Log file open, 06/23/21 14:45:15 LogInit: LLM is enabled LogInit: LLM CsvWriter: off TraceWriter: off LogInit: Display: Running engine for game: Fraudulent Idols LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.281783 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin DialoguePlugin LogXGEController: Cleaning working directory: C:/Users/strea/AppData/Local/Temp/UnrealXGEWorkingDir/ LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.26-CL-14830424 LogInit: Engine Version: 4.26.0-14830424+++UE4+Release-4.26 LogInit: Compatible Engine Version: 4.26.0-14830424+++UE4+Release-4.26 LogInit: Net CL: 14830424 LogInit: OS: Windows 10 (Release 2004) (), CPU: Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz, GPU: Intel(R) UHD Graphics LogInit: Compiled (64-bit): Dec 1 2020 15:13:26 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.26 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.26/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 44 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 43 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 40 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Mobile.VirtualTextures:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VirtualTextures:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VirtualTexturedLightmaps:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VT.TileSize:128]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VT.TileBorderSize:4]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.vt.FeedbackFactor:16]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressZlib:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VT.EnableCompressCrunch:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.Mobile.ReflectionCaptureCompression:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] [2021.06.23-18.45.15:876][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:1.000000]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.EditorOnly:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.VertexDeformationOutputsVelocity:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.MeshStreaming:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.RayTracing:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.RayTracing.UseTextureLod:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphere:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportSkyAtmosphereAffectsHeightFog:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SkinCache.DefaultBehavior:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlightsShadow:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.GPUSkin.Support16BitBoneIndex:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]] [2021.06.23-18.45.15:877][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusion:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluences:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[r.GPUSkin.UnlimitedBoneInfluencesThreshold:8]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[r.Mobile.PlanarReflectionMode:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:878][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.06.23-18.45.15:878][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2021.06.23-18.45.15:878][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:878][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:886][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:886][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.06.23-18.45.15:886][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.06.23-18.45.15:887][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.06.23-18.45.15:887][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.06.23-18.45.15:887][ 0]LogInit: Selected Device Profile: [Windows] [2021.06.23-18.45.15:888][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2021.06.23-18.45.15:888][ 0]LogHAL: Display: Platform has ~ 8 GB [8348925952 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.06.23-18.45.15:888][ 0]LogInit: Going up to parent DeviceProfile [] [2021.06.23-18.45.15:888][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2021.06.23-18.45.15:888][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.06.23-18.45.15:888][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.06.23-18.45.15:889][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.06.23-18.45.15:889][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Scalability.ini] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2021.06.23-18.45.15:889][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2021.06.23-18.45.15:889][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2021.06.23-18.45.15:890][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.06.23-18.45.15:890][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2021.06.23-18.45.15:890][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2021.06.23-18.45.15:890][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/My Games/Fraudulent Idols Demo/Saved/Config/Windows/Engine.ini] [2021.06.23-18.45.15:890][ 0]LogInit: Computer: LAPTOP-OURVN54F [2021.06.23-18.45.15:890][ 0]LogInit: User: strea [2021.06.23-18.45.15:890][ 0]LogInit: CPU Page size=4096, Cores=4 [2021.06.23-18.45.15:890][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.06.23-18.45.15:890][ 0]LogMemory: Memory total: Physical=7.8GB (8GB approx) [2021.06.23-18.45.15:890][ 0]LogMemory: Platform Memory Stats for Windows [2021.06.23-18.45.15:890][ 0]LogMemory: Process Physical Memory: 139.79 MB used, 139.79 MB peak [2021.06.23-18.45.15:890][ 0]LogMemory: Process Virtual Memory: 114.73 MB used, 114.73 MB peak [2021.06.23-18.45.15:890][ 0]LogMemory: Physical Memory: 4782.20 MB used, 3179.95 MB free, 7962.16 MB total [2021.06.23-18.45.15:890][ 0]LogMemory: Virtual Memory: 134209848.00 MB used, 7880.76 MB free, 134217728.00 MB total [2021.06.23-18.45.15:895][ 0]LogWindows: WindowsPlatformFeatures enabled [2021.06.23-18.45.15:999][ 