LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-635055832) SRandInit(-635055831). LogTaskGraph: Started task graph with 4 named threads and 12 total threads. LogStats: Stats thread started at 0.139532 LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11 LogInit: API Version: 2927265 LogInit: Compiled (64-bit): Apr 18 2016 02:18:46 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.11 LogInit: Command line: -EpicPortal LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.11/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: SIRSIMON LogInit: User: SirSimon LogInit: CPU Page size=65536, Cores=16 LogInit: High frequency timer resolution =2.532959 MHz LogMemory: Memory total: Physical=72.0GB (72GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 316.89 MB used, 316.89 MB peak LogMemory: Process Virtual Memory: 320.59 MB used, 320.59 MB peak LogMemory: Physical Memory: 8089.75 MB used, 73685.76 MB total LogMemory: Virtual Memory: 665.49 MB used, 134217728.00 MB total LogTextLocalizationManager: No translations for ('de-DE') exist, falling back to 'en' for localization and internationalization data. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1080' (Feature Level 11_0) LogD3D11RHI: 8084MB of dedicated video memory, 0MB of dedicated system memory, and 36842MB of shared system memory, 2 output[s] LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 36842MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1080 LogD3D11RHI: Driver Version: 10.18.13.6825 (internal 10.18.13.6825) LogD3D11RHI: Driver Date: 5-21-2016 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers: Guid format shader working directory is -20 characters bigger than the processId version (../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Intermediate/Shaders/WorkingDirectory/4492/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/SirSimon/AppData/Local/Temp/UnrealShaderWorkingDir/1CE12F0240561098E505519045BF773E/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.05s 48MB C:/Users/SirSimon/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/SirSimon/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/SirSimon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.00 MB LogMaterial: Uniform references updated for custom material expression Custom. LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogUObjectArray: 27679 objects as part of root set at end of initial load. LogUObjectAllocator: 5591600 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png LogSubstanceCoreModule: Substance CPU Engine Loaded, Max Texture Size 2048 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogAssetRegistry: FAssetRegistry took 0.0214 seconds to start up SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogHMD: Failed to initialize OpenVR with code 110 LogEngine: Initializing Engine... LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Lautsprecher (High Definition Audio-Gerät)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 48MB C:/Users/SirSimon/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 8192mb LogCook:Display: Mobile HDR setting 1 LogCook:Display: Done creating registry. It took 0.00s. LogFileCache: Scanning file cache for directory 'C:/Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/' took 0.01s SourceControl: Info Source control is disabled LogFactory: FactoryCreateBinary: PackFactory with PackFactory (0 0 C:/Program Files (x86)/Epic Games/4.11/FeaturePacks/StarterContent.upack) LogPackFactory: Finished extracting 8 files (including 0 errors). LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Floor_400x400.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Pillar_50x500.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_400x200.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_400x300.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_400x400.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_500x500.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Collapse01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Collapse02.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Collapse_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Explosion01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Explosion02.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Explosion_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Fire01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Fire01_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Fire_Sparks01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Light01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Light01_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Light02.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Light02_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Smoke01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Smoke01_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Background_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Birds01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Music01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Music_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Wind05.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Starter_Wind06.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Steam01.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Audio/Steam01_Cue.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/BP_LightStudio.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/Skybox.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Maps/Advanced_Lighting.umap" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Maps/Minimal_Default.umap" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Maps/StarterMap.umap" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_AssetPlatform.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Basic_Floor.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Basic_Wall.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Concrete_Grime.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Concrete_Panels.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Concrete_Poured.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Glass.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Ground_Grass.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Ground_Gravel.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Ground_Moss.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Chrome.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Copper.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Gold.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Rust.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Materials/M_Metal_Steel.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to 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"../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Bush_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Chair_M.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal 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"../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Lamp_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_MacroVariation.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" LogPackFactory: Copied 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"../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Statue_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_TableRound_M.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_TableRound_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" LogPackFactory: Copied 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"../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Water_M.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Water_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" LogRenderer: Reallocating scene render targets to support 256x256 (Frame:2). LogSavePackage: Save=14.75ms LogSavePackage: Moving '../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Saved/Floor_400x4006685749D47EF0B8BB10B53A76CBC684E.tmp' to '../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Floor_400x400.uasset' LogSavePackage: Total save time: 22.39ms LogSavePackage:Display: Finished SavePackage ../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/StarterContent/Architecture/Floor_400x400.uasset LogFeaturePack:Warning: Inserted 1 feature packs Cmd: MAP LOAD FILE="../../../../../../Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/FirstPersonCPP/Maps/FirstPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAIModule: Creating AISystem for world FirstPersonExampleMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 62.851ms to complete. LogFileHelpers: Loading map 'FirstPersonExampleMap' took 0.321 ModoMaterialImporter: Starting Extension logic LogCollectionManager: Loaded 0 collections in 0.002629 seconds LogFileCache: Scanning file cache for directory 'C:/Users/SirSimon/Documents/Unreal Projects/MyProject2/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/Developers/SirSimon/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/SirSimon/Documents/Unreal Projects/MyProject2/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000004 seconds LogContentBrowser: Native class hierarchy populated in 0.0106 seconds. Added 1999 classes and 353 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0015 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0016 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0015 seconds. Added 1 classes and 2 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0017 seconds. Added 0 classes and 0 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0015 seconds. Added 1 classes and 2 folders. LogLoad: Full Startup: 9.14 seconds (BP compile: 0.08 seconds) LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 1000 MB LogRenderer: Reallocating scene render targets to support 1732x812 (Frame:3). LogAssetRegistry: Asset discovery search completed in 4.4397 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000002 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000026 seconds (updated 0 objects) LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstP ersonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: FirstPersonExampleMap (Jul 13, 2016, 9:43:55 AM) LogPlayLevel: Creating play world package: /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap LogPlayLevel: PIE: StaticDuplicateObject took: (0.026545s) LogAIModule: Creating AISystem for world FirstPersonExampleMap LogPlayLevel: PIE: World Init took: (0.000930s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap to /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap (0.027745s) LogInit: XAudio2 using 'Lautsprecher (High Definition Audio-Gerät)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'MyProject2GameMode' LogWorld: Bringing World /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2016.07.13-08.43.55 LogWorld: Bringing up level for play took: 0.006996 LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0016 seconds. Added 9 classes and 0 folders. PIE: Info Play in editor start time for /Game/FirstPersonCPP/Maps/UEDPIE_0_FirstPersonExampleMap -0.643 LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPe rsonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' LogBlueprintUserMessages: Early EndPlayMap Detection: Level '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPer sonExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' LogBlueprintUserMessages: Late EndPlayMap Detection: Level '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' with GeneratedClass '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPers onExampleMap_C' with ClassGeneratedBy '/Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonExampleMap' MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: 2016-07-13T06:44:17.3460062Z: Running on WindowsHostPlatform as a 64-bit process. MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/SirSimon/Documents/Unreal Projects/MyProject2/MyProject2.uproject BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/SirSimon/Documents/Unreal Projects/ MainFrameActions: Packaging (Windows (64-bit)): MyProject2/MyProject2.uproject -cook -stage -archive -archivedirectory=C:/Users/SirSimon/Desktop -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project="C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -remoteini="C :\Users\SirSimon\Documents\Unreal Projects\MyProject2" -noxge -generatemanifest -NoHotReloadFromIDE MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (building a new target) MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1,1654997s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project="C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\SirSimon\Documents\Unreal MainFrameActions: Packaging (Windows (64-bit)): Projects\MyProject2\MyProject2.uproject" -remoteini="C:\Users\SirSimon\Documents\Unreal Projects\MyProject2" -noxge -NoHotReloadFromIDE -ignorejunk MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for MyProject2 (no existing makefile) MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file) MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Parsing headers for MyProject2 MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Running UnrealHeaderTool "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2\Development\UnrealHeaderTool.manifest" -Log MainFrameActions: Packaging (Windows (64-bit)): Cmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Reflection code generated for MyProject2 in 5,2454378 seconds MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Performing 10 actions (24 in parallel) MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.MyProject2.h.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: UELinkerFixups.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2.generated.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2HUD.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2Character.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2GameMode.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: MyProject2Projectile.cpp MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: [10/10] Link MyProject2.exe MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Bibliothek "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\Binaries\Win64\MyProject2.lib" und Objekt "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\Binaries\Win64\MyProject2.exp" werden erstellt. MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: -------- End Detailed Actions Stats ----------------------------------------------------------- MainFrameActions: Packaging (Windows (64-bit)): UnrealBuildTool: Total build time: 42,24 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 42,3888839s to run UnrealBuildTool.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): Project.Build: ********** BUILD COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.07.13-08.45.01.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.11\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -fileopenlog -abslo MainFrameActions: Packaging (Windows (64-bit)): g="C:\Program Files (x86)\Epic Games\4.11\Engine\Programs\AutomationTool\Saved\Cook-2016.07.13-08.45.01.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: MyProject2 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-427421249) SRandInit(-427421247). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.03:944][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.04:517][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.04:590][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/SirSimon/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.04:609][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:392][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:399][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:406][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:412][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:419][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:423][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:428][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:432][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:436][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:440][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:444][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:453][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:453][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:454][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:474][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:478][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:481][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:485][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:489][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.05:490][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.06:690][ 0]LogWindows:Error: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.06:937][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.06:937][ 0]LogWindows:Error: === Critical error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Fatal error: [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp] [Line: 83] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: SECURE CRT: Invalid parameter detected. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Expression: Unknown Function: Unknown. File: Unknown Line: 0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.07.13-06.45.06:937][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 14,1282286s to run UE4Editor-Cmd.exe, ExitCode=3 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for C:\Users\SirSimon\Documents\Unreal Projects\MyProject2\MyPr MainFrameActions: Packaging (Windows (64-bit)): oject2.uproject; see log C:\Users\SirSimon\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+(x86)+Epic+Games+4.11\Cook-2016.07.13-08.45.15.txt MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): bei Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): --- Ende der internen Ausnahmestapelüberwachung --- MainFrameActions: Packaging (Windows (64-bit)): bei Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): bei BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): bei AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure