Log file open, 09/20/21 04:53:34 LogPluginManager: Mounting plugin Bridge LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin InterchangeEditor LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin EditorDebugTools LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin Interchange LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogConfig: Display: Loading platform ini files took 0.21 seconds LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16682836 LogInit: Engine Version: 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 16433597 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 3070 LogInit: Compiled (64-bit): Jun 16 2021 04:23:38 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: "F:\Unreal Engine\Projects\First_Person_cpp\First_Person_cpp.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="F:\Unreal Engine\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2021.09.20-04.53.32.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output LogInit: Base Directory: F:/Unreal Engine/UE_5.0EA/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 32 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] LogConfig: Setting CVar [[r.DynamicGlobalIlluminationMethod:1]] LogConfig: Setting CVar [[r.ReflectionMethod:1]] LogConfig: Setting CVar [[r.Shadow.Virtual.Enable:1]] LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:2]] LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] LogConfig: Setting CVar [[gc.AllowParallelGC:1]] LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] LogConfig: Setting CVar [[gc.CreateGCClusters:1]] LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:4000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] LogHAL: Display: Platform has ~ 32 GB [34275020800 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] LogDeviceProfileManager: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:4000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] LogInit: Computer: DESKTOP-QS17SQT LogInit: User: GNU LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=31.9GB (32GB approx) LogMemory: Platform Memory Stats for WindowsEditor LogMemory: Process Physical Memory: 162.32 MB used, 162.32 MB peak LogMemory: Process Virtual Memory: 139.50 MB used, 139.50 MB peak LogMemory: Physical Memory: 8398.13 MB used, 24289.08 MB free, 32687.21 MB total LogMemory: Virtual Memory: 13358.88 MB used, 52096.33 MB free, 65455.21 MB total LogConfig: Display: Blocking on platform ini files took 0.00 seconds LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: Chaos LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogShaderCompilers: Display: Compiling shader autogen file: ../../../../Projects/First_Person_cpp/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush LogShaderCompilers: Display: Autogen file is unchanged, skipping write. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.12s 133MB C:/Users/GNU/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/GNU/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Projects/First_Person_cpp/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Projects/First_Person_cpp/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. LogDerivedDataCache: Speed tests for ../../../../Projects/First_Person_cpp/LocalDerivedDataCache took 0.06 seconds LogDerivedDataCache: Display: Performance to ../../../../Projects/First_Person_cpp/LocalDerivedDataCache: Latency=0.29ms. RandomReadSpeed=18.81MBs, RandomWriteSpeed=105.21MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path ../../../../Projects/First_Person_cpp/LocalDerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../Projects/First_Person_cpp/Intermediate/Shaders/WorkingDirectory/3884/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/GNU/AppData/Local/Temp/UnrealShaderWorkingDir/3621FA9F4810E94808EC29A7D8CEBE77/'. LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. LogShaderCompilers: Display: Using Local Shader Compiler. LogAssetRegistry: FAssetRegistry took 0.0066 seconds to start up LogInit: Selected Device Profile: [WindowsEditor] LogDeviceProfileManager: Active device profile: [0000056F0B28D980][0000056F076F2800 49] WindowsEditor LogDeviceProfileManager: Profiles: [0000056F0B28DC80][0000056EF028A000 49] Windows, [0000056F0B28D980][0000056F076F2800 49] WindowsEditor, [0000056F0B28CD80][0000056F07322800 49] WindowsServer, [0000056F0B28BE80][0000056F0B640000 49] WindowsClient, [0000056F0B28CA80][0000056F0B647800 49] IOS, [0000056F0B28DB00][0000056F0B64A000 49] iPadAir, [0000056F0B28BA00][0000056F0B64C800 49] iPadAir2, [0000056F0B28EB80][0000056F0B670000 49] IPadPro, [0000056F0B28ED00][0000056F0B672800 49] iPadAir3, [0000056F0B28CF00][0000056F0B67A000 49] iPadAir4, [0000056F0B28B400][0000056F0B67C800 49] iPadMini2, [0000056F0B28C480][0000056F076FA000 49] iPadMini3, [0000056F0B28CC00][0000056F0B642800 49] iPadMini4, [0000056F0B28E700][0000056F0B677800 49] iPadMini5, [0000056F0B28DF80][0000056F0B662800 49] iPhone6, [0000056F0B28C300][0000056F0B660000 49] iPodTouch6, [0000056F0B28F900][0000056F0B645000 49] iPhone7, [0000056F0B28FA80][0000056F0B675000 49] iPodTouch7, [0000056F0B28E580][0000056F0B66A000 49] iPhone5S, [0000056F0B28BD00][0000056F0B66C800 49] iPhone6Plus, [0000056F0B28D380][0000056F076FC800 49] iPhone6S, [0000056F0B28E280][0000056F0B650000 49] iPhone6SPlus, [0000056F0B28A500][0000056F0B657800 49] iPhone7Plus, [0000056F0B28E880][0000056F0B65A000 49] iPhoneSE, [0000056F0B28B880][0000056F0B65C800 49] iPhone8, [0000056F0B28E100][0000056F0B665000 49] iPhone8Plus, [0000056F0B28FD80][0000056F0B652800 49] iPhoneX, [0000056F0B28B580][0000056F0B680000 49] iPhoneXS, [0000056F0B28DE00][0000056F0B687800 49] iPhoneXSMax, [0000056F0B28D200][0000056F0B68A000 49] iPhoneXR, [0000056F0B28C900][0000056F0B68C800 49] iPhone11, [0000056F0B28F300][0000056F0B655000 49] iPhone11Pro, [0000056F0B28D080][0000056F0B682800 49] iPhone11ProMax, [0000056F0B28FC00][0000056F0B690000 49] iPhoneSE2, [0000056F0B28EA00][0000056F0B697800 49] iPhone12Mini, [0000056F0B28D680][0000056F0B69A000 49] iPhone12, [0000056F0B28F000][0000056F0B69C800 49] iPhone12Pro, [0000056F0B28C180][0000056F0B685000 49] iPhone12ProMax, [0000056F0B28AC80][0000056F0B692800 49] iPadPro105, [0000056F08EE2580][0000056F0B6A0000 49] iPadPro129, [0000056F0B28E400][0000056F0B6A7800 49] iPadPro97, [0000056F08EE2400][0000056F0B6AA000 49] iPadPro2_129, [0000056F0B28AE00][0000056F0B6AC800 49] iPad5, [0000056F0B6B0180][0000056F0B695000 49] iPad6, [0000056F0B6B1C80][0000056F0B6A2800 49] iPad7, [0000056F0B6B0D80][0000056F0B6C0000 49] iPad8, [0000056F0B6B0F00][0000056F0B6C7800 49] iPadPro11, [0000056F0B6B1B00][0000056F0B6CA000 49] iPadPro2_11, [0000056F0B6B0C00][0000056F0B6CC800 49] iPadPro3_129, [0000056F0B6B1680][0000056F0B6A5000 49] iPadPro4_129, [0000056F0B6B1F80][0000056F0B6C2800 49] AppleTV, [0000056F0B6B0000][0000056F0B6D0000 49] AppleTV4K, [0000056F0B6B0600][0000056F0B6D7800 49] TVOS, [0000056F0B6B3780][0000056F0B6C5000 49] Mac, [0000056F0B6B3600][0000056F0B667800 49] MacEditor, [0000056F0B6B0780][0000056F0B6DA000 49] MacClient, [0000056F0B6B2400][0000056F0B6DC800 49] MacServer, [0000056F0B6B3D80][0000056F0B6E5000 49] Linux, [0000056F0B6B3F00][0000056F0B6E2800 49] LinuxEditor, [0000056F0B6B2880][0000056F0B6EA000 49] LinuxAArch64, [0000056F0B6B3900][0000056F0B6EC800 49] LinuxClient, [0000056F0B6B2100][0000056F0B6D2800 49] LinuxAArch64Client, [0000056F0B6B4080][0000056F0B6E7800 49] LinuxServer, [0000056F0B6B2E80][0000056F0B6F0000 49] LinuxAArch64Server, [0000056F0B6B1500][0000056F0B6F7800 49] Android, [0000056F0B6B2700][0000056F0B6FA000 49] Android_Low, [0000056F0B6B4800][0000056F0B6FC800 49] Android_Mid, [0000056F0B6B1380][0000056F0B6E0000 49] Android_High, [0000056F0B6B3180][0000056F0B6F2800 49] Android_Default, [0000056F0B6B2D00][0000056F0B700000 49] Android_Adreno4xx, [0000056F0B6B1200][0000056F0B707800 49] Android_Adreno5xx_Low, [0000056F0B6B3A80][0000056F0B70A000 49] Android_Adreno5xx, [0000056F0B6B3300][0000056F0B70C800 49] Android_Adreno6xx, [0000056F0B6B4380][0000056F0B6F5000 49] Android_Adreno6xx_Vulkan, [0000056F0B6B0A80][0000056F0B702800 49] Android_Mali_T6xx, [0000056F0B6B1080][0000056F0B710000 49] Android_Mali_T7xx, [0000056F0B6B0480][0000056F0B717800 49] Android_Mali_T8xx, [0000056F0B6B2280][0000056F0B71A000 49] Android_Mali_G71, [0000056F0B6B4680][0000056F0B71C800 49] Android_Mali_G72, [0000056F0B6B2580][0000056F0B705000 49] Android_Mali_G72_Vulkan, [0000056F0B6B4C80][0000056F0B712800 49] Android_Mali_G76, [0000056F0B6B3C00][0000056F0B720000 49] Android_Mali_G76_Vulkan, [0000056F0B6B1800][0000056F0B727800 49] Android_Mali_G77, [0000056F0B6B4200][0000056F0B72A000 49] Android_Mali_G77_Vulkan, [0000056F0B6B0300][0000056F0B72C800 49] Android_Vulkan_SM5, [0000056F0B6B5700][0000056F0B715000 49] Android_PowerVR_G6xxx, [0000056F0B6B4E00][0000056F0B722800 49] Android_PowerVR_GT7xxx, [0000056F0B6B3480][0000056F0B730000 49] Android_PowerVR_GE8xxx, [0000056F0B6B5880][0000056F0B737800 49] Android_PowerVR_GM9xxx, [0000056F0B6B5280][0000056F0B73A000 49] Android_PowerVR_GM9xxx_Vulkan, [0000056F0B6B5B80][0000056F0B73C800 49] Android_TegraK1, [0000056F0B6B4B00][0000056F0B725000 49] Android_Unknown_Vulkan, [0000056F0B6B4980][0000056F0B732800 49] Lumin, [0000056F0B6B4F80][0000056F0B740000 49] Lumin_Desktop, [0000056F0B6B0900][0000056F0B747800 49] HoloLens, LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance. LogNetVersion: First_Person_cpp 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 2511259962) LogSlate: Border LogSlate: BreadcrumbButton LogSlate: Default LogSlate: ListView LogSlate: SoftwareCursor_CardinalCross LogSlate: SoftwareCursor_Grab LogSlate: TableView.DarkRow LogSlate: TableView.Row LogSlate: TreeView LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogHMD: PokeAHoleMaterial loaded successfully LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.063068 seconds LogCollectionManager: Loaded 0 collections in 0.000847 seconds LogFileCache: Scanning file cache for directory 'F:/Unreal Engine/Projects/First_Person_cpp/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'F:/Unreal Engine/Projects/First_Person_cpp/Content/Developers/GNU/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'F:/Unreal Engine/Projects/First_Person_cpp/Content/Collections/' took 0.00s LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) LogStaticMesh: StaticMesh /Game/FirstPerson/Meshes/FirstPersonProjectileMesh.FirstPersonProjectileMesh should be resaved to improve async compilation performance. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogUProjectInfo: Found projects: LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogOcInput: OculusInput pre-init called LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) LogWindows: File 'OVRPlugin.dll' does not exist LogUObjectArray: 26485 objects as part of root set at end of initial load. LogUObjectAllocator: 7956536 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogInit: Executing Class /Script/UnrealEd.CookCommandlet LogInit: Initializing Editor Engine... LogEngine: Initializing Engine... LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogInit: Initializing FReadOnlyCVARCache LogAIModule: Creating AISystem for world Untitled LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogDerivedDataCache: Saved boot cache 0.13s 133MB C:/Users/GNU/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Disabled LogInit: Initializing Editor Engine Completed BlueprintLog: New page: Editor Load LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Walk is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Run is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Land is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Slide is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h LogClass: Display: 134 Uninitialized script struct members found including 4 object properties LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Walk is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Run is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Land is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Slide is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB LogCook: Display: Mobile HDR setting 1 LogCook: Display: Creating asset registry LogCook: Display: Discovering localized assets for cultures: en LogCook: Display: Clearing all cooked content for platform Windows LogCook: Display: Sandbox cleanup took 0.053 seconds for platforms Windows LogCook: Display: Checking global shaders for platform Windows LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 299 (29900.00%) LogShaderLibrary: Display: Total Shaders: 3454, Unique Shaders: 3442 (99.65%) LogShaderLibrary: Display: Total Shader Size: 10.18mb, Unique Shaders Size: 10.17mb (99.96%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 LogShaderLibrary: Display: Median number of shaders in shadermap: 3 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 392 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 LogShaderLibrary: Display: Textual dump saved to '../../../../Projects/First_Person_cpp/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../../Projects/First_Person_cpp/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolset/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MotoSynth/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeap/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryProcessing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.uasset' LogPackageUtilities: Searching using wildcard: '../../../Engine/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../../Projects/First_Person_cpp/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Bridge/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Developer/AnimationSharing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/GeometryMode/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Editor/SpeedTreeImporter/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Enterprise/DatasmithContent/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosClothEditor/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosNiagara/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MeshModelingToolset/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/MotoSynth/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/FX/Niagara/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeap/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Experimental/GeometryProcessing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Lumin/MagicLeapPassableWorld/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Media/MediaCompositing/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/AudioSynesthesia/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/HairStrands/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Synthesis/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/2D/Paper2D/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Oculus/OculusVR/Content/*.umap' LogPackageUtilities: Searching using wildcard: '../../../Engine/Plugins/Runtime/Steam/SteamVR/Content/*.umap' LogCook: Display: Cooked packages 0 Packages Remain 26876 Total 26876 LogCook: Display: Cook Diagnostics: OpenFileHandles=183, VirtualMemory=793MiB LogCook: Display: Cooked packages 100 Packages Remain 26938 Total 27038 LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_6 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0 LogModelComponent: Model /Engine/Maps/Entry.Entry:PersistentLevel.ModelComponent_7 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0 LogStaticMesh: StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_400x200.Wall_400x200 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Door_400x300.Wall_Door_400x300 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Window_400x300.Wall_Window_400x300 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Lamp_Wall.SM_Lamp_Wall should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_TableRound.SM_TableRound should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/MaterialSphere.MaterialSphere should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_GlassWindow.SM_GlassWindow should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_WindowFrame.SM_WindowFrame should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_QuadPyramid.Shape_QuadPyramid should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Chair.SM_Chair should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Statue.SM_Statue should be resaved to improve async compilation performance. LogCook: Display: Cooked packages 307 Packages Remain 26226 Total 26533 LogCook: Display: Splitting Package /Game/Maps/Main_Menu with class World acting on object World /Game/Maps/Main_Menu.Main_Menu. LogWorldPartition: Display: WorldPartition initialize LogWorldPartition: Display: WorldPartition initialize took 128ms LogWorldPartition: Display: GenerateStreaming LogWorldPartition: Display: GetPartitionedActors LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. LogWorldPartition: Display: ValidateSingleActorReferer LogWorldPartition: Display: ValidateSingleActorReferer took 0us LogWorldPartition: Display: GetPartitionedActors took 1ms LogWorldPartition: Creating runtime streaming cells WPRT_Main_Menu_MainGrid_Cell_L0_X0_Y0_DL0. LogStreaming: Display: FlushAsyncLoading: 11 QueuedPackages, 0 AsyncPackages LogWorldPartition: Display: GenerateStreaming took 375ms LogPackageLocalizationCache: Processed 1 localized package path(s) for 1 prioritized culture(s) in 0.005260 seconds LogAIModule: Creating AISystem for world Main_Menu LogWorld: UWorld::CleanupWorld for Main_Menu, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Entry LogWorld: UWorld::CleanupWorld for Entry, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 400 Packages Remain 26145 Total 26545 LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/SM_AssetPlatform.SM_AssetPlatform should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Blueprints/Assets/SM_Arrows.SM_Arrows should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator should be resaved to improve async compilation performance. LogCook: Display: Cooked packages 516 Packages Remain 26018 Total 26534 LogAIModule: Creating AISystem for world StarterMap LogWorld: UWorld::CleanupWorld for StarterMap, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Minimal_Default LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Advanced_Lighting LogWorld: UWorld::CleanupWorld for Advanced_Lighting, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world MainDemo LogWorld: UWorld::CleanupWorld for MainDemo, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Demo LogWorld: UWorld::CleanupWorld for Demo, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 600 Packages Remain 25937 Total 26537 LogAIModule: Creating AISystem for world Demo LogWorld: UWorld::CleanupWorld for Demo, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 650 Packages Remain 25887 Total 26537 LogCook: Display: Cooked packages 663 Packages Remain 25874 Total 26537 LogCook: Display: Cooked packages 669 Packages Remain 25868 Total 26537 LogCook: Display: Cooked packages 672 Packages Remain 25865 Total 26537 LogAIModule: Creating AISystem for world Demo LogWorld: UWorld::CleanupWorld for Demo, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 687 Packages Remain 25850 Total 26537 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_26 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_27 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_28 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_29 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_30 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_31 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_31 has elements that reference missing vertices. MaxVertex=27, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_31 has elements that reference missing vertices. MaxVertex=31, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_31 has elements that reference missing vertices. MaxVertex=35, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_31 has elements that reference missing vertices. MaxVertex=39, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_32 has elements that reference missing vertices. MaxVertex=43, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_33 has elements that reference missing vertices. MaxVertex=47, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_34 has elements that reference missing vertices. MaxVertex=51, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_34 has elements that reference missing vertices. MaxVertex=75, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_35 has elements that reference missing vertices. MaxVertex=55, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_35 has elements that reference missing vertices. MaxVertex=59, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_35 has elements that reference missing vertices. MaxVertex=63, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_35 has elements that reference missing vertices. MaxVertex=67, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_35 has elements that reference missing vertices. MaxVertex=71, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_36 has elements that reference missing vertices. MaxVertex=79, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_37 has elements that reference missing vertices. MaxVertex=83, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Test/ShootingRange.ShootingRange:PersistentLevel.ModelComponent_38 has elements that reference missing vertices. MaxVertex=87, NumModelVertices=0 LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Cylinder.Shape_Cylinder should be resaved to improve async compilation performance. LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0 LogModelComponent: Model /Game/Maps/Callisto_Test0.Callisto_Test0:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0 LogAIModule: Creating AISystem for world Demo LogWorld: UWorld::CleanupWorld for Demo, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 719 Packages Remain 25818 Total 26537 LogCook: Display: Splitting Package /Game/Maps/Ganymede_Test1 with class World acting on object World /Game/Maps/Ganymede_Test1.Ganymede_Test1. LogWorldPartition: Display: WorldPartition initialize LogWorldPartition: Display: WorldPartition initialize took 1.36s LogWorldPartition: Display: GenerateStreaming LogWorldPartition: Display: GetPartitionedActors LogOutputDevice: Warning: Script Stack (0 frames): LogStats: FPlatformStackWalk::StackWalkAndDump - 0.425 s LogOutputDevice: Error: begin: stack for UAT LogOutputDevice: Error: === Handled ensure: === LogOutputDevice: Error: LogOutputDevice: Error: Ensure condition failed: bFoundCell [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.cpp] [Line: 216] LogOutputDevice: Error: LogOutputDevice: Error: Stack: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc6f787 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe5dc67ca6 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe5dc66d89 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe5dc66f8c UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe5dc1b0f2 UnrealEditor-Engine.