Log started at 02/23/2024 23:35:53 (2024-02-23T20:35:53Z) No config file at C:\Users\holle\OneDrive\Documents\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml Configuration will be read from: C:\Users\holle\AppData\Roaming\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml Log file: C:\Users\holle\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+YouUnreal+UE_5.3\UBT-VisualNovel-Android-Shipping_2.txt Setting temp directory to 'C:\Users\holle\AppData\Local\Temp\UnrealBuildTool\dea37519' Registering build platform: UnrealBuildTool.AndroidPlatformFactory Android Installed SDK(s): Version_Sdk=r25b, CurrentVersion_Sdk=r25b, Version_AutoSdk=r25b, CurrentVersion_AutoSdk= Registering build platform: Android - buildable: True Registering build platform: UnrealBuildTool.IOSPlatformFactory IOS Installed SDK(s): MinVersion_Sdk=1100.0.0.0, MaxVersion_Sdk=8999.0, CurrentVersion_Sdk=1643.40.14.4, Version_AutoSdk=14.1, CurrentVersion_AutoSdk= Registering build platform: IOS - buildable: True Registering build platform: UnrealBuildTool.LinuxPlatformFactory Registering build platform: Linux - buildable: False Registering build platform: LinuxArm64 - buildable: False Registering build platform: UnrealBuildTool.MacPlatformFactory Registering build platform: UnrealBuildTool.TVOSPlatformFactory Registering build platform: UnrealBuildTool.WindowsPlatformFactory Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) Found Windows 10 SDK version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 Found Windows 10 SDK version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.20348.0 at C:\Program Files (x86)\Windows Kits\10 Found Windows 10 SDK version 10.0.22000.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.22000.0 at C:\Program Files (x86)\Windows Kits\10 Found Windows 10 SDK version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10 Found Universal CRT version 10.0.22621.0 at C:\Program Files (x86)\Windows Kits\10 Win64 Installed SDK(s): MinVersion_Sdk=10.0.00000.0, MaxVersion_Sdk=10.9.99999.0, CurrentVersion_Sdk=10.0.18362.0, Version_AutoSdk=10.0.18362.0, CurrentVersion_AutoSdk= Registering build platform: Win64 - buildable: True Command line: A:\YouUnreal\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll VisualNovel Android Shipping "-Project=A:\devC\UnrealEngine\VisualNovel 5.3\VisualNovel.uproject" "-Manifest=A:\devC\UnrealEngine\VisualNovel 5.3\Intermediate\Build\Manifest.xml" "-remoteini=A:\devC\UnrealEngine\VisualNovel 5.3" -skipdeploy "-log=C:\Users\holle\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+YouUnreal+UE_5.3\UBT-VisualNovel-Android-Shipping_2.txt" Using 'git status' to determine working set for adaptive non-unity build (A:\devC\UnrealEngine\VisualNovel 5.3). Creating makefile for VisualNovel (no existing makefile) Skipping A:\YouUnreal\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5Rules.dll: File is installed Skipping A:\YouUnreal\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5ProgramRules.dll: File is installed Building UnrealGame - VisualNovel - Android - Shipping Found Windows 64 bit versions of toolchain Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6) Target: x86_64-w64-windows-gnu Thread model: posix InstalledDir: C:/Users/holle/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin Compiling with ray tracing enabled Found Windows 64 bit versions of toolchain Android (8490178, based on r450784d) clang version 14.0.6 (https://android.googlesource.com/toolchain/llvm-project 4c603efb0cca074e9238af8b4106c30add4418f6) Target: x86_64-w64-windows-gnu Thread model: posix InstalledDir: C:/Users/holle/AppData/Local/Android/Sdk/ndk/25.1.8937393/toolchains/llvm/prebuilt/windows-x86_64/bin NDK toolchain: r25b, NDK version: 250200, ClangVersion: 14.0.6 Using EngineIncludeOrderVersion.Unreal5_0 for target VisualNovel.Target.cs Unable to find a module include path for detex, using engine source path 'A:\YouUnreal\UE_5.3\Engine\Source' because no standard Public/Private/Internal include paths were added. Please resolve by updating the module's .Build.cs Generated code is up to date. Engine SharedPCH - Skipping 'atomic' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'. Engine SharedPCH - Could not find include directory for 'memory.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Engine SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Engine SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Engine SharedPCH - Skipping 'type_traits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'string.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'. Engine SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'limits.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'utime.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Engine SharedPCH - Skipping 'initializer_list' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'float.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Engine SharedPCH - Could not find include directory for 'math.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Engine SharedPCH - Skipping 'new' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Engine SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Engine SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Engine SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Engine SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'. Engine SharedPCH - Skipping 'iterator' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'limits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'errno.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'. Engine SharedPCH - Skipping 'tuple' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Engine SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Engine SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Engine SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Engine SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Engine SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Engine SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Engine SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'. Engine SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. Engine SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'. Engine SharedPCH - Skipping 'typeinfo' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'ostream' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'Android/AndroidDataDrivenShaderPlatformInfo.inl' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\DataDrivenShaderPlatformInfo.h'. Engine SharedPCH - Could not find include directory for 'Android/AndroidStaticFeatureLevel.inl' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIFeatureLevel.h'. Engine SharedPCH - Could not find include directory for 'Android/AndroidStaticShaderPlatform.inl' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIShaderPlatform.h'. Engine SharedPCH - Could not find include directory for 'Kismet2/CompilerResultsLog.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\Blueprint.h'. Engine SharedPCH - Could not find include directory for 'Settings/LevelEditorPlaySettings.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\GameInstance.h'. Engine SharedPCH - Could not find include directory for 'jni.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'. Engine SharedPCH - Skipping 'functional' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Array.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'vector' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Array.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'algorithm' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollectionArray.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'cmath' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'iostream' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'utility' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'array' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Matrix.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'ChaosVDRuntimeModule.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosVisualDebugger\ChaosVDContextProvider.h'. Engine SharedPCH - Skipping 'memory' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\BoundingVolume.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'unordered_set' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\BoundingVolume.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'queue' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\EPA.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'cfloat' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\MathUtil.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'sstream' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\VectorTypes.h' because it doesn't appear to be a module header. Engine SharedPCH - Skipping 'unordered_map' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Map.h' because it doesn't appear to be a module header. Engine SharedPCH - Could not find include directory for 'ChangeTransactor.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\IAnimationDataController.h'. Engine SharedPCH - Could not find include directory for 'Factories.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\BodySetup.h'. Engine SharedPCH - Could not find include directory for 'Kismet2/Kismet2NameValidators.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\EdGraph\EdGraphSchema.h'. Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Build.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerSetup.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PreprocessorHelpers.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Windows\WindowsPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CoreDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\UMemoryDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTemplate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\HeapSort.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Invoke.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\MemberFunctionPtrOuter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IdentityFunctor.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Less.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AndOrNot.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersAndRefsFromTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EnableIf.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Identity.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArithmetic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPointer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveReference.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTypeTraits.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMisc.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainersFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MathFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UObjectHierarchyFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\NumericLimits.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompressionFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumClassFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAtomics.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAtomics.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformAtomics.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAtomics.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Config.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Trace.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Launder.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\VarArgs.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArrayOrRefOfTypeByPredicate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsValidVariadicFunctionArg.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnum.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingCompatibleWith.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPODType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyConstructible.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsUECoreType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Models.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Heapify.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IsHeap.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\StableSort.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\BinarySearch.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Rotate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\GetTypeHashable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeHash.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformString.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformString.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingSimplyConvertibleTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsFixedWidthCharEncoding.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Char.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IntType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMath.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformMath.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformMath.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Decay.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsFloatingPoint.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ResolveTypeAmbiguity.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsIntegral.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsSigned.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPolymorphic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MemoryOps.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyAssignable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyDestructible.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainerElementTypeCompatibility.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProperties.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformProperties.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProperties.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\TextNamespaceFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\ArchiveCookData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Function.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IntrusiveUnsetOptionalState.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OptionalFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ChooseClass.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConstructible.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsInvocable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsMemberPointer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnumClass.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticClassProvider.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticStructProvider.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\EnumAsByte.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsAbstract.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AlignmentTemplates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MakeUnsigned.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Sorting.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Sort.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IntroSort.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\ElementType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ArrayView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConst.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PointerIsConvertibleFromTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StaticAssertCompleteType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\LosesQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\CriticalSection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidCriticalSection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCriticalSection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Interval.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadRWLock.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\LowLevelMemTrackerDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\LogScope.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringConv.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Atomic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter64.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTrivial.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UnrealNames.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\CachedOSPageAllocator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMemory.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\List.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\PooledVirtualMemoryAllocator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTLS.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTLS.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTLS.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAffinity.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAffinity.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAffinity.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeLock.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Map.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ScriptArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveNameHelpers.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\Insertable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Optional.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniqueObj.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniquePtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveExtent.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StructBuilder.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RetainedRef.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\IntegerSequence.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\FormatArgsTrace.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\String\FormatStringSan.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\Delegate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateCombinations.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstanceInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateBase.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformStackWalk.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImplFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSettings.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerInternals.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerTesting.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplatesFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\MulticastDelegateBase.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\CulturePointer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocTesting.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\ITextData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\TaskGraphFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocKeyFuncs.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocalizedTextSourceTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\StringTableCoreFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Axis.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Matrix.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Plane.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntPoint.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinatesSerializer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntVector.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\VectorRegister.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathFPU.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorConstants.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float32.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorCommon.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ByteSwap.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Transform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScalarRegister.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box2D.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\BoxSphereBounds.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CapsuleShape.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ClipProjectionMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ConvexHull2d.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CurveEdInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TwoVectors.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Edge.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16Color.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntRect.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InterpCurve.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\MinElement.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\RangePointerType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InverseRotationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MirrorMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrientedBox.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrthoMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\PerspectiveMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\QuatRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Range.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeBound.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeSet.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationAboutPointMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TranslationMatrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMath.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Ray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Vector2DHalf.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IntegralConstant.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsClass.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTime.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTime.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ChunkedArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\IndirectArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProcess.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NoopCounter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptMacros.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RandomStream.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectCompileContext.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PimplPtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsTObjectPtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PersistentObjectPtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\WeakObjectPtrFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptDelegateFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\LockFreeFixedSizeAllocator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeExit.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\LocalQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\FAAArrayQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Trace.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Atomic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocol.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol0.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol1.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol2.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol3.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol4.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol5.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol6.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol7.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\ImportantLogScope.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\SharedBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IQueuedWork.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\UniqueLock.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FallbackStruct.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectHandleDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PackedObjectRef.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Future.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OutputDeviceError.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeRWLock.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PropertyTag.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ReflectedTypeAccessors.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Greater.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsUEnumClass.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\PropertyPortFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Transform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\AI\Navigation\NavigationBounds.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Core\Public\Net\Core\PushModel\PushModelMacros.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Features\IModularFeature.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NetworkGuid.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectKey.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\SubclassOf.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Timeout.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PropertyPairsMap.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\OverrideVoidReturnInvoker.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIDefinitions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIStaticShaderPlatformNames.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\CsvProfilerConfig.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIImmutableSamplerState.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StaticArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PrimitiveComponentId.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PrimitiveDirtyState.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ScopedCallback.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Attribute.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariant.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\WorldPartition\WorldPartitionActorDescType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\CollisionShape.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Blueprint\BlueprintPropertyGuidProvider.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\FieldNotification\Public\FieldNotificationVariant.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Animation\AnimCurveElementFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Animation\NamedValueArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IsSorted.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\AnimationCore\Public\BoneIndices.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryArchive.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Find.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\AudioMixerCore\Public\AudioDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Tasks\Task.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\MpscQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Declares.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\PBDRigidsEvolutionFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ParticleHandleFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Real.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Framework\ThreadContextEnum.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ExpressionParserTypes.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ValueOrError.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\QualifiedFrameTime.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Queue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\PhysicsInterfaceDeclaresCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ShapeInstanceFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\ChaosSQTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Interface\PhysicsInterfaceWrapperShared.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\PhysicsProxy\SingleParticlePhysicsProxyFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\PhysicsInterfaceTypesCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\CollisionFilterData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Serializable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\PhysicsInterfaceWrapperShared.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Intermediate\Build\Android\UnrealGame\Inc\CoreOnline\UHT\CoreOnline.generated.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreOnline\Public\Online\CoreOnlineFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreOnline\Public\Online\CoreOnlinePackage.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Common\Public\Net\Common\Packets\PacketView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Common\Public\Net\Common\Packets\PacketTraits.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Common\Public\Net\Common\Sockets\SocketErrors.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\EngineDefines.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\PhysicsInterfaceDeclares.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\ModuleInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ClosableMpscQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ConsumeAllMpmcQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformFile.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIShaderLibrary.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIPipeline.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIShaderParameters.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHITypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PrintStaleReferencesOptions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\GPUSkinPublicDefs.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Components.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StridedView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Shaders\Shared\NaniteDefinitions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\DynamicRHIResourceArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RenderMath.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeBool.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RHI\Public\RHIMemoryLayout.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\UniformBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\ShaderParameterStructDeclaration.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArrayOrRefOfType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\ShaderPermutation.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\DebugSerializationFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\VertexStreamComponent.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Matrix3x4.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\ResourcePool.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectIterator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\MaterialRecursionGuard.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\MaterialShaderPrecompileMode.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\MaterialValueType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\RobinHoodHashTable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Rendering\StrataMaterialShared.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Shaders\Shared\StrataDefinitions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Shader\Preshader.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Shader\PreshaderTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\PhysicsInterfaceCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\Experimental\ChaosInterfaceWrapper.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\SpatialAccelerationFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollectionArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Array.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollectionArrayBase.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Box.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Core.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Matrix.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Vector.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\Pair.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ConvexHalfEdgeStructureData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\ChaosCheck.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ImplicitFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ImplicitObjectType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Plane.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\CollisionVisitor.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ParallelFor.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ParticleDirtyFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Character\CharacterGroundConstraintSettings.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\MultiBufferResource.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\GeometryParticlesfwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\KinematicTargets.