Log file open, 07/03/21 10:30:57 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: Medival LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.247348 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogPluginManager: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/EasyMultiSave/EasyMultiSave.uplugin could not be parsed ("5.0EA") LogPluginManager: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/DialoguePlugin/DialoguePlugin.uplugin could not be parsed ("5.0EA") LogPluginManager: Mounting plugin Bridge LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin RigLogic LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting plugin EditorDebugTools LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin InterchangeEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ControlRig LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin Landmass LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin LiveLinkControlRig LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin Water LogPluginManager: Mounting plugin DialoguePlugin LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin EasyMultiSave LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin SequencerScripting LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin Interchange LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin MotionWarping LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogConfig: Display: Loading platform ini files took 0.16 seconds LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16682836 LogInit: Engine Version: 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 16433597 LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD Ryzen 7 2700X Eight-Core Processor , GPU: NVIDIA GeForce GTX 1070 LogInit: Compiled (64-bit): Jun 16 2021 04:23:38 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: -EpicPortal -epicusername=BitKovin -epicuserid=763bf318a3b5418eabfd76fc998b5530 -epiclocale=ru LogInit: Base Directory: F:/UE_5.0EA/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 32 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.SkinCache.BlendUsingVertexColorForRecomputeTangents:2]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.ReflectionMethod:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.DynamicGlobalIlluminationMethod:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.Shadow.Virtual.Enable:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.07.03-07.30.58:364][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2021.07.03-07.30.58:364][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2021.07.03-07.30.58:382][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.07.03-07.30.58:383][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.07.03-07.30.58:383][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.07.03-07.30.58:383][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2021.07.03-07.30.58:384][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.07.03-07.30.58:384][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2021.07.03-07.30.58:384][ 0]LogHAL: Display: Platform has ~ 16 GB [17108156416 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.07.03-07.30.58:384][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2021.07.03-07.30.58:384][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2021.07.03-07.30.58:384][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [Scalability] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]] [2021.07.03-07.30.58:384][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [Scalability] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2021.07.03-07.30.58:384][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [Scalability] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.AOQuality:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.07.03-07.30.58:384][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [Scalability] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [Scalability] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [Scalability] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.DetailMode:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:2]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:64]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:0]] [2021.07.03-07.30.58:385][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:16]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:0]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:32]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:2]] [2021.07.03-07.30.58:386][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [Scalability] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.8]] [2021.07.03-07.30.58:386][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [Scalability] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:1]] [2021.07.03-07.30.58:386][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.07.03-07.30.58:386][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2021.07.03-07.30.58:386][ 0]LogConfig: Setting CVar [[fx.Niagara.ForceLastTickGroup:1]] [2021.07.03-07.30.58:386][ 0]LogInit: Computer: DESKTOP-D051F9M [2021.07.03-07.30.58:386][ 0]LogInit: User: bogda [2021.07.03-07.30.58:386][ 0]LogInit: CPU Page size=4096, Cores=8 [2021.07.03-07.30.58:386][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.07.03-07.30.58:386][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2021.07.03-07.30.58:386][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2021.07.03-07.30.58:386][ 0]LogMemory: Process Physical Memory: 175.76 MB used, 175.77 MB peak [2021.07.03-07.30.58:386][ 0]LogMemory: Process Virtual Memory: 178.54 MB used, 178.54 MB peak [2021.07.03-07.30.58:386][ 0]LogMemory: Physical Memory: 7816.17 MB used, 8499.44 MB free, 16315.61 MB total [2021.07.03-07.30.58:386][ 0]LogMemory: Virtual Memory: 20643.32 MB used, 19224.29 MB free, 39867.61 MB total [2021.07.03-07.30.58:393][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.07.03-07.30.58:411][ 0]LogInit: Physics initialised using underlying interface: Chaos [2021.07.03-07.30.58:411][ 0]LogInit: Using OS detected language (ru-RU). [2021.07.03-07.30.58:411][ 0]LogInit: Using OS detected locale (ru-RU). [2021.07.03-07.30.58:413][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used. [2021.07.03-07.30.58:413][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading! [2021.07.03-07.30.58:414][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading! [2021.07.03-07.30.58:415][ 0]LogInit: Setting process to per monitor DPI aware [2021.07.03-07.30.58:429][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.07.03-07.30.58:481][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.07.03-07.30.58:481][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.07.03-07.30.58:632][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.07.03-07.30.58:632][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2021.07.03-07.30.58:632][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2021.07.03-07.30.58:632][ 0]LogD3D11RHI: D3D11 adapters: [2021.07.03-07.30.58:718][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_1) [2021.07.03-07.30.58:718][ 0]LogD3D11RHI: 8088/0/8157 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2021.07.03-07.30.58:721][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2021.07.03-07.30.58:721][ 0]LogD3D11RHI: 0/0/8157 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2021.07.03-07.30.58:721][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2021.07.03-07.30.58:730][ 0]LogD3D11RHI: Creating new Direct3DDevice [2021.07.03-07.30.58:730][ 0]LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id") [2021.07.03-07.30.58:730][ 0]LogWindows: EnumDisplayDevices: [2021.07.03-07.30.58:731][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:1 D:1) [2021.07.03-07.30.58:731][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2021.07.03-07.30.58:731][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2021.07.03-07.30.58:731][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0) [2021.07.03-07.30.58:732][ 0]LogWindows: DebugString: FoundDriverCount:4 [2021.07.03-07.30.58:732][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 [2021.07.03-07.30.58:732][ 0]LogD3D11RHI: Driver Version: 471.11 (internal:30.0.14.7111, unified:471.11) [2021.07.03-07.30.58:732][ 0]LogD3D11RHI: Driver Date: 6-21-2021 [2021.07.03-07.30.58:732][ 0]LogRHI: Texture pool is 5661 MB (70% of 8088 MB) [2021.07.03-07.30.58:801][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2021.07.03-07.30.58:801][ 0]LogD3D11RHI: Async texture creation enabled [2021.07.03-07.30.58:801][ 0]LogD3D11RHI: Array index from any shader is supported [2021.07.03-07.30.58:844][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2021.07.03-07.30.58:846][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.07.03-07.30.58:856][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="F:/GitHub/MedivalUE5/Medival.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/GitHub/MedivalUE5/Intermediate/TurnkeyReport_0.log" -log="F:/GitHub/MedivalUE5/Intermediate/TurnkeyLog_0.log" -project="F:/GitHub/MedivalUE5/Medival.uproject" -platform=all' [2021.07.03-07.30.58:856][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/GitHub/MedivalUE5/Medival.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/GitHub/MedivalUE5/Intermediate/TurnkeyReport_0.log" -log="F:/GitHub/MedivalUE5/Intermediate/TurnkeyLog_0.log" -project="F:/GitHub/MedivalUE5/Medival.uproject" -platform=all" ] [2021.07.03-07.30.58:868][ 0]LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.07.03-07.30.58:869][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.07.03-07.30.58:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.07.03-07.30.58:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.07.03-07.30.58:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.07.03-07.30.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2021.07.03-07.30.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.07.03-07.30.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.07.03-07.30.58:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2021.07.03-07.30.58:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.07.03-07.30.58:882][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.07.03-07.30.58:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.07.03-07.30.58:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.07.03-07.30.58:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.07.03-07.30.58:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2021.07.03-07.30.58:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.07.03-07.30.58:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.07.03-07.30.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.07.03-07.30.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.07.03-07.30.58:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.07.03-07.30.58:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2021.07.03-07.30.58:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.07.03-07.30.58:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.07.03-07.30.58:897][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2021.07.03-07.30.58:906][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.07.03-07.30.58:988][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.07.03-07.30.58:988][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../GitHub/MedivalUE5/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.07.03-07.30.58:988][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2021.07.03-07.30.58:989][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 102MB C:/Users/bogda/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bogda/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../GitHub/MedivalUE5/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../GitHub/MedivalUE5/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.07.03-07.30.59:051][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.07.03-07.30.59:068][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.07.03-07.30.59:068][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.07.03-07.30.59:068][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.07.03-07.30.59:079][ 0]LogDerivedDataCache: Speed tests for C:/Users/bogda/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2021.07.03-07.30.59:079][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bogda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=959.93MBs, RandomWriteSpeed=97.41MBs. Assigned SpeedClass 'Local' [2021.07.03-07.30.59:080][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bogda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.07.03-07.30.59:080][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2021.07.03-07.30.59:080][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2021.07.03-07.30.59:080][ 0]LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../GitHub/MedivalUE5/Intermediate/Shaders/WorkingDirectory/27744/). [2021.07.03-07.30.59:080][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bogda/AppData/Local/Temp/UnrealShaderWorkingDir/8FA1688F42CA41402124FD8BBAAEA283/'. [2021.07.03-07.30.59:080][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2021.07.03-07.30.59:080][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Installed=r21b, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="InstalledSdk_ValidVersionExists") [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1299.0, Flags="Platform_ValidHostPrerequisites") [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Turnkey Platform: LinuxAArch64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2021.07.03-07.30.59:866][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2021.07.03-07.31.00:226][ 0]LogSlate: Using FreeType 2.10.0 [2021.07.03-07.31.00:227][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.07.03-07.31.00:250][ 0]LogAssetRegistry: FAssetRegistry took 0.0065 seconds to start up [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Overview.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Showcase.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/DemoMap.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/OverviewMap.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Demo_Scene.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview_StaticLight.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/Deathmatch.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/LandscapeDemo.umap has malformed tag [2021.07.03-07.31.00:628][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.07.03-07.31.00:628][ 0]LogDeviceProfileManager: Active device profile: [0000046CD5857980][0000046CCEF57800 49] WindowsEditor [2021.07.03-07.31.00:628][ 0]LogDeviceProfileManager: Profiles: [0000046CD5857680][0000046CB0A8A000 49] Windows, [0000046CD5857980][0000046CCEF57800 49] WindowsEditor, [0000046CD5857200][0000046CCE992800 49] WindowsServer, [0000046CD5856F00][0000046CD5B50000 49] WindowsClient, [0000046CD5854C80][0000046CD5B57800 49] IOS, [0000046CD5855400][0000046CD5B5A000 49] iPadAir, [0000046CD5856480][0000046CD5B5C800 49] iPadAir2, [0000046CD5856900][0000046CD5BB0000 49] IPadPro, [0000046CD5857500][0000046CD5BB2800 49] iPadAir3, [0000046CD5856000][0000046CD5BBA000 49] iPadAir4, [0000046CD5855580][0000046CD5BBC800 49] iPadMini2, [0000046CD5856780][0000046CCEF5A000 49] iPadMini3, [0000046CD5856600][0000046CD5B52800 49] iPadMini4, [0000046CD5858580][0000046CD5BB7800 49] iPadMini5, [0000046CD5859000][0000046CD5B92800 49] iPhone6, [0000046CD5859180][0000046CD5B90000 49] iPodTouch6, [0000046CD5859300][0000046CD5B55000 49] iPhone7, [0000046CD5859480][0000046CD5BB5000 49] iPodTouch7, [0000046CD5858A00][0000046CD5B9A000 49] iPhone5S, [0000046CD5857E00][0000046CD5B9C800 49] iPhone6Plus, [0000046CD5855700][0000046CCEF5C800 49] iPhone6S, [0000046CD5857C80][0000046CD5B70000 49] iPhone6SPlus, [0000046CD5858700][0000046CD5B77800 49] iPhone7Plus, [0000046CD5855B80][0000046CD5B7A000 49] iPhoneSE, [0000046CD5854F80][0000046CD5B7C800 49] iPhone8, [0000046CD5855880][0000046CD5B95000 49] iPhone8Plus, [0000046CD5858B80][0000046CD5B72800 49] iPhoneX, [0000046CD5854980][0000046CD5BD0000 49] iPhoneXS, [0000046CD5858880][0000046CD5BD7800 49] iPhoneXSMax, [0000046CD5858400][0000046CD5BDA000 49] iPhoneXR, [0000046CD5858E80][0000046CD5BDC800 49] iPhone11, [0000046CD5856180][0000046CD5B75000 49] iPhone11Pro, [0000046CD5858100][0000046CD5BD2800 49] iPhone11ProMax, [0000046CD5859780][0000046CD5BE0000 49] iPhoneSE2, [0000046CD5855E80][0000046CD5BE7800 49] iPhone12Mini, [0000046CD5859900][0000046CD5BEA000 49] iPhone12, [0000046CD5857F80][0000046CD5BEC800 49] iPhone12Pro, [0000046CD5859A80][0000046CD5BD5000 49] iPhone12ProMax, [0000046CD5855A00][0000046CD5BE2800 49] iPadPro105, [0000046CD5859D80][0000046CD5BF0000 49] iPadPro129, [0000046CD5859C00][0000046CD5BF7800 49] iPadPro97, [0000046CD585A200][0000046CD5BFA000 49] iPadPro2_129, [0000046CD5857080][0000046CD5BFC800 49] iPad5, [0000046CD585A680][0000046CD5BE5000 49] iPad6, [0000046CD5857B00][0000046CD5BF2800 49] iPad7, [0000046CD585A800][0000046CD5C00000 49] iPad8, [0000046CD5858D00][0000046CD5C07800 49] iPadPro11, [0000046CD585A980][0000046CD5C0A000 49] iPadPro2_11, [0000046CD585A080][0000046CD5C0C800 49] iPadPro3_129, [0000046CD585A500][0000046CD5BF5000 49] iPadPro4_129, [0000046CD585A380][0000046CD5C02800 49] AppleTV, [0000046CD5857800][0000046CD5B00000 49] AppleTV4K, [0000046CD5855D00][0000046CD5B07800 49] TVOS, [0000046CD585C780][0000046CD5C05000 49] Mac, [0000046CD585C900][0000046CD5B97800 49] MacEditor, [0000046CD5856C00][0000046CD5B0A000 49] MacClient, [0000046CD585AF80][0000046CD5B0C800 49] MacServer, [0000046CD5856D80][0000046CD5C15000 49] Linux, [0000046CD5856300][0000046CD5C12800 49] LinuxEditor, [0000046CD585C480][0000046CD5C1A000 49] LinuxAArch64, [0000046CD585AB00][0000046CD5C1C800 49] LinuxClient, [0000046CD585BB80][0000046CD5B02800 49] LinuxAArch64Client, [0000046CD585B100][0000046CD5C17800 49] LinuxServer, [0000046CD5857380][0000046CD5C20000 49] LinuxAArch64Server, [0000046CD5859600][0000046CD5C27800 49] Android, [0000046CD585B580][0000046CD5C2A000 49] Android_Low, [0000046CD5855100][0000046CD5C2C800 49] Android_Mid, [0000046CD585C300][0000046CD5C10000 49] Android_High, [0000046CD585B280][0000046CD5C22800 49] Android_Default, [0000046CD585C180][0000046CD5C30000 49] Android_Adreno4xx, [0000046CD585C600][0000046CD5C37800 49] Android_Adreno5xx_Low, [0000046CD585D080][0000046CD5C3A000 49] Android_Adreno5xx, [0000046CD585B400][0000046CD5C3C800 49] Android_Adreno6xx, [0000046CD585BA00][0000046CD5C25000 49] Android_Adreno6xx_Vulkan, [0000046CD585D380][0000046CD5C32800 49] Android_Mali_T6xx, [0000046CD585B880][0000046CD5C40000 49] Android_Mali_T7xx, [0000046CD585D500][0000046CD5C47800 49] Android_Mali_T8xx, [0000046CD585CF00][0000046CD5C4A000 49] Android_Mali_G71, [0000046CD585D680][0000046CD5C4C800 49] Android_Mali_G72, [0000046CD585CD80][0000046CD5C35000 49] Android_Mali_G72_Vulkan, [0000046CD585D980][0000046CD5C42800 49] Android_Mali_G76, [0000046CD585D800][0000046CD5C50000 49] Android_Mali_G76_Vulkan, [0000046CD585DE00][0000046CD5C57800 49] Android_Mali_G77, [0000046CD585AE00][0000046CD5C5A000 49] Android_Mali_G77_Vulkan, [0000046CD585E280][0000046CD5C5C800 49] Android_Vulkan_SM5, [0000046CD5859F00][0000046CD5C45000 49] Android_PowerVR_G6xxx, [0000046CD585E400][0000046CD5C52800 49] Android_PowerVR_GT7xxx, [0000046CD585C000][0000046CD5C60000 49] Android_PowerVR_GE8xxx, [0000046CD585E580][0000046CD5C67800 49] Android_PowerVR_GM9xxx, [0000046CD585DC80][0000046CD5C6A000 49] Android_PowerVR_GM9xxx_Vulkan, [0000046CD585E880][0000046CD5C6C800 49] Android_TegraK1, [0000046CD585E700][0000046CD5C55000 49] Android_Unknown_Vulkan, [0000046CD585ED00][0000046CD5C62800 49] Lumin, [0000046CD585CC00][0000046CD5C70000 49] Lumin_Desktop, [0000046CD585F180][0000046CD5C77800 49] HoloLens, [2021.07.03-07.31.00:684][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.07.03-07.31.00:684][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.07.03-07.31.00:684][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2021.07.03-07.31.00:684][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.07.03-07.31.00:684][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.07.03-07.31.00:844][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM should be resaved to improve async compilation performance. [2021.07.03-07.31.00:890][ 0]LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance. [2021.07.03-07.31.00:893][ 0]LogNetVersion: Medival 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 348428264) [2021.07.03-07.31.01:056][ 0]LogSlate: Border [2021.07.03-07.31.01:056][ 0]LogSlate: BreadcrumbButton [2021.07.03-07.31.01:056][ 0]LogSlate: Default [2021.07.03-07.31.01:056][ 0]LogSlate: ListView [2021.07.03-07.31.01:056][ 0]LogSlate: SoftwareCursor_CardinalCross [2021.07.03-07.31.01:056][ 0]LogSlate: SoftwareCursor_Grab [2021.07.03-07.31.01:056][ 0]LogSlate: TableView.DarkRow [2021.07.03-07.31.01:056][ 0]LogSlate: TableView.Row [2021.07.03-07.31.01:056][ 0]LogSlate: TreeView [2021.07.03-07.31.01:311][ 0]LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance. [2021.07.03-07.31.01:370][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCube.EditorCube should be resaved to improve async compilation performance. [2021.07.03-07.31.01:371][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorSphere.EditorSphere should be resaved to improve async compilation performance. [2021.07.03-07.31.01:371][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorPlane.EditorPlane should be resaved to improve async compilation performance. [2021.07.03-07.31.01:372][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCylinder.EditorCylinder should be resaved to improve async compilation performance. [2021.07.03-07.31.01:376][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.01:380][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.01:446][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.01:446][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.01:485][ 0]LogStaticMesh: StaticMesh /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh should be resaved to improve async compilation performance. [2021.07.03-07.31.01:581][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.07.03-07.31.01:648][ 0]LogPackageLocalizationCache: Processed 32 localized package path(s) for 1 prioritized culture(s) in 0.065209 seconds [2021.07.03-07.31.01:654][ 0]LogUObjectArray: 19362 objects as part of root set at end of initial load. [2021.07.03-07.31.01:654][ 0]LogUObjectAllocator: 5042072 out of 0 bytes used by permanent object pool. [2021.07.03-07.31.01:654][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.07.03-07.31.02:392][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.07.03-07.31.02:397][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.07.03-07.31.02:410][ 0]LogPython: Using Python 3.7.7 [2021.07.03-07.31.03:613][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.03:616][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.03:620][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.03:624][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.03:650][ 0]LogUProjectInfo: Found projects: [2021.07.03-07.31.03:854][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.07.03-07.31.03:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.03-07.31.03:867][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.03-07.31.03:997][ 0]LogCollectionManager: Loaded 0 collections in 0.001949 seconds [2021.07.03-07.31.04:047][ 0]LogFileCache: Scanning file cache for directory 'F:/GitHub/MedivalUE5/Saved/Collections/' took 0.00s [2021.07.03-07.31.04:047][ 0]LogFileCache: Scanning file cache for directory 'F:/GitHub/MedivalUE5/Content/Developers/bogda/Collections/' took 0.00s [2021.07.03-07.31.04:047][ 0]LogFileCache: Scanning file cache for directory 'F:/GitHub/MedivalUE5/Content/Collections/' took 0.00s [2021.07.03-07.31.04:047][ 0]LogOcInput: OculusInput pre-init called [2021.07.03-07.31.04:060][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) [2021.07.03-07.31.04:060][ 0]LogWindows: File 'OVRPlugin.dll' does not exist [2021.07.03-07.31.04:313][ 0]LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.31.04:313][ 0]LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.31.04:313][ 0]LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.31.04:313][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.31.04:313][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.31.04:314][ 0]LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.31.04:315][ 0]LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:316][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.31.04:317][ 0]LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.31.04:318][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.31.04:319][ 0]LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: BoolProperty FDialogueNode::isPlayer is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: StructProperty FDialogueNode::Coordinates is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: BoolProperty FDialogueNode::bDrawBubbleComment