Log file open, 11/08/22 12:53:26 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: WhisperOfTheWild LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 71 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.191626 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Warning: Engine version string in ../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Plugins/SimplexNoise/SimplexNoise.uplugin could not be parsed ("4.22") LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin RestartEditor LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin UIWS LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamShared LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin SimplexNoise LogPluginManager: Mounting plugin AdvancedSessions LogPluginManager: Mounting plugin AdvancedSteamSessions PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogSteamShared: Display: Loading Steam SDK 1.51 LogSteamShared: Steam SDK Loaded! LogOnline: OSS: Creating online subsystem instance for: Steam LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: OSS: Unable to create OnlineSubsystem module Steam LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 5900X 12-Core Processor , GPU: NVIDIA GeForce RTX 3060 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2022.11.08-01.53.27:339][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:339][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.11.08-01.53.27:346][ 0]LogInit: Selected Device Profile: [Windows] [2022.11.08-01.53.27:346][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2022.11.08-01.53.27:346][ 0]LogHAL: Display: Platform has ~ 64 GB [68620939264 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.11.08-01.53.27:346][ 0]LogInit: Going up to parent DeviceProfile [] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:10.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:6]] [2022.11.08-01.53.27:346][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.11.08-01.53.27:346][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:16]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.GTAO.Numangles:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:1000]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:3]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:1 ; bokeh simulation when gathering]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:5 ; high number of samples when gathering]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; background scattering occlusion]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; no bokeh simulation when scattering]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.25 ; only a maximum of 10% of scattered bokeh]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:2 ; highest slight out of focus]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:1 ; bokeh simulation on slight out of focus]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:3000]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSR.Quality:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:4]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:8]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:32.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:256.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:8.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:256.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:30.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:20.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@Cine] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Scalability.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:8]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:8]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Engine.ini] [2022.11.08-01.53.27:347][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Config/Windows/Editor.ini] [2022.11.08-01.53.27:347][ 0]LogInit: Computer: DESKTOP-UTURMOL [2022.11.08-01.53.27:347][ 0]LogInit: User: Jackson [2022.11.08-01.53.27:347][ 0]LogInit: CPU Page size=4096, Cores=12 [2022.11.08-01.53.27:347][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.11.08-01.53.27:347][ 0]LogMemory: Memory total: Physical=63.9GB (64GB approx) [2022.11.08-01.53.27:347][ 0]LogMemory: Platform Memory Stats for Windows [2022.11.08-01.53.27:347][ 0]LogMemory: Process Physical Memory: 155.66 MB used, 155.67 MB peak [2022.11.08-01.53.27:347][ 0]LogMemory: Process Virtual Memory: 148.55 MB used, 148.55 MB peak [2022.11.08-01.53.27:347][ 0]LogMemory: Physical Memory: 5325.30 MB used, 60116.73 MB free, 65442.03 MB total [2022.11.08-01.53.27:347][ 0]LogMemory: Virtual Memory: 134149664.00 MB used, 68060.16 MB free, 134217728.00 MB total [2022.11.08-01.53.27:351][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.11.08-01.53.27:381][ 0]LogInit: Physics initialised using underlying interface: PhysX [2022.11.08-01.53.27:382][ 0]LogInit: Using OS detected language (en-GB). [2022.11.08-01.53.27:382][ 0]LogInit: Using OS detected locale (en-AU). [2022.11.08-01.53.27:389][ 0]LogTextLocalizationManager: No