LogInit: Build: ++UE4+Release-4.22-CL-0 LogInit: Engine Version: 4.22.1-0+++UE4+Release-4.22 LogInit: Compatible Engine Version: 4.22.0-0+++UE4+Release-4.22 LogInit: Net CL: 0 LogInit: OS: Windows 8 (), CPU: Intel(R) Core(TM) i7-7740X CPU @ 4.30GHz, GPU: NVIDIA GeForce GTX 1080 Ti LogInit: Compiled (64-bit): Apr 30 2019 10:38:09 LogInit: Compiled with Visual C++: 19.13.26129.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.22 LogInit: Command Line: -log LogInit: Base Directory: D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Binaries/Win64/ LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 23 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 30 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 35 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 28 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 25 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 6 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 2 LogInit: Presizing for max 2097152 objects, including 50000 objects not considered by GC, pre-allocating 6900000 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2019.05.01-17.52.20:099][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2019.05.01-17.52.20:099][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2019.05.01-17.52.20:100][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:100][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2019.05.01-17.52.20:100][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:0]] [2019.05.01-17.52.20:101][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:101][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:101][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2019.05.01-17.52.20:102][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2019.05.01-17.52.20:102][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2019.05.01-17.52.20:102][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2019.05.01-17.52.20:102][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2019.05.01-17.52.20:103][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2019.05.01-17.52.20:103][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2019.05.01-17.52.20:104][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2019.05.01-17.52.20:104][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2019.05.01-17.52.20:104][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2019.05.01-17.52.20:105][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2019.05.01-17.52.20:105][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2019.05.01-17.52.20:105][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2019.05.01-17.52.20:106][ 0]LogConfig: Setting CVar [[s.ProcessPrestreamingRequests:1]] [2019.05.01-17.52.20:106][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:106][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:50000]] [2019.05.01-17.52.20:107][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:6900000]] [2019.05.01-17.52.20:107][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2019.05.01-17.52.20:109][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2019.05.01-17.52.20:110][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2019.05.01-17.52.20:110][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2019.05.01-17.52.20:110][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2019.05.01-17.52.20:111][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2019.05.01-17.52.20:111][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2019.05.01-17.52.20:111][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2019.05.01-17.52.20:111][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]] [2019.05.01-17.52.20:112][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]] [2019.05.01-17.52.20:112][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2019.05.01-17.52.20:112][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:113][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:113][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2019.05.01-17.52.20:113][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2019.05.01-17.52.20:114][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:114][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2019.05.01-17.52.20:114][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:114][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2019.05.01-17.52.20:115][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2019.05.01-17.52.20:115][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2019.05.01-17.52.20:115][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2019.05.01-17.52.20:116][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2019.05.01-17.52.20:116][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2019.05.01-17.52.20:116][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2019.05.01-17.52.20:116][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2019.05.01-17.52.20:117][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2019.05.01-17.52.20:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2019.05.01-17.52.20:117][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2019.05.01-17.52.20:119][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2019.05.01-17.52.20:119][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2019.05.01-17.52.20:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2019.05.01-17.52.20:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2019.05.01-17.52.20:120][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2019.05.01-17.52.20:122][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2019.05.01-17.52.20:122][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2019.05.01-17.52.20:122][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:123][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2019.05.01-17.52.20:123][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2019.05.01-17.52.20:124][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2019.05.01-17.52.20:124][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2019.05.01-17.52.20:125][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2019.05.01-17.52.20:125][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2019.05.01-17.52.20:126][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2019.05.01-17.52.20:126][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2019.05.01-17.52.20:126][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2019.05.01-17.52.20:126][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2019.05.01-17.52.20:127][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2019.05.01-17.52.20:127][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2019.05.01-17.52.20:127][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