Log file open, 06/07/22 13:23:46 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../../UnrealEngine-release/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-0" LogCsvProfiler: Display: Metadata set : engineversion="5.0.2-0+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" -log"" LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H1) [10.0.19043.1706] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="9ae1946f461c9741ce02eda12545c311" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.083996 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +4:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-41E873AF428378F8453E95BCED44E53E Session CrashGUID >==================================================== LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin OnlineServices LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../../../UnrealEngine-release/Engine/Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-0 LogInit: Engine Version: 5.0.2-0+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-0+++UE5+Release-5.0 LogInit: Net CL: 0 LogInit: OS: Windows 10 (21H1) [10.0.19043.1706] (), CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 2060 LogInit: Compiled (64-bit): Jun 7 2022 09:59:44 LogInit: Compiled with Visual C++: 19.32.31329.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: -log LogInit: Base Directory: E:/Unreal Projects/TestProject/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 36 LogDevObjectVersion: Dev-ControlRig (A7820CFB-20A7-4359-8C54-2C149623CF50): 13 LogDevObjectVersion: Dev-IKRig (F6DFBB78-BB50-A0E4-4018-B84D60CBAF23): 0 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.06.07-09.23.46:270][ 0]LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created [2022.06.07-09.23.46:270][ 0]LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created [2022.06.07-09.23.46:270][ 0]LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created [2022.06.07-09.23.46:271][ 0]LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created [2022.06.07-09.23.46:271][ 0]LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created [2022.06.07-09.23.46:271][ 0]LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.06.07-09.23.46:271][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.06.07-09.23.46:272][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.06.07-09.23.46:272][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.06.07-09.23.46:272][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.06.07-09.23.46:272][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.06.07-09.23.46:273][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.06.07-09.23.46:273][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.06.07-09.23.46:273][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.06.07-09.23.46:273][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.06.07-09.23.46:273][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.06.07-09.23.46:274][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.06.07-09.23.46:274][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.06.07-09.23.46:274][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.06.07-09.23.46:274][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.06.07-09.23.46:274][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.06.07-09.23.46:275][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.06.07-09.23.46:275][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.06.07-09.23.46:276][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.06.07-09.23.46:278][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.06.07-09.23.46:278][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.06.07-09.23.46:278][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.06.07-09.23.46:279][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.06.07-09.23.46:279][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.06.07-09.23.46:279][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.06.07-09.23.46:279][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.06.07-09.23.46:280][ 0]LogInit: Selected Device Profile: [WindowsServer] [2022.06.07-09.23.46:280][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsServer] [2022.06.07-09.23.46:280][ 0]LogHAL: Display: Platform has ~ 24 GB [25717432320 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.06.07-09.23.46:280][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.06.07-09.23.46:281][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.06.07-09.23.46:281][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../../UnrealEngine-release/Engine/Config/ConsoleVariables.ini] [2022.06.07-09.23.46:281][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.06.07-09.23.46:281][ 