Log file open, 04/29/20 01:58:53 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: MenuUXExploration LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.074231 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: '' LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.24-CL-11590370 LogInit: Engine Version: 4.24.3-11590370+++UE4+Release-4.24 LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24 LogInit: Net CL: 10570792 LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD Ryzen 5 1600 Six-Core Processor , GPU: Radeon RX 570 Series LogInit: Compiled (64-bit): Feb 24 2020 15:39:18 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.24 LogInit: Command Line: LogInit: Base Directory: D:/Unreal Engine/Engines/UE_4.24/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 25 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2020.04.29-06.58.53:629][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:1]] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[r.RayTracing:1]] [2020.04.29-06.58.53:629][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:629][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:629][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.04.29-06.58.53:630][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:630][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:637][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.29-06.58.53:637][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.29-06.58.53:637][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.29-06.58.53:638][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.29-06.58.53:638][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.29-06.58.53:639][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:639][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.04.29-06.58.53:639][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2020.04.29-06.58.53:639][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.04.29-06.58.53:639][ 0]LogInit: Selected Device Profile: [Windows] [2020.04.29-06.58.53:639][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.04.29-06.58.53:641][ 0]LogHAL: Display: Platform has ~ 24 GB [25701388288 / 34359738368 / 24], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.04.29-06.58.53:641][ 0]LogInit: Going up to parent DeviceProfile [] [2020.04.29-06.58.53:641][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.04.29-06.58.53:641][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.04.29-06.58.53:641][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.04.29-06.58.53:641][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.04.29-06.58.53:642][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2020.04.29-06.58.53:642][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Source Tree Repos/Saved/Config/Windows/Scalability.ini] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.04.29-06.58.53:643][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2020.04.29-06.58.53:643][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2020.04.29-06.58.53:643][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Source Tree Repos/Saved/Config/Windows/Engine.ini] [2020.04.29-06.58.53:643][ 0]LogInit: Computer: DESKTOP-BNA849F [2020.04.29-06.58.53:643][ 0]LogInit: User: Jrive [2020.04.29-06.58.53:643][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.04.29-06.58.53:643][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.04.29-06.58.53:643][ 0]LogMemory: Memory total: Physical=23.9GB (24GB approx) [2020.04.29-06.58.53:643][ 0]LogMemory: Platform Memory Stats for Windows [2020.04.29-06.58.53:643][ 0]LogMemory: Process Physical Memory: 105.43 MB used, 105.43 MB peak [2020.04.29-06.58.53:643][ 0]LogMemory: Process Virtual Memory: 101.46 MB used, 101.46 MB peak [2020.04.29-06.58.53:643][ 0]LogMemory: Physical Memory: 4291.82 MB used, 20218.93 MB free, 24510.75 MB total [2020.04.29-06.58.53:643][ 0]LogMemory: Virtual Memory: 5159.31 MB used, 134212568.00 MB free, 134217728.00 MB total [2020.04.29-06.58.53:646][ 0]LogWindows: WindowsPlatformFeatures enabled [2020.04.29-06.58.53:660][ 0]LogInit: Using OS detected language (en-US). [2020.04.29-06.58.53:660][ 0]LogInit: Using OS detected locale (en-US). [2020.04.29-06.58.53:661][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.04.29-06.58.53:825][ 0]LogInit: Setting process to per monitor DPI aware [2020.04.29-06.58.53:855][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.04.29-06.58.53:855][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.04.29-06.58.54:008][ 0]LogD3D12RHI: Aftermath initialized [2020.04.29-06.58.54:009][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/DirectX/x64). [2020.04.29-06.58.54:014][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2020.04.29-06.58.54:122][ 0]LogD3D12RHI: Found D3D12 adapter 0: Radeon RX 570 Series (Max supported Feature Level 12_0) [2020.04.29-06.58.54:122][ 0]LogD3D12RHI: Adapter has 8172MB of dedicated video memory, 0MB of dedicated system memory, and 12255MB of shared system memory, 2 output[s] [2020.04.29-06.58.54:135][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1) [2020.04.29-06.58.54:135][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 12255MB of shared system memory, 0 output[s] [2020.04.29-06.58.54:135][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2020.04.29-06.58.54:151][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2020.04.29-06.58.54:233][ 0]LogD3D12RHI: The system supports ID3D12Device1. [2020.04.29-06.58.54:233][ 0]LogD3D12RHI: The system supports ID3D12Device2. [2020.04.29-06.59.07:344][ 0]LogD3D12RHI: Error: Device->GetDevice()->CreateCommandQueue(&Desc, IID_PPV_ARGS(&pCommandQueue)) failed at D:/Build/++UE4/Sync/Engine/Source/Runtime/D3D12RHI/Private/D3D12RHI.cpp:261 with error DXGI_ERROR_DEVICE_REMOVED [2020.04.29-06.59.15:729][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.04.29-06.59.15:732][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2020.04.29-06.59.15:732][ 0]LogCore: Engine exit requested (reason: Win RequestExit) [2020.04.29-06.59.15:767][ 0]Log file closed, 04/29/20 01:59:15