Log file open, 01/13/23 17:27:03 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: LS003 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 47 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.883171 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin RadioactiveFields LogPluginManager: Mounting plugin MegascansPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin DatabaseSupport LogPluginManager: Mounting plugin SQLiteCore LogPluginManager: Mounting plugin SQLiteSupport PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz, GPU: NVIDIA GeForce GTX 1660 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2023.01.13-08.27.04:937][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.SSGI.Enable:0]] [2023.01.13-08.27.04:937][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:938][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.01.13-08.27.04:938][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.01.13-08.27.04:938][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:938][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:945][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.01.13-08.27.04:945][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.01.13-08.27.04:945][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.01.13-08.27.04:946][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.01.13-08.27.04:946][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.01.13-08.27.04:946][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.01.13-08.27.04:946][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.01.13-08.27.04:947][ 0]LogInit: Selected Device Profile: [Windows] [2023.01.13-08.27.04:947][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2023.01.13-08.27.04:947][ 0]LogHAL: Display: Platform has ~ 32 GB [34244386816 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.01.13-08.27.04:947][ 0]LogInit: Going up to parent DeviceProfile [] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AOQuality:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSR.Quality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.DetailMode:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSS.Quality:-1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:64.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:64.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.8]] [2023.01.13-08.27.04:948][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@2] File [G:/UnrealProject/LS003/Saved/Config/Windows/Scalability.ini] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.01.13-08.27.04:948][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.01.13-08.27.04:949][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.01.13-08.27.04:949][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.01.13-08.27.04:949][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.01.13-08.27.04:949][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.01.13-08.27.04:949][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.01.13-08.27.04:949][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/UnrealProject/LS003/Saved/Config/Windows/Engine.ini] [2023.01.13-08.27.04:949][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [G:/UnrealProject/LS003/Saved/Config/Windows/Editor.ini] [2023.01.13-08.27.04:952][ 0]LogInit: Computer: DESKTOP-OBDAVA6 [2023.01.13-08.27.04:952][ 0]LogInit: User: 李知浩 [2023.01.13-08.27.04:952][ 0]LogInit: CPU Page size=4096, Cores=8 [2023.01.13-08.27.04:952][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.01.13-08.27.04:952][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2023.01.13-08.27.04:952][ 0]LogMemory: Platform Memory Stats for Windows [2023.01.13-08.27.04:952][ 0]LogMemory: Process Physical Memory: 153.46 MB used, 153.47 MB peak [2023.01.13-08.27.04:952][ 0]LogMemory: Process Virtual Memory: 127.57 MB used, 127.57 MB peak [2023.01.13-08.27.04:952][ 0]LogMemory: Physical Memory: 8559.12 MB used, 24098.87 MB free, 32657.99 MB total [2023.01.13-08.27.04:952][ 0]LogMemory: Virtual Memory: 134192392.00 MB used, 25338.79 MB free, 134217728.00 MB total [2023.01.13-08.27.04:956][ 0]LogWindows: WindowsPlatformFeatures enabled [2023.01.13-08.27.05:066][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.01.13-08.27.05:068][ 0]LogInit: Overriding language with editor language configuration option (en). [2023.01.13-08.27.05:068][ 0]LogInit: Using OS detected locale (ja-JP). [2023.01.13-08.27.05:394][ 0]LogInit: Setting process to per monitor DPI aware [2023.01.13-08.27.05:410][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.01.13-08.27.05:460][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.01.13-08.27.05:460][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.01.13-08.27.07:334][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2023.01.13-08.27.07:345][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-08.27.07:345][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2023.01.13-08.27.07:345][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2023.01.13-08.27.07:345][ 0]LogD3D11RHI: D3D11 adapters: [2023.01.13-08.27.07:439][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1660' (Feature Level 11_0) [2023.01.13-08.27.07:439][ 0]LogD3D11RHI: 5991/0/16328 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: 0/0/16328 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: VendorId : 10de [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: DeviceId : 2184 [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: SubSysId : 3fc71458 [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: Revision : 00a1 [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: DedicatedVideoMemory : 6282018816 bytes [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: SharedSystemMemory : 17122193408 bytes [2023.01.13-08.27.07:440][ 0]LogD3D11RHI: AdapterLuid : 0 48811 [2023.01.13-08.27.07:445][ 0]LogD3D11RHI: Creating new Direct3DDevice [2023.01.13-08.27.07:445][ 0]LogD3D11RHI: GPU DeviceId: 0x2184 (for the marketing name, search the web for "GPU Device Id") [2023.01.13-08.27.07:445][ 0]LogWindows: EnumDisplayDevices: [2023.01.13-08.27.07:445][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1660' (P:1 D:1) [2023.01.13-08.27.07:445][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1660' (P:0 D:1) [2023.01.13-08.27.07:445][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1660' (P:0 D:0) [2023.01.13-08.27.07:445][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1660' (P:0 D:0) [2023.01.13-08.27.07:445][ 0]LogWindows: DebugString: FoundDriverCount:4 [2023.01.13-08.27.07:445][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1660 [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: Driver Date: 7-21-2022 [2023.01.13-08.27.07:446][ 0]LogRHI: Texture pool is 4193 MB (70% of 5991 MB) [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: Description : NVIDIA GeForce GTX 1660 [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: VendorId : 10de [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: DeviceId : 2184 [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: SubSysId : 3fc71458 [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: Revision : 00a1 [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: DedicatedVideoMemory : 6282018816 bytes [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: SharedSystemMemory : 17122193408 bytes [2023.01.13-08.27.07:446][ 0]LogD3D11RHI: AdapterLuid : 0 48811 [2023.01.13-08.27.07:491][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2023.01.13-08.27.07:492][ 0]LogD3D11RHI: Async texture creation enabled [2023.01.13-08.27.07:492][ 0]LogD3D11RHI: Array index from any shader is supported [2023.01.13-08.27.07:525][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2023.01.13-08.27.07:567][ 0]LogRHI: GeForceNow SDK initialized: 1 [2023.01.13-08.27.07:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.01.13-08.27.07:872][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.01.13-08.27.07:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.01.13-08.27.07:892][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.01.13-08.27.07:902][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.01.13-08.27.07:907][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.01.13-08.27.07:911][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.01.13-08.27.07:915][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.01.13-08.27.07:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.01.13-08.27.07:930][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.01.13-08.27.07:935][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.01.13-08.27.07:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.01.13-08.27.07:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.01.13-08.27.07:965][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.01.13-08.27.07:970][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.01.13-08.27.07:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.01.13-08.27.07:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.01.13-08.27.07:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.01.13-08.27.07:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.01.13-08.27.07:997][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.01.13-08.27.08:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.01.13-08.27.08:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.01.13-08.27.08:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.01.13-08.27.08:012][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2023.01.13-08.27.08:022][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.01.13-08.27.08:069][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.01.13-08.27.08:178][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.01.13-08.27.08:180][ 