Log file open, 06/06/21 07:27:29 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: COTK LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.254985 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin Bridge LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin EditorDebugTools LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin InterchangeEditor LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin DataRegistry LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin Interchange LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin SlateRemote LogPluginManager: Mounting plugin GameplayAbilities LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16433597 LogInit: Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 16433597 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz, GPU: NVIDIA GeForce GTX 1060 6GB LogInit: Compiled (64-bit): May 24 2021 14:08:01 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: -EpicPortal -epicusername=Seedro -epicuserid=ca6d7ebc1a0241bcbb5eacf17aab3628 -epiclocale=en LogInit: Base Directory: G:/Program Files/Epic Games/UE_5.0EA/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 32 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.MobileMSAA:2]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:64]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.ShaderPipelineCache.Enabled:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2021.06.06-11.27.30:280][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.06.06-11.27.30:280][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.06.06-11.27.30:281][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.06.06-11.27.30:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2021.06.06-11.27.30:281][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2021.06.06-11.27.30:306][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.06.06-11.27.30:306][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.06.06-11.27.30:306][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.06.06-11.27.30:306][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.06.06-11.27.30:307][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.06.06-11.27.30:307][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2021.06.06-11.27.30:307][ 0]LogHAL: Display: Platform has ~ 16 GB [17128939520 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.06.06-11.27.30:307][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2021.06.06-11.27.30:307][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.06.06-11.27.30:307][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.06.06-11.27.30:307][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.06.06-11.27.30:308][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.06.06-11.27.30:309][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.06.06-11.27.30:309][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.06.06-11.27.30:309][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.06.06-11.27.30:309][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2021.06.06-11.27.30:309][ 0]LogInit: Computer: DESKTOP-71OAK7S [2021.06.06-11.27.30:309][ 0]LogInit: User: seedr [2021.06.06-11.27.30:309][ 0]LogInit: CPU Page size=4096, Cores=6 [2021.06.06-11.27.30:309][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.06.06-11.27.30:309][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) [2021.06.06-11.27.30:309][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2021.06.06-11.27.30:309][ 0]LogMemory: Process Physical Memory: 193.61 MB used, 193.62 MB peak [2021.06.06-11.27.30:309][ 0]LogMemory: Process Virtual Memory: 183.28 MB used, 183.28 MB peak [2021.06.06-11.27.30:309][ 0]LogMemory: Physical Memory: 6907.78 MB used, 9427.65 MB free, 16335.43 MB total [2021.06.06-11.27.30:309][ 0]LogMemory: Virtual Memory: 13647.53 MB used, 19071.90 MB free, 32719.43 MB total [2021.06.06-11.27.30:314][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.06.06-11.27.30:327][ 0]LogInit: Physics initialised using underlying interface: Chaos [2021.06.06-11.27.30:328][ 0]LogInit: Using OS detected language (en-US). [2021.06.06-11.27.30:328][ 0]LogInit: Using OS detected locale (en-US). [2021.06.06-11.27.30:330][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2021.06.06-11.27.30:533][ 0]LogConfig: Display: Loading platform ini files took 0.49 seconds [2021.06.06-11.27.30:533][ 0]LogInit: Setting process to per monitor DPI aware [2021.06.06-11.27.30:543][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.06.06-11.27.30:588][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.06.06-11.27.30:588][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.06.06-11.27.30:800][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2021.06.06-11.27.30:800][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2021.06.06-11.27.30:800][ 0]LogD3D11RHI: D3D11 adapters: [2021.06.06-11.27.30:917][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_1) [2021.06.06-11.27.30:917][ 0]LogD3D11RHI: 