LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(1141381647) SRandInit(1141381647). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.087688 LogPluginManager: Loaded Plugin Paper2D, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/2D/Paper2D/Paper2D.uplugin LogPluginManager: Loaded Plugin LightPropagationVolume, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin LogPluginManager: Loaded Plugin BlankPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin GitSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin NullSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin OneSkyLocalizationService, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin LogPluginManager: Loaded Plugin PerforceSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin LogPluginManager: Loaded Plugin SubversionSourceControl, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin LogPluginManager: Loaded Plugin UObjectPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin LogPluginManager: Loaded Plugin EpicSurvey, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin LogPluginManager: Loaded Plugin MacGraphicsSwitching, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin LogPluginManager: Loaded Plugin PluginBrowser, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin LogPluginManager: Loaded Plugin SpeedTreeImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin LogPluginManager: Loaded Plugin SuperSearchEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin LogPluginManager: Loaded Plugin AlembicImporter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin LogPluginManager: Loaded Plugin BlueprintStats, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin LogPluginManager: Loaded Plugin CharacterAI, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin LogPluginManager: Loaded Plugin CodeEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin LogPluginManager: Loaded Plugin CodeView, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/CodeView/CodeView.uplugin LogPluginManager: Loaded Plugin HTML5Networking, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin LogPluginManager: Loaded Plugin LiveEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/LiveEditor/LiveEditor.uplugin LogPluginManager: Loaded Plugin OSVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/OSVR/OSVR.uplugin LogPluginManager: Loaded Plugin Phya, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/Phya/Phya.uplugin LogPluginManager: Loaded Plugin SignificanceManager, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin LogPluginManager: Loaded Plugin SimpleHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin LogPluginManager: Loaded Plugin StereoPanorama, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin LogPluginManager: Loaded Plugin StructBox, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Experimental/StructBox/StructBox.uplugin LogPluginManager: Loaded Plugin AndroidMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin LogPluginManager: Loaded Plugin AvfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin LogPluginManager: Loaded Plugin MediaPlayerEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin LogPluginManager: Loaded Plugin WmfMedia, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin LogPluginManager: Loaded Plugin MessagingDebugger, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin LogPluginManager: Loaded Plugin TcpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin LogPluginManager: Loaded Plugin UdpMessaging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin LogPluginManager: Loaded Plugin LevelSequenceEditor, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin LogPluginManager: Loaded Plugin MatineeToLevelSequence, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin LogPluginManager: Loaded Plugin NetcodeUnitTest, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin LogPluginManager: Loaded Plugin NUTUnrealEngine4, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin LogPluginManager: Loaded Plugin OnlineFramework, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin LogPluginManager: Loaded Plugin OnlineSubsystem, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemNull, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin LogPluginManager: Loaded Plugin IOSTapJoy, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin LogPluginManager: Loaded Plugin AnalyticsMulticast, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin LogPluginManager: Loaded Plugin Apsalar, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin LogPluginManager: Loaded Plugin FileLogging, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin LogPluginManager: Loaded Plugin Flurry, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin AndroidMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin LogPluginManager: Loaded Plugin AppleMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin LogPluginManager: Loaded Plugin ArchVisCharacter, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin LogPluginManager: Loaded Plugin CableComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin LogPluginManager: Loaded Plugin CustomMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin GearVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GearVR/GearVR.uplugin LogPluginManager: Loaded Plugin GoogleVRController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin LogPluginManager: Loaded Plugin GoogleVRHMD, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LeapMotion, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin LiveEditorListenServer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/LiveEditorListenServer/LiveEditorListenServer.uplugin LogPluginManager: Loaded Plugin OculusAudio, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin LogPluginManager: Loaded Plugin OculusInput, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin LogPluginManager: Loaded Plugin OculusLibrary, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin LogPluginManager: Loaded Plugin OculusRift, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin LogPluginManager: Loaded Plugin Oodle, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin LogPluginManager: Loaded Plugin ProceduralMeshComponent, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin LogPluginManager: Loaded Plugin SoundMod, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin LogPluginManager: Loaded Plugin SoundVisualizations, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin LogPluginManager: Loaded Plugin SteamController, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin LogPluginManager: Loaded Plugin SteamVR, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin LogPluginManager: Loaded Plugin WebBrowserWidget, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin LogPluginManager: Loaded Plugin WindowsMoviePlayer, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin LogPluginManager: Loaded Plugin ScriptPlugin, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin LogPluginManager: Loaded Plugin SlateRemote, From C:/Program Files (x86)/Epic Games/4.13/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin LogInit: Using libcurl 7.47.1 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Build: ++UE4+Release-4.13-CL-3172292 LogInit: Engine Version: 4.13.2-3172292+++UE4+Release-4.13 LogInit: Compatible Engine Version: 4.13.0-3106830+++UE4+Release-4.13 LogInit: Net CL: 3172292 LogDevObjectVersion: Number of dev versions registered: 13 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 5 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 6 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 12 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 4 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogInit: Compiled (64-bit): Oct 24 2016 14:29:06 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.13 LogInit: Command line: LogInit: Base directory: C:/Program Files (x86)/Epic Games/4.13/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: SYAORAN-PC LogInit: User: Syaoran LogInit: CPU Page size=65536, Cores=4 LogInit: High frequency timer resolution =3.020347 MHz LogMemory: Memory total: Physical=15.9GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 255.93 MB used, 255.93 MB peak LogMemory: Process Virtual Memory: 259.88 MB used, 259.88 MB peak LogMemory: Physical Memory: 5285.59 MB used, 16255.95 MB total LogMemory: Virtual Memory: 621.86 MB used, 134217728.00 MB total LogTextLocalizationManager: No translations for ('zh-TW') exist, falling back to 'en' for localization and internationalization data. LogD3D11RHI: D3D11 adapters: LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1070' (Feature Level 11_0) LogD3D11RHI: 8145/0/8127 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) LogD3D11RHI: 0/0/8127 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 LogD3D11RHI: Chosen D3D11 Adapter: 0 LogD3D11RHI: Creating new Direct3DDevice LogD3D11RHI: GPU DeviceId: 0x1b81 (for the marketing name, search the web for "GPU Device Id") LogWindows: EnumDisplayDevices: LogWindows: 0. 'NVIDIA GeForce GTX 1070' (P:0 D:1) LogWindows: 1. 'NVIDIA GeForce GTX 1070' (P:1 D:1) LogWindows: 2. 'NVIDIA GeForce GTX 1070' (P:0 D:0) LogWindows: 3. 'NVIDIA GeForce GTX 1070' (P:0 D:0) LogWindows: 4. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: 5. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: 6. 'Intel(R) HD Graphics 4600' (P:0 D:0) LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1070 LogD3D11RHI: Driver Version: 375.70 (internal:21.21.13.7570, unified:375.70) LogD3D11RHI: Driver Date: 10-25-2016 LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) LogShaderCompilers: Guid format shader working directory is 5 characters bigger than the processId version (../../../../../../Work/Project0005/VRBen10/Intermediate/Shaders/WorkingDirectory/12100/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Syaoran/AppData/Local/Temp/UnrealShaderWorkingDir/7C7860184D2C1DD5DAAD09977F6A3911/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP TVOSTargetPlatform LogTemp:Display: Loaded TP LinuxClientTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.08s 83MB C:/Users/Syaoran/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Syaoran/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Work/Project0005/VRBen10/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Work/Project0005/VRBen10/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Syaoran/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogMeshUtilities: No distributed automatic mesh merging module available LogContentStreaming: Texture pool size is 0.00 MB LogMaterial: Uniform references updated for custom material expression Custom. LogNetVersion: GetLocalNetworkVersion: CL: 3106830, ProjectName: vrben10, ProjectVersion: , EngineNetworkVersion: 1, GameNetworkVersion: 0, NetworkChecksum: 2707608367 LogAssetRegistry: FAssetRegistry took 0.0222 seconds to start up LogPackageLocalizationCache: Processed 3 localized package path(s) for 1 prioritized culture(s) in 0.013416 seconds LogUObjectArray: 29778 objects as part of root set at end of initial load. LogUObjectAllocator: 6125456 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogEngine: Initializing Engine... LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-0B90B1ED LogAIModule: Creating AISystem for world Untitled LogInit: XAudio2 using '¦Õ¾÷ (PHA-1)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) LogAudio:Error: CreateMasteringVoice error: Unhandled error code -2004287478 LogInit:Warning: Failed to create the mastering voice for XAudio2 LogDerivedDataCache: Saved boot cache 0.04s 83MB C:/Users/Syaoran/AppData/Local/UnrealEngine/4.13/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb LogCook:Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'C:/Work/Project0005/VRBen10/Content/' took 0.02s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Work/Project0005/VRBen10/Content/MitfunContent/Maps/PersistentMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'Sphere_0' in BlueprintGeneratedClass 'REINST_SNormalProjectile_C_102' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'P_project_00' in BlueprintGeneratedClass 'REINST_SFireProjectile_Lv1_C_105' (it may have been removed) LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'IntProperty /Engine/Transient.REINST_SBaseProjectile_C_99:SkillGUID', MetaData 'False', Flag 'True' LogBlueprint:Warning: ExposeOnSpawn ambiguity. Property 'StructProperty /Engine/Transient.REINST_SBaseProjectile_C_99:OwnerData', MetaData 'False', Flag 'True' Warning: Unknown property in S_SkillData: ModelClass_120_CAE05EFF4E745CE953F60989F94CCBA8=None,Shot_Particle_108_B1115D4D424341355E1A669D64BCBBA6=None,Shot_EffectSound_109_8370B998495F14E7AD2DD4B74643F55D=None,Hit_Particle_111_24FB2A5B4602766CEB445AAD731C9A68=None,Hit_EffectSound_114_6F0A913145F157FF8BF84C954299C313=None,LifeSpan_118_3827A9244FD7460E48F5BBAD 49F381D4=0.000000,ProjectileInitSpeed_36_D35907AA4E9A5FD48F1044B5B90A4FE8=0.000000,ProjectileMaxSpeed_38_E7ADC4F14B7319CC5B8479B35041A6C1=0.000000,ShootCount_41_2966B7A342AF77A4DFE8C3890EF22600=0,GravityScale_44_D64AC8EA4A986CF85521E5864BD343D1=0.000000,RandomRangeX_46_EFD3C4CB4B51A7C5D233C19F1075F7D8=0.000000,RandomRangeY_48_B7E7D69F44C2DDBC6A503FA35362A5BA =0.000000,BasePlusY_50_200719334C21099DEB7E6D85E26CA736=0.000000,IsRandom_53_71796EF740B88A346F3206B6D9047675=False,IntervalTime_56_0E4CD66E4D4BA6A61B42D18303F0FD37=0.000000,ReboundMultiplySpeed_58_4F09D375493F5BDCC07951841A01689A=0.000000,ReboundTimes_61_64F0A2C74D7E160AAE69B89E29917A06=0,HitStunTime_64_BB78E6F44FBBEFDAFAE421899BE2D744=0.000000,MobID_67_A5F E850C494548D97C691790ECB5E269=0,SummonCount_69_B2A517C24CEE35C6DECDBCAF97E640D9=0,MobMax_71_884749C0476C4833AAD248B7DC3772F3=0,ImpactSpeed_74_D91062BF43B54CCD11EB98A9D55D9FD7=0.000000,ChargeTime_76_E99C54C047D9356C1A5C4BBC55BAB855=0.000000,NextChargeSkillID_79_86C303974866402CF9BDDC9EFF19B901=0,ChargeReleaseSkillID_81_CD133D2C4726FC1B947FCABC3EDB8D65=0,Attac kRecoveryTime_84_23E7C54D4F7F4EB563D1E8B8983CBBC6=0.000000,LaunchMin_87_6BBFF7DB48DCB1FAAA8C10BB2882F7F2=0,LockMax_89_0AE5F2264B9E36FA5892CC880299BCB5=0,RequirePower_92_5F93386D4A39EC03EBE29BB58E743617=0.000000,ThrowMultiplyImpluse_94_3E57B1C246970391FC8065B886861C0C=0.000000) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'FP_Root' for 'VR_Root' in BlueprintGeneratedClass 'REINST_BP_MotionController_C_117' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'FP_Root' for 'WatchCollision' in BlueprintGeneratedClass 'REINST_BP_MotionController_Normal_C_141' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'Arrow' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'PS_ReboundMissile' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'UI_Attack' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'UI_QTE' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'SphereCollisionForAnim' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'Sphere_0' in BlueprintGeneratedClass 'REINST_SReboundProjectile_C_147' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'PS_PlasmaMissile' in BlueprintGeneratedClass 'REINST_BP_PlasmaMissile_C_173' (it may have been removed) LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SceneForResize' for 'Arrow' in BlueprintGeneratedClass 'REINST_BP_PlasmaMissile_C_173' (it may have been removed) LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SPlanetariumBotCharacter.SPlanetariumBotCharacter_C:InheritableComponentHandler': overridden template is invalid - component 'FireMarker' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SPlanetariumBotCharacter.SPlanetariumBotCharacter_C:InheritableComponentHandler': overridden template is invalid - component 'Body_Particle' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SPlanetariumBotCharacter.SPlanetariumBotCharacter_C:InheritableComponentHandler': overridden template is invalid - component 'TargetActorRoot' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SPlanetariumBotCharacter.SPlanetariumBotCharacter_C:InheritableComponentHandler': overridden template is invalid - component 