LogInit:Display: RandInit(2101620535) SRandInit(2101620536). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 LogInit: API Version: 2579680 LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 LogInit: Compiled with Visual C++: 18.00.21005.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.8 LogInit: Command line: LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: CFS203702606 LogInit: User: Aonimous LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =2.115883 MHz LogMemory: Memory total: Physical=3.9GB (4GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 49.81 MB used, 49.81 MB peak LogMemory: Process Virtual Memory: 22.74 MB used, 23.66 MB peak LogMemory: Physical Memory: 2788.98 MB used, 3978.55 MB total LogMemory: Virtual Memory: 303.07 MB used, 134217728.00 MB total LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) LogD3D11RHI: Found D3D11 adapter 0: Intel(R) HD Graphics (Feature Level 11_0) LogD3D11RHI: Adapter has 64MB of dedicated video memory, 0MB of dedicated system memory, and 1728MB of shared system memory, 1 output[s] LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0) LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogD3D11RHI: InitD3DDevice LogD3D11RHI: !Direct3DDevice LogRHI: Texture pool is 649 MB (70% of 928 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP DesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.95s 53MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 26273 objects as part of root set at end of initial load. LogUObjectAllocator: 5409248 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.6.0.0 LogHMD:Warning: SteamVR failed to initialize. Error: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.07s 53MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Disabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.8.3-2634408+++depot+UE4-Releases+4.8 LogAnalytics: [UEEditor.Rocket.Release] SetUserId 5e3ac3174986a7f9de5836bf66bad4fe|2a9d6f9d65bb4ff38ffce33c358ea689|472b9224-a366-4fb5-8c67-04a72e719c70 LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LogAssetRegistry: FAssetRegistry took 0.0134 seconds to start up LogDirectoryWatcher:Warning: Failed to begin reading directory changes for ../../../Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0 LogConsoleManager:Warning: Console variable 'r.VSync' wasn't set ('GameSetting' has a lower priority than 'SystemSettingsIni') LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000008237EB0B80 LogAIModule: Creating AISystem for world MainMenu LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 787.403ms to complete. LogFileHelpers: Loading map 'MainMenu' took 3.383 LogCollectionManager: Loaded 0 collections in 0.011573 seconds LogContentBrowser: Native class hierarchy populated in 0.0620 seconds. Added 1792 classes and 301 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0031 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0037 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0031 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 117.67 seconds (BP compile: 1.63 seconds) LogContentStreaming: Texture pool size is 0.000000MB LogContentStreaming: Texture pool size now 200 MB LogRenderer: Reallocating scene render targets to support 760x304 (Frame:2). LogD3D11RHI: InitD3DDevice LogAssetRegistry: Asset discovery search completed in 40.3443 seconds LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice BlueprintLog: New page: Pre-PIE auto-recompile LogPlayLevel: [PIE] Compiling MainMenu before PIE... LogPlayLevel: PIE: Blueprint regeneration took 796 ms (1 blueprints) PIE: New page: PIE session: MainMenu (25 Aug 2015 5:50:36 am) LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MainMenu LogPlayLevel: PIE: StaticDuplicateObject took: (0.032679s) LogAIModule: Creating AISystem for world MainMenu LogPlayLevel: PIE: World Init took: (0.004735s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MainMenu.MainMenu to /Game/Maps/UEDPIE_0_MainMenu.MainMenu (0.052692s) LogInit: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogD3D11RHI: InitD3DDevice LogWorld: Game class is 'GameMode' LogWorld: Bringing World /Game/Maps/UEDPIE_0_MainMenu.MainMenu up for play (max tick rate 60) at 2015.08.24-19.50.36 LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MainMenu.MainMenu:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogWorld: Bringing up level for play took: 0.026884 PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MainMenu 2.584 LogRenderer: Reallocating scene render targets to support 760x368 (Frame:2122). LogPackageName: SearchForPackageOnDisk took 1.044s to resolve Deathmatch.umap LogPackageName: SearchForPackageOnDisk took 0.763s to resolve Deathmatch.umap LogNet: Browse: /Game/Maps/Deathmatch LogLoad: LoadMap: /Game/Maps/Deathmatch LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000823C5EBF60 Cmd: MEM LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 482.91 MB used, 497.81 MB peak LogMemory: Process Virtual Memory: 436.98 MB used, 438.84 MB peak LogMemory: Physical Memory: 2976.73 MB used, 3978.55 MB total LogMemory: Virtual Memory: 1066.02 MB used, 134217728.00 MB total Allocator Stats for TBB: (not implemented) LogAIModule: Creating AISystem for world Deathmatch LogWorld: Game class is 'FirstPersonGameMode_C' LogWorld: Bringing World /Game/Maps/UEDPIE_0_Deathmatch.Deathmatch up for play (max tick rate 60) at 2015.08.24-19.52.11 LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_Deathmatch.Deathmatch:PersistentLevel.GameSession_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_Deathmatch.Deathmatch:PersistentLevel.GameNetworkManager_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogWorld: Bringing up level for play took: 2.040015 PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to move it with RotatingMovementComponent. PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup2 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup3 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup4_237 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup5_570 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup6_783 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . PIE:Warning: Warning Mobility of EnergyPickup_267 : DefaultSceneRoot has to be 'Movable' if you'd like to Mobility of {0} : {1} has to be 'Movable' if you'd like to {2}. . LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000824AB568E0 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice Cmd: MAP LOAD FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/Deathmatch.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LogD3D11RHI: InitD3DDevice LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: Deathmatch.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000822F50A160 LogAIModule: Creating AISystem for world Deathmatch LogEditorServer: Finished looking for orphan Actors (0.001 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 1,163.549ms to complete. LogFileHelpers: Loading map 'Deathmatch' took 5.040 LogD3D11RHI: InitD3DDevice LogEditorViewport: Clicking on Actor (LMB): TextRenderActor (TextRenderActor3) LogEditorViewport: Clicking on Actor (LMB): TextRenderActor (TextRenderActor4) LogEditorViewport: Clicking on Actor (LMB): BP_Sky_Sphere_C (SkySphereBlueprint) LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement551BD7684A4C69B95A8E2F9DC81F493C) Not registered. Aborting. LogActorComponent: UnregisterComponent: (/Engine/Transient.RotatingMovement866907A842AEE3D32624D5BEF316EF9F) Not registered. Aborting. Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Deathmatch" FILE="../../../../../UE4/GameContents/GunsOfWarfare/Saved/Autosaves/Game/Maps/Deathmatch_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false LogSavePackage: Save=3966.038330ms LogSavePackage: Moving '../../../../../UE4/GameContents/GunsOfWarfare/Saved/Deathmatch_Auto1CB0100E44C47AECEFADA6F8A93670B20.tmp' to '../../../../../UE4/GameContents/GunsOfWarfare/Saved/Autosaves/Game/Maps/Deathmatch_Auto1.umap' LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/Deathmatch' took 5.139 LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 5.139 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/Deathmatch" FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/Deathmatch.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false LogSavePackage: Save=3403.353027ms LogSavePackage: Moving '../../../../../UE4/GameContents/GunsOfWarfare/Saved/Deathmatch618494C1454E0CB77839D3A7E65D72D6.tmp' to '../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/Deathmatch.umap' LogFileHelpers: Saving map 'Deathmatch' took 4.838 Cmd: MAP LOAD FILE="../../../../../UE4/GameContents/GunsOfWarfare/Content/Maps/MainMenu.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LogD3D11RHI: InitD3DDevice LightingResults: New page: Lighting Build LoadErrors: New page: Loading map: MainMenu.umap MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000000823232A160 LogAIModule: Creating AISystem for world MainMenu LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 876.49ms to complete. LogFileHelpers: Loading map 'MainMenu' took 2.314 LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=G:\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=G:/UE4/GameContents/GunsOfWarfare/GunsOfWarfare.uproject -cook -stage -archive -archivedirectory=G:/ -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -CookAll -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\UAT_Log.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=G:\Visual Studio 2013\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\windows\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\windows\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\windows\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-24_20.09.32 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=G:\ MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4 MainFrameActions: Packaging (Windows (64-bit)): .8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(924091639) SRandInit(924091640). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:136][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:159][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:160][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:160][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:160][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:161][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:161][ 0]LogInit: Command line: G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:161][ 0]LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:161][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:354][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:355][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:355][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:355][ 0]LogInit: - other features: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:355][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:356][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:357][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:357][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:537][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:731][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:763][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:765][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:766][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:766][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:766][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:766][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:766][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:767][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:768][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:822][ 0]LogInit: Computer: CFS203702606 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:822][ 0]LogInit: User: Aonimous MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:822][ 0]LogInit: CPU Page size=4096, Cores=4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:822][ 0]LogInit: High frequency timer resolution =2.115883 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:823][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:823][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:823][ 0]LogMemory: Process Physical Memory: 48.58 MB used, 48.58 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:823][ 0]LogMemory: Process Virtual Memory: 24.75 MB used, 24.75 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:823][ 0]LogMemory: Physical Memory: 3079.36 MB used, 3978.55 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.43:824][ 0]LogMemory: Virtual Memory: 305.01 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.44:000][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.44:593][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.45:850][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.50:727][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.50:926][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.51:128][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.51:324][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.51:536][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.51:739][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.51:931][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.52:129][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.52:324][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.52:519][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.52:707][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.52:905][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.53:497][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.53:690][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.53:884][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.54:079][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.54:079][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.57:389][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:203][ 0]LogDerivedDataCache: Loaded boot cache 0.81s 53MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:204][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:205][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:205][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:205][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:205][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:590][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.09.58:627][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.00:178][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.00:557][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.00:559][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.01:520][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.01:521][ 0]LogMeshUtilities: No automatic mesh merging module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.02:870][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.08:914][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.08:918][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.09:105][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.09:299][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.13:146][ 0]LogObj: 25656 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.13:146][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.13:146][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.13:147][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.13:148][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.14:001][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.14:142][ 0]LogDerivedDataCache: Saved boot cache 0.14s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.14:178][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.14:521][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.14:854][ 0]LogAssetRegistry: FAssetRegistry took 0.0006 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.10.24:443][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1575 assets in 9.5875 seconds LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: Running on WindowsHostPlatform MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=G:\Epic Games\4.8\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -installed -nop4 -project=G:/UE4/GameContents/GunsOfWarfare/GunsOfWarfare.uproject -cook -stage -archive -archivedirectory=G:/ -package -clientconfig=Development -ue4exe=UE4 MainFrameActions: Packaging (Windows (64-bit)): Editor-Cmd.exe -CookAll -pak -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output -NoCompile MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8) MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir= MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion= MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=G:\Visual Studio 2013\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: SetFrameworkVars failed. Assuming no compilation capability. MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: Command Environment settings: MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: CmdExe=C:\windows\system32\cmd.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: EngineSavedFolder=G:/Epic Games/4.8/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: HasCapabilityToCompile=False MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LocalRoot=G:/Epic Games/4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: LogFolder=C:/Users/Aonimous.CFS203702606/AppData/Roaming/Unreal Engine/AutomationTool/Logs/G+Epic+Games+4.8 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MountExe=C:\windows\system32\mount.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsBuildExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: MsDevExe= MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: RobocopyExe=C:\windows\system32\robocopy.exe MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: TimestampAsString=2015-08-24_20.11.13 MainFrameActions: Packaging (Windows (64-bit)): CommandEnvironment.LogSettings: UATExe=G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationTool.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 8 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform DesktopPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Desktop\Desktop.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Looking for platforms in G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll MainFrameActions: Packaging (Windows (64-bit)): Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from G:\Epic Games\4.8\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll. MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: Unknown MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: PS4 MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT MainFrameActions: Packaging (Windows (64-bit)): Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing AllowSubmit. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: AllowSubmit=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: Initializing P4Enabled. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4Enabled=False MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.InitP4Support: P4CLRequired=False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.DetectProjectProperties: Loading ini files for G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=G:\ MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=G:\Epic Games\4.8\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.1.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: G:\Epic Games\4.8\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4 MainFrameActions: Packaging (Windows (64-bit)): .8\Engine\Programs\AutomationTool\Saved\Cook.1.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(1132305752) SRandInit(1132305753). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogTaskGraph: Started task graph with 4 named threads and 7 total threads. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogStats: Stats thread started MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:684][ 0]LogInit: Version: 4.8.3-2634408+++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:706][ 0]LogInit: API Version: 2579680 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:707][ 0]LogInit: Compiled (64-bit): Jul 27 2015 16:24:33 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:708][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:708][ 0]LogInit: Build Configuration: Development MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:708][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.8 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:708][ 0]LogInit: Command line: G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -buildmachine -fileopenlog -cookall -abslog="G:\Epic Games\4.8\Engine\Pro MainFrameActions: Packaging (Windows (64-bit)): grams\AutomationTool\Saved\Cook.1.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:708][ 0]LogInit: Base directory: G:/Epic Games/4.8/Engine/Binaries/Win64/ MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:709][ 0]LogInit: Rocket: 1 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:910][ 0]LogInit: Using libcurl 7.41.0 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:911][ 0]LogInit: - built for x86_64-pc-win32 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:911][ 0]LogInit: - supports SSL with WinSSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:911][ 0]LogInit: - other features: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:911][ 0]LogInit: CURL_VERSION_SSL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:912][ 0]LogInit: CURL_VERSION_IPV6 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:912][ 0]LogInit: CURL_VERSION_ASYNCHDNS MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:912][ 0]LogInit: CURL_VERSION_LARGEFILE MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:912][ 0]LogInit: CURL_VERSION_IDN MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:912][ 0]LogInit: CurlRequestOptions (configurable via config and command line): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:913][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:913][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:913][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.21:913][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:105][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:311][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:342][ 0]LogInit: Object subsystem initialized MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:345][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:345][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:346][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:346][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:346][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:346][ 0]LogConsoleResponse:Warning: Found in ini file 'G:/UE4/GameContents/GunsOfWarfare/Saved/Config/Windows/Engine.ini', in section '[/Script/Engine.RendererSettings]' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:348][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:349][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogInit: Computer: CFS203702606 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogInit: User: Aonimous MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogInit: CPU Page size=4096, Cores=4 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogInit: High frequency timer resolution =2.115883 MHz MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogMemory: Memory total: Physical=3.9GB (4GB approx) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:399][ 0]LogMemory: Platform Memory Stats for Windows MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:400][ 0]LogMemory: Process Physical Memory: 49.59 MB used, 49.59 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:400][ 0]LogMemory: Process Virtual Memory: 22.82 MB used, 22.82 MB peak MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:400][ 0]LogMemory: Physical Memory: 2937.48 MB used, 3978.55 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:400][ 0]LogMemory: Virtual Memory: 303.07 MB used, 134217728.00 MB total MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.22:548][ 0]LogTextLocalizationManager: The requested culture ('en_AU') has no localization data; parent culture's ('en') localization data will be used. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.23:150][ 0]LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.24:325][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.29:975][ 0]LogTemp:Display: Loaded TP DesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.30:249][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.30:521][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.30:822][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.31:124][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.31:428][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.31:719][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.32:011][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.32:326][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.32:617][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.32:944][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.33:278][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.34:278][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.34:589][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.34:916][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.35:290][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.35:290][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:668][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:886][ 0]LogDerivedDataCache: Loaded boot cache 0.21s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:886][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:887][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/DDC.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:887][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:887][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../UE4/GameContents/GunsOfWarfare/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.40:888][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.41:413][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.41:460][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.43:452][ 0]LogInit: Selected Device Profile: [Windows] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.43:852][ 0]ImportText (ComponentSweepMultiTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",ShapeType="TriggerCapsule",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),Imp MainFrameActions: Packaging (Windows (64-bit)): actPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.43:854][ 0]ImportText (LineTraceSingleByChannelTests): Missing closing parenthesis: (RootShapeAsset="/Engine/BasicShapes/Cube.Cube",HitResult=(Time=0.50,Location=(X=-100.000015,Y=0.0,Z=100.000015),ImpactPoint=(X=-50.0,Y=0.0,Z=50.0),Normal=(X=-1.0,Y=-0.0,Z=0.0),ImpactNormal=(X=0.0,Y=0.0,Z=1.0),TraceStart=(X=-200.0,Y=0.0,Z=200.0),TraceEnd=(X=0.0,Y=0.0,Z=0.0)) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.45:074][ 0]LogMeshUtilities: No automatic mesh reduction module available MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.45:074][ 0]LogMeshUtilities: No automatic mesh merging module available LogD3D11RHI: InitD3DDevice MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.46:617][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.53:580][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.53:586][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.53:846][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.54:110][ 0]SourceControl: Info Source control is disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.59:378][ 0]LogObj: 25656 objects as part of root set at end of initial load. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.59:378][ 0]LogUObjectAllocator: 5183872 out of 0 bytes used by permanent object pool. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.59:378][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.59:380][ 0]LogInit: Initializing Editor Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.11.59:380][ 0]LogEngine: Initializing Engine... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.00:279][ 0]LogAIModule: Creating AISystem for world NewWorld MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.00:407][ 0]LogDerivedDataCache: Saved boot cache 0.12s 56MB C:/Users/Aonimous.CFS203702606/AppData/Local/UnrealEngine/4.8/DerivedDataCache/Boot.ddc. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.00:435][ 0]LogInit: Texture streaming: Disabled MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.00:952][ 0]LogInit: Initializing Editor Engine Completed MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.01:415][ 0]LogAssetRegistry: FAssetRegistry took 0.0007 seconds to start up MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.06:798][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 6 other paths to find 1575 assets in 5.3815 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.06:808][ 0]LogCook:Display: Done creating registry. It took 5.39s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.29:332][ 0]LogPackageDependencyInfo:Display: Package Info not found for ../../../GunsOfWarfare/CookedIniVersion! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.33:315][ 0]LogPackageName: SearchForPackageOnDisk took 0.912s to resolve MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.33:316][ 0]CookResults:Warning: Warning Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.33:316][ 0]LogCook:Warning: Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.35:861][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.35:875][ 0]LogRedirectors: Resolved to '/Script/Engine.GameInstance' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.35:876][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:261][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:261][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:264][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:265][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:268][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:269][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:273][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:273][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:274][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:274][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:275][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:275][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:276][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIPerceptionSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:276][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:277][ 0]LogRedirectors: Resolved to '/Script/AIModule.AISystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:277][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:280][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:280][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:283][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:284][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:286][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:287][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:290][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:293][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:294][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:294][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:295][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:296][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:297][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:297][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:298][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:299][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:299][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:300][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:300][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:301][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:302][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:302][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:302][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:303][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:303][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:304][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:304][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:305][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:306][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:306][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:307][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:310][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:311][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:312][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:312][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:315][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:316][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:319][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:319][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:324][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:324][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:327][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:331][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:331][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:387][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:388][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:470][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:470][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:473][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:474][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:608][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:610][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:651][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:652][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:753][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:753][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:887][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:889][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:954][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:955][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:957][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.38:958][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:013][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:014][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:037][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:038][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:073][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:073][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:084][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:085][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:112][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:112][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:218][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:219][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:262][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:263][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:284][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:284][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:287][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:287][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:320][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:320][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:323][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:323][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:356][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:356][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:359][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:360][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:362][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:363][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:366][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:366][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:369][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:370][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:373][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:373][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:685][ 0]LogRedirectors: Resolved to '/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:686][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:689][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:689][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:692][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:692][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:695][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:695][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:698][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:698][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:701][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:701][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:702][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:702][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:703][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:703][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:704][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:704][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:704][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:705][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:705][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:706][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:706][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:707][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:708][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:708][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:709][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:709][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:710][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:710][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:711][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:711][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:712][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:712][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:714][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:715][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:715][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:716][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:718][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:719][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:721][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:722][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:725][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:725][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:728][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:728][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:731][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:731][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:734][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:734][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:737][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:738][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:740][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:741][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:744][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:744][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:748][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:748][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:751][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:752][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:755][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:756][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:759][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:760][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:762][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:763][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:765][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:766][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:769][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:770][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:773][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:773][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:776][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:776][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:779][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:779][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:782][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:783][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:786][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:787][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:789][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:790][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:792][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:793][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:796][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:796][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:799][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:799][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:802][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:802][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:805][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:805][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:808][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:808][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:811][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:811][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:814][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:815][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:818][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:818][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:821][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:821][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:824][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:824][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:826][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:827][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:829][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:829][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:831][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:832][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:832][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:833][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:833][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:834][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:834][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:835][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:835][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:835][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:836][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:836][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:837][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:837][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:838][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:838][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:839][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:839][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:840][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:840][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:841][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:841][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:842][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:842][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:845][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:846][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:846][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:846][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:849][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:849][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:852][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:852][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:855][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:855][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:858][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:858][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:861][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:861][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:864][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:864][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:866][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:867][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:870][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:870][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:873][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:876][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:879][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:880][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:883][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:883][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:886][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:887][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:889][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:890][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:892][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:893][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:895][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:896][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:898][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:899][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:902][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:902][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:905][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:905][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:908][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:909][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:912][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:913][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:915][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:916][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:918][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:919][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:922][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:922][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:925][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:926][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:928][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:929][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:932][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:932][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:935][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:936][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:939][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:940][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:942][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:942][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:945][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:945][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:948][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:948][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:951][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:951][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:954][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:954][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:957][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:957][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:960][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:961][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:963][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:964][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:964][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:965][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:965][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:965][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:966][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:966][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:967][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:967][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:968][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:968][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:969][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:970][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:970][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:971][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:971][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:972][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:973][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:973][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:973][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:974][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:975][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:975][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:978][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:978][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:979][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:979][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:981][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:982][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:984][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:985][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:987][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:988][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:990][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:990][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:993][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:993][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:996][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:996][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:998][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.39:999][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:001][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:002][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:005][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:005][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:008][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:008][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:011][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:012][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:014][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:015][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:018][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:019][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:021][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:022][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:025][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:025][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:028][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:028][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:031][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:032][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:035][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:035][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:038][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:038][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:042][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:042][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:045][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:046][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:048][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:048][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:051][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:052][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:054][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:055][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:057][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:058][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:060][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:061][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:063][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:064][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:066][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:066][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:069][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:069][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:072][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:073][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:075][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:076][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:078][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:078][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:081][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:081][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:084][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:084][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:087][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:087][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:089][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:090][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:091][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:091][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:092][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:092][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:093][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:093][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:093][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:094][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:094][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:095][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:095][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:096][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:096][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:097][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:098][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:098][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:098][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:099][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:099][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:100][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:100][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:101][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:103][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:104][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:105][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:105][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:107][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:108][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:110][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:111][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:113][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:113][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:116][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:116][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:119][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:120][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:122][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:122][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:125][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:126][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:129][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:129][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:132][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:132][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:135][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:136][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:139][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:139][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:142][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:143][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:146][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:146][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:149][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:149][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:152][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:153][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:155][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:156][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:159][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:159][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:161][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:162][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:164][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:165][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:168][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:168][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:171][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:171][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:174][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:174][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:177][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:178][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:181][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:181][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:184][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:184][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:187][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:188][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:190][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:191][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:194][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:194][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:196][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:197][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:199][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:199][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:202][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:202][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:205][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:205][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:208][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:208][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:211][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:211][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:213][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:213][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:216][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:216][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:216][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:217][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:217][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:218][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:218][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:219][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:219][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:221][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:221][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:222][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:222][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:223][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:223][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:224][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:224][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:224][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:225][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:226][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:226][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:227][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:227][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:228][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:230][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:231][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:232][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:232][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:235][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:235][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:238][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:238][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:240][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:241][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:244][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:244][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:247][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:247][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:250][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:250][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:253][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:254][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:257][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:258][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:261][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:261][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:264][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:265][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:267][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:268][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:271][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:271][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:274][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:275][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:277][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:278][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:281][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:281][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:285][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:285][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:288][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:290][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:293][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:294][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:297][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:298][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:300][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:301][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:304][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:304][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:308][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:308][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:311][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:311][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:314][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:315][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:318][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:318][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:321][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:321][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:324][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:325][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:327][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:328][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:331][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:331][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:334][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:335][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:337][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:338][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:340][ 0]LogRedirectors: Resolved to '/Engine/EngineSounds/Master.Master' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:341][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:343][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:344][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:346][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:346][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:349][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:349][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:351][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:352][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:354][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:354][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:355][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:355][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:356][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:356][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:357][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:357][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:358][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:358][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:358][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:359][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:359][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:360][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:360][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:361][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:361][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:362][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:362][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:363][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:363][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:364][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:364][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:365][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:367][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:367][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:368][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:368][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:371][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:371][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:374][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:374][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:377][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:377][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:380][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:380][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:383][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:383][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:386][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:387][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:389][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:389][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:392][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:392][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:395][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:395][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:398][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:398][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:401][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:402][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:405][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:406][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:409][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:410][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:413][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:413][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:416][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:416][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:419][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:420][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:423][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:423][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:426][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:427][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:430][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:430][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:433][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:433][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:436][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:436][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:439][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:440][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:442][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:442][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:445][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:446][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:448][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:449][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:451][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:452][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:454][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:455][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:457][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:458][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:460][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:460][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:463][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:463][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:466][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:466][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:468][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:469][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:471][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:471][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:474][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:474][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:476][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:477][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:479][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:479][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:480][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:480][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:481][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:481][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:482][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:482][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:482][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:483][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:483][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:484][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:484][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:484][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:485][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:485][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:486][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:486][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:487][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:487][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:488][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:488][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:488][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:489][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:491][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:492][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:492][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:493][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:495][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:496][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:498][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:499][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:501][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:501][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:504][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:505][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:507][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:508][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:510][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:511][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:513][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:514][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:516][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:517][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:520][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:520][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:523][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:524][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:527][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:528][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:530][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:531][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:534][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:535][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:537][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:538][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:540][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:541][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:544][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:544][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:547][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.VertexColorViewMode_AlphaAsColor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:548][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:550][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly.VertexColorViewMode_RedOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:551][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:553][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:554][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:557][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:557][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:560][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:561][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:564][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PhAT_JointLimitMaterial.PhAT_JointLimitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:564][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:567][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/M_InvalidLightmapSettings.M_InvalidLightmapSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:567][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:570][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:571][ 0]LogRedirectors: String Asset Reference '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:573][ 0]LogRedirectors: Resolved to '/Engine/EditorMaterials/GizmoMaterial.GizmoMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:574][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:576][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/EditorBrushMaterial.EditorBrushMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:577][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:580][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:580][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:583][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/PreintegratedSkinBRDF.PreintegratedSkinBRDF' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:583][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:586][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/MiniFont.MiniFont' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:586][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:589][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/WeightMapPlaceholderTexture.WeightMapPlaceholderTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:590][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:592][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultWhiteGrid.DefaultWhiteGrid' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:593][ 0]LogRedirectors: String Asset Reference '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:667][ 0]LogRedirectors: Resolved to '/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:667][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:670][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/RobotoTiny.RobotoTiny' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:670][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:672][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:673][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:675][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:675][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:678][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:678][ 0]LogRedirectors: String Asset Reference '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:681][ 0]LogRedirectors: Resolved to '/Engine/EngineFonts/Roboto.Roboto' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:681][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:682][ 0]LogRedirectors: Resolved to '/Script/Engine.Console' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:682][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:683][ 0]LogRedirectors: Resolved to '/Script/Engine.GameViewportClient' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:683][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:684][ 0]LogRedirectors: Resolved to '/Script/Engine.LocalPlayer' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:684][ 0]LogRedirectors: String Asset Reference '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:685][ 0]LogRedirectors: Resolved to '/Script/Engine.WorldSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:685][ 0]LogRedirectors: String Asset Reference '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:686][ 0]LogRedirectors: Resolved to '/Script/Engine.NavigationSystem' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:686][ 0]LogRedirectors: String Asset Reference '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:687][ 0]LogRedirectors: Resolved to '/Script/Engine.AvoidanceManager' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:687][ 0]LogRedirectors: String Asset Reference '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:687][ 0]LogRedirectors: Resolved to '/Script/Engine.PhysicsCollisionHandler' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:688][ 0]LogRedirectors: String Asset Reference '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:688][ 0]LogRedirectors: Resolved to '/Script/Engine.GameUserSettings' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:688][ 0]LogRedirectors: String Asset Reference '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:689][ 0]LogRedirectors: Resolved to '/Script/AIModule.AIController' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:689][ 0]LogRedirectors: String Asset Reference '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:690][ 0]LogRedirectors: Resolved to '/Script/Engine.LevelScriptActor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:690][ 0]LogRedirectors: String Asset Reference '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:691][ 0]LogRedirectors: Resolved to '/Script/Engine.Actor' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:691][ 0]LogRedirectors: String Asset Reference '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:693][ 0]LogRedirectors: Resolved to '/Engine/EngineTireTypes/DefaultTireType.DefaultTireType' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:694][ 0]LogRedirectors: String Asset Reference '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:694][ 0]LogRedirectors: Resolved to '/Script/Engine.DefaultPawn' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:695][ 0]LogRedirectors: String Asset Reference '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:698][ 0]LogRedirectors: Resolved to '/Engine/EngineResources/DefaultTexture.DefaultTexture' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:698][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:700][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultDiffuse.DefaultDiffuse' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:701][ 0]LogRedirectors: String Asset Reference '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:704][ 0]LogRedirectors: Resolved to '/Engine/EditorResources/BSPVertex.BSPVertex' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:704][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:707][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/Good64x64TilingNoiseHighFreq.Good64x64TilingNoiseHighFreq' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:707][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:709][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/DefaultBokeh.DefaultBokeh' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:710][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:713][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/WireframeMaterial.WireframeMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:713][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:716][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/GeomMaterial.GeomMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:716][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:719][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/DebugMeshMaterial.DebugMeshMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:719][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:722][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationLitMaterial.LevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:722][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:725][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/LevelColorationUnlitMaterial.LevelColorationUnlitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:725][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:728][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:729][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:731][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial.ShadedLevelColorationLitMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:732][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:735][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.ShadedLevelColorationUnlitMateri' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:735][ 0]LogRedirectors: String Asset Reference '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:737][ 0]LogRedirectors: Resolved to '/Engine/EngineMaterials/RemoveSurfaceMaterial.RemoveSurfaceMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:738][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:741][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorMaterial.VertexColorMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:741][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:744][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly.VertexColorViewMode_ColorOnly' MainFrameActions: 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'/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:754][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly.VertexColorViewMode_GreenOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:755][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:758][ 0]LogRedirectors: Resolved to '/Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly.VertexColorViewMode_BlueOnly' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.40:758][ 0]LogRedirectors: String Asset Reference '/Engine/EngineDebugMaterials/BoneWeightMaterial.BoneWeightMaterial' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 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0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:502][ 0]LogSavePackage: Save=3.186849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:502][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:503][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTexture.uasset MainFrameActions: Packaging (Windows 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0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:590][ 0]LogSavePackage: Save=11.770499ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:590][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:591][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:635][ 0]LogSavePackage: Save=43.198040ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:635][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:647][ 0]LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorLandscapeResources/DataLayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:648][ 0]LogSavePackage: Save=0.570447ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:649][ 0]LogSavePackage: Async saving from memory to 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memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoDistanceField.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:678][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:687][ 0]LogSavePackage: Save=8.246675ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:687][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:688][ 0]LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> 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UE4Editor-Cmd: [2015.08.24-10.12.41:764][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:766][ 0]LogSavePackage: Save=1.668334ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:766][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:767][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:778][ 0]LogSavePackage: Save=9.756210ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:778][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:779][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:785][ 0]LogSavePackage: Save=5.183651ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:785][ 0]LogSavePackage: Async saving from memory to 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/Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:805][ 0]LogSavePackage: Save=7.885124ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:806][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:807][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:822][ 0]LogSavePackage: Save=14.504110ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:822][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:823][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:831][ 0]LogSavePackage: Save=7.585958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:831][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' MainFrameActions: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:859][ 0]LogSavePackage: Save=12.457211ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:860][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:861][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:866][ 0]LogSavePackage: Save=5.149150ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:867][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:868][ 0]LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:891][ 0]LogSavePackage: Save=22.431297ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:891][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/DefaultTextureCube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:892][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:898][ 0]LogSavePackage: Save=0.846455ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:898][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:900][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Music -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:901][ 0]LogSavePackage: Save=0.695691ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:901][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Music.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:904][ 0]LogCook:Display: Cooking /Engine/EngineSounds/SFX -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:905][ 0]LogSavePackage: Save=0.732555ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:906][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/SFX.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:907][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:908][ 0]LogSavePackage: Save=0.686711ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:908][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Normal_Attack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:909][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:911][ 0]LogSavePackage: Save=0.776035ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:911][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:912][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:914][ 0]LogSavePackage: Save=0.734445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:914][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:915][ 0]LogCook:Display: Cooking /Engine/EngineSounds/Voice -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:916][ 0]LogSavePackage: Save=0.655991ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:917][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSounds/Voice.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:918][ 0]LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:920][ 0]LogSavePackage: Save=2.285571ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:921][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMeshes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:922][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:950][ 0]LogSavePackage: Save=28.095127ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:951][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:953][ 0]LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:955][ 0]LogSavePackage: Save=0.555796ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:955][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineTireTypes/DefaultTireType.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:956][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Red -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:966][ 0]LogSavePackage: Save=9.364412ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:966][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Red.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:967][ 0]LogCook:Display: Cooking /Engine/EngineResources/AICON-Green -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:975][ 0]LogSavePackage: Save=7.582650ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:975][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineResources/AICON-Green.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:976][ 0]LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:985][ 0]LogSavePackage: Save=8.068027ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:985][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:986][ 0]LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:992][ 0]LogSavePackage: Save=4.943090ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.41:992][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:008][ 0]LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:009][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for DummySpriteTexture. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:010][ 0]LogCook:Display: Cooking /Paper2D/PlaceholderTextures/DummySpriteTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:026][ 0]LogSavePackage: Save=14.722459ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:026][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/PlaceholderTextures/DummySpriteTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:027][ 0]LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:030][ 0]LogSavePackage: Save=2.595607ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:030][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:032][ 0]LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:033][ 0]LogSavePackage: Save=1.078037ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:034][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:035][ 0]LogCook:Display: Cooking /Paper2D/DummySprite -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:037][ 0]LogSavePackage: Save=1.898971ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:038][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:038][ 0]LogCook:Display: Cooking /LeapMotionController/LM_CapsuleMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:041][ 0]LogSavePackage: Save=1.944342ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:041][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_CapsuleMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:042][ 0]LogCook:Display: Cooking /LeapMotionController/LM_TorusMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:047][ 0]LogSavePackage: Save=4.189268ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:047][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_TorusMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:049][ 0]LogCook:Display: Cooking /LeapMotionController/LM_HandColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:058][ 0]LogSavePackage: Save=9.000498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:058][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Plugins/Runtime/LeapMotionController/Content/LM_HandColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:061][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:064][ 0]LogSavePackage: Save=2.485487ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:064][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:065][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:077][ 0]LogSavePackage: Save=3.435445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:077][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:078][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:084][ 0]LogSavePackage: Save=5.542367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:085][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:086][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:189][ 0]LogSavePackage: Save=28.436356ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:189][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:190][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:196][ 0]LogSavePackage: Save=4.547511ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:196][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/GizmoMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:197][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:203][ 0]LogSavePackage: Save=5.653904ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:203][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:204][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:234][ 0]LogSavePackage: Save=29.460514ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:235][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultBokeh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:236][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:258][ 0]LogSavePackage: Save=21.508751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:258][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:259][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:262][ 0]LogSavePackage: Save=1.585154ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:262][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/MiniFont.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:263][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:265][ 0]LogSavePackage: Save=1.820989ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:266][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:267][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:289][ 0]LogSavePackage: Save=21.698269ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:289][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:290][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:292][ 0]LogSavePackage: Save=0.629997ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:292][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:293][ 0]LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:725][ 0]LogSavePackage: Save=430.459045ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:725][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineFonts/RobotoTiny.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:726][ 0]LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:902][ 0]LogSavePackage: Save=175.451569ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:902][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorBlueprintResources/StandardMacros.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:904][ 0]LogCook:Display: Cooking /Engine/TemplateResources/MI_Template_BaseOrange -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseOrange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:906][ 0]LogSavePackage: Save=1.366333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:906][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/MI_Template_BaseOrange.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:908][ 0]LogCook:Display: Cooking /Engine/TemplateResources/M_Template_Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:922][ 0]LogSavePackage: Save=13.749343ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:922][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/TemplateResources/M_Template_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:925][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:930][ 0]LogSavePackage: Save=3.587627ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:930][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:931][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_AO -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:936][ 0]LogSavePackage: Save=3.526187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:936][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_AO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:938][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:942][ 0]LogSavePackage: Save=3.602278ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:943][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_NormalBlend.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:944][ 0]LogCook:Display: Cooking /Engine/Functions/MaterialLayerFunctions/MatLayerBlend_Simple -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:948][ 0]LogSavePackage: Save=3.649068ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:948][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/MaterialLayerFunctions/MatLayerBlend_Simple.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:949][ 0]LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:951][ 0]LogSavePackage: Save=1.541201ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:956][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/BSPVertex.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:957][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:982][ 0]LogSavePackage: Save=24.542000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:983][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:985][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:994][ 0]LogSavePackage: Save=7.955071ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:994][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.42:995][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:110][ 0]LogSavePackage: Save=113.881531ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:111][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:122][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:150][ 0]LogSavePackage: Save=27.191484ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:150][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:155][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:277][ 0]LogSavePackage: Save=121.699547ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:277][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:290][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:405][ 0]LogSavePackage: Save=114.419373ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:405][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:416][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:446][ 0]LogSavePackage: Save=29.055481ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:447][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:450][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:460][ 0]LogSavePackage: Save=9.377172ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:460][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:462][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:466][ 0]LogSavePackage: Save=3.582901ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:466][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:482][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:486][ 0]LogSavePackage: Save=3.624491ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:486][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:487][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:492][ 0]LogSavePackage: Save=4.031414ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:492][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:493][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:498][ 0]LogSavePackage: Save=3.650958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:498][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:499][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:505][ 0]LogSavePackage: Save=3.812593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:505][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:506][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:528][ 0]LogSavePackage: Save=20.511059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:528][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:530][ 0]LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:542][ 0]LogSavePackage: Save=11.736944ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:543][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:544][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:548][ 0]LogSavePackage: Save=3.870724ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:548][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:549][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uas MainFrameActions: Packaging (Windows (64-bit)): set MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:556][ 0]LogSavePackage: Save=6.222461ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:557][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:558][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:581][ 0]LogSavePackage: Save=22.486593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:581][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:585][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:589][ 0]LogSavePackage: Save=3.243090ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:589][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:591][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:625][ 0]LogSavePackage: Save=34.006134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:626][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:636][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ChromeBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:647][ 0]LogSavePackage: Save=10.064829ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:647][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ChromeBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:648][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:654][ 0]LogSavePackage: Save=5.433193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:654][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:655][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ClearCoatBlack -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:661][ 0]LogSavePackage: Save=5.190741ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:662][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ClearCoatBlack.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:667][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:677][ 0]LogSavePackage: Save=9.588904ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:677][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:678][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/T_ColorGrid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:697][ 0]LogSavePackage: Save=18.008085ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:697][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:704][ 0]LogCook:Display: Cooking /Engine/EditorMeshes/ColorCalibrator/M_GreyBall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:712][ 0]LogSavePackage: Save=7.094438ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:713][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMeshes/ColorCalibrator/M_GreyBall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.43:728][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:254][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:257][ 0]LogSavePackage: Save=1.673533ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:257][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:385][ 0]LogSavePackage: Save=2.637197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:385][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:813][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4Man_Logo_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:815][ 0]LogSavePackage: Save=1.625326ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.44:816][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4Man_Logo_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:086][ 0]LogSavePackage: Save=1.214150ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:086][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:088][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:090][ 0]LogSavePackage: Save=0.929636ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:090][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Steam01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:159][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:161][ 0]LogSavePackage: Save=1.115374ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:161][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind06.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:208][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:209][ 0]LogSavePackage: Save=1.044009ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Wind05.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:533][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:536][ 0]LogSavePackage: Save=1.441479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:536][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:538][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Music01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:543][ 0]LogSavePackage: Save=4.030941ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:544][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Music01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:837][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:839][ 0]LogSavePackage: Save=1.207534ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:839][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Birds01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:887][ 0]LogSavePackage: Save=2.060606ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.45:887][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Starter_Background_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:091][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:093][ 0]LogSavePackage: Save=1.173033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:094][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:096][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:097][ 0]LogSavePackage: Save=0.858743ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:098][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Smoke01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:170][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:172][ 0]LogSavePackage: Save=1.268028ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:172][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:174][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:176][ 0]LogSavePackage: Save=0.906005ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:176][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:242][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:244][ 0]LogSavePackage: Save=1.220294ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:244][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:247][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:248][ 0]LogSavePackage: Save=0.863942ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:249][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Light01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:297][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:300][ 0]LogSavePackage: Save=1.352154ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:300][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:304][ 0]LogSavePackage: Save=0.964136ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:304][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire_Sparks01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:397][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:399][ 0]LogSavePackage: Save=1.164053ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:399][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:402][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:403][ 0]LogSavePackage: Save=0.868668ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:403][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Fire01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:453][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:455][ 0]LogSavePackage: Save=1.650847ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:456][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:458][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:459][ 0]LogSavePackage: Save=0.824715ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:460][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:462][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Explosion01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:463][ 0]LogSavePackage: Save=0.801084ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:464][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Explosion01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse_Cue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:616][ 0]LogSavePackage: Save=1.578065ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:617][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse_Cue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:619][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:620][ 0]LogSavePackage: Save=0.848346ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:621][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:623][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Collapse01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:625][ 0]LogSavePackage: Save=1.121990ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:625][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Audio/Collapse01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:867][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:870][ 0]LogSavePackage: Save=2.771420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:871][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:933][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Window_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:936][ 0]LogSavePackage: Save=2.326688ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:937][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Window_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:974][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:977][ 0]LogSavePackage: Save=2.557325ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.46:977][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:016][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_Door_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:019][ 0]LogSavePackage: Save=2.577647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:020][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_Door_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:067][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:070][ 0]LogSavePackage: Save=2.463274ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:070][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_500x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:105][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:108][ 0]LogSavePackage: Save=2.377258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:108][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:154][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:157][ 0]LogSavePackage: Save=2.525187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:157][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:200][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Wall_400x200 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:203][ 0]LogSavePackage: Save=2.408923ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:204][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Wall_400x200.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:221][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_FloorPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_FloorPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:222][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_FloorPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:228][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_CeilingPiece500x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_CeilingPiece500x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:229][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for SM_CeilingPiece500x500. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:311][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/SM_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:316][ 0]LogSavePackage: Save=3.140533ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:316][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/SM_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Pillar_50x500 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:363][ 0]LogSavePackage: Save=2.527550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:363][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Pillar_50x500.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:508][ 0]LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:512][ 0]LogSavePackage: Save=2.819154ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.47:512][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Architecture/Floor_400x400.