6052/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2021.06.06-11.27.30:919][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2021.06.06-11.27.30:919][ 0]LogD3D11RHI: 0/0/8167 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2021.06.06-11.27.30:919][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2021.06.06-11.27.30:923][ 0]LogD3D11RHI: Creating new Direct3DDevice [2021.06.06-11.27.30:923][ 0]LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id") [2021.06.06-11.27.30:923][ 0]LogWindows: EnumDisplayDevices: [2021.06.06-11.27.30:923][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2021.06.06-11.27.30:924][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1) [2021.06.06-11.27.30:924][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2021.06.06-11.27.30:924][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0) [2021.06.06-11.27.30:924][ 0]LogWindows: DebugString: FoundDriverCount:4 [2021.06.06-11.27.30:924][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB [2021.06.06-11.27.30:924][ 0]LogD3D11RHI: Driver Version: 460.79 (internal:27.21.14.6079, unified:460.79) [2021.06.06-11.27.30:924][ 0]LogD3D11RHI: Driver Date: 12-3-2020 [2021.06.06-11.27.30:924][ 0]LogRHI: Texture pool is 4236 MB (70% of 6052 MB) [2021.06.06-11.27.31:018][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2021.06.06-11.27.31:018][ 0]LogD3D11RHI: Async texture creation enabled [2021.06.06-11.27.31:018][ 0]LogD3D11RHI: Array index from any shader is supported [2021.06.06-11.27.31:040][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2021.06.06-11.27.31:041][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.06.06-11.27.31:049][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="G:/UE4 Projects/COTK426 5.0/COTK.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyReport_0.log" -log="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyLog_0.log" -project="G:/UE4 Projects/COTK426 5.0/COTK.uproject" -platform=all' [2021.06.06-11.27.31:049][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/UE4 Projects/COTK426 5.0/COTK.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyReport_0.log" -log="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyLog_0.log" -project="G:/UE4 Projects/COTK426 5.0/COTK.uproject" -platform=all" ] [2021.06.06-11.27.31:059][ 0]LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.06.06-11.27.31:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.06.06-11.27.31:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.06.06-11.27.31:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.06.06-11.27.31:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.06.06-11.27.31:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2021.06.06-11.27.31:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.06.06-11.27.31:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.06.06-11.27.31:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2021.06.06-11.27.31:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.06.06-11.27.31:068][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.06.06-11.27.31:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.06.06-11.27.31:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.06.06-11.27.31:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.06.06-11.27.31:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2021.06.06-11.27.31:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.06.06-11.27.31:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.06.06-11.27.31:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.06.06-11.27.31:076][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.06.06-11.27.31:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.06.06-11.27.31:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2021.06.06-11.27.31:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.06.06-11.27.31:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.06.06-11.27.31:079][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2021.06.06-11.27.31:085][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.06.06-11.27.31:148][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.06.06-11.27.31:149][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../UE4 Projects/COTK426 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.06.06-11.27.31:149][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../UE4 Projects/COTK426 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.06.06-11.27.31:173][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../UE4 Projects/COTK426 5.0/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2021.06.06-11.27.31:174][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 102MB C:/Users/seedr/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/seedr/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../UE4 Projects/COTK426 5.0/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../UE4 Projects/COTK426 