is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FVertexLayout::Position is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FVertexLayout::TextureCoordinate is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FVertexLayout::Normal is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: FloatProperty FTextureCoordinate::U is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: FloatProperty FTextureCoordinate::V is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FMeshBlendShapeChannelMapping::MeshIndex is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FMeshBlendShapeChannelMapping::BlendShapeChannelIndex is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: EnumProperty FCoordinateSystem::XAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: EnumProperty FCoordinateSystem::YAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: EnumProperty FCoordinateSystem::ZAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.31.04:321][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2021.07.03-07.31.04:322][ 0]LogClass: Display: 143 Uninitialized script struct members found including 0 object properties [2021.07.03-07.31.04:324][ 0]LogEngine: Initializing Engine... [2021.07.03-07.31.04:330][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.07.03-07.31.04:331][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2021.07.03-07.31.04:333][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2021.07.03-07.31.04:725][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.07.03-07.31.04:753][ 0]LogAIModule: Creating AISystem for world Untitled [2021.07.03-07.31.04:754][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.07.03-07.31.04:767][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.07.03-07.31.04:767][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2021.07.03-07.31.04:767][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.07.03-07.31.04:767][ 0]LogAudio: Display: Using built-in audio occlusion. [2021.07.03-07.31.04:767][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 1: FrontRight [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 2: FrontCenter [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 3: LowFrequency [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 4: BackLeft [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 5: BackRight [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 6: SideLeft [2021.07.03-07.31.04:783][ 0]LogAudioMixer: Display: 7: SideRight [2021.07.03-07.31.04:802][ 0]LogAudioMixer: Display: Using Audio Device Динамики (Razer Surround Audio Controller) [2021.07.03-07.31.04:802][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.07.03-07.31.04:804][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.07.03-07.31.04:804][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.07.03-07.31.04:805][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.07.03-07.31.04:805][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192 [2021.07.03-07.31.04:806][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.07.03-07.31.04:806][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.07.03-07.31.04:806][ 0]LogInit: FAudioDevice initialized. [2021.07.03-07.31.04:806][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.07.03-07.31.04:806][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2021.07.03-07.31.04:943][ 0]LogDerivedDataCache: Saved boot cache 0.14s 149MB C:/Users/bogda/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.07.03-07.31.04:949][ 0]LogInit: Texture streaming: Enabled [2021.07.03-07.31.04:974][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess [2021.07.03-07.31.04:981][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.07.03-07.31.04:981][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.07.03-07.31.04:983][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.07.03-07.31.05:027][ 0]LogInit: Transaction tracking system initialized [2021.07.03-07.31.05:058][ 0]BlueprintLog: New page: Editor Load [2021.07.03-07.31.05:200][ 0]LocalizationService: Localization service is disabled [2021.07.03-07.31.05:219][ 0]LogModuleManager: Warning: ModuleManager: Unable to load module 'TimeManagementEditor' - 0 instances of that module name found. [2021.07.03-07.31.05:246][ 0]TimingProfiler: Initialize [2021.07.03-07.31.05:246][ 0]TimingProfiler: OnSessionChanged [2021.07.03-07.31.05:246][ 0]LoadingProfiler: Initialize [2021.07.03-07.31.05:247][ 0]LoadingProfiler: OnSessionChanged [2021.07.03-07.31.05:247][ 0]NetworkingProfiler: Initialize [2021.07.03-07.31.05:247][ 0]NetworkingProfiler: OnSessionChanged [2021.07.03-07.31.05:247][ 0]MemoryProfiler: Initialize [2021.07.03-07.31.05:247][ 0]MemoryProfiler: OnSessionChanged [2021.07.03-07.31.05:608][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.07.03-07.31.05:608][ 0]LogCook: Display: Mobile HDR setting 1 [2021.07.03-07.31.06:242][ 0]LogFileCache: Scanning file cache for directory 'F:/GitHub/MedivalUE5/Content/' took 0.08s [2021.07.03-07.31.06:366][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.07.03-07.31.06:371][ 0]SourceControl: Source control is disabled [2021.07.03-07.31.06:372][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.920 [2021.07.03-07.31.06:372][ 0]Cmd: MAP LOAD FILE="../../../../GitHub/MedivalUE5/Content/MapMain/V2/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.07.03-07.31.06:372][ 0]LightingResults: New page: Lighting Build [2021.07.03-07.31.06:376][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.07.03-07.31.06:376][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.07.03-07.31.06:376][ 0]MapCheck: New page: Map Check [2021.07.03-07.31.06:376][ 0]LightingResults: New page: Lighting Build [2021.07.03-07.31.06:384][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms [2021.07.03-07.31.06:405][ 0]LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Child.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.31.09:661][ 0]LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Horse\HorseChild.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.31.11:403][ 0]LogTexture: Display: Building textures: 3D_Cells (BGRA8, 64X64) [2021.07.03-07.31.11:518][ 0]LogNiagaraEditor: Static switch constant "MaskSpawnGroup" in "/Niagara/Modules/Spawn/Location/CylinderLocation.CylinderLocation:NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeStaticSwitch_20" didn't have static switch meta-data conversion set properly. Fixing now. [2021.07.03-07.31.12:890][ 0]LogScript: Warning: Script Msg: /Game/Animations/NPC/Anim_Washing_Window : Track with name ik_hand_r already exists [2021.07.03-07.31.12:910][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/Sword1h_Holster : Track with name ik_hand_r already exists [2021.07.03-07.31.13:061][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Fwd : Track with name ik_hand_r already exists [2021.07.03-07.31.13:064][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Left : Track with name ik_hand_r already exists [2021.07.03-07.31.13:066][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge : Track with name ik_hand_r already exists [2021.07.03-07.31.13:068][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodgle_Right : Track with name ik_hand_r already exists [2021.07.03-07.31.13:113][ 0]LogStaticMesh: StaticMesh /Game/SwordAnimsetPro/Models/Sword/Sword.Sword should be resaved to improve async compilation performance. [2021.07.03-07.31.13:115][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/2xAttack_Move_med_halfsword_R_L : Track with name ik_hand_r already exists [2021.07.03-07.31.13:118][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/2xAttack_Move_med_Rdown_L_1 : Track with name ik_hand_r already exists [2021.07.03-07.31.13:123][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Ldown_1 : Track with name ik_hand_r already exists [2021.07.03-07.31.13:126][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Rdown_1 : Track with name ik_hand_r already exists [2021.07.03-07.31.13:129][ 0]LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_snap_Point : Track with name ik_hand_r already exists [2021.07.03-07.31.14:175][ 0]LogScript: Warning: Script Msg: /Game/Animations/NPC/Anim_Legs_Relax : Track with name ik_hand_r already exists [2021.07.03-07.31.14:510][ 0]LogMaterial: Display: Missing cached shadermap for Volumetric_Clouds in PCD3D_SM5, Default, SM5 (DDC key hash: 8DF884168806C27F0456962C2A3E139B8329C531), compiling. [2021.07.03-07.31.20:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. [2021.07.03-07.31.20:395][ 0]LogAIModule: Creating AISystem for world Map [2021.07.03-07.31.20:537][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:538][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:565][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:565][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:576][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:576][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:584][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:584][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:591][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:592][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:605][ 0]Cmd: r.LightFunctionQuality 1 [2021.07.03-07.31.20:614][ 0]r.LightFunctionQuality = "1" [2021.07.03-07.31.20:627][ 0]LogActorComponent: Warning: SetAutoActivate called on component NiagaraComponent /Game/MapMain/V2/Map.Map:PersistentLevel.Ultra_Dynamic_Sky_1.Inside_Cloud_Fog after construction! [2021.07.03-07.31.20:627][ 0]Cmd: r.LightFunctionQuality 1 [2021.07.03-07.31.20:627][ 0]r.LightFunctionQuality = "1" [2021.07.03-07.31.20:634][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: [ClothingSimulationFactoryNv] is currently unable to provide a fully functional simulation for each of this SkeletalMesh's clothing assets. [2021.07.03-07.31.20:634][ 0]LogSkeletalMesh: Display: OnRegister[SK_GothicKnight_VB]: The ClothingSimulationFactory property will now be automatically updated to use the most functional simulation that can be found. [2021.07.03-07.31.20:641][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/MapMain/V2/Village1) is flushing async loading [2021.07.03-07.31.20:641][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2021.07.03-07.31.21:794][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/MapMain/V2/Landscape) is flushing async loading [2021.07.03-07.31.34:937][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2021.07.03-07.31.37:274][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.08ms [2021.07.03-07.31.37:278][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.07.03-07.31.37:279][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,472ms to complete. [2021.07.03-07.31.37:279][ 0]LogFileHelpers: Loading map 'Map' took 30.907 [2021.07.03-07.31.37:284][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 39.833 [2021.07.03-07.31.37:667][ 0]LogSlate: The tab "LevelEditorToolBar" attempted to spawn but failed for some reason. It will not be displayed but it will still be saved in the layout settings file. [2021.07.03-07.31.37:712][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.07.03-07.31.37:721][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.07.03-07.31.37:731][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.07.03-07.31.37:739][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.07.03-07.31.37:795][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0196 seconds. Added 4666 classes and 1103 folders. [2021.07.03-07.31.37:820][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.07.03-07.31.37:991][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.07.03-07.31.37:992][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.37:992][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.07.03-07.31.37:992][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.37:992][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/StarterContent.upack) [2021.07.03-07.31.37:992][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 [2021.07.03-07.31.38:051][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.07.03-07.31.38:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.07.03-07.31.38:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack) [2021.07.03-07.31.38:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000099 [2021.07.03-07.31.38:069][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.07.03-07.31.38:069][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:069][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.07.03-07.31.38:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_Puzzle.upack) [2021.07.03-07.31.38:069][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 [2021.07.03-07.31.38:082][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.07.03-07.31.38:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.07.03-07.31.38:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack) [2021.07.03-07.31.38:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000108 [2021.07.03-07.31.38:097][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.07.03-07.31.38:097][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:097][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.07.03-07.31.38:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack) [2021.07.03-07.31.38:097][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 [2021.07.03-07.31.38:112][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.07.03-07.31.38:113][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:113][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.07.03-07.31.38:113][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:113][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack) [2021.07.03-07.31.38:113][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 [2021.07.03-07.31.38:127][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.07.03-07.31.38:127][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.07.03-07.31.38:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_TopDown.upack) [2021.07.03-07.31.38:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 [2021.07.03-07.31.38:141][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.07.03-07.31.38:141][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:142][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.07.03-07.31.38:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack) [2021.07.03-07.31.38:142][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 [2021.07.03-07.31.38:157][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.07.03-07.31.38:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.07.03-07.31.38:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack) [2021.07.03-07.31.38:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 [2021.07.03-07.31.38:174][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.07.03-07.31.38:174][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:175][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.07.03-07.31.38:175][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:175][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack) [2021.07.03-07.31.38:175][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 [2021.07.03-07.31.38:195][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.07.03-07.31.38:195][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.07.03-07.31.38:195][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.07.03-07.31.38:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'F:/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2021.07.03-07.31.38:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:F:/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack) [2021.07.03-07.31.38:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 [2021.07.03-07.31.39:036][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders. [2021.07.03-07.31.39:053][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders. [2021.07.03-07.31.39:248][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0007 seconds. Added 2 classes and 3 folders. [2021.07.03-07.31.39:998][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2021.07.03-07.31.40:041][ 0]LogSlateStyle: Warning: Missing Resource from 'NiagaraEditorStyle' Style: 'Unable to find Color 'NiagaraEditor.AssetColors.EffectType'.' [2021.07.03-07.31.40:167][ 0]LogSlate: Took 0.000237 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.07.03-07.31.40:169][ 0]LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.07.03-07.31.40:185][ 0]LogSlate: Took 0.012441 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2021.07.03-07.31.40:199][ 0]LogSlate: Took 0.012063 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2021.07.03-07.31.40:332][ 0]LogSlate: Took 0.131433 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2021.07.03-07.31.40:634][ 0]LogOutputDevice: Warning: Script Stack (0 frames): [2021.07.03-07.31.40:791][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.157 s [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: === Handled ensure: === [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: Ensure condition failed: oldValue == newValue [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Core/Private/HAL/ThreadingBase.cpp] [Line: 163] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: oldValue(1) newValue(0) If this check fails make sure that there is a FTaskTagScope(ETaskTag::EGameThread) as deep as possible on the current callstack, you can see the current value in ActiveNamedThreads(110) [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: Stack: [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9ef859311 UnrealEditor-Core.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9b1c3d9ba UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acb24921 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acae99b0 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc7d260 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc5dd43 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc935fc UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc2ef19 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc7e289 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc6918d UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acc731d3 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9acde3410 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9ac5e6514 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9ace47d54 UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9ace0af4f UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9ace167fc UnrealEditor-Renderer.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9d981f640 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9b1c4d023 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9b1a6ef3d UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9b1a5306c UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.31.40:791][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc37e91c UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30c5cc UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc37b416 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696e45 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30a9af UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696e45 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696fdb UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30d139 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30d139 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30d139 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30d139 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696fdb UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696e45 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696fdb UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30a9af UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696e45 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:792][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696fdb UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fc30d139 UnrealEditor-Slate.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699e68 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696fdb UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb696e45 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb69619a UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [Callstack] 0x00007ff9fb699456 UnrealEditor-SlateCore.dll!UnknownFunction [] [2021.07.03-07.31.40:793][ 0]LogOutputDevice: Error: [2021.07.03-07.31.40:804][ 0]LogStats: SubmitErrorReport - 0.000 s [2021.07.03-07.31.43:449][ 0]LogStats: SendNewReport - 2.645 s [2021.07.03-07.31.43:450][ 0]LogStats: FDebug::EnsureFailed - 2.816 s [2021.07.03-07.31.43:801][ 0]LogSlate: Took 0.017334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2021.07.03-07.31.44:365][ 0]LogStall: Startup... [2021.07.03-07.31.44:367][ 0]LogStall: Startup complete. [2021.07.03-07.31.44:430][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. [2021.07.03-07.31.44:434][ 0]LogLoad: (Engine Initialization) Total time: 46.98 seconds [2021.07.03-07.31.44:434][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.07.03-07.31.44:790][ 0]LogContentStreaming: Texture pool size now 3000 MB [2021.07.03-07.31.44:797][ 0]LogAudioMixer: Resetting audio stream to device id [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 1: FrontRight [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 2: FrontCenter [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 3: LowFrequency [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 4: BackLeft [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 5: BackRight [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 6: SideLeft [2021.07.03-07.31.44:807][ 0]LogAudioMixer: Display: 7: SideRight [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Warning: Failed to compile Material /Game/UltraDynamicSky/Materials/Volumetric_Clouds.Volumetric_Clouds for platform PCD3D_SM5, Default Material will be used in game. [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(392,16-79): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(397,2-59): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(398,2-60): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(400,2-60): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(411,3-62): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(413,3-62): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(704,17-90): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(705,17-84): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(706,17-58): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(906,12-91): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(970,12-91): err0r X3206: implicit truncation of vector type [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/Common.ush(511,33-51): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VolumetricCloud.usf(496,2): warning X4000: use of potentially uninitialized variable (TraceClouds) [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VirtualShadowMaps/ProjectionCommon.ush(319,4): warning X4000: use of potentially uninitialized variable (SampleVirtualShadowMapInner) [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VirtualShadowMaps/ProjectionCommon.ush(320,3): warning X4000: use of potentially uninitialized variable (SampleVirtualShadowMapInner) [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VirtualShadowMaps/ProjectionCommon.ush(100,2): warning X4000: use of potentially uninitialized variable (SampleVirtualShadowMap) [2021.07.03-07.31.44:824][ 0]LogShaderCompilers: Display: /Engine/Private/VirtualShadowMaps/ProjectionCommon.ush(367,3): warning X4000: use of potentially uninitialized variable (SampleVirtualShadowMapInner) [2021.07.03-07.31.45:133][ 2]LogAssetRegistry: Asset discovery search completed in 44.8834 seconds [2021.07.03-07.31.45:137][ 2]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000006 seconds (updated 0 objects) [2021.07.03-07.31.52:182][198]LogSlate: Window 'Project Settings' being destroyed [2021.07.03-07.31.52:193][198]LogSlate: Window 'Project Settings' being destroyed [2021.07.03-07.31.52:504][212]LogSlate: Window 'Output Log' being destroyed [2021.07.03-07.31.52:513][212]LogSlate: Window 'Output Log' being destroyed [2021.07.03-07.32.04:517][956]LogSlate: Window 'Plugins' being destroyed [2021.07.03-07.32.04:523][956]LogSlate: Window 'Plugins' being destroyed [2021.07.03-07.32.04:523][956]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. [2021.07.03-07.32.04:523][956]LogDirectoryWatcher: A directory notification for '../../../../GitHub/MedivalUE5/Plugins/' was aborted. [2021.07.03-07.32.07:675][232]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-D051F9M [2021.07.03-07.32.07:676][232]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="F:/GitHub/MedivalUE5/Medival.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/GitHub/MedivalUE5/Intermediate/TurnkeyReport_1.log" -log="F:/GitHub/MedivalUE5/Intermediate/TurnkeyLog_1.log" -project="F:/GitHub/MedivalUE5/Medival.uproject" -Device=Win64@DESKTOP-D051F9M' [2021.07.03-07.32.07:676][232]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/GitHub/MedivalUE5/Medival.