2019.05.01-17.52.20:128][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2019.05.01-17.52.20:129][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2019.05.01-17.52.20:130][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2019.05.01-17.52.20:131][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2019.05.01-17.52.20:131][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2019.05.01-17.52.20:131][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2019.05.01-17.52.20:131][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2019.05.01-17.52.20:131][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2019.05.01-17.52.20:132][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2019.05.01-17.52.20:132][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2019.05.01-17.52.20:132][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2019.05.01-17.52.20:133][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2019.05.01-17.52.20:133][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2019.05.01-17.52.20:133][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2019.05.01-17.52.20:134][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2019.05.01-17.52.20:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2019.05.01-17.52.20:134][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2019.05.01-17.52.20:135][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:135][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2019.05.01-17.52.20:135][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2019.05.01-17.52.20:135][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2019.05.01-17.52.20:136][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2019.05.01-17.52.20:136][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2019.05.01-17.52.20:136][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2019.05.01-17.52.20:137][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2019.05.01-17.52.20:137][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2019.05.01-17.52.20:137][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:138][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2019.05.01-17.52.20:138][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2019.05.01-17.52.20:138][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2019.05.01-17.52.20:138][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2019.05.01-17.52.20:139][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2019.05.01-17.52.20:141][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2019.05.01-17.52.20:142][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2019.05.01-17.52.20:142][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2019.05.01-17.52.20:143][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2019.05.01-17.52.20:143][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2019.05.01-17.52.20:143][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2019.05.01-17.52.20:144][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2019.05.01-17.52.20:144][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2019.05.01-17.52.20:145][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:146][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2019.05.01-17.52.20:146][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2019.05.01-17.52.20:146][ 0]LogInit: Selected Device Profile: [WindowsServer] [2019.05.01-17.52.20:147][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer] [2019.05.01-17.52.20:151][ 0]LogHAL: Display: Platform has ~ 32 GB [34295697408 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2019.05.01-17.52.20:151][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2019.05.01-17.52.20:152][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:0 ; Required until we fix HLR fall-out]] [2019.05.01-17.52.20:152][ 0]LogInit: Going up to parent DeviceProfile [] [2019.05.01-17.52.20:153][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:153][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2019.05.01-17.52.20:154][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2019.05.01-17.52.20:154][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:154][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2019.05.01-17.52.20:155][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:155][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2019.05.01-17.52.20:156][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2019.05.01-17.52.20:156][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2019.05.01-17.52.20:157][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2019.05.01-17.52.20:157][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2019.05.01-17.52.20:159][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2019.05.01-17.52.20:160][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2019.05.01-17.52.20:162][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2019.05.01-17.52.20:162][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2019.05.01-17.52.20:163][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2019.05.01-17.52.20:163][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2019.05.01-17.52.20:163][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2019.05.01-17.52.20:164][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2019.05.01-17.52.20:164][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2019.05.01-17.52.20:164][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2019.05.01-17.52.20:165][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2019.05.01-17.52.20:165][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2019.05.01-17.52.20:165][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2019.05.01-17.52.20:166][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:166][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2019.05.01-17.52.20:166][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2019.05.01-17.52.20:166][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2019.05.01-17.52.20:167][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2019.05.01-17.52.20:167][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2019.05.01-17.52.20:167][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2019.05.01-17.52.20:168][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2019.05.01-17.52.20:168][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2019.05.01-17.52.20:168][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2019.05.01-17.52.20:169][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2019.05.01-17.52.20:169][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2019.05.01-17.52.20:169][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2019.05.01-17.52.20:169][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2019