5.0/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.06.06-11.27.31:247][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.06.06-11.27.31:258][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.06.06-11.27.31:258][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.06.06-11.27.31:258][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.06.06-11.27.31:267][ 0]LogDerivedDataCache: Speed tests for C:/Users/seedr/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2021.06.06-11.27.31:267][ 0]LogDerivedDataCache: Display: Performance to C:/Users/seedr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=272.33MBs, RandomWriteSpeed=203.74MBs. Assigned SpeedClass 'Local' [2021.06.06-11.27.31:267][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/seedr/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.06.06-11.27.31:268][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2021.06.06-11.27.31:268][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2021.06.06-11.27.31:268][ 0]LogShaderCompilers: Guid format shader working directory is 3 characters bigger than the processId version (../../../../../../UE4 Projects/COTK426 5.0/Intermediate/Shaders/WorkingDirectory/16628/). [2021.06.06-11.27.31:268][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/seedr/AppData/Local/Temp/UnrealShaderWorkingDir/443D0F61466801116B7BE0937BDBEBCE/'. [2021.06.06-11.27.31:268][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2021.06.06-11.27.31:268][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.06.06-11.27.31:979][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2021.06.06-11.27.31:979][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2021.06.06-11.27.31:980][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1299.0, Flags="Platform_ValidHostPrerequisites") [2021.06.06-11.27.31:980][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2021.06.06-11.27.31:980][ 0]LogTurnkeySupport: Turnkey Platform: LinuxAArch64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2021.06.06-11.27.31:980][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2021.06.06-11.27.32:730][ 0]LogSlate: Using FreeType 2.10.0 [2021.06.06-11.27.32:731][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.06.06-11.27.32:754][ 0]LogAssetRegistry: FAssetRegistry took 0.0075 seconds to start up [2021.06.06-11.27.35:778][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2021.06.06-11.27.35:778][ 0]LogDeviceProfileManager: Active device profile: [000006DE41E22400][000006DE42032800 49] WindowsEditor [2021.06.06-11.27.35:778][ 0]LogDeviceProfileManager: Profiles: [000006DE41E22580][000006DE41E62000 49] Windows, [000006DE41E22400][000006DE42032800 49] WindowsEditor, [000006DE41E22280][000006DE41E64000 49] WindowsServer, [000006DE41E23600][000006DE41E66000 49] WindowsClient, [000006DE41E23300][000006DE41E68000 49] IOS, [000006DE41E23D80][000006DE41E6A000 49] iPadAir, [000006DE41E22E80][000006DE42030000 49] iPadAir2, [000006DE41E22A00][000006DE41E6C000 49] IPadPro, [000006DE41E24080][000006DE3D837800 49] iPadAir3, [000006DE41E23900][000006DE4203A000 49] iPadAir4, [000006DE41E24200][000006DE41E6E000 49] iPadMini2, [000006DE41E24680][000006DE42037800 49] iPadMini3, [000006DE41E24C80][000006DE42290000 49] iPadMini4, [000006DE41E25280][000006DE42035000 49] iPadMini5, [000006DE41E24F80][000006DE42292000 49] iPhone6, [000006DE41E25880][000006DE42294000 49] iPodTouch6, [000006DE41E24800][000006DE42296000 49] iPhone7, [000006DE41E25100][000006DE42287800 49] iPodTouch7, [000006DE41E22100][000006DE42298000 49] iPhone5S, [000006DE41E24380][000006DE4229A000 49] iPhone6Plus, [000006DE41E23000][000006DE4229C000 49] iPhone6S, [000006DE41E25400][000006DE4229E000 49] iPhone6SPlus, [000006DE41E25580][000006DE42340000 49] iPhone7Plus, [000006DE41E25B80][000006DE42342000 49] iPhoneSE, [000006DE41E26180][000006DE42344000 49] iPhone8, [000006DE41E24E00][000006DE42346000 49] iPhone8Plus, [000006DE41E26780][000006DE42348000 49] iPhoneX, [000006DE41E24500][000006DE4234A000 49] iPhoneXS, [000006DE41E25E80][000006DE4234C000 49] iPhoneXSMax, [000006DE41E22D00][000006DE4234E000 49] iPhoneXR, [000006DE41E24B00][000006DE42280000 49] iPhone11, [000006DE41E24980][000006DE42282800 49] iPhone11Pro, [000006DE41E25A00][000006DE4228C800 49] iPhone11ProMax, [000006DE41E26A80][000006DE4203C800 49] iPhoneSE2, [000006DE41E26000][000006DE4228A000 49] iPhone12Mini, [000006DE41E21F80][000006DE42350000 49] iPhone12, [000006DE41E27380][000006DE42357800 49] iPhone12Pro, [000006DE41E23F00][000006DE4235A000 49] iPhone12ProMax, [000006DE41E27680][000006DE42360000 49] iPadPro105, [000006DE41E26D80][000006DE42362000 49] iPadPro129, [000006DE41E23C00][000006DE42364000 49] iPadPro97, [000006DE41E23180][000006DE42366000 49] iPadPro2_129, [000006DE41E27500][000006DE42368000 49] iPad5, [000006DE41E27980][000006DE4236A000 49] iPad6, [000006DE41E27F80][000006DE4235C800 49] iPad7, [000006DE41E28580][000006DE42285000 49] iPad8, [000006DE41E26F00][000006DE4236C000 49] iPadPro11, [000006DE41E27800][000006DE24E0C800 49] iPadPro2_11, [000006DE41E27B00][000006DE4236E000 