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:562][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:566][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:566][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:569][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:573][ 0]LogCook:Display: Cooking /Game/GameBP/HealthPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:598][ 0]LogSavePackage: Save=23.944613ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:598][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/HealthPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:881][ 0]LogCook:Display: Cooking /Game/GameBP/EnergyPickup -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:909][ 0]LogSavePackage: Save=27.397072ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:910][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/GameBP/EnergyPickup.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:932][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Textures/FirstPersonCrosshair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:934][ 0]LogSavePackage: Save=1.281734ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.49:934][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Textures/FirstPersonCrosshair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.51:541][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Advanced_Lighting -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.51:665][ 0]LogSavePackage: Save=121.082779ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.51:665][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Advanced_Lighting.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.51:671][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:027][ 0]LogSavePackage: Save=356.376984ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:027][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:065][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:100][ 0]LogSavePackage: Save=33.582195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:100][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:281][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:290][ 0]LogSavePackage: Save=8.010367ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:291][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:302][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:314][ 0]LogSavePackage: Save=11.194381ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:314][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:316][ 0]LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightError -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:332][ 0]LogSavePackage: Save=15.299522ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:332][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/LightIcons/S_LightError.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:470][ 0]LogSavePackage: Save=2.987878ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.52:470][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.54:579][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.54:584][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.12.59:267][ 0]LogCook:Display: Cooking /Game/Maps/Deathmatch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.00:516][ 0]LogSavePackage: Save=1246.095825ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.00:516][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/Deathmatch.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.00:786][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:193][ 0]LogSavePackage: Save=404.956238ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:193][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:196][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Cloud_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:426][ 0]LogSavePackage: Save=229.742859ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:426][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Cloud_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:428][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Horizon_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:429][ 0]LogSavePackage: Save=0.725465ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:429][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Horizon_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:431][ 0]LogCook:Display: Cooking /Engine/EngineSky/C_Sky_Zenith_Color -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:432][ 0]LogSavePackage: Save=0.727356ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:432][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/C_Sky_Zenith_Color.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:434][ 0]LogCook:Display: Cooking /Engine/EngineSky/M_Sky_Panning_Clouds2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:489][ 0]LogSavePackage: Save=54.692059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:489][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/M_Sky_Panning_Clouds2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.01:513][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Blue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:240][ 0]LogSavePackage: Save=1726.151245ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:240][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Blue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:246][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:683][ 0]LogSavePackage: Save=436.349731ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:683][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:688][ 0]LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:827][ 0]LogSavePackage: Save=138.580444ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:828][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/T_Sky_Stars.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:830][ 0]LogCook:Display: Cooking /Engine/EngineSky/SM_SkySphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:993][ 0]LogSavePackage: Save=161.562805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:993][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/SM_SkySphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.03:994][ 0]LogCook:Display: Cooking /Engine/BasicShapes/Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:111][ 0]LogSavePackage: Save=115.544670ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:112][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/BasicShapes/Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:177][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:179][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:185][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:186][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:265][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Detail_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:267][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Detail_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:273][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:274][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:280][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:282][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:289][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:296][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:304][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:309][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:310][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:518][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:521][ 0]LogSavePackage: Save=1.297331ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.04:521][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Gradinet_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:114][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:116][ 0]LogSavePackage: Save=1.496775ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:116][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:210][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:211][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:712][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:716][ 0]LogSavePackage: Save=2.699582ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.05:716][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.06:900][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.06:908][ 0]LogSavePackage: Save=6.556128ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.06:908][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.07:732][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_ MainFrameActions: Packaging (Windows (64-bit)): D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.07:738][ 0]LogSavePackage: Save=5.573087ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.07:739][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:172][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:183][ 0]LogSavePackage: Save=9.543533ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:183][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:239][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:245][ 0]LogSavePackage: Save=5.043284ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:246][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:330][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:337][ 0]LogSavePackage: Save=5.894938ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:337][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:416][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:429][ 0]LogSavePackage: Save=11.613591ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:429][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Lamp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:736][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:745][ 0]LogSavePackage: Save=7.766970ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:745][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Frame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:749][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:769][ 0]LogSavePackage: Save=19.318176ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:769][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:876][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:888][ 0]LogSavePackage: Save=10.545952ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:888][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.08:992][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:003][ 0]LogSavePackage: Save=10.234498ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:003][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:047][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:051][ 0]LogSavePackage: Save=2.772365ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:051][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_WindowFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:135][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:139][ 0]LogSavePackage: Save=3.382985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:139][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:333][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:335][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:338][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:342][ 0]LogSavePackage: Save=3.402835ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:342][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:423][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Stairs -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:427][ 0]LogSavePackage: Save=2.735974ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:427][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Stairs.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:562][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:566][ 0]LogSavePackage: Save=2.615457ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:566][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:623][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:626][ 0]LogSavePackage: Save=2.609785ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:627][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Rock.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:661][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame300 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:664][ 0]LogSavePackage: Save=2.589935ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:665][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame300.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_PillarFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:693][ 0]LogSavePackage: Save=2.594661ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:693][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_PillarFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_MatPreviewMesh_02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:854][ 0]LogSavePackage: Save=4.655267ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.09:854][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:013][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:016][ 0]LogSavePackage: Save=2.595134ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:017][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:081][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Lamp_Ceiling -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:085][ 0]LogSavePackage: Save=2.753933ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:085][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:179][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_GlassWindow -> 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[2015.08.24-10.13.10:220][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_DoorFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:259][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Door -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:263][ 0]LogSavePackage: Save=3.043647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:263][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Door.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:315][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:319][ 0]LogSavePackage: Save=2.896190ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:319][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Couch.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:341][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:344][ 0]LogSavePackage: Save=2.699582ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:344][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_CornerFrame.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:389][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:393][ 0]LogSavePackage: Save=3.003474ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:393][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Chair.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:452][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:455][ 0]LogSavePackage: Save=2.809702ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:455][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/SM_Bush.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/MaterialSphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:491][ 0]LogSavePackage: Save=2.889101ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:491][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/MaterialSphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Spark -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:584][ 0]LogSavePackage: Save=6.369445ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:585][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Spark.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:695][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_smoke_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:712][ 0]LogSavePackage: Save=16.446089ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:712][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.10:715][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:196][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:205][ 0]LogSavePackage: Save=7.923879ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:206][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:207][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:210][ 0]LogSavePackage: Save=1.768529ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:211][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:330][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:338][ 0]LogSavePackage: Save=6.757463ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:338][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:399][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:409][ 0]LogSavePackage: Save=8.555293ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:409][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:450][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:459][ 0]LogSavePackage: Save=8.489600ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:460][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/m_flare_01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:563][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:572][ 0]LogSavePackage: Save=8.453681ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:573][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:649][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:655][ 0]LogSavePackage: Save=5.952125ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:656][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:724][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:744][ 0]LogSavePackage: Save=18.399883ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:744][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:805][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:814][ 0]LogSavePackage: Save=8.576089ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:814][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/Materials/M_Burst.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:927][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:933][ 0]LogSavePackage: Save=5.514482ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:934][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Steam_Lit.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:947][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:949][ 0]LogSavePackage: Save=0.761857ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:949][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:968][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:974][ 0]LogSavePackage: Save=4.573032ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.11:974][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:005][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:009][ 0]LogSavePackage: Save=2.616874ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:009][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/Skybox.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:052][ 0]LogSavePackage: Save=14.448341ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:052][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:068][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:071][ 0]LogSavePackage: Save=2.804030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:072][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:082][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:096][ 0]LogSavePackage: Save=13.096188ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:096][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:108][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:112][ 0]LogSavePackage: Save=3.227021ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:113][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:123][ 0]LogSavePackage: Save=0.742007ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:123][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.12:979][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:303][ 0]LogSavePackage: Save=322.121307ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:303][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/BP_LightStudio.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconc MainFrameActions: Packaging (Windows (64-bit)): e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:635][ 0]LogSavePackage: Save=20.677420ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:636][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:774][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_ MainFrameActions: Packaging (Windows (64-bit)): Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:784][ 0]LogSavePackage: Save=9.403639ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.13:785][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:057][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:067][ 0]LogSavePackage: Save=9.138029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:067][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:275][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_ MainFrameActions: Packaging (Windows (64-bit)): Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:286][ 0]LogSavePackage: Save=10.248203ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:287][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:517][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_F MainFrameActions: Packaging (Windows (64-bit)): ire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:527][ 0]LogSavePackage: Save=9.279814ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:528][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:732][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:743][ 0]LogSavePackage: Save=9.943366ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:744][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:909][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_Ceiling MainFrameActions: Packaging (Windows (64-bit)): Light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:928][ 0]LogSavePackage: Save=17.993906ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:928][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.14:994][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:016][ 0]LogSavePackage: Save=21.141529ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:016][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPerson_ProjectileMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:079][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/FirstPersonCube_Rounded -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:082][ 0]LogSavePackage: Save=2.434917ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:082][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/FirstPersonCube_Rounded.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:160][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMesh -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:180][ 0]LogSavePackage: Save=17.629992ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:180][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Meshes/CubeMesh.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:183][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Meshes/CubeMaterial -> 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Save=190.858383ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:799][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin__normals.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:859][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_TriPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:862][ 0]LogSavePackage: Save=2.365915ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:863][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_TriPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_Out -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:915][ 0]LogSavePackage: Save=2.568195ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:915][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:950][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim_90_In -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:954][ 0]LogSavePackage: Save=2.999693ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:955][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:992][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Trim -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:996][ 0]LogSavePackage: Save=2.508645ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.15:996][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Trim.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:032][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Torus -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:035][ 0]LogSavePackage: Save=2.766221ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:036][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Torus.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:056][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:059][ 0]LogSavePackage: Save=2.405143ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:059][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Sphere.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:101][ 0]LogSavePackage: Save=2.535584ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:114][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:117][ 0]LogSavePackage: Save=2.591353ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:118][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Plane.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:154][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:158][ 0]LogSavePackage: Save=3.117847ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:158][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_90.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:212][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:216][ 0]LogSavePackage: Save=2.840894ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:216][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe_180.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:258][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:261][ 0]LogSavePackage: Save=2.593716ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:261][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Pipe.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_NarrowCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:299][ 0]LogSavePackage: Save=2.648067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:299][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:333][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:337][ 0]LogSavePackage: Save=2.637197ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:337][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cylinder.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:351][ 0]LogSavePackage: Save=2.540311ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:351][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:411][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:415][ 0]LogSavePackage: Save=2.655629ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:415][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Cone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:445][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:455][ 0]LogSavePackage: Save=9.367721ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:456][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_TableRound.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:496][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:509][ 0]LogSavePackage: Save=12.079118ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:509][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_StatueGlass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:533][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:552][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:565][ 0]LogSavePackage: Save=10.369193ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:566][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Statue.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:597][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:607][ 0]LogSavePackage: Save=8.862967ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:607][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Props/Materials/M_Shelf.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Sparks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:653][ 0]LogSavePackage: Save=14.956876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:654][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Sparks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:854][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.16:857][ 0]LogSavePackage: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:112][ 0]LogSavePackage: Save=15.972528ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:112][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Slate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:268][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:296][ 0]LogSavePackage: Save=25.750479ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:297][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Sandstone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:418][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:444][ 0]LogSavePackage: Save=25.184757ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:444][ 0]LogSavePackage: Async saving from memory to 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G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:721][ 0]LogSavePackage: Save=20.520039ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:722][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:817][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:828][ 0]LogSavePackage: Save=10.680647ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:829][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Rust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:926][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:948][ 0]LogSavePackage: Save=21.783340ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.17:949][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Gold.