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="F:/GitHub/MedivalUE5/Intermediate/TurnkeyReport_1.log" -log="F:/GitHub/MedivalUE5/Intermediate/TurnkeyLog_1.log" -project="F:/GitHub/MedivalUE5/Medival.uproject" -Device=Win64@DESKTOP-D051F9M" -nocompile ] [2021.07.03-07.32.08:746][311]LogTurnkeySupport: Completed device detection: Code = 0 [2021.07.03-07.32.08:746][311]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-D051F9M: (Name=DESKTOP-D051F9M, Status=Valid, Installed=10.0.18363.0, MinAllowed=10.0.0.0, MaxAllowed=, Flags="Device_InstallSoftwareValid") [2021.07.03-07.32.15:839][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms [2021.07.03-07.32.28:839][ 92]LogTurnkeySupport: Selected target: Medival [2021.07.03-07.32.28:841][ 92]LogLauncherProfile: Unable to use promoted target - receipt ../../../../GitHub/MedivalUE5/Binaries/Win64/Medival-Win64-Shipping.target is not for a promoted target [2021.07.03-07.32.28:863][ 92]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/GitHub/MedivalUE5/Medival.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="F:/GitHub/MedivalUE5/Medival.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="F:/GitHub/MedivalUE5/Medival.uproject" -ue4exe="F:\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -build -iostore -pak -prereqs -archivedirectory="F:/GitHub/MedivalUE5/Build" -nodebuginfo -manifests -clientconfig=Development" -nocompile ] [2021.07.03-07.32.28:932][ 92]UATHelper: Packaging (Windows): Running AutomationTool... [2021.07.03-07.32.29:168][107]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=F:/GitHub/MedivalUE5/Medival.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project=F:/GitHub/MedivalUE5/Medival.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project=F:/GitHub/MedivalUE5/Medival.uproject -ue4exe=F:\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -build -iostore -pak -prereqs -archivedirectory=F:/GitHub/MedivalUE5/Build -nodebuginfo -manifests -clientconfig=Development -nocompile [2021.07.03-07.32.29:638][142]UATHelper: Packaging (Windows): Installed Sdk validity: [2021.07.03-07.32.29:650][143]UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2021.07.03-07.32.29:650][143]UATHelper: Packaging (Windows): Scanning for envvar changes... [2021.07.03-07.32.29:650][143]UATHelper: Packaging (Windows): ... done! [2021.07.03-07.32.29:650][143]UATHelper: Packaging (Windows): Cleaning Temp Paths... [2021.07.03-07.32.29:650][143]UATHelper: Packaging (Windows): BUILD SUCCESSFUL [2021.07.03-07.32.29:655][143]UATHelper: Packaging (Windows): Setting up ProjectParams for F:\GitHub\MedivalUE5\Medival.uproject [2021.07.03-07.32.32:069][320]UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED ********** [2021.07.03-07.32.32:095][322]UATHelper: Packaging (Windows): Running: F:\UE_5.0EA\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.exe Medival Win64 Development -Project=F:\GitHub\MedivalUE5\Medival.uproject F:\GitHub\MedivalUE5\Medival.uproject -NoUBTMakefiles -remoteini="F:\GitHub\MedivalUE5" -skipdeploy -Manifest=F:\GitHub\MedivalUE5\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\bogda\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.0EA\UBT-Medival-Win64-Development.txt" [2021.07.03-07.32.32:749][368]UATHelper: Packaging (Windows): Win64 using Manual SDK 10.0.19041.0 [2021.07.03-07.32.32:749][368]UATHelper: Packaging (Windows): Using 'git status' to determine working set for adaptive non-unity build (F:\GitHub\MedivalUE5). [2021.07.03-07.32.32:881][378]UATHelper: Packaging (Windows): WARNING: Unknown platform Win32 while parsing whitelist for module descriptor EasyMultiSave [2021.07.03-07.32.32:881][378]PackagingResults: Warning: Unknown platform Win32 while parsing whitelist for module descriptor EasyMultiSave [2021.07.03-07.32.36:061][618]UATHelper: Packaging (Windows): Parsing headers for Medival [2021.07.03-07.32.36:088][620]UATHelper: Packaging (Windows): Running UnrealHeaderTool "F:\GitHub\MedivalUE5\Medival.uproject" "F:\GitHub\MedivalUE5\Intermediate\Build\Win64\Medival\Development\Medival.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\bogda\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.0EA\UHT-Medival-Win64-Development.txt" -installed [2021.07.03-07.32.55:151][197]UATHelper: Packaging (Windows): Reflection code generated for Medival in 19,0512505 seconds [2021.07.03-07.32.57:419][368]UATHelper: Packaging (Windows): Writing manifest to F:\GitHub\MedivalUE5\Intermediate\Build\Manifest.xml [2021.07.03-07.32.57:536][377]UATHelper: Packaging (Windows): Building Medival... [2021.07.03-07.32.57:536][377]UATHelper: Packaging (Windows): Using Visual Studio 2019 14.28.29913 toolchain (F:\Programs\VS2019\VC\Tools\MSVC\14.28.29910) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10). [2021.07.03-07.32.57:536][377]UATHelper: Packaging (Windows): [Adaptive Build] Excluded from Medival unity file: EmptyClass.cpp, Medival.cpp [2021.07.03-07.32.57:576][380]UATHelper: Packaging (Windows): Building 10 actions with 16 processes... [2021.07.03-07.32.57:708][390]UATHelper: Packaging (Windows): [1/10] Default.rc2 [2021.07.03-07.33.53:939][ 71]UATHelper: Packaging (Windows): [2/10] SharedPCH.Engine.ShadowErrors.cpp [2021.07.03-07.33.54:478][106]UATHelper: Packaging (Windows): [3/10] EmptyClass.cpp [2021.07.03-07.33.54:765][125]UATHelper: Packaging (Windows): [4/10] Medival.cpp [2021.07.03-07.33.58:312][333]UATHelper: Packaging (Windows): [5/10] Module.EasyMultiSave.gen.cpp [2021.07.03-07.33.58:999][372]UATHelper: Packaging (Windows): [6/10] Module.EasyMultiSave.cpp [2021.07.03-07.33.59:283][390]UATHelper: Packaging (Windows): [7/10] Module.DialoguePlugin.cpp [2021.07.03-07.33.59:442][401]UATHelper: Packaging (Windows): [8/10] Module.DialoguePlugin.gen.cpp [2021.07.03-07.34.28:686][599]UATHelper: Packaging (Windows): [9/10] Medival.exe [2021.07.03-07.34.28:686][599]UATHelper: Packaging (Windows): ��������� ������⥪� F:\GitHub\MedivalUE5\Binaries\Win64\Medival.lib � ��ꥪ� F:\GitHub\MedivalUE5\Binaries\Win64\Medival.exp [2021.07.03-07.34.28:718][599]LogSlate: Took 0.020606 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2021.07.03-07.34.28:719][599]LogSlate: Last resort fallback font was requested. Font: '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf', Character: '⥪ (U+296a)' [2021.07.03-07.34.28:745][599]LogSlate: Took 0.024952 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K) [2021.07.03-07.34.29:395][651]UATHelper: Packaging (Windows): [10/10] Medival.target [2021.07.03-07.34.29:395][651]UATHelper: Packaging (Windows): Total time in Parallel executor: 91,83 seconds [2021.07.03-07.34.29:434][654]UATHelper: Packaging (Windows): Total execution time: 117,12 seconds [2021.07.03-07.34.29:449][655]UATHelper: Packaging (Windows): Took 117,3672883s to run UnrealBuildTool.exe, ExitCode=0 [2021.07.03-07.34.29:460][656]UATHelper: Packaging (Windows): ********** BUILD COMMAND COMPLETED ********** [2021.07.03-07.34.29:474][657]UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED ********** [2021.07.03-07.34.29:487][658]UATHelper: Packaging (Windows): Running UnrealEditor Cook for project F:\GitHub\MedivalUE5\Medival.uproject [2021.07.03-07.34.29:487][658]UATHelper: Packaging (Windows): Commandlet log file is F:\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.07.03-10.34.29.txt [2021.07.03-07.34.29:487][658]UATHelper: Packaging (Windows): Running: F:\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe F:\GitHub\MedivalUE5\Medival.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -manifests -abslog=F:\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.07.03-10.34.29.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2021.07.03-07.34.30:648][747]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2021.07.03-07.34.30:648][747]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2021.07.03-07.34.30:648][747]UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: Medival [2021.07.03-07.34.31:314][792]UATHelper: Packaging (Windows): LogPluginManager: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/EasyMultiSave/EasyMultiSave.uplugin could not be parsed ("5.0EA") [2021.07.03-07.34.31:314][792]UATHelper: Packaging (Windows): LogPluginManager: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/DialoguePlugin/DialoguePlugin.uplugin could not be parsed ("5.0EA") [2021.07.03-07.34.31:314][792]PackagingResults: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/EasyMultiSave/EasyMultiSave.uplugin could not be parsed ("5.0EA") [2021.07.03-07.34.31:314][792]PackagingResults: Warning: Engine version string in ../../../Engine/Plugins/Marketplace/DialoguePlugin/DialoguePlugin.uplugin could not be parsed ("5.0EA") [2021.07.03-07.34.31:640][817]UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.17 seconds [2021.07.03-07.34.31:812][830]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 16 GB [17108156416 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.07.03-07.34.31:844][832]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.07.03-07.34.31:859][833]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.07.03-07.34.31:871][834]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2021.07.03-07.34.31:871][834]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.07.03-07.34.31:871][834]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.07.03-07.34.31:871][834]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.07.03-07.34.31:871][834]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.07.03-07.34.31:884][835]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.07.03-07.34.31:895][836]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.07.03-07.34.31:895][836]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2021.07.03-07.34.31:895][836]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.07.03-07.34.31:895][836]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.07.03-07.34.31:895][836]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows [2021.07.03-07.34.31:898][836]UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.07.03-07.34.32:575][888]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../GitHub/MedivalUE5/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.07.03-07.34.32:575][888]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2021.07.03-07.34.32:575][888]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.07.03-07.34.32:749][901]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bogda/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2021.07.03-07.34.32:772][903]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.07.03-07.34.32:778][903]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/bogda/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=122.21MBs, RandomWriteSpeed=105.74MBs. Assigned SpeedClass 'Local' [2021.07.03-07.34.32:790][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler. [2021.07.03-07.34.37:123][238]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.03-07.34.37:123][238]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.07.03-07.34.37:660][279]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Overview.umap has malformed tag [2021.07.03-07.34.37:660][279]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Showcase.umap has malformed tag [2021.07.03-07.34.37:660][279]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Overview.umap has malformed tag [2021.07.03-07.34.37:660][279]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/GKnight/Maps/Showcase.umap has malformed tag [2021.07.03-07.34.37:678][280]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview_StaticLight.umap has malformed tag [2021.07.03-07.34.37:678][280]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/DemoMap.umap has malformed tag [2021.07.03-07.34.37:678][280]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview_StaticLight.umap has malformed tag [2021.07.03-07.34.37:678][280]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/DemoMap.umap has malformed tag [2021.07.03-07.34.37:689][281]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Demo_Scene.umap has malformed tag [2021.07.03-07.34.37:689][281]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/OverviewMap.umap has malformed tag [2021.07.03-07.34.37:689][281]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview.umap has malformed tag [2021.07.03-07.34.37:689][281]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/Deathmatch.umap has malformed tag [2021.07.03-07.34.37:689][281]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Demo_Scene.umap has malformed tag [2021.07.03-07.34.37:689][281]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/Marketplace/FPSwordAndShield/Maps/OverviewMap.umap has malformed tag [2021.07.03-07.34.37:689][281]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/Medieval_Castle_Vol1/Maps/Overview.umap has malformed tag [2021.07.03-07.34.37:689][281]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/Deathmatch.umap has malformed tag [2021.07.03-07.34.37:805][290]UATHelper: Packaging (Windows): LogAssetRegistry: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/LandscapeDemo.umap has malformed tag [2021.07.03-07.34.37:805][290]PackagingResults: Error: Package ../../../../GitHub/MedivalUE5/Content/MultiplayerFPSEngine/Maps/LandscapeDemo.umap has malformed tag [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:339][330]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:353][331]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:371][332]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:371][332]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:371][332]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:371][332]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:371][332]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:408][335]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.07.03-07.34.38:422][336]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.07.03-07.34.38:438][337]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueNode::isPlayer is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FDialogueNode::Coordinates is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueNode::bDrawBubbleComment is not initialized properly. Module:DialoguePlugin File:Public/Dialogue.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVertexLayout::Position is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVertexLayout::TextureCoordinate is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVertexLayout::Normal is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTextureCoordinate::U is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTextureCoordinate::V is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FMeshBlendShapeChannelMapping::MeshIndex is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FMeshBlendShapeChannelMapping::BlendShapeChannelIndex is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FCoordinateSystem::XAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FCoordinateSystem::YAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FCoordinateSystem::ZAxis is not initialized properly. Module:RigLogicModule File:Public/DNACommon.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2021.07.03-07.34.38:466][339]UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2021.07.03-07.34.38:480][340]UATHelper: Packaging (Windows): LogClass: Display: 143 Uninitialized script struct members found including 0 object properties [2021.07.03-07.34.38:480][340]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.07.03-07.34.38:480][340]UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1 [2021.07.03-07.34.38:480][340]UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry [2021.07.03-07.34.47:685][997]UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en, ru [2021.07.03-07.34.47:763][ 3]UATHelper: Packaging (Windows): LogCook: Display: Inisetting is different for Game /Script/UnrealEd.ProjectPackagingSettings BuildConfiguration 0, value PPBC_Shipping != PPBC_Development invalidating cook [2021.07.03-07.34.47:763][ 3]UATHelper: Packaging (Windows): LogCook: Display: To avoid this add blacklist setting to DefaultEditor.ini [CookSettings] Game:/Script/UnrealEd.ProjectPackagingSettings [2021.07.03-07.34.47:763][ 3]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows [2021.07.03-07.34.47:776][ 4]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.042 seconds for platforms Windows [2021.07.03-07.34.47:803][ 6]UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 302 (30200.00%) [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3481, Unique Shaders: 3469 (99.66%) [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 10.24mb, Unique Shaders Size: 10.23mb (99.96%) [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 392 [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2021.07.03-07.34.49:512][138]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 [2021.07.03-07.34.49:523][139]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../GitHub/MedivalUE5/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2021.07.03-07.34.49:523][139]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2021.07.03-07.34.50:318][201]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Menu [2021.07.03-07.34.50:318][201]PackagingResults: Warning: Unable to find package for cooking /Game/Menu [2021.07.03-07.34.50:329][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/MultiplayerFPSEngine/Maps/LandscapeDemo [2021.07.03-07.34.50:329][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/MultiplayerFPSEngine/Maps/Deathmatch [2021.07.03-07.34.50:329][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Overview_StaticLight [2021.07.03-07.34.50:329][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Overview [2021.07.03-07.34.50:329][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Demo_Scene [2021.07.03-07.34.50:330][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Marketplace/FPSwordAndShield/Maps/OverviewMap [2021.07.03-07.34.50:330][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/Marketplace/FPSwordAndShield/Maps/DemoMap [2021.07.03-07.34.50:330][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/GKnight/Maps/Showcase [2021.07.03-07.34.50:330][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/GKnight/Maps/Overview [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/MultiplayerFPSEngine/Maps/LandscapeDemo [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/MultiplayerFPSEngine/Maps/Deathmatch [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Overview_StaticLight [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Overview [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/Medieval_Castle_Vol1/Maps/Demo_Scene [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/Marketplace/FPSwordAndShield/Maps/OverviewMap [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/Marketplace/FPSwordAndShield/Maps/DemoMap [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/GKnight/Maps/Showcase [2021.07.03-07.34.50:330][202]PackagingResults: Warning: Unable to find package for cooking /Game/GKnight/Maps/Overview [2021.07.03-07.34.50:334][202]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender [2021.07.03-07.34.50:334][202]PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender [2021.07.03-07.34.50:344][203]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 3866 Total 3866 [2021.07.03-07.34.50:344][203]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=197, VirtualMemory=728MiB [2021.07.03-07.34.50:470][212]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BaseFlattenMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 0F8E39C08C27416304714DE655976DAF1CBB0745), compiling. [2021.07.03-07.34.50:641][225]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PhAT_JointLimitMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 24BEB1C029D562C4570050F61BB76DCB657C97D7), compiling. [2021.07.03-07.34.50:659][226]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for GizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 78F9F99B15D469E6F165F2378A4A2BDA2D18514B), compiling. [2021.07.03-07.34.50:659][226]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_InvalidLightmapSettings in PCD3D_SM5, Default, SM5 (DDC key hash: D2B4A95579DAEAE134BB1154E2FF2EEF20C23A02), compiling. [2021.07.03-07.34.50:708][229]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for EmissiveMeshMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9390D9E7FE8B75C955F9AF8288DC7CA99E98B803), compiling. [2021.07.03-07.34.50:729][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 95375946105A22FD6EFA7570BDC246F3BB1EAAD9), compiling. [2021.07.03-07.34.50:734][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF472F463E82781F67CCC94748FBA211380A72F6), compiling. [2021.07.03-07.34.50:748][231]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_OpaqueColoredMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: EB883AAE868CD1CBA4BD11F39F443D93257FCB0E), compiling. [2021.07.03-07.34.50:768][232]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for OculusMR_ChromaKey in PCD3D_SM5, Default, SM5 (DDC key hash: C5B9D3AC8CDAD703FF79E59DE725E459B4608764), compiling. [2021.07.03-07.34.50:808][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_VolumeRenderSphereTracePP in PCD3D_SM5, Default, SM5 (DDC key hash: ADD82FBCA07552D0D7DDDCA0AD854F328BFC182F), compiling. [2021.07.03-07.34.50:825][235]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SpeedTreeBillboardMaster in PCD3D_SM5, Default, SM5 (DDC key hash: D95BAF5D91618820E25A4AC6B5C8CB0B41A0379E), compiling. [2021.07.03-07.34.50:928][240]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SpeedTreeMaster in PCD3D_SM5, Default, SM5 (DDC key hash: 7C8701EB54106117520A7FB7F1CA560B377036F2), compiling. [2021.07.03-07.34.51:080][246]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Manip in PCD3D_SM5, Default, SM5 (DDC key hash: 516255C1EE22E52D4706189EF752A1DEE47A1EEC), compiling. [2021.07.03-07.34.51:140][249]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for WireframeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: FD2ACBF2F1CCCD3BE11BA6D633B69BCE4DDEB0DD), compiling. Is special engine material. [2021.07.03-07.34.52:417][286]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for VertexColorMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B56A0B6161C2422E649F5182C948152C8940A9BB), compiling. [2021.07.03-07.34.52:709][293]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 94B0E149D2F40B764ADA9082367D4B26C171AE70), compiling. [2021.07.03-07.34.53:131][304]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Emissive_Color in PCD3D_SM5, Default, SM5 (DDC key hash: A32999D5D4224FBE92A3820CA30969A0F164B93D), compiling. [2021.07.03-07.34.53:201][306]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultSpriteMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 58BBAAEDC67F552AAF2458C0732DDEEF91D10038), compiling. [2021.07.03-07.34.53:319][309]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for PokeAHoleMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: F7DE757FD747885234F48B290064510045BD95DF), compiling. [2021.07.03-07.34.53:383][311]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for HairMeshesDefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 17D261938D0B5239415AD27467403E7DAACA95CE), compiling. [2021.07.03-07.34.53:594][317]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for HairCardsDefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66C3C813834F6590752A0573A6E1612877BB8B9F), compiling. [2021.07.03-07.34.53:853][325]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for HairDefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 77D080179C61C4C9FDF6C825C2C0533EF63D7AF5), compiling. [2021.07.03-07.34.54:097][331]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for HairDebugMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 94DCF986DC4986F6BFF585D847775FC0F8A50A0D), compiling. [2021.07.03-07.34.54:331][337]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_SimpleUnlitTranslucent in PCD3D_SM5, Default, SM5 (DDC key hash: 86F61546FDBE2E65BD1F7A1D30B211CFE961F8CD), compiling. [2021.07.03-07.34.54:405][339]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 50 Packages Remain 3992 Total 4042 [2021.07.03-07.34.54:459][340]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for CineMat in PCD3D_SM5, Default, SM5 (DDC key hash: A983ADDAD11F9AE2324EF3EF4F1490A406914F38), compiling. [2021.07.03-07.34.54:563][343]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TranslucentTransformGizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 979749E0D2A5E93A9C86F7C86F66F80393773217), compiling. [2021.07.03-07.34.54:614][345]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for TransformGizmoMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: D287E4CD487EBB4F60D1343E25EB620618D82370), compiling. [2021.07.03-07.34.54:637][346]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Xray in PCD3D_SM5, Default, SM5 (DDC key hash: 7B717E1BC6B450A9D585FE04414C6228B4EADE4A), compiling. [2021.07.03-07.34.54:703][348]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Main in PCD3D_SM5, Default, SM5 (DDC key hash: 0C9E9C909DD680435E135F9A489E5D43072219B0), compiling. [2021.07.03-07.34.54:727][349]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for WorldPartitionSpatialHashGridPreviewMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: F48C506F8D35DD3B924E22283AF6777C9B447E01), compiling. [2021.07.03-07.34.54:764][350]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for m_SimpleVolumetricCloud in PCD3D_SM5, Default, SM5 (DDC key hash: 7244AE33AF903D3F1A706353956BD129F1D741CC), compiling. [2021.07.03-07.34.55:123][362]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9197C4E7EC64EE93BF84319D9A675C4D0FCE0883), compiling. [2021.07.03-07.34.55:213][365]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: E7B2BC145F0C7181478D539EFD6F1DFAFD84F799), compiling. [2021.07.03-07.34.55:368][370]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: F717BD8E1AAAD9890A65D0164FDDB2F31CBE7D64), compiling. [2021.07.03-07.34.55:753][385]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF9171D3969E2150B311CCCA4ABFAA502A95337E), compiling. Is special engine material. [2021.07.03-07.34.57:497][449]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 100 Packages Remain 3942 Total 4042 [2021.07.03-07.34.57:524][450]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:547][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:547][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:547][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:547][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:547][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:548][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.57:548][451]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2021.07.03-07.34.58:402][483]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 196 Packages Remain 3846 Total 4042 [2021.07.03-07.34.58:783][495]UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Child.