Log file open, 10/17/17 22:32:00 LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin HTML5Networking LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ImmediatePhysics LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.0.2g LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.17-CL-3658906 LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17 LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17 LogInit: Net CL: 3573198 LogDevObjectVersion: Number of dev versions registered: 16 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7 LogInit: Compiled (64-bit): Sep 22 2017 13:47:16 LogInit: Compiled with Visual C++: 19.00.24215.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.17 LogInit: Command line: D:\UE4\New_projekts\NEWNEWNEW\NEWNEWNEW.uproject -run=Cook -NoLogTimes -TargetPlatform=Android_Multi -fileopenlog -unversioned -abslog=D:\UE4NEWW\UE_4.17\Engine\Programs\AutomationTool\Saved\Cook-2017.10.17-22.31.59.txt -stdout -CrashForUAT -unattended -UTF8Output LogInit: Base directory: D:/UE4NEWW/UE_4.17/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: DESKTOP-2OJCHT7 LogInit: User: Dima LogInit: CPU Page size=4096, Cores=6 LogInit: High frequency timer resolution =2.746533 MHz LogMemory: Memory total: Physical=8.0GB (8GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 276.18 MB used, 276.18 MB peak LogMemory: Process Virtual Memory: 272.59 MB used, 272.59 MB peak LogMemory: Physical Memory: 4401.91 MB used, 3787.64 MB free, 8189.55 MB total LogMemory: Virtual Memory: 668.82 MB used, 3787.64 MB free, 134217728.00 MB total LogInit: Using OS detected language (ru-RU). LogInit: Using OS detected locale (uk-UA). LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the language. LogTextLocalizationManager: No localization for 'uk-UA' exists, so 'en' will be used for the locale. LogShaderCompilers: Guid format shader working directory is 4 characters bigger than the processId version (../../../../../UE4/New_projekts/NEWNEWNEW/Intermediate/Shaders/WorkingDirectory/2084/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Dima/AppData/Local/Temp/UnrealShaderWorkingDir/89548D6A43DDF7485A8261AA38F3CC98/'. LogShaderCompilers: Display: Using Local Shader Compiler. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.21s 93MB C:/Users/Dima/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Dima/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/New_projekts/NEWNEWNEW/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/New_projekts/NEWNEWNEW/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Dima/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogAssetRegistry: FAssetRegistry took 0.0221 seconds to start up LogTemp: Display: Loaded TP AllDesktopTargetPlatform LogTemp: Display: Loaded TP MacClientTargetPlatform LogTemp: Display: Loaded TP MacNoEditorTargetPlatform LogTemp: Display: Loaded TP MacServerTargetPlatform LogTemp: Display: Loaded TP MacTargetPlatform LogTemp: Display: Loaded TP WindowsClientTargetPlatform LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp: Display: Loaded TP WindowsServerTargetPlatform LogTemp: Display: Loaded TP WindowsTargetPlatform LogTemp: Display: Loaded TP AndroidTargetPlatform LogTemp: Display: Loaded TP Android_ASTCTargetPlatform LogTemp: Display: Loaded TP Android_ATCTargetPlatform LogTemp: Display: Loaded TP Android_DXTTargetPlatform LogTemp: Display: Loaded TP Android_ETC1TargetPlatform LogTemp: Display: Loaded TP Android_ETC2TargetPlatform LogTemp: Display: Loaded TP Android_MultiTargetPlatform LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform LogTemp: Display: Loaded TP HTML5TargetPlatform LogTemp: Display: Loaded TP IOSTargetPlatform LogTemp: Display: Loaded TP TVOSTargetPlatform LogTemp: Display: Loaded TP LinuxClientTargetPlatform LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp: Display: Loaded TP LinuxServerTargetPlatform LogTemp: Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager: Display: Building Assets For Android_Multi LogInit: Selected Device Profile: [Windows] LogSimplygon: Simplygon DLL not present - disabling. LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: No automatic skeletal mesh reduction module available LogMeshReduction: No automatic mesh merging module available LogMeshMerging: No automatic mesh merging module available LogNetVersion: NEWNEWNEW , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2933680124) LogPackageLocalizationCache: Processed 5 localized package path(s) for 1 prioritized culture(s) in 0.027448 seconds LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogMaterial: Missing cached shader map for material LaserPointerMaterial, compiling. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogOcInput: OculusInput pre-init called LogUObjectArray: 39031 objects as part of root set at end of initial load. LogUObjectAllocator: 8622336 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: Executing Class /Script/UnrealEd.CookCommandlet LogInit: Initializing Editor Engine... LogEngine: Initializing Engine... LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogAIModule: Creating AISystem for world Untitled LogDerivedDataCache: Saved boot cache 0.20s 93MB C:/Users/Dima/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Disabled LogInit: Initializing Editor Engine Completed LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0 LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook: Display: Mobile HDR setting 0 LogCook: Display: Creating asset registry LogCook: Display: Cooked content cleared for platform Android_Multi LogCook: Display: Unable to read previous cook inisettings for platform Android_Multi invalidating cook LogCook: Display: Sandbox cleanup took 0.090 seconds for platforms Android_Multi iterative false LogMaterial: Verifying Global Shaders for GLSL_ES2 LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../../../UE4/New_projekts/NEWNEWNEW/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../../../UE4/New_projekts/NEWNEWNEW/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.umap' LogCook: Display: Cooking /Engine/Tutorial/Foliage/Foliage_Intro_Tutorial -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Tutorial/Foliage/Foliage_Intro_Tutorial.uasset LogSavePackage: Display: No exports found (or all exports are editor-only) for Foliage_Intro_Tutorial. Package will not be saved. LogCook: Display: Cooking /Engine/VREditor/ViewportInteractionAssetContainerData -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/VREditor/ViewportInteractionAssetContainerData.uasset LogSavePackage: Display: No exports found (or all exports are editor-only) for ViewportInteractionAssetContainerData. Package will not be saved. LogCook: Display: Cooking /Engine/VREditor/SnapGrid/SnapGridMaterial -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset LogSavePackage: Save=10.03ms LogSavePackage: Async saving from memory to 'D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset' LogSavePackage: Display: Finished SavePackage D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/VREditor/SnapGrid/SnapGridMaterial.uasset LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset LogSavePackage: Save=1.83ms LogSavePackage: Async saving from memory to 'D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset' LogSavePackage: Display: Finished SavePackage D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Math/Transform3x3Matrix.uasset LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset LogSavePackage: Save=1.60ms LogSavePackage: Async saving from memory to 'D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset' LogSavePackage: Display: Finished SavePackage D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat3Components.uasset LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/SplitComponents -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset LogSavePackage: Save=0.97ms LogSavePackage: Async saving from memory to 'D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset' LogSavePackage: Display: Finished SavePackage D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/SplitComponents.uasset LogCook: Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3 -> D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset LogSavePackage: Save=1.56ms LogSavePackage: Async saving from memory to 'D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset' LogSavePackage: Display: Finished SavePackage D:/UE4/New_projekts/NEWNEWNEW/Saved/Cooked/Android_Multi/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/MakeFloat3.uasset