Log file open, 12/16/21 19:02:04 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Display: Found Pak file ../../../TestUE/Content/Paks/TestUE-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../TestUE/Content/Paks/TestUE-WindowsNoEditor.pak. LogPakFile: PakFile PrimaryIndexSize=48006 LogPakFile: PakFile PathHashIndexSize=55131 LogPakFile: PakFile FullDirectoryIndexSize=82223 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../TestUE/Content/Paks/TestUE-WindowsNoEditor.pak' (chunk index -1, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../TestUE/Content/Paks/TestUE-WindowsNoEditor.pak) LogPakFile: OnPakFileMounted2Time == 0.000060 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.170361 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +8:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin PixelStreaming LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin HardwareEncoders LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WindowsMoviePlayer LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126) LogWindows: File 'amfrt64.dll' does not exist LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogD3D11RHI: D3D11 min allowed feature level: 11_0 LogD3D11RHI: D3D11 max allowed feature level: 11_0 LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0) LogD3D11RHI: 1979/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de LogD3D11RHI: 1. 'Intel(R) UHD Graphics 620' (Feature Level 11_0) LogD3D11RHI: 128/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8150 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: LogD3D11RHI: Description : NVIDIA GeForce GTX 1050 LogD3D11RHI: VendorId : 10de LogD3D11RHI: DeviceId : 1c8d LogD3D11RHI: SubSysId : 241414 LogD3D11RHI: Revision : 00a1 LogD3D11RHI: DedicatedVideoMemory : 2075844608 bytes LogD3D11RHI: DedicatedSystemMemory : 0 bytes LogD3D11RHI: SharedSystemMemory : 8546424832 bytes LogD3D11RHI: AdapterLuid : 0 75691 PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz, GPU: Intel(R) UHD Graphics 620 LogInit: Compiled (64-bit): Nov 30 2021 07:26:28 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Users/71953/Documents/打包发布/WindowsNoEditor-4.27.2pixelStreaming/TestUE/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.12.16-11.02.05:523][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.12.16-11.02.05:523][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:523][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.12.16-11.02.05:523][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.12.16-11.02.05:524][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.12.16-11.02.05:524][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:547][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.12.16-11.02.05:547][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.12.16-11.02.05:547][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.12.16-11.02.05:548][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.12.16-11.02.05:548][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.12.16-11.02.05:548][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.12.16-11.02.05:549][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2021.12.16-11.02.05:549][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2021.12.16-11.02.05:549][ 0]LogHAL: Display: Platform has ~ 16 GB [17092849664 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.12.16-11.02.05:549][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2021.12.16-11.02.05:549][ 0]LogInit: Going up to parent DeviceProfile [] [2021.12.16-11.02.05:549][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.12.16-11.02.05:549][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.16-11.02.05:549][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.12.16-11.02.05:550][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.16-11.02.05:550][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.12.16-11.02.05:551][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.16-11.02.05:551][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../TestUE/Saved/Config/WindowsNoEditor/Scalability.ini] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.12.16-11.02.05:551][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.12.16-11.02.05:551][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../TestUE/Saved/Config/WindowsNoEditor/Engine.ini] [2021.12.16-11.02.05:551][ 0]LogConfig: Setting CVar [[r.GraphicsAdapter:1]] [2021.12.16-11.02.05:551][ 0]LogInit: Computer: DESKTOP-6GFC3CM [2021.12.16-11.02.05:551][ 0]LogInit: User: 71953 [2021.12.16-11.02.05:551][ 0]LogInit: CPU Page size=4096, Cores=4 [2021.12.16-11.02.05:551][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.12.16-11.02.05:551][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2021.12.16-11.02.05:551][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2021.12.16-11.02.05:551][ 0]LogMemory: Process Physical Memory: 85.44 MB used, 95.92 MB peak [2021.12.16-11.02.05:551][ 0]LogMemory: Process Virtual Memory: 88.93 MB used, 95.79 MB peak [2021.12.16-11.02.05:551][ 0]LogMemory: Physical Memory: 10224.34 MB used, 6076.67 MB free, 16301.01 MB total [2021.12.16-11.02.05:551][ 0]LogMemory: Virtual Memory: 134211048.00 MB used, 6681.89 MB free, 134217728.00 MB total [2021.12.16-11.02.05:555][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.12.16-11.02.05:570][ 0]LogInit: Physics initialised using underlying interface: PhysX [2021.12.16-11.02.05:571][ 0]LogInit: Using OS detected language (zh-CN). [2021.12.16-11.02.05:571][ 0]LogInit: Using OS detected locale (zh-CN). [2021.12.16-11.02.05:571][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the language. [2021.12.16-11.02.05:572][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the locale. [2021.12.16-11.02.05:656][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.12.16-11.02.05:687][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.12.16-11.02.05:687][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.12.16-11.02.05:732][ 0]LogD3D11RHI: Creating new Direct3DDevice [2021.12.16-11.02.05:732][ 0]LogD3D11RHI: GPU DeviceId: 0x1c8d (for the marketing name, search the web for "GPU Device Id") [2021.12.16-11.02.05:732][ 0]LogWindows: EnumDisplayDevices: [2021.12.16-11.02.05:733][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 620' (P:1 