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Particles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayCollection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\Handles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\RigidParticleControlFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\PBDSuspensionConstraintTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ParticleProperties.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ShapeProperties.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\CollisionResolutionTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ObjectPool.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\Boilerplate\ModuleBoilerplate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Properties.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\PhysXPublicCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\CollisionQueryFilterCallbackCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\Experimental\PhysicsUserData_Chaos.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\PhysicsInterfaceTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\EventsData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ExternalCollisionData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Evolution\IterationSettings.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Evolution\SolverBodyContainer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\ContainerItemHandle.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Particle\ParticleUtilities.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ChaosDebugDrawDeclares.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Island\IslandManagerFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\KinematicGeometryParticles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\RigidParticles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\PBDGeometryCollectionParticles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\PBDRigidClusteredParticles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ImplicitObjectTransformed.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ParticleIterator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Utilities.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\DynamicParticles.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Evolution\SolverConstraintContainer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\PhysicsProxy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\AABBTreeDirtyGridUtils.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\AABBVectorized.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\VectorUtility.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\AABBVectorizedDouble.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\ChaosCore\Public\Chaos\ArrayND.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\BoundingVolumeUtilities.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Sphere.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\GJKShape.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\CollisionApplyType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\CollisionContext.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\CollisionKeys.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\ContactPoint.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\UncheckedArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\GJK.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Capsule.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Cylinder.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Segment.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\EPA.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Simplex.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\EPAVectorized.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\SimplexVectorized.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ImplicitObjectScaled.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ConvexStructureData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\ConvexFlattenedArrayStructureData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\HalfspaceTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\VectorTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\MathUtil.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\VectorUtil.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\IndexTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\LineTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\GeometryCore\Public\PlaneTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Map.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Collision\PBDCollisionSolverSettings.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Experimental\Chaos\Public\Chaos\Framework\BufferedData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementHandle.h' is exporting types but 'TypedElementFramework' isn't declared as a public dependency. Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementData.h' is exporting types but 'TypedElementFramework' isn't declared as a public dependency. Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementId.h' is exporting types but 'TypedElementFramework' isn't declared as a public dependency. Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementLimits.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Intermediate\Build\Android\UnrealGame\Inc\TypedElementFramework\UHT\TypedElementHandle.generated.h' is exporting types but 'TypedElementFramework' isn't declared as a public dependency. Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\ICursor.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\GameViewportDelegates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Variant.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryReader.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\GenericWindowDefinition.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TypedElementFramework\Public\Elements\Framework\TypedElementListFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\PopupMethodReply.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\ReplyBase.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\InputKeyEventArgs.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RenderGraphDefinitions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RenderGraphFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\SlateInvalidationWidgetIndex.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\SlateInvalidationWidgetSortOrder.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\WidgetUpdateFlags.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumRange.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\CursorReply.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\DragAndDrop.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\PaintGeometry.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateLayoutTransform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus2D.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderTransform.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\SlateAttribute.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EqualTo.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeBase.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeContained.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeManaged.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeMember.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\DrawElementPayloads.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\DrawElementTextOverflowArgs.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Fonts\ShapedTextFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\SlateBox2.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderBatch.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\LayoutGeometry.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FrameValue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\ISlateMetaData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\WidgetActiveTimerDelegate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\WidgetMouseEventsDelegate.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\Accessibility\SlateWidgetAccessibleTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Engine\TitleSafeZone.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\ShowFlagsValues.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\FinalPostProcessSettings.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\BlendableManager.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Renderer\Public\GlobalDistanceFieldConstants.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Renderer\Public\GlobalDistanceFieldParameters.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RHIStaticStates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RenderGraphResources.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\RenderGraphTextureSubresource.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\RenderCore\Public\ShaderParameterUtils.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Streaming\StreamableRenderResourceState.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\IO\IoDispatcherPriority.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IEngineCrypto.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FieldAccessor.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\DontCopy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Shaders\Shared\SceneDefinitions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Physics\PhysScene.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PhysXPublic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PhysicsReplicationInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PrimitiveViewRelevance.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\SkeletalMeshLegacyCustomVersions.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\StaticMeshVertexData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Rendering\StaticMeshVertexDataInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Animation\AnimBulkCurves.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Animation\AnimCurveFilter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\PhysicsCore\Public\Interface_CollisionDataProviderCore.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Rendering\SkeletalMeshDuplicatedVerticesBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Rendering\SkeletalMeshVertexBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Copy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Common.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\GestureRecognizer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\KeyState.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\IInputInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\PhysxUserData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Launch\Resources\Version.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Renderer\Public\RayTracingInstance.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Animation\AnimData\AnimDataModelNotifyCollector.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Animation\IAttributeBlendOperator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\Animation\WrappedAttribute.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Animation\AnimMTStats.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\CustomBoneIndexArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ClothingSystemRuntimeInterface\Public\ClothingSystemRuntimeTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\ClothSimData.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Classes\PhysicsEngine\RigidBodyIndexPair.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Runnable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ConfigTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SignalProcessing\Public\DSP\AlignedBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SignalProcessing\Public\DSP\ParamInterpolator.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\SingleThreadRunnable.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\BlueprintUtilities.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonTypes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\EdGraph\EdGraphNodeUtils.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Analytics\EngineNetAnalytics.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\CircularBuffer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Core\Public\Net\Core\Misc\ResizableCircularQueue.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Net\Core\Public\Net\Core\Trace\NetTraceConfig.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Net\DefaultFaultHandler.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Net\NetDormantHolder.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Net\NetPacketNotify.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Net\Util\SequenceHistory.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\Net\Util\SequenceNumber.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Analytics\Analytics\Public\AnalyticsEventAttribute.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Analytics\Analytics\Public\AnalyticsConversion.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Policies\PrettyJsonPrintPolicy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Policies\JsonPrintPolicy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectAnnotation.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\StrongObjectPtr.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\GenericOctreePublic.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\GenericOctree.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\MeshMaterialShaderType.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Policies\CondensedJsonPrintPolicy.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonReader.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonSerializerMacros.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateSharedPCH.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Styling\ISlateStyle.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateNoResource.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\BasicLayoutWidgetSlot.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetSlotWithAttributeSupport.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\ChildrenBase.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBoxBrush.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateColorBrush.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateImageBrush.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\CoreUObjectSharedPCH.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreSharedPCH.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompilationResult.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FilterCollection.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IFilter.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\GeneratedCppIncludes.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\IMenu.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\MenuStack.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\GestureDetector.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\SlateDelegates.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.inl' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\IToolTip.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Docking\WorkspaceItem.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Layout\IScrollableWidget.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\MarqueeRect.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\IRun.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\ShapedTextCacheFwd.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\TextLineHighlight.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\TextRunRenderer.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Views\TableViewTypeTraits.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateOptMacros.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateRoundedBoxBrush.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Input\NumericTypeInterface.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboBox.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateScope.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Containers\ObservableArray.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Views\TableViewMetadata.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\IItemsSource.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\ITableRow.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h' is not exporting types so we are ignoring the dependency Engine SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Engine\Public\RenderedTextureStats.