Log file open, 09/28/23 18:26:21 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=8320) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: HorrorGame LogCore: UnrealTraceServer: Trace store launch successful LogTrace: Initializing trace... LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' LogTrace: Finished trace initialization. LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.3-CL-28051148" LogCsvProfiler: Display: Metadata set : engineversion="5.3.1-28051148+++UE5+Release-5.3" LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2283] " LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen 5 3600 6-Core Processor" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : commandline="" "E:\Unreal Project\HorrorGameBB_Main\HorrorGame.uproject""" LogCsvProfiler: Display: Metadata set : loginid="f1588af74e0d9eaf1a469fa9171a582f" LogCsvProfiler: Display: Metadata set : llm="0" LogStats: Stats thread started at 0.353113 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-C9FDE75442025F1BE1B7438B0924A04A Session CrashGUID >==================================================== LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds LogConfig: Display: Loading Mac ini files took 0.03 seconds LogConfig: Display: Loading Android ini files took 0.03 seconds LogConfig: Display: Loading IOS ini files took 0.03 seconds LogConfig: Display: Loading Unix ini files took 0.03 seconds LogConfig: Display: Loading TVOS ini files took 0.03 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Found config from plugin[EnhancedInput] Input LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin LightWeightInstancesEditor LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin DumpGPUServices LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin RenderDocPlugin LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ACLPlugin LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin AnimationData LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin DeformerGraph LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin LiveLink LogPluginManager: Mounting Engine plugin RigLogic LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin CodeView LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin Fracture LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin LiveLinkControlRig LogPluginManager: Mounting Engine plugin LocalizableMessage LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin StructUtils LogPluginManager: Mounting Engine plugin TextToSpeech LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin GLTFExporter LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin InterchangeTests LogPluginManager: Mounting Engine plugin VisualStudioTools LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin AudioWidgets LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ComputeFramework LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin InputDebugging LogPluginManager: Found config from plugin[InputDebugging] Input LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin Metasound LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin MsQuic LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RigVM LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WaveTable LogPluginManager: Mounting Engine plugin WebBrowserWidget LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin XRBase LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin BlueprintHeaderView LogPluginManager: Mounting Engine plugin ChangelistReview LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin EngineAssetDefinitions LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin UVEditor LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlate LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin SQLiteCore LogPluginManager: Mounting Engine plugin ConcertMain LogAssetRegistry: Display: Asset registry cache read as 76.4 MiB from E:/Unreal Project/HorrorGameBB_Main/Intermediate/CachedAssetRegistry_0.bin LogPluginManager: Mounting Engine plugin LightMixer LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ObjectMixer LogPluginManager: Mounting Engine plugin ARUtilities LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource LogPluginManager: Mounting Engine plugin ConcertSyncClient LogPluginManager: Mounting Engine plugin ConcertSyncCore LogPluginManager: Mounting Engine plugin AppleARKitFaceSupport LogPluginManager: Mounting Engine plugin AppleARKit LogPluginManager: Mounting Project plugin Ariel LogPluginManager: Mounting Project plugin EasyNetwork_TDS LogPluginManager: Mounting Project plugin VoskPlugin LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/LightWeightInstancesEditor/Content/' mounted to '/LightWeightInstancesEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ACLPlugin/Content/' mounted to '/ACLPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/DeformerGraph/Content/' mounted to '/DeformerGraph/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/RigLogic/Content/' mounted to '/RigLogic/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ToolPresets/Content/' mounted to '/ToolPresets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/RigVM/Content/' mounted to '/RigVM/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WebBrowserWidget/Content/' mounted to '/WebBrowserWidget/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/UVEditor/Content/' mounted to '/UVEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AR/ARUtilities/Content/' mounted to '/ARUtilities/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Content/' mounted to '/ConcertSyncClient/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AR/AppleAR/AppleARKitFaceSupport/Content/' mounted to '/AppleARKitFaceSupport/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AR/AppleAR/AppleARKit/Content/' mounted to '/AppleARKit/' LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Project/HorrorGameBB_Main/Plugins/Ariel/Content/' mounted to '/Ariel/' LogPackageName: Display: FPackageName: Mount point added: 'E:/Unreal Project/HorrorGameBB_Main/Plugins/EasyNetworkTecLearning/Content/' mounted to '/EasyNetwork_TDS/' SourceControl: Revision control is disabled LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. LogInit: Using libcurl 7.83.1 LogInit: - built for Windows LogInit: - supports SSL with OpenSSL/1.1.1t LogInit: - supports HTTP deflate (compression) using libz 1.2.13 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.3-CL-28051148 LogInit: Engine Version: 5.3.1-28051148+++UE5+Release-5.3 LogInit: Compatible Engine Version: 5.3.0-27405482+++UE5+Release-5.3 LogInit: Net CL: 26909020 LogInit: OS: Windows 11 (22H2) [10.0.22621.2283] (), CPU: AMD Ryzen 5 3600 6-Core Processor , GPU: NVIDIA GeForce RTX 3060 LogInit: Compiled (64-bit): Sep 21 2023 04:13:50 LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.36.32537.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.3 LogInit: Command Line: LogInit: Base Directory: F:/Program Files (x86)/UE_5.3/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no LogDevObjectVersion: Number of dev versions registered: 38 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 47 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 111 LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 2 LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 11 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 118 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 47 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 LogDevObjectVersion: Dev-Optimus (93EDE1AA-10CA-7375-4DF9-8A2849B157A0): 8 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Set CVar [[con.DebugEarlyDefault:1]] LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: Set CVar [[voice.SilenceDetectionThreshold:0.01]] LogConfig: Set CVar [[voice.MicNoiseGateThreshold:0.01]] LogConfig: Set CVar [[r.setres:1280x720]] LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VSync:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.ShadingPath:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.SupportGPUScene:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.AntiAliasing:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.FloatPrecisionMode:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Mobile.VirtualTextures:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[r.Shaders.CompressionFormat:2]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForCSMDepth:0.030000]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.TextureStreaming:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VirtualTextures:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VT.EnableAutoImport:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VirtualTexturedLightmaps:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VT.AnisotropicFiltering:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[bEnableVirtualTextureOpacityMask:0]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VT.TileSize:128]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VT.TileBorderSize:4]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.vt.FeedbackFactor:16]] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[WorkingColorSpaceChoice:sRGB]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[RedChromaticityCoordinate:(X=0.640000,Y=0.330000)]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[GreenChromaticityCoordinate:(X=0.300000,Y=0.600000)]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[BlueChromaticityCoordinate:(X=0.150000,Y=0.060000)]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[WhiteChromaticityCoordinate:(X=0.312700,Y=0.329000)]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing.LightingMode:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.RayTracing:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.RayTracing.Shadows:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.RayTracing.Skylight:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.RayTracing.UseTextureLod:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.PathTracing:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DistanceFields.DefaultVoxelDensity:0.200000]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.ForwardShading:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.VertexFoggingForOpaque:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[TranslucentSortAxis:(X=0.000000,Y=-1.000000,Z=0.000000)]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[vr.VRS.HMDFixedFoveationLevel:0]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: CVar [[vr.VRS.HMDFixedFoveationDynamic:0]] deferred - dummy variable created [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.CustomDepth:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.CustomDepthTemporalAAJitter:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.TemporalAA.Upsampling:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.AntiAliasingMethod:4]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.MSAACount:1]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultFeature.LightUnits:0]] [2023.09.28-23.26.21:970][ 0]LogConfig: Set CVar [[r.DefaultBackBufferPixelFormat:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Shadow.UnbuiltPreviewInGame:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.StencilForLODDither:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.EarlyZPass:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Shadow.CSMCaching:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.DBuffer:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.VelocityOutputPass:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Velocity.EnableVertexDeformation:2]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[bDefaultParticleCutouts:0]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeX:1024]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[fx.GPUSimulationTextureSizeY:1024]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.GBufferFormat:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.MorphTarget.Mode:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[vr.InstancedStereo:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.MobileHDR:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[vr.MobileMultiView:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[vr.RoundRobinOcclusion:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.MeshStreaming:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportStationarySkylight:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportLowQualityLightmaps:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportPointLightWholeSceneShadows:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphere:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportCloudShadowOnForwardLitTranslucent:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Shadow.TranslucentPerObject.ProjectEnabled:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Water.SingleLayerWater.SupportCloudShadow:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[r.Strata:0]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[r.Strata.BytesPerPixel:80]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[r.Strata.OpaqueMaterialRoughRefraction:0]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[r.Strata.Debug.AdvancedVisualizationShaders:0]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Material.RoughDiffuse:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.OIT.SortedPixels:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SkinCache.SkipCompilingGPUSkinVF:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableLocalLights:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.Forward.EnableClusteredReflections:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.EnableNoPrecomputedLightingCSMShader:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportDepthOnlyIndexBuffers:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.SupportReversedIndexBuffers:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.AmbientOcclusion:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.PlanarReflectionMode:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Mobile.SupportsGen4TAA:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[bStreamSkeletalMeshLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[bDiscardSkeletalMeshOptionalLODs:(Default=False,PerPlatform=())]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VisualizeCalibrationCustomMaterialPath:None]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Substrate:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[SkeletalMesh.UseExperimentalChunking:1]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Substrate.OpaqueMaterialRoughRefraction:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Nanite.AllowTessellation:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Nanite.Tessellation:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2023.09.28-23.26.21:971][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] [2023.09.28-23.26.21:971][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]] [2023.09.28-23.26.21:971][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2023.09.28-23.26.21:971][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.TileOverscan:3]] [2023.09.28-23.26.21:974][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.AOQuality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapStrength:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.09.28-23.26.21:974][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.09.28-23.26.21:974][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.DetailMode:2]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] [2023.09.28-23.26.21:975][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] [2023.09.28-23.26.21:975][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.09.28-23.26.21:975][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] [2023.09.28-23.26.21:978][ 0]LogRHI: Using Default RHI: D3D12 [2023.09.28-23.26.21:978][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2023.09.28-23.26.21:978][ 0]LogRHI: Loading RHI module D3D12RHI [2023.09.28-23.26.21:990][ 0]LogD3D12RHI: Aftermath initialized [2023.09.28-23.26.21:990][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2023.09.28-23.26.21:990][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2023.09.28-23.26.22:165][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3060 (VendorId: 10de, DeviceId: 2487, SubSysId: 36533842, Revision: 00a1 [2023.09.28-23.26.22:165][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported [2023.09.28-23.26.22:165][ 0]LogD3D12RHI: Adapter has 12124MB of dedicated video memory, 0MB of dedicated system memory, and 32725MB of shared system memory, 2 output[s] [2023.09.28-23.26.22:165][ 0]LogD3D12RHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) [2023.09.28-23.26.22:165][ 0]LogD3D12RHI: Driver Date: 9-12-2023 [2023.09.28-23.26.22:186][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 [2023.09.28-23.26.22:186][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported [2023.09.28-23.26.22:186][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 32725MB of shared system memory, 0 output[s] [2023.09.28-23.26.22:186][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. [2023.09.28-23.26.22:186][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2023.09.28-23.26.22:186][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2023.09.28-23.26.22:186][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2023.09.28-23.26.22:186][ 0]LogHAL: Display: Platform has ~ 64 GB [68629553152 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.09.28-23.26.22:186][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2023.09.28-23.26.22:186][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2023.09.28-23.26.22:186][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.09.28-23.26.22:187][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] [2023.09.28-23.26.22:187][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.09.28-23.26.22:187][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.09.28-23.26.22:187][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2023.09.28-23.26.22:187][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/Unreal Project/HorrorGameBB_Main/Saved/Config/WindowsEditor/Editor.ini] [2023.09.28-23.26.22:187][ 0]LogInit: Computer: DESKTOP-N4BLJKF [2023.09.28-23.26.22:187][ 0]LogInit: User: bryan [2023.09.28-23.26.22:187][ 0]LogInit: CPU Page size=4096, Cores=6 [2023.09.28-23.26.22:187][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.09.28-23.26.22:187][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) [2023.09.28-23.26.22:187][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2023.09.28-23.26.22:187][ 0]LogMemory: Process Physical Memory: 595.02 MB used, 608.82 MB peak [2023.09.28-23.26.22:187][ 0]LogMemory: Process Virtual Memory: 608.43 MB used, 613.46 MB peak [2023.09.28-23.26.22:187][ 0]LogMemory: Physical Memory: 21667.96 MB used, 43782.28 MB free, 65450.24 MB total [2023.09.28-23.26.22:187][ 0]LogMemory: Virtual Memory: 27208.88 MB used, 42337.37 MB free, 69546.24 MB total [2023.09.28-23.26.22:187][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2023.09.28-23.26.22:193][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.09.28-23.26.22:204][ 0]LogInit: Physics initialised using underlying interface: Chaos [2023.09.28-23.26.22:207][ 0]LogInit: Using OS detected language (en-US). [2023.09.28-23.26.22:207][ 0]LogInit: Using OS detected locale (en-US). [2023.09.28-23.26.22:235][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2023.09.28-23.26.22:235][ 0]LogInit: Setting process to per monitor DPI aware [2023.09.28-23.26.22:468][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2023.09.28-23.26.22:468][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2023.09.28-23.26.22:468][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2023.09.28-23.26.22:487][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 [2023.09.28-23.26.22:487][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.09.28-23.26.22:729][ 0]LogRHI: Using Default RHI: D3D12 [2023.09.28-23.26.22:729][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 [2023.09.28-23.26.22:729][ 0]LogRHI: Loading RHI module D3D12RHI [2023.09.28-23.26.22:729][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. [2023.09.28-23.26.22:729][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. [2023.09.28-23.26.22:729][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 [2023.09.28-23.26.22:730][ 0]LogWindows: Attached monitors: [2023.09.28-23.26.22:730][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1080), device: '\\.\DISPLAY6' [PRIMARY] [2023.09.28-23.26.22:730][ 0]LogWindows: resolution: 1920x1080, work area: (1920, 0) -> (3840, 1080), device: '\\.\DISPLAY7' [2023.09.28-23.26.22:730][ 0]LogWindows: Found 2 attached monitors. [2023.09.28-23.26.22:730][ 0]LogWindows: Gathering driver information using Windows Setup API [2023.09.28-23.26.22:730][ 0]LogRHI: RHI Adapter Info: [2023.09.28-23.26.22:730][ 0]LogRHI: Name: NVIDIA GeForce RTX 3060 [2023.09.28-23.26.22:730][ 0]LogRHI: Driver Version: 537.42 (internal:31.0.15.3742, unified:537.42) [2023.09.28-23.26.22:730][ 0]LogRHI: Driver Date: 9-12-2023 [2023.09.28-23.26.22:730][ 0]LogD3D12RHI: GPU DeviceId: 0x2487 (for the marketing name, search the web for "GPU Device Id") [2023.09.28-23.26.22:730][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2023.09.28-23.26.22:736][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2023.09.28-23.26.22:736][ 0]LogD3D12RHI: [DRED] Dred breadcrumb context enabled [2023.09.28-23.26.22:736][ 0]LogD3D12RHI: [DRED] Using lightweight DRED. [2023.09.28-23.26.22:736][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device8 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device9 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device10 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device11 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: ID3D12Device12 is supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: Bindless resources are supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2023.09.28-23.26.22:829][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2023.09.28-23.26.22:896][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D) [2023.09.28-23.26.22:897][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy) [2023.09.28-23.26.22:897][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute) [2023.09.28-23.26.22:922][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2023.09.28-23.26.22:922][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2023.09.28-23.26.22:923][ 0]LogRHI: Texture pool is 7154 MB (70% of 10220 MB) [2023.09.28-23.26.22:923][ 0]LogD3D12RHI: Async texture creation enabled [2023.09.28-23.26.22:923][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2023.09.28-23.26.22:967][ 0]LogVRS: Current RHI supports Variable Rate Shading [2023.09.28-23.26.22:981][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" -platform=all' [2023.09.28-23.26.22:981][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Program Files (x86)/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyReport_0.log" -log="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyLog_0.log" -project="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" -platform=all" ] [2023.09.28-23.26.23:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC [2023.09.28-23.26.23:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT [2023.09.28-23.26.23:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 [2023.09.28-23.26.23:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp [2023.09.28-23.26.23:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed [2023.09.28-23.26.23:024][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10 [2023.09.28-23.26.23:024][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2023.09.28-23.26.23:025][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll [2023.09.28-23.26.23:025][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll [2023.09.28-23.26.23:026][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll [2023.09.28-23.26.23:027][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.9.dll [2023.09.28-23.26.23:028][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.10.dll [2023.09.28-23.26.23:029][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.09.28-23.26.23:046][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.09.28-23.26.23:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.09.28-23.26.23:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.09.28-23.26.23:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.09.28-23.26.23:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2023.09.28-23.26.23:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.09.28-23.26.23:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.09.28-23.26.23:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2023.09.28-23.26.23:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2023.09.28-23.26.23:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2023.09.28-23.26.23:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.09.28-23.26.23:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2023.09.28-23.26.23:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.09.28-23.26.23:064][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.09.28-23.26.23:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.09.28-23.26.23:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.09.28-23.26.23:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.09.28-23.26.23:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2023.09.28-23.26.23:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.09.28-23.26.23:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.09.28-23.26.23:076][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2023.09.28-23.26.23:086][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.09.28-23.26.23:143][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2023.09.28-23.26.23:146][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_MRT [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_SM6 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_SIM [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: PCD3D_SM6 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: PCD3D_SM5 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: PCD3D_ES31 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: VVM_1_0 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2023.09.28-23.26.23:147][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 [2023.09.28-23.26.23:147][ 0]LogRendererCore: Ray tracing is enabled for the editor. Reason: r.RayTracing=1 and r.RayTracing.EnableInEditor=1. [2023.09.28-23.26.23:150][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB [2023.09.28-23.26.23:150][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/Unreal Project/HorrorGameBB_Main/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.09.28-23.26.23:150][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2023.09.28-23.26.23:150][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/Unreal Project/HorrorGameBB_Main/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.09.28-23.26.23:150][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2023.09.28-23.26.23:193][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2331 MiB) [2023.09.28-23.26.23:193][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.09.28-23.26.23:193][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2023.09.28-23.26.23:215][ 0]LogDerivedDataCache: C:/Users/bryan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.02 seconds. [2023.09.28-23.26.23:215][ 0]LogDerivedDataCache: Display: C:/Users/bryan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.04ms. RandomReadSpeed=762.29MBs, RandomWriteSpeed=46.77MBs. Assigned SpeedClass 'Local' [2023.09.28-23.26.23:216][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/bryan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.09.28-23.26.23:216][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. [2023.09.28-23.26.23:216][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2023.09.28-23.26.23:216][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' [2023.09.28-23.26.23:216][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. [2023.09.28-23.26.23:217][ 0]LogShaderCompilers: Guid format shader working directory is 10 characters bigger than the processId version (E:/Unreal Project/HorrorGameBB_Main/Intermediate/Shaders/WorkingDirectory/18312/). [2023.09.28-23.26.23:217][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bryan/AppData/Local/Temp/UnrealShaderWorkingDir/AA7EB6AB4A6A844995740DA60C131296/'. [2023.09.28-23.26.23:217][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.09.28-23.26.23:217][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers. [2023.09.28-23.26.24:551][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Project/HorrorGameBB_Main/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush [2023.09.28-23.26.24:551][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.09.28-23.26.24:793][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2023.09.28-23.26.25:168][ 0]LogSlate: Using FreeType 2.10.0 [2023.09.28-23.26.25:169][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.09.28-23.26.25:198][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up [2023.09.28-23.26.25:200][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.003s loading caches E:/Unreal Project/HorrorGameBB_Main/Intermediate/CachedAssetRegistry_*.bin. [2023.09.28-23.26.25:213][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2023.09.28-23.26.25:488][ 0]LogCollisionProfile: Warning: Profile (Trigger) - Custom Channel Name = 'Projectile' hasn't been found [2023.09.28-23.26.25:500][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). [2023.09.28-23.26.25:500][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2023.09.28-23.26.25:500][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled [2023.09.28-23.26.25:502][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. [2023.09.28-23.26.25:502][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: Available device profiles: [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE5A00][000007FA747AC800 66] GlobalDefaults, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6000][000007FA9E68C800 66] Windows, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6200][000007FAA1655000 66] WindowsEditor, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6400][000007FAA0670000 66] WindowsServer, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6600][000007FAB2F40000 66] WindowsClient, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6800][000007FAB2F42800 66] IOS, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6A00][000007FAB2F45000 66] iPadAir2, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: [000007FAB2CE6C00][000007FAB2F47800 66] IPadPro, [2023.09.28-23.26.25:695][ 0]LogDeviceProfileManager: 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iPadPro6_129, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEE000][000007FAB2FE2800 66] AppleTV, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEE200][000007FAB2FE5000 66] AppleTV4K, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEE400][000007FAB2FE7800 66] AppleTV2_4K, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEE600][000007FAB2FEA000 66] TVOS, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEE800][000007FAB2FEC800 66] Mac, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEEA00][000007FAB2FF0000 66] MacEditor, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEEC00][000007FAB2FF2800 66] MacClient, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEEE00][000007FAB2FF5000 66] MacServer, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB2CEF000][000007FAB2FF7800 66] Linux, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: 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Android_Mali_G72_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332400][000007FAB3362800 66] Android_Mali_G76, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332600][000007FAB3365000 66] Android_Mali_G76_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332800][000007FAB3367800 66] Android_Mali_G77, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332A00][000007FAB336A000 66] Android_Mali_G77_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332C00][000007FAB336C800 66] Android_Mali_G78, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3332E00][000007FAB3370000 66] Android_Mali_G78_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333000][000007FAB3372800 66] Android_Mali_G710, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333200][000007FAB3375000 66] Android_Mali_G710_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333600][000007FAB3377800 66] Android_Mali_G7xx, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333800][000007FAB337A000 66] Android_Mali_G7xx_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333A00][000007FAB337C800 66] Android_Xclipse_920, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3333C00][000007FAB3380000 66] Android_Xclipse_920_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334000][000007FAB3382800 66] Android_Vulkan_SM5, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334200][000007FAB3385000 66] Android_PowerVR_G6xxx, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334400][000007FAB3387800 66] Android_PowerVR_GT7xxx, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334600][000007FAB338A000 66] Android_PowerVR_GE8xxx, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334800][000007FAB338C800 66] Android_PowerVR_GM9xxx, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334A00][000007FAB3390000 66] Android_PowerVR_GM9xxx_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334C00][000007FAB3392800 66] Android_TegraK1, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3334E00][000007FAB3395000 66] Android_Unknown_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335000][000007FAB3397800 66] Oculus_Quest, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335200][000007FAB339A000 66] Oculus_Quest2, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335400][000007FAB339C800 66] Meta_Quest_Pro, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335600][000007FAB33A0000 66] Meta_Quest_3, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335800][000007FAB33A2800 66] HoloLens, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: [000007FAB3335A00][000007FAB33A5000 66] MagicLeap_Vulkan, [2023.09.28-23.26.25:696][ 0]LogDeviceProfileManager: Active device profile: [000007FAB2CE6200][000007FAA1655000 66] WindowsEditor [2023.09.28-23.26.25:696][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2023.09.28-23.26.25:696][ 0]LogShaderCompilers: Display: Compiling shader autogen file: E:/Unreal Project/HorrorGameBB_Main/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2023.09.28-23.26.25:696][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2023.09.28-23.26.25:698][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") [2023.09.28-23.26.25:698][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.09.28-23.26.25:698][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.09.28-23.26.25:698][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v22_clang-16.0.6-centos7, Current_Sdk=, Allowed_AutoSdk=v22_clang-16.0.6-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites") [2023.09.28-23.26.25:698][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22000.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists") [2023.09.28-23.26.25:702][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" -Device=Win64@DESKTOP-N4BLJKF' [2023.09.28-23.26.25:702][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Program Files (x86)/UE_5.3/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyReport_1.log" -log="E:/Unreal Project/HorrorGameBB_Main/Intermediate/TurnkeyLog_1.log" -project="E:/Unreal Project/HorrorGameBB_Main/HorrorGame.uproject" -Device=Win64@DESKTOP-N4BLJKF" -nocompile -nocompileuat ] [2023.09.28-23.26.25:838][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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05E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS82_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS83_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS84_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS85_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS86_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS87_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS88_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS89_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS90_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS91_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS92_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS93_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS94_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS95_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS96_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS97_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS98_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS99_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS100_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS101_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS102_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS103_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS104_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS105_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS106_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS107_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS108_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS109_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS110_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS111_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS112_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS113_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS114_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS115_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS116_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS117_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS118_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS119_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS120_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS121_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS122_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS123_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS124_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS125_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS126_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS127_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS128_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS129_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS130_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS131_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS132_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS133_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS134_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS135_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS136_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS137_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS138_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS139_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS140_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS141_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS142_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS143_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS144_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS145_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS146_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS147_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS148_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS149_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS150_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS151_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS152_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS153_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS154_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS155_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS156_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS157_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS158_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS159_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS160_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS161_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS162_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS163_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS164_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS165_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS166_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS167_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS168_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS169_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS170_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS171_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS172_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS173_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS174_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS175_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS176_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS177_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS178_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS179_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS180_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS181_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS182_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS183_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS184_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS185_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS186_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS187_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS188_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS189_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS190_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS191_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS192_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS193_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS194_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS195_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS196_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS197_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS198_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS199_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS200_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS201_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS202_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS203_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS204_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS205_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS206_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS207_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS208_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS209_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS210_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS211_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS212_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS213_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS214_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS215_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS216_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS217_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS218_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS219_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS220_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS221_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS222_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS223_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS224_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS225_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS226_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS227_0_0505E6024F46CF2097237B7F0DA186487DDA479892C032DA690A60D8AB04445667145392F268D742E_FHWRasterizePS228_0_0505E6024F46CF2097237B7F0D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[2023.09.28-23.26.25:856][ 0]LogMaterial: Warning: Incomplete material WorldGridMaterial, missing FMaterialShader (FMicropolyRasterizeCS, 64). [2023.09.28-23.26.25:856][ 0]LogMaterial: Display: Incomplete cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 87edbb7db8f484c8548e8a8adc21aaed7dbe8605), compiling. Is special engine material. [2023.09.28-23.26.27:398][ 0]LogTurnkeySupport: Completed device detection: Code = 0 [2023.09.28-23.26.27:780][ 0]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-N4BLJKF: (Name=DESKTOP-N4BLJKF, Type=Computer, Status=Valid, MinAllowed=10.0.18362.0, MaxAllowed=, Current=10.0.22621.0, Flags="Device_InstallSoftwareValid") [2023.09.28-23.27.40:929][ 0]LogDerivedDataCache: Display: C:/Users/bryan/AppData/Local/UnrealEngine/Common/DerivedDataCache: Cache put found non-deterministic value with new hash 6d6b460c62a35cd4c54580031c5e7a72ab1e214d and existing hash 13255d66e6e2e468e29b204889921dc800f6cb54 for MaterialShaderMap/87edbb7db8f484c8548e8a8adc21aaed7dbe8605 from '/Engine/EngineMaterials/WorldGridMaterial.WorldGridMaterial [PCD3D_SM6, SM6, Default]' [2023.09.28-23.27.40:970][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction [2023.09.28-23.27.40:970][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction [2023.09.28-23.27.40:970][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging [2023.09.28-23.27.40:970][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available [2023.09.28-23.27.40:970][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.09.28-23.27.41:717][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None [2023.09.28-23.27.41:717][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled [2023.09.28-23.27.41:731][ 0]LogUObjectArray: 24435 objects as part of root set at end of initial load. [2023.09.28-23.27.41:731][ 0]LogUObjectAllocator: 7086152 out of 0 bytes used by permanent object pool. [2023.09.28-23.27.41:731][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.09.28-23.27.41:736][ 0]LogLiveCoding: Display: Starting LiveCoding [2023.09.28-23.27.41:736][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2023.09.28-23.27.41:737][ 0]LogLiveCoding: Display: First instance in process group "UE_HorrorGame_0xe3fa297c", spawning console [2023.09.28-23.27.41:747][ 0]LogLiveCoding: Display: Waiting for server [2023.09.28-23.27.41:772][ 0]LogSlate: Border [2023.09.28-23.27.41:772][ 0]LogSlate: BreadcrumbButton [2023.09.28-23.27.41:772][ 0]LogSlate: Brushes.Title [2023.09.28-23.27.41:772][ 0]LogSlate: Default [2023.09.28-23.27.41:772][ 0]LogSlate: Icons.Save [2023.09.28-23.27.41:772][ 0]LogSlate: Icons.Toolbar.Settings [2023.09.28-23.27.41:772][ 0]LogSlate: ListView [2023.09.28-23.27.41:772][ 0]LogSlate: SoftwareCursor_CardinalCross [2023.09.28-23.27.41:772][ 0]LogSlate: SoftwareCursor_Grab [2023.09.28-23.27.41:772][ 0]LogSlate: TableView.DarkRow [2023.09.28-23.27.41:772][ 0]LogSlate: TableView.Row [2023.09.28-23.27.41:772][ 0]LogSlate: TreeView [2023.09.28-23.27.41:947][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... [2023.09.28-23.27.41:949][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms [2023.09.28-23.27.41:971][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled [2023.09.28-23.27.41:971][ 0]LogInit: XR: MultiViewport is Disabled [2023.09.28-23.27.41:971][ 0]LogInit: XR: Mobile Multiview is Disabled [2023.09.28-23.27.42:504][ 0]LogPython: Using Python 3.9.7 [2023.09.28-23.27.42:607][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2023.09.28-23.27.43:638][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2023.09.28-23.27.43:663][ 0]LogMetasoundEngine: MetaSound Engine Initialized [2023.09.28-23.27.43:843][ 0]LogCEFBrowser: CEF GPU acceleration enabled [2023.09.28-23.27.43:893][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.09.28-23.27.43:897][ 0]LogUdpMessaging: Display: Added local interface '192.168.1.122' to multicast group '230.0.0.1:6666' [2023.09.28-23.27.43:946][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.09.28-23.27.43:984][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 297BFC994C8C62C9638ACB879F6FECB9 | Instance: 1CA3A19E445893E4B157CAB207F22A1A (DESKTOP-N4BLJKF-18312). [2023.09.28-23.27.44:127][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.09.28-23.27.44:127][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.09.28-23.27.44:156][ 0]LogInterchangeEngine: Display: Missing Interchange reimport data for Texture2D /Game/Assets/Icons/icons8-circled-thin-48.icons8-circled-thin-48 [2023.09.28-23.27.44:161][ 0]LogScript: Warning: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject(). [2023.09.28-23.27.44:186][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_ButtonApps.