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59e9808b UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59ebfd9d UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59eaf92e UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59f067a2 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59f23d38 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59d4d216 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffe59d7001c UnrealEditor-UnrealEd.dll!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff732b4910e UnrealEditor-Cmd.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff732b4095c UnrealEditor-Cmd.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff732b40c0a UnrealEditor-Cmd.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff732b5573d UnrealEditor-Cmd.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ff732b57a3e UnrealEditor-Cmd.exe!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffec1b07034 KERNEL32.DLL!UnknownFunction [] LogOutputDevice: Error: [Callstack] 0x00007ffec39e2651 ntdll.dll!UnknownFunction [] LogOutputDevice: Error: LogOutputDevice: Error: end: stack for UAT LogStats: SubmitErrorReport - 0.000 s LogStats: SendNewReport - 2.785 s LogStats: FDebug::EnsureFailed - 3.377 s LogWorldPartition: Display: ValidateSingleActorReferer LogWorldPartition: Display: ValidateSingleActorReferer took 62us LogWorldPartition: Display: GetPartitionedActors took 3.38s LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-6_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-9_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-7_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X0_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-5_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-3_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-3_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y2_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y1_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y3_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L3_X0_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L4_X0_Y0_DL0. LogWorldPartition: Creating runtime streaming cells WPRT_Ganymede_Test1_MainGrid_Cell_L5_X0_Y0_DL0. LogStaticMesh: Display: Waiting for static meshes to be ready 2/6 (SolarPanel_1_Base) ... LogStaticMesh: Display: Waiting for static meshes to be ready 3/6 (Dome_Icosa_3Segment_3SegmentStruts) ... LogWorldPartition: Display: GenerateStreaming took 5.44s LogAIModule: Creating AISystem for world ShootingRange LogPackageLocalizationCache: Processed 1 localized package path(s) for 1 prioritized culture(s) in 0.004055 seconds LogWorld: UWorld::CleanupWorld for ShootingRange, bSessionEnded=true, bCleanupResources=true LogStaticMesh: Display: Waiting for static meshes to be ready 0/5 (Lamp) ... LogStaticMesh: Display: Waiting for static meshes to be ready 1/5 (RadioTelescope_Rotator) ... LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel707706E641CA9112B6C211A10569DED4.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelA60CAB9445BCE986A91B818EDFF66A88.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-6_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogStaticMesh: Display: Waiting for static meshes to be ready 0/5 (S_Icelandic_Rock_Assembly_tejnbafda_lod0) ... LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel4A494C074A6AD311EEE9E3A8D994362E.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel0BA0C869456B64857A34D4B31E0D65DD.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-9_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelF614B0F746554E8E29292AB2B18A7CD0.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-4_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel39EF79B8459C71472631D98C5B2C3AC9.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-7_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (PropellantTank1) ... LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel794A77D045556A3E061A7B899277CAFD.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X0_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogStaticMesh: Display: Waiting for static meshes to be ready 0/9 (S_Snow_Embankment_uhvjae0fa_lod0_Var1) ... LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelF06E908141A1E835D29F9FA02839D6C2.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-5_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelBDB0D8BE4A8D1ADDD3521A8D64F230F4.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-3_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelD833767D49D1039CE3BF379270395F5F.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L0_X-3_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel8806C218442145608E7FFFB049F0FA71.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelCCC5FE7E4EF798F430723F8946964D0C.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel786535234ABE526F7969408583D49E16.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel4733D1FD4EBC9C59A828B5A181DB04F0.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel52418AD64897246CB417F080CFEE2F65.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel57783ED44DDF6FC2E349FD9BDEFABEAF.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel1C4F220447C98B5BDAF0D2B94362217C.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel5415608A49F61F402A1593BD2209C7A0.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelA4EE2CFC4B8BFF07A45685AF495C6B83.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel9D79EC63412A10CE3345C7BE028C946C.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel96411B73497F6CF98FBD56BD1A016FB9.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel31D4531847C8195EAD8408B883073738.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel9A56CF914D720B15F7FE01A6CF9D8DCA.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel8553A35E4C23095EDB99A290819DA762.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel411D2681422EEC47EE76BD9086EE98B8.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelDC81C0124F0BF942E407938D8EAEC149.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelEF99B26042870D20352443947EBE60FF.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel70DC6A064A309F5036EBEB898B70FAA5.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelC02068574EE8E53DF551EAA13D4D4BD8.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel63AD6D7447E19DE8AC528EAA6B56899F.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel3DBA2110491A64DE66D8A1BAE19EFA7B.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel9FB0F9684A9962D2664C72B95EBD8175.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel7E938AF4464FC47BB9AD49B6CD8B20D6.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel41FF0B6F456918D7C574BFB17FCCB5D4.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelB6185BBF4797AF3F2EF0D29FDCF369F9.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel485D22074DF29DA3B34B859D0715730B.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelCEDC510D442981919688289DD40EBC08.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel0CD6CA964C9BA38761E3279CEE70104E.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel2C6A7F3945A7E0595BA2B08CAA6443D0.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel9321D74B4CF1D2ECD4E432B927901E51.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelA9723DB842C2D48C73D4FEACC7097F17.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelD43937D544C5BFBD41AF5186663C4ED4.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel084002CB40221F3D2BD3D8A853E31DA5.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelC030CC70425E68EED4A886A65568DDA3.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelB16E22A84CA37D47F74F5AA514859725.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel6B2A75E64119CC9236D135BAE58E87B5.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelA8CA255C4184BB565277319E51E49D11.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelB07CCEFD4FCB8B3C789FDBB4BE51E0F3.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-1_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel24C584D74E194FD49D4600B642E52A0E.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelF182CC8D4A6EA416C7E5B789859CAFD9.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X3_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelA12129764622ED484F575A8630CC85CB.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel9034F7AA4B0E15552E9376AC77E8F7D6.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y-1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelE4F2F5794975AEB38237CC92771DD6EC.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-2_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel3A6FC198486872C410D8FC8B40B5C931.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y2_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelCC10D0854E1C1AEE9E57C4AAB69BF303.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y1_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel55585B364C09D4DFF51377BC1DA6A597.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X0_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel66E9DD7F4986BEE7E5FF429AAA9A34B0.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X1_Y-3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelCE5081324B96875E22417D9367425563.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X2_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_Cel8B6DB31A41E91EBB499440B235D55AD3.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L2_X-3_Y3_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelC482057948DECAD36A5EE7893A5BDCC2.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L3_X0_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (Skiv_v1_Static) ... LogAIModule: Creating AISystem for world Ganymede_Test1 LogSavePackage: Moving '../../../../Projects/First_Person_cpp/Saved/WPRT_Ganymede_Test1_MainGrid_CelAD816DBC426D137786E779B0D91A9110.tmp' to '../../../../Projects/First_Person_cpp/Intermediate/Cooked/Ganymede_Test1/_Generated_/WPRT_Ganymede_Test1_MainGrid_Cell_L4_X0_Y0_DL0.umap' LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Ganymede_Test1 LogWorld: UWorld::CleanupWorld for Ganymede_Test1, bSessionEnded=true, bCleanupResources=true LogAIModule: Creating AISystem for world Callisto_Test0 LogWorld: UWorld::CleanupWorld for Callisto_Test0, bSessionEnded=true, bCleanupResources=true LogCook: Display: Cooked packages 769 Packages Remain 25829 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=922, VirtualMemory=4992MiB LogCook: Display: Cooked packages 819 Packages Remain 26076 Total 26895 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=3, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=15, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=55, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=75, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=79, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=83, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=91, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=95, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=123, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=139, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=143, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=151, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=155, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=87, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_0 has elements that reference missing