D:1) [2021.12.16-11.02.05:734][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2021.12.16-11.02.05:735][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 620' (P:0 D:0) [2021.12.16-11.02.05:735][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0 [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown) [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Driver Date: Unknown [2021.12.16-11.02.05:735][ 0]LogRHI: Texture pool is 1385 MB (70% of 1979 MB) [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1050 [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: VendorId : 10de [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: DeviceId : 1c8d [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: SubSysId : 241414 [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: Revision : 00a1 [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: DedicatedVideoMemory : 2075844608 bytes [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: SharedSystemMemory : 8546424832 bytes [2021.12.16-11.02.05:735][ 0]LogD3D11RHI: AdapterLuid : 0 75691 [2021.12.16-11.02.05:864][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2021.12.16-11.02.05:864][ 0]LogD3D11RHI: Async texture creation enabled [2021.12.16-11.02.05:864][ 0]LogD3D11RHI: Array index from any shader is supported [2021.12.16-11.02.05:891][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2021.12.16-11.02.05:986][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.12.16-11.02.05:986][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.12.16-11.02.05:990][ 0]LogShaderLibrary: Display: Using ../../../TestUE/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1951 unique shaders. [2021.12.16-11.02.05:990][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2021.12.16-11.02.05:990][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1 [2021.12.16-11.02.05:991][ 0]LogTemp: Warning: Clearing the OS Cache [2021.12.16-11.02.05:991][ 0]LogODSC: ODSC Thread active. [2021.12.16-11.02.05:995][ 0]LogPakFile: New pak file ../../../TestUE/Content/Paks/TestUE-WindowsNoEditor.pak added to pak precacher. [2021.12.16-11.02.06:030][ 0]LogSlate: Using FreeType 2.10.0 [2021.12.16-11.02.06:030][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.12.16-11.02.06:309][ 0]LogShaderLibrary: Display: Using ../../../TestUE/Content/ShaderArchive-TestUE-PCD3D_SM5.ushaderbytecode for material shader code. Total 2656 unique shaders. [2021.12.16-11.02.06:310][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library TestUE [2021.12.16-11.02.06:310][ 0]LogShaderLibrary: Display: Logical shader library 'TestUE' has been created, components 1 [2021.12.16-11.02.06:310][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2021.12.16-11.02.06:310][ 0]LogShaderLibrary: Display: Using ../../../TestUE/Content/ShaderArchive-TestUE-PCD3D_SM5.ushaderbytecode for material shader code. Total 2656 unique shaders. [2021.12.16-11.02.06:310][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library TestUE [2021.12.16-11.02.06:310][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2021.12.16-11.02.06:310][ 0]LogRHI: Display: Failed to open default shader pipeline cache for TestUE using shader platform 0. [2021.12.16-11.02.06:310][ 0]LogRHI: Display: Failed to open default shader pipeline cache for TestUE using shader platform 0. [2021.12.16-11.02.06:311][ 0]LogInit: Using OS detected language (zh-CN). [2021.12.16-11.02.06:311][ 0]LogInit: Using OS detected locale (zh-CN). [2021.12.16-11.02.06:311][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the language. [2021.12.16-11.02.06:311][ 0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the locale. [2021.12.16-11.02.06:314][ 0]LogTextLocalizationManager: Compacting localization data took 1.33ms [2021.12.16-11.02.06:314][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up [2021.12.16-11.02.06:449][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2021.12.16-11.02.06:450][ 0]LogPackageLocalizationCache: Processed 27 localized package path(s) for 1 prioritized culture(s) in 0.000143 seconds [2021.12.16-11.02.06:462][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' [2021.12.16-11.02.06:462][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2021.12.16-11.02.06:463][ 0]LogInit: Active device profile: [0000014F1EB4FC40][0000014F0B67DB70 49] WindowsNoEditor [2021.12.16-11.02.06:463][ 0]LogInit: Profiles: [0000014F1EB4FF40][0000014F1E2EB6E0 49] Windows, [0000014F1EB4FC40][0000014F0B67DB70 49] WindowsNoEditor, [2021.12.16-11.02.06:507][ 0]LogNetVersion: TestUE 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3058340271) [2021.12.16-11.02.06:550][ 0]PixelStreamer: Warning: Pixel Streaming audio component will not tick because Pixel Streaming module is not loaded. This is expected on dedicated servers. [2021.12.16-11.02.06:579][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.12.16-11.02.06:579][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.12.16-11.02.06:581][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.12.16-11.02.06:618][ 0]LogMoviePlayer: Initializing movie player [2021.12.16-11.02.06:619][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 026061434E5C0F58BD3123B8E682D130 | Instance: ABAD20084E0E5A305126EBBC3E2A3313 (DESKTOP-6GFC3CM-15804). [2021.12.16-11.02.06:621][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.12.16-11.02.06:621][ 0]LogOcInput: OculusInput pre-init called [2021.12.16-11.02.06:622][ 0]PixelStreamer: Initialising Pixel Streaming settings. [2021.12.16-11.02.06:628][ 0]LogUObjectArray: 15797 objects as part of root set at end of initial load. [2021.12.16-11.02.06:628][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2021.12.16-11.02.06:628][ 0]LogUObjectAllocator: 3204168 out of 0 bytes used by permanent object pool. [2021.12.16-11.02.06:628][ 0]LogUObjectArray: CloseDisregardForGC: 15797/15797 objects in disregard for GC pool [2021.12.16-11.02.06:629][ 0]LogEngine: Initializing