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - Skipping 'atomic' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'. Slate SharedPCH - Could not find include directory for 'memory.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Slate SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Slate SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Slate SharedPCH - Skipping 'type_traits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'string.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'. Slate SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'limits.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'utime.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Slate SharedPCH - Skipping 'initializer_list' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'float.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Slate SharedPCH - Could not find include directory for 'math.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Slate SharedPCH - Skipping 'new' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Slate SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Slate SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Slate SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Slate SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'. Slate SharedPCH - Skipping 'iterator' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header. Slate SharedPCH - Skipping 'limits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'errno.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'. Slate SharedPCH - Skipping 'tuple' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Slate SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Slate SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Slate SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Slate SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Slate SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Slate SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Slate SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. Slate SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'. Slate SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'. Slate SharedPCH - Skipping 'typeinfo' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header. Slate SharedPCH - Skipping 'ostream' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header. Slate SharedPCH - Could not find include directory for 'jni.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'. Slate SharedPCH - Skipping 'utility' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\RenderingCommon.h' because it doesn't appear to be a module header. Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Build.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerSetup.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinates.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PreprocessorHelpers.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Windows\WindowsPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CoreDefines.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\UMemoryDefines.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTemplate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\HeapSort.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Invoke.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\MemberFunctionPtrOuter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IdentityFunctor.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Less.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AndOrNot.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersAndRefsFromTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EnableIf.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Identity.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArithmetic.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPointer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveReference.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTypeTraits.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMisc.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainersFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MathFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UObjectHierarchyFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\NumericLimits.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompressionFlags.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumClassFlags.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAtomics.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAtomics.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformAtomics.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAtomics.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Config.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Trace.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Launder.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\VarArgs.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArrayOrRefOfTypeByPredicate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsValidVariadicFunctionArg.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnum.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingCompatibleWith.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPODType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyConstructible.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsUECoreType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Models.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Heapify.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IsHeap.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\StableSort.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\BinarySearch.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Rotate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\GetTypeHashable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeHash.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformString.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformString.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingSimplyConvertibleTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsFixedWidthCharEncoding.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Char.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IntType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMath.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformMath.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformMath.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Decay.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsFloatingPoint.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ResolveTypeAmbiguity.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsIntegral.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsSigned.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPolymorphic.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MemoryOps.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyAssignable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyDestructible.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainerElementTypeCompatibility.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProperties.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformProperties.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProperties.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\TextNamespaceFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\ArchiveCookData.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Function.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IntrusiveUnsetOptionalState.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OptionalFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ChooseClass.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConstructible.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsInvocable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsMemberPointer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnumClass.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticClassProvider.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticStructProvider.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\EnumAsByte.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsAbstract.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AlignmentTemplates.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MakeUnsigned.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Sorting.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Sort.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IntroSort.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\ElementType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ArrayView.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConst.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PointerIsConvertibleFromTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StaticAssertCompleteType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\LosesQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\CriticalSection.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidCriticalSection.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCriticalSection.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Interval.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadRWLock.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\LowLevelMemTrackerDefines.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\LogScope.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringConv.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringView.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Atomic.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter64.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTrivial.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UnrealNames.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\CachedOSPageAllocator.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMemory.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\List.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\PooledVirtualMemoryAllocator.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTLS.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTLS.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTLS.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAffinity.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAffinity.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAffinity.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeLock.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Map.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ScriptArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveNameHelpers.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\Insertable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Optional.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniqueObj.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniquePtr.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveExtent.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveDefines.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StructBuilder.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RetainedRef.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\IntegerSequence.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\FormatArgsTrace.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\String\FormatStringSan.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\Delegate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateCombinations.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstanceInterface.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateBase.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformStackWalk.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImplFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSettings.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerInternals.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerTesting.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplates.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplatesFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\MulticastDelegateBase.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\CulturePointer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocTesting.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\ITextData.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\TaskGraphFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocKeyFuncs.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocalizedTextSourceTypes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\StringTableCoreFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Axis.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Matrix.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Plane.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntPoint.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinatesSerializer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntVector.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\VectorRegister.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathFPU.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorConstants.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float32.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorCommon.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ByteSwap.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Transform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScalarRegister.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box2D.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\BoxSphereBounds.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CapsuleShape.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ClipProjectionMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ConvexHull2d.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CurveEdInterface.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TwoVectors.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Edge.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16Color.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntRect.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InterpCurve.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\MinElement.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\RangePointerType.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InverseRotationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MirrorMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrientedBox.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrthoMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\PerspectiveMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\QuatRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Range.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeBound.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeSet.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationAboutPointMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TranslationMatrix.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMath.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Ray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Vector2DHalf.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IntegralConstant.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsClass.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\MpscQueue.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\LockFreeFixedSizeAllocator.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProcess.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NoopCounter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeExit.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Trace.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Atomic.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocol.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol0.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol1.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol2.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol3.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol4.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol5.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol6.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol7.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\ImportantLogScope.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\SharedBuffer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Features\IModularFeature.