Log file open, 10/20/22 15:01:58 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=4576) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: RavKuk LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" W:\Workspace\RnD\759_RavKuk\RavKuk.uproject"" LogCsvProfiler: Display: Metadata set : os="Windows 11 (21H2) [10.0.22000.795] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900K" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="0c037f934a5b6305cbca3e84a2418891" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.180590 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-A09A554C47885EFB2F13CB8A7D52E9AE Session CrashGUID >==================================================== LogConfig: Display: Loading Mac ini files took 0.01 seconds LogConfig: Display: Loading IOS ini files took 0.01 seconds LogConfig: Display: Loading HoloLens ini files took 0.01 seconds LogConfig: Display: Loading VulkanPC ini files took 0.01 seconds LogConfig: Display: Loading Android ini files took 0.01 seconds LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogConfig: Display: Loading TVOS ini files took 0.02 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.02 seconds LogConfig: Display: Loading Linux ini files took 0.02 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin GLTFImporter LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin AxFImporter LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin DataprepEditor LogPluginManager: Mounting Engine plugin DatasmithC4DImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin DatasmithCADImporter LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin DatasmithGLTFImporter LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin DatasmithImporter LogPluginManager: Mounting Engine plugin DatasmithIFCImporter LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin TwinmotionToUnrealContent LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GPULightmass LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin HDRIBackdrop LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin OpenColorIO LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MovieRenderPipeline LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/AxFImporter/Content/' mounted to '/AxFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Marketplace/TMtoUnrealContent/Content/' mounted to '/TwinmotionToUnrealContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GPULightmass/Content/' mounted to '/GPULightmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HDRIBackdrop/Content/' mounted to '/HDRIBackdrop/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' SourceControl: Source control is disabled SourceControl: Source control is disabled LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogGPULightmass: GPULightmass module is loaded PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (21H2) [10.0.22000.795] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900K, GPU: NVIDIA RTX A4000 LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[r.LightPropagationVolume:0]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[r.Lumen.TraceMeshSDF:1]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.20-12.01.58:521][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.10.20-12.01.58:522][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.10.20-12.01.58:523][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.10.20-12.01.58:531][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: D3D11 adapters: [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.01.58:533][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.01.58:589][ 0]LogD3D11RHI: 0. 'NVIDIA RTX A4000' (Feature Level 11_1) [2022.10.20-12.01.58:589][ 0]LogD3D11RHI: 16194/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics 770 [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: VendorId : 8086 [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: DeviceId : 4680 [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: SubSysId : a9f1028 [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: Revision : 000c [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.01.58:590][ 0]LogD3D11RHI: AdapterLuid : 0 64971 [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 770' (Feature Level 11_1) [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: 128/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: Testing D3D11 Adapter 2: [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: VendorId : 1414 [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: DeviceId : 008c [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: SubSysId : 0000 [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: Revision : 0000 [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.01.58:630][ 0]LogD3D11RHI: AdapterLuid : 0 64879 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: 0/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.01.58:632][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.01.58:632][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.20-12.01.58:632][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.10.20-12.01.58:632][ 0]LogHAL: Display: Platform has ~ 128 GB [137120952320 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.10.20-12.01.58:632][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.10.20-12.01.58:632][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.10.20-12.01.58:632][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.10.20-12.01.58:632][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.10.20-12.01.58:632][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [W:/Workspace/RnD/759_RavKuk/Saved/Config/WindowsEditor/Editor.ini] [2022.10.20-12.01.58:632][ 