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:022][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Copper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:044][ 0]LogSavePackage: Save=21.111753ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:044][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Copper.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:077][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Chrome -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:176][ 0]LogSavePackage: Save=98.016289ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:176][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Chrome.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:311][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Burnished_Steel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:334][ 0]LogSavePackage: Save=21.054567ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:334][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:402][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Brushed_Nickel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:423][ 0]LogSavePackage: Save=19.808279ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:423][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:548][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:574][ 0]LogSavePackage: Save=25.161600ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:574][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Moss.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:706][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Gravel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:730][ 0]LogSavePackage: Save=22.668550ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:730][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Gravel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:882][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Grass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:907][ 0]LogSavePackage: Save=24.515060ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:907][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ground_Grass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:946][ 0]LogSavePackage: Save=12.620263ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.18:947][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Glass.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:114][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:128][ 0]LogSavePackage: Save=13.513980ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:129][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Tiles.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:277][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:302][ 0]LogSavePackage: Save=24.442751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:302][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Poured.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:574][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:599][ 0]LogSavePackage: Save=24.792013ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:600][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Panels.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:850][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:866][ 0]LogSavePackage: Save=14.453540ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:866][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Concrete_Grime.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.ua MainFrameActions: Packaging (Windows (64-bit)): sset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:997][ 0]LogSavePackage: Save=8.552931ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.19:997][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:278][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:359][ 0]LogSavePackage: Save=80.917046ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:360][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:544][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:610][ 0]LogSavePackage: Save=64.601395ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:610][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:860][ 0]LogSavePackage: Save=11.765774ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.20:861][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:208][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:231][ 0]LogSavePackage: Save=21.541834ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:231][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:437][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:452][ 0]LogSavePackage: Save=13.781008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:452][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:733][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:756][ 0]LogSavePackage: Save=22.171831ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:756][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:945][ 0]LogSavePackage: Save=12.994575ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.21:945][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:087][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:101][ 0]LogSavePackage: Save=12.719985ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:679][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:690][ 0]LogSavePackage: Save=10.556822ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:690][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.22:692][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:009][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:023][ 0]LogSavePackage: Save=12.720930ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:023][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Wall.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:039][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:047][ 0]LogSavePackage: Save=7.251819ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:048][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Basic_Floor.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:064][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:072][ 0]LogSavePackage: Save=7.148788ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:072][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_AssetPlatform.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:493][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:513][ 0]LogSavePackage: Save=18.953789ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:514][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:650][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:651][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:662][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:663][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:670][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:676][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_04b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:677][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:683][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleDark_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleDark_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:684][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleDark_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:690][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:695][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cliff_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:696][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:730][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:733][ 0]LogSavePackage: Save=1.724576ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:733][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Checker_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:867][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:873][ 0]LogSavePackage: Save=5.548984ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:873][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:986][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:992][ 0]LogSavePackage: Save=5.383568ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.23:993][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:028][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:031][ 0]LogSavePackage: Save=1.393272ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:031][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:052][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:053][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:058][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_08_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:059][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:065][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:066][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:071][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:072][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:077][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_07b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:078][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:085][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:090][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_06_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:091][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:098][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:103][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_05_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:104][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:110][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:111][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:116][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:117][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:122][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:123][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:129][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:130][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:136][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocky_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rocky_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:137][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rocky_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:243][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:250][ 0]LogSavePackage: Save=6.135972ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:250][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:294][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:296][ 0]LogSavePackage: Save=1.341757ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:296][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Stone_Brick_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:359][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:363][ 0]LogSavePackage: Save=3.327216ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:363][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Statue_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:399][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:401][ 0]LogSavePackage: Save=1.456602ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:402][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_S -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:421][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_S. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:427][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:428][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:433][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_a_d -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_a_d.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:434][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_a_d. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:439][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:440][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:446][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_White_Painted_Metal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:447][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:541][ 0]LogSavePackage: Save=3.494522ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:542][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Water_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:560][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:563][ 0]LogSavePackage: Save=1.547345ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:563][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Spark_Core.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:586][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:587][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:592][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:593][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:599][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PaintedMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:600][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:716][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:719][ 0]LogSavePackage: Save=1.539783ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:719][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:765][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:770][ 0]LogSavePackage: Save=3.687350ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.24:770][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:324][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_LOGO_CARD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:327][ 0]LogSavePackage: Save=1.530330ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:327][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_LOGO_CARD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:511][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonHUD -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:532][ 0]LogSavePackage: Save=19.840416ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.25:532][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonHUD.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:272][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:275][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:275][ 0]LogRedirectors: String Asset Reference '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:278][ 0]LogRedirectors: Resolved to '/Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.SK_Mannequin_Arms' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:283][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonCharacter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:419][ 0]LogSavePackage: Save=135.141220ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:419][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:423][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Audio/FirstPerson_WeaponFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:425][ 0]LogSavePackage: Save=0.812427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:425][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Audio/FirstPerson_WeaponFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:429][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Run -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:441][ 0]LogSavePackage: Save=11.756321ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:442][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Run.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:455][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpStart -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:474][ 0]LogSavePackage: Save=17.900801ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:474][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpStart.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:477][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpLoop -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:488][ 0]LogSavePackage: Save=10.274198ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:488][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpLoop.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:494][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_JumpEnd -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:511][ 0]LogSavePackage: Save=16.484844ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:511][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_JumpEnd.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:514][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Idle -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:525][ 0]LogSavePackage: Save=9.599774ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:525][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Idle.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:532][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire_Montage -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:534][ 0]LogSavePackage: Save=2.029413ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:534][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire_Montage.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:538][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:558][ 0]LogSavePackage: Save=18.527018ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:558][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:563][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Animations/FirstPerson_AnimBP -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:774][ 0]LogSavePackage: Save=210.045639ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:774][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Animations/FirstPerson_AnimBP.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:848][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:863][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:863][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:864][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:866][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:866][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:867][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:868][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../ MainFrameActions: Packaging (Windows (64-bit)): ../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:869][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:870][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:871][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:871][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:873][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:873][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:874][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:875][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:876][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:877][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:877][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:877][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:878][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:879][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:880][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:880][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:881][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:882][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:882][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:883][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:884][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:884][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:885][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:886][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:886][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by FirstPersonOverview MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:886][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:887][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:888][ 0]LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:888][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:889][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:890][ 0]LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:890][ 0]LoadErrors: Info Failed to load /Script/IntroTutorials.EditorTutorial Referenced by PackageMetaData MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:891][ 0]LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:892][ 0]LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:894][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/FirstPersonOverview -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:895][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for FirstPersonOverview. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:908][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:910][ 0]LogSavePackage: Save=1.380984ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:910][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:959][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:961][ 0]LogSavePackage: Save=1.780817ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.27:961][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:033][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:040][ 0]LogSavePackage: Save=5.980482ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:041][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:096][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:101][ 0]LogSavePackage: Save=3.270030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:101][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:122][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:123][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:129][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:130][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:136][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:137][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Painted_04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:144][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:150][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:151][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:158][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:159][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:166][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:167][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:173][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Metal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:174][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:258][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:265][ 0]LogSavePackage: Save=5.913371ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:265][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:342][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:349][ 0]LogSavePackage: Save=5.835389ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:350][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Smoke.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:383][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:386][ 0]LogSavePackage: Save=2.648067ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:387][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:420][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_11b_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_11b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:421][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_11b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:428][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:429][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_10_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:436][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:442][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_09_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_09_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:443][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_09_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:506][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:510][ 0]LogSavePackage: Save=3.360772ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:510][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_RockMesh_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:601][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:608][ 0]LogSavePackage: Save=6.318875ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:608][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:775][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:798][ 0]LogSavePackage: Save=21.615562ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:798][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:818][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:820][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:826][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:827][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:851][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:853][ 0]LogSavePackage: Save=1.422574ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.28:853][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:020][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:038][ 0]LogSavePackage: Save=16.726351ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:038][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Explosion.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:262][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:266][ 0]LogSavePackage: Save=3.728467ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:267][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:285][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:286][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:482][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:490][ 0]LogSavePackage: Save=6.538641ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.29:492][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.30:313][ 0]LogCook:Display: Cooking /Game/Maps/MainMenu -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.30:333][ 0]LogSavePackage: Save=17.761852ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.30:333][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Maps/MainMenu.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:136][ 0]LogRedirectors: String Asset Reference '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:139][ 0]LogRedirectors: Resolved to '/Game/StarterContent/Props/SM_Statue.SM_Statue' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:139][ 0]LogRedirectors: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:141][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:142][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:144][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:144][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:147][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:147][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:148][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:154][ 0]LogRedirectors: Not Found! MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:154][ 0]LogRedirectors: String Asset Reference '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:156][ 0]LogRedirectors: Resolved to '/Engine/EngineSky/SM_SkySphere.SM_SkySphere' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:435][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/StarterMap -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:896][ 0]LogSavePackage: Save=459.446472ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.36:896][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/StarterMap.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:003][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:009][ 0]LogSavePackage: Save=4.052681ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:009][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions03/Procedurals/ComputeFilterWidth.