[2015.12.08-18.10.07:173][ 0]Log file open, 12/08/15 11:10:07 [2015.12.08-18.10.07:173][ 0]LogInit:Display: Running engine for game: ProjectExplorer [2015.12.08-18.10.07:173][ 0]LogInit:Display: Project file not found: ../../../ProjectExplorer/ProjectExplorer.uproject [2015.12.08-18.10.07:173][ 0]LogInit:Display: Attempting to find via project info helper. [2015.12.08-18.10.07:173][ 0]LogUProjectInfo: Found projects: [2015.12.08-18.10.07:173][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null. [2015.12.08-18.10.07:173][ 0]LogPlatformFile: Not using cached read wrapper [2015.12.08-18.10.07:173][ 0]LogInit:Display: RandInit(-179312726) SRandInit(-179312725). [2015.12.08-18.10.07:173][ 0]LogTaskGraph: Started task graph with 4 named threads and 8 total threads. [2015.12.08-18.10.07:173][ 0]LogStats: Stats thread started at 0.201067 [2015.12.08-18.10.07:173][ 0]LogInit: Version: 4.10.0-2758231+++depot+UE4-Releases+4.10 [2015.12.08-18.10.07:173][ 0]LogInit: API Version: 2758231 [2015.12.08-18.10.07:173][ 0]LogInit: Compiled (32-bit): Nov 7 2015 07:04:57 [2015.12.08-18.10.07:173][ 0]LogInit: Compiled with Visual C++: 19.00.23026.00 [2015.12.08-18.10.07:173][ 0]LogInit: Build Configuration: Development [2015.12.08-18.10.07:173][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.10 [2015.12.08-18.10.07:173][ 0]LogInit: Command line: [2015.12.08-18.10.07:173][ 0]LogInit: Base directory: D:/PBProjectExplorer/WindowsNoEditor/ProjectExplorer/Binaries/Win32/ [2015.12.08-18.10.07:173][ 0]LogInit: Rocket: 0 [2015.12.08-18.10.07:175][ 0]LogInit: Using libcurl 7.41.0 [2015.12.08-18.10.07:175][ 0]LogInit: - built for i386-pc-win32 [2015.12.08-18.10.07:175][ 0]LogInit: - supports SSL with WinSSL [2015.12.08-18.10.07:175][ 0]LogInit: - other features: [2015.12.08-18.10.07:175][ 0]LogInit: CURL_VERSION_SSL [2015.12.08-18.10.07:175][ 0]LogInit: CURL_VERSION_IPV6 [2015.12.08-18.10.07:175][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2015.12.08-18.10.07:175][ 0]LogInit: CURL_VERSION_LARGEFILE [2015.12.08-18.10.07:175][ 0]LogInit: CURL_VERSION_IDN [2015.12.08-18.10.07:175][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2015.12.08-18.10.07:175][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2015.12.08-18.10.07:175][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2015.12.08-18.10.07:175][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2015.12.08-18.10.07:175][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. [2015.12.08-18.10.07:177][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.12.08-18.10.07:182][ 0]LogInit: Object subsystem initialized [2015.12.08-18.10.07:192][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2015.12.08-18.10.07:192][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2015.12.08-18.10.07:199][ 0]LogInit: Computer: W-AMDEN-D-DES16 [2015.12.08-18.10.07:199][ 0]LogInit: User: WhiteTr [2015.12.08-18.10.07:199][ 0]LogInit: CPU Page size=4096, Cores=24 [2015.12.08-18.10.07:199][ 0]LogInit: High frequency timer resolution =2.435810 MHz [2015.12.08-18.10.07:199][ 0]LogMemory: Memory total: Physical=3.9GB (0GB approx) Virtual=4.0GB [2015.12.08-18.10.07:200][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2015.12.08-18.10.07:200][ 