49] iPadPro3_129, [000006DE41E25D00][000006DE42370000 49] iPadPro4_129, [000006DE41E28280][000006DE42380000 49] AppleTV, [000006DE41E26300][000006DE42382000 49] AppleTV4K, [000006DE41E22880][000006DE42384000 49] TVOS, [000006DE41E27200][000006DE42386000 49] Mac, [000006DE41E29300][000006DE4237A000 49] MacEditor, [000006DE41E28E80][000006DE42388000 49] MacClient, [000006DE41E26900][000006DE4238A000 49] MacServer, [000006DE41E28D00][000006DE4238C000 49] Linux, [000006DE41E28400][000006DE42355000 49] LinuxEditor, [000006DE41E28B80][000006DE4237C800 49] LinuxAArch64, [000006DE41E29180][000006DE42372800 49] LinuxClient, [000006DE41E25700][000006DE42352800 49] LinuxAArch64Client, [000006DE41E26480][000006DE4238E000 49] LinuxServer, [000006DE41E26600][000006DE42390000 49] LinuxAArch64Server, [000006DE41E29780][000006DE423A0000 49] Android, [000006DE41E29D80][000006DE423A2000 49] Android_Low, [000006DE41E27E00][000006DE423A4000 49] Android_Mid, [000006DE41E2A380][000006DE423A6000 49] Android_High, [000006DE41E28700][000006DE423A8000 49] Android_Default, [000006DE41E29A80][000006DE423AA000 49] Android_Adreno4xx, [000006DE41E28A00][000006DE42397800 49] Android_Adreno5xx_Low, [000006DE41E29F00][000006DE423AC000 49] Android_Adreno5xx, [000006DE41E27080][000006DE423AE000 49] Android_Adreno6xx, [000006DE41E28100][000006DE42392800 49] Android_Adreno6xx_Vulkan, [000006DE41E2A680][000006DE42230000 49] Android_Mali_T6xx, [000006DE41E2AC80][000006DE42232000 49] Android_Mali_T7xx, [000006DE41E29600][000006DE42234000 49] Android_Mali_T8xx, [000006DE41E2B280][000006DE42236000 49] Android_Mali_G71, [000006DE41E2A080][000006DE42238000 49] Android_Mali_G72, [000006DE41E2A980][000006DE4239A000 49] Android_Mali_G72_Vulkan, [000006DE41E2A200][000006DE4223A000 49] Android_Mali_G76, [000006DE41E29000][000006DE42395000 49] Android_Mali_G76_Vulkan, [000006DE41E2AF80][000006DE42377800 49] Android_Mali_G77, [000006DE41E29480][000006DE429E0000 49] Android_Mali_G77_Vulkan, [000006DE41E2B580][000006DE429E7800 49] Android_Vulkan_SM5, [000006DE41E2BA00][000006DE4223C000 49] Android_PowerVRMid, [000006DE41E28880][000006DE4223E000 49] Android_PowerVR_G6xxx, [000006DE41E29900][000006DE429E5000 49] Android_PowerVR_GT7xxx, [000006DE41E2BD00][000006DE429E2800 49] Android_PowerVR_GE8xxx, [000006DE41E2A800][000006DE42375000 49] Android_PowerVR_GM9xxx, [000006DE41E27C80][000006DE429EC800 49] Android_PowerVR_GM9xxx_Vulkan, [000006DE41E23A80][000006DE42200000 49] Android_TegraK1, [000006DE41E2B400][000006DE429C0000 49] Android_Unknown_Vulkan, [000006DE41E2C180][000006DE429C7800 49] Lumin, [000006DE41E2C480][000006DE429CA000 49] Lumin_Desktop, [000006DE41E2AE00][000006DE429CC800 49] HoloLens, [2021.06.06-11.27.35:814][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.06.06-11.27.35:814][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.06.06-11.27.35:814][ 0]LogMeshReduction: No automatic mesh merging module available [2021.06.06-11.27.35:814][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.06.06-11.27.35:814][ 0]LogMeshMerging: No automatic mesh merging module available [2021.06.06-11.27.35:814][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.06.06-11.27.35:817][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM should be resaved to improve async compilation performance. [2021.06.06-11.27.35:989][ 0]LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance. [2021.06.06-11.27.35:998][ 0]LogNetVersion: COTK 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 446553002) [2021.06.06-11.27.36:153][ 0]LogSlate: Border [2021.06.06-11.27.36:153][ 0]LogSlate: BreadcrumbButton [2021.06.06-11.27.36:154][ 0]LogSlate: Default [2021.06.06-11.27.36:154][ 0]LogSlate: ListView [2021.06.06-11.27.36:154][ 0]LogSlate: SoftwareCursor_CardinalCross [2021.06.06-11.27.36:154][ 0]LogSlate: SoftwareCursor_Grab [2021.06.06-11.27.36:154][ 0]LogSlate: TableView.DarkRow [2021.06.06-11.27.36:154][ 0]LogSlate: TableView.Row [2021.06.06-11.27.36:154][ 0]LogSlate: TreeView [2021.06.06-11.27.36:403][ 0]LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance. [2021.06.06-11.27.36:452][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCube.EditorCube should be resaved to improve async compilation performance. [2021.06.06-11.27.36:453][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorSphere.EditorSphere should be resaved to improve async compilation performance. [2021.06.06-11.27.36:454][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorPlane.EditorPlane should be resaved to improve async compilation performance. [2021.06.06-11.27.36:454][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCylinder.EditorCylinder should be resaved to improve async compilation performance. [2021.06.06-11.27.36:456][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.36:459][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.36:495][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.36:495][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.36:520][ 