vertices. MaxVertex=147, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=7, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=11, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=19, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=23, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=31, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=35, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=43, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=47, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=51, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=59, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=63, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=71, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=99, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=103, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=111, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=115, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=119, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=127, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=135, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=27, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=39, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=67, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=107, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_1 has elements that reference missing vertices. MaxVertex=131, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=159, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=163, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=171, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=175, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=187, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=191, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=199, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=255, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=259, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=271, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=275, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=287, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=179, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=203, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=263, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_2 has elements that reference missing vertices. MaxVertex=279, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=167, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=195, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=211, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=215, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=219, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=231, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=235, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=239, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=243, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=223, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_3 has elements that reference missing vertices. MaxVertex=247, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=183, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=207, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=267, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_4 has elements that reference missing vertices. MaxVertex=283, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=227, NumModelVertices=0 LogModelComponent: Model /Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.ModelComponent_5 has elements that reference missing vertices. MaxVertex=251, NumModelVertices=0 LogCook: Display: Cooked packages 839 Packages Remain 26056 Total 26895 LogCook: Display: Cooked packages 863 Packages Remain 25735 Total 26598 LogCook: Display: Cooked packages 874 Packages Remain 25724 Total 26598 LogBlueprint: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'ResetVR' for InputAction ResetVR LogCook: Display: Cooked packages 884 Packages Remain 25714 Total 26598 LogAIModule: Creating AISystem for world Showcase LogActorComponent: RegisterComponentWithWorld: (/Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.WorldSettings.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting. LogReflectionCaptureComponent: Warning: /Game/AnimStarterPack/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogReflectionCaptureComponent: Warning: /Game/AnimStarterPack/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogWorld: UWorld::CleanupWorld for Showcase, bSessionEnded=true, bCleanupResources=true LogActorComponent: RegisterComponentWithWorld: (/Game/AnimStarterPack/Showcase.Showcase:PersistentLevel.WorldSettings.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting. LogCook: Display: Cooked packages 899 Packages Remain 25699 Total 26598 LogCook: Display: Cooked packages 912 Packages Remain 25686 Total 26598 LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_WideCapsule.Shape_WideCapsule should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Wedge_B.Shape_Wedge_B should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Wedge_A.Shape_Wedge_A should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Tube.Shape_Tube should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_TriPyramid.Shape_TriPyramid should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Trim_90_Out.Shape_Trim_90_Out should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Trim_90_In.Shape_Trim_90_In should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Trim.Shape_Trim should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Torus.Shape_Torus should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Plane.Shape_Plane should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Pipe_90.Shape_Pipe_90 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Pipe_180.Shape_Pipe_180 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Pipe.Shape_Pipe should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_NarrowCapsule.Shape_NarrowCapsule should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Cone.Shape_Cone should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Stairs.SM_Stairs should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Shelf.SM_Shelf should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Rock.SM_Rock should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_MatPreviewMesh_02.SM_MatPreviewMesh_02 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Door.SM_Door should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Bush.SM_Bush should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Window_400x400.Wall_Window_400x400 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Door_400x400.Wall_Door_400x400 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_500x500.Wall_500x500 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_400x400.Wall_400x400 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_400x300.Wall_400x300 should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Pillar_50x500.Pillar_50x500 should be resaved to improve async compilation performance. LogCook: Display: Cooked packages 1012 Packages Remain 25586 Total 26598 LogCook: Display: Cooked packages 1055 Packages Remain 25543 Total 26598 LogCook: Display: Cooked packages 1098 Packages Remain 25500 Total 26598 LogCook: Display: Cooked packages 1179 Packages Remain 25419 Total 26598 LogMaterial: Display: Missing cached shadermap for M_MoonShadow_Test in PCD3D_SM5, Default, SM5 (DDC key hash: E980BB37693DE67FA2C53EF92AC4ED0012A7BFB7), compiling. LogMaterial: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Materials\CelestialBody\M_MoonShadow_Test.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. LogMaterial: Display: (Node CollectionParameter) CollectionParameter has invalid Collection! LogMaterial: Warning: Cooking a material resource (in M_MoonShadow_Test hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null. LogCook: Display: Cooked packages 1282 Packages Remain 25316 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=1251, VirtualMemory=2652MiB LogCook: Display: Cooked packages 1283 Packages Remain 25315 Total 26598 LogCook: Display: Cooked packages 1303 Packages Remain 25295 Total 26598 LogCook: Display: Cooked packages 1309 Packages Remain 25289 Total 26598 LogCook: Display: Cooked packages 1315 Packages Remain 25283 Total 26598 LogCook: Display: Cooked packages 1316 Packages Remain 25282 Total 26598 LogCook: Display: Cooked packages 1324 Packages Remain 25274 Total 26598 LogCook: Display: Cooked packages 1335 Packages Remain 25263 Total 26598 LogCook: Display: Cooked packages 1340 Packages Remain 25258 Total 26598 LogCook: Display: Cooked packages 1349 Packages Remain 25249 Total 26598 LogCook: Display: Cooked packages 1358 Packages Remain 25240 Total 26598 LogCook: Display: Cooked packages 1370 Packages Remain 25228 Total 26598 LogCook: Display: Cooked packages 1379 Packages Remain 25219 Total 26598 LogCook: Display: Cooked packages 1382 Packages Remain 25216 Total 26598 LogCook: Display: Cooked packages 1386 Packages Remain 25212 Total 26598 LogCook: Display: Cooked packages 1461 Packages Remain 25137 Total 26598 LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer should be resaved to improve async compilation performance. LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube.1M_Cube should be resaved to improve async compilation performance. LogCook: Display: Cooked packages 1475 Packages Remain 25123 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=1733, VirtualMemory=4067MiB LogCook: Display: Cooked packages 1483 Packages Remain 25115 Total 26598 LogCook: Display: Cooked packages 1507 Packages Remain 25091 Total 26598 LogCook: Display: Cooked packages 1520 Packages Remain 25078 Total 26598 LogCook: Display: Cooked packages 1545 Packages Remain 25053 Total 26598 LogCook: Display: Cooked packages 1567 Packages Remain 25031 Total 26598 LogCook: Display: Cooked packages 1602 Packages Remain 24996 Total 26598 LogCook: Display: Cooked packages 1627 Packages Remain 24971 Total 26598 LogCook: Display: Cooked packages 1647 Packages Remain 24951 Total 26598 LogCook: Display: Cooked packages 1683 Packages Remain 24915 Total 26598 LogCook: Display: Cooked packages 1709 Packages Remain 24889 Total 26598 LogCook: Display: Cooked packages 1733 Packages Remain 24865 Total 26598 LogStaticMesh: StaticMesh /Game/EngineSky/SM_SkySphere.SM_SkySphere should be resaved to improve async compilation performance. LogCook: Display: Cooked packages 1733 Packages Remain 24865 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=2076, VirtualMemory=5347MiB LogCook: Display: Cooked packages 1847 Packages Remain 24752 Total 26599 LogCook: Display: Cooked packages 1874 Packages Remain 24725 Total 26599 LogCook: Display: Cooked packages 1915 Packages Remain 24684 Total 26599 LogCook: Display: Cooked packages 1983 Packages Remain 24616 Total 26599 LogCook: Display: Cooked packages 2033 Packages Remain 24579 Total 26612 LogCook: Display: Cooked packages 2061 Packages Remain 24551 Total 26612 LogCook: Display: Cooked packages 2109 Packages Remain 24503 Total 26612 LogCook: Display: Cooked packages 2183 Packages Remain 24429 Total 26612 LogCook: Display: Cooked packages 2233 Packages Remain 24390 Total 26623 LogCook: Display: Cooked packages 2254 Packages Remain 24369 Total 26623 LogCook: Display: Cooked packages 2286 Packages Remain 24337 Total 26623 LogCook: Display: Cooked packages 2356 Packages Remain 24267 Total 26623 LogCook: Display: Cook Diagnostics: OpenFileHandles=2518, VirtualMemory=3952MiB LogCook: Display: Cooked packages 2434 Packages Remain 24189 Total 26623 LogCook: Display: Cooked