0]LogMemory: Process Physical Memory: 33.11 MB used, 33.11 MB peak [2015.12.08-18.10.07:200][ 0]LogMemory: Process Virtual Memory: 53.37 MB used, 53.37 MB peak [2015.12.08-18.10.07:200][ 0]LogMemory: Physical Memory: 738.54 MB used, 4003.06 MB total [2015.12.08-18.10.07:200][ 0]LogMemory: Virtual Memory: 200.41 MB used, 4095.88 MB total [2015.12.08-18.10.07:254][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. [2015.12.08-18.10.07:436][ 0]LogD3D11RHI: Found D3D11 adapter 0: NVIDIA Quadro K5200 (Feature Level 11_0) [2015.12.08-18.10.07:436][ 0]LogD3D11RHI: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory, 2 output[s] [2015.12.08-18.10.07:436][ 0]LogD3D11RHI: Chosen D3D11 Adapter Id = 0 [2015.12.08-18.10.07:443][ 0]LogD3D11RHI: !Direct3DDevice [2015.12.08-18.10.07:443][ 0]LogRHI: Texture pool is 716 MB (70% of 1024 MB) [2015.12.08-18.10.07:456][ 0]LogD3D11RHI: Async texture creation enabled [2015.12.08-18.10.07:555][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2015.12.08-18.10.07:556][ 0]LogContentStreaming: Texture pool size is 1000.000000MB [2015.12.08-18.10.07:674][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2015.12.08-18.10.07:794][ 0]LogWindowsMoviePlayer: Unable to load movie: ../../../ProjectExplorer/Content/Movies/Default_Startup.mp4 [2015.12.08-18.10.08:181][ 0]LogObj: 23615 objects as part of root set at end of initial load. [2015.12.08-18.10.08:181][ 0]LogUObjectAllocator: 3496296 out of 0 bytes used by permanent object pool. [2015.12.08-18.10.08:192][ 0]LogEngine: Initializing Engine... [2015.12.08-18.10.08:196][ 0]LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 [2015.12.08-18.10.08:198][ 0]LogHMD: SteamVR failed to initialize. Err: 110 [2015.12.08-18.10.08:307][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2015.12.08-18.10.08:316][ 0]LogInit: FAudioDevice initialized. [2015.12.08-18.10.08:316][ 0]LogInit: Texture streaming: Enabled [2015.12.08-18.10.08:316][ 0]LogAnalytics: Creating configured Analytics provider AnalyticsET [2015.12.08-18.10.08:316][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|257B6F8D48FA046F10BA2182CFE65B15|UE4Game] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.10.0-2758231+++depot+UE4-Releases+4.10 [2015.12.08-18.10.08:316][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|257B6F8D48FA046F10BA2182CFE65B15|UE4Game] SetUserId ANON-{FEE0C441-4CE4-57BD-72B6-ED89B8286D67} [2015.12.08-18.10.08:316][ 0]LogAnalytics: [UEGame.UnrealEngine.Release|257B6F8D48FA046F10BA2182CFE65B15|UE4Game] AnalyticsET::StartSession [2015.12.08-18.10.08:716][ 0]LogNet: Browse: /Game/PBExplorer/ProjectExplorer?Name=Player [2015.12.08-18.10.08:717][ 0]LogLoad: LoadMap: /Game/PBExplorer/ProjectExplorer?Name=Player [2015.12.08-18.10.08:723][ 0]LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x1058EAF0 [2015.12.08-18.10.08:727][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2015.12.08-18.10.08:727][ 0]LogMemory: Process Physical Memory: 132.98 MB used, 135.18 MB peak [2015.12.08-18.10.08:727][ 0]LogMemory: Process Virtual Memory: 156.79 MB used, 160.71 MB peak [2015.12.08-18.10.08:727][ 0]LogMemory: Physical Memory: 654.07 MB used, 4003.06 MB total [2015.12.08-18.10.08:727][ 0]LogMemory: Virtual Memory: 