0]LogInit: Computer: WS-YOAV [2022.10.20-12.01.58:632][ 0]LogInit: User: Yoavn [2022.10.20-12.01.58:632][ 0]LogInit: CPU Page size=4096, Cores=16 [2022.10.20-12.01.58:632][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.10.20-12.01.58:632][ 0]LogMemory: Memory total: Physical=127.7GB (128GB approx) [2022.10.20-12.01.58:632][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.10.20-12.01.58:632][ 0]LogMemory: Process Physical Memory: 285.70 MB used, 302.57 MB peak [2022.10.20-12.01.58:632][ 0]LogMemory: Process Virtual Memory: 267.61 MB used, 267.61 MB peak [2022.10.20-12.01.58:632][ 0]LogMemory: Physical Memory: 9409.95 MB used, 121358.78 MB free, 130768.73 MB total [2022.10.20-12.01.58:632][ 0]LogMemory: Virtual Memory: 10886.40 MB used, 121930.33 MB free, 132816.73 MB total [2022.10.20-12.01.58:632][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.10.20-12.01.58:635][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.10.20-12.01.58:642][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.10.20-12.01.58:644][ 0]LogInit: Using OS detected language (en-US). [2022.10.20-12.01.58:644][ 0]LogInit: Using OS detected locale (en-IL). [2022.10.20-12.01.58:647][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2022.10.20-12.01.58:737][ 0]LogInit: Setting process to per monitor DPI aware [2022.10.20-12.01.58:743][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.10.20-12.01.58:743][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2022.10.20-12.01.58:743][ 0]LogWindowsTextInputMethodSystem: - Hebrew (Israel) - (Keyboard). [2022.10.20-12.01.58:743][ 0]LogWindowsTextInputMethodSystem: - English (Israel) - Touch Input Correction (TSF IME). [2022.10.20-12.01.58:743][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2022.10.20-12.01.58:751][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.10.20-12.01.58:751][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.10.20-12.01.58:794][ 0]LogD3D11RHI: Creating new Direct3DDevice [2022.10.20-12.01.58:794][ 0]LogD3D11RHI: GPU DeviceId: 0x24b0 (for the marketing name, search the web for "GPU Device Id") [2022.10.20-12.01.58:794][ 0]LogWindows: Attached monitors: [2022.10.20-12.01.58:794][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] [2022.10.20-12.01.58:794][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1080), device: '\\.\DISPLAY2' [2022.10.20-12.01.58:794][ 0]LogWindows: Found 2 attached monitors. [2022.10.20-12.01.58:794][ 0]LogWindows: EnumDisplayDevices: [2022.10.20-12.01.58:794][ 0]LogWindows: 0. 'NVIDIA RTX A4000' (P:1 D:1), name: '\\.\DISPLAY1' [2022.10.20-12.01.58:794][ 0]LogWindows: 1. 'NVIDIA RTX A4000' (P:0 D:1), name: '\\.\DISPLAY2' [2022.10.20-12.01.58:794][ 0]LogWindows: 2. 'NVIDIA RTX A4000' (P:0 D:0), name: '\\.\DISPLAY3' [2022.10.20-12.01.58:794][ 0]LogWindows: 3. 'NVIDIA RTX A4000' (P:0 D:0), name: '\\.\DISPLAY4' [2022.10.20-12.01.58:795][ 0]LogWindows: 4. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY5' [2022.10.20-12.01.58:795][ 0]LogWindows: 5. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY6' [2022.10.20-12.01.58:795][ 0]LogWindows: 6. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY7' [2022.10.20-12.01.58:795][ 0]LogWindows: 7. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY8' [2022.10.20-12.01.58:795][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Adapter Name: NVIDIA RTX A4000 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Driver Version: 517.40 (internal:31.0.15.1740, unified:517.40) [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Driver Date: 9-12-2022 [2022.10.20-12.01.58:795][ 0]LogRHI: Texture pool is 11335 MB (70% of 16194 MB) [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.01.58:795][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.01.58:825][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2022.10.20-12.01.58:825][ 0]LogD3D11RHI: Async texture creation enabled [2022.10.20-12.01.58:825][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2022.10.20-12.01.58:825][ 0]LogD3D11RHI: Array index from any shader is supported [2022.10.20-12.01.58:844][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2022.10.20-12.01.58:857][ 0]LogRHI: GeForceNow SDK initialized: 1 [2022.10.20-12.01.58:860][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyReport_0.log" -log="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyLog_0.log" -project="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" -platform=all' [2022.10.20-12.01.58:860][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyReport_0.log" -log="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyLog_0.log" -project="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" -platform=all" ] [2022.10.20-12.01.58:870][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.10.20-12.01.58:875][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.10.20-12.01.58:875][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.10.20-12.01.58:878][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.10.20-12.01.58:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.10.20-12.01.58:890][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.10.20-12.01.58:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.10.20-12.01.58:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.10.20-12.01.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.10.20-12.01.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.10.20-12.01.