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Timeout.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTime.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTime.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ChunkedArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\IndirectArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\LocalQueue.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\FAAArrayQueue.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RandomStream.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Variant.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NetworkGuid.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryReader.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryView.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryArchive.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\GenericWindowDefinition.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptMacros.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectCompileContext.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PimplPtr.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsTObjectPtr.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PersistentObjectPtr.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\WeakObjectPtrFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptDelegateFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IQueuedWork.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\UniqueLock.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FallbackStruct.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectHandleDefines.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PackedObjectRef.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Future.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OutputDeviceError.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeRWLock.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PropertyTag.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ReflectedTypeAccessors.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Greater.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsUEnumClass.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\PropertyPortFlags.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptInterface.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPtr.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Transform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumRange.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformFile.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\WidgetUpdateFlags.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\CursorReply.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\ApplicationCore\Public\GenericPlatform\ICursor.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\ReplyBase.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\DragAndDrop.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Attribute.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariant.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\PaintGeometry.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateLayoutTransform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus2D.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderTransform.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Queue.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\CsvProfilerConfig.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\SlateAttribute.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EqualTo.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeBase.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeContained.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeManaged.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\Attributes\SlateAttributeMember.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\SlateBox2.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\DrawElementPayloads.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\DrawElementTextOverflowArgs.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Fonts\ShapedTextFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StaticArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Input\PopupMethodReply.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Rendering\SlateRenderBatch.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\SlateInvalidationWidgetIndex.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\FastUpdate\SlateInvalidationWidgetSortOrder.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\LayoutGeometry.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FrameValue.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\ISlateMetaData.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\WidgetActiveTimerDelegate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Types\WidgetMouseEventsDelegate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\Accessibility\SlateWidgetAccessibleTypes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Styling\ISlateStyle.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateNoResource.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\BasicLayoutWidgetSlot.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetSlotWithAttributeSupport.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\ChildrenBase.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBorderBrush.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateBoxBrush.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateColorBrush.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateImageBrush.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\CoreUObjectSharedPCH.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreSharedPCH.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ExpressionParserTypes.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ValueOrError.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\QualifiedFrameTime.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\DynamicRHIResourceArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Runnable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeBool.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompilationResult.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ConfigTypes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FilterCollection.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IFilter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\SingleThreadRunnable.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\Boilerplate\ModuleBoilerplate.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\ModuleInterface.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ScopedCallback.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\DebugSerializationFlags.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataBuffer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\IO\IoDispatcherPriority.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IEngineCrypto.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Tasks\Task.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\SubclassOf.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\GeneratedCppIncludes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectKey.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectAnnotation.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectIterator.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\IMenu.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\MenuStack.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Application\GestureDetector.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\SlateDelegates.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Layout\WidgetPath.inl' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Widgets\IToolTip.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Docking\WorkspaceItem.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Layout\IScrollableWidget.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\MarqueeRect.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\IRun.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\ShapedTextCacheFwd.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\TextLineHighlight.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Text\TextRunRenderer.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Views\TableViewTypeTraits.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Policies\JsonPrintPolicy.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Policies\PrettyJsonPrintPolicy.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonTypes.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateOptMacros.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Brushes\SlateRoundedBoxBrush.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Input\NumericTypeInterface.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Find.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Input\SComboBox.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\SlateScope.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\SListView.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\SlateCore\Public\Containers\ObservableArray.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Framework\Views\TableViewMetadata.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\IItemsSource.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STableRow.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\ITableRow.h' is not exporting types so we are ignoring the dependency Slate SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - Skipping 'atomic' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'. CoreUObject SharedPCH - Could not find include directory for 'memory.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. CoreUObject SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. CoreUObject SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. CoreUObject SharedPCH - Skipping 'type_traits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'string.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'. CoreUObject SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'limits.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'utime.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. CoreUObject SharedPCH - Skipping 'initializer_list' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'float.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. CoreUObject SharedPCH - Could not find include directory for 'math.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. CoreUObject SharedPCH - Skipping 'new' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. CoreUObject SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. CoreUObject SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. CoreUObject SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. CoreUObject SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'. CoreUObject SharedPCH - Skipping 'iterator' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Skipping 'limits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'errno.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'. CoreUObject SharedPCH - Skipping 'tuple' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. CoreUObject SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. CoreUObject SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. CoreUObject SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. CoreUObject SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. CoreUObject SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. CoreUObject SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. CoreUObject SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. CoreUObject SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'. CoreUObject SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'. CoreUObject SharedPCH - Skipping 'typeinfo' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - Could not find include directory for 'jni.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'. CoreUObject SharedPCH - Skipping 'ostream' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPath.h' because it doesn't appear to be a module header. CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreSharedPCH.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Build.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerSetup.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinates.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PreprocessorHelpers.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Windows\WindowsPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CoreDefines.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\UMemoryDefines.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTemplate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\HeapSort.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Invoke.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\MemberFunctionPtrOuter.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IdentityFunctor.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Less.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AndOrNot.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersAndRefsFromTo.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersFromTo.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EnableIf.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Identity.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArithmetic.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPointer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveReference.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTypeTraits.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMisc.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainersFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MathFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UObjectHierarchyFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\NumericLimits.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompressionFlags.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumClassFlags.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAtomics.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAtomics.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformAtomics.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAtomics.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Config.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Trace.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Launder.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\VarArgs.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArrayOrRefOfTypeByPredicate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsValidVariadicFunctionArg.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnum.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingCompatibleWith.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPODType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyConstructible.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsUECoreType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Models.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Heapify.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IsHeap.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\StableSort.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\BinarySearch.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Rotate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\GetTypeHashable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeHash.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformString.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformString.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingSimplyConvertibleTo.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsFixedWidthCharEncoding.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Char.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IntType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMath.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformMath.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformMath.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Decay.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsFloatingPoint.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ResolveTypeAmbiguity.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsIntegral.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsSigned.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPolymorphic.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MemoryOps.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyAssignable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyDestructible.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainerElementTypeCompatibility.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProperties.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformProperties.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProperties.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\TextNamespaceFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\ArchiveCookData.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Function.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IntrusiveUnsetOptionalState.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OptionalFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ChooseClass.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConstructible.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsInvocable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsMemberPointer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnumClass.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticClassProvider.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticStructProvider.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\EnumAsByte.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsAbstract.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AlignmentTemplates.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MakeUnsigned.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Sorting.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Sort.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IntroSort.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\ElementType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ArrayView.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConst.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PointerIsConvertibleFromTo.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StaticAssertCompleteType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\LosesQualifiersFromTo.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\CriticalSection.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidCriticalSection.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCriticalSection.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Interval.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadRWLock.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\LowLevelMemTrackerDefines.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\LogScope.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringConv.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringView.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Atomic.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter64.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTrivial.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UnrealNames.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\CachedOSPageAllocator.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMemory.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\List.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\PooledVirtualMemoryAllocator.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTLS.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTLS.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTLS.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAffinity.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAffinity.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAffinity.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeLock.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Map.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ScriptArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveNameHelpers.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\Insertable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Optional.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniqueObj.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniquePtr.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveExtent.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveDefines.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StructBuilder.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RetainedRef.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\IntegerSequence.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\FormatArgsTrace.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\String\FormatStringSan.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerInternals.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerTesting.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\LockFreeFixedSizeAllocator.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProcess.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NoopCounter.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\Delegate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateCombinations.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstanceInterface.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateBase.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformStackWalk.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImplFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSettings.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplates.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplatesFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\MulticastDelegateBase.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\CulturePointer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocTesting.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\ITextData.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\TaskGraphFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocKeyFuncs.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocalizedTextSourceTypes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\StringTableCoreFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Axis.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Matrix.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Plane.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntPoint.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinatesSerializer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntVector.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\VectorRegister.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathFPU.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorConstants.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float32.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorCommon.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ByteSwap.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Transform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScalarRegister.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box2D.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\BoxSphereBounds.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CapsuleShape.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ClipProjectionMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ConvexHull2d.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CurveEdInterface.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TwoVectors.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Edge.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16Color.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntRect.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InterpCurve.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\MinElement.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\RangePointerType.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InverseRotationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MirrorMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrientedBox.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrthoMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\PerspectiveMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\QuatRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Range.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeBound.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeSet.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationAboutPointMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TranslationMatrix.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMath.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Ray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Vector2DHalf.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IntegralConstant.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsClass.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeExit.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\LocalQueue.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\FAAArrayQueue.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RandomStream.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTime.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTime.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Trace.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Atomic.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocol.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol0.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol1.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol2.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol3.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol4.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol5.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol6.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol7.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\ImportantLogScope.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\SharedBuffer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IQueuedWork.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ChunkedArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\IndirectArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Future.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Features\IModularFeature.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Timeout.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ExpressionParserTypes.inl' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ValueOrError.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariant.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\QualifiedFrameTime.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\DynamicRHIResourceArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Queue.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StaticArray.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\MpscQueue.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Runnable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeBool.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Attribute.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus2D.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PimplPtr.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompilationResult.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ConfigTypes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformFile.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FilterCollection.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IFilter.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NetworkGuid.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OutputDeviceError.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\SingleThreadRunnable.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\Boilerplate\ModuleBoilerplate.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\ModuleInterface.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryArchive.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryReader.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryView.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Greater.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ScopedCallback.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\DebugSerializationFlags.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\PropertyPortFlags.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\UniqueLock.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FallbackStruct.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectCompileContext.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsTObjectPtr.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectHandleDefines.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PackedObjectRef.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeRWLock.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PersistentObjectPtr.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\WeakObjectPtrFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptDelegateFwd.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\PropertyTag.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ReflectedTypeAccessors.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Transform.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\SoftObjectPtr.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkDataBuffer.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\IO\IoDispatcherPriority.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IEngineCrypto.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Tasks\Task.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\SubclassOf.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\Templates\IsUEnumClass.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\GeneratedCppIncludes.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptInterface.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ObjectKey.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\ScriptMacros.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectAnnotation.h' is not exporting types so we are ignoring the dependency CoreUObject SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\CoreUObject\Public\UObject\UObjectIterator.h' is not exporting types so we are ignoring the dependency Core SharedPCH - Skipping 'atomic' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'stddef.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h'. Core SharedPCH - Could not find include directory for 'memory.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Core SharedPCH - Could not find include directory for 'stdbool.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Core SharedPCH - Could not find include directory for 'stdlib.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h'. Core SharedPCH - Skipping 'type_traits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'string.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h'. Core SharedPCH - Could not find include directory for 'ctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'fcntl.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'limits.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'pthread.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'stdint.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'stdio.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'sys/stat.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'unistd.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'utime.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Could not find include directory for 'wctype.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h'. Core SharedPCH - Skipping 'initializer_list' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'float.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Core SharedPCH - Could not find include directory for 'math.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Core SharedPCH - Skipping 'new' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'stdarg.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Core SharedPCH - Could not find include directory for 'wchar.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h'. Core SharedPCH - Could not find include directory for 'intrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Core SharedPCH - Could not find include directory for 'xmmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMisc.h'. Core SharedPCH - Could not find include directory for 'fenv.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformMath.h'. Core SharedPCH - Skipping 'iterator' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' because it doesn't appear to be a module header. Core SharedPCH - Skipping 'limits' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Array.