0]LogShaderCompilers: Guid format shader working directory is 21 characters bigger than the processId version (G:/UnrealProject/LS003/Intermediate/Shaders/WorkingDirectory/14460/). [2023.01.13-08.27.08:180][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/李知浩/AppData/Local/Temp/UnrealShaderWorkingDir/ADD084014B7FEB4E9705F2BF239795B0/'. [2023.01.13-08.27.08:181][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2023.01.13-08.27.08:181][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2023.01.13-08.27.08:181][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2023.01.13-08.27.09:172][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 90MB C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/UnrealProject/LS003/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/UnrealProject/LS003/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.01.13-08.27.09:241][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2023.01.13-08.27.09:255][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.01.13-08.27.09:256][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2023.01.13-08.27.09:256][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2023.01.13-08.27.09:266][ 0]LogDerivedDataCache: Speed tests for C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2023.01.13-08.27.09:266][ 0]LogDerivedDataCache: Display: Performance to C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=155.76MBs, RandomWriteSpeed=259.89MBs. Assigned SpeedClass 'Local' [2023.01.13-08.27.09:267][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2023.01.13-08.27.09:267][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2023.01.13-08.27.09:267][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2023.01.13-08.27.09:314][ 0]LogSlate: Using FreeType 2.10.0 [2023.01.13-08.27.09:326][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.01.13-08.27.09:327][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-08.27.09:363][ 0]LogAssetRegistry: FAssetRegistry took 0.0067 seconds to start up [2023.01.13-08.27.11:986][ 0]LogInit: Selected Device Profile: [Windows] [2023.01.13-08.27.11:986][ 0]LogInit: Active device profile: [000001AA7F5F7000][000001AA7DD1A040 49] Windows [2023.01.13-08.27.11:986][ 0]LogInit: Profiles: [000001AA7F5F7000][000001AA7DD1A040 49] Windows, [000001AA7F084D00][000001AA7F654080 49] WindowsNoEditor, [000001AA7F5F4D00][000001AA7F656040 49] WindowsServer, [000001AA7F087E00][000001AA02D48080 49] WindowsClient, [000001AA7F5F7D00][000001AA02D4A040 49] IOS, [000001AA7F086100][000001AA02B10080 49] iPadAir, [000001AA7F5F6500][000001AA02B12040 49] iPadAir2, [000001AA01F3E200][000001AA02A90080 49] IPadPro, [000001AA01F3F000][000001AA02A92040 49] iPadAir3, [000001AA7F5F7100][000001AA7DD28080 49] iPadAir4, [000001AA01F3D200][000001AA7DD2A040 49] iPadMini2, [000001AA7F5F4C00][000001AA027BC080 49] iPadMini3, [000001AA01F3F600][000001AA027BE040 49] iPadMini4, [000001AA7F5F5300][000001AA01C14080 49] iPadMini5, [000001AA0577DB00][000001AA0439C080 49] iPhone6, [000001AA0577E900][000001AA0439E040 49] iPodTouch6, [000001AA01F3ED00][000001AA01A48080 49] iPhone7, [000001AA01F3F800][000001AA01A4A040 49] iPodTouch7, [000001AA0577D100][000001AA7DD18080 49] iPhone5S, [000001AA01F3FD00][000001AA01B10080 49] iPhone6Plus, [000001AA0577EE00][000001AA01B12040 49] iPhone6S, [000001AA01F3C400][000001AA056A4080 49] iPhone6SPlus, [000001AA0577F500][000001AA056A6040 49] iPhone7Plus, [000001AA01F3C700][000001AA05698080 49] iPhoneSE, [000001AA0577D600][000001AA0569A040 49] iPhone8, [000001AA01F3E600][000001AA05664080 49] iPhone8Plus, [000001AA0577F200][000001AA05666040 49] iPhoneX, [000001AA01F3CA00][000001AA04E1C080 49] iPhoneXS, [000001AA0577D300][000001AA04E1E040 49] iPhoneXSMax, [000001AA01F3E300][000001AA048F8080 49] iPhoneXR, [000001AA0577D700][000001AA048FA040 49] iPhone11, [000001AA01F3CE00][000001AA046F4080 49] iPhone11Pro, [000001AA0577F700][000001AA046F6040 49] iPhone11ProMax, [000001AA01F3C600][000001AA037F8080 49] iPhoneSE2, [000001AA0577F900][000001AA037FA040 49] iPhone12Mini, [000001AA01F3CD00][000001AA03534080 49] iPhone12, [000001AA0577FC00][000001AA03536040 49] iPhone12Pro, [000001AA01F3EB00][000001AA04C88080 49] iPhone12ProMax, [000001AA0577D500][000001AA04C8A040 49] iPadPro105, [000001AA01F3C100][000001AA04A4C080 49] iPadPro129, [000001AA0577D000][000001AA04A4E040 49] iPadPro97, [000001AA01F3CC00][000001AA04920080 49] iPadPro2_129, [000001AA0577EA00][000001AA04922040 49] iPad5, [000001AA01F3DF00][000001AA04B1C080 49] iPad6, [000001AA0577C800][000001AA04B1E040 49] iPad7, [000001AA01F3DA00][000001AA04B0C080 49] iPad8, [000001AA0577D200][000001AA04B0E040 49] iPadPro11, [000001AA01F3F400][000001AA04A88080 49] iPadPro2_11, [000001AA0577D400][000001AA04A8A040 49] iPadPro3_129, [000001AA01F3E500][000001AA0494C080 49] iPadPro4_129, [000001AA0577CB00][000001AA0494E040 49] AppleTV, [000001AA01F3E900][000001AA04970080 49] AppleTV4K, [000001AA0577CF00][000001AA04972040 49] TVOS, [000001AA01F3DE00][000001AA049A4080 49] Mac, [000001AA0577DA00][000001AA049A6040 49] MacClient, [000001AA01F3C900][000001AA0481C080 49] MacNoEditor, [000001AA0577C500][000001AA0481E040 49] MacServer, [000001AA7F087200][000001AA0354C080 49] Linux, [000001AA7D02D900][000001AA0354E040 49] LinuxAArch64, [000001AA7F085200][000001AA03598080 49] LinuxNoEditor, [000001AA7D02DA00][000001AA0359A040 49] LinuxAArch64NoEditor, [000001AA7F084800][000001AA04A54080 49] LinuxClient, [000001AA7D02D200][000001AA04A56040 49] LinuxAArch64Client, [000001AA7F086400][000001AA035D4080 49] LinuxServer, [000001AA7D02F000][000001AA035D6040 49] LinuxAArch64Server, [000001AA7F086D00][000001AA035D0080 49] Android, [000001AA7D02CE00][000001AA035D2040 49] Android_Low, [000001AA7F087F00][000001AA035C8080 49] Android_Mid, [000001AA7D02D100][000001AA035CA040 49] Android_High, [000001AA7F087C00][000001AA04A7C080 49] Android_Default, [000001AA7D02C100][000001AA04A7E040 49] Android_Adreno4xx, [000001AA7F085400][000001AA03568080 49] Android_Adreno5xx_Low, [000001AA7D02F800][000001AA0356A040 49] Android_Adreno5xx, [000001AA0577CC00][000001AA048EC080 49] Android_Adreno6xx, [000001AA7D02CD00][000001AA048EE040 49] Android_Adreno6xx_Vulkan, [000001AA0577C600][000001AA0498C080 49] Android_Mali_T6xx, [000001AA7D02E100][000001AA0498E040 49] Android_Mali_T7xx, [000001AA0577E500][000001AA035C4080 49] Android_Mali_T8xx, [000001AA7D02C300][000001AA035C6040 49] Android_Mali_G71, [000001AA0577F400][000001AA035B4080 49] Android_Mali_G72, [000001AA7D02E700][000001AA035B6040 49] Android_Mali_G72_Vulkan, [000001AA0577D800][000001AA04FEC080 49] Android_Mali_G76, [000001AA7D02EE00][000001AA04FEE040 49] Android_Mali_G76_Vulkan, [000001AA0577CA00][000001AA04934080 49] Android_Mali_G77, [000001AA7D02CB00][000001AA04936040 49] Android_Mali_G77_Vulkan, [000001AA0577C200][000001AA048E4080 49] Android_Mali_G78, [000001AA7D02F500][000001AA048E6040 49] Android_Mali_G78_Vulkan, [000001AA0577EC00][000001AA048A4080 49] Android_Mali_G710, [000001AA7D02C500][000001AA048A6040 49] Android_Mali_G710_Vulkan, [000001AA0577E100][000001AA04958080 49] Android_Vulkan_SM5, [000001AA7D02C400][000001AA0495A040 49] Android_PowerVR_G6xxx, [000001AA0577C900][000001AA04A60080 49] Android_PowerVR_GT7xxx, [000001AA7D02EA00][000001AA04A62040 49] Android_PowerVR_GE8xxx, [000001AA0577E800][000001AA0454C080 49] Android_PowerVR_GM9xxx, [000001AA7D02E300][000001AA0454E040 49] Android_PowerVR_GM9xxx_Vulkan, [000001AA0577DD00][000001AA048D0080 49] Android_TegraK1, [000001AA7D02E600][000001AA048D2040 49] Android_Unknown_Vulkan, [000001AA0577FE00][000001AA04894080 49] Lumin, [000001AA7D02ED00][000001AA04896040 49] Lumin_Desktop, [000001AA0577C100][000001AA04A68080 49] HoloLens, [2023.01.13-08.27.12:250][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2023.01.13-08.27.12:250][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2023.01.13-08.27.12:250][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2023.01.13-08.27.12:250][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2023.01.13-08.27.12:251][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2023.01.13-08.27.12:316][ 0]LogNetVersion: LS003 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 909534220) [2023.01.13-08.27.13:310][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2023.01.13-08.27.13:441][ 0]LogUObjectArray: 17012 objects as part of root set at end of initial load. [2023.01.13-08.27.13:441][ 0]LogUObjectAllocator: 4257584 out of 0 bytes used by permanent object pool. [2023.01.13-08.27.13:441][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.01.13-08.27.13:950][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F23C8F8948C9E4D1CE470681C63EF0BE | Instance: 0E3FCD56467710B149ACF48BBEB5E435 (DESKTOP-OBDAVA6-14460). [2023.01.13-08.27.14:539][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2023.01.13-08.27.14:546][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2023.01.13-08.27.14:569][ 0]LogPython: Using Python 3.7.7 [2023.01.13-08.27.15:510][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.15:511][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.15:521][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.15:526][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.15:540][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.15:544][ 0]LogUProjectInfo: Found projects: [2023.01.13-08.27.16:037][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.27.16:057][ 0]LogOpenImageDenoise: OIDN starting up [2023.01.13-08.27.16:099][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.01.13-08.27.