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.34.58:783][495]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Child.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.35.08:486][813]UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Horse\HorseChild.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.35.08:486][813]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\MultiplayerFPSEngine\Animations\Blueprints\Horse\HorseChild.uasset: [Compiler] Node Copy Pose From Mesh uses potentially thread-unsafe call Get Owning Component . Disable threaded update or use a thread-safe call. Function may need BlueprintThreadSafe metadata adding. [2021.07.03-07.35.11:936][919]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_GKnight_Helmet in PCD3D_SM5, Default, SM5 (DDC key hash: B4626309CA69208BFF61EE63CED08D8FFDF74830), compiling. [2021.07.03-07.35.12:264][931]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_GKnightCape in PCD3D_SM5, Default, SM5 (DDC key hash: A8E5B03EDB6FBC626BD35AA58FBD4389F28AE62F), compiling. [2021.07.03-07.35.12:596][942]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_GKnightSkirt in PCD3D_SM5, Default, SM5 (DDC key hash: FA7C957DB65BFB633C76EDD9A0B5032CFBFAB12E), compiling. [2021.07.03-07.35.13:264][964]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/Sword1h_Holster : Track with name ik_hand_r already exists [2021.07.03-07.35.13:264][964]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/Sword1h_Holster : Track with name ik_hand_r already exists [2021.07.03-07.35.14:736][ 12]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_UE4Man_ChestLogo in PCD3D_SM5, Default, SM5 (DDC key hash: 7B2C138A72F004DE8D5C7A4FC2BAF218D83A3E91), compiling. [2021.07.03-07.35.14:965][ 19]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Fwd : Track with name ik_hand_r already exists [2021.07.03-07.35.14:965][ 19]PackagingResults: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Fwd : Track with name ik_hand_r already exists [2021.07.03-07.35.14:987][ 20]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Left : Track with name ik_hand_r already exists [2021.07.03-07.35.14:987][ 20]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodge : Track with name ik_hand_r already exists [2021.07.03-07.35.14:987][ 20]PackagingResults: Warning: Script Msg: /Game/Animations/Sword1h_Dodge_Left : Track with name ik_hand_r already exists [2021.07.03-07.35.14:987][ 20]PackagingResults: Warning: Script Msg: /Game/Animations/Sword1h_Dodge : Track with name ik_hand_r already exists [2021.07.03-07.35.15:018][ 21]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword1h_Dodgle_Right : Track with name ik_hand_r already exists [2021.07.03-07.35.15:018][ 21]PackagingResults: Warning: Script Msg: /Game/Animations/Sword1h_Dodgle_Right : Track with name ik_hand_r already exists [2021.07.03-07.35.15:062][ 23]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/2xAttack_Move_med_halfsword_R_L : Track with name ik_hand_r already exists [2021.07.03-07.35.15:062][ 23]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/Attacks/2xAttack_Move_med_halfsword_R_L : Track with name ik_hand_r already exists [2021.07.03-07.35.15:064][ 23]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/2xAttack_Move_med_Rdown_L_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:064][ 23]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/2xAttack_Move_med_Rdown_L_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:093][ 24]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Ldown_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:093][ 24]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Rdown_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:093][ 24]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Ldown_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:093][ 24]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_med_Rdown_1 : Track with name ik_hand_r already exists [2021.07.03-07.35.15:096][ 24]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_snap_Point : Track with name ik_hand_r already exists [2021.07.03-07.35.15:096][ 24]PackagingResults: Warning: Script Msg: /Game/Animations/Sword/Attacks/Attack_Move_snap_Point : Track with name ik_hand_r already exists [2021.07.03-07.35.16:853][ 87]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_default in PCD3D_SM5, Low, SM5 (DDC key hash: FFE9C7394874617E408060E059C1BA194AE0E023), compiling. [2021.07.03-07.35.16:961][ 91]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_default in PCD3D_SM5, Medium, SM5 (DDC key hash: EF9C125BAD61544C9357676892FDD085F7E2F598), compiling. [2021.07.03-07.35.17:102][ 96]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_default in PCD3D_SM5, Epic, SM5 (DDC key hash: E5AD49AE46500A25FAF0C6325593BCD1A7F18F7B), compiling. [2021.07.03-07.35.17:262][101]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_default in PCD3D_SM5, Default, SM5 (DDC key hash: 88158043BAECBB091842753E9146801FC104CDCE), compiling. [2021.07.03-07.35.17:418][107]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras in PCD3D_SM5, Low, SM5 (DDC key hash: E2202BF5D4B8E8BF92B7EF77A5DA33326A35D47D), compiling. [2021.07.03-07.35.17:487][109]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras in PCD3D_SM5, Medium, SM5 (DDC key hash: 9B2B7B7F86652C3C895C1E42D8B906AC5F83A1FC), compiling. [2021.07.03-07.35.17:628][114]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras in PCD3D_SM5, Epic, SM5 (DDC key hash: 138250FC7788AB06CAC1548AEEA2A5A39D1C4C93), compiling. [2021.07.03-07.35.17:791][119]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras in PCD3D_SM5, Default, SM5 (DDC key hash: FA8F3BB8374E422F97B79E0505DA2DB44B0A33BF), compiling. [2021.07.03-07.35.17:949][124]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras_onecloudlayer in PCD3D_SM5, Low, SM5 (DDC key hash: D8377DC13E4B1F1FF76B54E30FCB079A7B3ACD58), compiling. [2021.07.03-07.35.18:052][127]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras_onecloudlayer in PCD3D_SM5, Medium, SM5 (DDC key hash: C5F6C8AB92BA94C0DE473DDDB6B8A2EAD3F9D3E4), compiling. [2021.07.03-07.35.18:146][130]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras_onecloudlayer in PCD3D_SM5, Epic, SM5 (DDC key hash: 3480359E36E5CE5686EA5177C4FD0AAAEECC0B9A), compiling. [2021.07.03-07.35.18:226][133]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_no_auroras_onecloudlayer in PCD3D_SM5, Default, SM5 (DDC key hash: 03C44AD71B31F3D2DB82752249D12A72C102DF17), compiling. [2021.07.03-07.35.18:339][137]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_onecloudlayer in PCD3D_SM5, Low, SM5 (DDC key hash: 58D8355105AD785045B99D44F43D36C8964EB680), compiling. [2021.07.03-07.35.18:445][141]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_onecloudlayer in PCD3D_SM5, Medium, SM5 (DDC key hash: F7A5B881B6596D2777D422BC046401D248B7F8B1), compiling. [2021.07.03-07.35.18:520][144]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_onecloudlayer in PCD3D_SM5, Epic, SM5 (DDC key hash: 0A726CAD550268632E4587EA5C017A44A0024E00), compiling. [2021.07.03-07.35.18:623][148]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_onecloudlayer in PCD3D_SM5, Default, SM5 (DDC key hash: 2083005EA8199357CD3C3114B96DA3537817AD4C), compiling. [2021.07.03-07.35.18:710][151]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA in PCD3D_SM5, Low, SM5 (DDC key hash: 0F6A51340C36393DE6F242B617E3956C63E5BD55), compiling. [2021.07.03-07.35.18:803][154]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA in PCD3D_SM5, Medium, SM5 (DDC key hash: 94DCBB59A9A2F45DFBEF66433607CC5486EBC654), compiling. [2021.07.03-07.35.18:980][159]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA in PCD3D_SM5, Epic, SM5 (DDC key hash: B2FAA5582C0909D5DD3B98F7B983B3F5256FA13F), compiling. [2021.07.03-07.35.19:122][163]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA in PCD3D_SM5, Default, SM5 (DDC key hash: F3D3475E34FFEEE26780CF10CB1E7F6A58E051E9), compiling. [2021.07.03-07.35.19:263][167]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA in PCD3D_SM5, Low, SM5 (DDC key hash: 989F8A2BDF43DD1BF156D7004A02969C59314EB2), compiling. [2021.07.03-07.35.19:373][170]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA in PCD3D_SM5, Medium, SM5 (DDC key hash: 5F77D1A52C2707AFF8130B5587A25A88DB40D531), compiling. [2021.07.03-07.35.19:536][176]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA in PCD3D_SM5, Epic, SM5 (DDC key hash: 261BC5756C7318CE4F90823FC3D49975AF8281D7), compiling. [2021.07.03-07.35.19:662][181]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA in PCD3D_SM5, Default, SM5 (DDC key hash: 2580199DFC43DF0ED510F16014843DF626FBC71C), compiling. [2021.07.03-07.35.19:789][186]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA_OCL in PCD3D_SM5, Low, SM5 (DDC key hash: AA8C55046CC143E260C68D8A31C300C776341B55), compiling. [2021.07.03-07.35.19:873][189]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA_OCL in PCD3D_SM5, Medium, SM5 (DDC key hash: 205BA7DB260ACC5B9FC4D8B532CE5B8D4A901BC2), compiling. [2021.07.03-07.35.19:995][193]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA_OCL in PCD3D_SM5, Epic, SM5 (DDC key hash: 2094B73FF7EAB2D4CE3ABFC3C2AA13AECB187FF1), compiling. [2021.07.03-07.35.20:092][196]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NA_OCL in PCD3D_SM5, Default, SM5 (DDC key hash: DF8AB6CA3985346AD2A08C08EBC1A2DD0C68414D), compiling. [2021.07.03-07.35.20:165][198]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC in PCD3D_SM5, Low, SM5 (DDC key hash: B1989DBEDB944E2A7EDA3B2D7538088BD6681377), compiling. [2021.07.03-07.35.20:209][199]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC in PCD3D_SM5, Medium, SM5 (DDC key hash: AE82A44380E94B41A16C053208FAF9913A81A03C), compiling. [2021.07.03-07.35.20:276][201]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC in PCD3D_SM5, Epic, SM5 (DDC key hash: BE4A8F6882B9521E1CEA8D1C6426186C24DCE411), compiling. [2021.07.03-07.35.20:321][202]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC in PCD3D_SM5, Default, SM5 (DDC key hash: 59437F582384981768F6AADB1503A3918A131E75), compiling. [2021.07.03-07.35.20:391][204]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC_NA in PCD3D_SM5, Low, SM5 (DDC key hash: DF734F0E89FF18B96F347226AD4D4E881424A1B3), compiling. [2021.07.03-07.35.20:424][205]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC_NA in PCD3D_SM5, Medium, SM5 (DDC key hash: D66640FBC6A2509EE30E20D07575F30ED2AFBB4F), compiling. [2021.07.03-07.35.20:487][207]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC_NA in PCD3D_SM5, Epic, SM5 (DDC key hash: 21C4335A942D32DB71E4B69703B860CE9BFCDA36), compiling. [2021.07.03-07.35.20:526][208]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_NDC_NA in PCD3D_SM5, Default, SM5 (DDC key hash: B1360185587090E4988F5BC7E30E91334D1CDF4F), compiling. [2021.07.03-07.35.20:582][210]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_OCL in PCD3D_SM5, Low, SM5 (DDC key hash: B8688E615574A1066D5E5958E3349F5BBDFBF73D), compiling. [2021.07.03-07.35.20:701][213]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_OCL in PCD3D_SM5, Medium, SM5 (DDC key hash: 7FD6B9812928F32CF2EDD9DF8100166D9C1FC1C4), compiling. [2021.07.03-07.35.20:824][216]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_OCL in PCD3D_SM5, Epic, SM5 (DDC key hash: 12CF9B8F605504EB79E1725E65C55F9072FCE0D5), compiling. [2021.07.03-07.35.20:932][219]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat_SA_OCL in PCD3D_SM5, Default, SM5 (DDC key hash: 7282387DE14F4EC4925B4515F6EDD355F27DD8E6), compiling. [2021.07.03-07.35.21:629][242]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 198 Packages Remain 4004 Total 4202 [2021.07.03-07.35.21:629][242]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1088, VirtualMemory=1424MiB [2021.07.03-07.35.21:794][248]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Empty in PCD3D_SM5, Default, SM5 (DDC key hash: 33C6022DA863E7BD94AA6BD6EEE879179088F35B), compiling. [2021.07.03-07.35.22:505][275]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LightningBolt_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: EF9DFACDD40078A958ECC65799F844D4B48B2A19), compiling. [2021.07.03-07.35.22:566][277]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LightningFlare_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: AB65D59E94B62F62C94560F399B46E433EBF2138), compiling. [2021.07.03-07.35.22:624][279]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Lightning_Ball_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: 109E8841BEDF335963B4EE05538FE6C9DC247524), compiling. [2021.07.03-07.35.22:720][282]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: 3D_Cells (BGRA8, 64X64) [2021.07.03-07.35.22:720][282]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Fog_ParticleMat in PCD3D_SM5, Low, SM5 (DDC key hash: 4C06DA73D431267EB38F145735E68AB0D358458A), compiling. [2021.07.03-07.35.22:929][288]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Fog_ParticleMat in PCD3D_SM5, Medium, SM5 (DDC key hash: 3D4157AF60299E6272A8A93F18FFC2926BDF80B5), compiling. [2021.07.03-07.35.23:226][297]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Fog_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: 9780AA26355244B8811B2B551BBC1061287EB3BF), compiling. [2021.07.03-07.35.23:399][303]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RainSnow_ParticleMat in PCD3D_SM5, Low, SM5 (DDC key hash: 15F7E13DF3EB5A07FD1EE95BFFA260606ED7ADA8), compiling. [2021.07.03-07.35.23:542][308]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RainSnow_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: BD473D4556EE914073B8E2EE3C2B48C7DB50DF75), compiling. [2021.07.03-07.35.23:695][313]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Splash_ParticleMat in PCD3D_SM5, Low, SM5 (DDC key hash: 8A13FCB67D1F5A37A286135B75AE86FC070154DA), compiling. [2021.07.03-07.35.23:809][317]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Splash_ParticleMat in PCD3D_SM5, Medium, SM5 (DDC key hash: EBFA0199796616F2016AA8502A530E4B8A38B68D), compiling. [2021.07.03-07.35.23:941][321]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Splash_ParticleMat in PCD3D_SM5, Default, SM5 (DDC key hash: 9AC4AE9016987A127C6E9F6FD7333B02D8EC565B), compiling. [2021.07.03-07.35.24:136][328]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 400 Packages Remain 3802 Total 4202 [2021.07.03-07.35.24:146][328]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Inside_Clouds_Fog_Particle in PCD3D_SM5, Low, SM5 (DDC key hash: 6FDA902DBEA35E0895EF3584D5E822C6F20E67A1), compiling. [2021.07.03-07.35.24:376][336]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Inside_Clouds_Fog_Particle in PCD3D_SM5, High, SM5 (DDC key hash: E6426025C768BC6C606A2A23C618D2BA77317BA7), compiling. [2021.07.03-07.35.24:530][341]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Inside_Clouds_Fog_Particle in PCD3D_SM5, Medium, SM5 (DDC key hash: 99A4CC29C183E938E6B1468F396180C28C4B631C), compiling. [2021.07.03-07.35.24:785][349]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Inside_Clouds_Fog_Particle in PCD3D_SM5, Epic, SM5 (DDC key hash: 38E913058FE588A99B83F875AD7527A104E1FD1C), compiling. [2021.07.03-07.35.25:056][358]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Aurora in PCD3D_SM5, Default, SM5 (DDC key hash: 087D95A490F3E7A81A856AEA8AF8B8C1E8075F75), compiling. [2021.07.03-07.35.25:120][360]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Cloud_Shadows in PCD3D_SM5, Low, SM5 (DDC key hash: 9A52CC9EBB66A2630D9623BCFD01E735072A6971), compiling. [2021.07.03-07.35.25:345][368]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Cloud_Shadows in PCD3D_SM5, Default, SM5 (DDC key hash: 536A742A8B35AA8A7BA0451DE6AC6FEF9BA72621), compiling. [2021.07.03-07.35.25:487][373]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Clouds in PCD3D_SM5, Low, SM5 (DDC key hash: 95EDDAB2E848C4A831E0AFB192E96A5800E7B143), compiling. [2021.07.03-07.35.25:606][378]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Clouds in PCD3D_SM5, Medium, SM5 (DDC key hash: 65B2511BD52EFED10EAC21C0EB1037F4D4AE2AED), compiling. [2021.07.03-07.35.25:705][382]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Clouds in PCD3D_SM5, Epic, SM5 (DDC key hash: 1B061740344F11CE242491698F54E5BC783B9156), compiling. [2021.07.03-07.35.25:803][386]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Volumetric_Clouds in PCD3D_SM5, Default, SM5 (DDC key hash: A83BBE4DBCFD208449B338987314903E7C573103), compiling. [2021.07.03-07.35.26:009][394]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat in PCD3D_SM5, Low, SM5 (DDC key hash: B9EB67B1AA987E30A2FB3B02C54A84C4A34BB876), compiling. [2021.07.03-07.35.26:030][395]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat in PCD3D_SM5, Medium, SM5 (DDC key hash: D4902E1CFF2147E98B04E096D4C8EDCD43CF3A56), compiling. [2021.07.03-07.35.26:058][396]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat in PCD3D_SM5, Epic, SM5 (DDC key hash: E79FF4EE7319653B98EE059551E759FC096EB979), compiling. [2021.07.03-07.35.26:085][397]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ultra_Dynamic_Sky_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 6DA1118149E1B9AB2CD245CB7D56FCF90AC31A1F), compiling. [2021.07.03-07.35.26:139][399]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 450 Packages Remain 3752 Total 4202 [2021.07.03-07.35.26:164][400]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Cloud_Shadows in PCD3D_SM5, Low, SM5 (DDC key hash: 23913A30CB77D6CA64151F92AEB3A98780ED0C9B), compiling. [2021.07.03-07.35.26:352][406]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Cloud_Shadows in PCD3D_SM5, Default, SM5 (DDC key hash: 30D0C76E8AE57DCCCCAC861D5F8278777A3FB06B), compiling. [2021.07.03-07.35.26:502][411]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Static_Clouds in PCD3D_SM5, Low, SM5 (DDC key hash: 329E915F65EC5059CE15D2E2B270DFA5155DEF34), compiling. [2021.07.03-07.35.26:535][412]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Static_Clouds in PCD3D_SM5, Medium, SM5 (DDC key hash: D7FF03195059C8EBE907B6D3F96C484011F430BB), compiling. [2021.07.03-07.35.26:569][413]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Static_Clouds in PCD3D_SM5, Default, SM5 (DDC key hash: F29048D7052D1F0FFF6117F53632B53DB6A6520E), compiling. [2021.07.03-07.35.26:691][417]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 10C43039F11361B631715BBA4F0CD0D2D92FB341), compiling. [2021.07.03-07.35.26:755][419]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Stars in PCD3D_SM5, Default, SM5 (DDC key hash: 8D23E965BC9C0D0259971F3E6B47B0C6335A02D3), compiling. [2021.07.03-07.35.26:875][423]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Mat_Horse_Realistic in PCD3D_SM5, Default, SM5 (DDC key hash: 730716DEA61189C17B36CDAD3C5BC5F3199BC540), compiling. [2021.07.03-07.35.27:456][444]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Mat_Eye in PCD3D_SM5, Default, SM5 (DDC key hash: 5D5CDFA8B56322EE2FCA2C968518313495CE90D4), compiling. [2021.07.03-07.35.27:704][452]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 500 Packages Remain 3702 Total 4202 [2021.07.03-07.35.27:837][457]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_DarkenChildWidget in PCD3D_SM5, Default, SM5 (DDC key hash: F2A4A0F6C09FC89A13606E7A6DB727281B60CE9F), compiling. [2021.07.03-07.35.27:974][462]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Eye in PCD3D_SM5, Default, SM5 (DDC key hash: A03747382EB05D307C26A5F5155A7CE47376DD30), compiling. [2021.07.03-07.35.28:291][472]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_MKT_MasterMaterial_v02 in PCD3D_SM5, Default, SM5 (DDC key hash: 73642A291944EB032E267F6D62DB3D13131354C6), compiling. [2021.07.03-07.35.28:635][485]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Skin_Master in PCD3D_SM5, Default, SM5 (DDC key hash: 0A3189119C010EFAFC98AF92F61311A2D7DD3241), compiling. [2021.07.03-07.35.28:853][494]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_IconBase in PCD3D_SM5, Default, SM5 (DDC key hash: F11044AE8E0723B9BD49C5764D4169F8ABC9CF51), compiling. [2021.07.03-07.35.28:906][496]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Sword2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4DE35F84D15FD7FFA82B25ADBD615BAE95D6B457), compiling. [2021.07.03-07.35.28:991][499]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MS_DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 12AB7F5133389DD749A5FB26492422BCCB6B3D6F), compiling. [2021.07.03-07.35.29:205][507]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 550 Packages Remain 3652 Total 4202 [2021.07.03-07.35.29:505][519]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_UE4Man_Body in PCD3D_SM5, Default, SM5 (DDC key hash: 072F33E79DD1AAC776EFB27BF1E4389E4AE30C3B), compiling. [2021.07.03-07.35.30:407][553]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DCEC5B0C071EEA74A5EA90EE174A186C3A3B2344), compiling. [2021.07.03-07.35.30:677][563]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Blue in PCD3D_SM5, Default, SM5 (DDC key hash: 4C3B98A56F42B28DE11A575FEC48536586D1AB08), compiling. [2021.07.03-07.35.30:829][568]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_RedDot in PCD3D_SM5, Default, SM5 (DDC key hash: A145709767877AEED89A6E416610651497B7C4A8), compiling. [2021.07.03-07.35.30:856][569]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_RDS in PCD3D_SM5, Default, SM5 (DDC key hash: 3E4A3285811FDDF058231CB7E569999C8F308885), compiling. [2021.07.03-07.35.30:927][571]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Grass_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 3C81958CE2492BBFC14A04BE1DD5E5E571D27A62), compiling. [2021.07.03-07.35.31:044][575]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 650 Packages Remain 3552 Total 4202 [2021.07.03-07.35.31:103][577]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Smoke in PCD3D_SM5, Default, SM5 (DDC key hash: D74066D8140D87C01BD383E44E9B34AFFD610A7C), compiling. [2021.07.03-07.35.31:183][580]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for BulletHole in PCD3D_SM5, Default, SM5 (DDC key hash: 325FEE9C33850B2FA4226A615E958039EB05ACB2), compiling. [2021.07.03-07.35.32:442][626]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 750 Packages Remain 3452 Total 4202 [2021.07.03-07.35.32:936][647]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_UE4Man_ChestLogo in PCD3D_SM5, Default, SM5 (DDC key hash: EB9C0B3CD03C2B375CA5C16EE4F1A0078EEF5D56), compiling. [2021.07.03-07.35.33:340][660]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/NPC/Anim_Washing_Window : Track with name ik_hand_r already exists [2021.07.03-07.35.33:340][660]PackagingResults: Warning: Script Msg: /Game/Animations/NPC/Anim_Washing_Window : Track with name ik_hand_r already exists [2021.07.03-07.35.33:342][660]UATHelper: Packaging (Windows): LogScript: Warning: Script Msg: /Game/Animations/NPC/Anim_Legs_Relax : Track with name ik_hand_r already exists [2021.07.03-07.35.33:342][660]PackagingResults: Warning: Script Msg: /Game/Animations/NPC/Anim_Legs_Relax : Track with name ik_hand_r already exists [2021.07.03-07.35.35:102][715]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_UE4Man_Body in PCD3D_SM5, Default, SM5 (DDC key hash: 047F0286EF1FC8723812D980F9D2E2ED1ACDAB52), compiling. [2021.07.03-07.35.35:892][743]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for torch1 in PCD3D_SM5, Default, SM5 (DDC key hash: 286C60EA5FCFEF4F7C173F97AFFCF7F3EEE8896F), compiling. [2021.07.03-07.35.36:004][748]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 258DC963B3D1EF23756BAC81B154401751FC921A), compiling. [2021.07.03-07.35.36:081][751]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Heat_Distortion in PCD3D_SM5, Default, SM5 (DDC key hash: 6A7A6A7CEDDD785B9062C3DF3E7D112AC0E21E39), compiling. [2021.07.03-07.35.36:159][754]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Radial_Gradient in PCD3D_SM5, Default, SM5 (DDC key hash: 8AE0D673B939F46DBA019F3D0100011BD38E534F), compiling. [2021.07.03-07.35.36:241][757]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: 190E38D4AFD1A91C71781DDC9ECC642A46F78912), compiling. [2021.07.03-07.35.36:417][763]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 842 Packages Remain 3362 Total 4204 [2021.07.03-07.35.37:344][796]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for torch2 in PCD3D_SM5, Default, SM5 (DDC key hash: B12AFD9D32E82166A5213343ED67323C5D22054A), compiling. [2021.07.03-07.35.37:725][811]UATHelper: Packaging (Windows): LogCook: Display: Loading secondary levels for package 'Map' [2021.07.03-07.35.38:803][847]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_Landscape in PCD3D_SM5, Low, SM5 (DDC key hash: 3CEB7441D1271A318E46A578C583EDDAA1599FD9), compiling. [2021.07.03-07.35.38:967][852]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for MI_Landscape in PCD3D_SM5, Default, SM5 (DDC key hash: 5A1425C2DCECDAC3C075408845A0C74254A2BADB), compiling. [2021.07.03-07.35.39:144][858]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Low, SM5 (DDC key hash: F3DBF633608857D3551B252C2115A55E34445125), compiling. [2021.07.03-07.35.39:360][865]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E14613A6DF53A82273A720F973015D7031AD0988), compiling. [2021.07.03-07.35.39:544][871]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_12 in PCD3D_SM5, Low, SM5 (DDC key hash: 9BABC2E193366D96B711C3F69A16985E96265309), compiling. [2021.07.03-07.35.39:733][877]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_12 in PCD3D_SM5, Default, SM5 (DDC key hash: 8904868E394C8B80C31638C67CFC120F27EC2E56), compiling. [2021.07.03-07.35.39:900][883]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_257 in PCD3D_SM5, Low, SM5 (DDC key hash: 22298AEE7045736875CAE1C86CCD30AAFB7F4E2C), compiling. [2021.07.03-07.35.40:108][890]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_257 in PCD3D_SM5, Default, SM5 (DDC key hash: 7945BC390DBBFA7EB43B72DC79D095E54EDC68B3), compiling. [2021.07.03-07.35.40:271][896]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_24 in PCD3D_SM5, Low, SM5 (DDC key hash: 21C3EE46E8AD060CF812123DD96291871922CEBF), compiling. [2021.07.03-07.35.40:473][903]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_24 in PCD3D_SM5, Default, SM5 (DDC key hash: C913BC95220EEBB73EAC86DCE88D22FD5912E37D), compiling. [2021.07.03-07.35.40:645][909]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_35 in PCD3D_SM5, Low, SM5 (DDC key hash: 7BDBE26D0129833709290081445F666A53447D7D), compiling. [2021.07.03-07.35.40:876][916]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_35 in PCD3D_SM5, Default, SM5 (DDC key hash: 82F084F82BFD37A0D9914254E5DA0ACD757186AA), compiling. [2021.07.03-07.35.41:077][922]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_5 in PCD3D_SM5, Low, SM5 (DDC key hash: 6D863AFBB1F891CB69D4D86B26795DD98F6207A8), compiling. [2021.07.03-07.35.41:276][928]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 5858B57CBB9326D9C527B1FF73A10F6AC99529E0), compiling. [2021.07.03-07.35.41:555][937]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Low, SM5 (DDC key hash: B849FBD215832BE52905C17B36EB6EF47602A2DC), compiling. [2021.07.03-07.35.41:733][942]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Default, SM5 (DDC key hash: A4B60A18B8936324245C4D81C07A37D967F58888), compiling. [2021.07.03-07.35.42:997][984]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 869 Packages Remain 3380 Total 4249 [2021.07.03-07.35.44:405][ 31]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 913 Packages Remain 3336 Total 4249 [2021.07.03-07.35.46:429][ 96]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 950 Packages Remain 3337 Total 4287 [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Lake_Waves01 (RGBA16F, 961X63) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Lake_Waves01_Normals (BGRA8, 961X63) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Lake_Waves02 (RGBA16F, 961X63) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Lake_Waves02_Normals (BGRA8, 961X63) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Water_Normal_Subtle (BC5, 1024X1024) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_SurfacePlants (AutoDXT, 1024X1024) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Noise_Progressive (AutoDXT, 1024X1024) [2021.07.03-07.35.48:442][172]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1000 Packages Remain 3291 Total 4291 [2021.07.03-07.35.49:247][201]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_Foam (AutoDXT, 1024X1024) [2021.07.03-07.35.49:247][201]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_Moss (AutoDXT, 1024X1024) [2021.07.03-07.35.50:593][258]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_Plants (AutoDXT, 1024X1024) [2021.07.03-07.35.50:593][258]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_Scum (AutoDXT, 1024X1024) [2021.07.03-07.35.50:593][258]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ground_Example in PCD3D_SM5, Low, SM5 (DDC key hash: 006396D795D89D856B4C1D22C8B06BC3292509AA), compiling. [2021.07.03-07.35.50:729][263]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Pond_SurfacePlants_N (BC5, 1024X1024) [2021.07.03-07.35.50:729][263]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Ground_Example in PCD3D_SM5, Default, SM5 (DDC key hash: 54B0DFA464AAA7BC855EB379949FAC6B13C61DC9), compiling. [2021.07.03-07.35.50:851][268]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Riverbank (AutoDXT, 1024X1024) [2021.07.03-07.35.50:941][272]UATHelper: Packaging (Windows): LogCook: Display: Loading secondary levels for package 'Main2' [2021.07.03-07.35.51:976][311]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Riverbank_N (BC5, 1024X1024) [2021.07.03-07.35.51:976][311]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Caustics (AutoDXT, 1024X1024) [2021.07.03-07.35.51:976][311]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Waterfall_Foam (AutoDXT, 1024X1024) [2021.07.03-07.35.51:976][311]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Bush_Billboard_01 in PCD3D_SM5, Default, SM5 (DDC key hash: FF88884151CA8E938FD00B3F437F6ECD80D752FF), compiling. [2021.07.03-07.35.52:147][318]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_132 in PCD3D_SM5, Default, SM5 (DDC key hash: 63503BA930707DE1BB221214DC848F1229C04400), compiling. [2021.07.03-07.35.52:274][323]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 3304 Total 4310 [2021.07.03-07.35.52:778][341]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Waterfall_Foam_Directional (AutoDXT, 1024X1024) [2021.07.03-07.35.52:778][341]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1037 Packages Remain 3273 Total 4310 [2021.07.03-07.35.52:778][341]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1600, VirtualMemory=2193MiB [2021.07.03-07.35.54:494][399]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_FrameClamp (AutoDXT, 1024X1024) [2021.07.03-07.35.54:546][401]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_WaterSplash2 (AutoDXT, 2048X2048) [2021.07.03-07.35.54:546][401]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_WaterSplash2_N (BC5, 2048X2048) [2021.07.03-07.35.54:546][401]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Stone (AutoDXT, 512X512) [2021.07.03-07.35.54:546][401]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1042 Packages Remain 3268 Total 4310 [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Stone_N (BC5, 512X512) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Water_EdgeNormals (BC5, 1024X1024) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Noise_Curves (AutoDXT, 1024X1024) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_River_Waves01 (RGBA16F, 961X63) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_River_Waves01_Normals (BGRA8, 961X63) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_River_Waves02 (RGBA16F, 961X63) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_River_Waves02_Normals (BGRA8, 961X63) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Water_Gradient (AutoDXT, 512X64) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Water_Pixelated (AutoDXT, 64X64) [2021.07.03-07.35.56:900][493]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Grass_01_RMA (DXT1, 4096X4096) [2021.07.03-07.35.57:281][509]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1067 Packages Remain 3246 Total 4313 [2021.07.03-07.35.58:580][563]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1073 Packages Remain 3240 Total 4313 [2021.07.03-07.36.01:785][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 512X512) [2021.07.03-07.36.01:786][706]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1083 Packages Remain 3230 Total 4313 [2021.07.03-07.36.02:593][734]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1096 Packages Remain 3217 Total 4313 [2021.07.03-07.36.05:056][832]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Mud_Wet_01_BC (AutoDXT, 4096X4096) [2021.07.03-07.36.05:056][832]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1097 Packages Remain 3216 Total 4313 [2021.07.03-07.36.06:836][914]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1098 Packages Remain 3215 Total 4313 [2021.07.03-07.36.08:624][992]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1098 Packages Remain 3223 Total 4321 [2021.07.03-07.36.08:788][999]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LightStage_Skybox_HDRI in PCD3D_SM5, Default, SM5 (DDC key hash: 0D83BCBF6DC75B36DB339FE7E5D7156EFEB05408), compiling. [2021.07.03-07.36.12:198][120]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1100 Packages Remain 3221 Total 4321 [2021.07.03-07.36.13:318][158]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1118 Packages Remain 3203 Total 4321 [2021.07.03-07.36.14:500][203]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Grass_01_N (BC5, 4096X4096) [2021.07.03-07.36.14:500][203]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1118 Packages Remain 3205 Total 4323 [2021.07.03-07.36.17:364][313]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Grass_01_BC (AutoDXT, 4096X4096) [2021.07.03-07.36.17:364][313]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1139 Packages Remain 3184 Total 4323 [2021.07.03-07.36.24:057][606]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Dirt_01_N (BC5, 2048X2048) [2021.07.03-07.36.24:057][606]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1150 Packages Remain 3173 Total 4323 [2021.07.03-07.36.25:952][690]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Willow_Bark_01_BC (AutoDXT, 2048X2048) [2021.07.03-07.36.25:952][690]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1196 Packages Remain 3127 Total 4323 [2021.07.03-07.36.25:952][690]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1915, VirtualMemory=2472MiB [2021.07.03-07.36.27:343][742]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Willow_Bark_01_N (BC5, 2048X2048) [2021.07.03-07.36.27:343][742]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Bush_Billboard_01_BC (AutoDXT, 2048X2048) [2021.07.03-07.36.27:343][742]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1197 Packages Remain 3126 Total 4323 [2021.07.03-07.36.28:634][796]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1198 Packages Remain 3125 Total 4323 [2021.07.03-07.36.30:584][866]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Bush_Billboard_01_N (BC5, 512X512) [2021.07.03-07.36.30:584][866]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Bush_Leaves_01_N (BC5, 512X512) [2021.07.03-07.36.30:584][866]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Bush_Leaves_01_BC (AutoDXT, 512X512) [2021.07.03-07.36.30:584][866]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Rock_01_N (BC5, 4096X4096) [2021.07.03-07.36.30:584][866]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1202 Packages Remain 3121 Total 4323 [2021.07.03-07.36.33:419][979]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Dirt_01_RMA (DXT1, 2048X2048) [2021.07.03-07.36.33:419][979]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1204 Packages Remain 3119 Total 4323 [2021.07.03-07.36.34:821][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_100 (BGRA8, 128X128) [2021.07.03-07.36.34:832][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_101 (BGRA8, 128X128) [2021.07.03-07.36.34:832][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_102 (BGRA8, 128X128) [2021.07.03-07.36.34:832][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_103 (BGRA8, 128X128) [2021.07.03-07.36.34:832][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_104 (BGRA8, 128X128) [2021.07.03-07.36.34:832][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_105 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_106 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_107 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_108 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_109 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_110 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_111 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_112 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_113 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_114 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_115 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_116 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_117 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_118 (BGRA8, 128X128) [2021.07.03-07.36.34:843][ 29]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_119 (BGRA8, 128X128) [2021.07.03-07.36.34:879][ 30]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Ground_Rock_01_BC (AutoDXT, 4096X4096) [2021.07.03-07.36.34:879][ 30]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1208 Packages Remain 3115 Total 4323 [2021.07.03-07.36.37:465][140]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1208 Packages Remain 3121 Total 4329 [2021.07.03-07.36.40:479][276]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1216 Packages Remain 3113 Total 4329 [2021.07.03-07.36.42:597][355]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_120 (BGRA8, 128X128) [2021.07.03-07.36.42:597][355]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_121 (BGRA8, 128X128) [2021.07.03-07.36.42:597][355]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_122 (BGRA8, 128X128) [2021.07.03-07.36.42:597][355]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1219 Packages Remain 3114 Total 4333 [2021.07.03-07.36.44:457][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 512X512) [2021.07.03-07.36.44:466][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024) [2021.07.03-07.36.44:466][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 64X64) [2021.07.03-07.36.44:466][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 1024X1024) [2021.07.03-07.36.44:466][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 1024X1024) [2021.07.03-07.36.44:467][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 1024X1024) [2021.07.03-07.36.44:467][426]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024) [2021.07.03-07.36.44:467][426]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1234 Packages Remain 3099 Total 4333 [2021.07.03-07.36.45:932][478]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 1024X1024) [2021.07.03-07.36.45:932][478]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 1024X1024) [2021.07.03-07.36.45:932][478]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 1024X1024) [2021.07.03-07.36.45:932][478]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:932][478]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.45:954][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.45:954][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:954][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.45:955][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.45:961][479]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.45:961][479]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.45:995][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.45:995][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:996][480]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.45:996][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.45:996][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.45:996][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.45:996][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.45:996][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.45:997][480]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:030][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:030][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:030][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:030][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:031][481]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:031][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:032][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:033][481]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:067][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:068][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:068][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:068][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:068][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_05': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_03': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Blades/sword_blade_04': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_08': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_02': Can't find file. [2021.07.03-07.36.46:069][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/Sword_crossguard_01': Can't find file. [2021.07.03-07.36.46:071][482]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 1024X1024) [2021.07.03-07.36.46:071][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:071][482]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:071][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_05': Can't find file. [2021.07.03-07.36.46:071][482]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Crossguards/sword_crossguard_04': Can't find file. [2021.07.03-07.36.46:148][486]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:148][486]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_010': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:183][488]UATHelper: Packaging (Windows): LogUObjectGlobals: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.46:183][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_011': Can't find file. [2021.07.03-07.36.46:183][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_02': Can't find file. [2021.07.03-07.36.46:183][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/sword_hilt_04': Can't find file. [2021.07.03-07.36.46:184][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Hilts/Sword_hilt_01': Can't find file. [2021.07.03-07.36.46:184][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_05': Can't find file. [2021.07.03-07.36.46:184][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_01': Can't find file. [2021.07.03-07.36.46:184][488]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\Blueprints\SwordGenerator\GeneratedSword.uasset: Failed to load '/Game/ModularWeapons/Meshes/Swords/Pommels/Sword_pommel_08': Can't find file. [2021.07.03-07.36.47:807][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024) [2021.07.03-07.36.47:807][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 1024X1024) [2021.07.03-07.36.47:808][550]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1243 Packages Remain 3090 Total 4333 [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 1024X1024) [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 1024X1024) [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 1024X512) [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 32X32) [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 1024X1024) [2021.07.03-07.36.50:670][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X1024) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 1024X1024) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 1024X1024) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_10 (AutoDXT, 64X32) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_3 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_4 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_5 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_6 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_7 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_8 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion1_9 (AutoDXT, 1024X512) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_123 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_124 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_126 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_127 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_128 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_129 (BGRA8, 128X128) [2021.07.03-07.36.50:671][659]UATHelper: Packaging (Windows): LogClass: Warning: Array Inner Type mismatch in Keys of Keys - Previous (FloatProperty) Current(StructProperty) for package: /Game/MapMain/MainMap [2021.07.03-07.36.50:671][659]PackagingResults: Warning: Array Inner Type mismatch in Keys of Keys - Previous (FloatProperty) Current(StructProperty) for package: /Game/MapMain/MainMap [2021.07.03-07.36.51:263][680]UATHelper: Packaging (Windows): LogCook: Display: Loading secondary levels for package 'MainMap' [2021.07.03-07.36.52:190][713]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Low, SM5 (DDC key hash: 7DB14E2C1FE9F2EA28C43FADB8C98D8674260C8E), compiling. [2021.07.03-07.36.52:359][720]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7C11E13A56FC08F00FFDB434DF3E6DA97B2C8222), compiling. [2021.07.03-07.36.52:519][726]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_11 in PCD3D_SM5, Low, SM5 (DDC key hash: B8214E71A1F76F0C6DD0A5EF52A5A201F7266C79), compiling. [2021.07.03-07.36.52:699][733]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_11 in PCD3D_SM5, Default, SM5 (DDC key hash: 07D1DE71EDEA55C5221C75BDE34EE606979F621F), compiling. [2021.07.03-07.36.53:019][744]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_309 in PCD3D_SM5, Low, SM5 (DDC key hash: A1289E2AA8B4C0F664E492301C47F5A38FC33987), compiling. [2021.07.03-07.36.53:240][752]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_309 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C8590DF23C3CE25A5FED57B1896A219E098AF8B), compiling. [2021.07.03-07.36.53:547][763]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_468 in PCD3D_SM5, Low, SM5 (DDC key hash: 7890CD9F2426E24A97341DF0452B8F6D7A468C0C), compiling. [2021.07.03-07.36.53:727][769]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_468 in PCD3D_SM5, Default, SM5 (DDC key hash: FB56BFEC0E1C899F68087CC3639033DF7E96E357), compiling. [2021.07.03-07.36.54:199][785]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Low, SM5 (DDC key hash: 56EC648414DD6606BB096C4BC32E0D3041E88DF1), compiling. [2021.07.03-07.36.54:398][792]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 0F26264F3357B686B85B715696E65FFE79CA9C12), compiling. [2021.07.03-07.36.54:945][810]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1243 Packages Remain 3090 Total 4333 [2021.07.03-07.36.57:362][894]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 512X512) [2021.07.03-07.36.57:362][894]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1309 Packages Remain 3024 Total 4333 [2021.07.03-07.36.57:362][894]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=2037, VirtualMemory=2633MiB [2021.07.03-07.36.58:941][949]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1315 Packages Remain 3018 Total 4333 [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_131 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_132 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_133 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_134 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_135 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_136 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_137 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_140 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_141 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_142 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_143 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_144 (BGRA8, 128X128) [2021.07.03-07.37.00:812][ 17]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1327 Packages Remain 3006 Total 4333 [2021.07.03-07.37.01:158][ 28]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_125 (BGRA8, 128X128) [2021.07.03-07.37.01:158][ 28]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 64X64) [2021.07.03-07.37.01:158][ 28]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_130 (BGRA8, 128X128) [2021.07.03-07.37.01:158][ 28]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: DeprecatedTextureDB8FE2B541B0A4D8E927B49D0935830D (BGRA8, 128X128) [2021.07.03-07.37.04:243][127]UATHelper: Packaging (Windows): LogSkeletalMesh: Display: [AssetLog] F:\GitHub\MedivalUE5\Content\HorseAnimsetPro\Meshes\Props\SK_Horse_PA_Saddle.