0]LogInit: Computer: DESKTOP-9I03KPP [2022.06.07-09.23.46:281][ 0]LogInit: User: Workstation [2022.06.07-09.23.46:282][ 0]LogInit: CPU Page size=4096, Cores=6 [2022.06.07-09.23.46:282][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.06.07-09.23.46:282][ 0]LogMemory: Memory total: Physical=24.0GB (24GB approx) [2022.06.07-09.23.46:282][ 0]LogMemory: Platform Memory Stats for WindowsServer [2022.06.07-09.23.46:283][ 0]LogMemory: Process Physical Memory: 114.43 MB used, 114.43 MB peak [2022.06.07-09.23.46:283][ 0]LogMemory: Process Virtual Memory: 98.21 MB used, 98.21 MB peak [2022.06.07-09.23.46:283][ 0]LogMemory: Physical Memory: 6975.41 MB used, 17550.64 MB free, 24526.05 MB total [2022.06.07-09.23.46:283][ 0]LogMemory: Virtual Memory: 11217.04 MB used, 16901.73 MB free, 28118.77 MB total [2022.06.07-09.23.46:284][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.06.07-09.23.46:285][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build [2022.06.07-09.23.46:286][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.06.07-09.23.46:286][ 0]LogInit: Using OS detected language (ru-RU). [2022.06.07-09.23.46:286][ 0]LogInit: Using OS detected locale (ru-RU). [2022.06.07-09.23.46:287][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so 'ru' will be used for the language. [2022.06.07-09.23.46:297][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.06.07-09.23.46:298][ 0]LogInit: Using OS detected language (ru-RU). [2022.06.07-09.23.46:298][ 0]LogInit: Using OS detected locale (ru-RU). [2022.06.07-09.23.46:299][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the language. [2022.06.07-09.23.46:299][ 0]LogTextLocalizationManager: No localization for 'ru-RU' exists, so 'en' will be used for the locale. [2022.06.07-09.23.46:300][ 0]LogAssetRegistry: FAssetRegistry took 0.0003 seconds to start up [2022.06.07-09.23.46:368][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2022.06.07-09.23.46:368][ 0]LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.000062 seconds [2022.06.07-09.23.53:168][ 0]Message dialog closed, result: Ok, title: Serialization Error : Action Needed, text: Corrupt data found, please verify your installation. [2022.06.07-09.23.53:168][ 0]LogWindows: Windows GetLastError: Операция успешно завершена. (0) [2022.06.07-09.23.53:992][ 0]LogWindows: Error: === Critical error: === [2022.06.07-09.23.53:993][ 0]LogWindows: Error: [2022.06.07-09.23.53:993][ 0]LogWindows: Error: Assertion failed: CurrentPos + Count <= TotalSizeOrMaxInt64IfNotReady() [File:E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp] [Line: 7791] [2022.06.07-09.23.53:994][ 0]LogWindows: Error: Seeked past end of file /Engine/EngineResources/WhiteSquareTexture (129645 / 3851) [2022.06.07-09.23.53:994][ 0]LogWindows: Error: [2022.06.07-09.23.53:995][ 0]LogWindows: Error: [2022.06.07-09.23.53:995][ 0]LogWindows: Error: [Callstack] 0x00007ff75419f944 TestProjectServer.exe!FAsyncArchive::Serialize() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:7791] [2022.06.07-09.23.53:996][ 0]LogWindows: Error: [Callstack] 0x00007ff753a76610 TestProjectServer.exe!operator<<() [E:\UnrealEngine-release\Engine\Source\Runtime\Core\Private\Containers\String.cpp:1857] [2022.06.07-09.23.53:996][ 0]LogWindows: Error: [Callstack] 0x00007ff754330875 TestProjectServer.exe!operator<<() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\PackageFileSummary.cpp:303] [2022.06.07-09.23.53:996][ 0]LogWindows: Error: [Callstack] 0x00007ff75431504b TestProjectServer.exe!FLinkerLoad::SerializePackageFileSummaryInternal() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:1213] [2022.06.07-09.23.53:997][ 0]LogWindows: Error: [Callstack] 0x00007ff754314d73 TestProjectServer.exe!FLinkerLoad::SerializePackageFileSummary() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:1382] [2022.06.07-09.23.53:997][ 0]LogWindows: Error: [Callstack] 0x00007ff75431b367 TestProjectServer.exe!FLinkerLoad::Tick() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp:721] [2022.06.07-09.23.53:997][ 0]LogWindows: Error: [Callstack] 0x00007ff75416a34f TestProjectServer.exe!FAsyncPackage::FinishLinker() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:5764] [2022.06.07-09.23.53:998][ 0]LogWindows: Error: [Callstack] 0x00007ff75415fa48 TestProjectServer.exe!FAsyncPackage::Event_FinishLinker() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:1449] [2022.06.07-09.23.53:998][ 0]LogWindows: Error: [Callstack] 0x00007ff754183afa TestProjectServer.exe!FAsyncLoadingThread::ProcessAsyncLoading() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:3939] [2022.06.07-09.23.53:998][ 0]LogWindows: Error: [Callstack] 0x00007ff7541a9a38 