packages 2504 Packages Remain 24167 Total 26671 LogCook: Display: Cooked packages 2581 Packages Remain 24154 Total 26735 LogCook: Display: Cooked packages 2643 Packages Remain 24154 Total 26797 LogCook: Display: Cooked packages 2706 Packages Remain 24094 Total 26800 LogCook: Display: Cooked packages 2733 Packages Remain 24067 Total 26800 LogCook: Display: Cooked packages 2833 Packages Remain 23997 Total 26830 LogCook: Display: Cooked packages 3033 Packages Remain 23812 Total 26845 LogCook: Display: Cooked packages 3433 Packages Remain 23412 Total 26845 LogCook: Display: Cooked packages 3833 Packages Remain 23012 Total 26845 LogCook: Display: Cooked packages 3851 Packages Remain 23012 Total 26863 LogCook: Display: Cooked packages 4004 Packages Remain 22938 Total 26942 LogCook: Display: Cook Diagnostics: OpenFileHandles=4197, VirtualMemory=3242MiB LogCook: Display: Cooked packages 4035 Packages Remain 22907 Total 26942 LogCook: Display: Cooked packages 4133 Packages Remain 22809 Total 26942 LogCook: Display: Cooked packages 4239 Packages Remain 22703 Total 26942 LogCook: Display: Cooked packages 4433 Packages Remain 22698 Total 27131 LogCook: Display: Cooked packages 4778 Packages Remain 22366 Total 27144 LogCook: Display: Cooked packages 4804 Packages Remain 22340 Total 27144 LogCook: Display: Cooked packages 4983 Packages Remain 22221 Total 27204 LogCook: Display: Cooked packages 5279 Packages Remain 21941 Total 27220 LogCook: Display: Cooked packages 5433 Packages Remain 21802 Total 27235 LogCook: Display: Cooked packages 5783 Packages Remain 21452 Total 27235 LogCook: Display: Cooked packages 6033 Packages Remain 21202 Total 27235 LogCook: Display: Cooked packages 6433 Packages Remain 20802 Total 27235 LogCook: Display: Cook Diagnostics: OpenFileHandles=7009, VirtualMemory=2522MiB LogCook: Display: Cooked packages 7045 Packages Remain 20190 Total 27235 LogCook: Display: Cooked packages 7061 Packages Remain 20183 Total 27244 LogCook: Display: Cooked packages 7183 Packages Remain 20085 Total 27268 LogCook: Display: Cooked packages 7583 Packages Remain 19685 Total 27268 LogCook: Display: Cooked packages 7983 Packages Remain 19285 Total 27268 LogCook: Display: Cooked packages 8221 Packages Remain 19047 Total 27268 LogCook: Display: Cook Diagnostics: OpenFileHandles=13329, VirtualMemory=2554MiB LogCook: Display: Cooked packages 8383 Packages Remain 18934 Total 27317 LogCook: Display: Cooked packages 8783 Packages Remain 18534 Total 27317 LogCook: Display: Cooked packages 9133 Packages Remain 18184 Total 27317 LogCook: Display: Cooked packages 9433 Packages Remain 17884 Total 27317 LogCook: Display: Cooked packages 9733 Packages Remain 17584 Total 27317 LogCook: Display: Cooked packages 9983 Packages Remain 17334 Total 27317 LogCook: Display: Cooked packages 10083 Packages Remain 17234 Total 27317 LogCook: Display: Cooked packages 10433 Packages Remain 16884 Total 27317 LogCook: Display: Cooked packages 10883 Packages Remain 16434 Total 27317 LogCook: Display: Cooked packages 11383 Packages Remain 15934 Total 27317 LogCook: Display: Cooked packages 12083 Packages Remain 15234 Total 27317 LogCook: Display: Cooked packages 12883 Packages Remain 14434 Total 27317 LogCook: Display: Cooked packages 13405 Packages Remain 13193 Total 26598 LogCook: Display: Cooked packages 13418 Packages Remain 13193 Total 26611 LogCook: Display: Cooked packages 13426 Packages Remain 13172 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=14069, VirtualMemory=2613MiB LogCook: Display: Cooked packages 13476 Packages Remain 13155 Total 26631 LogCook: Display: Cooked packages 13726 Packages Remain 12905 Total 26631 LogCook: Display: Cooked packages 14090 Packages Remain 12541 Total 26631 LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07.bullet_flyby_07' LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11.bullet_flyby_11' LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12.bullet_flyby_12' LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02.bullet_flyby_02' LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\rilfe4_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\rilfe4_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\rilfe4_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\rilfe4_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04.bullet_flyby_04' LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\pistol_silent2_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\pistol_silent2_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\pistol_silent2_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\pistol_silent2_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01.bullet_flyby_designed_01' LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\sniper_rifle_shots_plus_whoosh.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\sniper_rifle_shots_plus_whoosh.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\sniper_rifle_shots_plus_whoosh.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\sniper_rifle_shots_plus_whoosh.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02.bullet_flyby_designed_02' LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01.bullet_flyby_slow_01' LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02.bullet_flyby_slow_02' LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03.bullet_flyby_slow_03' LogBlueprint: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\AnimStarterPack\Ue4ASP_Character.uasset: [Compiler] InputAction Event references unknown Action 'Crouch' for InputAction Crouch LogCook: Display: Cooked packages 14090 Packages Remain 12541 Total 26631 LogCook: Display: Cook Diagnostics: OpenFileHandles=26538, VirtualMemory=2883MiB LogCook: Display: Cooked packages 14326 Packages Remain 12305 Total 26631 LogCook: Display: Cooked packages 14726 Packages Remain 11905 Total 26631 LogCook: Display: Cooked packages 15076 Packages Remain 11555 Total 26631 LogCook: Display: Cooked packages 15376 Packages Remain 11255 Total 26631 LogCook: Display: Cooked packages 15676 Packages Remain 10955 Total 26631 LogCook: Display: Cooked packages 16076 Packages Remain 10555 Total 26631 LogCook: Display: Cooked packages 16376 Packages Remain 10257 Total 26633 LogCook: Display: Cooked packages 16676 Packages Remain 9957 Total 26633 LogCook: Display: Cooked packages 16976 Packages Remain 9657 Total 26633 LogCook: Display: Cooked packages 17226 Packages Remain 9407 Total 26633 LogCook: Display: Cooked packages 17576 Packages Remain 9057 Total 26633 LogCook: Display: Cooked packages 17876 Packages Remain 8757 Total 26633 LogCook: Display: Cooked packages 18176 Packages Remain 8457 Total 26633 LogCook: Display: Cooked packages 18476 Packages Remain 8157 Total 26633 LogCook: Display: Cooked packages 18776 Packages Remain 7857 Total 26633 LogCook: Display: Cooked packages 19076 Packages Remain 7557 Total 26633 LogCook: Display: Cook Diagnostics: OpenFileHandles=26539, VirtualMemory=2984MiB LogCook: Display: Cooked packages 19376 Packages Remain 7257 Total 26633 LogCook: Display: Cooked packages 19726 Packages Remain 6907 Total 26633 LogCook: Display: Cooked packages 20076 Packages Remain 6557 Total 26633 LogCook: Display: Cooked packages 20376 Packages Remain 6257 Total 26633 LogCook: Display: Cooked packages 20976 Packages Remain 5657 Total 26633 LogCook: Display: Cooked packages 21926 Packages Remain 4707 Total 26633 LogCook: Display: Cooked packages 22626 Packages Remain 4007 Total 26633 LogCook: Display: Cooked packages 23326 Packages Remain 3307 Total 26633 LogCook: Display: Cooked packages 24126 Packages Remain 2507 Total 26633 LogCook: Display: Cooked packages 24776 Packages Remain 1857 Total 26633 LogCook: Display: Cooked packages 25576 Packages Remain 1057 Total 26633 LogCook: Display: Cooked packages 26376 Packages Remain 257 Total 26633 LogCook: Display: Cooked packages 26598 Packages Remain 0 Total 26598 LogCook: Display: Cook Diagnostics: OpenFileHandles=26542, VirtualMemory=3237MiB LogCook: Display: Finishing up... LogCook: Display: Saving BulkData manifest(s)... LogCook: Display: Done saving BulkData manifest(s) LogAssetRegistryGenerator: Starting FixupPackageDependenciesForChunks... LogAssetRegistryGenerator: Chunk: 0, Started with 26597 packages, Final after dependency resolve: 26597 LogStats: ... FixupPackageDependenciesForChunks complete. - 0.022 s LogAssetRegistryGenerator: Display: Saving asset registry v8. LogAssetRegistryGenerator: Display: Generated asset registry num assets 26597, size is 9137.88kb LogAssetRegistryGenerator: Display: Done saving asset registry. LogShaderLibrary: Display: LogShaderLibrary: Display: Shader Library 'First_Person_cpp' (PCD3D_SM5) Stats: LogShaderLibrary: Display: ================= LogShaderLibrary: Display: Assets: 357, Unique Shadermaps: 165 (46.22%) LogShaderLibrary: Display: Total Shaders: 6112, Unique Shaders: 4850 (79.35%) LogShaderLibrary: Display: Total Shader Size: 24.17mb, Unique Shaders Size: 21.44mb (88.72%) LogShaderLibrary: Display: === Extended info: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 6 LogShaderLibrary: Display: Median number of shaders in shadermap: 34 LogShaderLibrary: Display: Maximum number of shaders in shadermap: 544 LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: LogShaderLibrary: Display: 106, 85, 55, 55, 43, 32, 21, 21, 21, 21 LogShaderLibrary: Display: Textual dump saved to '../../../../Projects/First_Person_cpp/Saved/Shaders/PCD3D_SM5/ShaderDebug-First_Person_cpp-PCD3D_SM5/Dump.txt' LogShaderLibrary: Display: ================= LogCook: Display: Cook by the book total time in tick 433.141075s total time 458.593231 LogCook: Display: Peak Used virtual 6266 MiB Peak Used physical 5576 MiB LogCook: Display: Hierarchy Timer Information: LogCook: Display: Root: 0.000s (0) LogCook: Display: CleanSandbox: 0.053s (1) LogCook: Display: ProcessingAccessedStrings: 0.002s (1) LogCook: Display: CollectFilesToCook: 2.210s (1) LogCook: Display: CookModificationDelegate: 0.000s (1) LogCook: Display: GenerateLongPackageName: 0.778s (1) LogCook: Display: TickCookOnTheSide: 433.129s (10274) LogCook: Display: PostLoadPackageFixup: 0.191s (90648) LogCook: Display: LoadPackageForCooking: 150.061s (26906) LogCook: Display: SavingPackages: 277.859s (877) LogCook: Display: BeginPrepareSave: 60.728s (59404) LogCook: Display: PrecachePlatformDataForNextPackage: 17.487s (26594) LogCook: Display: BeginPrepareSave: 17.440s (13981) LogCook: Display: SaveCookedPackage: 55.637s (26598) LogCook: Display: GEditorSavePackage: 52.697s (26598) LogCook: Display: VerifyCanCookPackage: 0.342s (26597) LogCook: Display: ClearAllCachedCookedPlatformData: 0.182s (26598) LogCook: Display: FinalizePackageStore: 0.033s (1) LogCook: Display: SavingCurrentIniSettings: 0.104s (1) LogCook: Display: ProcessingAccessedStrings: 0.002s (1) LogCook: Display: SavingAssetRegistry: 2.796s (1) LogCook: Display: BuildChunkManifest: 0.663s (1) LogCook: Display: SaveManifests: 0.022s (1) LogCook: Display: SaveRealAssetRegistry: 0.541s (1) LogCook: Display: WriteCookerOpenOrder: 1.393s (1) LogCook: Display: Done! LogSavePackage: Display: Took 0.030197s to verify the EDL loading graph. LogShaderCompilers: Wrote shader compile stats to file 'F:/Unreal Engine/Projects/First_Person_cpp/Saved/MaterialStats/Stats-2021.09.20-05.01.19.csv'. LogShaderCompilers: Wrote shader compile stats to file 'F:/Unreal Engine/Projects/First_Person_cpp/Saved//MaterialStatsDebug/StatsDebug-2021.09.20-05.01.19.csv'. LogCookCommandlet: Display: Misc Cook Stats LogCookCommandlet: Display: =============== LogCookCommandlet: Display: NiagaraShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: ShaderCompiler LogCookCommandlet: Display: BlockingTimeSec=0.000042 LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000 LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000 LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0 LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.092431 LogCookCommandlet: Display: GlobalShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MeshMaterial.