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.10.20-12.01.58:893][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.10.20-12.01.58:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.10.20-12.01.58:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.10.20-12.01.58:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.10.20-12.01.58:895][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.10.20-12.01.58:895][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.10.20-12.01.58:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.10.20-12.01.58:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.10.20-12.01.58:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.10.20-12.01.58:898][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.10.20-12.01.58:898][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.10.20-12.01.58:903][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.10.20-12.01.58:903][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.10.20-12.01.58:904][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.10.20-12.01.58:904][ 0]LogTargetPlatformManager: ADPCM [2022.10.20-12.01.58:904][ 0]LogTargetPlatformManager: PCM [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: BINKA [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: OGG [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.10.20-12.01.58:905][ 0]LogTargetPlatformManager: OPUS [2022.10.20-12.01.58:929][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.10.20-12.01.58:932][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: VVM_1_0 [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.10.20-12.01.58:934][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.10.20-12.01.58:934][ 0]LogRendererCore: Ray tracing is disabled. Reason: not supported by current RHI. [2022.10.20-12.01.58:934][ 0]LogShaderCompilers: Display: Compiling shader autogen file: W:/Workspace/RnD/759_RavKuk/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.10.20-12.01.58:937][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.10.20-12.01.58:937][ 0]LogShaderCompilers: Display: Compiling shader autogen file: W:/Workspace/RnD/759_RavKuk/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.10.20-12.01.58:940][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.10.20-12.01.58:942][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file W:/Workspace/RnD/759_RavKuk/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.10.20-12.01.58:942][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.10.20-12.01.58:942][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file W:/Workspace/RnD/759_RavKuk/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.20-12.01.58:942][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.10.20-12.01.58:953][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2022.10.20-12.01.58:955][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.20-12.01.58:955][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.10.20-12.01.58:957][ 0]LogDerivedDataCache: Speed tests for C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds [2022.10.20-12.01.58:957][ 0]LogDerivedDataCache: Display: Performance to C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=4084.74MBs, RandomWriteSpeed=490.06MBs. Assigned SpeedClass 'Local' [2022.10.20-12.01.58:957][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.10.20-12.01.58:958][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.10.20-12.01.58:958][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.10.20-12.01.58:961][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.10.20-12.01.58:961][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.10.20-12.01.58:961][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (W:/Workspace/RnD/759_RavKuk/Intermediate/Shaders/WorkingDirectory/7984/). [2022.10.20-12.01.58:961][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/yoavn/AppData/Local/Temp/UnrealShaderWorkingDir/C64D8FDF41A939129640869238581500/'. [2022.10.20-12.01.58:961][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.10.20-12.01.58:961][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. [2022.10.20-12.01.59:909][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.10.20-12.01.59:909][ 0]LogSlate: Using FreeType 2.10.0 [2022.10.20-12.01.59:910][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.10.20-12.01.59:929][ 0]LogAssetRegistry: FAssetRegistry took 0.0072 seconds to start up [2022.10.20-12.01.59:936][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.10.20-12.02.00:051][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.10.20-12.02.00:052][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.10.20-12.02.00:154][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.20-12.02.00:154][ 0]LogDeviceProfileManager: Active device profile: [000008E1E0878340][000008E1E0B45000 50] WindowsEditor [2022.10.20-12.02.00:154][ 0]LogDeviceProfileManager: Profiles: [000008E1E0877E00][000008E1E0B42800 50] Windows, [000008E1E0878340][000008E1E0B45000 50] WindowsEditor, [000008E1E0875940][000008E1E0B47800 50] WindowsServer, [000008E1E0875E80][000008E1BDAAA000 50] WindowsClient, [000008E1E0874D00][000008E1CEFF7800 50] IOS, [000008E1E08732C0][000008E1E0B4A000 50] iPadAir2, [000008E1E0876900][000008E1E0B52800 50] IPadPro, [000008E1E08763C0][000008E1E0B55000 50] iPadAir3, [000008E1E0873B80][000008E1E0B57800 50] iPadAir4, [000008E1E0875080][000008E1E0B40000 50] iPadMini4, [000008E1E0873100][000008E1E0B50000 50] iPadMini5, [000008E1E0876200][000008E1E0B5A000 50] iPadMini6, [000008E1E087AF00][000008E1E0C22800 50] iPhone6S, [000008E1E087B280][000008E1E0C20000 50] iPhone7, [000008E1E087B600][000008E1E0C25000 