452.71 MB used, 4095.88 MB total [2015.12.08-18.10.08:727][ 0]LogMemory: [2015.12.08-18.10.08:728][ 0]LogMemory: Allocator Stats for binned: [2015.12.08-18.10.08:728][ 0]LogMemory: Current Memory 37.30 MB used, plus 3.27 MB waste [2015.12.08-18.10.08:728][ 0]LogMemory: Peak Memory 41.58 MB used, plus 2.25 MB waste [2015.12.08-18.10.08:728][ 0]LogMemory: Current OS Memory 40.58 MB, peak 43.83 MB [2015.12.08-18.10.08:728][ 0]LogMemory: Current Waste 0.60 MB, peak 0.87 MB [2015.12.08-18.10.08:728][ 0]LogMemory: Current Used 37.31 MB, peak 41.58 MB [2015.12.08-18.10.08:728][ 0]LogMemory: Current Slack 1.23 MB [2015.12.08-18.10.08:728][ 0]LogMemory: Allocs 122925 Current / 1213048 Total [2015.12.08-18.10.08:728][ 0]LogMemory: [2015.12.08-18.10.08:728][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency [2015.12.08-18.10.08:728][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ---------- [2015.12.08-18.10.08:728][ 0]LogMemory: 8 1 1 5346 239903 8 8 41K 23K 0K 100.00% [2015.12.08-18.10.08:728][ 0]LogMemory: 16 7 7 25929 99309 9 16 405K 43K 18K 95.98% [2015.12.08-18.10.08:728][ 0]LogMemory: 32 5 5 8584 27987 17 32 268K 52K 53K 83.44% [2015.12.08-18.10.08:728][ 0]LogMemory: 48 14 14 18790 58690 33 48 880K 16K 76K 91.52% [2015.12.08-18.10.08:728][ 0]LogMemory: 64 11 11 10708 75409 49 64 669K 35K 84K 88.07% [2015.12.08-18.10.08:728][ 0]LogMemory: 80 7 7 5118 50288 65 80 399K 49K 32K 92.86% [2015.12.08-18.10.08:728][ 0]LogMemory: 96 28 28 18852 48274 81 96 1767K 24K 79K 95.59% [2015.12.08-18.10.08:728][ 0]LogMemory: 112 8 12 3736 37020 97 112 408K 104K 22K 95.70% [2015.12.08-18.10.08:728][ 0]LogMemory: 128 11 11 5160 38499 114 128 645K 59K 36K 94.89% [2015.12.08-18.10.08:728][ 0]LogMemory: 160 6 6 2213 104505 129 160 345K 39K 35K 90.89% [2015.12.08-18.10.08:728][ 0]LogMemory: 192 18 30 6093 132703 161 192 1142K 9K 82K 92.88% [2015.12.08-18.10.08:728][ 0]LogMemory: 224 4 4 902 144987 193 224 197K 59K 13K 94.92% [2015.12.08-18.10.08:728][ 0]LogMemory: 256 3 3 717 49467 226 256 179K 13K 12K 93.75% [2015.12.08-18.10.08:728][ 0]LogMemory: 288 17 17 3657 33343 257 288 1028K 58K 59K 94.58% [2015.12.08-18.10.08:728][ 0]LogMemory: 320 4 4 621 20573 290 320 194K 61K 10K 96.09% [2015.12.08-18.10.08:728][ 0]LogMemory: 384 9 9 1401 14673 322 384 525K 49K 66K 88.54% [2015.12.08-18.10.08:728][ 0]LogMemory: 448 5 5 648 9378 385 448 283K 37K 26K 91.88% [2015.12.08-18.10.08:728][ 0]LogMemory: 512 5 5 628 4527 449 512 314K 6K 25K 92.19% [2015.12.08-18.10.08:728][ 0]LogMemory: 576 12 13 941 4230 513 576 529K 234K 21K 97.27% [2015.12.08-18.10.08:728][ 0]LogMemory: 640 7 7 451 1020 577 640 281K 166K 13K 97.10% [2015.12.08-18.10.08:728][ 0]LogMemory: 704 5 5 302 1059 641 704 207K 113K 9K 97.19% [2015.12.08-18.10.08:728][ 0]LogMemory: 768 2 2 78 194 705 768 58K 70K 2K 98.44% [2015.12.08-18.10.08:728][ 0]LogMemory: 896 2 3 126 395 769 896 110K 18K 8K 93.75% [2015.12.08-18.10.08:728][ 0]LogMemory: 1024 3 4 153 2652 897 1024 153K 39K 5K 97.40% [2015.12.08-18.10.08:728][ 0]LogMemory: 1168 7 7 333 984 1025 1168 379K 69K 19K 95.76% [2015.12.08-18.10.08:728][ 0]LogMemory: 1360 3 3 113 328 1171 1360 150K 42K 11K 94.27% [2015.12.08-18.10.08:728][ 0]LogMemory: 1632 5 5 112 2544 1361 1632 178K 141K 9K 