.05.01-17.52.20:170][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2019.05.01-17.52.20:172][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2019.05.01-17.52.20:176][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2019.05.01-17.52.20:176][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2019.05.01-17.52.20:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2019.05.01-17.52.20:177][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2019.05.01-17.52.20:178][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2019.05.01-17.52.20:178][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2019.05.01-17.52.20:178][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2019.05.01-17.52.20:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2019.05.01-17.52.20:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2019.05.01-17.52.20:179][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2019.05.01-17.52.20:180][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2019.05.01-17.52.20:180][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2019.05.01-17.52.20:180][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2019.05.01-17.52.20:182][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2019.05.01-17.52.20:182][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2019.05.01-17.52.20:182][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2019.05.01-17.52.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2019.05.01-17.52.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2019.05.01-17.52.20:183][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2019.05.01-17.52.20:184][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2019.05.01-17.52.20:184][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2019.05.01-17.52.20:184][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2019.05.01-17.52.20:185][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2019.05.01-17.52.20:185][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:185][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2019.05.01-17.52.20:186][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2019.05.01-17.52.20:186][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2019.05.01-17.52.20:186][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2019.05.01-17.52.20:187][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2019.05.01-17.52.20:187][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2019.05.01-17.52.20:187][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2019.05.01-17.52.20:187][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2019.05.01-17.52.20:188][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2019.05.01-17.52.20:188][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2019.05.01-17.52.20:188][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2019.05.01-17.52.20:189][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2019.05.01-17.52.20:189][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2019.05.01-17.52.20:189][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Scalability.ini] [2019.05.01-17.52.20:190][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2019.05.01-17.52.20:193][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2019.05.01-17.52.20:193][ 0]LogConfig: Applying CVar settings from Section [Startup] File [R:/epicGames/Git/422/UnrealEngine/Engine/Config/ConsoleVariables.ini] [2019.05.01-17.52.20:193][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2019.05.01-17.52.20:193][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2019.05.01-17.52.20:194][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Dropbox (CharacterFX)/Projects/lastManStanding/LastMan/Saved/Config/WindowsServer/Engine.ini] [2019.05.01-17.52.20:195][ 0]LogInit: Computer: DESKTOP-FNMQMEH [2019.05.01-17.52.20:195][ 0]LogInit: User: me [2019.05.01-17.52.20:195][ 0]LogInit: CPU Page size=4096, Cores=4 [2019.05.01-17.52.20:196][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2019.05.01-17.52.20:196][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2019.05.01-17.52.20:197][ 0]LogMemory: Platform Memory Stats for WindowsServer [2019.05.01-17.52.20:197][ 0]LogMemory: Process Physical Memory: 70.84 MB used, 70.84 MB peak [2019.05.01-17.52.20:197][ 0]LogMemory: Process Virtual Memory: 80.77 MB used, 80.77 MB peak [2019.05.01-17.52.20:198][ 0]LogMemory: Physical Memory: 13804.03 MB used, 18902.89 MB free, 32706.93 MB total [2019.05.01-17.52.20:198][ 0]LogMemory: Virtual Memory: 4540.18 MB used, 134213184.00 MB free, 134217728.00 MB total [2019.05.01-17.52.20:214][ 0]LogInit: Using OS detected language (en-US). [2019.05.01-17.52.20:214][ 0]LogInit: Using OS detected locale (en-US). [2019.05.01-17.52.20:216][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2019.05.01-17.52.20:220][ 0]LogInit: Using OS detected language (en-US). [2019.05.01-17.52.20:220][ 0]LogInit: Using OS detected locale (en-US). [2019.05.01-17.52.20:221][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2019.05.01-17.52.20:222][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2019.05.01-17.52.20:222][ 0]LogTextLocalizationManager: Compacting localization data took 0.01ms [2019.05.01-17.52.20:227][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up [2019.05.01-17.52.20:304][ 0]LogStreaming: Display: Flushing async loaders. [2019.05.01-17.52.20:305][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.000047 seconds [2019.05.01-17.52.20:308][ 0]LogInit: Selected Device Profile: [WindowsServer] [2019.05.01-17.52.20:317][ 0]LogNetVersion: LastMan 1.0.0, NetCL: 0, EngineNetVer: 10, GameNetVer: 0 (Checksum: 3234554655) [2019.05.01-17.52.20:658][ 0]LogUObjectArray: 39351 objects as part of root set at end of initial load. [2019.05.01-17.52.20:658][ 0]LogUObjectAllocator: 6243232 out of 6900000 bytes used by permanent object pool. [2019.05.01-17.52.20:660][ 0]LogUObjectArray: CloseDisregardForGC: 39351/0 objects in disregard for GC pool [2019.05.01-17.52.20:682][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2019.05.01-17.52.20:682][ 0]LogOcInput: OculusInput pre-init called [2019.05.01-17.52.20:694][ 0]LogEngine: Initializing Engine... [2019.05.01-17.52.20:694][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2019.05.01-17.52.20:700][ 0]LogInit: Initializing FReadOnlyCVARCache [2019.05.01-17.52.20:700][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2019.05.01-17.52.20:701][ 0]LogInit: Texture streaming: Disabled [2019.05.01-17.52.20:770][ 0]LogInit: Display: Game Engine Initialized. [2019.05.01-17.52.20:770][ 0]LogInit: Display: Starting Game. [2019.05.01-17.52.20:771][ 0]LogOnline: GotoState: NewState: MainMenu [2019.05.01-17.52.20:771][ 0]LogLoad: (Engine Initialization) Total time: 2.23 seconds