50] iPodTouch7, [000008E1E08786C0][000008E1E0B5C800 50] iPhone6SPlus, [000008E1E0873D40][000008E1CEF65000 50] iPhone7Plus, [000008E1E087B0C0][000008E1E0C2C800 50] iPhoneSE, [000008E1E0877540][000008E1E0BE2800 50] iPhone8, [000008E1E087B7C0][000008E1E0BE0000 50] iPhone8Plus, [000008E1E0879BC0][000008E1E0BEA000 50] iPhoneX, [000008E1E08739C0][000008E1E0C2A000 50] iPhoneXS, [000008E1E0877A80][000008E1E0BE5000 50] iPhoneXSMax, [000008E1E0874980][000008E1E0BE7800 50] iPhoneXR, [000008E1E0879F40][000008E1E0BC2800 50] iPhone11, [000008E1E0878A40][000008E1E0BC0000 50] iPhone11Pro, [000008E1E0875CC0][000008E1E0BCA000 50] iPhone11ProMax, [000008E1E0876E40][000008E1E0BEC800 50] iPhoneSE2, [000008E1E0879300][000008E1E0B4C800 50] iPhone12Mini, [000008E1E0874600][000008E1E0BC7800 50] iPhone12, [000008E1E0872F40][000008E1E0C32800 50] iPhone12Pro, [000008E1E0877380][000008E1E0C30000 50] iPhone12ProMax, [000008E1E087A2C0][000008E1E0C3A000 50] iPhone13Mini, [000008E1E0879A00][000008E1E0BC5000 50] iPhone13, [000008E1E0876740][000008E1E0C35000 50] iPhone13Pro, [000008E1E0877000][000008E1E0C37800 50] iPhone13ProMax, [000008E1E0879140][000008E1E0B92800 50] iPadPro105, [000008E1E0878DC0][000008E1E0B90000 50] iPadPro129, [000008E1E0877C40][000008E1E0B9A000 50] iPadPro97, [000008E1E0876040][000008E1E0C3C800 50] iPadPro2_129, [000008E1E087A9C0][000008E1E0C27800 50] iPad5, [000008E1E0876C80][000008E1E0B97800 50] iPad6, [000008E1E087AD40][000008E1E0BA2800 50] iPad7, [000008E1E0876AC0][000008E1E0BA0000 50] iPad8, [000008E1E087A800][000008E1E0BAA000 50] iPad9, [000008E1E0878180][000008E1E0B95000 50] iPadPro11, [000008E1E0873F00][000008E1E0BA5000 50] iPadPro2_11, [000008E1E08778C0][000008E1E0BA7800 50] iPadPro3_11, [000008E1E087AB80][000008E1E0C02800 50] iPadPro3_129, [000008E1E0875780][000008E1E0C00000 50] iPadPro4_129, [000008E1E0878500][000008E1E0C0A000 50] iPadPro5_129, [000008E1E0874EC0][000008E1E0BAC800 50] AppleTV, [000008E1E0874440][000008E1E0BCC800 50] AppleTV4K, [000008E1E087A640][000008E1E0C07800 50] TVOS, [000008E1E087D740][000008E1E0C12800 50] Mac, [000008E1E087DAC0][000008E1E0C15000 50] MacEditor, [000008E1E0875B00][000008E1E0C17800 50] MacClient, [000008E1E0879840][000008E1E0C05000 50] MacServer, [000008E1E087DE40][000008E1E0C85000 50] Linux, [000008E1E087E1C0][000008E1E0C80000 50] LinuxEditor, [000008E1E087CE80][000008E1E0C82800 50] LinuxArm64Editor, [000008E1E087B980][000008E1E0C10000 50] LinuxArm64, [000008E1E08794C0][000008E1E0C87800 50] LinuxClient, [000008E1E087E540][000008E1E0B9C800 50] LinuxArm64Client, [000008E1E087CCC0][000008E1E0C0C800 50] LinuxServer, [000008E1E0875400][000008E1E0C8A000 50] LinuxArm64Server, [000008E1E08755C0][000008E1E0C52800 50] Android, [000008E1E087D3C0][000008E1E0C50000 50] Android_Preview_OpenGL, [000008E1E087BB40][000008E1E0C5A000 50] Android_Preview_Vulkan, [000008E1E087D200][000008E1E0C1C800 50] Android_Low, [000008E1E08771C0][000008E1E0C55000 50] Android_Mid, [000008E1E0879D80][000008E1E0C57800 50] Android_High, [000008E1E087A480][000008E1E0C62800 50] Android_Default, [000008E1E087EA80][000008E1E0C60000 50] Android_Adreno4xx, [000008E1E087E000][000008E1E0C6A000 50] Android_Adreno5xx_Low, [000008E1E087C780][000008E1E0C5C800 50] Android_Adreno5xx, [000008E1E087C240][000008E1E0C8C800 50] Android_Adreno6xx, [000008E1E0878880][000008E1E0C67800 50] Android_Adreno6xx_Vulkan, [000008E1E087A100][000008E1E0C72800 50] Android_Adreno7xx, [000008E1E0877700][000008E1E0C70000 50] Android_Adreno7xx_Vulkan, [000008E1E087D900][000008E1E0C7A000 50] Android_Mali_T6xx, [000008E1E0878F80][000008E1E0C65000 50] Android_Mali_T7xx, [000008E1E087E8C0][000008E1E0C75000 50] Android_Mali_T8xx, [000008E1E087BEC0][000008E1E0C77800 50] Android_Mali_G71, [000008E1E0879680][000008E1E0C92800 50] Android_Mali_G72, [000008E1E0878C00][000008E1E0C90000 50] Android_Mali_G72_Vulkan, [000008E1E087F340][000008E1E0C9A000 50] Android_Mali_G76, [000008E1E0874B40][000008E1E0C7C800 50] Android_Mali_G76_Vulkan, [000008E1E0875240][000008E1E0C1A000 50] Android_Mali_G77, [000008E1E08740C0][000008E1E0C97800 50] Android_Mali_G77_Vulkan, [000008E1E087F500][000008E1E0CA2800 50] Android_Mali_G78, [000008E1E087C940][000008E1E0CA0000 50] Android_Mali_G78_Vulkan, [000008E1E087F880][000008E1E0CAA000 50] Android_Mali_G710, [000008E1E087DC80][000008E1E0C95000 50] Android_Mali_G710_Vulkan, [000008E1E087FA40][000008E1E0CA5000 50] Android_Xclipse_920, [000008E1E087FC00][000008E1E0CA7800 50] Android_Xclipse_920_Vulkan, [000008E1E087E700][000008E1E0CB2800 50] Android_Vulkan_SM5, [000008E1E0CE2300][000008E1E0CB0000 50] Android_PowerVR_G6xxx, [000008E1E0CE0540][000008E1E0CBA000 50] Android_PowerVR_GT7xxx, [000008E1E0CE1A40][000008E1E0CAC800 50] Android_PowerVR_GE8xxx, [000008E1E0CE0E00][000008E1E0C6C800 50] Android_PowerVR_GM9xxx, [000008E1E0CE2140][000008E1E0CB7800 50] Android_PowerVR_GM9xxx_Vulkan, [000008E1E0CE0FC0][000008E1E0CC2800 50] Android_TegraK1, [000008E1E0CE1DC0][000008E1E0CC0000 50] Android_Unknown_Vulkan, [000008E1E0CE1340][000008E1E0CCA000 50] Oculus_Quest, [000008E1E0CE3640][000008E1E0CB5000 50] Oculus_Quest2, [000008E1E0CE2A00][000008E1E0CC5000 50] HoloLens, [2022.10.20-12.02.00:154][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: HoloLens: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.02.00:156][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.10.20-12.02.00:165][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.10.20-12.02.00:301][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.10.20-12.02.00:301][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.10.20-12.02.00:301][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.10.20-12.02.00:301][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.10.20-12.02.00:301][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.10.20-12.02.00:308][ 