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-08.27.16:121][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-08.27.16:467][ 0]LogCollectionManager: Loaded 0 collections in 0.002335 seconds [2023.01.13-08.27.16:495][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Saved/Collections/' took 0.00s [2023.01.13-08.27.16:495][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/Developers/李知浩/Collections/' took 0.00s [2023.01.13-08.27.16:495][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/Collections/' took 0.00s [2023.01.13-08.27.16:617][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png' error. [2023.01.13-08.27.16:617][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png [2023.01.13-08.27.16:717][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png' error. [2023.01.13-08.27.16:717][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/MegascansPlugin/Resources/Logo32x32.png' error. [2023.01.13-08.27.16:717][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo32x32.png [2023.01.13-08.27.16:717][ 0]LogSlate: Could not find file for Slate resource: ../../../Engine/Plugins/MegascansPlugin/Resources/Logo80x80.png [2023.01.13-08.27.16:961][ 0]LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.27.16:962][ 0]LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:964][ 0]LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.27.16:965][ 0]LogClass: Display: 13 Uninitialized script struct members found including 0 object properties [2023.01.13-08.27.16:969][ 0]LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.27.16:969][ 0]LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.27.16:979][ 0]LogEngine: Initializing Engine... [2023.01.13-08.27.16:986][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2023.01.13-08.27.16:987][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2023.01.13-08.27.16:993][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s [2023.01.13-08.27.17:217][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.01.13-08.27.17:277][ 0]LogAIModule: Creating AISystem for world Untitled [2023.01.13-08.27.17:289][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.01.13-08.27.17:293][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.01.13-08.27.17:295][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.01.13-08.27.17:296][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.01.13-08.27.17:296][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.01.13-08.27.17:298][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.01.13-08.27.17:298][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.01.13-08.27.17:302][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.01.13-08.27.17:302][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.01.13-08.27.17:302][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.01.13-08.27.17:302][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.01.13-08.27.17:323][ 0]LogAudioMixer: Display: 0: FrontLeft [2023.01.13-08.27.17:323][ 0]LogAudioMixer: Display: 1: FrontRight [2023.01.13-08.27.17:334][ 0]LogAudioMixer: Display: Using Audio Device スピーカー (USB Audio CODEC ) [2023.01.13-08.27.17:339][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.01.13-08.27.17:341][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.01.13-08.27.17:342][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.01.13-08.27.17:344][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.01.13-08.27.17:344][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2023.01.13-08.27.17:344][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.01.13-08.27.17:345][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.01.13-08.27.17:345][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2023.01.13-08.27.17:345][ 0]LogInit: FAudioDevice initialized. [2023.01.13-08.27.17:347][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.01.13-08.27.17:348][ 0]LogNetVersion: Set ProjectVersion to 0.1.0.0. Version Checksum will be recalculated on next use. [2023.01.13-08.27.17:386][ 0]LogDerivedDataCache: Saved boot cache 0.04s 90MB C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2023.01.13-08.27.17:387][ 0]LogInit: Texture streaming: Enabled [2023.01.13-08.27.17:403][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2023.01.13-08.27.17:407][ 0]LogEngineSessionManager: EngineSessionManager initialized [2023.01.13-08.27.17:408][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2023.01.13-08.27.17:412][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2023.01.13-08.27.17:513][ 0]LogInit: Transaction tracking system initialized [2023.01.13-08.27.17:557][ 0]BlueprintLog: New page: Editor Load [2023.01.13-08.27.17:719][ 0]LocalizationService: Localization service is disabled [2023.01.13-08.27.17:779][ 0]TimingProfiler: Initialize [2023.01.13-08.27.17:781][ 0]TimingProfiler: OnSessionChanged [2023.01.13-08.27.17:782][ 0]LoadingProfiler: Initialize [2023.01.13-08.27.17:782][ 0]LoadingProfiler: OnSessionChanged [2023.01.13-08.27.17:782][ 0]NetworkingProfiler: Initialize [2023.01.13-08.27.17:783][ 0]NetworkingProfiler: OnSessionChanged [2023.01.13-08.27.17:783][ 0]MemoryProfiler: Initialize [2023.01.13-08.27.17:783][ 0]MemoryProfiler: OnSessionChanged [2023.01.13-08.27.18:197][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.01.13-08.27.18:197][ 0]LogCook: Display: Mobile HDR setting 1 [2023.01.13-08.27.18:511][ 0]LogFileCache: Scanning file cache for directory 'G:/UnrealProject/LS003/Content/' took 0.22s [2023.01.13-08.27.18:511][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.01.13-08.27.18:521][ 0]SourceControl: Source control is disabled [2023.01.13-08.27.18:521][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 15.973 [2023.01.13-08.27.18:523][ 0]Cmd: MAP LOAD FILE="G:/UnrealProject/LS003/Content/LS003/Maps/GameLevel_Persistent.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2023.01.13-08.27.18:525][ 0]LightingResults: New page: Lighting Build [2023.01.13-08.27.18:532][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.01.13-08.27.18:535][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-08.27.18:539][ 0]MapCheck: New page: Map Check [2023.01.13-08.27.18:539][ 0]LightingResults: New page: Lighting Build [2023.01.13-08.27.18:551][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.01.13-08.27.18:569][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms [2023.01.13-08.27.24:108][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.27.24:649][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.27.26:707][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.27.33:244][ 0]LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.27.33:773][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/AdvancedGlassPack/Textures/T_HDR_Test.T_HDR_Test', its maximum texture size has been explicitly set to 512. [2023.01.13-08.27.34:198][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/Desert_Outer_HDR.Desert_Outer_HDR', its maximum texture size has been explicitly set to 512. [2023.01.13-08.27.35:602][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-08.27.36:456][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'GameLevel_Persistent'. [2023.01.13-08.27.36:457][ 0]LogAIModule: Creating AISystem for world GameLevel_Persistent [2023.01.13-08.27.37:362][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_1F) is flushing async loading [2023.01.13-08.27.37:362][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2023.01.13-08.27.42:547][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_2F) is flushing async loading [2023.01.13-08.27.43:255][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingA_3F) is flushing async loading [2023.01.13-08.27.43:869][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/MenuScene) is flushing async loading [2023.01.13-08.27.43:906][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_1F) is flushing async loading [2023.01.13-08.27.44:362][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_2F) is flushing async loading [2023.01.13-08.27.44:629][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/GameOverScene) is flushing async loading [2023.01.13-08.27.44:641][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/BuildingB_3F) is flushing async loading [2023.01.13-08.27.44:895][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/LS003/Maps/ConnectingPassage) is flushing async loading [2023.01.13-08.27.45:042][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2023.01.13-08.27.45:348][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.57ms [2023.01.13-08.27.45:351][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2023.01.13-08.27.45:353][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.067ms to complete. [2023.01.13-08.27.45:353][ 0]LogFileHelpers: Loading map 'GameLevel_Persistent' took 26.831 [2023.01.13-08.27.45:409][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 42.861 [2023.01.13-08.27.45:629][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-08.27.45:635][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-08.27.45:640][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-08.27.45:645][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.01.13-08.27.45:694][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0079 seconds. Added 3815 classes and 922 folders. [2023.01.13-08.27.45:719][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. [2023.01.13-08.27.45:731][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-08.27.45:731][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:731][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-08.27.45:732][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:732][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) [2023.01.13-08.27.45:732][ 