0]LogStaticMesh: StaticMesh /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh should be resaved to improve async compilation performance. [2021.06.06-11.27.37:138][ 0]LogPackageLocalizationCache: Processed 16 localized package path(s) for 1 prioritized culture(s) in 0.604443 seconds [2021.06.06-11.27.37:143][ 0]LogUObjectArray: 18066 objects as part of root set at end of initial load. [2021.06.06-11.27.37:143][ 0]LogUObjectAllocator: 4550832 out of 0 bytes used by permanent object pool. [2021.06.06-11.27.37:143][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.06.06-11.27.37:632][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.06.06-11.27.38:119][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.06.06-11.27.42:922][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2021.06.06-11.27.43:997][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.44:003][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.44:007][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.44:015][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.44:017][ 0]LogUProjectInfo: Found projects: [2021.06.06-11.27.44:193][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.06.06-11.27.44:519][ 0]LogCollectionManager: Loaded 0 collections in 0.001636 seconds [2021.06.06-11.27.44:535][ 0]LogFileCache: Scanning file cache for directory 'G:/UE4 Projects/COTK426 5.0/Saved/Collections/' took 0.00s [2021.06.06-11.27.44:536][ 0]LogFileCache: Scanning file cache for directory 'G:/UE4 Projects/COTK426 5.0/Content/Developers/seedr/Collections/' took 0.00s [2021.06.06-11.27.44:536][ 0]LogFileCache: Scanning file cache for directory 'G:/UE4 Projects/COTK426 5.0/Content/Collections/' took 0.00s [2021.06.06-11.27.45:196][ 0]LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:197][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.06.06-11.27.45:198][ 0]LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.06.06-11.27.45:199][ 0]LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2021.06.06-11.27.45:200][ 0]LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2021.06.06-11.27.45:201][ 0]LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.06.06-11.27.45:202][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.06.06-11.27.45:203][ 0]LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2021.06.06-11.27.45:217][ 0]LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.06.06-11.27.45:217][ 0]LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2021.06.06-11.27.45:217][ 0]LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2021.06.06-11.27.45:217][ 0]LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2021.06.06-11.27.45:217][ 0]LogClass: Display: 111 Uninitialized script struct members found including 0 object properties [2021.06.06-11.27.45:219][ 0]LogEngine: Initializing Engine... [2021.06.06-11.27.45:880][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.06.06-11.27.45:897][ 0]LogAIModule: Creating AISystem for world Untitled [2021.06.06-11.27.45:898][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.06.06-11.27.45:906][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.06.06-11.27.45:906][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 [2021.06.06-11.27.45:906][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.06.06-11.27.45:906][ 0]LogAudio: Display: Using built-in audio occlusion. [2021.06.06-11.27.45:906][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.06.06-11.27.45:919][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.06.06-11.27.45:919][ 0]LogAudioMixer: Display: 1: FrontRight [2021.06.06-11.27.45:948][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2021.06.06-11.27.45:948][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.06.06-11.27.45:952][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.06.06-11.27.45:952][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.06.06-11.27.45:953][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.06.06-11.27.45:953][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.06.06-11.27.45:953][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.06.06-11.27.45:953][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.06.06-11.27.45:953][ 0]LogInit: FAudioDevice initialized. [2021.06.06-11.27.45:954][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.06.06-11.27.45:954][ 0]LogNetVersion: Set ProjectVersion to 1.4.0. Version Checksum will be recalculated on next use. [2021.06.06-11.27.46:128][ 0]LogDerivedDataCache: Saved boot cache 0.17s 138MB C:/Users/seedr/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2021.06.06-11.27.46:133][ 0]LogInit: Texture streaming: Enabled [2021.06.06-11.27.46:152][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess [2021.06.06-11.27.46:158][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.06.06-11.27.46:158][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.06.06-11.27.46:161][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.06.06-11.27.46:185][ 0]LogInit: Transaction tracking system initialized [2021.06.06-11.27.46:217][ 0]BlueprintLog: New page: Editor Load [2021.06.06-11.27.46:331][ 0]LocalizationService: Localization service is disabled [2021.06.06-11.27.46:345][ 0]LogModuleManager: Warning: ModuleManager: Unable to load module 'TimeManagementEditor' - 0 instances of that module name found. [2021.06.06-11.27.46:360][ 0]TimingProfiler: Initialize [2021.06.06-11.27.46:360][ 0]TimingProfiler: OnSessionChanged [2021.06.06-11.27.46:360][ 0]LoadingProfiler: Initialize [2021.06.06-11.27.46:360][ 0]LoadingProfiler: OnSessionChanged [2021.06.06-11.27.46:360][ 0]NetworkingProfiler: Initialize [2021.06.06-11.27.46:360][ 0]NetworkingProfiler: OnSessionChanged [2021.06.06-11.27.46:360][ 0]MemoryProfiler: Initialize [2021.06.06-11.27.46:360][ 0]MemoryProfiler: OnSessionChanged [2021.06.06-11.27.46:381][ 0]LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_12' [2021.06.06-11.27.46:381][ 0]LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_12 [2021.06.06-11.27.46:704][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.06.06-11.27.46:704][ 0]LogCook: Display: Mobile HDR setting 1 [2021.06.06-11.27.46:751][ 0]LogFileCache: Scanning file cache for directory 'G:/UE4 Projects/COTK426 5.0/Content/' took 0.02s [2021.06.06-11.27.46:751][ 0]LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.000 s [2021.06.06-11.27.46:945][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.070 s [2021.06.06-11.27.46:945][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2021.06.06-11.27.46:950][ 0]SourceControl: Source control is disabled [2021.06.06-11.27.46:951][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 17.836 [2021.06.06-11.27.46:951][ 0]Cmd: MAP LOAD FILE="../../../../../../UE4 Projects/COTK426 5.0/Content/Maps/ActionRPG_P.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.06.06-11.27.46:951][ 0]LightingResults: New page: Lighting Build [2021.06.06-11.27.46:954][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.06.06-11.27.46:954][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.06.06-11.27.46:954][ 0]MapCheck: New page: Map Check [2021.06.06-11.27.46:954][ 0]LightingResults: New page: Lighting Build [2021.06.06-11.27.46:961][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms [2021.06.06-11.27.49:807][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (SM_FireBall) ... [2021.06.06-11.27.52:798][ 0]LogSkeletalMesh: Display: [AssetLog] G:\UE4 Projects\COTK426 5.0\Content\Weapons\Blunt_Hellhammer\SK_Blunt_HellHammer.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2021.06.06-11.27.52:804][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Anim_Sword_Whirlwind : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.52:867][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (SM_SwipeTrail) ... [2021.06.06-11.27.55:637][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (SM_AuraCircle_03_Twist) ... [2021.06.06-11.27.55:684][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Attack : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.55:782][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Chestopen_Kick : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.55:814][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Combat_Blade_Swing_Far : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:005][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Sword_Male_Anim_Level_Up_Transition : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:042][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Anim_Sword_Idle : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:051][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Death_Front : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:260][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Dodge_Small_Forward_Roll : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:329][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Drink_Potion_Sword : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.57:391][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (SM_BlastWave) ... [2021.06.06-11.27.58:194][ 0]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (SM_Spiral_Swirl_01) ... [2021.06.06-11.27.59:177][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Drink_Potion_Sword_Mana : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:213][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.06.06-11.27.59:233][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Dodge_Sprint_Blunt : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:248][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Sword_Run_Forward : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:255][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Sword_Walk_Foward : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:265][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Character_HitReact_Left : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:273][ 0]LogScript: Warning: Script Msg: /Game/Characters/Animations/Character_HitReact_Right : Track with name upperarm_twist_01_l already exists [2021.06.06-11.27.59:339][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'ActionRPG_P'. [2021.06.06-11.27.59:340][ 0]LogAIModule: Creating AISystem for world ActionRPG_P [2021.06.06-11.27.59:354][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/ActionRPG_Dungeon02_Asset) is flushing async loading [2021.06.06-11.27.59:354][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2021.06.06-11.28.00:349][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/ActionRPG_Dungeon02_Lights) is flushing async loading [2021.06.06-11.28.00:422][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2021.06.06-11.28.00:425][ 0]LogNavigationDataBuild: Display: Building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2021.06.06-11.28.00:506][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms [2021.06.06-11.28.00:507][ 0]MapCheck: Repaired painted vertex colors in 0.0s for 43 components in /Game/Maps/ActionRPG_Dungeon02_Asset. Resave map to fix. [2021.06.06-11.28.00:507][ 0]MapCheck: Warning: Spent 0.0s repairing painted vertex colors due to static mesh re-imports! This will happen every load until the maps are resaved. [2021.06.06-11.28.00:507][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.06.06-11.28.00:507][ 0]MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0.207ms to complete. [2021.06.06-11.28.00:516][ 0]LogFileHelpers: Loading map 'ActionRPG_P' took 13.565 [2021.06.06-11.28.00:519][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 31.405 [2021.06.06-11.28.00:863][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.06-11.28.00:866][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.06-11.28.00:870][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.06-11.28.00:874][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.06-11.28.00:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0084 seconds. Added 3878 classes and 864 folders. [2021.06.06-11.28.00:969][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.06.06-11.28.01:151][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.06-11.28.01:151][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:151][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.06-11.28.01:151][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:152][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack) [2021.06.06-11.28.01:152][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 [2021.06.06-11.28.01:161][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.06.06-11.28.01:161][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:161][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.06.06-11.28.01:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:161][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack) [2021.06.06-11.28.01:161][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 [2021.06.06-11.28.01:167][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.06.06-11.28.01:167][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:167][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.06.06-11.28.01:167][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:167][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack) [2021.06.06-11.28.01:167][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.06.06-11.28.01:174][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.06.06-11.28.01:174][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:174][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.06.06-11.28.01:174][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:174][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack) [2021.06.06-11.28.01:174][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2021.06.06-11.28.01:182][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.06.06-11.28.01:182][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:182][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.06-11.28.01:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:182][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack) [2021.06.06-11.28.01:182][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.06.06-11.28.01:188][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.06.06-11.28.01:188][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:188][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.06.06-11.28.01:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:188][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack) [2021.06.06-11.28.01:188][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2021.06.06-11.28.01:194][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.06.06-11.28.01:194][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:194][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.06.06-11.28.01:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:194][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack) [2021.06.06-11.28.01:194][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2021.06.06-11.28.01:201][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.06-11.28.01:201][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:201][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.06.06-11.28.01:201][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:201][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack) [2021.06.06-11.28.01:201][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 [2021.06.06-11.28.01:208][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.06.06-11.28.01:208][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:208][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.06.06-11.28.01:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack) [2021.06.06-11.28.01:208][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 [2021.06.06-11.28.01:215][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.06.06-11.28.01:215][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:215][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.06.06-11.28.01:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack) [2021.06.06-11.28.01:215][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 [2021.06.06-11.28.01:222][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.06.06-11.28.01:222][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.06-11.28.01:222][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.06.06-11.28.01:223][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2021.06.06-11.28.01:223][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:G:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack) [2021.06.06-11.28.01:223][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 [2021.06.06-11.28.05:576][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.06.06-11.28.07:231][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2021.06.06-11.28.08:862][ 0]LogSlate: Took 0.000340 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.06.06-11.28.08:865][ 0]LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.06.06-11.28.10:209][ 0]LogSlate: Took 1.344354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2021.06.06-11.28.10:233][ 0]LogSlate: Took 0.022169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2021.06.06-11.28.10:261][ 0]LogSlate: Took 0.026725 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2021.06.06-11.28.12:651][ 0]LogStall: Startup... [2021.06.06-11.28.12:652][ 0]LogStall: Startup complete. [2021.06.06-11.28.12:709][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.06.06-11.28.12:710][ 0]LogLoad: (Engine Initialization) Total time: 43.60 seconds [2021.06.06-11.28.12:710][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.06.06-11.28.12:756][ 0]LogAssetRegistry: Asset discovery search completed in 40.0022 seconds [2021.06.06-11.28.12:758][ 0]LogStats: UGameplayCueManager::InitializeEditorObjectLibrary - 0.002 s [2021.06.06-11.28.12:759][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) [2021.06.06-11.28.12:806][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.06.06-11.28.13:284][ 2]LogSlate: Took 0.046782 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2021.06.06-11.28.28:948][667]LogLauncherProfile: Unable to use promoted target - ../../../../../../UE4 Projects/COTK426 5.0/Binaries/Win64/ActionRPG-Win64-Shipping.target does not exist. [2021.06.06-12.58.25:733][699]LogSlate: Window 'Project Launcher' being destroyed [2021.06.06-12.58.25:737][699]LogSlate: Window 'Project Launcher' being destroyed [2021.06.06-12.58.26:777][754]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-71OAK7S [2021.06.06-12.58.26:777][754]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="G:/UE4 Projects/COTK426 5.0/COTK.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyReport_1.log" -log="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyLog_1.log" -project="G:/UE4 Projects/COTK426 5.0/COTK.uproject" -Device=Win64@DESKTOP-71OAK7S' [2021.06.06-12.58.26:777][754]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""G:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="G:/UE4 Projects/COTK426 5.0/COTK.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyReport_1.log" -log="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyLog_1.log" -project="G:/UE4 Projects/COTK426 5.0/COTK.uproject" -Device=Win64@DESKTOP-71OAK7S" -nocompile ] [2021.06.06-12.58.37:908][850]LogTurnkeySupport: Completed device detection: Code = 0 [2021.06.06-12.58.37:908][850]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-71OAK7S: (Name=DESKTOP-71OAK7S, Status=Valid, Installed=10.0.19042.0, MinAllowed=10.0.0.0, MaxAllowed=, Flags="Device_InstallSoftwareValid") [2021.06.06-13.08.49:722][199]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2021.06.06-13.08.49:743][199]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2021.06.06-13.08.49:881][199]LogSlateStyle: Warning: Missing Resource from 'NiagaraEditorStyle' Style: 'Unable to find Color 'NiagaraEditor.AssetColors.EffectType'.'