'BP_LockOnTarget' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SEchanicalSoldierCharacter_ForSpawnAttack.SEchanicalSoldierCharacter_ForSpawnAttack_C:InheritableComponentHandler': overridden template is invalid - component 'FireMarker' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SEchanicalSoldierCharacter_ForSpawnAttack.SEchanicalSoldierCharacter_ForSpawnAttack_C:InheritableComponentHandler': overridden template is invalid - component 'Body_Particle' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SEchanicalSoldierCharacter_ForSpawnAttack.SEchanicalSoldierCharacter_ForSpawnAttack_C:InheritableComponentHandler': overridden template is invalid - component 'TargetActorRoot' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SEchanicalSoldierCharacter_ForSpawnAttack.SEchanicalSoldierCharacter_ForSpawnAttack_C:InheritableComponentHandler': overridden template is invalid - component 'BP_LockOnTarget' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SElectroDemonCharacter_ForBonus.SElectroDemonCharacter_ForBonus_C:InheritableComponentHandler': overridden template is invalid - component 'FireMarker' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SElectroDemonCharacter_ForBonus.SElectroDemonCharacter_ForBonus_C:InheritableComponentHandler': overridden template is invalid - component 'Body_Particle' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SElectroDemonCharacter_ForBonus.SElectroDemonCharacter_ForBonus_C:InheritableComponentHandler': overridden template is invalid - component 'TargetActorRoot' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogBlueprint:Warning: ValidateTemplates '/Game/MitfunContent/Blueprints/SElectroDemonCharacter_ForBonus.SElectroDemonCharacter_ForBonus_C:InheritableComponentHandler': overridden template is invalid - component 'BP_LockOnTarget' from '/Game/MitfunContent/Blueprints/SBaseCharacter.SBaseCharacter_C' LogStats: FPlatformStackWalk::StackWalkAndDump - 0.865 s LogOutputDevice:Error: === Handled ensure: === LogOutputDevice:Error: Ensure condition failed: ResolvedOwningNode || !EdGraphPinReference.PinId.IsValid() [File:D:\Build\++UE4+Release-4.13+Compile\Sync\Engine\Source\Runtime\Engine\Classes\EdGraph/EdGraphPin.h] [Line: 187] LogOutputDevice:Error: Trying to reference an unowned pin: B9F5DD9545A8DB10B1746382716ECE12 LogOutputDevice:Error: Stack: LogOutputDevice:Error: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183] LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:297] LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:432] LogOutputDevice:Error: UE4Editor-Engine.dll!GetTypeHash() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\classes\edgraph\edgraphpin.h:187] LogOutputDevice:Error: UE4Editor-Engine.dll!TSet,TDefaultMapKeyFuncs,FDefaultSetAllocator>::FindId() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\public\containers\set.h:619] LogOutputDevice:Error: UE4Editor-Engine.dll!TSet,TDefaultMapKeyFuncs,FDefaultSetAllocator>::Emplace >() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\public\co ntainers\set.h:495] LogOutputDevice:Error: UE4Editor-Engine.dll!FBlueprintDebugData::RegisterClassPropertyAssociation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\engine\classes\engine\blueprintgeneratedclass.h:431] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::CreatePropertiesFromList() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:749] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::CreateLocalVariablesForFunction() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:871] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::PrecompileFunction() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:1475] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::Compile() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3415] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprintInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:100] LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:216] LogOutputDevice:Error: UE4Editor-UnrealEd.dll!FKismetEditorUtilities::CompileBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:754] LogOutputDevice:Error: UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1564] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:383] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1349] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1266] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3457] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4125] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4334] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3821] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2876] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3015] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1218] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2091] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2001] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:705] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:429] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linker.cpp:644] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1142] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2091] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2001] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:705] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:429] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