0]LogPakFile: OnPakFileMounted2Time == 0.001706 [2023.01.13-08.27.45:742][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.01.13-08.27.45:742][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:742][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.01.13-08.27.45:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) [2023.01.13-08.27.45:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 [2023.01.13-08.27.45:746][ 0]LogPakFile: PakFile PrimaryIndexSize=191 [2023.01.13-08.27.45:746][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:746][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 [2023.01.13-08.27.45:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:746][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) [2023.01.13-08.27.45:746][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2023.01.13-08.27.45:750][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-08.27.45:750][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:750][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-08.27.45:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:750][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) [2023.01.13-08.27.45:750][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2023.01.13-08.27.45:755][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.01.13-08.27.45:755][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:755][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.01.13-08.27.45:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:755][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) [2023.01.13-08.27.45:755][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 [2023.01.13-08.27.45:759][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.01.13-08.27.45:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.01.13-08.27.45:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) [2023.01.13-08.27.45:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2023.01.13-08.27.45:763][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.01.13-08.27.45:763][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:763][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.01.13-08.27.45:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:763][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) [2023.01.13-08.27.45:763][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2023.01.13-08.27.45:768][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.01.13-08.27.45:768][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:768][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.01.13-08.27.45:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:768][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) [2023.01.13-08.27.45:768][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-08.27.45:772][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-08.27.45:772][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:772][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-08.27.45:772][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:772][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) [2023.01.13-08.27.45:772][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 [2023.01.13-08.27.45:777][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2023.01.13-08.27.45:778][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:778][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2023.01.13-08.27.45:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:778][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) [2023.01.13-08.27.45:778][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2023.01.13-08.27.45:782][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2023.01.13-08.27.45:782][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:782][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2023.01.13-08.27.45:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:782][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) [2023.01.13-08.27.45:782][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2023.01.13-08.27.45:786][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-08.27.45:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-08.27.45:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) [2023.01.13-08.27.45:786][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 [2023.01.13-08.27.45:790][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-08.27.45:790][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:790][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-08.27.45:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) [2023.01.13-08.27.45:790][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 [2023.01.13-08.27.45:794][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-08.27.45:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-08.27.45:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) [2023.01.13-08.27.45:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-08.27.45:799][ 0]LogPakFile: PakFile PrimaryIndexSize=190 [2023.01.13-08.27.45:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 [2023.01.13-08.27.45:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) [2023.01.13-08.27.45:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-08.27.45:803][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-08.27.45:803][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:803][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-08.27.45:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) [2023.01.13-08.27.45:803][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2023.01.13-08.27.45:807][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2023.01.13-08.27.45:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2023.01.13-08.27.45:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) [2023.01.13-08.27.45:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2023.01.13-08.27.45:811][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-08.27.45:812][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:812][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-08.27.45:812][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:812][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) [2023.01.13-08.27.45:812][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 [2023.01.13-08.27.45:816][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-08.27.45:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-08.27.45:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) [2023.01.13-08.27.45:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 [2023.01.13-08.27.45:823][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-08.27.45:823][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:823][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-08.27.45:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) [2023.01.13-08.27.45:823][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2023.01.13-08.27.45:827][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2023.01.13-08.27.45:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2023.01.13-08.27.45:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) [2023.01.13-08.27.45:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2023.01.13-08.27.45:831][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2023.01.13-08.27.45:831][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:831][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2023.01.13-08.27.45:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:831][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) [2023.01.13-08.27.45:831][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 [2023.01.13-08.27.45:835][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2023.01.13-08.27.45:835][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2023.01.13-08.27.45:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) [2023.01.13-08.27.45:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 [2023.01.13-08.27.45:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2023.01.13-08.27.45:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2023.01.13-08.27.45:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) [2023.01.13-08.27.45:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 [2023.01.13-08.27.45:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2023.01.13-08.27.45:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2023.01.13-08.27.45:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) [2023.01.13-08.27.45:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 [2023.01.13-08.27.45:849][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2023.01.13-08.27.45:849][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2023.01.13-08.27.45:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2023.01.13-08.27.45:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2023.01.13-08.27.45:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) [2023.01.13-08.27.45:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2023.01.13-08.27.45:967][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. [2023.01.13-08.27.45:973][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. [2023.01.13-08.27.46:013][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WorldBrowser' in 0.0002 seconds. Added 2 classes and 3 folders. [2023.01.13-08.27.46:272][ 0]LogSlate: The tab "PivotTool" attempted to spawn in layout 'LevelEditor_Layout_v1.2' but failed for some reason. It will not be displayed. [2023.01.13-08.27.46:302][ 0]LogWindowsTextInputMethodSystem: Display: IME system activated using TSF (Microsoft