TestProjectServer.exe!FAsyncLoadingThread::TickAsyncThread() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4726] [2022.06.07-09.23.53:999][ 0]LogWindows: Error: [Callstack] 0x00007ff7541a6e19 TestProjectServer.exe!FAsyncLoadingThread::TickAsyncLoading() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:4449] [2022.06.07-09.23.53:999][ 0]LogWindows: Error: [Callstack] 0x00007ff75416ebe7 TestProjectServer.exe!FAsyncLoadingThread::FlushLoading() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading.cpp:6833] [2022.06.07-09.23.53:999][ 0]LogWindows: Error: [Callstack] 0x00007ff7541cad5f TestProjectServer.exe!FlushAsyncLoading() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncPackageLoader.cpp:639] [2022.06.07-09.23.54:000][ 0]LogWindows: Error: [Callstack] 0x00007ff754464850 TestProjectServer.exe!LoadPackageInternal() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1176] [2022.06.07-09.23.54:000][ 0]LogWindows: Error: [Callstack] 0x00007ff754464304 TestProjectServer.exe!LoadPackage() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:1500] [2022.06.07-09.23.54:000][ 0]LogWindows: Error: [Callstack] 0x00007ff75447b23c TestProjectServer.exe!ResolveName() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:798] [2022.06.07-09.23.54:000][ 0]LogWindows: Error: [Callstack] 0x00007ff754486880 TestProjectServer.exe!StaticLoadObjectInternal() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:875] [2022.06.07-09.23.54:001][ 0]LogWindows: Error: [Callstack] 0x00007ff754485dc2 TestProjectServer.exe!StaticLoadObject() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectGlobals.cpp:953] [2022.06.07-09.23.54:001][ 0]LogWindows: Error: [Callstack] 0x00007ff758735a49 TestProjectServer.exe!ConstructorHelpersInternal::FindOrLoadObject() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Public\UObject\ConstructorHelpers.h:36] [2022.06.07-09.23.54:001][ 0]LogWindows: Error: [Callstack] 0x00007ff758736761 TestProjectServer.exe!ConstructorHelpers::FObjectFinder::FObjectFinder() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Public\UObject\ConstructorHelpers.h:109] [2022.06.07-09.23.54:002][ 0]LogWindows: Error: [Callstack] 0x00007ff758f5ab3d TestProjectServer.exe!UCanvas::UCanvas() [E:\UnrealEngine-release\Engine\Source\Runtime\Engine\Private\UserInterface\Canvas.cpp:1296] [2022.06.07-09.23.54:002][ 0]LogWindows: Error: [Callstack] 0x00007ff754205834 TestProjectServer.exe!UClass::CreateDefaultObject() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:3897] [2022.06.07-09.23.54:002][ 0]LogWindows: Error: [Callstack] 0x00007ff75448a4a8 TestProjectServer.exe!UObjectLoadAllCompiledInDefaultProperties() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:828] [2022.06.07-09.23.54:003][ 0]LogWindows: Error: [Callstack] 0x00007ff75446bbbd TestProjectServer.exe!ProcessNewlyLoadedUObjects() [E:\UnrealEngine-release\Engine\Source\Runtime\CoreUObject\Private\UObject\UObjectBase.cpp:920] [2022.06.07-09.23.54:003][ 0]LogWindows: Error: [Callstack] 0x00007ff752729884 TestProjectServer.exe!FEngineLoop::PreInitPostStartupScreen() [E:\UnrealEngine-release\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3286] [2022.06.07-09.23.54:003][ 0]LogWindows: Error: [Callstack] 0x00007ff752723ebc TestProjectServer.exe!GuardedMain() [E:\UnrealEngine-release\Engine\Source\Runtime\Launch\Private\Launch.cpp:137] [2022.06.07-09.23.54:003][ 0]LogWindows: Error: [Callstack] 0x00007ff7527241fa TestProjectServer.exe!GuardedMainWrapper() [E:\UnrealEngine-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:147] [2022.06.07-09.23.54:004][ 0]LogWindows: Error: [Callstack] 0x00007ff752726ffc TestProjectServer.exe!LaunchWindowsStartup() [E:\UnrealEngine-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:283] [2022.06.07-09.23.54:004][ 0]LogWindows: Error: [Callstack] 0x00007ff752734bf4 TestProjectServer.exe!WinMain() [E:\UnrealEngine-release\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:331] [2022.06.07-09.23.54:004][ 0]LogWindows: Error: [Callstack] 0x00007ff75a2521ea TestProjectServer.exe!__scrt_common_main_seh() [D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2022.06.07-09.23.54:005][ 0]LogWindows: Error: [Callstack] 0x00007fffd9097034 KERNEL32.DLL!UnknownFunction [] [2022.06.07-09.23.54:005][ 0]LogWindows: Error: [Callstack] 0x00007fffd9c82651 ntdll.dll!UnknownFunction [] [2022.06.07-09.23.54:005][ 0]LogWindows: Error: [2022.06.07-09.23.54:040][ 0]LogExit: Executing StaticShutdownAfterError [2022.06.07-09.23.54:041][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2022.06.07-09.23.54:041][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2022.06.07-09.23.54:042][ 0]LogCore: Engine exit requested (reason: Win RequestExit) [2022.06.07-09.23.54:084][ 0]Log file closed, 06/07/22 13:23:54