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MaterialShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: MaterialInstance LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.019567 LogCookCommandlet: Display: Material LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.033169 LogCookCommandlet: Display: ComputeKernelShader.Misc LogCookCommandlet: Display: ShadersCompiled=0 LogCookCommandlet: Display: Package.Load LogCookCommandlet: Display: NumPreloadedDependencies=675 LogCookCommandlet: Display: NumInlineLoads=30 LogCookCommandlet: Display: NumPackagesLoaded=26213 LogCookCommandlet: Display: LoadPackageTimeSec=151.068230 LogCookCommandlet: Display: CookOnTheFlyServer LogCookCommandlet: Display: PeakRequestQueueSize=26725 LogCookCommandlet: Display: PeakLoadQueueSize=26046 LogCookCommandlet: Display: PeakSaveQueueSize=12500 LogCookCommandlet: Display: Package.Save LogCookCommandlet: Display: NumPackagesSaved=61 LogCookCommandlet: Display: SavePackageTimeSec=11.712115 LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.159040 LogCookCommandlet: Display: TagPackageExportsTimeSec=0.130884 LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000045 LogCookCommandlet: Display: ResetLoadersTimeSec=0.000043 LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.004151 LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000218 LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 LogCookCommandlet: Display: SerializeExportsTimeSec=1.404394 LogCookCommandlet: Display: SerializeBulkDataTimeSec=21.092802 LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 LogCookCommandlet: Display: MBWritten=324.826323 LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset LogCookCommandlet: Display: Package.DiffTotal LogCookCommandlet: Display: NumberOfDifferentPackages=0 LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 LogCookCommandlet: Display: UnversionedProperties LogCookCommandlet: Display: SavedStructs=0 LogCookCommandlet: Display: SavedMB=0 LogCookCommandlet: Display: EquivalentTaggedMB=0 LogCookCommandlet: Display: CompressionRatio=-nan(ind) LogCookCommandlet: Display: BitfieldWasteKB=0 LogCookCommandlet: Display: LogCookCommandlet: Display: Cook Profile LogCookCommandlet: Display: ============ LogCookCommandlet: Display: 0.CookWallTimeSec=466.262552 LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=7.623144 LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=458.633361 LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=6.622592 LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000070 LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=441.536744 LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=150.072768 LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=55.644737 LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=78.217842 LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=1.330320 LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.010706 LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.040217 LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.012701 LogCookCommandlet: Display: 0. 1. 7.TargetPlatforms=Windows LogCookCommandlet: Display: 0. 1. 8.CookProject=First_Person_cpp LogCookCommandlet: Display: 0. 1. 9.CookCultures= LogCookCommandlet: Display: LogCookCommandlet: Display: DDC Summary Stats LogCookCommandlet: Display: ================= LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph LogCookCommandlet: Display: HasLocalCache = true LogCookCommandlet: Display: HasSharedCache = false LogCookCommandlet: Display: HasCloudCache = false LogCookCommandlet: Display: TotalGetHits = 72300 LogCookCommandlet: Display: TotalGets = 72301 LogCookCommandlet: Display: TotalGetHitPct = 0.999986 LogCookCommandlet: Display: LocalGetHitPct = 0.976072 LogCookCommandlet: Display: SharedGetHitPct = 0.000000 LogCookCommandlet: Display: CloudGetHitPct = 0.000000 LogCookCommandlet: Display: OtherGetHitPct = 0.023914 LogCookCommandlet: Display: GetMissPct = 0.000014 LogCookCommandlet: Display: TotalPutHits = 0 LogCookCommandlet: Display: TotalPuts = 0 LogCookCommandlet: Display: TotalPutHitPct = 0.000000 LogCookCommandlet: Display: PutMissPct = 0.000000 LogCookCommandlet: Display: LogCookCommandlet: Display: DDC Resource Stats LogCookCommandlet: Display: ======================================================================================================= LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ LogCookCommandlet: Display: Texture (Streaming) 510.79 0.00 0 21503.92 LogCookCommandlet: Display: Audio (Streaming) 392.05 0.00 0 238.22 LogCookCommandlet: Display: SoundWave 96.12 96.12 0 238.05 LogCookCommandlet: Display: LandscapeCollision (Heightfield) 13.00 13.00 0 215.59 LogCookCommandlet: Display: DistanceField 10.41 0.06 0 119.46 LogCookCommandlet: Display: Audio (Inline) 8.38 8.38 0 9.28 LogCookCommandlet: Display: PhysX (BodySetup) 7.85 3.05 0 83.00 LogCookCommandlet: Display: MaterialShader 5.37 5.37 0 38.47 LogCookCommandlet: Display: CardRepresentation 4.81 0.03 0 0.06 LogCookCommandlet: Display: StaticMesh 4.64 0.03 0 63.71 LogCookCommandlet: Display: NavCollision 3.04 0.00 0 0.50 LogCookCommandlet: Display: AnimSequence 1.52 1.52 0 2.21 LogCookCommandlet: Display: GlobalShader 0.81 0.81 0 12.35 LogCookCommandlet: Display: SkeletalMesh 0.56 0.56 0 23.13 LogCookCommandlet: Display: StaticMeshConvert 0.52 0.00 0 4.99 LogCookCommandlet: Display: Texture (Inline) 0.03 0.03 0 298.11 LogPackageBuildDependencyTracker: Display: Package Accesses (25455 referencing packages with a total of 43597 unique accesses) LogCore: Engine exit requested (reason: Commandlet CookCommandlet_0 finished execution (result 0)) LogInit: Display: LogInit: Display: Warning/Error Summary (Unique only) LogInit: Display: ----------------------------------- LogInit: Display: LogOutputDevice: Error: begin: stack for UAT LogInit: Display: LogOutputDevice: Error: === Handled ensure: === LogInit: Display: LogOutputDevice: Error: LogInit: Display: LogOutputDevice: Error: Ensure condition failed: bFoundCell [File:D:/build/++UE5/Sync/Engine/Source/Runtime/Engine/Private/WorldPartition/RuntimeSpatialHash/RuntimeSpatialHashGridHelper.cpp] [Line: 216] LogInit: Display: LogOutputDevice: Error: Stack: LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc6f787 UnrealEditor-Engine.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc67ca6 UnrealEditor-Engine.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc66d89 UnrealEditor-Engine.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc66f8c UnrealEditor-Engine.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe5dc1b0f2 UnrealEditor-Engine.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59e9808b UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59ebfd9d UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59eaf92e UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59f067a2 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59f23d38 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59d4d216 UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffe59d7001c UnrealEditor-UnrealEd.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff732b4910e UnrealEditor-Cmd.exe!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff732b4095c UnrealEditor-Cmd.exe!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff732b40c0a UnrealEditor-Cmd.exe!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff732b5573d UnrealEditor-Cmd.exe!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ff732b57a3e UnrealEditor-Cmd.exe!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffec1b07034 KERNEL32.DLL!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00007ffec39e2651 ntdll.dll!UnknownFunction [] LogInit: Display: LogOutputDevice: Error: end: stack for UAT LogInit: Display: LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Walk is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Run is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Land is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogClass: Warning: ObjectProperty FFootstepSurfaceSounds::Slide is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Walk is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Run is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Land is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogAutomationTest: Warning: ObjectProperty FFootstepSurfaceSounds::Slide is not initialized properly. Module:First_Person_cpp File:First_Person_cppCharacter.h LogInit: Display: LogWorldPartition: Warning: Invalid world bounds, grid partitioning will use a runtime grid with 1 cell. LogInit: Display: LogOutputDevice: Warning: Script Stack (0 frames): LogInit: Display: LogBlueprint: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'ResetVR' for InputAction ResetVR LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/AnimStarterPack/Showcase contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook. LogInit: Display: LogMaterial: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Materials\CelestialBody\M_MoonShadow_Test.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. LogInit: Display: LogMaterial: Warning: Cooking a material resource (in M_MoonShadow_Test hierarchy) that doesn't have a valid ShaderMap! Shadermap pointer is null. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\semi_sub_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_07.bullet_flyby_07' LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_11.bullet_flyby_11' LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_12.bullet_flyby_12' LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_02.bullet_flyby_02' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\rilfe4_silent_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_04.bullet_flyby_04' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns_Silenced\Cue_Multi_Examples\pistol_silent2_shots.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_01.bullet_flyby_designed_01' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\sniper_rifle_shots_plus_whoosh.