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:011][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/AntiAliasedTextMaterialTranslucent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:023][ 0]LogSavePackage: Save=11.354598ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:023][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/AntiAliasedTextMaterialTranslucent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:025][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:034][ 0]LogSavePackage: Save=2.680205ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:036][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:067][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:082][ 0]LogSavePackage: Save=14.394464ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:083][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:085][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:102][ 0]LogSavePackage: Save=16.763687ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:102][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:104][ 0]LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:161][ 0]LogSavePackage: Save=56.788113ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:162][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/AudioIcons/S_AudioComponent.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:392][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/M_UE4Man_Body -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:603][ 0]LogSavePackage: Save=210.799469ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:603][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/M_UE4Man_Body.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:609][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonProjectile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:868][ 0]LogSavePackage: Save=257.267059ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:869][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonProjectile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:926][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:928][ 0]LogSavePackage: Save=1.329941ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.37:928][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:078][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:085][ 0]LogSavePackage: Save=5.604280ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:085][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:265][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:273][ 0]LogSavePackage: Save=6.512648ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:273][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:293][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Stars -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:295][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Stars. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:302][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Clouds_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:303][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Clouds_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:318][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:320][ 0]LogSavePackage: Save=1.376730ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:320][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Single_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:339][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dust_Particle_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:342][ 0]LogSavePackage: Save=1.451876ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:342][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dust_Particle_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:361][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:368][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Metal_Tile_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:369][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:413][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_WideCapsule -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:416][ 0]LogSavePackage: Save=2.527077ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:417][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_WideCapsule.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:450][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_B -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:454][ 0]LogSavePackage: Save=2.562051ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:454][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_B.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:469][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Wedge_A -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:473][ 0]LogSavePackage: Save=2.674061ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:473][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Wedge_A.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Tube -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:581][ 0]LogSavePackage: Save=3.115011ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:581][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Shapes/Shape_Tube.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:717][ 0]LogSavePackage: Save=26.500048ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:717][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Fire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:874][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:887][ 0]LogSavePackage: Save=9.337000ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:887][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:905][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_03_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:907][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:916][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:918][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:926][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Detail_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.38:927][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:039][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:046][ 0]LogSavePackage: Save=5.820738ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:046][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:190][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:197][ 0]LogSavePackage: Save=5.824991ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:197][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:213][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:214][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:276][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:281][ 0]LogSavePackage: Save=3.730357ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:281][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:464][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:483][ 0]LogSavePackage: Save=17.530270ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:483][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:489][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:509][ 0]LogSavePackage: Save=19.499187ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:509][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:514][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:529][ 0]LogSavePackage: Save=14.143504ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:529][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:681][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:722][ 0]LogSavePackage: Save=40.138325ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:723][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Textures/UE4_Mannequin_occlusion_Mobile.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:742][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:743][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:751][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:752][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:759][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:761][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:769][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:770][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:807][ 0]LogSavePackage: Save=3.273811ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:807][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Frame_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:828][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:920][ 0]LogSavePackage: Save=91.248428ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.39:920][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:020][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:022][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:029][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:030][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:086][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:089][ 0]LogSavePackage: Save=1.439588ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:089][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:156][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:177][ 0]LogSavePackage: Save=20.106972ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:177][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:395][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:402][ 0]LogSavePackage: Save=5.526771ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:402][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:431][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_E -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_me MainFrameActions: Packaging (Windows (64-bit)): tal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:432][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_E. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:566][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:573][ 0]LogSavePackage: Save=5.377424ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:573][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Copper_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:666][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:680][ 0]LogSavePackage: Save=12.978033ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:681][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:842][ 0]LogSavePackage: Save=5.986153ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:842][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:938][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:945][ 0]LogSavePackage: Save=5.948344ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.40:945][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:093][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:100][ 0]LogSavePackage: Save=5.449262ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:100][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:284][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:292][ 0]LogSavePackage: Save=6.658686ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:293][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Moss_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:655][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:657][ 0]LogSavePackage: Save=1.450458ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.41:658][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.42:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.42:401][ 0]LogSavePackage: Save=6.223406ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.42:401][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:415][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:421][ 0]LogSavePackage: Save=5.117958ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:421][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:753][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_ MainFrameActions: Packaging (Windows (64-bit)): D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:759][ 0]LogSavePackage: Save=5.098108ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:759][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:808][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:809][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:825][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ArmorMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:826][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:833][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048LDR -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048LDR.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:834][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048LDR. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:841][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/Sky54a2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:842][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:846][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:859][ 0]LogSavePackage: Save=11.652819ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:859][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Particles/P_Ambient_Dust.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:864][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:887][ 0]LogSavePackage: Save=22.643501ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:888][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Walnut.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:894][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:921][ 0]LogSavePackage: Save=26.222149ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:921][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Pine.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:927][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Oak -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:950][ 0]LogSavePackage: Save=22.728100ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:950][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Oak.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:956][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Worn -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:968][ 0]LogSavePackage: Save=11.359324ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:969][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:974][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Floor_Walnut_Polished -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:987][ 0]LogSavePackage: Save=12.626880ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.43:995][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:014][ 0]LogSavePackage: Save=17.767996ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:014][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Ocean.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:020][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:037][ 0]LogSavePackage: Save=16.281145ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:037][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Water_Lake.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:125][ 0]LogSavePackage: Save=81.934113ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:125][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Panel.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:130][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Hex_Tile_Pulse -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile_Puls MainFrameActions: Packaging (Windows (64-bit)): e.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:143][ 0]LogSavePackage: Save=12.213341ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:143][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:149][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:152][ 0]LogSavePackage: Save=1.159799ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:152][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_Skeleton.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:157][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:163][ 0]LogSavePackage: Save=6.204029ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:164][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms_PhysicsAsset.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:169][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:209][ 0]LogSavePackage: Save=40.047112ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Mesh/SK_Mannequin_Arms.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:437][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:459][ 0]LogSavePackage: Save=21.377363ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:460][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:468][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:468][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:614][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:641][ 0]LogSavePackage: Save=25.293932ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:641][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:790][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:797][ 0]LogSavePackage: Save=5.877451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:797][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:820][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:821][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:830][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:831][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:839][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:840][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:848][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:849][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:856][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:857][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cobble_01_H -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Cobble_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.44:866][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cobble_01_H. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:068][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_ MainFrameActions: Packaging (Windows (64-bit)): N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:077][ 0]LogSavePackage: Save=7.295300ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:077][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:141][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:163][ 0]LogSavePackage: Save=20.609835ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:163][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Panel_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:209][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:211][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:546][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:551][ 0]LogSavePackage: Save=3.330997ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:551][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_ground_Moss_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:561][ 0]LogCook:Display: Cooking /Game/Userinterface/Loading -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:664][ 0]LogSavePackage: Save=103.278870ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.45:666][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Loading.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:017][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:025][ 0]LogSavePackage: Save=6.660104ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:026][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:060][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:062][ 0]LogSavePackage: Save=1.312927ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:063][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:185][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:192][ 0]LogSavePackage: Save=5.894938ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:192][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:321][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:328][ 0]LogSavePackage: Save=6.479092ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:329][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:414][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:434][ 0]LogSavePackage: Save=19.998270ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:435][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Shelf_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:453][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:454][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:463][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Paint_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:464][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:524][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:550][ 0]LogSavePackage: Save=24.249451ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:550][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Steel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:606][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:609][ 0]LogSavePackage: Save=1.523714ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:609][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:730][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:739][ 0]LogSavePackage: Save=5.497468ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.46:739][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Grass_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:091][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:096][ 0]LogSavePackage: Save=3.517208ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:096][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Explosion_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:802][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:808][ 0]LogSavePackage: Save=5.255016ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:808][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:945][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:974][ 0]LogSavePackage: Save=28.729849ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.47:975][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Chair_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:381][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:388][ 0]LogSavePackage: Save=6.380787ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:388][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:403][ 0]LogCook:Display: Cooking /Game/Userinterface/WWGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:426][ 0]LogSavePackage: Save=22.678003ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:426][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/WWGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:431][ 0]LogCook:Display: Cooking /Game/Userinterface/Multiplayer -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:471][ 0]LogSavePackage: Save=39.103298ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:472][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/Multiplayer.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:477][ 0]LogCook:Display: Cooking /Game/Userinterface/MainMenu1 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:502][ 0]LogSavePackage: Save=24.237162ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:502][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/Userinterface/MainMenu1.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:807][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:814][ 0]LogSavePackage: Save=6.150151ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:815][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Pine_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:863][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:866][ 0]LogSavePackage: Save=1.931581ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:866][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:885][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bark02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:886][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:890][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:912][ 0]LogSavePackage: Save=21.137747ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:913][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:917][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:927][ 0]LogSavePackage: Save=8.887070ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:927][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:932][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:947][ 0]LogSavePackage: Save=14.832106ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.48:948][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:003][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:005][ 0]LogSavePackage: Save=1.398943ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:006][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:081][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:083][ 0]LogSavePackage: Save=1.525604ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:083][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:090][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:140][ 0]LogSavePackage: Save=50.109104ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:141][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:319][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:344][ 0]LogSavePackage: Save=23.137384ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:344][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:388][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:390][ 0]LogSavePackage: Save=0.990603ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:390][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:403][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:405][ 0]LogSavePackage: Save=1.052516ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:406][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:510][ 0]LogCook:Display: Cooking /Game/FirstPersonBP/Blueprints/FirstPersonGameMode -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:523][ 0]LogSavePackage: Save=11.705751ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.49:523][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/FirstPersonBP/Blueprints/FirstPersonGameMode.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:507][ 0]LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:564][ 0]LogSavePackage: Save=54.231258ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:565][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Maps/Minimal_Default.umap' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:597][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:600][ 0]LogSavePackage: Save=1.340339ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:600][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:913][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:920][ 0]LogSavePackage: Save=5.915261ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.51:920][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:016][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:021][ 0]LogSavePackage: Save=3.721850ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:021][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:034][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_PatchyGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:035][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:042][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:043][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:051][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Scuffed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:052][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:487][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:569][ 0]LogSavePackage: Save=80.416069ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:569][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Rust_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:897][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:999][ 0]LogSavePackage: Save=101.418182ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.52:999][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Burst_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:089][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Dark_Gun_me MainFrameActions: Packaging (Windows (64-bit)): tal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:090][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:238][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:288][ 0]LogSavePackage: Save=49.268791ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:288][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_MacroVariation.