0]LogNetVersion: RavKuk 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2652348967) [2022.10.20-12.02.00:383][ 0]LogSlate: Border [2022.10.20-12.02.00:383][ 0]LogSlate: BreadcrumbButton [2022.10.20-12.02.00:383][ 0]LogSlate: Default [2022.10.20-12.02.00:383][ 0]LogSlate: Icons.Save [2022.10.20-12.02.00:383][ 0]LogSlate: Icons.Toolbar.Settings [2022.10.20-12.02.00:383][ 0]LogSlate: ListView [2022.10.20-12.02.00:383][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.10.20-12.02.00:383][ 0]LogSlate: SoftwareCursor_Grab [2022.10.20-12.02.00:383][ 0]LogSlate: TableView.DarkRow [2022.10.20-12.02.00:383][ 0]LogSlate: TableView.Row [2022.10.20-12.02.00:383][ 0]LogSlate: TreeView [2022.10.20-12.02.00:494][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.00:513][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.00:513][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.00:596][ 0]LogUObjectArray: 20862 objects as part of root set at end of initial load. [2022.10.20-12.02.00:596][ 0]LogUObjectAllocator: 5792976 out of 0 bytes used by permanent object pool. [2022.10.20-12.02.00:596][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.10.20-12.02.00:808][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 185C3DB349A073DE311C859FAACBA504 | Instance: C15CB886427CBBFBDC9883954B1B6F55 (WS-YOAV-7984). [2022.10.20-12.02.00:841][ 0]LogPython: Using Python 3.9.7 [2022.10.20-12.02.01:289][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.10.20-12.02.01:294][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.10.20-12.02.01:420][ 0]LogPackageName: Display: FPackageName: Mount point added: 'W:/Workspace/RnD/759_RavKuk/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/' [2022.10.20-12.02.01:933][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.10.20-12.02.01:936][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.20-12.02.01:936][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.20-12.02.01:970][ 0]LogOpenImageDenoise: OIDN starting up [2022.10.20-12.02.01:987][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.01:988][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.01:993][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.01:997][ 0]LogUProjectInfo: Found projects: [2022.10.20-12.02.02:117][ 0]LogCollectionManager: Loaded 0 collections in 0.001436 seconds [2022.10.20-12.02.02:159][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Saved/Collections/' took 0.00s [2022.10.20-12.02.02:159][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/Developers/Yoavn/Collections/' took 0.00s [2022.10.20-12.02.02:159][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/Collections/' took 0.00s [2022.10.20-12.02.02:346][ 0]LogEngine: Initializing Engine... [2022.10.20-12.02.02:351][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.10.20-12.02.02:352][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.10.20-12.02.02:543][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.10.20-12.02.02:543][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.20-12.02.02:549][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.20-12.02.02:563][ 0]LogAIModule: Creating AISystem for world Untitled [2022.10.20-12.02.02:564][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.10.20-12.02.02:576][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.10.20-12.02.02:577][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.10.20-12.02.02:577][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.10.20-12.02.02:577][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.10.20-12.02.02:577][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.10.20-12.02.02:581][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.10.20-12.02.02:614][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek(R) Audio) [2022.10.20-12.02.02:615][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.10.20-12.02.02:615][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.10.20-12.02.02:615][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.10.20-12.02.02:616][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.10.20-12.02.02:616][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.10.20-12.02.02:616][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.10.20-12.02.02:616][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.10.20-12.02.02:616][ 0]LogInit: FAudioDevice initialized. [2022.10.20-12.02.02:617][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.10.20-12.02.02:617][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.10.20-12.02.02:617][ 0]LogInit: Texture streaming: Enabled [2022.10.20-12.02.02:631][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2022.10.20-12.02.02:635][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.10.20-12.02.02:635][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={A146B478-4FFF-63AA-B549-74A6B3B2898B} [2022.10.20-12.02.02:645][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.10.20-12.02.02:648][ 0]LogLiveCoding: Display: Starting LiveCoding [2022.10.20-12.02.02:648][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2022.10.20-12.02.03:178][ 0]LogLiveCoding: Display: First instance in process group "UE_RavKuk_0xbb4a5a96", spawning console [2022.10.20-12.02.03:178][ 0]LogLiveCoding: Display: Waiting for server [2022.10.20-12.02.03:178][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2022.10.20-12.02.03:188][ 0]LogInit: Transaction tracking system initialized [2022.10.20-12.02.03:221][ 0]BlueprintLog: New page: Editor Load [2022.10.20-12.02.03:292][ 0]LocalizationService: Localization service is disabled [2022.10.20-12.02.03:310][ 0]TimingProfiler: Initialize [2022.10.20-12.02.03:310][ 0]TimingProfiler: OnSessionChanged [2022.10.20-12.02.03:310][ 0]LoadingProfiler: Initialize [2022.10.20-12.02.03:310][ 0]LoadingProfiler: OnSessionChanged [2022.10.20-12.02.03:310][ 0]NetworkingProfiler: Initialize [2022.10.20-12.02.03:310][ 0]NetworkingProfiler: OnSessionChanged [2022.10.20-12.02.03:310][ 0]MemoryProfiler: Initialize [2022.10.20-12.02.03:310][ 0]MemoryProfiler: OnSessionChanged [2022.10.20-12.02.03:774][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/' took 0.01s [2022.10.20-12.02.03:774][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.10.20-12.02.03:789][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.10.20-12.02.03:790][ 0]SourceControl: Source control is disabled [2022.10.20-12.02.03:790][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.852 [2022.10.20-12.02.03:790][ 0]Cmd: MAP LOAD FILE="W:/Workspace/RnD/759_RavKuk/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.20-12.02.03:793][ 0]LightingResults: New page: Lighting Build [2022.10.20-12.02.03:796][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.10.20-12.02.03:796][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.20-12.02.03:796][ 0]MapCheck: New page: Map Check [2022.10.20-12.02.03:796][ 0]LightingResults: New page: Lighting Build [2022.10.20-12.02.03:801][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.20-12.02.03:804][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms [2022.10.20-12.02.04:024][ 0]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/Ui/Buttons/W_UButton_int.W_UButton_int_C:ChangeSelection; removing parent information, but keeping function [2022.10.20-12.02.04:133][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'EnableMouseViewRotation' for InputAction EnableMouseViewRotation [2022.10.20-12.02.04:134][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'Enable Mouse' for InputAction Enable Mouse [2022.10.20-12.02.04:134][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'Double Click Left Mouse' for InputAction Double Click Left Mouse [2022.10.20-12.02.04:134][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'MouseLookUp' for InputAxis MouseLookUp [2022.10.20-12.02.04:134][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'MouseLookRight' for InputAxis MouseLookRight [2022.10.20-12.02.04:134][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'Zoom' for InputAxis Zoom [2022.10.20-12.02.04:279][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Managers\TourManager.uasset: [Compiler] RecreatePinForVariable: 'PropsLevel' pin not found [2022.10.20-12.02.04:360][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Ui\ButtonVisualizers\W_Visual_Generic.uasset: [Compiler] The Font is a Read Only property and can not be modified directly. [2022.10.20-12.02.04:915][ 0]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Ui\ButtonVisualizers\W_Visual_SizeSelect.uasset: [Compiler] The Font is a Read Only property and can not be modified directly. [2022.10.20-12.02.06:333][ 0]LogLinker: Warning: Asset '/TwinmotionToUnrealContent/Twinmotion/Materials/_common/MaterialFunctions/MF_Triplanar_Mask' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.02.06:466][ 0]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Albedo' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.02.06:468][ 0]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Normal' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.02.06:471][ 0]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Roughness' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.02.07:813][ 0]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.02.07:813][ 0]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.02.07:813][ 0]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.02.07:813][ 0]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.02.07:814][ 0]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.02.08:858][ 0]LogMaterial: Display: Missing cached shadermap for M_Bark in PCD3D_SM5, Default, SM5 (DDC key hash: BDF8782E0F3859F1EE40D6E5FC5EF2D17E67E4F3), compiling. [2022.10.20-12.02.08:859][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\M_Bark.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.08:864][ 0]LogMaterial: Display: Missing cached shadermap for MI_Banana_Bark_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 9CF1AE312D3ADD4D433E16A2AF4CFBCE2D1519C5), compiling. [2022.10.20-12.02.08:865][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\MI_Banana_Bark_01.uasset: Failed to compile Material Instance with Base M_Bark for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.09:139][ 0]LogMaterial: Display: Missing cached shadermap for MI_Fan_Palm_Bark_07 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E6C4DAF963D7ABD2945710595D15F332C9AF33A), compiling. [2022.10.20-12.02.09:139][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Props\Fan_Palm_07\Materials\MI_Fan_Palm_Bark_07.uasset: Failed to compile Material Instance with Base M_Bark for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.09:145][ 0]LogMaterial: Display: Missing cached shadermap for M_Bark_Seamstrip in PCD3D_SM5, Default, SM5 (DDC key hash: 85D027516E346EB7826F7CF7DBD341B8BC6AF70B), compiling. [2022.10.20-12.02.09:145][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\M_Bark_Seamstrip.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.09:150][ 0]LogMaterial: Display: Missing cached shadermap for MI_Fan_Palm_Bark_07_Seamstrip in PCD3D_SM5, Default, SM5 (DDC key hash: 85D027516E346EB7826F7CF7DBD341B8BC6AF70B), compiling. [2022.10.20-12.02.09:151][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Props\Fan_Palm_07\Materials\MI_Fan_Palm_Bark_07_Seamstrip.uasset: Failed to compile Material Instance with Base M_Bark_Seamstrip for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.09:161][ 0]LogMaterial: Display: Missing cached shadermap for M__Metal in PCD3D_SM5, Default, SM5 (DDC key hash: 29F005F9258BE60C572612601F41BEEC6C8491EC), compiling. [2022.10.20-12.02.09:161][ 0]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Materials\Master\M__Metal.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.02.09:541][ 0]LogSkeletalMesh: Display: [AssetLog] C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Marketplace\TMtoUnrealContent\Content\Library\Characters\animals\Sparrows\SK_Sparrows.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2022.10.20-12.02.09:565][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'. [2022.10.20-12.02.09:566][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.20-12.02.09:566][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.20-12.02.09:566][ 0]LogAIModule: Creating AISystem for world Main [2022.10.20-12.02.10:034][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-C-floor-PH_Map) is flushing async loading [2022.10.20-12.02.10:034][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2022.10.20-12.02.11:046][ 0]LogMaterial: Display: Material /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material.M_MS_Foliage_Material needed to have new flag set bUsedWithInstancedStaticMeshes ! [2022.10.20-12.02.11:181][ 0]LogMaterial: Display: Missing cached shadermap for M_MS_Foliage_Material in PCD3D_SM5, Default, SM5 (DDC key hash: 37737726F4AB47A1B238326E839975D070EA2EDD), compiling. [2022.10.20-12.02.11:294][ 0]MapCheck: Warning: M_MS_Foliage_Material Material /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material.M_MS_Foliage_Material was missing the usage flag bUsedWithInstancedStaticMeshes. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix [2022.10.20-12.02.11:298][ 0]LogMaterial: Display: Missing cached shadermap for MI_Field_Poppy_vmcobd0ja_2K in PCD3D_SM5, Default, SM5 (DDC key hash: 5FB1BF7A12C9A01A5F49CD4319B98B54A511C61D), compiling. [2022.10.20-12.02.11:640][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-Build-A-floor-PH_Map) is flushing async loading [2022.10.20-12.02.13:648][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Env_Map) is flushing async loading [2022.10.20-12.02.18:874][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_City-Scan_Map) is flushing async loading [2022.10.20-12.02.20:565][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Building-E_Map) is flushing async loading [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+017_+027_Tile__017__027_3' expects texture 'Tile_+017_+027_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+014_+030_Tile__014__030_3' expects texture 'Tile_+014_+030_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+009_+027_Tile__009__027_0' expects texture 'Tile_+009_+027_0_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+009_+024_L19_Tile__009__024_L19_0' expects texture 'Tile_+009_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+010_+024_L19_Tile__010__024_L19_0' expects texture 'Tile_+010_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+011_+024_L19_Tile__011__024_L19_0' expects texture 'Tile_+011_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+010_+030_Tile__010__030_0' expects texture 'Tile_+010_+030_0_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+012_+026_Tile__012__026_2' expects texture 'Tile_+012_+026_2_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+013_+025_Tile__013__025_2' expects texture 'Tile_+013_+025_2_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+016_+026_Tile__016__026_3' expects texture 'Tile_+016_+026_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+017_+026_Tile__017__026_3' expects texture 'Tile_+017_+026_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+016_+029_Tile__016__029_3' expects texture 'Tile_+016_+029_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:876][ 0]LogMaterial: Warning: Material 'Tile_+016_+030_Tile__016__030_3' expects texture 'Tile_+016_+030_3_2_2_Tex' to be Virtual [2022.10.20-12.02.20:891][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Building-D_Map) is flushing async loading [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+009_+027_Tile__009__027_0' expects texture 'Tile_+009_+027_0_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+009_+024_L19_Tile__009__024_L19_0' expects texture 'Tile_+009_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+010_+024_L19_Tile__010__024_L19_0' expects texture 'Tile_+010_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+011_+024_L19_Tile__011__024_L19_0' expects texture 'Tile_+011_+024_L19_0_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+010_+030_Tile__010__030_0' expects texture 'Tile_+010_+030_0_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+012_+026_Tile__012__026_2' expects texture 'Tile_+012_+026_2_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+013_+025_Tile__013__025_2' expects texture 'Tile_+013_+025_2_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+016_+026_Tile__016__026_3' expects texture 'Tile_+016_+026_3_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+017_+026_Tile__017__026_3' expects