LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms LogTurnkeySupport: Project requires temp target (LiveLinkControlRig plugin is enabled) LogLauncherProfile: Unable to use promoted target - ../../../../../Perforce/P4_Workspace/NightbornFolder/Nightborn/Binaries/Win64/UnrealGame.target does not exist. LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""F:/Unreal Engine/UE_5.5/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=54546 -project="F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project="F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject" -unrealexe="F:\Unreal Engine\UE_5.5\Engine\Binaries\Win64\Unrea lEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory="E:/Packaging/Default" -clientconfig=Shipping -nodebuginfo" -nocompile -nocompileuat ] LogStreaming: Display: FlushAsyncLoading(570): 1 QueuedPackages, 0 AsyncPackages UATHelper: Packaging (Windows): Running AutomationTool... UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 8.0.300 UATHelper: Packaging (Windows): Starting AutomationTool... UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=54546 -project=F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=F:/Perforce/P4_Workspace/NightbornFolder/Nightborn/Nightborn.uproject -unrealexe="F:\Unreal Engine\UE_5.5\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -installed -stage -archive -package -build -pak -iostore -compressed -prereqs -archivedirectory=E:/Packaging/Default -clientconfig=Shipping -nodebuginfo -nocompile -nocompileuat UATHelper: Packaging (Windows): Initializing script modules... LogDerivedDataCache: C:/Users/david/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. UATHelper: Packaging (Windows): Total script module initialization time: 0.82 s. UATHelper: Packaging (Windows): Using C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Current\Bin\MSBuild.exe UATHelper: Packaging (Windows): Executing commands... UATHelper: Packaging (Windows): Installed Sdk validity: UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") UATHelper: Packaging (Windows): Scanning for envvar changes... UATHelper: Packaging (Windows): ... done! UATHelper: Packaging (Windows): Cleaning Temp Paths... UATHelper: Packaging (Windows): BUILD SUCCESSFUL UATHelper: Packaging (Windows): Setting up ProjectParams for F:\Perforce\P4_Workspace\NightbornFolder\Nightborn\Nightborn.uproject UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED ********** UATHelper: Packaging (Windows): Running: F:\Unreal Engine\UE_5.5\Engine\Binaries\ThirdParty\DotNet\8.0.300\win-x64\dotnet.exe "F:\Unreal Engine\UE_5.5\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Nightborn Win64 Shipping -Project=F:\Perforce\P4_Workspace\NightbornFolder\Nightborn\Nightborn.uproject -Manifest=F:\Perforce\P4_Workspace\NightbornFolder\Nightborn\Intermediate\Build\Manifest.xml -remoteini="F:\Perforce\P4_Workspace\NightbornFolder\Nightborn" -skipdeploy -log="C:\Users\david\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Unreal+Engine+UE_5.5\UBA-Nightborn-Win64 -Shipping.txt" UATHelper: Packaging (Windows): Log file: C:\Users\david\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Unreal+Engine+UE_5.5\UBA-Nightborn-Win64-Shipping.txt UATHelper: Packaging (Windows): Creating makefile for Nightborn (no existing makefile) UATHelper: Packaging (Windows): Available x64 toolchains (1): UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.43.34808 UATHelper: Packaging (Windows): (Family=14.43.34808, FamilyRank=1, Version=14.43.34809, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64) UATHelper: Packaging (Windows): Unavailable x64 toolchains (1): UATHelper: Packaging (Windows): * C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.36.32532 UATHelper: Packaging (Windows): (Family=14.36.32532, FamilyRank=1, Version=14.36.32548, Is64Bit=True, ReleaseChannel=Latest, Architecture=x64, Error="UnrealBuildTool requires at minimum the MSVC 14.38.33130 toolchain. Please install a later toolchain such as 14.38.33130 from the Visual Studio installer.") UATHelper: Packaging (Windows): Visual Studio 2022 compiler version 14.43.34809 is not a preferred version. Please use the latest preferred version 14.38.33130 UATHelper: Packaging (Windows): Total execution time: 4.87 seconds UATHelper: Packaging (Windows): Missing object file F:\Unreal Engine\UE_5.5\Engine\Plugins\Marketplace\MetaHuman_5.5\Intermediate\Build\Win64\x64\UnrealGame\Shipping\MetaHumanSpeech2Face\Module.MetaHumanSpeech2Face.cpp.obj listed in F:\Unreal Engine\UE_5.5\Engine\Plugins\Marketplace\MetaHuman_5.5\Intermediate\Build\Win64\UnrealGame\Shipping\MetaHumanSpeech2Face\MetaHumanSpeech2Face.precompiled UATHelper: Packaging (Windows): Took 5.14s to run dotnet.exe, ExitCode=6 UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\david\AppData\Roaming\Unreal Engine\AutomationTool\Logs\F+Unreal+Engine+UE_5.5\UBA-Nightborn-Win64-Shipping.txt) UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 14s UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6) UATHelper: Packaging (Windows): BUILD FAILED LogStreaming: Display: FlushAsyncLoading(571): 1 QueuedPackages, 0 AsyncPackages PackagingResults: Error: Unknown Error