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_designed_02.bullet_flyby_designed_02' LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\Audio\ProSoundCollection_v1_3\Guns_Weapons\Guns\Cue_Multi_Examples\Custom_Gun_Example.uasset: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_01.bullet_flyby_slow_01' LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_02.bullet_flyby_slow_02' LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03': Can't find file. LogInit: Display: LogUObjectGlobals: Warning: Failed to find object 'Object /Game/ProSoundCollection_v1_3_MONO/Guns_Weapons/Bullets/Wavs/bullet_flyby_slow_03.bullet_flyby_slow_03' LogInit: Display: LogBlueprint: Warning: [AssetLog] F:\Unreal Engine\Projects\First_Person_cpp\Content\AnimStarterPack\Ue4ASP_Character.uasset: [Compiler] InputAction Event references unknown Action 'Crouch' for InputAction Crouch LogInit: Display: LogInit: Display: Failure - 27 error(s), 76 warning(s) LogInit: Display: Execution of commandlet took: 458.70 seconds LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) LogStaticMesh: Abandoning remaining async distance field tasks for shutdown LogStaticMesh: Abandoning remaining async card representation tasks for shutdown LogExit: Preparing to exit. LogDemo: Cleaned up 0 splitscreen connections with owner deletion LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true LogExit: Editor shut down LogExit: Object subsystem successfully closed. LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: Shaders left to compile 0 LogModuleManager: Shutting down and abandoning module TimeManagement (674) LogModuleManager: Shutting down and abandoning module SteamVREditor (672) LogModuleManager: Shutting down and abandoning module OculusMR (670) LogModuleManager: Shutting down and abandoning module GooglePADEditor (668) LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (666) LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (664) LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (662) LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (660) LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (658) LogModuleManager: Shutting down and abandoning module Kismet (657) LogModuleManager: Shutting down and abandoning module KismetWidgets (656) LogModuleManager: Shutting down and abandoning module WmfMediaFactory (652) LogModuleManager: Shutting down and abandoning module WmfMediaEditor (650) LogModuleManager: Shutting down and abandoning module WebMMediaFactory (648) LogModuleManager: Shutting down and abandoning module WebMMediaEditor (646) LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (644) LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (642) LogModuleManager: Shutting down and abandoning module SequenceRecorder (641) LogModuleManager: Shutting down and abandoning module Persona (640) LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (639) LogModuleManager: Shutting down and abandoning module ImgMediaFactory (634) LogModuleManager: Shutting down and abandoning module ImgMediaEditor (632) LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (630) LogModuleManager: Shutting down and abandoning module AvfMediaFactory (628) LogModuleManager: Shutting down and abandoning module AvfMediaEditor (626) LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (624) LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (622) LogModuleManager: Shutting down and abandoning module PlanarCut (620) LogModuleManager: Shutting down and abandoning module CharacterAI (618) LogModuleManager: Shutting down and abandoning module TextureAlignMode (616) LogModuleManager: Shutting down and abandoning module BspMode (614) LogModuleManager: Shutting down and abandoning module GeometryMode (612) LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (610) LogModuleManager: Shutting down and abandoning module SmartSnapping (608) LogModuleManager: Shutting down and abandoning module MeshPaint (606) LogModuleManager: Shutting down and abandoning module Settings (605) LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (602) LogModuleManager: Shutting down and abandoning module PlacementMode (601) LogModuleManager: Shutting down and abandoning module FoliageEdit (598) LogModuleManager: Shutting down and abandoning module LandscapeEditor (596) LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (594) LogModuleManager: Shutting down and abandoning module ActorPickerMode (592) LogModuleManager: Shutting down and abandoning module LiveCoding (590) LogModuleManager: Shutting down and abandoning module LevelSequence (588) LogModuleManager: Shutting down and abandoning module MovieSceneTracks (586) LogModuleManager: Shutting down and abandoning module MovieScene (584) LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (582) LogModuleManager: Shutting down and abandoning module ImageWriteQueue (580) LogModuleManager: Shutting down and abandoning module AIModule (578) LogModuleManager: Shutting down and abandoning module GameplayDebugger (577) LogModuleManager: Shutting down and abandoning module AITestSuite (575) LogModuleManager: Shutting down and abandoning module NavigationSystem (573) LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (570) LogModuleManager: Shutting down and abandoning module TypedElementRuntime (568) LogModuleManager: Shutting down and abandoning module TypedElementFramework (566) LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (564) LogModuleManager: Shutting down and abandoning module MegascansPlugin (562) LogModuleManager: Shutting down and abandoning module Bridge (560) LogModuleManager: Shutting down and abandoning module OculusEditor (558) LogModuleManager: Shutting down and abandoning module OculusInput (556) LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (554) LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (552) LogModuleManager: Shutting down and abandoning module SynthesisEditor (550) LogModuleManager: Shutting down and abandoning module Synthesis (548) LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (546) LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (544) LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (540) LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (538) LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (536) LogModuleManager: Shutting down and abandoning module InterchangePipelines (534) LogModuleManager: Shutting down and abandoning module InterchangeExport (532) LogModuleManager: Shutting down and abandoning module InterchangeImport (530) LogModuleManager: Shutting down and abandoning module InterchangeNodes (528) LogModuleManager: Shutting down and abandoning module HairStrandsEditor (526) LogModuleManager: Shutting down and abandoning module GooglePAD (524) LogModuleManager: Shutting down and abandoning module ArchVisCharacter (522) LogModuleManager: Shutting down and abandoning module CustomMeshComponent (520) LogModuleManager: Shutting down and abandoning module CableComponent (518) LogModuleManager: Shutting down and abandoning module AudioCapture (516) LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (515) LogModuleManager: Shutting down and abandoning module AssetTags (512) LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (510) LogModuleManager: Shutting down and abandoning module AppleImageUtils (508) LogModuleManager: Shutting down and abandoning module AndroidPermission (506) LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (504) LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (502) LogModuleManager: Shutting down and abandoning module TemplateSequence (500) LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (498) LogModuleManager: Shutting down and abandoning module MediaCompositing (496) LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (494) LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (492) LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (490) LogModuleManager: Shutting down and abandoning module MagicLeapAudio (488) LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (486) LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (484) LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) LogModuleManager: Shutting down and abandoning module MotoSynthEditor (480) LogModuleManager: Shutting down and abandoning module MotoSynth (478) LogModuleManager: Shutting down and abandoning module UObjectPlugin (476) LogModuleManager: Shutting down and abandoning module SubversionSourceControl (474) LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (472) LogModuleManager: Shutting down and abandoning module MeshModelingTools (470) LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (468) LogModuleManager: Shutting down and abandoning module ModelingOperators (466) LogModuleManager: Shutting down and abandoning module ModelingComponents (464) LogModuleManager: Shutting down and abandoning module PluginUtils (462) LogModuleManager: Shutting down and abandoning module MeshConversion (460) LogModuleManager: Shutting down and abandoning module DynamicMesh (458) LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (456) LogModuleManager: Shutting down and abandoning module GeometricObjects (454) LogModuleManager: Shutting down and abandoning module PlasticSourceControl (452) LogModuleManager: Shutting down and abandoning module PerforceSourceControl (450) LogModuleManager: Shutting down and abandoning module GitSourceControl (448) LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (446) LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (445) LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (442) LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (440) LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (438) LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (436) LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (434) LogModuleManager: Shutting down and abandoning module EditorDebugTools (432) LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (430) LogModuleManager: Shutting down and abandoning module ChaosNiagara (428) LogModuleManager: Shutting down and abandoning module FractureEditor (426) LogModuleManager: Shutting down and abandoning module ChaosClothEditor (424) LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (422) LogModuleManager: Shutting down and abandoning module AutomationUtils (420) LogModuleManager: Shutting down and abandoning module AlembicImporter (418) LogModuleManager: Shutting down and abandoning module AlembicLibrary (417) LogModuleManager: Shutting down and abandoning module GeometryCache (416) LogModuleManager: Shutting down and abandoning module GeometryCacheEd (415) LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (410) LogModuleManager: Shutting down and abandoning module AnimationSharingEd (408) LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (406) LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (404) LogModuleManager: Shutting down and abandoning module PluginBrowser (402) LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (400) LogModuleManager: Shutting down and abandoning module InterchangeEditor (398) LogModuleManager: Shutting down and abandoning module CurveEditorTools (396) LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (394) LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (392) LogModuleManager: Shutting down and abandoning module CryptoKeys (390) LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (388) LogModuleManager: Shutting down and abandoning module GameplayCameras (386) LogModuleManager: Shutting down and abandoning module PaperTiledImporter (384) LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (382) LogModuleManager: Shutting down and abandoning module Paper2DEditor (380) LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (378) LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (376) LogModuleManager: Shutting down and abandoning module First_Person_cpp (374) LogModuleManager: Shutting down and abandoning module AnimGraph (373) LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (370) LogModuleManager: Shutting down and abandoning module SoundFields (368) LogModuleManager: Shutting down and abandoning module SignificanceManager (366) LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (364) LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (362) LogModuleManager: Shutting down and abandoning module AudioSynesthesia (360) LogModuleManager: Shutting down and abandoning module AudioAnalyzer (359) LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (356) LogModuleManager: Shutting down and abandoning module UdpMessaging (354) LogModuleManager: Shutting down and abandoning module TcpMessaging (352) LogModuleManager: Shutting down and abandoning module ActorSequence (350) LogModuleManager: Shutting down and abandoning module MagicLeapARPin (348) LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (346) LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (344) LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (342) LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (340) LogMagicLeapPlanes: Planes tracker already destroyed. LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (338) LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (336) LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (334) LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (332) LogModuleManager: Shutting down and abandoning module MagicLeapController (330) LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (328) LogModuleManager: Shutting down and abandoning module MagicLeapAR (326) LogModuleManager: Shutting down and abandoning module AugmentedReality (325) LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (322) LogModuleManager: Shutting down and abandoning module Niagara (320) LogModuleManager: Shutting down and abandoning module SignalProcessing (319) LogModuleManager: Shutting down and abandoning module NiagaraEditor (317) LogModuleManager: Shutting down and abandoning module NiagaraCore (314) LogModuleManager: Shutting down and abandoning module PropertyAccessNode (312) LogModuleManager: Shutting down and abandoning module AnimationSharing (310) LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (308) LogModuleManager: Shutting down and abandoning module FacialAnimation (306) LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (304) LogModuleManager: Shutting down and abandoning module DataValidation (302) LogModuleManager: Shutting down and abandoning module AssetManagerEditor (300) LogModuleManager: Shutting down and abandoning module TreeMap (299) LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (296) LogModuleManager: Shutting down and abandoning module Paper2D (294) LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (292) LogModuleManager: Shutting down and abandoning module PacketHandler (290) LogModuleManager: Shutting down and abandoning module AnimationDataController (288) LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (286) LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (284) LogModuleManager: Shutting down and abandoning module MediaAssets (282) LogModuleManager: Shutting down and abandoning module Overlay (280) LogModuleManager: Shutting down and abandoning module OverlayEditor (279) LogModuleManager: Shutting down and abandoning module Blutility (276) LogModuleManager: Shutting down and abandoning module LevelEditor (275) LogModuleManager: Shutting down and abandoning module PixelInspectorModule (274) LogModuleManager: Shutting down and abandoning module LevelAssetEditor (272) LogModuleManager: Shutting down and abandoning module AssetPlacementEdMode (271) LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (268) LogModuleManager: Shutting down and abandoning module MainFrame (266) LogModuleManager: Shutting down and abandoning module HotReload (265) LogModuleManager: Shutting down and abandoning module ContentBrowser (261) LogModuleManager: Shutting down and abandoning module ToolMenus (260) LogModuleManager: Shutting down and abandoning module CollectionManager (258) LogModuleManager: Shutting down and abandoning module ContentBrowserData (256) LogModuleManager: Shutting down and abandoning module IntroTutorials (252) LogModuleManager: Shutting down and abandoning module VREditor (250) LogModuleManager: Shutting down and abandoning module StringTableEditor (248) LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (246) LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (244) LogModuleManager: Shutting down and abandoning module FunctionalTesting (242) LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (240) LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (239) LogModuleManager: Shutting down and abandoning module UMG (236) LogModuleManager: Shutting down and abandoning module UMGEditor (235) LogModuleManager: Shutting down and abandoning module SlateReflector (230) LogModuleManager: Shutting down and abandoning module Slate (228) LogModuleManager: Shutting down and abandoning module SlateCore (226) LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (224) LogModuleManager: Shutting down and abandoning module UnrealEd (222) LogModuleManager: Shutting down and abandoning module MRMesh (220) LogModuleManager: Shutting down and abandoning module Messaging (218) LogModuleManager: Shutting down and abandoning module SourceCodeAccess (216) LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (214) LogModuleManager: Shutting down and abandoning module XAudio2 (212) LogModuleManager: Shutting down and abandoning module Networking (210) LogModuleManager: Shutting down and abandoning module Core (208) LogModuleManager: Shutting down and abandoning module SourceControl (206) LogModuleManager: Shutting down and abandoning module MessageLog (205) LogModuleManager: Shutting down and abandoning module MovieSceneTools (202) LogModuleManager: Shutting down and abandoning module CurveEditor (201) LogModuleManager: Shutting down and abandoning module Sequencer (199) LogModuleManager: Shutting down and abandoning module EditorStyle (198) LogModuleManager: Shutting down and abandoning module KismetCompiler (194) LogModuleManager: Shutting down and abandoning module MeshBuilder (192) LogModuleManager: Shutting down and abandoning module NaniteBuilder (190) LogModuleManager: Shutting down and abandoning module MeshUtilities (188) LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (187) LogModuleManager: Shutting down and abandoning module MeshReductionInterface (186) LogModuleManager: Shutting down and abandoning module MeshBoneReduction (185) LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (183) LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (181) LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (179) LogModuleManager: Shutting down and abandoning module MaterialBaking (175) LogModuleManager: Shutting down and abandoning module DirectoryWatcher (171) LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (168) LogModuleManager: Shutting down and abandoning module DerivedDataCache (166) LogModuleManager: Shutting down and abandoning module NullDrv (164) LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (162) LogModuleManager: Shutting down and abandoning module FieldSystemEngine (161) LogModuleManager: Shutting down and abandoning module Chaos (158) LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (156) LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (155) LogModuleManager: Shutting down and abandoning module AVEncoder (154) LogModuleManager: Shutting down and abandoning module TargetPlatform (150) LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (149) LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (147) LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (145) LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (143) LogModuleManager: Shutting down and abandoning module MetalShaderFormat (141) LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (139) LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (137) LogModuleManager: Shutting down and abandoning module TextureFormatDXT (135) LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (133) LogModuleManager: Shutting down and abandoning module TextureFormatASTC (131) LogModuleManager: Shutting down and abandoning module ImageWrapper (130) LogModuleManager: Shutting down and abandoning module AudioFormatOpus (127) LogModuleManager: Shutting down and abandoning module AudioFormatOgg (125) LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (123) LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (121) LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (119) LogModuleManager: Shutting down and abandoning module MacTargetPlatform (117) LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (115) LogModuleManager: Shutting down and abandoning module LinuxAArch64TargetPlatform (113) LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (111) LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (109) LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (107) LogModuleManager: Shutting down and abandoning module TurnkeySupport (105) LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (102) LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (100) LogModuleManager: Shutting down and abandoning module SteamVRInput (98) LogModuleManager: Shutting down and abandoning module SteamVR (96) LogHMD: Freeing OpenVRDLLHandle. LogModuleManager: Shutting down and abandoning module OculusHMD (94) LogModuleManager: Shutting down and abandoning module HairStrandsCore (92) LogModuleManager: Shutting down and abandoning module ChunkDownloader (90) LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (86) LogModuleManager: Shutting down and abandoning module OnlineSubsystem (82) LogModuleManager: Shutting down and abandoning module XMPP (77) LogModuleManager: Shutting down and abandoning module WebSockets (76) LogModuleManager: Shutting down and abandoning module HTTP (73) LogHttp: Display: cleaning up 0 outstanding Http requests. LogModuleManager: Shutting down and abandoning module SSL (72) LogModuleManager: Shutting down and abandoning module WmfMedia (68) LogModuleManager: Shutting down and abandoning module Media (67) LogModuleManager: Shutting down and abandoning module MLSDK (64) LogModuleManager: Shutting down and abandoning module ExrReaderGpu (62) LogModuleManager: Shutting down and abandoning module MagicLeap (60) LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) LogModuleManager: Shutting down and abandoning module NiagaraShader (56) LogModuleManager: Shutting down and abandoning module ChaosCloth (54) LogModuleManager: Shutting down and abandoning module VariantManagerContent (52) LogModuleManager: Shutting down and abandoning module DatasmithContent (50) LogModuleManager: Shutting down and abandoning module AISupportModule (48) LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) LogModuleManager: Shutting down and abandoning module XGEController (40) LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) LogModuleManager: Shutting down and abandoning module AudioEditor (36) LogModuleManager: Shutting down and abandoning module PropertyEditor (35) LogModuleManager: Shutting down and abandoning module TextureCompressor (32) LogModuleManager: Shutting down and abandoning module RenderCore (30) LogModuleManager: Shutting down and abandoning module Landscape (28) LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) LogModuleManager: Shutting down and abandoning module D3D11RHI (22) LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) LogModuleManager: Shutting down and abandoning module Renderer (18) LogModuleManager: Shutting down and abandoning module Engine (16) LogModuleManager: Shutting down and abandoning module CoreUObject (14) LogModuleManager: Shutting down and abandoning module NetworkFile (12) LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) LogModuleManager: Shutting down and abandoning module StreamingFile (8) LogModuleManager: Shutting down and abandoning module SandboxFile (6) LogModuleManager: Shutting down and abandoning module PakFile (4) LogModuleManager: Shutting down and abandoning module RSA (3) LogContentStreaming: Display: There are 1 unreleased StreamingManagers LogExit: Exiting. Log file closed, 09/20/21 05:01:22