0]LogInit: Physics initialised using underlying interface: PhysX [2021.06.23-18.45.16:003][ 0]LogInit: Using OS detected language (en-US). [2021.06.23-18.45.16:003][ 0]LogInit: Using OS detected locale (en-US). [2021.06.23-18.45.16:019][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2021.06.23-18.45.16:285][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2021.06.23-18.45.16:326][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2021.06.23-18.45.16:327][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2021.06.23-18.45.16:711][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.06.23-18.45.16:711][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2021.06.23-18.45.16:711][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2021.06.23-18.45.16:711][ 0]LogD3D11RHI: D3D11 adapters: [2021.06.23-18.45.16:926][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660 Ti with Max-Q Design' (Feature Level 11_0) [2021.06.23-18.45.16:926][ 0]LogD3D11RHI: 5991/0/3981 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2021.06.23-18.45.16:954][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics' (Feature Level 11_0) [2021.06.23-18.45.16:954][ 0]LogD3D11RHI: 128/0/3981 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2021.06.23-18.45.16:957][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2021.06.23-18.45.16:957][ 0]LogD3D11RHI: 0/0/3981 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2021.06.23-18.45.16:957][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2021.06.23-18.45.16:962][ 0]LogD3D11RHI: Creating new Direct3DDevice [2021.06.23-18.45.16:962][ 0]LogD3D11RHI: GPU DeviceId: 0x2191 (for the marketing name, search the web for "GPU Device Id") [2021.06.23-18.45.16:962][ 0]LogWindows: EnumDisplayDevices: [2021.06.23-18.45.16:962][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) [2021.06.23-18.45.16:962][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) [2021.06.23-18.45.16:962][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) [2021.06.23-18.45.16:962][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660 Ti with Max-Q Design' (P:0 D:0) [2021.06.23-18.45.16:963][ 0]LogWindows: 4. 'NVIDIA GeForce GTX 1660 Ti with Max-Q Design' (P:0 D:0) [2021.06.23-18.45.16:963][ 0]LogWindows: 5. 'NVIDIA GeForce GTX 1660 Ti with Max-Q Design' (P:0 D:0) [2021.06.23-18.45.16:963][ 0]LogWindows: 6. 'NVIDIA GeForce GTX 1660 Ti with Max-Q Design' (P:0 D:0) [2021.06.23-18.45.16:963][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2021.06.23-18.45.16:963][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 Ti with Max-Q Design [2021.06.23-18.45.16:963][ 0]LogD3D11RHI: Driver Version: 462.30 (internal:27.21.14.6230, unified:462.30) [2021.06.23-18.45.16:963][ 0]LogD3D11RHI: Driver Date: 4-5-2021 [2021.06.23-18.45.16:963][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) [2021.06.23-18.45.17:035][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2021.06.23-18.45.17:036][ 0]LogD3D11RHI: Async texture creation enabled [2021.06.23-18.45.17:036][ 0]LogD3D11RHI: Array index from any shader is supported [2021.06.23-18.45.17:067][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2021.06.23-18.45.17:075][ 0]LogRHI: GeForceNow SDK initialized: 1 [2021.06.23-18.45.17:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2021.06.23-18.45.17:377][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2021.06.23-18.45.17:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2021.06.23-18.45.17:403][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2021.06.23-18.45.17:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2021.06.23-18.45.17:426][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2021.06.23-18.45.17:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2021.06.23-18.45.17:446][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2021.06.23-18.45.17:456][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2021.06.23-18.45.17:466][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2021.06.23-18.45.17:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2021.06.23-18.45.17:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2021.06.23-18.45.17:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2021.06.23-18.45.17:518][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2021.06.23-18.45.17:529][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2021.06.23-18.45.17:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2021.06.23-18.45.17:548][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2021.06.23-18.45.17:565][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2021.06.23-18.45.17:566][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2021.06.23-18.45.17:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2021.06.23-18.45.17:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2021.06.23-18.45.17:597][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2021.06.23-18.45.17:607][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2021.06.23-18.45.17:607][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2021.06.23-18.45.17:617][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2021.06.23-18.45.17:735][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2021.06.23-18.45.17:735][ 0]LogShaderCompilers: Guid format shader working directory is 12 characters bigger than the processId version (E:/My Games/Fraudulent Idols Demo/Intermediate/Shaders/WorkingDirectory/10580/). [2021.06.23-18.45.17:735][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/strea/AppData/Local/Temp/UnrealShaderWorkingDir/8D39AA9345645775ACE907B118E28044/'. [2021.06.23-18.45.17:735][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2021.06.23-18.45.17:735][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2021.06.23-18.45.18:560][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2021.06.23-18.45.18:668][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 77MB