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:737][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:839][ 0]LogSavePackage: Save=101.281120ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:839][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:990][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:992][ 0]LogSavePackage: Save=1.358298ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.53:992][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Tech_Dot_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:056][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:057][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:661][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:687][ 0]LogSavePackage: Save=25.012726ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:687][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:820][ 0]LogSavePackage: Save=16.804333ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.54:820][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:428][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:515][ 0]LogSavePackage: Save=86.709427ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:516][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:725][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:765][ 0]LogSavePackage: Save=39.123146ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:765][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:911][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:929][ 0]LogSavePackage: Save=17.115313ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:929][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:975][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:998][ 0]LogSavePackage: Save=22.145365ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.55:998][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:008][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:009][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:032][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:032][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:072][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:090][ 0]LogSavePackage: Save=17.312866ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:090][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uass MainFrameActions: Packaging (Windows (64-bit)): et MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:439][ 0]LogSavePackage: Save=89.839561ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:439][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:455][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:456][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:546][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_UNV_Concrete02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:547][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:555][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base_Pipe_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:556][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:563][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Underground_Base MainFrameActions: Packaging (Windows (64-bit)): _Pipe_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:565][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:758][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:767][ 0]LogSavePackage: Save=7.340198ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:767][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_TableRound_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:883][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:895][ 0]LogSavePackage: Save=9.267526ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:895][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:961][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:971][ 0]LogSavePackage: Save=8.775533ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.56:971][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:011][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:030][ 0]LogSavePackage: Save=17.656931ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:030][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:163][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:169][ 0]LogSavePackage: Save=5.360882ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:170][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Oak_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D. MainFrameActions: Packaging (Windows (64-bit)): uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:312][ 0]LogSavePackage: Save=5.445008ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:312][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:462][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:475][ 0]LogSavePackage: Save=12.170805ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:475][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:549][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:672][ 0]LogSavePackage: Save=120.951866ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.57:672][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:106][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:210][ 0]LogSavePackage: Save=101.715927ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:210][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Slate_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:544][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:665][ 0]LogSavePackage: Save=121.078056ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:666][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:985][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:987][ 0]LogSavePackage: Save=1.337030ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.58:987][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:120][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:121][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:590][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:592][ 0]LogSavePackage: Save=1.537892ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:593][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Bush_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:739][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:756][ 0]LogSavePackage: Save=16.470665ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:757][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:896][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:908][ 0]LogSavePackage: Save=7.913954ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:909][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Door_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:944][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.13.59:945][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:224][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granit MainFrameActions: Packaging (Windows (64-bit)): e_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:257][ 0]LogSavePackage: Save=31.075441ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:258][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:705][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:813][ 0]LogSavePackage: Save=106.254456ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.00:813][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:282][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:305][ 0]LogSavePackage: Save=22.253593ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:305][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:536][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:553][ 0]LogSavePackage: Save=15.560880ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:553][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:564][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concrete_Base_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:565][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:573][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07 -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Generic_Concret MainFrameActions: Packaging (Windows (64-bit)): e_Base_07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:574][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:618][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:633][ 0]LogSavePackage: Save=14.435108ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:634][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Fire_SubUV.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:643][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:644][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.01:957][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:114][ 0]LogSavePackage: Save=155.087494ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:115][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:131][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Concrete_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:133][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:369][ 0]LogSavePackage: Save=8.411618ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:370][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:528][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:551][ 0]LogSavePackage: Save=21.535690ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:551][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:650][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:687][ 0]LogSavePackage: Save=36.125816ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:688][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Lamp_M.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:919][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_D -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:971][ 0]LogSavePackage: Save=51.098763ms MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:972][ 0]LogSavePackage: Async saving from memory to 'G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Metal_Gold_D.uasset' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:988][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N -> G:/UE4/GameContents/GunsOfWarfare/Saved/Cooked/WindowsNoEditor/GunsOfWarfare/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.02:989][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.03:178][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.03:355][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 464, size is 569.81kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.03:367][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:149][ 0]LogCook:Display: Cook by the book total time in tick 83.876357s total time 95.792831 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:150][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:850][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:851][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:851][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:920][ 0]LogInit:Display: LogTextLocalizationManager:Warning: Loaded localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip): MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (-630476809) Localized String: (Import to {0}...) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Localization Resource: (G:/Epic Games/4.8/Engine/Content/Localization/Editor/en/Editor.locres) Source String Hash: (1271782899) Localized String: (Imports an asset from file to this folder.) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:922][ 0]LogInit:Display: CookResults:Warning: Warning Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:922][ 0]LogInit:Display: LogCook:Warning: Unable to find package for map . MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:923][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:923][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file '/Script/IntroTutorials' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:924][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:925][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset': Can't find file for asset '/Script/IntroTutorials' while loading ../../../../../UE4/GameContents/GunsOfWarfare/Content/FirstPersonBP/FirstPersonOverview.uasset. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:927][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:927][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Script/IntroTutorials': Can't find file for asset '/Script/IntroTutorials' while loading NULL. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:928][ 0]LogInit:Display: LogLinker:Warning: CreateExport: Failed to load Parent for BlueprintGeneratedClass /Game/FirstPersonBP/FirstPersonOverview.FirstPersonOverview_C MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:929][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:929][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:930][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:932][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:933][ 0]LogInit:Display: Success - 0 error(s), 46 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.05:933][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 124.87 seconds MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.06:036][ 0]LogExit: Preparing to exit. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.06:566][ 0]LogExit: Editor shut down MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.07:748][ 0]LogExit: Object subsystem successfully closed. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:779][ 0]LogModuleManager: Shutting down and abandoning module PackageDependencyInfo (107) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:780][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (106) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:789][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (105) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:790][ 0]LogModuleManager: Shutting down and abandoning module AITestSuite (104) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:801][ 0]LogModuleManager: Shutting down and abandoning module GameplayDebugger (103) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:801][ 0]LogModuleManager: Shutting down and abandoning module AIModule (102) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:802][ 0]LogModuleManager: Shutting down and abandoning module SteamVRController (101) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:802][ 0]LogModuleManager: Shutting down and abandoning module SteamVR (100) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:803][ 0]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (99) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:803][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (98) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:804][ 0]LogModuleManager: Shutting down and abandoning module LeapMotionController (97) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:911][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (96) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:911][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (95) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.08:932][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (94) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:048][ 0]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (93) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:086][ 0]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (92) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:086][ 0]LogModuleManager: Shutting down and abandoning module PluginBrowser (91) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:099][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (90) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:100][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (89) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:110][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (88) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:110][ 0]LogModuleManager: Shutting down and abandoning module HotReload (87) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:110][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (86) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:111][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (85) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:111][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (84) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:119][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (83) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:125][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (82) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:140][ 0]LogModuleManager: Shutting down and abandoning module GitSourceControl (81) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:150][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (80) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:150][ 0]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (79) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:151][ 0]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (78) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:151][ 0]LogModuleManager: Shutting down and abandoning module MeshPaint (77) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:183][ 0]LogModuleManager: Shutting down and abandoning module Paper2DEditor (76) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:230][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (75) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:231][ 0]LogModuleManager: Shutting down and abandoning module Paper2D (74) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:245][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (73) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:245][ 0]LogModuleManager: Shutting down and abandoning module PropertyEditor (72) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:263][ 0]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (71) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:289][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (70) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:306][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (69) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:317][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (68) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:318][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (67) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:318][ 0]LogModuleManager: Shutting down and abandoning module Sequencer (66) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:337][ 0]LogModuleManager: Shutting down and abandoning module AssetTools (65) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:368][ 0]LogModuleManager: Shutting down and abandoning module UMGEditor (64) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:393][ 0]LogModuleManager: Shutting down and abandoning module UMG (63) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:393][ 0]LogModuleManager: Shutting down and abandoning module Slate (62) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:394][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (61) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:438][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (60) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:439][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (59) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:439][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (58) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:440][ 0]LogModuleManager: Shutting down and abandoning module Networking (56) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:440][ 0]LogModuleManager: Shutting down and abandoning module Core (55) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:440][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (54) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:467][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (53) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:478][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (52) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:493][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (51) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:608][ 0]LogDerivedDataCache: Shutdown MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:608][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (50) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:619][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (49) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:633][ 0]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (48) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:639][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (47) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:640][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (46) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:647][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (45) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:653][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (44) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:663][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (43) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:664][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (42) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:664][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (41) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:664][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (40) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:675][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (39) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:683][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (38) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:683][ 0]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (37) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:684][ 0]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (36) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:698][ 0]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (35) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:702][ 0]LogModuleManager: Shutting down and abandoning module Messaging (34) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:702][ 0]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (33) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:703][ 0]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (32) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:704][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (31) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:704][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (30) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:705][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (29) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:705][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (28) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:706][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (27) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:707][ 0]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (26) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:707][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (25) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:708][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (24) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:708][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (23) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:709][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (22) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:709][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (21) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:710][ 0]LogModuleManager: Shutting down and abandoning module DesktopTargetPlatform (20) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:710][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (19) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:711][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (18) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:711][ 0]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (16) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:712][ 0]LogModuleManager: Shutting down and abandoning module HTTP (15) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:712][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (14) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:713][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (13) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:728][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (12) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:729][ 0]LogModuleManager: Shutting down and abandoning module Landscape (11) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:729][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (10) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:730][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (9) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:744][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (8) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:745][ 0]LogModuleManager: Shutting down and abandoning module Renderer (7) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:745][ 0]LogModuleManager: Shutting down and abandoning module Engine (6) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:745][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:746][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:755][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:769][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:776][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.08.24-10.14.09:825][ 0]LogExit: Exiting. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 177.7761095s to run UE4Editor-Cmd.exe, ExitCode=0 MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCopyFile: SafeCopyFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.1.txt C:\Users\Aonimous.CFS203702606\AppData\Roaming\Unreal Engine\AutomationTool\Logs\G+Epic+Games+4.8\Cook.txt MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeDeleteFile: SafeDeleteFile G:\Epic Games\4.8\Engine\Programs\AutomationTool\Saved\Cook.1.txt MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND COMPLETED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ArchiveDirectory = G:\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RawProjectPath = G:\UE4\GameContents\GunsOfWarfare\GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: IsCodeBasedUprojectFile = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: DedicatedServer = False MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: Stage = True MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageTargetPlatform = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: LocalRoot = G:\Epic Games\4.8 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectRoot = G:\UE4\GameContents\GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PlatformDir = Win64 MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageProjectRoot = G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds\WindowsNoEditor\GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ShortProjectName = GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: StageDirectory = G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: SourceRelativeProjectRoot = GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForStage = GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../GunsOfWarfare/GunsOfWarfare.uproject MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeRootDir = G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds\WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: RuntimeProjectRootDir = G:\UE4\GameContents\GunsOfWarfare\Saved\StagedBuilds\WindowsNoEditor\GunsOfWarfare MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: PakFileInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ MainFrameActions: Packaging (Windows (64-bit)): Project.LogDeploymentContext: End Deployment Context ************** MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.exe True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.exe True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.pdb True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.pdb True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.map True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles G:\Epic Games\4.8\Engine\Binaries\Win64 CrashReportClient.map True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFindFiles: SafeFindFiles G:\UE4\GameContents\GunsOfWarfare\Content\Splash Splash.bmp False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.FindFiles: FindFiles G:\UE4\GameContents\GunsOfWarfare\Content\Splash Splash.bmp False MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\Epic Games\4.8\Engine\Binaries\Win64\BootstrapPackagedGame-Win64-Shipping.exe=True MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeCreateDirectory: SafeCreateDirectory G:\UE4\GameContents\GunsOfWarfare\Intermediate\Staging MainFrameActions: Packaging (Windows (64-bit)): InternalUtils.SafeFileExists: SafeFileExists G:\UE4\GameContents\GunsOfWarfare\Build\Windows\Application.ico=True MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in Win.Automation: Found invalid data while decoding. MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at GroupIconResource.ReadIconHeader(BinaryReader Reader) MainFrameActions: Packaging (Windows (64-bit)): at GroupIconResource.FromIco(String FileName) MainFrameActions: Packaging (Windows (64-bit)): at BaseWinPlatform.StageBootstrapExecutable( MainFrameActions: Packaging (Windows (64-bit)): DeploymentContext SC, String ExeName, String TargetFile, String StagedRelativeTargetPath, String StagedArguments) MainFrameActions: Packaging (Windows (64-bit)): at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Win64Platform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC) MainFrameActions: Packaging (Windows (64-bit)): at Project.CopyBuildToStagingDirectory(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Found invalid data while decoding. MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED