[2015.03.23-07.54.44:692][ 0]Log file open, 03/23/15 10:54:44 [2015.03.23-07.54.44:693][ 0]LogEngine:Display: Android Version Make Model Language: 4.2.2 Fly IQ452 Quad ru_RU [2015.03.23-07.54.44:693][ 0]LogAndroid: Case APP_CMD_START [2015.03.23-07.54.44:693][ 0]LogAndroid: Case APP_CMD_RESUME [2015.03.23-07.54.44:693][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED [2015.03.23-07.54.44:693][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW [2015.03.23-07.54.44:693][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS [2015.03.23-07.54.44:693][ 0]LogInit: Version: 4.7.3-2479750+++depot+UE4-Releases+4.7 [2015.03.23-07.54.44:693][ 0]LogInit: API Version: 2455222 [2015.03.23-07.54.44:693][ 0]LogInit: Compiled (32-bit): Mar 15 2015 23:18:00 [2015.03.23-07.54.44:693][ 0]LogInit: Compiled with Clang: 3.3 [2015.03.23-07.54.44:694][ 0]LogInit: Build Configuration: Development [2015.03.23-07.54.44:694][ 0]LogInit: Branch Name: ++depot+UE4-Releases+4.7 [2015.03.23-07.54.44:694][ 0]LogInit: Command line: /Temp/Autosaves/Game/Maps/UEDPCTest -Messaging -SessionId=F8C4B6B94A5F07F9123319B160B86224 -SessionOwner=HungryDoodles -SessionName='Play On Device' -iterative [2015.03.23-07.54.44:694][ 0]LogInit: Base directory: [2015.03.23-07.54.44:694][ 0]LogInit: Rocket: 1 [2015.03.23-07.54.44:694][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads. [2015.03.23-07.54.44:694][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemGooglePlay' not found - its StaticallyLinkedModuleInitializers function is null. [2015.03.23-07.54.44:694][ 0]LogOnline:Warning: Unable to load default OnlineSubsystem module GooglePlay, using NULL interface [2015.03.23-07.54.44:694][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null. [2015.03.23-07.54.44:694][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2015.03.23-07.54.44:695][ 0]LogInit: Object subsystem initialized [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'r.TextureStreaming = True' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Found in ini file '../../../EncryptorBlank/Saved/Config/Android/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Found in ini file '../../../EncryptorBlank/Saved/Config/Android/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Found in ini file '../../../EncryptorBlank/Saved/Config/Android/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' [2015.03.23-07.54.44:695][ 0]LogConsoleResponse:Warning: Found in ini file '../../../EncryptorBlank/Saved/Config/Android/Engine.ini', in section '[/Script/Engine.RendererSettings]' [2015.03.23-07.54.44:696][ 0]LogAndroid: Limiting MaxWidth=1024 and MaxHeight=576 due to bMobileHDR32bpp (was 1280x720) [2015.03.23-07.54.44:696][ 0]LogAndroid: Setting Width=1024 and Height=576 (requested scale = 1.000000) [2015.03.23-07.54.44:696][ 0]LogAndroid: Default profile:Android GPUFamily:PowerVR SGX 544MP [2015.03.23-07.54.44:696][ 0]LogAndroid: Selected Device Profile: [Android] [2015.03.23-07.54.44:696][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android] [2015.03.23-07.54.44:696][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:1]] [2015.03.23-07.54.44:696][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:0]] [2015.03.23-07.54.44:696][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:0]] [2015.03.23-07.54.44:696][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:0]] [2015.03.23-07.54.44:697][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:0]] [2015.03.23-07.54.44:697][ 0]LogInit: Memory total: Physical=971.49MB (1GB approx) Available=971.49MB PageSize=4.0KB [2015.03.23-07.54.44:697][ 0]LogRHI:Warning: OpenGL debug output extension not supported! [2015.03.23-07.54.44:697][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback [2015.03.23-07.54.44:697][ 0]LogRHI:Warning: OpenGL debug output extension not supported! [2015.03.23-07.54.44:697][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback [2015.03.23-07.54.44:697][ 0]LogRHI: Initializing OpenGL RHI [2015.03.23-07.54.44:697][ 0]LogRHI: GL_VENDOR: Imagination Technologies [2015.03.23-07.54.44:697][ 0]LogRHI: GL_RENDERER: PowerVR SGX 544MP [2015.03.23-07.54.44:697][ 0]LogRHI: GL_VERSION: OpenGL ES 2.0 build 1.9@2564405 [2015.03.23-07.54.44:698][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 build 1.9@2564405 [2015.03.23-07.54.44:698][ 0]LogRHI: OpenGL Extensions: [2015.03.23-07.54.44:698][ 0]LogRHI: GL_EXT_debug_marker [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_rgb8_rgba8 [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_depth24 [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_vertex_half_float [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_texture_float [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_texture_half_float [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_element_index_uint [2015.03.23-07.54.44:698][ 0]LogRHI: GL_OES_mapbuffer [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_fragment_precision_high [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_EGL_image [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_EGL_image_external [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_required_internalformat [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_depth_texture [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_get_program_binary [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_packed_depth_stencil [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_standard_derivatives [2015.03.23-07.54.44:699][ 0]LogRHI: GL_OES_vertex_array_object [2015.03.23-07.54.44:700][ 0]LogRHI: GL_OES_egl_sync [2015.03.23-07.54.44:700][ 0]LogRHI: GL_OES_texture_npot [2015.03.23-07.54.44:700][ 0]LogRHI: GL_EXT_multi_draw_arrays [2015.03.23-07.54.44:700][ 0]LogRHI: GL_EXT_texture_format_BGRA8888 [2015.03.23-07.54.44:700][ 0]LogRHI: GL_EXT_discard_framebuffer [2015.03.23-07.54.44:700][ 0]LogRHI: GL_EXT_shader_texture_lod [2015.03.23-07.54.44:700][ 0]LogRHI: GL_IMG_shader_binary [2015.03.23-07.54.44:700][ 0]LogRHI: GL_IMG_texture_compression_pvrtc [2015.03.23-07.54.44:700][ 0]LogRHI: GL_IMG_texture_compression_pvrtc2 [2015.03.23-07.54.44:700][ 0]LogRHI: GL_IMG_texture_npot [2015.03.23-07.54.44:701][ 0]LogRHI: GL_IMG_texture_format_BGRA8888 [2015.03.23-07.54.44:701][ 0]LogRHI: GL_IMG_read_format [2015.03.23-07.54.44:701][ 0]LogRHI: GL_IMG_program_binary [2015.03.23-07.54.44:701][ 0]LogRHI: GL_IMG_uniform_buffer_object [2015.03.23-07.54.44:701][ 0]LogRHI: GL_IMG_multisampled_render_to_texture [2015.03.23-07.54.44:701][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 128 [2015.03.23-07.54.44:701][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 64 [2015.03.23-07.54.44:701][ 0]LogRHI:Warning: Device reports support for 128 vertex uniform vectors, UE4 requires 256. Rendering artifacts may occur, especially with skeletal meshes. Some drivers, e.g. iOS, report a smaller number than is actually supported. [2015.03.23-07.54.44:701][ 0]LogRHI: Fragment shader lowp precision: 8 [2015.03.23-07.54.44:702][ 0]LogRHI: Fragment shader mediump precision: 10 [2015.03.23-07.54.44:702][ 0]LogRHI: Fragment shader highp precision: 23 [2015.03.23-07.54.44:702][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 4096 [2015.03.23-07.54.44:7