97.19% [2015.12.08-18.10.08:728][ 0]LogMemory: 2048 8 9 220 693 1633 2048 440K 72K 48K 90.63% [2015.12.08-18.10.08:728][ 0]LogMemory: 2336 4 4 88 1587 2050 2333 200K 56K 22K 91.41% [2015.12.08-18.10.08:728][ 0]LogMemory: 2720 4 4 68 1555 2342 2717 180K 75K 20K 92.19% [2015.12.08-18.10.08:728][ 0]LogMemory: 3264 5 7 85 974 2721 3264 270K 49K 15K 95.31% [2015.12.08-18.10.08:728][ 0]LogMemory: 4096 13 14 157 1785 3265 4096 628K 204K 83K 90.02% [2015.12.08-18.10.08:728][ 0]LogMemory: 4672 13 15 146 485 4104 4666 666K 165K 51K 93.87% [2015.12.08-18.10.08:728][ 0]LogMemory: 5456 9 14 94 973 4673 5433 500K 76K 47K 91.84% [2015.12.08-18.10.08:728][ 0]LogMemory: 6544 8 11 74 282 5465 6537 472K 40K 41K 91.99% [2015.12.08-18.10.08:728][ 0]LogMemory: 8192 9 10 65 893 6560 8192 520K 56K 39K 93.23% [2015.12.08-18.10.08:728][ 0]LogMemory: 9360 6 6 37 77 8200 9360 338K 46K 25K 93.49% [2015.12.08-18.10.08:728][ 0]LogMemory: 10912 4 5 23 60 9408 10845 245K 11K 20K 92.19% [2015.12.08-18.10.08:728][ 0]LogMemory: 13104 7 7 28 80 11101 13056 358K 90K 29K 93.53% [2015.12.08-18.10.08:728][ 0]LogMemory: 16384 7 10 25 136 13120 16384 400K 48K 27K 93.97% [2015.12.08-18.10.08:728][ 0]LogMemory: 21840 6 8 16 65 16392 21556 341K 43K 54K 85.94% [2015.12.08-18.10.08:728][ 0]LogMemory: 32768 8 10 13 82 21865 32640 416K 96K 95K 81.45% [2015.12.08-18.10.08:728][ 0]LogMemory: [2015.12.08-18.10.08:728][ 0]LogMemory: 20480K allocated in pools (with 2755K slack and 1441K waste). Efficiency 92.96% [2015.12.08-18.10.08:728][ 0]LogMemory: Allocations 122852 Current / 1212669 Total (in 320 pools) [2015.12.08-18.10.08:728][ 0]LogMemory: [2015.12.08-18.10.08:744][ 0]LogLinker:Warning: CreateImport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprint /Script/UMGEditor.Default__WidgetBlueprint [2015.12.08-18.10.09:378][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null. [2015.12.08-18.10.09:378][ 0]LogAIModule: Creating AISystem for world ProjectExplorer [2015.12.08-18.10.09:378][ 0]LogWorld: Game class is 'PBExplorer_Game_C' [2015.12.08-18.10.09:392][ 0]LogWorld: Bringing World /Game/PBExplorer/ProjectExplorer.ProjectExplorer up for play (max tick rate 0) at 2015.12.08-11.10.09 [2015.12.08-18.10.09:395][ 0]LogWorld: Bringing up level for play took: 0.015638 [2015.12.08-18.10.09:396][ 0]LogBlueprintUserMessages:Warning: SetTimer passed a bad function (None) or object (PBExplorer_CharacterPawn_C_0) [2015.12.08-18.10.09:453][ 0]LogCEF3Utils:Error: Failed to get CEF3 DLL handle: The specified module could not be found. (126) [2015.12.08-18.10.09:939][ 0]LogWindows:Error: === Critical error: === Fatal error! [2015.12.08-18.10.10:038][ 0]LogExit: Executing StaticShutdownAfterError [2015.12.08-18.10.10:038][ 0]LogOutputDevice:Warning: Script Stack: PBExplorer_CharacterPawn_C.ExecuteUbergraph_PBExplorer_CharacterPawn PBExplorer_CharacterPawn_C.ReceiveBeginPlay [2015.12.08-18.10.10:044][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined. [2015.12.08-18.10.10:044][ 0]LogPhysics:Warning: PHYSX: ..\..\PhysX\src\NpScene.cpp (2946) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined. [2015.12.08-18.10.10:044][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2015.12.08-18.10.10:044][ 0]Log file closed, 12/08/15 11:10:10