C:/Users/strea/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. [2021.06.23-18.45.18:668][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/strea/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc [2021.06.23-18.45.18:669][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file E:/My Games/Fraudulent Idols Demo/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2021.06.23-18.45.18:669][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2021.06.23-18.45.18:669][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file E:/My Games/Fraudulent Idols Demo/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.06.23-18.45.18:669][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2021.06.23-18.45.18:680][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2021.06.23-18.45.18:681][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2021.06.23-18.45.18:681][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2021.06.23-18.45.18:693][ 0]LogDerivedDataCache: Speed tests for C:/Users/strea/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2021.06.23-18.45.18:693][ 0]LogDerivedDataCache: Display: Performance to C:/Users/strea/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.09ms. RandomReadSpeed=177.01MBs, RandomWriteSpeed=158.92MBs. Assigned SpeedClass 'Local' [2021.06.23-18.45.18:694][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/strea/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2021.06.23-18.45.18:694][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2021.06.23-18.45.18:694][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2021.06.23-18.45.18:740][ 0]LogSlate: Using FreeType 2.10.0 [2021.06.23-18.45.18:761][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2021.06.23-18.45.18:801][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up [2021.06.23-18.45.19:126][ 0]LogInit: Selected Device Profile: [Windows] [2021.06.23-18.45.19:126][ 0]LogInit: Active device profile: [00000278C397FD00][00000278C165C600 49] Windows [2021.06.23-18.45.19:127][ 0]LogInit: Profiles: [00000278C397FD00][00000278C165C600 49] Windows, [00000278C3944400][00000278C0CBC780 49] WindowsNoEditor, [00000278C397C400][00000278C0CC0900 49] WindowsServer, [00000278C3947900][00000278C0CC4A80 49] WindowsClient, [00000278C397FA00][00000278C0CC8C00 49] IOS, [00000278C3944800][00000278C0CCCD80 49] iPadAir, [00000278C397C700][00000278C0CD0F00 49] iPadAir2, [00000278C3911800][00000278C0CD91C0 49] IPadPro, [00000278C3911900][00000278C0CD5200 49] iPadAir3, [00000278C397FE00][00000278C0CDD380 49] iPadAir4, [00000278C3910A00][00000278C0CE1500 49] iPadMini2, [00000278C397C800][00000278C0CB9640 49] iPadMini3, [00000278C3912300][00000278C0CE5780 49] iPadMini4, [00000278C397F600][00000278C0CE98C0 49] iPadMini5, [00000278C3946600][00000278C0CF5B40 49] iPhone6, [00000278C3946500][00000278C0CEDB80 49] iPodTouch6, [00000278C3913B00][00000278C0CFC180 49] iPhone7, [00000278C3913C00][00000278C0CF81C0 49] iPodTouch7, [00000278C3946F00][00000278C0D00340 49] iPhone5S, [00000278C3911600][00000278C0D044C0 49] iPhone6Plus, [00000278C3945B00][00000278C0D08640 49] iPhone6S, [00000278C3913100][00000278C0D0C7C0 49] iPhone6SPlus, [00000278C3946C00][00000278C0D10940 49] iPhone7Plus, [00000278C3911700][00000278C0D14AC0 49] iPhoneSE, [00000278C3945700][00000278C0D18C40 49] iPhone8, [00000278C3911100][00000278C0D1CDC0 49] iPhone8Plus, [00000278C3946700][00000278C0D20F40 49] iPhoneX, [00000278C3910200][00000278C0D250C0 49] iPhoneXS, [00000278C3946900][00000278C0D29240 49] iPhoneXSMax, [00000278C3912B00][00000278C0D2D3C0 49] iPhoneXR, [00000278C3947D00][00000278C0D31540 49] iPhone11, [00000278C3912F00][00000278C0D356C0 49] iPhone11Pro, [00000278C3945100][00000278C0CF1800 49] iPhone11ProMax, [00000278C3913A00][00000278C0D39940 49] iPhoneSE2, [00000278C3945D00][00000278C0D3DA80 49] iPhone12Mini, [00000278C3910500][00000278C0D45C00 49] iPhone12, [00000278C3944F00][00000278C0D480C0 49] iPhone12Pro, [00000278C3910E00][00000278C0D4C240 49] iPhone12ProMax, [00000278C3946400][00000278C0D503C0 49] iPadPro105, [00000278C3910800][00000278C0D54540 49] iPadPro129, [00000278C3944D00][00000278C0D586C0 49] iPadPro97, [00000278C3911A00][00000278C0D5C840 49] iPadPro2_129, [00000278C3944700][00000278C0D609C0 49] iPad5, [00000278C3912000][00000278C0D64B40 49] iPad6, [00000278C3944900][00000278C0D68CC0 49] iPad7, [00000278C3911D00][00000278C0D6CE40 49] iPad8, [00000278C3944300][00000278C0D70FC0 49] iPadPro11, [00000278C3912500][00000278C0D75140 49] iPadPro2_11, [00000278C3947F00][00000278C0D792C0 49] iPadPro3_129, [00000278C3912E00][00000278C0D7D440 49] iPadPro4_129, [00000278C3945600][00000278C0D815C0 49] AppleTV, [00000278C3913300][00000278C0D85740 49] AppleTV4K, [00000278C3947300][00000278C0D41880 49] TVOS, [00000278C3912A00][00000278C0D899C0 49] Mac, [00000278C3945E00][00000278C0D8DB00 49] MacClient, [00000278C3913000][00000278C0D91C40 49] MacNoEditor, [00000278C3944E00][00000278C0D98100 49] MacServer, [00000278C3913F00][00000278C0D9C280 49] Linux, [00000278C3946A00][00000278C0DA0400 49] LinuxNoEditor, [00000278C3911500][00000278C0DA4580 49] LinuxAArch64NoEditor, [00000278C3945000][00000278C0DA8700 49] LinuxClient, [00000278C3912600][00000278C0DAC880 49] LinuxAArch64Client, [00000278C3944200][00000278C0DB0A00 49] LinuxServer, [00000278C3913D00][00000278C0DB4B80 49] LinuxAArch64Server, [00000278C3944600][00000278C0DB8D00 49] Android, [00000278C3911200][00000278C0DBCE80 49] Android_Low, [00000278C397CB00][00000278C0DC1000 49] Android_Mid, [00000278C39D0600][00000278C0DC5180 49] Android_High, [00000278C397EB00][00000278C0DC9300 49] Android_Default, [00000278C39D1700][00000278C0DCD480 49] Android_Adreno4xx, [00000278C397DD00][00000278C0DD1600 49] Android_Adreno5xx_Low, [00000278C39D0500][00000278C0DD5780 49] Android_Adreno5xx, [00000278C397CD00][00000278C0D958C0 49] Android_Adreno6xx, [00000278C39D1800][00000278C0DD9A00 49] Android_Adreno6xx_Vulkan, [00000278C397F700][00000278C0DDDB40 