linker.cpp:644] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1142] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2091] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2001] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:705] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:429] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linker.cpp:644] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1142] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4259] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1187] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1275] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3457] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4125] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4334] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3821] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4334] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3821] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2876] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3015] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1218] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2091] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2001] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:705] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:429] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linker.cpp:644] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1142] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2553] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2601] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2308] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2091] LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\u LogStats: SubmitErrorReport - 0.000 s LogStats: SendNewReport - 0.471 s LogStats: FDebug::EnsureFailed - 1.337 s Warning: Unknown property in S_SkillData: ModelClass_120_CAE05EFF4E745CE953F60989F94CCBA8=None,Shot_Particle_108_B1115D4D424341355E1A669D64BCBBA6=None,Shot_EffectSound_109_8370B998495F14E7AD2DD4B74643F55D=None,Hit_Particle_111_24FB2A5B4602766CEB445AAD731C9A68=None,Hit_EffectSound_114_6F0A913145F157FF8BF84C954299C313=None,LifeSpan_118_3827A9244FD7460E48F5BBAD 49F381D4=0.000000,ProjectileInitSpeed_36_D35907AA4E9A5FD48F1044B5B90A4FE8=0.000000,ProjectileMaxSpeed_38_E7ADC4F14B7319CC5B8479B35041A6C1=0.000000,ShootCount_41_2966B7A342AF77A4DFE8C3890EF22600=0,GravityScale_44_D64AC8EA4A986CF85521E5864BD343D1=0.000000,RandomRangeX_46_EFD3C4CB4B51A7C5D233C19F1075F7D8=0.000000,RandomRangeY_48_B7E7D69F44C2DDBC6A503FA35362A5BA =0.000000,BasePlusY_50_200719334C21099DEB7E6D85E26CA736=0.000000,IsRandom_53_71796EF740B88A346F3206B6D9047675=False,IntervalTime_56_0E4CD66E4D4BA6A61B42D18303F0FD37=0.000000,ReboundMultiplySpeed_58_4F09D375493F5BDCC07951841A01689A=0.000000,ReboundTimes_61_64F0A2C74D7E160AAE69B89E29917A06=0,HitStunTime_64_BB78E6F44FBBEFDAFAE421899BE2D744=0.000000,MobID_67_A5F E850C494548D97C691790ECB5E269=0,SummonCount_69_B2A517C24CEE35C6DECDBCAF97E640D9=0,MobMax_71_884749C0476C4833AAD248B7DC3772F3=0,ImpactSpeed_74_D91062BF43B54CCD11EB98A9D55D9FD7=0.000000,ChargeTime_76_E99C54C047D9356C1A5C4BBC55BAB855=0.000000,NextChargeSkillID_79_86C303974866402CF9BDDC9EFF19B901=0,ChargeReleaseSkillID_81_CD133D2C4726FC1B947FCABC3EDB8D65=0,Attac kRecoveryTime_84_23E7C54D4F7F4EB563D1E8B8983CBBC6=0.000000,LaunchMin_87_6BBFF7DB48DCB1FAAA8C10BB2882F7F2=0,LockMax_89_0AE5F2264B9E36FA5892CC880299BCB5=0,RequirePower_92_5F93386D4A39EC03EBE29BB58E743617=0.000000,ThrowMultiplyImpluse_94_3E57B1C246970391FC8065B886861C0C=0.000000) LogAIModule: Creating AISystem for world PersistentMap LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 412.302ms to complete. LogFileHelpers: Loading map 'PersistentMap' took 13.541 LogCollectionManager: Loaded 1 collections in 0.002528 seconds LogFileCache: Scanning file cache for directory 'C:/Work/Project0005/VRBen10/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Work/Project0005/VRBen10/Content/Developers/Syaoran/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Work/Project0005/VRBen10/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds LogContentBrowser: Native class hierarchy populated in 0.0106 seconds. Added 2141 classes and 415 folders. LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0006 seconds. Added 12 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 1 classes and 2 folders. LogContentBrowser: Native class hierarchy updated for 'WorldBrowser' in 0.0005 seconds. Added 1 classes and 3 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0005 seconds. Added 1 classes and 2 folders. LogLoad: (Engine Initialization) Total time: 22.86 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 6.51 seconds LogExternalProfiler: Found external profiler: VSPerf LogExternalProfiler: Using external profiler: VSPerf LogWindowsTextInputMethodSystem:Display: IME system now activated using TSF (·L³nª`­µ). LogOcInput: OculusInput pre-init called LogContentStreaming: Texture pool size now 800 MB LogRenderer: Reallocating scene render targets to support 1036x500 (Frame:2). LogAssetRegistry: Asset discovery search completed in 18.6412 seconds LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000005 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 1 collections in 0.000139 seconds (updated 0 objects)