Log.WriteLinePrivate: Parsing command line: -ScriptsForProject="G:/UE4 Projects/COTK426 5.0/COTK.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyReport_1.log" -log="G:/UE4 Projects/COTK426 5.0/Intermediate/TurnkeyLog_1.log" -project="G:/UE4 Projects/COTK426 5.0/COTK.uproject" -Device=Win64@DESKTOP-71OAK7S -nocompile Log.WriteLinePrivate: Setting up command environment. Log.WriteLinePrivate: SafeFileExists G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationTool.exe=True Log.WriteLinePrivate: GetEnvironmentVariable uebp_LOCAL_ROOT= Log.WriteLinePrivate: GetEnvironmentVariable uebp_LOCAL_ROOT= Log.WriteLinePrivate: GetEnvironmentVariable uebp_EngineSavedFolder= Log.WriteLine: SetEnvVar uebp_EngineSavedFolder=G:/Program Files/Epic Games/UE_5.0EA/Engine/Programs/AutomationTool/Saved Log.WriteLinePrivate: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Program Files/Epic Games/UE_5.0EA/Engine/Programs/AutomationTool/Saved Log.WriteLinePrivate: GetEnvironmentVariable uebp_CSVFile= Log.WriteLinePrivate: GetEnvironmentVariable uebp_LogFolder= Log.WriteLinePrivate: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Program Files/Epic Games/UE_5.0EA Log.WriteLine: SetEnvVar uebp_LogFolder=C:/Users/seedr/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Program+Files+Epic+Games+UE_5.0EA Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\Cook-2021.06.06-08.56.00.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\FinalCopy_NonUFSFiles.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\FinalCopy_NonUFSFilesDebug.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\FinalCopy_UFSFiles.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\Log.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\Manifest_DebugFiles_Win64.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\Manifest_NonUFSFiles_Win64.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\Manifest_UFSFiles_Win64.txt Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Program+Files+Epic+Games+UE_5.0EA\UBT-ActionRPG-Win64-Shipping.txt Log.WriteLinePrivate: GetEnvironmentVariable uebp_FinalLogFolder= Log.WriteLine: SetEnvVar uebp_FinalLogFolder=C:/Users/seedr/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Program+Files+Epic+Games+UE_5.0EA Log.WriteLinePrivate: SafeFileExists C:\WINDOWS\system32\robocopy.exe=True Log.WriteLinePrivate: SafeFileExists C:\WINDOWS\system32\mount.exe=False Log.WriteLinePrivate: SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False Log.WriteLinePrivate: SafeFileExists C:\WINDOWS\system32\cmd.exe=True Log.WriteLine: SetEnvVar MallocNanoZone=0 Log.WriteLinePrivate: GetEnvironmentVariable uebp_UATChildInstance=0 Log.WriteLinePrivate: Found Visual Studio installation: g:\Program Files (x86)\Microsoft Visual Studio\2019\Community (Product=Microsoft.VisualStudio.Product.Community, Version=16.10.31321.278) Log.WriteLinePrivate: Note: Android toolchain NDK r21b recommended Log.WriteLinePrivate: Found Windows 8.1 SDK at C:\Program Files (x86)\Windows Kits\8.1 Log.WriteLinePrivate: Found Windows 10 SDK root at C:\Program Files\Windows Kits\10 (1) Log.WriteLinePrivate: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) Log.WriteLinePrivate: Found Universal CRT version 10.0.10240.0 at C:\Program Files (x86)\Windows Kits\10 Log.WriteLinePrivate: Found Windows 10 SDK version 10.0.17763.0 at C:\Program Files (x86)\Windows Kits\10 Log.WriteLinePrivate: Found Universal CRT version 10.0.17763.0 at C:\Program Files (x86)\Windows Kits\10 Log.WriteLinePrivate: Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Log.WriteLinePrivate: Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Log.WriteLinePrivate: Win64 using Manual SDK 10.0.19041.0 Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Local\Temp\UAT\G+Program+Files+Epic+Games+UE_5.0EA\Rules\UATRules-9a3ee8c39edfa924eaac03d6764603b1.dll Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Local\Temp\UAT\G+Program+Files+Epic+Games+UE_5.0EA\Rules\UATRules-9a3ee8c39edfa924eaac03d6764603b1.pdb Log.WriteLinePrivate: SafeDeleteFile C:\Users\seedr\AppData\Local\Temp\UAT\G+Program+Files+Epic+Games+UE_5.0EA\Rules\UATRules-9a3ee8c39edfa924eaac03d6764603b1Manifest.json Log.WriteLinePrivate: Found 16 project files in 10.421s Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\HoloLens\HoloLens.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Lumin\Lumin.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\OneSkyLocalization\OneSkyLocalization.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Turnkey\Turnkey.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\TVOS\TVOS.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj Log.WriteLinePrivate: G:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj Log.WriteLinePrivate: Parsed project files in 0.014s Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Android\Android.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationUtils.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\BuildGraph\BuildGraph.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Gauntlet\Gauntlet.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\HoloLens\HoloLens.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\IOS\IOS.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Localization\Localization.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Lumin\Lumin.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Mac\Mac.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\OneSkyLocalization\OneSkyLocalization.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Scripts\AutomationScripts.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Turnkey\Turnkey.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\TVOS\TVOS.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Windows\Win.Automation.dll Log.WriteLine: Loading script DLL: G:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\XLocLocalization\XLocLocalization.Automation.dll Log.WriteLinePrivate: Loaded assemblies in 0.017s Log.WriteLine: BUILD SUCCESSFUL Log.WriteLinePrivate: AutomationTool exiting with ExitCode=0 (Success)