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2021.07.03-07.37.05:841][181]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_138 (BGRA8, 128X128) [2021.07.03-07.37.05:841][181]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_139 (BGRA8, 128X128) [2021.07.03-07.37.05:841][181]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1333 Packages Remain 3000 Total 4333 [2021.07.03-07.37.07:438][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 512X512) [2021.07.03-07.37.07:438][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_146 (BGRA8, 128X128) [2021.07.03-07.37.07:438][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_147 (BGRA8, 128X128) [2021.07.03-07.37.07:438][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_148 (BGRA8, 128X128) [2021.07.03-07.37.07:438][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_149 (BGRA8, 128X128) [2021.07.03-07.37.16:678][696]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1400 Packages Remain 2933 Total 4333 [2021.07.03-07.37.17:438][724]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_145 (BGRA8, 128X128) [2021.07.03-07.37.18:425][758]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1481 Packages Remain 2852 Total 4333 [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 512X512) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 512X512) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_159 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_160 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_161 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_162 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_153 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_156 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_155 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_150 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_151 (BGRA8, 128X128) [2021.07.03-07.37.20:499][835]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1497 Packages Remain 2836 Total 4333 [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_157 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_164 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_165 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 512X512) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_152 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_166 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_167 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_168 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_170 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_171 (BGRA8, 128X128) [2021.07.03-07.37.22:485][905]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1505 Packages Remain 2828 Total 4333 [2021.07.03-07.37.24:669][984]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_154 (BGRA8, 128X128) [2021.07.03-07.37.24:696][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_158 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_175 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_176 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_177 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_178 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_179 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_180 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_172 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_173 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 512X512) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_186 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_187 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_188 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_189 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_183 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_174 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 512X512) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 512X512) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_197 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_181 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_182 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_169 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_184 (BGRA8, 128X128) [2021.07.03-07.37.24:697][985]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1520 Packages Remain 2813 Total 4333 [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 512X512) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_200 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_201 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_202 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_203 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_205 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_206 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_191 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_185 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_192 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_190 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_193 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_194 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_163 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 512X512) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_196 (BGRA8, 128X128) [2021.07.03-07.37.27:083][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_207 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_208 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_210 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_209 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_204 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_211 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_212 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_195 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_198 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_199 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_213 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 512X512) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_222 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_217 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_218 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_219 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_220 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_221 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_223 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_214 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_215 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_224 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 512X512) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_231 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_227 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_232 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_229 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_225 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_233 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_234 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_235 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_230 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_236 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_228 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_216 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_237 (BGRA8, 128X128) [2021.07.03-07.37.27:084][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_238 (BGRA8, 128X128) [2021.07.03-07.37.27:085][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_239 (BGRA8, 128X128) [2021.07.03-07.37.27:085][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_226 (BGRA8, 128X128) [2021.07.03-07.37.27:085][ 71]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_240 (BGRA8, 128X128) [2021.07.03-07.37.27:085][ 71]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1525 Packages Remain 2808 Total 4333 [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 512X512) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_241 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_242 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_243 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_244 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_245 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_246 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_247 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_248 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_249 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_250 (BGRA8, 128X128) [2021.07.03-07.37.28:948][132]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_251 (BGRA8, 128X128) [2021.07.03-07.37.33:576][304]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1550 Packages Remain 2783 Total 4333 [2021.07.03-07.37.33:576][304]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=2236, VirtualMemory=2813MiB [2021.07.03-07.37.37:917][456]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256) [2021.07.03-07.37.37:945][457]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256) [2021.07.03-07.37.37:945][457]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 512X64) [2021.07.03-07.37.37:945][457]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 256X128) [2021.07.03-07.37.45:534][722]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1582 Packages Remain 2751 Total 4333 [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 512X512) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 512X512) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 512X512) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_252 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_258 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_261 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_256 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_260 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_253 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_264 (BGRA8, 128X128) [2021.07.03-07.37.46:503][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_254 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_265 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_262 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_255 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_259 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_266 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_263 (BGRA8, 128X128) [2021.07.03-07.37.46:504][758]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1590 Packages Remain 2743 Total 4333 [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 512X512) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_277 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_278 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_279 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_257 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_280 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_281 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_269 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_272 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_275 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_268 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_267 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_270 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_271 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_273 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_274 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_282 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_283 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_284 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_285 (BGRA8, 128X128) [2021.07.03-07.37.47:268][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_286 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_287 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_288 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_289 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_276 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_290 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_291 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_292 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_293 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_294 (BGRA8, 128X128) [2021.07.03-07.37.47:269][788]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_295 (BGRA8, 128X128) [2021.07.03-07.37.47:789][807]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 512X512) [2021.07.03-07.37.47:789][807]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 512X512) [2021.07.03-07.37.47:789][807]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 512X512) [2021.07.03-07.37.48:893][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_296 (BGRA8, 128X128) [2021.07.03-07.37.48:893][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_297 (BGRA8, 128X128) [2021.07.03-07.37.48:893][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_298 (BGRA8, 128X128) [2021.07.03-07.37.48:893][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_299 (BGRA8, 128X128) [2021.07.03-07.37.48:893][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_300 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_301 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_302 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_303 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_304 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_305 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_306 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_307 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_308 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_309 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_310 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_311 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_312 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_313 (BGRA8, 128X128) [2021.07.03-07.37.48:894][841]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_314 (BGRA8, 128X128) [2021.07.03-07.37.49:945][879]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1599 Packages Remain 2734 Total 4333 [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 1024X1024) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 64X64) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 512X256) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 1024X1024) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_318 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_319 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 512X512) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_320 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_321 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X64) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 32X32) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: SkyOcclusion0_3 (AutoDXT, 64X32) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 64X64) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_315 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_316 (BGRA8, 128X128) [2021.07.03-07.37.51:445][932]UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\FootstepSound\Maps\FootstepsSoundExampleMap.umap: [Compiler] SimpleMoveToLocation_DEPRECATED : Usage of 'SimpleMoveToLocation_DEPRECATED' has been deprecated. SimpleMoveToLocation is deprecated. Use AIBlueprintHelperLibrary::SimpleMoveToLocation instead [2021.07.03-07.37.51:446][932]UATHelper: Packaging (Windows): LogBlueprint: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\FootstepSound\Maps\FootstepsSoundExampleMap.umap: [Compiler] SimpleMoveToLocation_DEPRECATED : Usage of 'SimpleMoveToLocation_DEPRECATED' has been deprecated. SimpleMoveToLocation is deprecated. Use AIBlueprintHelperLibrary::SimpleMoveToLocation instead [2021.07.03-07.37.51:446][932]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\FootstepSound\Maps\FootstepsSoundExampleMap.umap: [Compiler] SimpleMoveToLocation_DEPRECATED : Usage of 'SimpleMoveToLocation_DEPRECATED' has been deprecated. SimpleMoveToLocation is deprecated. Use AIBlueprintHelperLibrary::SimpleMoveToLocation instead [2021.07.03-07.37.51:446][932]PackagingResults: Warning: [AssetLog] F:\GitHub\MedivalUE5\Content\FootstepSound\Maps\FootstepsSoundExampleMap.umap: [Compiler] SimpleMoveToLocation_DEPRECATED : Usage of 'SimpleMoveToLocation_DEPRECATED' has been deprecated. SimpleMoveToLocation is deprecated. Use AIBlueprintHelperLibrary::SimpleMoveToLocation instead [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_40 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 512X512) [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Stone_Wall_Thick_12m_04... [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): LogOutputDevice: Warning: [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): Script Stack (0 frames): [2021.07.03-07.37.51:819][946]UATHelper: Packaging (Windows): [2021.07.03-07.37.55:790][ 94]UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT [2021.07.03-07.37.55:791][ 94]PackagingResults: Error: begin: stack for UAT [2021.07.03-07.37.55:858][ 97]UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: === [2021.07.03-07.37.55:858][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: HorizonNext->Vertex == HorizonEdges[(HorizonIdx + 1) % HorizonEdges.Num()]->Vertex [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\CollisionConvexMesh.h] [Line: 1031] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b16d5c03 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b16d433a UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b16d5503 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b16e653a UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9b1700c86 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9eca8c977 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9ecbcc364 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9ecbc1537 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9ecbda6ae UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9ecbd907a UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9ecbd96e0 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d95fee5f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d95ff0a6 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d96154b0 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d9633cde UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d945d216 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff9d948001c UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6ab80910e UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6ab80095c UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6ab800c0a UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6ab81573d UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6ab817a3e UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6de17c24 KERNEL32.DLL!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffa6f62d721 ntdll.dll!UnknownFunction [] [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: [2021.07.03-07.37.55:859][ 97]UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT [2021.07.03-07.37.55:859][ 97]PackagingResults: Error: === Critical error: === [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: Assertion failed: HorizonNext->Vertex == HorizonEdges[(HorizonIdx + 1) % HorizonEdges.Num()]->Vertex [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\CollisionConvexMesh.h] [Line: 1031] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9b16d5c03 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9b16d433a UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9b16d5503 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9b16e653a UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9b1700c86 UnrealEditor-Engine.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9eca8c977 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9ecbcc364 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9ecbc1537 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9ecbda6ae UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9ecbd907a UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9ecbd96e0 UnrealEditor-CoreUObject.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d95fee5f UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d95ff0a6 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d96154b0 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d9633cde UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d945d216 UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:860][ 97]PackagingResults: Error: [Callstack] 0x00007ff9d948001c UnrealEditor-UnrealEd.dll!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ff6ab80910e UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ff6ab80095c UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ff6ab800c0a UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ff6ab81573d UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ff6ab817a3e UnrealEditor-Cmd.exe!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ffa6de17c24 KERNEL32.DLL!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: [Callstack] 0x00007ffa6f62d721 ntdll.dll!UnknownFunction [] [2021.07.03-07.37.55:861][ 97]PackagingResults: Error: end: stack for UAT [2021.07.03-07.38.37:713][930]UATHelper: Packaging (Windows): Took 248,05381899999998s to run UnrealEditor-Cmd.exe, ExitCode=3 [2021.07.03-07.38.37:713][930]UATHelper: Packaging (Windows): ERROR: Cook failed. [2021.07.03-07.38.37:713][930]UATHelper: Packaging (Windows): (see C:\Users\bogda\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+UE_5.0EA\Log.txt for full exception trace) [2021.07.03-07.38.37:713][930]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2021.07.03-07.38.37:713][930]PackagingResults: Error: Cook failed. [2021.07.03-07.38.38:974][933]UATHelper: Packaging (Windows): BUILD FAILED [2021.07.03-07.38.38:974][933]PackagingResults: Error: Unknown Cook Failure [2021.07.03-07.39.19:067][901]LogSlate: Window 'Output Log' being destroyed [2021.07.03-07.39.19:074][901]LogSlate: Window 'Output Log' being destroyed [2021.07.03-07.40.17:660][286]LogSkeletalMesh: Display: [AssetLog] F:\GitHub\MedivalUE5\Content\HorseAnimsetPro\Meshes\Props\SK_Horse_PA_Saddle.