49] Android_Mali_T6xx, [00000278C39D0D00][00000278C0DE1C80 49] Android_Mali_T7xx, [00000278C397E100][00000278C0DE8140 49] Android_Mali_T8xx, [00000278C39D1A00][00000278C0DEC2C0 49] Android_Mali_G71, [00000278C397E900][00000278C0DF0440 49] Android_Mali_G72, [00000278C39D1000][00000278C0DF45C0 49] Android_Mali_G72_Vulkan, [00000278C397EE00][00000278C0DF8740 49] Android_Mali_G76, [00000278C39D0900][00000278C0DFC8C0 49] Android_Mali_G76_Vulkan, [00000278C397DB00][00000278C0E00A40 49] Android_Mali_G77, [00000278C39D0200][00000278C0E04BC0 49] Android_Mali_G77_Vulkan, [00000278C397C500][00000278C0E08D40 49] Android_Vulkan_SM5, [00000278C39D1900][00000278C0E0CEC0 49] Android_PowerVR_G6xxx, [00000278C397F500][00000278C0E11040 49] Android_PowerVR_GT7xxx, [00000278C39D1300][00000278C0E151C0 49] Android_PowerVR_GE8xxx, [00000278C3910900][00000278C0E19340 49] Android_PowerVR_GM9xxx, [00000278C3946E00][00000278C0E1D4C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000278C3913700][00000278C0E21640 49] Android_TegraK1, [00000278C3947500][00000278C0E257C0 49] Android_Unknown_Vulkan, [00000278C3910400][00000278C0E29940 49] Lumin, [00000278C3947800][00000278C0DE5A80 49] Lumin_Desktop, [00000278C3913400][00000278C0E2DBC0 49] HoloLens, [2021.06.23-18.45.19:279][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2021.06.23-18.45.19:279][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2021.06.23-18.45.19:279][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2021.06.23-18.45.19:279][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2021.06.23-18.45.19:280][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2021.06.23-18.45.19:307][ 0]LogNetVersion: Fraudulent Idols 1.0.0, NetCL: 14830424, EngineNetVer: 16, GameNetVer: 0 (Checksum: 149578884) [2021.06.23-18.45.19:973][ 0]LogFbx: Error: FBX Options LoadOptions (/Script/UnrealEd.Default__FbxImportUI:TextureImportData): import failed for bConvertScene in: [2021.06.23-18.45.19:973][ 0]LogFbx: Error: FBX Options LoadOptions (/Script/UnrealEd.Default__FbxFactory:FbxImportUI_0.TextureImportData): import failed for bConvertScene in: [2021.06.23-18.45.19:983][ 0]LogFbx: Error: FBX Options LoadOptions (/Script/UnrealEd.Default__ReimportFbxAnimSequenceFactory:FbxImportUI_0.TextureImportData): import failed for bConvertScene in: [2021.06.23-18.45.19:983][ 0]LogFbx: Error: FBX Options LoadOptions (/Script/UnrealEd.Default__ReimportFbxSkeletalMeshFactory:FbxImportUI_0.TextureImportData): import failed for bConvertScene in: [2021.06.23-18.45.19:983][ 0]LogFbx: Error: FBX Options LoadOptions (/Script/UnrealEd.Default__ReimportFbxStaticMeshFactory:FbxImportUI_0.TextureImportData): import failed for bConvertScene in: [2021.06.23-18.45.20:067][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2021.06.23-18.45.20:178][ 0]LogPackageLocalizationCache: Processed 23 localized package path(s) for 1 prioritized culture(s) in 0.110155 seconds [2021.06.23-18.45.20:185][ 0]LogUObjectArray: 16830 objects as part of root set at end of initial load. [2021.06.23-18.45.20:185][ 0]LogUObjectAllocator: 4209472 out of 0 bytes used by permanent object pool. [2021.06.23-18.45.20:185][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2021.06.23-18.45.20:546][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2021.06.23-18.45.20:552][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2021.06.23-18.45.21:002][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.21:002][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.21:007][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.21:019][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.21:026][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.21:030][ 0]LogUProjectInfo: Found projects: [2021.06.23-18.45.21:033][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2021.06.23-18.45.21:034][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2021.06.23-18.45.21:401][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2021.06.23-18.45.21:437][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.06.23-18.45.21:437][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2021.06.23-18.45.21:506][ 0]LogCollectionManager: Loaded 0 collections in 0.001980 seconds [2021.06.23-18.45.21:539][ 0]LogFileCache: Scanning file cache for directory 'E:/My Games/Fraudulent Idols Demo/Saved/Collections/' took 0.00s [2021.06.23-18.45.21:539][ 0]LogFileCache: Scanning file cache for directory 'E:/My Games/Fraudulent Idols Demo/Content/Developers/strea/Collections/' took 0.00s [2021.06.23-18.45.21:539][ 0]LogFileCache: Scanning file cache for directory 'E:/My Games/Fraudulent Idols Demo/Content/Collections/' took 0.00s [2021.06.23-18.45.21:539][ 0]LogOcInput: OculusInput pre-init called [2021.06.23-18.45.21:556][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) [2021.06.23-18.45.21:557][ 0]LogWindows: File 'OVRPlugin.dll' does not exist [2021.06.23-18.45.21:673][ 0]LogEngine: Initializing Engine... [2021.06.23-18.45.21:675][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2021.06.23-18.45.21:675][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2021.06.23-18.45.21:678][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s [2021.06.23-18.45.21:818][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.06.23-18.45.21:835][ 0]LogAIModule: Creating AISystem for world Untitled [2021.06.23-18.45.21:838][ 0]LogAudio: Display: Initializing Audio Device Manager... [2021.06.23-18.45.21:845][ 0]LogAudio: Display: Audio Device Manager Initialized [2021.06.23-18.45.21:845][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2021.06.23-18.45.21:845][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2021.06.23-18.45.21:845][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2021.06.23-18.45.21:846][ 0]LogAudio: Display: Using built-in audio occlusion. [2021.06.23-18.45.21:846][ 0]LogAudioMixer: Display: Initializing audio mixer. [2021.06.23-18.45.21:874][ 0]LogAudioMixer: Display: 0: FrontLeft [2021.06.23-18.45.21:874][ 0]LogAudioMixer: Display: 1: FrontRight [2021.06.23-18.45.22:084][ 0]LogAudioMixer: Display: Using Audio Device Headphones (Sesh Evo Stereo) [2021.06.23-18.45.22:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2021.06.23-18.45.22:092][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2021.06.23-18.45.22:092][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2021.06.23-18.45.22:093][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2021.06.23-18.45.22:093][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2021.06.23-18.45.22:093][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2021.06.23-18.45.22:094][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2021.06.23-18.45.22:094][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2021.06.23-18.45.22:094][ 0]LogInit: FAudioDevice initialized. [2021.06.23-18.45.22:095][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2021.06.23-18.45.22:095][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.7. Version Checksum will be recalculated on next use. [2021.06.23-18.45.22:150][ 0]LogDerivedDataCache: Saved boot cache 0.06s 77MB C:/Users/strea/AppData/Local/UnrealEngine/4.26/DerivedDataCache/Boot.ddc. [2021.06.23-18.45.22:155][ 0]LogInit: Texture streaming: Enabled [2021.06.23-18.45.22:175][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.26.0-14830424+++UE4+Release-4.26 [2021.06.23-18.45.22:183][ 0]LogEngineSessionManager: EngineSessionManager initialized [2021.06.23-18.45.22:183][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={955F04B4-45EF-224D-91E2-E6A2DDD3A7A8} [2021.06.23-18.45.22:183][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2021.06.23-18.45.22:189][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2021.06.23-18.45.22:233][ 0]LogInit: Transaction tracking system initialized [2021.06.23-18.45.22:270][ 0]BlueprintLog: New page: Editor Load [2021.06.23-18.45.22:397][ 0]LocalizationService: Localization service is disabled [2021.06.23-18.45.22:445][ 0]TimingProfiler: Initialize [2021.06.23-18.45.22:445][ 0]TimingProfiler: OnSessionChanged [2021.06.23-18.45.22:445][ 0]LoadingProfiler: Initialize [2021.06.23-18.45.22:445][ 0]LoadingProfiler: OnSessionChanged [2021.06.23-18.45.22:445][ 0]NetworkingProfiler: Initialize [2021.06.23-18.45.22:446][ 0]NetworkingProfiler: OnSessionChanged [2021.06.23-18.45.22:446][ 0]MemoryProfiler: Initialize [2021.06.23-18.45.22:446][ 0]MemoryProfiler: OnSessionChanged [2021.06.23-18.45.22:542][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2021.06.23-18.45.22:543][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154 [2021.06.23-18.45.22:803][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2021.06.23-18.45.22:803][ 0]LogCook: Display: Mobile HDR setting 1 [2021.06.23-18.45.23:241][ 0]LogFileCache: Scanning file cache for directory 'E:/My Games/Fraudulent Idols Demo/Content/' took 0.44s [2021.06.23-18.45.23:241][ 0]SourceControl: Source control is disabled [2021.06.23-18.45.23:241][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.403 [2021.06.23-18.45.23:242][ 0]Cmd: MAP LOAD FILE="E:/My Games/Fraudulent Idols Demo/Content/ResearchCenter/Maps/Showcase.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2021.06.23-18.45.23:243][ 0]LightingResults: New page: Lighting Build [2021.06.23-18.45.23:245][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.06.23-18.45.23:245][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2021.06.23-18.45.23:245][ 0]MapCheck: New page: Map Check [2021.06.23-18.45.23:245][ 0]LightingResults: New page: Lighting Build [2021.06.23-18.45.23:252][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms [2021.06.23-18.45.26:581][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.26:583][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.26:847][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:848][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:849][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:850][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:850][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:851][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_BedsideTable.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:852][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:853][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:854][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:856][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:857][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable': Can't find file. [2021.06.23-18.45.26:858][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable.SM_BedsideTable Referenced by BedsideTable_BedsideTable_GEN_VARIABLE [2021.06.23-18.45.26:858][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer': Can't find file. [2021.06.23-18.45.26:858][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/BedsideTable/SM_BedsideTable_Drawer.SM_BedsideTable_Drawer Referenced by BedsideTable_Drawer_GEN_VARIABLE [2021.06.23-18.45.26:971][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:972][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:973][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:975][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:975][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:977][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:978][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:979][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:980][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:981][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:981][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:982][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQ_ResidentialHouse\Actors\BP_HallwayDresser.uasset: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:984][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:984][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:985][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:986][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:986][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:987][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:988][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:988][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:990][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser': Can't