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'errno.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h'. Core SharedPCH - Skipping 'tuple' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'immintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. Core SharedPCH - Could not find include directory for 'mach/mach_time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProcess.h'. Core SharedPCH - Could not find include directory for 'DirectXMath.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Core SharedPCH - Could not find include directory for 'DirectXPackedVector.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h'. Core SharedPCH - Could not find include directory for 'arm64_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Core SharedPCH - Could not find include directory for 'arm_neon.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h'. Core SharedPCH - Could not find include directory for 'emmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Core SharedPCH - Could not find include directory for 'smmintrin.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathSSE.h'. Core SharedPCH - Could not find include directory for 'sanitizer/asan_interface.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\ConcurrentLinearAllocator.h'. Core SharedPCH - Could not find include directory for 'sys/time.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTime.h'. Core SharedPCH - Skipping 'typeinfo' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryImage.h' because it doesn't appear to be a module header. Core SharedPCH - Could not find include directory for 'jni.h' found in 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformFile.h'. Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Reverse.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreTypes.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Platform.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatform.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatform.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatform.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Build.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformCompilerSetup.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCompilerPreSetup.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinates.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PreprocessorHelpers.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Windows\WindowsPlatformCodeAnalysis.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CoreDefines.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\UMemoryDefines.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTemplate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\FMemory.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\AutoRTFM\AutoRTFM.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\HeapSort.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Invoke.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\MemberFunctionPtrOuter.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IdentityFunctor.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Less.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AndOrNot.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersAndRefsFromTo.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\CopyQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\EnableIf.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Identity.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArithmetic.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPointer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveReference.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeCompatibleBytes.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UnrealTypeTraits.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMisc.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidSystemIncludes.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsContiguousContainer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainersFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MathFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UObjectHierarchyFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformCrt.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\NumericLimits.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompressionFlags.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\EnumClassFlags.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAtomics.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAtomics.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformAtomics.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAtomics.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Config.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Trace.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Launder.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\VarArgs.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArrayOrRefOfTypeByPredicate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsValidVariadicFunctionArg.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnum.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingCompatibleWith.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPODType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyConstructible.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsUECoreType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Models.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Heapify.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IsHeap.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\StableSort.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\BinarySearch.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Rotate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\GetTypeHashable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\TypeHash.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformString.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformString.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsCharEncodingSimplyConvertibleTo.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IsFixedWidthCharEncoding.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Char.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\IntType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMath.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformMath.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Clang\ClangPlatformMath.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Decay.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsFloatingPoint.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ResolveTypeAmbiguity.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsIntegral.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsSigned.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsPolymorphic.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MemoryOps.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyCopyAssignable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTriviallyDestructible.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ContainerElementTypeCompatibility.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ReverseIterate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProperties.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformProperties.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformProperties.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\TextNamespaceFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\ArchiveCookData.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Function.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IntrusiveUnsetOptionalState.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OptionalFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ChooseClass.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConstructible.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsInvocable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsMemberPointer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsEnumClass.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticClassProvider.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\StaticStructProvider.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\EnumAsByte.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsAbstract.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\AlignmentTemplates.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\MakeUnsigned.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Sorting.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Sort.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\IntroSort.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Traits\ElementType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ArrayView.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsConst.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PointerIsConvertibleFromTo.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StaticAssertCompleteType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\LosesQualifiersFromTo.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\CriticalSection.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidCriticalSection.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformCriticalSection.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Interval.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadCriticalSection.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PThreadRWLock.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\LowLevelMemTrackerDefines.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\LogScope.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringConv.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StringView.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Atomic.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeCounter64.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsTrivial.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\UnrealNames.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\CachedOSPageAllocator.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformMemory.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\List.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Allocators\PooledVirtualMemoryAllocator.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTLS.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTLS.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformTLS.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformAffinity.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformAffinity.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\GenericPlatform\GenericPlatformAffinity.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeLock.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Map.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ScriptArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveNameHelpers.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Concepts\Insertable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Optional.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniqueObj.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\UniquePtr.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RemoveExtent.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\StructuredArchiveDefines.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\StructBuilder.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\RetainedRef.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Tuple.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\IntegerSequence.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\ProfilingDebugging\FormatArgsTrace.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\String\FormatStringSan.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerInternals.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\SharedPointerTesting.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\LockFreeFixedSizeAllocator.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformProcess.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NoopCounter.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\CoreMinimal.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\Delegate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateCombinations.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstanceInterface.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateBase.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformStackWalk.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImplFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSettings.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplates.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\WeakObjectPtrTemplatesFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\DelegateSignatureImpl.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Delegates\MulticastDelegateBase.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\CulturePointer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocTesting.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\SortedMap.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\ITextData.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\TaskGraphFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocKeyFuncs.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\LocalizedTextSourceTypes.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Internationalization\StringTableCoreFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Axis.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Matrix.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Plane.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntPoint.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\LargeWorldCoordinatesSerializer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntVector.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\VectorRegister.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathDirectX.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathFPU.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorConstants.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathNeon.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float32.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMathVectorCommon.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ByteSwap.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Transform.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScalarRegister.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Box2D.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\BoxSphereBounds.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CapsuleShape.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ClipProjectionMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ConvexHull2d.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\CurveEdInterface.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TwoVectors.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Edge.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Float16Color.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\IntRect.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InterpCurve.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\MinElement.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Algo\Impl\RangePointerType.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\InverseRotationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\MirrorMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrientedBox.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\OrthoMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\PerspectiveMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\QuatRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Range.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeBound.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RangeSet.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationAboutPointMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RotationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\ScaleRotationTranslationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TranslationMatrix.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\UnrealMath.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Ray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\Vector2DHalf.