specific localization for 'en-GB' exists, so the 'en' localization will be used. [2022.11.08-01.53.27:509][ 0]LogInit: Setting process to per monitor DPI aware [2022.11.08-01.53.27:520][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2022.11.08-01.53.27:536][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.11.08-01.53.27:536][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.11.08-01.53.27:642][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2022.11.08-01.53.27:644][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.11.08-01.53.27:644][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2022.11.08-01.53.27:644][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2022.11.08-01.53.27:644][ 0]LogD3D11RHI: D3D11 adapters: [2022.11.08-01.53.27:729][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3060' (Feature Level 11_0) [2022.11.08-01.53.27:729][ 0]LogD3D11RHI: 12142/0/32721 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: 0/0/32721 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: VendorId : 10de [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: DeviceId : 2504 [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: SubSysId : 397d1462 [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: Revision : 00a1 [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: DedicatedVideoMemory : 12731809792 bytes [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: SharedSystemMemory : 34310469632 bytes [2022.11.08-01.53.27:731][ 0]LogD3D11RHI: AdapterLuid : 0 66834 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Creating new Direct3DDevice [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: GPU DeviceId: 0x2504 (for the marketing name, search the web for "GPU Device Id") [2022.11.08-01.53.27:735][ 0]LogWindows: EnumDisplayDevices: [2022.11.08-01.53.27:735][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 3060' (P:1 D:1) [2022.11.08-01.53.27:735][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 3060' (P:0 D:1) [2022.11.08-01.53.27:735][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3060' (P:0 D:0) [2022.11.08-01.53.27:735][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3060' (P:0 D:0) [2022.11.08-01.53.27:735][ 0]LogWindows: DebugString: FoundDriverCount:4 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3060 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Driver Version: 511.23 (internal:30.0.15.1123, unified:511.23) [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Driver Date: 1-10-2022 [2022.11.08-01.53.27:735][ 0]LogRHI: Texture pool is 8499 MB (70% of 12142 MB) [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Description : NVIDIA GeForce RTX 3060 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: VendorId : 10de [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: DeviceId : 2504 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: SubSysId : 397d1462 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: Revision : 00a1 [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: DedicatedVideoMemory : 12731809792 bytes [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: SharedSystemMemory : 34310469632 bytes [2022.11.08-01.53.27:735][ 0]LogD3D11RHI: AdapterLuid : 0 66834 [2022.11.08-01.53.27:779][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2022.11.08-01.53.27:779][ 0]LogD3D11RHI: Async texture creation enabled [2022.11.08-01.53.27:779][ 0]LogD3D11RHI: Array index from any shader is supported [2022.11.08-01.53.27:799][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2022.11.08-01.53.27:821][ 0]LogRHI: GeForceNow SDK initialized: 1 [2022.11.08-01.53.28:026][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.11.08-01.53.28:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.11.08-01.53.28:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.11.08-01.53.28:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.11.08-01.53.28:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.11.08-01.53.28:066][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2022.11.08-01.53.28:069][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.11.08-01.53.28:072][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.11.08-01.53.28:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2022.11.08-01.53.28:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.11.08-01.53.28:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.11.08-01.53.28:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.11.08-01.53.28:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.11.08-01.53.28:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2022.11.08-01.53.28:114][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.11.08-01.53.28:117][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.11.08-01.53.28:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.11.08-01.53.28:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.11.08-01.53.28:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.11.08-01.53.28:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2022.11.08-01.53.28:137][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.11.08-01.53.28:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.11.08-01.53.28:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.11.08-01.53.28:144][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2022.11.08-01.53.28:150][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.11.08-01.53.28:176][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2022.11.08-01.53.28:201][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.11.08-01.53.28:201][ 0]LogShaderCompilers: Guid format shader working directory is -27 characters bigger than the processId version (../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Intermediate/Shaders/WorkingDirectory/15688/). [2022.11.08-01.53.28:201][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Jackson/AppData/Local/Temp/UnrealShaderWorkingDir/A48AA74C4A71BDCA71D960BFC10AC1CB/'. [2022.11.08-01.53.28:201][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.11.08-01.53.28:201][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2022.11.08-01.53.28:201][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2022.11.08-01.53.28:719][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 110MB C:/Users/Jackson/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Jackson/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.11.08-01.53.28:758][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2022.11.08-01.53.28:772][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.11.08-01.53.28:772][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.11.08-01.53.28:772][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2022.11.08-01.53.28:781][ 0]LogDerivedDataCache: Speed tests for C:/Users/Jackson/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2022.11.08-01.53.28:781][ 0]LogDerivedDataCache: Display: Performance to C:/Users/Jackson/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1327.56MBs, RandomWriteSpeed=114.90MBs. Assigned SpeedClass 'Local' [2022.11.08-01.53.28:782][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Jackson/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.11.08-01.53.28:782][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.11.08-01.53.28:782][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2022.11.08-01.53.28:815][ 0]LogSlate: Using FreeType 2.10.0 [2022.11.08-01.53.28:815][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.11.08-01.53.28:831][ 0]LogAssetRegistry: FAssetRegistry took 0.0021 seconds to start up [2022.11.08-01.53.29:008][ 0]LogInit: Selected Device Profile: [Windows] [2022.11.08-01.53.29:008][ 0]LogInit: Active device profile: [0000014014917800][0000014007EDD780 49] Windows [2022.11.08-01.53.29:008][ 0]LogInit: Profiles: [0000014014917800][0000014007EDD780 49] Windows, [00000140148D8A00][00000140078F9900 49] WindowsNoEditor, [0000014014914A00][00000140078FDA80 49] WindowsServer, [00000140148DB000][0000014007901C00 49] WindowsClient, [0000014014916F00][0000014007904200 49] IOS, [00000140148D9300][0000014007908380 49] iPadAir, [0000014014915200][000001400790C500 49] iPadAir2, [0000014014843F00][00000140158287C0 49] IPadPro, [0000014014843E00][0000014007910800 49] iPadAir3, [0000014014916900][00000140079EA940 49] iPadAir4, [0000014014840F00][0000014015832A80 49] iPadMini2, [0000014014915700][0000014015836BC0 49] iPadMini3, [0000014014842A00][000001401583AD00 49] iPadMini4, [0000014014916100][0000014015842E80 49] iPadMini5, [000001401488F800][000001401584B140 49] iPhone6, [000001401488F900][0000014015847180 49] iPodTouch6, [0000014014841100][0000014015853440 49] iPhone7, [0000014014841200][000001401584F480 49] iPodTouch7, [000001401488CE00][0000014015857600 49] iPhone5S, [0000014014840500][000001401585B780 49] iPhone6Plus, [000001401488EB00][000001401585F900 49] iPhone6S, [0000014014840C00][0000014015863A80 49] iPhone6SPlus, [000001401488D600][0000014015871C00 49] iPhone7Plus, [0000014014840A00][0000014015874200 49] iPhoneSE, [000001401488E300][0000014015878380 49] iPhone8, [0000014014842000][000001401587C500 49] iPhone8Plus, [000001401488FF00][000001401553C680 49] iPhoneX, [0000014014840100][0000014015540800 49] iPhoneXS, [000001401488C500][0000014015544980 49] iPhoneXSMax, [0000014014842800][0000014015548B00 49] iPhoneXR, [000001401488E900][000001401583EC40 49] iPhone11, [0000014014843300][000001401554CD80 49] iPhone11Pro, [000001401488D700][0000014015550EC0 49] iPhone11ProMax, [0000014014841300][0000014015559040 49] iPhoneSE2, [000001401488D000][000001401555D1C0 49] iPhone12Mini, [0000014014842600][0000014015561340 49] iPhone12, [000001401488E400][00000140155654C0 49] iPhone12Pro, [0000014014840600][0000014015569640 49] iPhone12ProMax, [000001401488CD00][000001401556D7C0 49] iPadPro105, [0000014014841900][0000014015571940 49] iPadPro129, [000001401488FE00][0000014015575AC0 49] iPadPro97, [0000014014843100][00000140155780C0 49] iPadPro2_129, [000001401488EA00][000001401557C240 49] iPad5, [0000014014843C00][00000140155803C0 49] iPad6, [000001401488E800][0000014015584540 49] iPad7, [0000014014841000][00000140155886C0 