IME). [2023.01.13-08.27.46:455][ 0]LogSlate: Took 0.003904 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.01.13-08.27.46:462][ 0]LogSlate: Took 0.004214 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2023.01.13-08.27.46:467][ 0]LogSlate: Took 0.003311 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.01.13-08.27.46:858][ 0]LogRenderer: Reallocating scene render targets to support 1108x528 Format 9 NumSamples 1 (Frame:1). [2023.01.13-08.27.47:643][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. [2023.01.13-08.27.47:643][ 0]LogLoad: (Engine Initialization) Total time: 45.09 seconds [2023.01.13-08.27.47:643][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2023.01.13-08.27.47:799][ 0]LogContentStreaming: Texture pool size now 800 MB [2023.01.13-08.27.48:591][ 11]LogAssetRegistry: Asset discovery search completed in 39.2289 seconds [2023.01.13-08.27.48:601][ 11]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) [2023.01.13-08.27.48:730][ 13]LogSlate: Took 0.008448 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2023.01.13-08.27.50:025][ 80]LogSlate: Window 'Plugins' being destroyed [2023.01.13-08.27.50:028][ 80]LogSlate: Window 'Plugins' being destroyed [2023.01.13-08.27.50:028][ 80]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted. [2023.01.13-08.27.50:028][ 80]LogDirectoryWatcher: A directory notification for 'G:/UnrealProject/LS003/Plugins/' was aborted. [2023.01.13-08.27.52:522][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/Blueprints/HighSchoolBoyGhost/BP_HighSchoolBoyGhost.BP_HighSchoolBoyGhost [2023.01.13-08.27.53:386][286]LogClass: Warning: Enum '/Game/Vis/AI/Base/Parent/Debug/Data/DebugStringType.DebugStringType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking. [2023.01.13-08.27.53:387][286]LogClass: Warning: Enum '/Game/Vis/Shared/BPs/Vis_ErrorType.Vis_ErrorType' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking. [2023.01.13-08.27.53:470][286]LogBlueprintEditor: Perf: 0.8 total seconds to load all 16 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time. [2023.01.13-08.27.53:470][286]LogBlueprintEditor: Perf: 0.6 seconds loading: /Game/Vis/AI/Base/Parent/VisAI_FunctionLibrary [2023.01.13-08.27.53:880][286]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. [2023.01.13-08.27.55:154][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/Blueprints/HighSchoolBoyGhost/AI_HighSchoolBoy/BTT_Boy_SetState.BTT_Boy_SetState [2023.01.13-08.27.55:504][286]LogAssetEditorSubsystem: Opening Asset editor for UserDefinedEnum /Game/StoryAdvTemplate_LS003/Blueprints/Data/StreamingLevels.StreamingLevels [2023.01.13-08.27.55:587][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Enemy/Blueprints/BP_Enemy/Blueprints/HighSchoolBoyGhost/AI_HighSchoolBoy/BTT_Boy_SetTargetAsWP.BTT_Boy_SetTargetAsWP [2023.01.13-08.27.55:987][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/MasterBlueprints/Doors/BP_LS003_Master_Shelf_DragInput.BP_LS003_Master_Shelf_DragInput [2023.01.13-08.27.56:420][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Probs/BP_Master_Decorates.BP_Master_Decorates [2023.01.13-08.27.56:821][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Motion_LS003/Blueprints/BP_MotionCharacter.BP_MotionCharacter [2023.01.13-08.27.57:334][286]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.01.13-08.27.57:353][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/BP_MainMenu_GameMode.BP_MainMenu_GameMode [2023.01.13-08.27.57:721][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Archetecture/ElectronicObejctAndSwitch/Switch/BP_Master_RemoteSwitch_Default.BP_Master_RemoteSwitch_Default [2023.01.13-08.27.58:104][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/Core/GameMenu/BP_MainMenuPawn_LS003.BP_MainMenuPawn_LS003 [2023.01.13-08.27.58:504][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/MasterBlueprints/Letters/BP_Master_ReadableLetter.BP_Master_ReadableLetter [2023.01.13-08.27.58:871][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/BP_GameController.BP_GameController [2023.01.13-08.27.59:621][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/MasterBlueprints/BP_Master_InspectableItem.BP_Master_InspectableItem [2023.01.13-08.28.00:004][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/StoryAdvTemplate_LS003/Blueprints/MasterBlueprints/BP_Master_InteractableObject.BP_Master_InteractableObject [2023.01.13-08.28.00:388][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Probs/BP_Child_RestroomDoor_Female.BP_Child_RestroomDoor_Female [2023.01.13-08.28.00:738][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Probs/BP_Child_ClassroomDoor_Rear.BP_Child_ClassroomDoor_Rear [2023.01.13-08.28.01:089][286]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/LS003/Blueprints/Probs/BP_Child_ClassroomDoor_Front.BP_Child_ClassroomDoor_Front [2023.01.13-08.28.01:635][286]LogSlate: Took 0.003938 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2023.01.13-08.28.01:790][287]LogSlate: Took 0.003999 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.01.13-08.28.04:281][535]LogSlate: Took 0.006745 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2023.01.13-08.28.04:310][535]LogSlate: Took 0.006849 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf' (3848K) [2023.01.13-08.28.17:157][736]LogUObjectHash: Compacting FUObjectHashTables data took 5.22ms [2023.01.13-08.28.18:881][736]LogMainFrame: Selected target: LS003 [2023.01.13-08.28.18:883][736]LogLauncherProfile: Unable to use promoted target - receipt G:/UnrealProject/LS003/Binaries/Win64/LS003-Win64-Shipping.target is not for a promoted target [2023.01.13-08.28.19:442][736]UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... [2023.01.13-08.28.19:442][736]UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=G:/UnrealProject/LS003/LS003.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=G:/UnrealProject/LS003/LS003.uproject -cook -stage -archive -archivedirectory=D:/Packages/LS003 -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=LS003 -clientconfig=Shipping -utf8output [2023.01.13-08.28.19:442][736]UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for G:\UnrealProject\LS003\LS003.uproject [2023.01.13-08.28.19:650][747]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED ********** [2023.01.13-08.28.19:653][747]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe LS003 Win64 Shipping -Project=G:\UnrealProject\LS003\LS003.uproject G:\UnrealProject\LS003\LS003.uproject -NoUBTMakefiles -remoteini="G:\UnrealProject\LS003" -skipdeploy -Manifest=G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml -NoHotReload -log="C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-LS003-Win64-Shipping.txt" [2023.01.13-08.28.28:802][806]UATHelper: Packaging (Windows (64-bit)): Writing manifest to G:\UnrealProject\LS003\Intermediate\Build\Manifest.xml [2023.01.13-08.28.28:922][820]UATHelper: Packaging (Windows (64-bit)): Target is up to date [2023.01.13-08.28.28:922][820]UATHelper: Packaging (Windows (64-bit)): Total execution time: 9.24 seconds [2023.01.13-08.28.28:940][822]UATHelper: Packaging (Windows (64-bit)): Took 9.2867524s to run UnrealBuildTool.exe, ExitCode=0 [2023.01.13-08.28.28:956][824]UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED ********** [2023.01.13-08.28.28:964][825]UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED ********** [2023.01.13-08.28.28:964][825]UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project G:\UnrealProject\LS003\LS003.uproject [2023.01.13-08.28.28:964][825]UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-17.28.28.txt [2023.01.13-08.28.28:964][825]UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe G:\UnrealProject\LS003\LS003.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2023.01.13-17.28.28.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2023.01.13-08.28.29:256][860]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-08.28.29:256][860]UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2023.01.13-08.28.29:256][860]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: LS003 [2023.01.13-08.28.29:482][887]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Loading text-based GConfig.... [2023.01.13-08.28.29:890][936]UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 32 GB [34244386816 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2023.01.13-08.28.30:082][959]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2023.01.13-08.28.30:100][961]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2023.01.13-08.28.30:116][963]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2023.01.13-08.28.30:116][963]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2023.01.13-08.28.30:126][964]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2023.01.13-08.28.30:126][964]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2023.01.13-08.28.30:133][965]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2023.01.13-08.28.30:133][965]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2023.01.13-08.28.30:143][966]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2023.01.13-08.28.30:150][967]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2023.01.13-08.28.30:150][967]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2023.01.13-08.28.30:175][970]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2023.01.13-08.28.30:175][970]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2023.01.13-08.28.30:183][971]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2023.01.13-08.28.30:183][971]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2023.01.13-08.28.30:193][972]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2023.01.13-08.28.30:193][972]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2023.01.13-08.28.30:200][973]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2023.01.13-08.28.30:200][973]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2023.01.13-08.28.30:209][974]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2023.01.13-08.28.30:209][974]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2023.01.13-08.28.30:217][975]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2023.01.13-08.28.30:217][975]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2023.01.13-08.28.30:217][975]UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor [2023.01.13-08.28.30:226][976]UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2023.01.13-08.28.30:250][979]UATHelper: Packaging (Windows (64-bit)): LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2023.01.13-08.28.30:581][ 19]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler. [2023.01.13-08.28.31:024][ 72]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2023.01.13-08.28.31:073][ 78]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/李知浩/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2023.01.13-08.28.31:091][ 80]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2023.01.13-08.28.31:091][ 80]UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/李知浩/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=397.00MBs, RandomWriteSpeed=255.07MBs. Assigned SpeedClass 'Local' [2023.01.13-08.28.34:524][492]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.34:524][492]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.34:548][495]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-08.28.34:549][495]UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogClass: Display: 13 Uninitialized script struct members found including 0 object properties [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]PackagingResults: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:886][775]PackagingResults: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.28.36:894][776]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2023.01.13-08.28.36:894][776]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1 [2023.01.13-08.28.36:894][776]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry [2023.01.13-08.28.37:307][826]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en, ja, ko [2023.01.13-08.28.37:324][828]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor [2023.01.13-08.28.37:374][834]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.067 seconds for platforms WindowsNoEditor [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%) [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%) [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%) [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264 [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-08.28.38:315][947]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1 [2023.01.13-08.28.38:326][948]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2023.01.13-08.28.38:348][951]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-08.28.38:357][952]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 65 Total 65 [2023.01.13-08.28.38:357][952]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=208, VirtualMemory=828MiB [2023.01.13-08.28.42:983][506]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.42:983][506]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.43:312][546]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.43:312][546]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.45:466][804]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.45:466][804]PackagingResults: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.28.49:020][231]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 216 Packages Remain 2411 Total 2627 [2023.01.13-08.28.50:234][375]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 716 Packages Remain 1996 Total 2712 [2023.01.13-08.28.50:735][427]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-08.28.50:735][427]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.50:735][427]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-08.28.50:735][427]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6f589 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd03205a6 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f41 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:409] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.51:952][573]PackagingResults: Error: begin: stack for UAT [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.51:952][573]PackagingResults: Error: === Handled ensure: === [2023.01.13-08.28.51:952][573]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-08.28.51:952][573]PackagingResults: Error: Stack: [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcd1a6f589 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcd03205a6 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16c85f41 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:409] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.51:952][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.51:952][573]PackagingResults: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.51:956][573]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.51:956][573]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.51:956][573]PackagingResults: Error: end: stack for UAT [2023.01.13-08.28.53:241][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-08.28.53:242][727]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.53:242][727]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-08.28.53:242][727]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6fa59 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd03205d5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f41 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:409] [2023.01.13-08.28.53:245][727]PackagingResults: Error: begin: stack for UAT [2023.01.13-08.28.53:245][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.53:245][727]PackagingResults: Error: === Handled ensure: === [2023.01.13-08.28.53:245][727]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-08.28.53:245][727]PackagingResults: Error: Stack: [2023.01.13-08.28.53:245][727]PackagingResults: Error: [Callstack] 0x00007ffcd1a6fa59 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffcd03205d5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.28.53:246][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16c85f41 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:409] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.53:246][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.53:246][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.53:246][727]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.53:246][727]PackagingResults: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.53:254][728]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.53:254][728]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.53:254][728]PackagingResults: Error: end: stack for UAT [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6ff29 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd0320676 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.28.58:036][302]PackagingResults: Error: begin: stack for UAT [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f59 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:414] [2023.01.13-08.28.58:036][302]PackagingResults: Error: === Handled ensure: === [2023.01.13-08.28.58:036][302]PackagingResults: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-08.28.58:036][302]PackagingResults: Error: Stack: [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.58:036][302]PackagingResults: Error: [Callstack] 0x00007ffcd1a6ff29 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.28.58:036][302]PackagingResults: Error: [Callstack] 0x00007ffcd0320676 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.28.58:036][302]PackagingResults: Error: [Callstack] 0x00007ffd16c85f59 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:414] [2023.01.13-08.28.58:036][302]PackagingResults: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.28.58:036][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.28.58:040][302]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.28.58:040][302]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.28.58:040][302]PackagingResults: Error: end: stack for UAT [2023.01.13-08.29.00:533][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning: [2023.01.13-08.29.00:533][601]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.29.00:533][601]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-08.29.00:533][601]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: begin: stack for UAT [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: === Handled ensure: === [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Stack: [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6f3c9 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcd03206a5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f59 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:414] [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.29.00:537][601]PackagingResults: Error: begin: stack for UAT [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.29.00:537][601]PackagingResults: Error: === Handled ensure: === [2023.01.13-08.29.00:537][601]PackagingResults: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-08.29.00:537][601]PackagingResults: Error: Stack: [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffcd1a6f3c9 