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:192][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_ButtonLiveView.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:201][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_ButtonNotes.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:221][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_LiveViewVideoFeed.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:229][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_MotionSensorView.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:237][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_NotesEditor.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:244][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_NotesHierarchy.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:251][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_PhotoViewer.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:254][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\FirstPerson\Blueprints\UI_BP\UI_SubWidgets\UI_SLSVideoFeed.uasset: [Compiler] This widget may require a native tick but the widget is set to never tick. Native tick will not be called. [2023.09.28-23.27.44:296][ 0]LogMetaSound: Display: MetaSound at '/Game/FirstPerson/SoundClips/MotionSensorSounds/MotionNotification/MS_MotionNotifications.MS_MotionNotifications' Document Versioned: 'v1.10' --> 'v1.11' [2023.09.28-23.27.44:338][ 0]LogScript: Warning: Script Msg: A null object was passed as a world context object to UEngine::GetWorldFromContextObject(). [2023.09.28-23.27.44:410][ 0]LogUProjectInfo: Found projects: [2023.09.28-23.27.44:929][ 0]LogOpenImageDenoise: OIDN starting up [2023.09.28-23.27.45:065][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.09.28-23.27.45:497][ 0]LogCollectionManager: Loaded 0 collections in 0.001083 seconds [2023.09.28-23.27.45:500][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Project/HorrorGameBB_Main/Saved/Collections/' took 0.00s [2023.09.28-23.27.45:501][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Project/HorrorGameBB_Main/Content/Developers/bryan/Collections/' took 0.00s [2023.09.28-23.27.45:501][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Project/HorrorGameBB_Main/Content/Collections/' took 0.00s [2023.09.28-23.27.46:018][ 0]LogClass: Error: FloatProperty FArielPhoneme::Time is not initialized properly even though its struct probably has a custom default constructor. Module:ArielRuntime File:Public/Structs/ArielPhoneme.h [2023.09.28-23.27.46:018][ 0]LogClass: Error: IntProperty FArielPhoneme::Amplitude is not initialized properly even though its struct probably has a custom default constructor. Module:ArielRuntime File:Public/Structs/ArielPhoneme.h [2023.09.28-23.27.46:018][ 0]LogClass: Error: StructProperty FInteractionInfo::hitLocation is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:018][ 0]LogClass: Error: StructProperty FInteractionInfo::hitNormal is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:018][ 0]LogClass: Error: StructProperty FInteractionInfo::hitRotation is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:019][ 0]LogClass: Display: 5 Uninitialized script struct members found including 0 object properties [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: UObject.Class AttemptToFindUninitializedScriptStructMembers will be marked as failing due to errors being logged [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: LogClass: FloatProperty FArielPhoneme::Time is not initialized properly even though its struct probably has a custom default constructor. Module:ArielRuntime File:Public/Structs/ArielPhoneme.h [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: LogClass: IntProperty FArielPhoneme::Amplitude is not initialized properly even though its struct probably has a custom default constructor. Module:ArielRuntime File:Public/Structs/ArielPhoneme.h [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: LogClass: StructProperty FInteractionInfo::hitLocation is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: LogClass: StructProperty FInteractionInfo::hitNormal is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:066][ 0]LogAutomationTest: Error: LogClass: StructProperty FInteractionInfo::hitRotation is not initialized properly even though its struct probably has a custom default constructor. Module:HorrorGame File:Game/HorrorGameCharacter.h [2023.09.28-23.27.46:067][ 0]LogEngine: Initializing Engine... [2023.09.28-23.27.46:073][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.09.28-23.27.46:251][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.09.28-23.27.46:258][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2023.09.28-23.27.46:259][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.033333 [2023.09.28-23.27.46:266][ 0]LogAIModule: Creating AISystem for world Untitled [2023.09.28-23.27.46:267][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.09.28-23.27.46:267][ 0]LogInit: Texture streaming: Enabled [2023.09.28-23.27.46:284][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.3.1-28051148+++UE5+Release-5.3 [2023.09.28-23.27.46:296][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.09.28-23.27.46:307][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.09.28-23.27.46:308][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.09.28-23.27.46:309][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered [2023.09.28-23.27.46:310][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered [2023.09.28-23.27.46:310][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered [2023.09.28-23.27.46:310][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered [2023.09.28-23.27.46:310][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered [2023.09.28-23.27.46:311][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.09.28-23.27.46:311][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.09.28-23.27.46:311][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2023.09.28-23.27.46:311][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.09.28-23.27.46:311][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.09.28-23.27.46:311][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.09.28-23.27.46:311][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.09.28-23.27.46:316][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2023.09.28-23.27.46:361][ 0]LogAudioMixer: Display: Using Audio Hardware Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) [2023.09.28-23.27.46:361][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.09.28-23.27.46:365][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.09.28-23.27.46:365][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.09.28-23.27.46:366][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2023.09.28-23.27.46:366][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192, InstanceID=1 [2023.09.28-23.27.46:368][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2023.09.28-23.27.46:368][ 0]LogInit: FAudioDevice initialized with ID 1. [2023.09.28-23.27.46:368][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2023.09.28-23.27.46:369][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.09.28-23.27.46:369][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 [2023.09.28-23.27.46:385][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2023.09.28-23.27.46:392][ 0]LogInit: Undo buffer set to 32 MB [2023.09.28-23.27.46:392][ 0]LogInit: Transaction tracking system initialized [2023.09.28-23.27.46:418][ 0]LogSourceControl: Display: Uncontrolled Changelist persistency file loaded E:/Unreal Project/HorrorGameBB_Main/Saved/SourceControl/UncontrolledChangelists.json [2023.09.28-23.27.46:418][ 0]LogSourceControl: Uncontrolled asset enumeration started... [2023.09.28-23.27.46:421][ 0]LogSourceControl: Uncontrolled asset enumeration finished in 0.003806 seconds (Found 137 uncontrolled assets) [2023.09.28-23.27.46:430][ 0]BlueprintLog: New page: Editor Load [2023.09.28-23.27.46:535][ 0]LocalizationService: Localization service is disabled [2023.09.28-23.27.46:559][ 0]TimingProfiler: Initialize [2023.09.28-23.27.46:559][ 0]TimingProfiler: OnSessionChanged [2023.09.28-23.27.46:559][ 0]LoadingProfiler: Initialize [2023.09.28-23.27.46:559][ 0]LoadingProfiler: OnSessionChanged [2023.09.28-23.27.46:559][ 0]NetworkingProfiler: Initialize [2023.09.28-23.27.46:559][ 0]NetworkingProfiler: OnSessionChanged [2023.09.28-23.27.46:559][ 0]MemoryProfiler: Initialize [2023.09.28-23.27.46:559][ 0]MemoryProfiler: OnSessionChanged [2023.09.28-23.27.47:015][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2023.09.28-23.27.47:286][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.09.28-23.27.47:333][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete [2023.09.28-23.27.47:528][ 0]LogFileCache: Scanning file cache for directory 'E:/Unreal Project/HorrorGameBB_Main/Content/' took 0.65s [2023.09.28-23.27.47:570][ 0]LogSlate: Took 0.000516 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.09.28-23.27.48:367][ 0]LogAssetRegistry: Display: Asset registry cache written as 76.5 MiB to E:/Unreal Project/HorrorGameBB_Main/Intermediate/CachedAssetRegistry_*.bin [2023.09.28-23.28.09:500][ 0]LogSlate: Window 'Restore Packages' being destroyed [2023.09.28-23.28.09:520][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 108.630 [2023.09.28-23.28.09:521][ 0]Cmd: MAP LOAD FILE="E:/Unreal Project/HorrorGameBB_Main/Content/FirstPerson/EditorUtilities/Level_Startup.