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IntegralConstant.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\IsClass.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ScopeExit.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Fundamental\LocalQueue.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\FAAArrayQueue.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\RandomStream.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformTime.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Android\AndroidPlatformTime.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Trace.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Atomic.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocol.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol0.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol1.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol2.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol3.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol4.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol5.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol6.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Protocols\Protocol7.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\ImportantLogScope.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\TraceLog\Public\Trace\Detail\Important\SharedBuffer.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IQueuedWork.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\ChunkedArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\IndirectArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Stats\StatsCommon.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Async\Future.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Features\IModularFeature.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Timeout.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ExpressionParserTypes.inl' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ValueOrError.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariant.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\QualifiedFrameTime.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\DynamicRHIResourceArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\Queue.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\StaticArray.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Containers\MpscQueue.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\Runnable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\ThreadSafeBool.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\Attribute.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Math\TransformCalculus2D.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\PimplPtr.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\CompilationResult.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\ConfigTypes.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\HAL\PlatformFile.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\FilterCollection.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\IFilter.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\NetworkGuid.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\OutputDeviceError.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Misc\SingleThreadRunnable.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\Boilerplate\ModuleBoilerplate.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Modules\ModuleInterface.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryArchive.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryReader.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryView.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Memory\MemoryFwd.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Serialization\MemoryWriter.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\Greater.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\Templates\ScopedCallback.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\DebugSerializationFlags.h' is not exporting types so we are ignoring the dependency Core SharedPCH - 'A:\YouUnreal\UE_5.3\Engine\Source\Runtime\Core\Public\UObject\PropertyPortFlags.h' is not exporting types so we are ignoring the dependency Found 4 shared PCH headers (listed in order of preference): Engine Slate CoreUObject Core Compiling Native 64-bit code with NDK API 'android-26' Compile module: BuildSettings Compile module: TraceLog Compile module: GoogleGameSDK Compile module: BLAKE3 Compile module: OodleDataCompression Compile module: cxademangle Compile module: zlib Compile module: libunwind Compile module: ICU Compile module: Core Compile module: Json Compile module: Projects Compile module: CoreUObject Compile module: AnimationCore Compile module: InputCore Compile module: ApplicationCore Compile module: UElibPNG Compile module: FreeType2 Compile module: HarfBuzz Compile module: Nanosvg Compile module: SlateCore Compile module: ColorManagement Compile module: ImageCore Compile module: LibTiff Compile module: UElibJPG Compile module: ImageWrapper Compile module: Slate Compile module: AppFramework Compile module: NetCommon Compile module: Sockets Compile module: Networking Compile module: CookOnTheFly Compile module: NullDrv Compile module: RHI Compile module: RenderCore Compile module: MaterialShaderQualitySettings Compile module: EngineSettings Compile module: DeveloperSettings Compile module: IntelISPC Compile module: ChaosCore Compile module: Voronoi Compile module: GeometryCore Compile module: Chaos Compile module: PhysicsCore Compile module: FieldNotification Compile module: EventLoop Compile module: OpenSSL Compile module: SSL Compile module: nghttp2 Compile module: libcurl Compile module: HTTP Compile module: MeshDescription Compile module: MeshUtilitiesCommon Compile module: RawMesh Compile module: MikkTSpace Compile module: StaticMeshDescription Compile module: SkeletalMeshDescription Compile module: MeshConversion Compile module: NetCore Compile module: DataflowCore Compile module: PropertyPath Compile module: UELibSampleRate Compile module: libOpus Compile module: UEOgg Compile module: Vorbis Compile module: VorbisFile Compile module: SignalProcessing Compile module: AudioMixerCore Compile module: AudioExtensions Compile module: TypedElementFramework Compile module: TypedElementRuntime Compile module: MoviePlayerProxy Compile module: Analytics Compile module: AudioPlatformConfiguration Compile module: AudioLinkCore Compile module: Icmp Compile module: XmlParser Compile module: CoreOnline Compile module: JsonUtilities Compile module: Messaging Compile module: MessagingCommon Compile module: AnalyticsET Compile module: TelemetryUtils Compile module: AssetRegistry Compile module: EngineMessages Compile module: SynthBenchmark Compile module: IrisCore Compile module: ReliabilityHandlerComponent Compile module: PacketHandler Compile module: RSA Compile module: PakFile Compile module: NetworkReplayStreaming Compile module: IoStoreOnDemand Compile module: ClothingSystemRuntimeInterface Compile module: AVIWriter Compile module: Media Compile module: Advertising Compile module: Eigen Compile module: ImageWriteQueue Compile module: HeadMountedDisplay Compile module: EyeTracker Compile module: Renderer Compile module: Foliage Compile module: Landscape Compile module: TimeManagement Compile module: MovieScene Compile module: ChaosSolverEngine Compile module: FieldSystemEngine Compile module: DataflowEngine Compile module: GeometryCollectionEngine Compile module: AnimGraphRuntime Compile module: Constraints Compile module: MovieSceneTracks Compile module: SlateRHIRenderer Compile module: UMG Compile module: CinematicCamera Compile module: BinkAudioDecoder Compile module: NonRealtimeAudioRenderer Compile module: SoundFieldRendering Compile module: AudioLinkEngine Compile module: AudioMixer Compile module: GameplayTags Compile module: MovieSceneCapture Compile module: MediaUtils Compile module: MediaAssets Compile module: LevelSequence Compile module: MRMesh Compile module: MoviePlayer Compile module: StreamingPauseRendering Compile module: SlateNullRenderer Compile module: NullNetworkReplayStreaming Compile module: LocalFileNetworkReplayStreaming Compile module: HttpNetworkReplayStreaming Compile module: Engine Compile module: SandboxFile Compile module: Cbor Compile module: Serialization Compile module: Overlay Compile module: VirtualFileCache Compile module: BuildPatchServices Compile module: PreLoadScreen Compile module: InstallBundleManager Compile module: ClothingSystemRuntimeCommon Compile module: ClothingSystemRuntimeNv Compile module: RHICore Compile module: detex Compile module: ArmlibGPUInfo Compile module: OpenGL Compile module: OpenGLDrv Compile module: AudioMixerAndroid Compile module: SessionMessages Compile module: SessionServices Compile module: AudioMixerPlatformAudioLink Compile module: AndroidRuntimeSettings Compile module: Launch Compile module: VisualNovel Module 'VisualNovel' uses PCH 'arm64' for Architecture 'A:\devC\UnrealEngine\VisualNovel 5.3\Intermediate\Build\Android\a\VisualNovel\Shipping\Engine\SharedPCH.Engine.Cpp17.InclOrderUnreal5_0.h.gch' Compile module: ElectraBase Compile module: ElectraHTTPStream Compile module: ElectraDecoders Compile module: ElectraCodecFactory Compile module: ElectraCDM Compile module: Expat Compile module: ElectraSubtitles Compile module: SoundTouchZ Compile module: ElectraPlayerRuntime Compile module: ElectraSamples Compile module: ElectraPlayerPlugin Compile module: ElectraPlayerPluginHandler Compile module: ElectraPlayerFactory Compile module: OpusDecoderElectra Compile module: AndroidLocalNotification Compile module: FirebaseFeatures Compile module: Navmesh Compile module: NavigationSystem Compile module: Paper2D Compile module: ACLPlugin Compile module: RigVM Compile module: ControlRig Compile module: SequencerScripting Compile module: PythonScriptPluginPreload Compile module: ControlRigSpline Compile module: PBIK Compile module: IKRig Compile module: FullBodyIK Compile module: TemplateSequence Compile module: GameplayCameras Compile module: OodleNetworkHandlerComponent Compile module: SignificanceManager Compile module: AnimationSharing Compile module: FacialAnimation Compile module: GeometryAlgorithms Compile module: DynamicMesh Compile module: EnhancedInput Compile module: VariantManagerContent Compile module: DatasmithContent Compile module: AutomationUtils Compile module: BackChannel Compile module: ChaosCaching Compile module: ChaosCloth Compile module: TakeMovieScene Compile module: GoogleOboe Compile module: AudioCaptureCore Compile module: AudioCaptureAndroid Compile module: AudioCapture Compile module: GeometryCollectionTracks Compile module: PlanarCut Compile module: FractureEngine Compile module: InteractiveToolsFramework Compile module: GeometryFramework Compile module: GeometryCollectionNodes Compile module: ProceduralMeshComponent Compile module: DataflowEnginePlugin Compile module: DataflowNodes Compile module: VectorVM Compile module: NiagaraCore Compile module: NiagaraVertexFactories Compile module: NiagaraShader Compile module: Niagara Compile module: ChaosNiagara Compile module: NiagaraAnimNotifies Compile module: ChaosUserDataPT Compile module: StructUtils Compile module: LocalizableMessage Compile module: LocalizableMessageBlueprint Compile module: StructUtilsEngine Compile module: PlatformCryptoTypes Compile module: PlatformCryptoOpenSSL Compile module: PlatformCrypto Compile module: GeometryCache Compile module: GeometryCacheTracks Compile module: AndroidMedia Compile module: AndroidMediaFactory Compile module: ImgMediaEngine Compile module: ImgMediaFactory Compile module: ImgMedia Compile module: MediaCompositing Compile module: MediaPlate Compile module: TcpMessaging Compile module: UdpMessaging Compile module: ActorSequence Compile module: OnlineBase Compile module: OnlineSubsystem Compile module: GpgCppSDK Compile module: OnlineSubsystemGooglePlay Compile module: AndroidPermission Compile module: OnlineServicesInterface Compile module: Voice Compile module: OnlineSubsystemUtils Compile module: OnlineSubsystemNull Compile module: OnlineServicesCommon Compile module: OnlineServicesCommonEngineUtils Compile module: ActorLayerUtilities Compile module: AndroidDeviceProfileSelector Compile module: AndroidDeviceProfileSelectorRuntime Compile module: AndroidMoviePlayer Compile module: AppleImageUtils Compile module: ArchVisCharacter Compile module: AssetTags Compile module: CableComponent Compile module: ChunkDownloader Compile module: CustomMeshComponent Compile module: ExampleDeviceProfileSelector Compile module: GoogleCloudMessaging Compile module: GooglePAD Compile module: LocationServicesBPLibrary Compile module: MetasoundGraphCore Compile module: MetasoundFrontend Compile module: MetasoundStandardNodes Compile module: MetasoundGenerator Compile module: WaveTable Compile module: AudioCodecEngine Compile module: MetasoundEngine Compile module: MetasoundEngineTest Compile module: AudioSynesthesiaCore Compile module: AudioAnalyzer Compile module: AudioSynesthesia Compile module: AdvancedWidgets Compile module: AudioWidgets Compile module: MobilePatchingUtils Compile module: ResonanceAudio Compile module: SoundFields Compile module: Synthesis Compile module: TraceUtilities Compile module: Vulkan Compile module: VulkanRHI Total execution time: 18.01 seconds Unhandled exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168 at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155 at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass70_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457 at System.Linq.Enumerable.WhereListIterator`1.ToList() at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457 at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 138 at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 216 at UnrealBuildTool.UEBuildTarget.BuildAsync(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2597 at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 1130 at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 396 at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 252 at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 659 Unhandled exception: IndexOutOfRangeException: Index was outside the bounds of the array. at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset, Int32 length) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 168 at EpicGames.Core.FileSystemReference.ContainsName(String name, Int32 offset) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\Shared\EpicGames.Core\FileSystemReference.cs:line 155 at UnrealBuildTool.LinkEnvironment.<>c__DisplayClass70_0.<.ctor>b__0(FileItem x) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457 at System.Linq.Enumerable.WhereListIterator`1.ToList() at UnrealBuildTool.LinkEnvironment..ctor(LinkEnvironment Other, UnrealArch OverrideArchitecture) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\LinkEnvironment.cs:line 457 at UnrealBuildTool.UEToolChain.LinkAllFiles(LinkEnvironment LinkEnvironment, Boolean bBuildImportLibraryOnly, IActionGraphBuilder Graph) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\ToolChain\UEToolChain.cs:line 138 at UnrealBuildTool.UEBuildBinary.Build(ReadOnlyTargetRules Target, UEToolChain ToolChain, CppCompileEnvironment CompileEnvironment, LinkEnvironment LinkEnvironment, ISourceFileWorkingSet WorkingSet, DirectoryReference ExeDir, IActionGraphBuilder Graph, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildBinary.cs:line 216 at UnrealBuildTool.UEBuildTarget.BuildAsync(BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, TargetDescriptor TargetDescriptor, ILogger Logger, Boolean bInitOnly) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:line 2597 at UnrealBuildTool.BuildMode.CreateMakefileAsync(BuildConfiguration BuildConfiguration, TargetDescriptor TargetDescriptor, ISourceFileWorkingSet WorkingSet, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 1130 at UnrealBuildTool.BuildMode.BuildAsync(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile, ILogger Logger, Boolean bSkipPreBuildTargets) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 396 at UnrealBuildTool.BuildMode.ExecuteAsync(CommandLineArguments Arguments, ILogger Logger) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 252 at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\build\++UE5\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 659 WriteFileIfChanged() wrote 21 changed files of 21 requested writes. Timeline: [ 0.000] [ 0.000](+18.347) [18.347]