find file. [2021.06.23-18.45.26:990][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser.SM_HallwayDresser Referenced by HallwayDresser_GEN_VARIABLE [2021.06.23-18.45.26:990][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A': Can't find file. [2021.06.23-18.45.26:990][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_A.SM_HallwayDresser_Drawer_A Referenced by HallwayDresser_Drawer_A_GEN_VARIABLE [2021.06.23-18.45.26:991][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B': Can't find file. [2021.06.23-18.45.26:991][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_B.SM_HallwayDresser_Drawer_B Referenced by HallwayDresser_Drawer_B_GEN_VARIABLE [2021.06.23-18.45.26:992][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C': Can't find file. [2021.06.23-18.45.26:992][ 0]LoadErrors: Failed to load /Game/HQ_ResidentialHouse/Meshes/HallwayDresser/SM_HallwayDresser_Drawer_C.SM_HallwayDresser_Drawer_C Referenced by HallwayDresser_Drawer_C_GEN_VARIABLE [2021.06.23-18.45.27:002][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:004][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:005][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:007][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:008][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:009][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:010][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:011][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:012][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\HQAbandonedSchool\Blueprints\BP_FenceEntrance.uasset: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:014][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:015][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:016][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:017][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:018][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:020][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:023][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame': Can't find file. [2021.06.23-18.45.27:023][ 0]LoadErrors: Failed to load /Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_frame.SM_FenceEntrance_frame Referenced by SM_FenceEntrance_frame_GEN_VARIABLE [2021.06.23-18.45.27:024][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L': Can't find file. [2021.06.23-18.45.27:024][ 0]LoadErrors: Failed to load /Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_L.SM_FenceEntrance_Door_L Referenced by SM_FenceEntrance_Door_L_GEN_VARIABLE [2021.06.23-18.45.27:025][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R': Can't find file. [2021.06.23-18.45.27:025][ 0]LoadErrors: Failed to load /Game/HQAbandonedSchool/Meshes/SM_FenceEntrance_Door_R.SM_FenceEntrance_Door_R Referenced by SM_FenceEntrance_Door_R_GEN_VARIABLE [2021.06.23-18.45.27:076][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_PaintingLarge.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:078][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_PaintingLarge.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:079][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_PaintingLarge.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:080][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:081][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:083][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame': Can't find file. [2021.06.23-18.45.27:083][ 0]LoadErrors: Failed to load /Game/Maps/UtopianCity/Meshes/SM_PaintingLargeFrame.SM_PaintingLargeFrame Referenced by StaticMeshComponent01_GEN_VARIABLE [2021.06.23-18.45.27:119][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_WallHoloArt3.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:121][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_WallHoloArt3.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:142][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\Maps\UtopianCity\Blueprints\BP_WallHoloArt3.uasset: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:143][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:144][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:146][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/Maps/UtopianCity/Meshes/SM_Lamp01': Can't find file. [2021.06.23-18.45.27:146][ 0]LoadErrors: Failed to load /Game/Maps/UtopianCity/Meshes/SM_Lamp01.SM_Lamp01 Referenced by StaticMeshComponent01_GEN_VARIABLE [2021.06.23-18.45.27:844][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.29:550][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:947][ 0]LogLinker: Warning: [AssetLog] E:\My Games\Fraudulent Idols Demo\Content\ResearchCenter\Maps\Showcase.umap: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:957][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:957][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:958][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:959][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:969][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:970][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:971][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.32:972][ 0]LogLinker: Warning: Failed to load '/Game/ClassicSurvivalHorrorTemplate/Blueprints/OverlappingBoxes/BP_DamageVolume': Can't find file. [2021.06.23-18.45.35:382][ 0]LogStaticMesh: Warning: Mesh SM_Birdbath is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ClassicMansion/Meshes/SM_Birdbath.SM_Birdbath. [2021.06.23-18.45.35:544][ 