49] iPad8, [000001401488F700][000001401558C840 49] iPadPro11, [0000014014840B00][00000140155909C0 49] iPadPro2_11, [000001401488EF00][0000014015594B40 49] iPadPro3_129, [0000014014843500][0000014015598CC0 49] iPadPro4_129, [000001401488CB00][0000014015554E00 49] AppleTV, [0000014014841700][000001401559CF40 49] AppleTV4K, [000001401488F300][00000140155A1080 49] TVOS, [0000014014841C00][00000140155A51C0 49] Mac, [000001401488E700][00000140155AD340 49] MacClient, [0000014014842200][00000140155B14C0 49] MacNoEditor, [000001401488C300][00000140155B5640 49] MacServer, [0000014014841D00][00000140155B97C0 49] Linux, [000001401488D500][00000140155BD940 49] LinuxAArch64, [0000014014843D00][00000140155C1AC0 49] LinuxNoEditor, [000001401488D400][00000140155C40C0 49] LinuxAArch64NoEditor, [0000014014841500][00000140155C8240 49] LinuxClient, [000001401488FD00][0000014015B983C0 49] LinuxAArch64Client, [0000014014978100][0000014015B9C540 49] LinuxServer, [00000140148DB400][0000014015BA06C0 49] LinuxAArch64Server, [0000014014979900][0000014015BA4840 49] Android, [00000140148D8400][0000014015BA89C0 49] Android_Low, [000001401497A500][0000014015BACB40 49] Android_Mid, [00000140148DB500][0000014015BB0CC0 49] Android_High, [000001401497A000][0000014015BB4E40 49] Android_Default, [00000140148D9200][00000140155A8F80 49] Android_Adreno4xx, [0000014014978A00][0000014015BB90C0 49] Android_Adreno5xx_Low, [00000140148D9400][0000014015BBD200 49] Android_Adreno5xx, [0000014014979A00][0000014015BC1340 49] Android_Adreno6xx, [00000140148D9100][0000014015BC94C0 49] Android_Adreno6xx_Vulkan, [0000014014978E00][0000014015BCD640 49] Android_Mali_T6xx, [00000140148D9800][0000014015BD17C0 49] Android_Mali_T7xx, [000001401497A400][0000014015BD5940 49] Android_Mali_T8xx, [00000140148D9D00][0000014015BD9AC0 49] Android_Mali_G71, [0000014014979C00][0000014015BDC0C0 49] Android_Mali_G72, [00000140148DBC00][0000014015BE0240 49] Android_Mali_G72_Vulkan, [0000014014978500][0000014015BE43C0 49] Android_Mali_G76, [00000140148D8300][0000014015BE8540 49] Android_Mali_G76_Vulkan, [0000014014978900][0000014015BEC6C0 49] Android_Mali_G77, [00000140148DBE00][0000014015BF0840 49] Android_Mali_G77_Vulkan, [000001401488F200][0000014015BF49C0 49] Android_Mali_G78, [0000014014842400][0000014015BF8B40 49] Android_Mali_G78_Vulkan, [000001401488F600][0000014015BFCCC0 49] Android_Mali_G710, [0000014014843400][0000014015C00E40 49] Android_Mali_G710_Vulkan, [000001401488CF00][0000014015C04FC0 49] Android_Vulkan_SM5, [0000014014843A00][0000014015C09140 49] Android_PowerVR_G6xxx, [0000014014979D00][0000014015BC5280 49] Android_PowerVR_GT7xxx, [0000014014842E00][0000014015C0D3C0 49] Android_PowerVR_GE8xxx, [000001401497AB00][0000014015C11500 49] Android_PowerVR_GM9xxx, [0000014014840800][0000014015C19680 49] Android_PowerVR_GM9xxx_Vulkan, [0000014014979400][0000014015C1D800 49] Android_TegraK1, [0000014014841600][0000014015C21980 49] Android_Unknown_Vulkan, [0000014014978300][0000014015C25B00 49] Lumin, [0000014014843800][0000014015C28100 49] Lumin_Desktop, [0000014014979200][0000014015C2C280 49] HoloLens, [2022.11.08-01.53.29:102][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.11.08-01.53.29:102][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.11.08-01.53.29:102][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.11.08-01.53.29:102][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.11.08-01.53.29:102][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.11.08-01.53.29:115][ 0]LogNetVersion: WhisperOfTheWild 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3116629272) [2022.11.08-01.53.29:386][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2022.11.08-01.53.29:424][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2022.11.08-01.53.29:428][ 0]LogUObjectArray: 17186 objects as part of root set at end of initial load. [2022.11.08-01.53.29:428][ 0]LogUObjectAllocator: 4313952 out of 0 bytes used by permanent object pool. [2022.11.08-01.53.29:428][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.11.08-01.53.29:627][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E8001AF2439CFCEFBE46EEAB02A10EF3 | Instance: 36A29F644B51276DBFCE64960439E269 (DESKTOP-UTURMOL-15688). [2022.11.08-01.53.29:652][ 0]LogPython: Using Python 3.7.7 [2022.11.08-01.53.30:074][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.11.08-01.53.30:078][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.11.08-01.53.30:157][ 0]LogLinker: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file. [2022.11.08-01.53.30:157][ 0]LogLinker: Warning: Failed to load '/Game/TopDownBP/TopDownOverview': Can't find file. [2022.11.08-01.53.30:157][ 0]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/TopDownBP/TopDownOverview.TopDownOverview_C' [2022.11.08-01.53.30:412][ 0]LogOpenImageDenoise: OIDN starting up [2022.11.08-01.53.30:421][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__UIWSCapture. Directly setting bReplicates is the correct procedure for pre-init