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 [2023.09.28-23.28.09:521][ 0]LightingResults: New page: Lighting Build [2023.09.28-23.28.09:524][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.09.28-23.28.09:524][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.09.28-23.28.09:524][ 0]MapCheck: New page: Map Check [2023.09.28-23.28.09:524][ 0]LightingResults: New page: Lighting Build [2023.09.28-23.28.09:530][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.09.28-23.28.09:537][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms [2023.09.28-23.28.09:541][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Level_Startup'. [2023.09.28-23.28.09:541][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2023.09.28-23.28.09:541][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:0.033333 [2023.09.28-23.28.09:542][ 0]LogAIModule: Creating AISystem for world Level_Startup [2023.09.28-23.28.09:543][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.09.28-23.28.09:548][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms [2023.09.28-23.28.09:548][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.09.28-23.28.09:548][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.089ms to complete. [2023.09.28-23.28.09:560][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 108.669 [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: ================================================ [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Total job queries 1,025, among them cache hits 0 (0.00%) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Tracking 1,025 distinct input hashes that result in 588 distinct outputs (57.37%) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: RAM used: 14.43 MiB of 3.20 GiB budget. Usage: 0.44% [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Shaders Compiled: 839 [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Jobs assigned 839, completed 839 (100%) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Average time worker was idle: 0.00 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Time job spent in pending queue: average 33.91 s, longest 73.57 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Job execution time: average 7.60 s, max 20.03 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Job life time (pending + execution): average 41.52 s, max 74.29 [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Shader code size: average 38.594 KiB, min 2.262 KiB, max 77.113 KiB [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 74.30 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Jobs were issued in 99 batches (only local compilation was used), average 8.47 jobs/batch [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Average processing rate: 11.29 jobs/sec [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Total thread time: 651.07 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Total thread preprocess time: 32.266 s [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Percentage time preprocessing: 4.96% [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Effective parallelization: 8.76 (times faster than compiling all shaders on one thread). Compare with number of workers: 9 [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FNoLightMapPolicy (compiled 1 times, average 2.28 sec, max 2.28 sec, min 2.28 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TMaterialCHS_IS_FPrecomputedVolumetricLightmapLightingPolicy (compiled 1 times, average 2.22 sec, max 2.22 sec, min 2.22 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 2.03 sec, max 2.03 sec, min 2.03 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TMaterialCHSTDistanceFieldShadowsAndLightMapPolicyHQ (compiled 8 times, average 1.84 sec, max 2.36 sec, min 1.55 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TMaterialCHSFNoLightMapPolicy (compiled 13 times, average 1.82 sec, max 2.83 sec, min 1.50 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 5.14% of total time (compiled 24 times, average 1.40 sec, max 2.72 sec, min 1.13 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy - 5.08% of total time (compiled 24 times, average 1.38 sec, max 2.69 sec, min 1.08 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight - 5.02% of total time (compiled 24 times, average 1.36 sec, max 2.46 sec, min 1.11 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 5.00% of total time (compiled 24 times, average 1.36 sec, max 2.67 sec, min 0.97 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy - 4.99% of total time (compiled 24 times, average 1.35 sec, max 2.61 sec, min 1.09 sec) [2023.09.28-23.28.09:560][ 0]LogShaderCompilers: Display: ================================================ [2023.09.28-23.28.09:880][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:881][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:883][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:883][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:884][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:918][ 0]LogBlueprint: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Base\BPs\VisAI_UtilityWidget_ToolParent.uasset: [Compiler] Execute Python : Usage of 'Execute Python' has been deprecated. Unreal Function has stopped moving around so much. Need to remove this & use theirs as it has more funcitonality. [2023.09.28-23.28.09:945][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\BOTTOM_Bar.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:946][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\BTN_ACCEPT_HOVERED.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:947][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\BTN_ACCEPT_NORMAL.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:947][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\BTN_ACCEPT_PRESSED.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:947][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\Subsystem_Creator\NAME.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:948][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\Subsystem_Creator\NAMING_CONVENTION.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:948][ 0]LogLinker: Warning: [AssetLog] E:\Unreal Project\HorrorGameBB_Main\Content\Vis\AI\Base\EditorTools\Images\Subsystem_Creator\VisAI_UtilityWidget_Subsystem_Background.uasset: Asset has been saved with empty engine version. The asset will be loaded but may be incompatible. [2023.09.28-23.28.09:996][ 0]LogClass: Warning: Enum '/Game/Vis/Shared/BPs/Vis_ErrorType.Vis_ErrorType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking. [2023.09.28-23.28.10:036][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.09.28-23.28.10:050][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.09.28-23.28.10:064][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.09.28-23.28.10:077][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.09.28-23.28.10:098][ 0]LogPython: updater.py has started [2023.09.28-23.28.10:168][ 0]LogPython: vis.py - checking for new version [2023.09.28-23.28.10:201][ 0]LogPython: updater.py has initialized [2023.09.28-23.28.10:244][ 0]LogPython: False [2023.09.28-23.28.10:277][ 0]LogPython: Error: Could not load Python file 'F:/Program Files (x86)/UE_5.3/Engine/Content/Python/ai_backups.py' (resolved from '../../../Engine/Content/Python/ai_backups.py') [2023.09.28-23.28.10:277][ 0]LogBlueprintUserMessages: [VisAI_UtilityWidget_SubsystemCreator_C_0] VisAI Started [2023.09.28-23.28.10:277][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2023.09.28-23.28.10:277][ 0]LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed. [2023.09.28-23.28.10:326][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:327][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2023.09.28-23.28.10:327][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:327][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2023.09.28-23.28.10:327][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:328][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:328][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:328][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:329][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:329][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2023.09.28-23.28.10:329][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:329][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:330][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:330][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2023.09.28-23.28.10:330][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:330][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:330][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:331][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:331][ 0]LogPakFile: Initializing PakPlatformFile [2023.09.28-23.28.10:331][ 0]LogPakFile: Display: Mounted Pak file 'F:/Program Files (x86)/UE_5.3/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2023.09.28-23.28.10:514][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.09.28-23.28.10:515][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.09.28-23.28.10:547][ 0]LogViewport: Scene viewport resized to 1185x915, mode Windowed. [2023.09.28-23.28.10:590][ 0]LogSourceControl: Attempting 'p4 client -o HorrorGameBB_Main' [2023.09.28-23.28.13:318][ 0]LogD3D12RHI: Creating RTPSO with 14 shaders (0 cached, 14 new) took 66.68 ms. Compile time 39.30 ms, link time 27.37 ms. [2023.09.28-23.28.13:376][ 0]LogD3D12RHI: Creating RT View Heap with 250000 entries [2023.09.28-23.28.13:386][ 0]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2023.09.28-23.28.13:467][ 0]LogStall: Startup... [2023.09.28-23.28.13:469][ 0]LogStall: Startup complete. [2023.09.28-23.28.13:516][ 0]LogLoad: (Engine Initialization) Total time: 112.63 seconds [2023.09.28-23.28.13:516][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Client HorrorGameBB_Main [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Update 2023/08/02 05:27:23 [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Access 2023/09/28 23:25:37 [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Owner kiwiknight [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-N4BLJKF [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Description Created by kiwiknight. [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Root E:\Unreal Project\HorrorGameBB_Main [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: LineEnd local [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: Stream //HorrorGameDepot/main [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: View0 //HorrorGameDepot/main/... //HorrorGameBB_Main/... [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: View1 -//HorrorGameDepot/...Intermediate\ //HorrorGameBB_Main/...Intermediate\ [2023.09.28-23.28.13:613][ 0]SourceControl: CommandMessage Command: Connect, Info: View2 -//HorrorGameDepot/...HorrorGame.sln //HorrorGameBB_Main/...HorrorGame.sln [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: View3 -//HorrorGameDepot/...Saved\ //HorrorGameBB_Main/...Saved\ [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: View4 -//HorrorGameDepot/...DerivedDataCache\ //HorrorGameBB_Main/...DerivedDataCache\ [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: Type writeable [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: Backup enable [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: specFormatted [2023.09.28-23.28.13:614][ 0]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo [2023.09.28-23.28.13:614][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.09.28-23.28.13:655][ 0]LogSlate: Took 0.000351 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.09.28-23.28.13:712][ 1]LogSourceControl: Attempting 'p4 fstat -Or E:/Unreal Project/HorrorGameBB_Main/Config/DefaultEngine.ini' [2023.09.28-23.28.13:732][ 1]LogPython: registering [2023.09.28-23.28.13:767][ 1]Running Python start-up script 'F:/Program Files (x86)/UE_5.3/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py': 0.062410 secs [2023.09.28-23.28.13:778][ 1]LogLiveCoding: Display: LiveCodingConsole Arguments: HorrorGameEditor Win64 Development [2023.09.28-23.28.13:791][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/Unreal Project/HorrorGameBB_Main/Content/' took 0.25s [2023.09.28-23.28.14:410][ 5]LogAssetRegistry: AssetRegistryGather time 0.8098s: AssetDataDiscovery 0.2403s, AssetDataGather 0.2608s, StoreResults 0.3087s. [2023.09.28-23.28.14:443][ 5]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2023.09.28-23.28.15:915][ 60]LogD3D12RHI: Creating RT View Heap with 250000 entries [2023.09.28-23.28.15:920][ 60]LogD3D12RHI: Creating RT Sampler Heap with 2048 entries [2023.09.28-23.28.20:847][487]AssetReimport: New page: Outstanding source content changes 1:28:20 PM [2023.09.28-23.28.20:865][487]LogSlate: Took 0.008898 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.09.28-23.28.21:268][488]LogEditorFactories: Performing atomic reimport of [E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Smartphone/Meshes/SM_Watch_Bent.FBX] [2023.09.28-23.28.21:277][488]LogFbx: Loading FBX Scene from E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Smartphone/Meshes/SM_Watch_Bent.FBX [2023.09.28-23.28.21:287][488]LogFbx: FBX Scene Loaded Succesfully [2023.09.28-23.28.21:343][488]LogEditorFactories: -- imported successfully [2023.09.28-23.28.22:041][489]LogSourceControl: Attempting 'p4 fstat -Or E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset' [2023.09.28-23.28.22:107][489]LogSourceControl: Attempting 'p4 fstat -Or E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset' [2023.09.28-23.28.26:385][489]LogSlate: Window 'Check Out Assets' being destroyed [2023.09.28-23.28.26:524][489]LogSourceControl: Attempting 'p4 fstat -Or E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset' [2023.09.28-23.28.26:732][489]LogSourceControl: Attempting 'p4 edit E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset' [2023.09.28-23.28.26:804][489]LogFileHelpers: InternalPromptForCheckoutAndSave started... [2023.09.28-23.28.26:874][489]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created! [2023.09.28-23.28.26:969][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/FPSEquipment/Watch/Meshes/SM_Watch_Bent" FILE="E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset" SILENT=true [2023.09.28-23.28.26:983][489]LogPackageLocalizationCache: Processed 58 localized package path(s) for 1 prioritized culture(s) in 0.013012 seconds [2023.09.28-23.28.26:994][489]LogSavePackage: Moving output files for package: /Game/FPSEquipment/Watch/Meshes/SM_Watch_Bent [2023.09.28-23.28.26:994][489]LogSavePackage: Moving 'E:/Unreal Project/HorrorGameBB_Main/Saved/SM_Watch_BentC4FD9A1C4C1E035692CAE884A54B1E52.tmp' to 'E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Watch/Meshes/SM_Watch_Bent.uasset' [2023.09.28-23.28.27:012][489]LogFileHelpers: InternalPromptForCheckoutAndSave took 208 ms [2023.09.28-23.28.27:027][490]AssetCheck: New page: Asset Save: SM_Watch_Bent [2023.09.28-23.28.27:027][490]LogContentValidation: Display: Validating /Script/Engine.StaticMesh /Game/FPSEquipment/Watch/Meshes/SM_Watch_Bent.SM_Watch_Bent [2023.09.28-23.28.30:018][805]AssetReimport: Reimported asset SM_Watch_Bent from E:/Unreal Project/HorrorGameBB_Main/Content/FPSEquipment/Smartphone/Meshes/SM_Watch_Bent.FBX. [2023.09.28-23.28.33:084][148]LogSlate: Took 0.000359 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.09.28-23.28.34:307][277]LogSourceControl: Attempting 'p4 fstat -Or E:/Unreal Project/HorrorGameBB_Main/Content/Vis/AI/Entity/Base/Behaviour/VisAI_BB_ENTAI.uasset E:/Unreal Project/HorrorGameBB_Main/Content/Vis/AI/Entity/Base/Behaviour/VisAI_BT_ENTAI.uasset' [2023.09.28-23.28.35:348][385]LogAssetEditorSubsystem: Opening Asset editor for BehaviorTree /Game/Vis/AI/Entity/Base/Behaviour/VisAI_BT_ENTAI.VisAI_BT_ENTAI [2023.09.28-23.28.35:436][385]LogSlate: Took 0.000443 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2023.09.28-23.28.35:452][385]LogSourceControl: Attempting 'p4 client -o HorrorGameBB_Main' [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Client HorrorGameBB_Main [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Update 2023/08/02 05:27:23 [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Access 2023/09/28 23:25:37 [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Owner kiwiknight [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-N4BLJKF [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Description Created by kiwiknight. [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Root E:\Unreal Project\HorrorGameBB_Main [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: LineEnd local [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Stream //HorrorGameDepot/main [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: View0 //HorrorGameDepot/main/... //HorrorGameBB_Main/... [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: View1 -//HorrorGameDepot/...Intermediate\ //HorrorGameBB_Main/...Intermediate\ [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: View2 -//HorrorGameDepot/...HorrorGame.sln //HorrorGameBB_Main/...HorrorGame.sln [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: View3 -//HorrorGameDepot/...Saved\ //HorrorGameBB_Main/...Saved\ [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: View4 -//HorrorGameDepot/...DerivedDataCache\ //HorrorGameBB_Main/...DerivedDataCache\ [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Type writeable [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: Backup enable [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: specFormatted [2023.09.28-23.28.35:486][388]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo [2023.09.28-23.28.35:510][391]LogSourceControl: Attempting 'p4 client -o HorrorGameBB_Main' [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Client HorrorGameBB_Main [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Update 2023/08/02 05:27:23 [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Access 2023/09/28 23:25:37 [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Owner kiwiknight [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Host DESKTOP-N4BLJKF [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Description Created by kiwiknight. [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Root E:\Unreal Project\HorrorGameBB_Main [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Options noallwrite noclobber nocompress unlocked nomodtime normdir noaltsync [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: SubmitOptions submitunchanged [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: LineEnd local [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Stream //HorrorGameDepot/main [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: View0 //HorrorGameDepot/main/... //HorrorGameBB_Main/... [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: View1 -//HorrorGameDepot/...Intermediate\ //HorrorGameBB_Main/...Intermediate\ [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: View2 -//HorrorGameDepot/...HorrorGame.sln //HorrorGameBB_Main/...HorrorGame.sln [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: View3 -//HorrorGameDepot/...Saved\ //HorrorGameBB_Main/...Saved\ [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: View4 -//HorrorGameDepot/...DerivedDataCache\ //HorrorGameBB_Main/...DerivedDataCache\ [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Type writeable [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: Backup enable [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: specFormatted [2023.09.28-23.28.35:544][395]SourceControl: CommandMessage Command: Connect, Info: func client-FstatInfo [2023.09.28-23.28.42:465][223]LogOutputDevice: Warning: Script Stack (0 frames) : [2023.09.28-23.28.43:181][223]LogWindows: Error: appError called: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 771] Array index out of bounds: 966 from an array of size 966 [2023.09.28-23.28.43:181][223]LogWindows: Windows GetLastError: The operation completed successfully. 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