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2021.07.03-07.40.17:752][286]LogStaticMesh: StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere should be resaved to improve async compilation performance. [2021.07.03-07.40.18:452][286]LogMaterial: Display: Missing cached shadermap for M_Caustics in PCD3D_SM5, Default, SM5 (DDC key hash: 735BD8CD2351C90454974484775CF0385D9E96CA), compiling. [2021.07.03-07.40.18:527][286]LogMaterial: Display: Missing cached shadermap for M_Lake in PCD3D_SM5, Default, SM5 (DDC key hash: 4A505FA1BE6F159F626C4E7995937D455256486F), compiling. [2021.07.03-07.40.18:629][286]LogMaterial: Display: Missing cached shadermap for M_Waterfall_Foam in PCD3D_SM5, Default, SM5 (DDC key hash: 79036DC6C48DA6124728E0D85D607E03284FD672), compiling. [2021.07.03-07.40.18:899][286]LogMaterial: Display: Missing cached shadermap for M_WaterSplash in PCD3D_SM5, Default, SM5 (DDC key hash: ED6A808F3C059EAACE7A0C700336F03A1938B051), compiling. [2021.07.03-07.40.19:269][286]LogMaterial: Display: Missing cached shadermap for M_River_Rock in PCD3D_SM5, Default, SM5 (DDC key hash: D52F38FFBAA6522F05092B96816DFCAC117D95B7), compiling. [2021.07.03-07.40.19:308][286]LogMaterial: Display: Missing cached shadermap for M_Riverbank in PCD3D_SM5, Default, SM5 (DDC key hash: D693F61CA41CDC277BB975DDBC5C583DE0ACEAC9), compiling. [2021.07.03-07.40.19:349][286]LogMaterial: Display: Missing cached shadermap for M_Rapids in PCD3D_SM5, Default, SM5 (DDC key hash: FF48EB52A12BFFE6C21F332E1C6F3FF3715B45D9), compiling. [2021.07.03-07.40.19:399][286]LogMaterial: Display: Missing cached shadermap for M_RapidsBank in PCD3D_SM5, Default, SM5 (DDC key hash: E75452E90274351B3CB7515368D2344AC95552B6), compiling. [2021.07.03-07.40.19:443][286]LogMaterial: Display: Missing cached shadermap for M_Sand in PCD3D_SM5, Default, SM5 (DDC key hash: 76C62BD23D88F3A85042602E2B05032A9E79CF2C), compiling. [2021.07.03-07.40.19:520][286]LogMaterial: Display: Missing cached shadermap for M_Waterfall in PCD3D_SM5, Default, SM5 (DDC key hash: C7BF9F353A16F8D59DDE5A89E8CBBFC12321EC92), compiling. [2021.07.03-07.40.19:602][286]LogMaterial: Display: Missing cached shadermap for M_Lake_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: 54D7FCB08A2D922AC73BC0C7D6361C1668A292F4), compiling. [2021.07.03-07.40.19:681][286]LogMaterial: Display: Missing cached shadermap for M_Ocean_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: C7971D59AEC418D1DBAD6E327E5397037316C3B5), compiling. [2021.07.03-07.40.19:770][286]LogMaterial: Display: Missing cached shadermap for M_Ocean_Distance in PCD3D_SM5, Default, SM5 (DDC key hash: 7FDFF1963C577D6EC5D40588980FD95E5BF3DE1A), compiling. [2021.07.03-07.40.19:883][286]LogMaterial: Display: Missing cached shadermap for M_Ocean_Radial in PCD3D_SM5, Default, SM5 (DDC key hash: E8CA523346D97F0507C4A66ABB1DD284483FE2CC), compiling. [2021.07.03-07.40.20:037][286]LogMaterial: Display: Missing cached shadermap for M_Ocean_Radial_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: 8223481937E2A567A88C6BCB7515ADACBBF61983), compiling. [2021.07.03-07.40.20:198][286]LogMaterial: Display: Missing cached shadermap for M_Rapids_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: 8C63DD6ED17ACFD500E169B0B3594A436C0B0A03), compiling. [2021.07.03-07.40.20:355][286]LogMaterial: Display: Missing cached shadermap for M_River in PCD3D_SM5, Default, SM5 (DDC key hash: 37DE3F59524382240CB4F61B7ACACA798269C251), compiling. [2021.07.03-07.40.20:515][286]LogMaterial: Display: Missing cached shadermap for M_River_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: E9EBC3BB5C4ECD00E44EE120730C0FA1E5CD0786), compiling. [2021.07.03-07.40.20:683][286]LogMaterial: Display: Missing cached shadermap for M_Water_Clean in PCD3D_SM5, Default, SM5 (DDC key hash: 7499286667E8DA27D4E2D3F9306D83940DCE962B), compiling. [2021.07.03-07.40.20:807][286]LogMaterial: Display: Missing cached shadermap for M_Water_Clean_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: A98C70F549D82F322A875B2297A507ACF67847AF), compiling. [2021.07.03-07.40.20:931][286]LogMaterial: Display: Missing cached shadermap for M_Water_Opaque in PCD3D_SM5, Default, SM5 (DDC key hash: 572A27C723D34E97C944A62E68C7D2F82134EFF9), compiling. [2021.07.03-07.40.21:096][286]LogMaterial: Display: Missing cached shadermap for M_Water_Pixelated in PCD3D_SM5, Default, SM5 (DDC key hash: 36366CD5F415B41203ADD61D7F97510AEFA32DE4), compiling. [2021.07.03-07.40.21:137][286]LogMaterial: Display: Missing cached shadermap for M_Waterfall_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: 1F435C5F0D3F262B2401A7C5F71981E57C607A16), compiling. [2021.07.03-07.40.21:249][286]LogMaterial: Display: Missing cached shadermap for M_PondScum in PCD3D_SM5, Default, SM5 (DDC key hash: 2CF1D1643D2B37D7384B74222F092C7C37E68EE6), compiling. [2021.07.03-07.40.21:345][286]LogMaterial: Display: Missing cached shadermap for M_PondScum_Cheaper in PCD3D_SM5, Default, SM5 (DDC key hash: 47AB6F1405B75ADE351364C7E0021518E3555B79), compiling. [2021.07.03-07.40.22:041][286]LogObjectTools: Deleting 3 worlds: /Game/HorseAnimsetPro/Maps/HAP_Overview.HAP_Overview, /Game/WaterMaterials/Maps/Overview.Overview, /Game/ModularFantasyHouse/Maps/Overview.Overview [2021.07.03-07.40.22:041][286]LogObjectTools: Currently 4 active worlds: /Game/MapMain/V2/Map.Map, /Game/MapMain/V2/Landscape.Landscape, /Game/MapMain/V2/Village1.Village1, /Engine/Transient.World_0 [2021.07.03-07.40.22:097][286]LogUObjectHash: Compacting FUObjectHashTables data took 5.97ms [2021.07.03-07.40.22:574][286]LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256) [2021.07.03-07.40.22:611][286]LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64) [2021.07.03-07.40.22:611][286]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256) [2021.07.03-07.40.22:611][286]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64) [2021.07.03-07.40.22:612][286]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 128X128) [2021.07.03-07.40.22:616][286]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 32X32) [2021.07.03-07.40.22:616][286]LogTexture: Display: Building textures: DeprecatedTexture770531FC4810FE21AE77E69000628D13 (BGRA8, 128X128) [2021.07.03-07.40.22:630][286]LogTexture: Display: Building textures: DeprecatedTexture9F64EEEA4585892648968EB348907B1F (BGRA8, 128X128) [2021.07.03-07.40.22:669][286]LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 1024X1024) [2021.07.03-07.40.22:867][286]LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 1024X1024) [2021.07.03-07.40.22:976][286]LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 128X128) [2021.07.03-07.40.23:013][286]LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 1024X1024) [2021.07.03-07.40.23:219][286]LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 1024X1024) [2021.07.03-07.40.23:408][286]LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 1024X1024) [2021.07.03-07.40.23:592][286]LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 1024X1024) [2021.07.03-07.40.23:793][286]LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 1024X1024) [2021.07.03-07.40.24:010][286]LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 1024X1024) [2021.07.03-07.40.24:210][286]LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 1024X1024) [2021.07.03-07.40.24:437][286]LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 1024X1024) [2021.07.03-07.40.24:640][286]LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 64X64) [2021.07.03-07.40.24:673][286]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 1024X1024) [2021.07.03-07.40.24:746][286]LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 1024X1024) [2021.07.03-07.40.24:820][286]LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 128X128) [2021.07.03-07.40.24:844][286]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 1024X1024) [2021.07.03-07.40.24:938][286]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 1024X1024) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 64X64) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: DeprecatedTexture1E337DE144B8C3CD4F1F7D8B55348072 (BGRA8, 128X128) [2021.07.03-07.40.26:105][286]LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 64X64) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 64X64) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 1024X512) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 64X32) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 512X512) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 32X32) [2021.07.03-07.40.26:106][286]LogTexture: Display: Building textures: DeprecatedTexture21904D974658011E9C81A99913AACB5B (BGRA8, 128X128) [2021.07.03-07.40.33:860][286]LogSlate: Window 'Delete Assets' being destroyed [2021.07.03-07.40.33:946][286]LogShaderCompilers: Display: === FShaderJobCache stats === [2021.07.03-07.40.33:947][286]LogShaderCompilers: Display: Total job queries 1528, among them cache hits 0 (0.00%) [2021.07.03-07.40.33:947][286]LogShaderCompilers: Display: Tracking 89 distinct input hashes that result in 72 distinct outputs (80.90%) [2021.07.03-07.40.33:947][286]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% [2021.07.03-07.40.33:947][286]LogShaderCompilers: Display: ================================================ [2021.07.03-07.43.05:139][333]LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms [2021.07.03-07.43.08:592][410]LogUObjectHash: Compacting FUObjectHashTables data took 5.13ms [2021.07.03-07.43.09:171][410]LogUObjectHash: Compacting FUObjectHashTables data took 6.11ms [2021.07.03-07.43.09:237][410]LogUObjectHash: Compacting FUObjectHashTables data took 4.33ms [2021.07.03-07.43.09:266][410]LogUObjectHash: Compacting FUObjectHashTables data took 6.38ms [2021.07.03-07.43.34:382][ 97]LogShaderCompilers: Display: === FShaderJobCache stats === [2021.07.03-07.43.34:382][ 97]LogShaderCompilers: Display: Total job queries 1528, among them cache hits 0 (0.00%) [2021.07.03-07.43.34:383][ 97]LogShaderCompilers: Display: Tracking 760 distinct input hashes that result in 518 distinct outputs (68.16%) [2021.07.03-07.43.34:383][ 97]LogShaderCompilers: Display: RAM used: 2.62 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.32% [2021.07.03-07.43.34:383][ 97]LogShaderCompilers: Display: ================================================ [2021.07.03-07.43.42:349][305]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms [2021.07.03-07.43.42:375][305]LogStall: Shutdown... [2021.07.03-07.43.42:381][305]LogStall: Shutdown complete. [2021.07.03-07.43.42:467][305]LogSlate: Window 'Output Log' being destroyed [2021.07.03-07.43.42:508][305]LogSlate: Window 'Medival - Unreal Editor' being destroyed [2021.07.03-07.43.42:511][305]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.07.03-07.43.42:765][306]Cmd: QUIT_EDITOR [2021.07.03-07.43.42:765][306]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2021.07.03-07.43.42:774][306]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2021.07.03-07.43.42:775][306]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2021.07.03-07.43.42:776][306]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2021.07.03-07.43.42:828][306]LogNiagara: Compiling System NiagaraSystem /Game/WaterMaterials/Particles/NS_WaterfallFoam.NS_WaterfallFoam took 204.129044 sec (time since issued), 815.740784 sec (combined shader worker time). [2021.07.03-07.43.42:851][306]LogNiagara: Compiling System NiagaraSystem /Game/WaterMaterials/Particles/NS_WaterSplashes.NS_WaterSplashes took 203.810120 sec (time since issued), 814.496704 sec (combined shader worker time). [2021.07.03-07.43.42:858][306]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2021.07.03-07.43.42:858][306]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2021.07.03-07.43.42:859][306]LogAudio: Display: Audio Device unregistered from world 'Map'. [2021.07.03-07.43.42:862][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2021.07.03-07.43.42:867][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called [2021.07.03-07.43.42:896][306]LogAudio: Display: Audio Device Manager Shutdown [2021.07.03-07.43.42:932][306]LogExit: Preparing to exit. [2021.07.03-07.43.42:988][306]LogUObjectHash: Compacting FUObjectHashTables data took 8.87ms [2021.07.03-07.43.44:207][306]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2021.07.03-07.43.44:568][306]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2021.07.03-07.43.44:623][306]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2021.07.03-07.43.44:625][306]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2021.07.03-07.43.44:626][306]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true [2021.07.03-07.43.44:627][306]LogExit: Editor shut down [2021.07.03-07.43.44:636][306]LogExit: Transaction tracking system shut down [2021.07.03-07.43.45:952][306]LogExit: Object subsystem successfully closed. [2021.07.03-07.43.45:975][306]LogShaderCompilers: Display: === FShaderJobCache stats === [2021.07.03-07.43.45:975][306]LogShaderCompilers: Display: Total job queries 1528, among them cache hits 0 (0.00%) [2021.07.03-07.43.45:975][306]LogShaderCompilers: Display: Tracking 800 distinct input hashes that result in 536 distinct outputs (67.00%) [2021.07.03-07.43.45:975][306]LogShaderCompilers: Display: RAM used: 2.72 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.33% [2021.07.03-07.43.45:975][306]LogShaderCompilers: Display: ================================================ [2021.07.03-07.43.45:992][306]LogShaderCompilers: Display: Shaders left to compile 0 [2021.07.03-07.43.46:097][306]LogModuleManager: Shutting down and abandoning module UATHelper (919) [2021.07.03-07.43.46:097][306]LogModuleManager: Shutting down and abandoning module LauncherServices (917) [2021.07.03-07.43.46:098][306]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (915) [2021.07.03-07.43.46:098][306]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (913) [2021.07.03-07.43.46:098][306]LogModuleManager: Shutting down and abandoning module SceneOutliner (909) [2021.07.03-07.43.46:098][306]LogModuleManager: Shutting down and abandoning module AddContentDialog (907) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module WidgetCarousel (906) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module EditorWidgets (903) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module StatusBar (901) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module TimeManagement (899) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module StatsViewer (897) [2021.07.03-07.43.46:099][306]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (895) [2021.07.03-07.43.46:100][306]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (893) [2021.07.03-07.43.46:101][306]LogModuleManager: Shutting down and abandoning module AutomationWorker (891) [2021.07.03-07.43.46:101][306]LogModuleManager: Shutting down and abandoning module SteamVREditor (889) [2021.07.03-07.43.46:101][306]LogModuleManager: Shutting down and abandoning module OculusMR (887) [2021.07.03-07.43.46:101][306]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (885) [2021.07.03-07.43.46:101][306]LogModuleManager: Shutting down and abandoning module TakeRecorder (884) [2021.07.03-07.43.46:103][306]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (881) [2021.07.03-07.43.46:103][306]LogModuleManager: Shutting down and abandoning module TakesCore (879) [2021.07.03-07.43.46:103][306]LogModuleManager: Shutting down and abandoning module GooglePADEditor (877) [2021.07.03-07.43.46:103][306]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (875) [2021.07.03-07.43.46:103][306]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (873) [2021.07.03-07.43.46:105][306]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (871) [2021.07.03-07.43.46:105][306]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (869) [2021.07.03-07.43.46:107][306]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (867) [2021.07.03-07.43.46:108][306]LogModuleManager: Shutting down and abandoning module WaterEditor (865) [2021.07.03-07.43.46:108][306]LogModuleManager: Shutting down and abandoning module PlanarCut (863) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (861) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (859) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (857) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (855) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module WebMMedia (853) [2021.07.03-07.43.46:109][306]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (851) [2021.07.03-07.43.46:111][306]LogModuleManager: Shutting down and abandoning module SequenceRecorder (850) [2021.07.03-07.43.46:111][306]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (847) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (845) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (843) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (841) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (839) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (837) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (835) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (833) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (831) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (829) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (827) [2021.07.03-07.43.46:112][306]LogModuleManager: Shutting down and abandoning module ControlRigEditor (825) [2021.07.03-07.43.46:114][306]LogModuleManager: Shutting down and abandoning module AnimationEditor (824) [2021.07.03-07.43.46:115][306]LogModuleManager: Shutting down and abandoning module CharacterAI (821) [2021.07.03-07.43.46:115][306]LogModuleManager: Shutting down and abandoning module TextureAlignMode (819) [2021.07.03-07.43.46:115][306]LogModuleManager: Shutting down and abandoning module BspMode (817) [2021.07.03-07.43.46:115][306]LogModuleManager: Shutting down and abandoning module GeometryMode (815) [2021.07.03-07.43.46:115][306]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (813) [2021.07.03-07.43.46:116][306]LogModuleManager: Shutting down and abandoning module SmartSnapping (811) [2021.07.03-07.43.46:116][306]LogModuleManager: Shutting down and abandoning module SessionServices (809) [2021.07.03-07.43.46:116][306]LogModuleManager: Shutting down and abandoning module MeshPaint (807) [2021.07.03-07.43.46:117][306]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (805) [2021.07.03-07.43.46:117][306]LogModuleManager: Shutting down and abandoning module PlacementMode (804) [2021.07.03-07.43.46:117][306]LogModuleManager: Shutting down and abandoning module FoliageEdit (801) [2021.07.03-07.43.46:118][306]LogModuleManager: Shutting down and abandoning module LandscapeEditor (799) [2021.07.03-07.43.46:120][306]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (797) [2021.07.03-07.43.46:120][306]LogModuleManager: Shutting down and abandoning module ActorPickerMode (795) [2021.07.03-07.43.46:120][306]LogModuleManager: Shutting down and abandoning module ViewportSnapping (793) [2021.07.03-07.43.46:120][306]LogModuleManager: Shutting down and abandoning module ViewportInteraction (791) [2021.07.03-07.43.46:120][306]LogModuleManager: Shutting down and abandoning module ClothPainter (789) [2021.07.03-07.43.46:121][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (788) [2021.07.03-07.43.46:122][306]LogModuleManager: Shutting down and abandoning module LogVisualizer (785) [2021.07.03-07.43.46:124][306]LogModuleManager: Shutting down and abandoning module IntroTutorials (783) [2021.07.03-07.43.46:124][306]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (782) [2021.07.03-07.43.46:125][306]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (779) [2021.07.03-07.43.46:125][306]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (777) [2021.07.03-07.43.46:125][306]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (775) [2021.07.03-07.43.46:125][306]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (774) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (771) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (769) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (767) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (765) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module EditorConfig (763) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (761) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module EditorFramework (759) [2021.07.03-07.43.46:854][306]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (757) [2021.07.03-07.43.46:856][306]LogModuleManager: Shutting down and abandoning module TraceInsights (755) [2021.07.03-07.43.46:861][306]MemoryProfiler: Shutdown [2021.07.03-07.43.46:863][306]NetworkingProfiler: Shutdown [2021.07.03-07.43.46:863][306]LoadingProfiler: Shutdown [2021.07.03-07.43.46:864][306]TimingProfiler: Shutdown [2021.07.03-07.43.46:868][306]LogModuleManager: Shutting down and abandoning module TraceServices (754) [2021.07.03-07.43.46:870][306]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (751) [2021.07.03-07.43.46:870][306]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (750) [2021.07.03-07.43.46:870][306]LogModuleManager: Shutting down and abandoning module InputBindingEditor (746) [2021.07.03-07.43.46:871][306]LogModuleManager: Shutting down and abandoning module MergeActors (744) [2021.07.03-07.43.46:872][306]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (742) [2021.07.03-07.43.46:872][306]LogModuleManager: Shutting down and abandoning module LocalizationService (741) [2021.07.03-07.43.46:873][306]LogModuleManager: Shutting down and abandoning module HardwareTargeting (738) [2021.07.03-07.43.46:873][306]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (736) [2021.07.03-07.43.46:873][306]LogModuleManager: Shutting down and abandoning module UndoHistory (734) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module XmlParser (732) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module Blutility (730) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (728) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (727) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (724) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (723) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module SettingsEditor (720) [2021.07.03-07.43.46:874][306]LogModuleManager: Shutting down and abandoning module ProjectLauncher (718) [2021.07.03-07.43.46:875][306]LogModuleManager: Shutting down and abandoning module SessionFrontend (716) [2021.07.03-07.43.46:876][306]LogModuleManager: Shutting down and abandoning module ProfilerClient (714) [2021.07.03-07.43.46:876][306]LogModuleManager: Shutting down and abandoning module DeviceManager (712) [2021.07.03-07.43.46:877][306]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (711) [2021.07.03-07.43.46:888][306]LogModuleManager: Shutting down and abandoning module AutomationController (708) [2021.07.03-07.43.46:889][306]LogModuleManager: Shutting down and abandoning module AutomationWindow (706) [2021.07.03-07.43.46:890][306]LogModuleManager: Shutting down and abandoning module Layers (704) [2021.07.03-07.43.46:893][306]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (702) [2021.07.03-07.43.46:893][306]LogModuleManager: Shutting down and abandoning module DetailCustomizations (700) [2021.07.03-07.43.46:894][306]LogModuleManager: Shutting down and abandoning module PackagesDialog (698) [2021.07.03-07.43.46:895][306]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (696) [2021.07.03-07.43.46:897][306]LogModuleManager: Shutting down and abandoning module Persona (694) [2021.07.03-07.43.46:898][306]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (693) [2021.07.03-07.43.46:898][306]LogModuleManager: Shutting down and abandoning module AnimGraph (691) [2021.07.03-07.43.46:898][306]LogModuleManager: Shutting down and abandoning module Kismet (688) [2021.07.03-07.43.46:910][306]LogModuleManager: Shutting down and abandoning module KismetWidgets (687) [2021.07.03-07.43.46:911][306]LogModuleManager: Shutting down and abandoning module GraphEditor (684) [2021.07.03-07.43.46:914][306]LogModuleManager: Shutting down and abandoning module StructViewer (682) [2021.07.03-07.43.46:914][306]LogModuleManager: Shutting down and abandoning module ClassViewer (680) [2021.07.03-07.43.46:914][306]LogModuleManager: Shutting down and abandoning module SourceControlWindows (678) [2021.07.03-07.43.46:914][306]LogModuleManager: Shutting down and abandoning module OutputLog (676) [2021.07.03-07.43.46:914][306]LogModuleManager: Shutting down and abandoning module Documentation (674) [2021.07.03-07.43.46:915][306]LogModuleManager: Shutting down and abandoning module LiveCoding (672) [2021.07.03-07.43.46:915][306]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (670) [2021.07.03-07.43.46:915][306]LogModuleManager: Shutting down and abandoning module MovieScene (668) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (666) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module LauncherPlatform (664) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module AnalyticsET (662) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module PortalServices (660) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module PortalRpc (658) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module MessagingRpc (656) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (654) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module AudioMixerCore (653) [2021.07.03-07.43.46:916][306]LogModuleManager: Shutting down and abandoning module AIModule (650) [2021.07.03-07.43.46:917][306]LogModuleManager: Shutting down and abandoning module GameplayDebugger (649) [2021.07.03-07.43.46:917][306]LogModuleManager: Shutting down and abandoning module AITestSuite (647) [2021.07.03-07.43.46:917][306]LogModuleManager: Shutting down and abandoning module NavigationSystem (645) [2021.07.03-07.43.46:917][306]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (642) [2021.07.03-07.43.46:918][306]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (640) [2021.07.03-07.43.46:918][306]LogModuleManager: Shutting down and abandoning module TypedElementFramework (638) [2021.07.03-07.43.46:918][306]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (636) [2021.07.03-07.43.46:925][306]LogModuleManager: Shutting down and abandoning module ProfilerService (634) [2021.07.03-07.43.47:137][306]LogModuleManager: Shutting down and abandoning module TaskGraph (632) [2021.07.03-07.43.47:138][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (630) [2021.07.03-07.43.47:138][306]LogModuleManager: Shutting down and abandoning module MegascansPlugin (628) [2021.07.03-07.43.47:138][306]LogModuleManager: Shutting down and abandoning module Bridge (626) [2021.07.03-07.43.47:138][306]LogModuleManager: Shutting down and abandoning module OculusEditor (624) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module OculusInput (622) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module MotionWarping (620) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (618) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (616) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (614) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module CollectionManager (613) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module SynthesisEditor (610) [2021.07.03-07.43.47:139][306]LogModuleManager: Shutting down and abandoning module Synthesis (608) [2021.07.03-07.43.47:140][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (606) [2021.07.03-07.43.47:140][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (604) [2021.07.03-07.43.47:140][306]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (602) [2021.07.03-07.43.47:140][306]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (600) [2021.07.03-07.43.47:140][306]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (598) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module InterchangePipelines (596) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module InterchangeExport (594) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module InterchangeImport (592) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module InterchangeNodes (590) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module ScreenshotTools (584) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module HairStrandsEditor (582) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module GooglePAD (580) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (578) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module CableComponent (576) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AssetTags (574) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AudioCapture (572) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (571) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (568) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AndroidPermission (566) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (564) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module AppleImageUtils (562) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (560) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (558) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module TemplateSequence (556) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (554) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module SequencerScripting (552) [2021.07.03-07.43.47:141][306]LogModuleManager: Shutting down and abandoning module EasyMultiSave (550) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module DialoguePluginEditor (548) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module MotoSynth (544) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module LiveLinkControlRig (542) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (540) [2021.07.03-07.43.47:142][306]LogModuleManager: Shutting down and abandoning module MeshModelingTools (538) [2021.07.03-07.43.47:143][306]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (536) [2021.07.03-07.43.47:143][306]LogModuleManager: Shutting down and abandoning module ModelingOperators (534) [2021.07.03-07.43.47:144][306]LogModuleManager: Shutting down and abandoning module ModelingComponents (532) [2021.07.03-07.43.47:144][306]LogModuleManager: Shutting down and abandoning module LandmassEditor (530) [2021.07.03-07.43.47:144][306]LogModuleManager: Shutting down and abandoning module Landmass (528) [2021.07.03-07.43.47:144][306]LogModuleManager: Shutting down and abandoning module MeshConversion (526) [2021.07.03-07.43.47:145][306]LogModuleManager: Shutting down and abandoning module DynamicMesh (524) [2021.07.03-07.43.47:145][306]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (522) [2021.07.03-07.43.47:146][306]LogModuleManager: Shutting down and abandoning module GeometricObjects (520) [2021.07.03-07.43.47:146][306]LogModuleManager: Shutting down and abandoning module MediaCompositing (518) [2021.07.03-07.43.47:146][306]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (516) [2021.07.03-07.43.47:146][306]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (514) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module ImgMedia (512) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module UObjectPlugin (510) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (508) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (506) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module PluginUtils (504) [2021.07.03-07.43.47:147][306]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (502) [2021.07.03-07.43.47:148][306]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (500) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module GitSourceControl (498) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (496) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (494) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (492) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (491) [2021.07.03-07.43.47:151][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (488) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (486) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (478) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (476) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (474) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (472) [2021.07.03-07.43.47:152][306]LogModuleManager: Shutting down and abandoning module ChaosNiagara (470) [2021.07.03-07.43.47:153][306]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (468) [2021.07.03-07.43.47:153][306]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (466) [2021.07.03-07.43.47:153][306]LogModuleManager: Shutting down and abandoning module FractureEditor (464) [2021.07.03-07.43.47:154][306]LogModuleManager: Shutting down and abandoning module BackChannel (462) [2021.07.03-07.43.47:154][306]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (460) [2021.07.03-07.43.47:154][306]LogModuleManager: Shutting down and abandoning module AutomationUtils (458) [2021.07.03-07.43.47:154][306]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456) [2021.07.03-07.43.47:155][306]LogModuleManager: Shutting down and abandoning module AlembicImporter (454) [2021.07.03-07.43.47:155][306]LogModuleManager: Shutting down and abandoning module AlembicLibrary (453) [2021.07.03-07.43.47:155][306]LogModuleManager: Shutting down and abandoning module GeometryCache (452) [2021.07.03-07.43.47:156][306]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (451) [2021.07.03-07.43.47:156][306]LogModuleManager: Shutting down and abandoning module CurveEditorTools (446) [2021.07.03-07.43.47:156][306]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (444) [2021.07.03-07.43.47:156][306]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (442) [2021.07.03-07.43.47:159][306]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (440) [2021.07.03-07.43.47:159][306]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (438) [2021.07.03-07.43.47:159][306]LogModuleManager: Shutting down and abandoning module PluginBrowser (436) [2021.07.03-07.43.47:159][306]LogModuleManager: Shutting down and abandoning module InterchangeEditor (434) [2021.07.03-07.43.47:159][306]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (432) [2021.07.03-07.43.47:160][306]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (430) [2021.07.03-07.43.47:160][306]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (428) [2021.07.03-07.43.47:160][306]LogModuleManager: Shutting down and abandoning module CryptoKeys (426) [2021.07.03-07.43.47:160][306]LogModuleManager: Shutting down and abandoning module EditorDebugTools (424) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module GameplayCameras (422) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module RigLogicEditor (420) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module RigLogicModule (418) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (416) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (414) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (412) [2021.07.03-07.43.47:161][306]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (410) [2021.07.03-07.43.47:162][306]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (408) [2021.07.03-07.43.47:162][306]LogModuleManager: Shutting down and abandoning module LiveLink (406) [2021.07.03-07.43.47:879][306]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (404) [2021.07.03-07.43.47:879][306]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (402) [2021.07.03-07.43.47:879][306]LogModuleManager: Shutting down and abandoning module Paper2DEditor (400) [2021.07.03-07.43.47:881][306]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (398) [2021.07.03-07.43.47:881][306]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (396) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module Medival (394) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module SoundFields (392) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module SignificanceManager (390) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (388) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (386) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (384) [2021.07.03-07.43.47:882][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (382) [2021.07.03-07.43.47:883][306]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (381) [2021.07.03-07.43.47:883][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (378) [2021.07.03-07.43.47:883][306]LogModuleManager: Shutting down and abandoning module ActorSequence (376) [2021.07.03-07.43.47:883][306]LogModuleManager: Shutting down and abandoning module DialoguePlugin (374) [2021.07.03-07.43.47:883][306]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (372) [2021.07.03-07.43.47:884][306]LogModuleManager: Shutting down and abandoning module UdpMessaging (370) [2021.07.03-07.43.47:985][306]LogModuleManager: Shutting down and abandoning module TcpMessaging (368) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (366) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (364) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (362) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (360) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (358) [2021.07.03-07.43.48:086][306]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (356) [2021.07.03-07.43.48:087][306]LogMagicLeapPlanes: Planes tracker already destroyed. [2021.07.03-07.43.48:087][306]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (354) [2021.07.03-07.43.48:087][306]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (352) [2021.07.03-07.43.48:087][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (350) [2021.07.03-07.43.48:087][306]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (348) [2021.07.03-07.43.48:087][306]LogModuleManager: Shutting down and abandoning module MagicLeapController (346) [2021.07.03-07.43.48:088][306]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2021.07.03-07.43.48:088][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (344) [2021.07.03-07.43.48:088][306]LogModuleManager: Shutting down and abandoning module MagicLeapAR (342) [2021.07.03-07.43.48:088][306]LogModuleManager: Shutting down and abandoning module AugmentedReality (341) [2021.07.03-07.43.48:088][306]LogModuleManager: Shutting down and abandoning module AnimationSharing (338) [2021.07.03-07.43.48:088][306]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (336) [2021.07.03-07.43.48:089][306]LogModuleManager: Shutting down and abandoning module ControlRig (334) [2021.07.03-07.43.48:089][306]LogModuleManager: Shutting down and abandoning module LevelSequence (333) [2021.07.03-07.43.48:089][306]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (330) [2021.07.03-07.43.48:089][306]LogModuleManager: Shutting down and abandoning module Niagara (328) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module SignalProcessing (327) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module NiagaraEditor (325) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (320) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (318) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module FacialAnimation (316) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module DataValidation (314) [2021.07.03-07.43.48:090][306]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (312) [2021.07.03-07.43.48:091][306]LogModuleManager: Shutting down and abandoning module LevelEditor (311) [2021.07.03-07.43.48:093][306]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (310) [2021.07.03-07.43.48:093][306]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (308) [2021.07.03-07.43.48:093][306]LogModuleManager: Shutting down and abandoning module AssetPlacementEdMode (307) [2021.07.03-07.43.48:095][306]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (304) [2021.07.03-07.43.48:095][306]LogModuleManager: Shutting down and abandoning module MainFrame (302) [2021.07.03-07.43.48:095][306]LogModuleManager: Shutting down and abandoning module HotReload (301) [2021.07.03-07.43.48:096][306]LogModuleManager: Shutting down and abandoning module ContentBrowser (297) [2021.07.03-07.43.48:096][306]LogModuleManager: Shutting down and abandoning module ToolMenus (296) [2021.07.03-07.43.48:096][306]LogModuleManager: Shutting down and abandoning module ContentBrowserData (294) [2021.07.03-07.43.48:096][306]LogModuleManager: Shutting down and abandoning module TreeMap (291) [2021.07.03-07.43.48:096][306]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (288) [2021.07.03-07.43.48:097][306]LogModuleManager: Shutting down and abandoning module RigLogicLibTest (286) [2021.07.03-07.43.48:097][306]LogModuleManager: Shutting down and abandoning module RigLogicLib (284) [2021.07.03-07.43.48:097][306]LogModuleManager: Shutting down and abandoning module Paper2D (282) [2021.07.03-07.43.48:098][306]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (280) [2021.07.03-07.43.48:098][306]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (278) [2021.07.03-07.43.48:098][306]LogModuleManager: Shutting down and abandoning module BlueprintMaterialTextureNodes (276) [2021.07.03-07.43.48:098][306]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (274) [2021.07.03-07.43.48:098][306]LogModuleManager: Shutting down and abandoning module PacketHandler (272) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module AnimationDataController (270) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (268) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (266) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module MediaAssets (264) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module Overlay (262) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module OverlayEditor (261) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module VREditor (258) [2021.07.03-07.43.48:099][306]LogModuleManager: Shutting down and abandoning module StringTableEditor (256) [2021.07.03-07.43.48:100][306]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (254) [2021.07.03-07.43.48:100][306]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (252) [2021.07.03-07.43.48:102][306]LogModuleManager: Shutting down and abandoning module FunctionalTesting (250) [2021.07.03-07.43.48:102][306]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (248) [2021.07.03-07.43.48:103][306]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (247) [2021.07.03-07.43.48:103][306]LogModuleManager: Shutting down and abandoning module UMG (244) [2021.07.03-07.43.48:104][306]LogModuleManager: Shutting down and abandoning module UMGEditor (243) [2021.07.03-07.43.48:104][306]LogModuleManager: Shutting down and abandoning module SlateReflector (238) [2021.07.03-07.43.48:110][306]LogModuleManager: Shutting down and abandoning module Slate (236) [2021.07.03-07.43.48:110][306]LogModuleManager: Shutting down and abandoning module SlateCore (234) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (232) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module UnrealEd (230) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module MRMesh (228) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module Messaging (226) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (224) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (222) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module XAudio2 (220) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module Networking (218) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module Core (216) [2021.07.03-07.43.48:112][306]LogModuleManager: Shutting down and abandoning module SourceControl (214) [2021.07.03-07.43.48:113][306]LogModuleManager: Shutting down and abandoning module MessageLog (213) [2021.07.03-07.43.48:113][306]LogModuleManager: Shutting down and abandoning module MovieSceneTools (210) [2021.07.03-07.43.48:114][306]LogModuleManager: Shutting down and abandoning module CurveEditor (209) [2021.07.03-07.43.48:116][306]LogModuleManager: Shutting down and abandoning module Sequencer (207) [2021.07.03-07.43.48:117][306]LogModuleManager: Shutting down and abandoning module EditorStyle (206) [2021.07.03-07.43.48:118][306]LogModuleManager: Shutting down and abandoning module KismetCompiler (202) [2021.07.03-07.43.48:118][306]LogModuleManager: Shutting down and abandoning module MeshBuilder (200) [2021.07.03-07.43.48:118][306]LogModuleManager: Shutting down and abandoning module NaniteBuilder (198) [2021.07.03-07.43.48:118][306]LogModuleManager: Shutting down and abandoning module MeshUtilities (196) [2021.07.03-07.43.48:118][306]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (195) [2021.07.03-07.43.48:119][306]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (194) [2021.07.03-07.43.48:119][306]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (193) [2021.07.03-07.43.48:119][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (191) [2021.07.03-07.43.48:119][306]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (189) [2021.07.03-07.43.48:121][306]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (187) [2021.07.03-07.43.48:121][306]LogModuleManager: Shutting down and abandoning module MaterialBaking (183) [2021.07.03-07.43.48:121][306]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (178) [2021.07.03-07.43.48:121][306]LogModuleManager: Shutting down and abandoning module DerivedDataCache (176) [2021.07.03-07.43.48:122][306]LogModuleManager: Shutting down and abandoning module TargetPlatform (174) [2021.07.03-07.43.48:122][306]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (173) [2021.07.03-07.43.48:123][306]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (171) [2021.07.03-07.43.48:124][306]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (169) [2021.07.03-07.43.48:124][306]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (167) [2021.07.03-07.43.48:125][306]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (165) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (163) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (161) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (159) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (157) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (155) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module ImageWrapper (154) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (151) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (149) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (147) [2021.07.03-07.43.48:126][306]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (145) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (143) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (141) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (139) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64TargetPlatform (137) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (135) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (133) [2021.07.03-07.43.48:127][306]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (131) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module TurnkeySupport (129) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module InputCore (126) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module Settings (124) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (122) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (120) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (119) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module Chaos (116) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (114) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (113) [2021.07.03-07.43.48:128][306]LogModuleManager: Shutting down and abandoning module AVEncoder (112) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (108) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module SteamVRInput (106) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module SteamVR (104) [2021.07.03-07.43.48:129][306]LogHMD: Freeing OpenVRDLLHandle. [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module OculusHMD (102) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module HairStrandsCore (100) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) [2021.07.03-07.43.48:129][306]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) [2021.07.03-07.43.48:130][306]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) [2021.07.03-07.43.48:130][306]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) [2021.07.03-07.43.48:136][306]LogModuleManager: Shutting down and abandoning module XMPP (85) [2021.07.03-07.43.48:137][306]LogModuleManager: Shutting down and abandoning module WebSockets (84) [2021.07.03-07.43.48:155][306]LogModuleManager: Shutting down and abandoning module HTTP (81) [2021.07.03-07.43.48:155][306]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2021.07.03-07.43.48:156][306]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B04FA2C13-4404-37C4-FAEA-3A83F188D3D8%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.0.0-16682836%2B%2B%2BUE5%2BRelease-5.0-EarlyAccess&UserID=c8d97d6f4fa0b5e7e0e669830da87016%7C763bf318a3b5418eabfd76fc998b5530%7C52e6de0e-1371-4e26-ba97-2f52a9bfb994&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2021.07.03-07.43.48:156][306]LogHttp: Display: cleaning up 1 outstanding Http requests. [2021.07.03-07.43.48:180][306]LogModuleManager: Shutting down and abandoning module SSL (80) [2021.07.03-07.43.48:181][306]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) [2021.07.03-07.43.48:181][306]LogModuleManager: Shutting down and abandoning module Water (74) [2021.07.03-07.43.48:181][306]LogModuleManager: Shutting down and abandoning module WmfMedia (72) [2021.07.03-07.43.48:184][306]LogModuleManager: Shutting down and abandoning module Media (71) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module MLSDK (66) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module MagicLeap (64) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) [2021.07.03-07.43.48:185][306]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module AISupportModule (52) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module DesktopPlatform (50) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (48) [2021.07.03-07.43.48:186][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) [2021.07.03-07.43.48:187][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) [2021.07.03-07.43.48:187][306]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) [2021.07.03-07.43.48:187][306]LogModuleManager: Shutting down and abandoning module XGEController (40) [2021.07.03-07.43.48:187][306]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) [2021.07.03-07.43.48:188][306]LogModuleManager: Shutting down and abandoning module AudioEditor (36) [2021.07.03-07.43.48:188][306]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) [2021.07.03-07.43.48:189][306]LogModuleManager: Shutting down and abandoning module TextureCompressor (32) [2021.07.03-07.43.48:189][306]LogModuleManager: Shutting down and abandoning module RenderCore (30) [2021.07.03-07.43.48:189][306]LogModuleManager: Shutting down and abandoning module Landscape (28) [2021.07.03-07.43.48:189][306]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) [2021.07.03-07.43.48:191][306]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) [2021.07.03-07.43.48:192][306]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) [2021.07.03-07.43.48:192][306]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2021.07.03-07.43.48:192][306]LogModuleManager: Shutting down and abandoning module Renderer (18) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module Engine (16) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module PakFile (4) [2021.07.03-07.43.48:193][306]LogModuleManager: Shutting down and abandoning module RSA (3) [2021.07.03-07.43.48:194][306]LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2021.07.03-07.43.48:198][306]LogD3D11RHI: Shutdown [2021.07.03-07.43.48:198][306]LogD3D11RHI: CleanupD3DDevice [2021.07.03-07.43.48:227][306]LogExit: Exiting. [2021.07.03-07.43.48:245][306]Log file closed, 07/03/21 10:43:48