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffcd03206a5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.00:537][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffd16c85f59 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:414] [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.29.00:537][601]PackagingResults: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.29.00:538][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.29.00:538][601]PackagingResults: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.29.00:538][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.29.00:538][601]PackagingResults: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.29.00:538][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.29.00:538][601]PackagingResults: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.29.00:538][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.29.00:538][601]PackagingResults: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.29.00:538][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.29.00:538][601]PackagingResults: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.29.00:539][601]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.29.00:539][601]PackagingResults: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [2023.01.13-08.29.00:548][602]UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.29.00:548][602]PackagingResults: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.29.00:548][602]PackagingResults: Error: end: stack for UAT [2023.01.13-08.29.03:182][918]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 866 Packages Remain 1855 Total 2721 [2023.01.13-08.29.04:152][ 33]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1116 Packages Remain 1618 Total 2734 [2023.01.13-08.29.06:101][267]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1231 Packages Remain 1396 Total 2627 [2023.01.13-08.29.09:254][645]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1279 Packages Remain 1351 Total 2630 [2023.01.13-08.29.10:215][759]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1479 Packages Remain 1158 Total 2637 [2023.01.13-08.29.10:215][759]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2649, VirtualMemory=2818MiB [2023.01.13-08.29.13:157][110]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1629 Packages Remain 1009 Total 2638 [2023.01.13-08.29.14:353][246]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1779 Packages Remain 859 Total 2638 [2023.01.13-08.29.17:330][596]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2179 Packages Remain 488 Total 2667 [2023.01.13-08.29.18:250][705]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2379 Packages Remain 288 Total 2667 [2023.01.13-08.29.20:136][931]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2579 Packages Remain 88 Total 2667 [2023.01.13-08.29.20:612][988]UATHelper: Packaging (Windows (64-bit)): LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.20:612][988]PackagingResults: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.20:795][ 10]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'GameLevel_Persistent' [2023.01.13-08.29.22:370][199]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2633 Packages Remain 10 Total 2643 [2023.01.13-08.29.22:378][200]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2634 Packages Remain 0 Total 2634 [2023.01.13-08.29.22:379][200]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=2643, VirtualMemory=4204MiB [2023.01.13-08.29.22:379][200]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up... [2023.01.13-08.29.22:402][203]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)... [2023.01.13-08.29.22:411][204]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s) [2023.01.13-08.29.22:411][204]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP: [2023.01.13-08.29.22:411][204]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage [2023.01.13-08.29.22:411][204]UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0 [2023.01.13-08.29.22:761][246]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2023.01.13-08.29.22:811][252]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 2924, size is 1008.75kb [2023.01.13-08.29.22:811][252]UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry. [2023.01.13-08.29.23:194][298]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: [2023.01.13-08.29.23:194][298]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'LS003' (PCD3D_SM5) Stats: [2023.01.13-08.29.23:194][298]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-08.29.23:202][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 196, Unique Shadermaps: 151 (77.04%) [2023.01.13-08.29.23:202][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 4876, Unique Shaders: 3422 (70.18%) [2023.01.13-08.29.23:202][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 10.86mb, Unique Shaders Size: 8.83mb (81.34%) [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info: [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 15 [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 484 [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2023.01.13-08.29.23:203][299]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 80, 54, 54, 35, 31, 30, 30, 29, 24, 23 [2023.01.13-08.29.23:212][300]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to 'G:/UnrealProject/LS003/Saved/Shaders/PCD3D_SM5/ShaderDebug-LS003-PCD3D_SM5/Dump.txt' [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: ================= [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 42.613456s total time 46.324917 [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 4917 MiB Peak Used physical 4791 MiB [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information: [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.067s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.006s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.000s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.000s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 42.605s (227924) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.010s (459594) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 13.063s (2634) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 29.396s (816) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.228s (332) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.650s (2619) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.647s (2302) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 21.722s (2634) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 21.654s (2634) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.022s (2634) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.012s (2619) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.017s (2634) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.011s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.003s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.013s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.788s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.324s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.004s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.058s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.076s (1) [2023.01.13-08.29.23:219][301]UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done! [2023.01.13-08.29.23:230][302]UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.010235s to verify the EDL loading graph. [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =============== [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000021 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.017207 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=2288 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=957 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=1619 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=15.599061 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=107 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=2397 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=1343 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=2634 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=18.394267 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.902659 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.425934 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000978 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.005901 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.039388 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.002720 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.950842 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=1.048705 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=1.048272 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=3523.877349 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2023.01.13-08.29.23:252][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============ [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=54.148865 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.792989 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=46.339974 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.464606 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000010 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=43.462159 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=13.063373 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=21.722271 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.876102 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.045992 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.024210 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.035400 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.005314 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ================= [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 7458 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 7461 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 0.999598 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.917705 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.081893 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.000402 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 0 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ======================================================================================================= [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 5.91 0.00 0 3137.61 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 0.50 0.50 0 17.77 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraScript 0.42 0.42 0 1.04 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 0.30 0.30 0 208.16 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.17 0.17 0 72.79 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SkeletalMesh 0.14 0.14 0 24.20 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Audio (Inline) 0.06 0.06 0 0.02 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.03 0.03 0 3.09 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SoundWave 0.01 0.01 0 2.49 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AnimSequence 0.01 0.01 0 1.01 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 6.32 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader 0.00 0.00 0 0.06 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 98.48 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00 [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Warning/Error Summary (Unique only) [2023.01.13-08.29.23:253][305]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: ----------------------------------- [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: begin: stack for UAT [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: === [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1552] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Stack: [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6f589 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd03205a6 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1552] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f41 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:409] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16c85e98 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:381] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16c76b6e UE4Editor-CoreUObject.dll!FArchiveSaveTagImports::operator<<() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:459] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16c5a59d UE4Editor-CoreUObject.dll!FDelegateProperty::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyDelegate.cpp:167] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16a473ac UE4Editor-CoreUObject.dll!UStruct::SerializeProperties() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1789] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16a3da1c UE4Editor-CoreUObject.dll!UStruct::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1867] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16a3d34e UE4Editor-CoreUObject.dll!UFunction::Serialize() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5692] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16ca89a3 UE4Editor-CoreUObject.dll!UPackage::Save() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp:2736] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce3da6ce UE4Editor-UnrealEd.dll!UEditorEngine::Save() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\EditorEngine.cpp:4622] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce280f89 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:3534] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce2741a7 UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::PumpSaves() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:2359] [2023.01.13-08.29.23:269][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce28988f UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\CookOnTheFlyServer.cpp:1165] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce0be6a0 UE4Editor-UnrealEd.dll!UCookCommandlet::CookByTheBook() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:997] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcce0e8f4d UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [D:\Build\++UE4\Sync\Engine\Source\Editor\UnrealEd\Private\Commandlets\CookCommandlet.cpp:663] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff77684a02c UE4Editor-Cmd.exe!FEngineLoop::PreInitPostStartupScreen() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:3434] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff776840d2c UE4Editor-Cmd.exe!GuardedMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Launch.cpp:132] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7768410ba UE4Editor-Cmd.exe!GuardedMainWrapper() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:137] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7768440dd UE4Editor-Cmd.exe!LaunchWindowsStartup() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:273] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff776855984 UE4Editor-Cmd.exe!WinMain() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:320] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff7768578be UE4Editor-Cmd.exe!__scrt_common_main_seh() [d:\agent\_work\5\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd36e67614 KERNEL32.DLL!UnknownFunction [] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd38b426a1 ntdll.dll!UnknownFunction [] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: end: stack for UAT [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1556] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6fa59 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd03205d5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForClient() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1556] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: GetSuperClass() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1531] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6ff29 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd0320676 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1531] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffd16c85f59 UE4Editor-CoreUObject.dll!SavePackageUtilities::ConditionallyExcludeObjectForTarget() [D:\Build\++UE4\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage\SavePackageUtilities.cpp:414] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: ClassDefaultObject [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/BlueprintGeneratedClass.cpp] [Line: 1535] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd1a6f3c9 UE4Editor-Engine.dll!::operator()() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffcd03206a5 UE4Editor-Engine.dll!UBlueprintGeneratedClass::NeedsLoadForServer() [D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1535] [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__RadioactiveFieldsDirector. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogClass: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::fieldLocation is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogAutomationTest: Warning: StructProperty FRadioactiveObject::boxExtent is not initialized properly even though its struct probably has a custom default constructor. Module:RadioactiveFields File:Public/RadioactiveFieldsDirector.h [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor Default__SKEL_BP_RadioactiveFieldsDirector_C. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Warning: [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames): [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogActor: Warning: SetReplicates called on non-initialized actor BP_RadioactiveFieldsDirector_2. Directly setting bReplicates is the correct procedure for pre-init actors. [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Failure - 128 error(s), 13 warning(s) [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): [2023.01.13-08.29.23:270][306]UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 46.38 seconds [2023.01.13-08.29.24:051][399]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: === FShaderJobCache stats === [2023.01.13-08.29.24:051][399]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2023.01.13-08.29.24:051][399]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2023.01.13-08.29.24:051][399]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2023.01.13-08.29.24:051][399]UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: ================================================ [2023.01.13-08.29.24:617][467]UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests. [2023.01.13-08.29.25:067][521]UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers [2023.01.13-08.29.26:316][670]UATHelper: Packaging (Windows (64-bit)): Took 57.3422996s to run UE4Editor-Cmd.exe, ExitCode=1 [2023.01.13-08.29.26:332][672]UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed. [2023.01.13-08.29.26:332][672]UATHelper: Packaging (Windows (64-bit)): (see C:\Users\李知浩\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace) [2023.01.13-08.29.26:348][674]UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2023.01.13-08.29.26:357][675]UATHelper: Packaging (Windows (64-bit)): BUILD FAILED [2023.01.13-08.29.26:365][675]PackagingResults: Error: Unknown Cook Failure