0]LogStaticMesh: Warning: Mesh SM_StatueWoman is recomputing physics on load. It must be resaved before it will cook deterministically. Please resave /Game/ClassicMansion/Meshes/SM_StatueWoman.SM_StatueWoman. [2021.06.23-18.45.36:380][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Showcase'. [2021.06.23-18.45.36:381][ 0]LogAIModule: Creating AISystem for world Showcase [2021.06.23-18.45.36:727][ 0]LogEditorServer: Finished looking for orphan Actors (0.001 secs) [2021.06.23-18.45.36:830][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms [2021.06.23-18.45.36:833][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2021.06.23-18.45.36:834][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.344ms to complete. [2021.06.23-18.45.36:835][ 0]LogFileHelpers: Loading map 'Showcase' took 13.593 [2021.06.23-18.45.36:840][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 23.002 [2021.06.23-18.45.36:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.23-18.45.37:007][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.23-18.45.37:015][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.23-18.45.37:025][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2021.06.23-18.45.37:051][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0118 seconds. Added 3608 classes and 864 folders. [2021.06.23-18.45.37:059][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. [2021.06.23-18.45.37:076][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.06.23-18.45.37:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.23-18.45.37:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000009 [2021.06.23-18.45.37:088][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.06.23-18.45.37:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.06.23-18.45.37:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000012 [2021.06.23-18.45.37:098][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2021.06.23-18.45.37:098][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:098][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2021.06.23-18.45.37:098][ 0]LogPakFile: OnPakFileMounted2Time == 0.000016 [2021.06.23-18.45.37:109][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.23-18.45.37:109][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:109][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.23-18.45.37:109][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 [2021.06.23-18.45.37:119][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.06.23-18.45.37:119][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:119][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.06.23-18.45.37:119][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 [2021.06.23-18.45.37:128][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.06.23-18.45.37:128][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:128][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.06.23-18.45.37:128][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 [2021.06.23-18.45.37:138][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.06.23-18.45.37:138][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:138][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.06.23-18.45.37:138][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 [2021.06.23-18.45.37:150][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.06.23-18.45.37:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.06.23-18.45.37:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 [2021.06.23-18.45.37:160][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.06.23-18.45.37:160][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:160][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.06.23-18.45.37:160][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 [2021.06.23-18.45.37:171][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2021.06.23-18.45.37:171][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:171][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2021.06.23-18.45.37:171][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 [2021.06.23-18.45.37:179][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2021.06.23-18.45.37:179][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:179][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2021.06.23-18.45.37:179][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 [2021.06.23-18.45.37:192][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.06.23-18.45.37:192][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:192][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.06.23-18.45.37:192][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 [2021.06.23-18.45.37:201][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.23-18.45.37:201][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:201][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.06.23-18.45.37:201][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 [2021.06.23-18.45.37:210][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.06.23-18.45.37:210][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:210][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.06.23-18.45.37:210][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 [2021.06.23-18.45.37:219][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2021.06.23-18.45.37:219][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:219][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2021.06.23-18.45.37:219][ 0]LogPakFile: OnPakFileMounted2Time == 0.000086 [2021.06.23-18.45.37:228][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.06.23-18.45.37:228][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:228][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.23-18.45.37:228][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 [2021.06.23-18.45.37:236][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2021.06.23-18.45.37:236][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:236][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2021.06.23-18.45.37:236][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 [2021.06.23-18.45.37:246][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.06.23-18.45.37:246][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:246][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.06.23-18.45.37:246][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 [2021.06.23-18.45.37:254][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.23-18.45.37:254][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:254][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.06.23-18.45.37:254][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 [2021.06.23-18.45.37:265][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.23-18.45.37:265][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:265][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.06.23-18.45.37:265][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 [2021.06.23-18.45.37:274][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2021.06.23-18.45.37:274][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:274][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2021.06.23-18.45.37:274][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 [2021.06.23-18.45.37:285][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2021.06.23-18.45.37:286][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:286][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2021.06.23-18.45.37:286][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 [2021.06.23-18.45.37:295][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2021.06.23-18.45.37:295][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:295][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2021.06.23-18.45.37:295][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 [2021.06.23-18.45.37:303][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2021.06.23-18.45.37:303][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:303][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2021.06.23-18.45.37:303][ 0]LogPakFile: OnPakFileMounted2Time == 0.000125 [2021.06.23-18.45.37:311][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2021.06.23-18.45.37:311][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:311][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2021.06.23-18.45.37:311][ 0]LogPakFile: OnPakFileMounted2Time == 0.000129 [2021.06.23-18.45.37:319][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2021.06.23-18.45.37:319][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2021.06.23-18.45.37:319][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2021.06.23-18.45.37:320][ 0]LogPakFile: OnPakFileMounted2Time == 0.000133 [2021.06.23-18.45.37:533][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2021.06.23-18.45.37:537][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2021.06.23-18.45.38:296][ 0]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2021.06.23-18.45.38:418][ 0]LogSlate: Took 0.001007 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2021.06.23-18.45.38:428][ 0]LogSlate: Took 0.007184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2021.06.23-18.45.38:443][ 0]LogSlate: Took 0.011471 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2021.06.23-18.45.38:681][ 0]LogRenderer: Reallocating scene render targets to support 712x132 Format 10 NumSamples 1 (Frame:1). [2021.06.23-18.45.38:758][ 0]LogRenderer: Reallocating scene render targets to support 1420x260 Format 10 NumSamples 1 (Frame:1). [2021.06.23-18.45.38:858][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2021.06.23-18.45.38:859][ 0]LogLoad: (Engine Initialization) Total time: 25.02 seconds [2021.06.23-18.45.38:859][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2021.06.23-18.45.38:859][ 0]LogInit: First time updating LLM stats... [2021.06.23-18.45.38:874][ 0]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DamageVolume': BP_DamageVolume_C /Game/ResearchCenter/Maps/Showcase.Showcase:PersistentLevel.BP_DamageVolume2_5 [2021.06.23-18.45.38:874][ 0]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DamageVolume': BP_DamageVolume_C /Game/ResearchCenter/Maps/Showcase.Showcase:PersistentLevel.BP_DamageVolume_2 [2021.06.23-18.45.38:874][ 0]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': BP_DamageVolume_C /Game/ResearchCenter/Maps/Showcase.Showcase:PersistentLevel.BP_DamageVolume2_5 [2021.06.23-18.45.38:874][ 0]LoadErrors: Warning: CreateExport: Failed to load Outer for resource 'DefaultSceneRoot': BP_DamageVolume_C /Game/ResearchCenter/Maps/Showcase.Showcase:PersistentLevel.BP_DamageVolume_2 [2021.06.23-18.45.38:959][ 0]LogContentStreaming: Texture pool size now 1000 MB [2021.06.23-18.45.39:045][ 0]LogSlate: Took 0.011516 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2021.06.23-18.45.39:057][ 1]LogFileCache: Retrieving MD5 hashes for directory 'E:/My Games/Fraudulent Idols Demo/Content/' took 0.18s [2021.06.23-18.45.39:219][ 2]LogSlate: Took 0.010823 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2021.06.23-18.45.39:323][ 3]LogAssetRegistry: Asset discovery search completed in 20.5232 seconds [2021.06.23-18.45.39:326][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) [2021.06.23-18.45.39:911][ 23]LogSlate: Took 0.000193 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2021.06.23-18.45.45:125][321]LogSlate: Window 'Message Log' being destroyed [2021.06.23-18.45.45:131][321]LogSlate: Window 'Message Log' being destroyed [2021.06.23-18.45.47:078][474]LogSlate: Window 'Project Settings' being destroyed [2021.06.23-18.45.47:085][474]LogSlate: Window 'Project Settings' being destroyed [2021.06.23-18.45.51:583][851]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Floor_217) [2021.06.23-18.45.52:326][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Glass_55)