actors. [2022.11.08-01.53.30:424][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__UIWSWaterBody. Directly setting bReplicates is the correct procedure for pre-init actors. [2022.11.08-01.53.30:481][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__UIWSCustomBody. Directly setting bReplicates is the correct procedure for pre-init actors. [2022.11.08-01.53.30:482][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__UIWSManager. Directly setting bReplicates is the correct procedure for pre-init actors. [2022.11.08-01.53.30:482][ 0]LogActor: Warning: SetReplicates called on non-initialized actor Default__UIWSRiver. Directly setting bReplicates is the correct procedure for pre-init actors. [2022.11.08-01.53.30:496][ 0]LogPython: Warning: 'UIWSWaterBody.bCustomCollisionProfile' and 'UIWSWaterBody.CustomCollisionProfile' have the same name (custom_collision_profile) when exposed to Python. Rename one of them using 'ScriptName' meta-data (or 'ScriptMethod' or 'ScriptConstant' for extension functions). [2022.11.08-01.53.30:497][ 0]LogPython: Warning: 'UIWSManager.bCustomCollisionProfile' and 'UIWSManager.CustomCollisionProfile' have the same name (custom_collision_profile) when exposed to Python. Rename one of them using 'ScriptName' meta-data (or 'ScriptMethod' or 'ScriptConstant' for extension functions). [2022.11.08-01.53.30:522][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.30:522][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.30:524][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.30:527][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.30:529][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.30:531][ 0]LogUProjectInfo: Found projects: [2022.11.08-01.53.30:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.11.08-01.53.30:584][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.11.08-01.53.30:584][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.11.08-01.53.30:719][ 0]LogCollectionManager: Loaded 0 collections in 0.001242 seconds [2022.11.08-01.53.30:738][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Saved/Collections/' took 0.00s [2022.11.08-01.53.30:738][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/Developers/Jackson/Collections/' took 0.00s [2022.11.08-01.53.30:738][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/Collections/' took 0.00s [2022.11.08-01.53.30:738][ 0]LogOcInput: OculusInput pre-init called [2022.11.08-01.53.30:889][ 0]LogClass: Display: FloatProperty FCell::val is not initialized properly. Module:SimplexNoise File:Public/SimplexNoiseBPLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: FloatProperty FPoint::x is not initialized properly. Module:SimplexNoise File:Public/SimplexNoiseBPLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: FloatProperty FPoint::y is not initialized properly. Module:SimplexNoise File:Public/SimplexNoiseBPLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: FloatProperty FPoint::z is not initialized properly. Module:SimplexNoise File:Public/SimplexNoiseBPLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: BoolProperty FBPSteamGroupOfficer::bIsOwner is not initialized properly. Module:AdvancedSteamSessions File:Classes/SteamRequestGroupOfficersCallbackProxy.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: IntProperty FBPSteamGroupInfo::numOnline is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: IntProperty FBPSteamGroupInfo::numInGame is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: IntProperty FBPSteamGroupInfo::numChatting is not initialized properly. Module:AdvancedSteamSessions File:Classes/AdvancedSteamFriendsLibrary.h [2022.11.08-01.53.30:889][ 0]LogClass: Display: 8 Uninitialized script struct members found including 0 object properties [2022.11.08-01.53.30:890][ 0]LogEngine: Initializing Engine... [2022.11.08-01.53.30:892][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2022.11.08-01.53.30:892][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.11.08-01.53.30:892][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2022.11.08-01.53.30:893][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.11.08-01.53.30:975][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.11.08-01.53.30:981][ 0]LogAIModule: Creating AISystem for world Untitled [2022.11.08-01.53.30:984][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.11.08-01.53.30:986][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.11.08-01.53.30:987][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.11.08-01.53.30:987][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.11.08-01.53.30:987][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.11.08-01.53.30:987][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.11.08-01.53.30:987][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.11.08-01.53.30:987][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.11.08-01.53.30:987][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.11.08-01.53.30:987][ 0]LogAudioMixer: Display: Initializing audio mixer. [2022.11.08-01.53.30:998][ 0]LogAudioMixer: Display: 0: FrontLeft [2022.11.08-01.53.30:998][ 0]LogAudioMixer: Display: 1: FrontRight [2022.11.08-01.53.31:025][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2022.11.08-01.53.31:026][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.11.08-01.53.31:027][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.11.08-01.53.31:027][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.11.08-01.53.31:028][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2022.11.08-01.53.31:028][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2022.11.08-01.53.31:028][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2022.11.08-01.53.31:029][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2022.11.08-01.53.31:029][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2022.11.08-01.53.31:029][ 0]LogInit: FAudioDevice initialized. [2022.11.08-01.53.31:029][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.11.08-01.53.31:029][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.11.08-01.53.31:065][ 0]LogDerivedDataCache: Saved boot cache 0.04s 110MB C:/Users/Jackson/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2022.11.08-01.53.31:066][ 0]LogInit: Texture streaming: Enabled [2022.11.08-01.53.31:075][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2022.11.08-01.53.31:080][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.11.08-01.53.31:080][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={3CC5A241-4666-8C29-91DF-21A505ACD912} [2022.11.08-01.53.31:080][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2022.11.08-01.53.31:084][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2022.11.08-01.53.31:129][ 0]LogInit: Transaction tracking system initialized [2022.11.08-01.53.31:146][ 0]BlueprintLog: New page: Editor Load [2022.11.08-01.53.31:191][ 0]LocalizationService: Localization service is disabled [2022.11.08-01.53.31:208][ 0]TimingProfiler: Initialize [2022.11.08-01.53.31:208][ 0]TimingProfiler: OnSessionChanged [2022.11.08-01.53.31:208][ 0]LoadingProfiler: Initialize [2022.11.08-01.53.31:208][ 0]LoadingProfiler: OnSessionChanged [2022.11.08-01.53.31:208][ 0]NetworkingProfiler: Initialize [2022.11.08-01.53.31:208][ 0]NetworkingProfiler: OnSessionChanged [2022.11.08-01.53.31:208][ 0]MemoryProfiler: Initialize [2022.11.08-01.53.31:208][ 0]MemoryProfiler: OnSessionChanged [2022.11.08-01.53.31:357][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.11.08-01.53.31:357][ 0]LogCook: Display: Mobile HDR setting 1 [2022.11.08-01.53.31:491][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/' took 0.06s [2022.11.08-01.53.31:604][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.11.08-01.53.31:608][ 0]SourceControl: Source control is disabled [2022.11.08-01.53.31:608][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.181 [2022.11.08-01.53.31:608][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/WhispersOfTheAbyss/Maps/RRM4.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.11.08-01.53.31:608][ 0]LightingResults: New page: Lighting Build [2022.11.08-01.53.31:609][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.11.08-01.53.31:609][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.11.08-01.53.31:609][ 0]MapCheck: New page: Map Check [2022.11.08-01.53.31:609][ 0]LightingResults: New page: Lighting Build [2022.11.08-01.53.31:612][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.11.08-01.53.31:614][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms [2022.11.08-01.53.32:115][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/Basic/BreakSet.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:116][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/Basic/MakeSet.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:116][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/Basic/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:116][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/Texture/Dye_MultiColor.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:117][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/Texture/Tex_SimpleGrid.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:117][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Source/Textures/T_BasicGrid_M.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:118][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Materials/Functions/UV/UV_SetupGrid.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:119][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Source/Textures/T_DotGrid_M.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:119][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Source/Textures/T_DotGrid_N.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:120][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Source/Textures/T_StoneGrid_M.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.11.08-01.53.32:120][ 0]LogLinker: Warning: Asset '../../../../../../Users/Jackson/Documents/Unreal Projects/WhisperOfTheWild/Content/SuperGrid/StarterPack/Source/Textures/T_StoneGrid_N.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.