Engine... [2021.12.16-11.02.06:633][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2021.12.16-11.02.06:633][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.12.16-11.02.06:634][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2021.12.16-11.02.06:722][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.12.16-11.02.06:722][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.12.16-11.02.06:722][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2021.12.16-11.02.06:723][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2021.12.16-11.02.06:723][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.12.16-11.02.06:723][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2021.12.16-11.02.06:724][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.12.16-11.02.06:724][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2021.12.16-11.02.06:724][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2021.12.16-11.02.06:724][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2021.12.16-11.02.06:724][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.12.16-11.02.06:734][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.12.16-11.02.06:761][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.12.16-11.02.06:761][ 0]LogAudioMixer: Display: 1: FrontRight [2021.12.16-11.02.07:000][ 0]LogAudioMixer: Display: Using Audio Device 扬声器 (Realtek High Definition Audio(SST)) [2021.12.16-11.02.07:001][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.12.16-11.02.07:003][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.12.16-11.02.07:003][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.12.16-11.02.07:005][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2021.12.16-11.02.07:005][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.12.16-11.02.07:005][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.12.16-11.02.07:006][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.12.16-11.02.07:006][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.12.16-11.02.07:006][ 0]LogInit: FAudioDevice initialized. [2021.12.16-11.02.07:007][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.12.16-11.02.07:007][ 0]LogInit: Texture streaming: Enabled [2021.12.16-11.02.07:011][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.12.16-11.02.07:012][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.16-11.02.07:013][ 0]LogInit: Display: Game Engine Initialized. [2021.12.16-11.02.07:051][ 0]LogEncoderNVENC: Created D3D11 device for NVENC on 'NVIDIA GeForce GTX 1050'. [2021.12.16-11.02.07:074][ 0]LogInit: Display: Starting Game. [2021.12.16-11.02.07:074][ 0]LogNet: Browse: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap?Name=Player [2021.12.16-11.02.07:074][ 0]LogLoad: LoadMap: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap?Name=Player [2021.12.16-11.02.07:074][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2021.12.16-11.02.07:076][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.12.16-11.02.07:076][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.12.16-11.02.07:081][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2021.12.16-11.02.07:084][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms [2021.12.16-11.02.07:143][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ThirdPersonExampleMap'. [2021.12.16-11.02.07:147][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap [2021.12.16-11.02.07:149][ 0]LogLoad: Game class is 'ThirdPersonGameMode_C' [2021.12.16-11.02.07:155][ 0]LogWorld: Bringing World /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 0) at 2021.12.16-19.02.07 [2021.12.16-11.02.07:155][ 0]LogWorld: Bringing up level for play took: 0.004385 [2021.12.16-11.02.07:158][ 0]LogLoad: Took 0.084487 seconds to LoadMap(/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap) [2021.12.16-11.02.07:292][ 0]LogSlate: Took 0.000675 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.12.16-11.02.07:348][ 0]LogRenderer: Reallocating scene render targets to support 1500x1000 Format 10 NumSamples 1 (Frame:1). [2021.12.16-11.02.07:348][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2021.12.16-11.02.07:348][ 0]PixelStreamer: PixelStreaming is disabled, provide `PixelStreamingIP` and `PixelStreamingPort` cmd-args to enable it [2021.12.16-11.02.07:348][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=276120, PathHashSize=16, EntriesSize=49152, TotalSize=325288 [2021.12.16-11.02.07:348][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2021.12.16-11.02.07:348][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2021.12.16-11.02.07:348][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.12.16-11.02.07:348][ 0]LogLoad: (Engine Initialization) Total time: 3.16 seconds [2021.12.16-11.02.07:370][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.12.16-11.02.07:423][ 2]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1). [2021.12.16-11.02.07:468][ 2]LogRenderer: Reallocating scene render targets to support 1500x1000 Format 10 NumSamples 1 (Frame:2). [2021.12.16-11.02.27:494][198]r.GraphicsAdapter = "1" LastSetBy: SystemSettingsIni [2021.12.16-11.02.30:647][388]r.GraphicsAdapter = "1" LastSetBy: SystemSettingsIni [2021.12.16-11.02.33:414][554]r.GraphicsAdapter = "1" LastSetBy: SystemSettingsIni [2021.12.16-11.03.12:615][785]LogSlate: Request Window 'TestUE (64-bit Development PCD3D_SM5) ' being destroyed [2021.12.16-11.03.12:625][785]LogSlate: Window 'TestUE (64-bit Development PCD3D_SM5) ' being destroyed [2021.12.16-11.03.12:684][785]LogWindowsTextInputMethodSystem: Display: IME system activated using TSF (搜狗拼音输入法). [2021.12.16-11.03.12:702][785]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.16-11.03.12:702][785]LogEngine: All Windows Closed [2021.12.16-11.03.12:702][785]LogWindows: FPlatformMisc::RequestExit(0) [2021.12.16-11.03.12:702][785]LogWindows: FPlatformMisc::RequestExitWithStatus(0, 0) [2021.12.16-11.03.12:702][785]LogCore: Engine exit requested (reason: Win RequestExit) [2021.12.16-11.03.12:704][786]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2021.12.16-11.03.12:704][786]LogInit: Display: PreExit Game. [2021.12.16-11.03.12:707][786]LogWorld: BeginTearingDown for /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap [2021.12.16-11.03.12:708][786]LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true [2021.12.16-11.03.12:709][786]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.12.16-11.03.13:674][786]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2021.12.16-11.03.13:674][786]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2021.12.16-11.03.13:674][786]LogAudio: Display: Audio Device unregistered from world 'ThirdPersonExampleMap'. [2021.12.16-11.03.13:675][786]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2021.12.16-11.03.13:675][786]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2021.12.16-11.03.13:695][786]LogAudio: Display: Audio Device Manager Shutdown [2021.12.16-11.03.13:699][786]LogExit: Preparing to exit. [2021.12.16-11.03.13:699][786]LogMoviePlayer: Shutting down movie player [2021.12.16-11.03.13:705][786]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.12.16-11.03.13:717][786]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2021.12.16-11.03.13:721][786]LogExit: Game engine shut down [2021.12.16-11.03.13:777][786]LogExit: Object subsystem successfully closed. [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module AutomationController (364) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module AutomationWorker (362) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module Voice (360) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module AIModule (358) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module GameplayDebugger (357) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module NavigationSystem (355) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (352) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module WebMMedia (350) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module OpenXRInput (348) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module OculusMR (346) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (344) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (342) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (340) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module CharacterAI (338) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module PlanarCut (336) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (334) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module SessionServices (332) [2021.12.16-11.03.13:794][786]LogModuleManager: Shutting down and abandoning module LiveCoding (330) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module LevelSequence (328) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (326) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module MovieScene (324) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (322) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (320) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module AudioMixerCore (319) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (316) [2021.12.16-11.03.13:795][786]LogModuleManager: Shutting down and abandoning module ProfilerService (314) [2021.12.16-11.03.14:018][786]LogModuleManager: Shutting down and abandoning module TaskGraph (312) [2021.12.16-11.03.14:018][786]LogModuleManager: Shutting down and abandoning module PixelStreaming (310) [2021.12.16-11.03.14:019][786]LogModuleManager: Shutting down and abandoning module Synthesis (308) [2021.12.16-11.03.14:019][786]LogModuleManager: Shutting down and abandoning module TakeMovieScene (306) [2021.12.16-11.03.14:019][786]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (304) [2021.12.16-11.03.14:019][786]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (302) [2021.12.16-11.03.14:019][786]LogModuleManager: Shutting down and abandoning module LiveLink (300) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module OculusInput (298) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (296) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module GooglePAD (294) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (292) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module CableComponent (290) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module AudioCapture (288) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (287) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module AssetTags (284) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (282) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module AppleImageUtils (280) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module AndroidPermission (278) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (276) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MediaCompositing (274) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module ImgMedia (272) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (270) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (268) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (266) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (264) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (262) [2021.12.16-11.03.14:662][786]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (260) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MotoSynth (258) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module ChaosNiagara (256) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (254) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (252) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module EditableMesh (250) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MeshConversion (248) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module DynamicMesh (246) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (244) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module GeometricObjects (242) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module BackChannel (240) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module AutomationUtils (238) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (236) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module GeometryCache (234) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module UObjectPlugin (232) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (230) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module TemplateSequence (228) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (226) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (224) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module SoundFields (222) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (220) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (216) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module ActorSequence (214) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module UdpMessaging (212) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module TcpMessaging (210) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (208) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (206) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (204) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (202) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (200) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (198) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (196) [2021.12.16-11.03.14:663][786]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (194) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (192) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module MagicLeapController (190) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (188) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module MagicLeapAR (186) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (184) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (182) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module Niagara (180) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module SignalProcessing (179) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module NiagaraCore (176) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module FacialAnimation (174) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module SignificanceManager (172) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module AnimationSharing (170) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module GameplayCameras (168) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (166) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module Paper2D (164) [2021.12.16-11.03.14:664][786]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (162) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (160) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (158) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module PacketHandler (156) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (154) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module MediaAssets (152) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module Overlay (150) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module FunctionalTesting (148) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module MessageLog (146) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module UMG (144) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module SlateReflector (142) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module Slate (140) [2021.12.16-11.03.14:665][786]LogModuleManager: Shutting down and abandoning module SlateCore (138) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module MRMesh (136) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module Messaging (134) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (132) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module XAudio2 (130) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module Networking (128) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module Core (126) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (124) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module ImageWrapper (120) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module InputCore (118) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module Settings (116) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module PhysXCooking (114) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module Chaos (112) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (110) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (109) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module AVEncoder (108) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (104) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module SteamVRInput (102) [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module SteamVR (100) [2021.12.16-11.03.14:668][786]LogHMD: Freeing OpenVRDLLHandle. [2021.12.16-11.03.14:668][786]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (98) [2021.12.16-11.03.14:669][786]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module OpenXRHMD (92) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (90) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module OculusHMD (88) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (82) [2021.12.16-11.03.14:669][786]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) [2021.12.16-11.03.14:670][786]LogModuleManager: Shutting down and abandoning module HTTP (73) [2021.12.16-11.03.14:670][786]LogHttp: Display: cleaning up 0 outstanding Http requests. [2021.12.16-11.03.14:687][786]LogModuleManager: Shutting down and abandoning module SSL (72) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module MLSDK (66) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module MagicLeap (64) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) [2021.12.16-11.03.14:688][786]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module AISupportModule (50) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module EncoderNVENC (48) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module D3D11RHI (47) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module EncoderAMF (44) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module WmfMedia (42) [2021.12.16-11.03.14:689][786]LogModuleManager: Shutting down and abandoning module Media (41) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module MediaInfo (40) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (36) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (34) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module PlatformCrypto (32) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (30) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (28) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module Landscape (24) [2021.12.16-11.03.14:690][786]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module Renderer (18) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module Engine (16) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2021.12.16-11.03.14:691][786]LogModuleManager: Shutting down and abandoning module PakFile (4) [2021.12.16-11.03.14:693][786]LogModuleManager: Shutting down and abandoning module RSA (3) [2021.12.16-11.03.14:693][786]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2021.12.16-11.03.14:706][786]LogD3D11RHI: Shutdown [2021.12.16-11.03.14:706][786]LogD3D11RHI: CleanupD3DDevice [2021.12.16-11.03.14:709][786]LogExit: Exiting. [2021.12.16-11.03.14:717][786]Log file closed, 12/16/21 19:03:14