texture 'Tile_+017_+026_3_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+016_+029_Tile__016__029_3' expects texture 'Tile_+016_+029_3_2_2_Tex' to be Virtual [2022.10.20-12.02.21:830][ 0]LogMaterial: Warning: Material 'Tile_+016_+030_Tile__016__030_3' expects texture 'Tile_+016_+030_3_2_2_Tex' to be Virtual [2022.10.20-12.02.22:110][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Building-C_Map) is flushing async loading [2022.10.20-12.02.23:114][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Building-B_Map) is flushing async loading [2022.10.20-12.02.23:564][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-01_Map) is flushing async loading [2022.10.20-12.02.24:135][ 0]LogMaterial: Display: Missing cached shadermap for cmppmax_v2_9_1_15_d5_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: EC96CB4921802F01E9B6928BB063F14D4D66D260), compiling. [2022.10.20-12.02.24:170][ 0]LogMaterial: Display: Missing cached shadermap for M_Picture9 in PCD3D_SM5, Default, SM5 (DDC key hash: 765E62AB5116B92B92D86884241E3ED9825238F6), compiling. [2022.10.20-12.02.24:198][ 0]LogMaterial: Display: Missing cached shadermap for M_Picture12 in PCD3D_SM5, Default, SM5 (DDC key hash: 6E07A0723638BABDD8D96B7CA3F6EE0676A2D257), compiling. [2022.10.20-12.02.24:225][ 0]LogMaterial: Display: Missing cached shadermap for M_Picture11 in PCD3D_SM5, Default, SM5 (DDC key hash: 4A5B1A070AB41C473C24007AD0CBC3FF26BC39B7), compiling. [2022.10.20-12.02.24:254][ 0]LogMaterial: Display: Missing cached shadermap for M_Picture10 in PCD3D_SM5, Default, SM5 (DDC key hash: C2C28A797D60C5CFBFC5F5F232EB23D9839C65A1), compiling. [2022.10.20-12.02.24:291][ 0]LogMaterial: Display: Missing cached shadermap for M_Deck5 in PCD3D_SM5, Default, SM5 (DDC key hash: 1A26EAA1914F0FF738C0398C698FEEBBB834DF49), compiling. [2022.10.20-12.02.24:324][ 0]LogMaterial: Display: Missing cached shadermap for M_Deck4 in PCD3D_SM5, Default, SM5 (DDC key hash: 11796B1514B51BDE089432B33362828924ED88AB), compiling. [2022.10.20-12.02.24:446][ 0]LogMaterial: Display: Missing cached shadermap for M_MS_Default_Material in PCD3D_SM5, Default, SM5 (DDC key hash: 362EDCEC37C9301125E643EF63400A2864F3251D), compiling. [2022.10.20-12.02.24:709][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Interior_Temp) is flushing async loading [2022.10.20-12.02.24:954][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/Rendering-Env) is flushing async loading [2022.10.20-12.02.24:963][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Temp_Stuff) is flushing async loading [2022.10.20-12.02.24:972][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-Garden_Map) is flushing async loading [2022.10.20-12.02.25:475][ 0]LogStaticMesh: Display: Building static mesh Box1579578... [2022.10.20-12.02.25:475][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2022.10.20-12.02.25:581][ 0]LogDatasmithContent: Warning: Serialization issue: null value found in templates [2022.10.20-12.02.25:582][ 0]LogDatasmithContent: Warning: Serialization issue: null value found in templates [2022.10.20-12.02.25:609][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-Entrance_Map) is flushing async loading [2022.10.20-12.02.26:858][ 0]LogMaterial: Display: Missing cached shadermap for MI_GlassSide in PCD3D_SM5, Default, SM5 (DDC key hash: B573F4EE732F7347A528253D10FC345356C7141A), compiling. [2022.10.20-12.02.27:506][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Pit_Map) is flushing async loading [2022.10.20-12.02.28:189][ 0]LogThreadingWindows: Error: Runnable thread Background Worker #2 crashed. [2022.10.20-12.02.28:189][ 0]LogWindows: Error: === Critical error: === [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [2022.10.20-12.02.28:189][ 0]LogWindows: Error: Assertion failed: ReaderPos + Num <= ReaderSize [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h] [Line: 52] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb493e78c4 UnrealEditor-MeshDescription.dll!FBufferReaderBase::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h:52] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb493af2ed UnrealEditor-MeshDescription.dll!operator<<() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h:630] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb493ad76c UnrealEditor-MeshDescription.dll!operator<<() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Set.h:1074] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb493e7cf3 UnrealEditor-MeshDescription.dll!FMeshDescription::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\MeshDescription\Private\MeshDescription.cpp:195] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb493d3910 UnrealEditor-MeshDescription.dll!FMeshDescriptionBulkData::LoadMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\MeshDescription\Private\MeshDescription.cpp:2126] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb1662ab39 UnrealEditor-Engine.dll!FStaticMeshSourceModel::LoadMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMeshSourceData.cpp:169] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb1660bf50 UnrealEditor-Engine.dll!FStaticMeshSourceModel::CloneMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMeshSourceData.cpp:192] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb03ce58c8 UnrealEditor-MeshBuilder.dll!FStaticMeshBuilder::Build() [D:\build\++UE5\Sync\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp:420] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb03ce8e41 UnrealEditor-MeshBuilder.dll!FMeshBuilderModule::BuildMesh() [D:\build\++UE5\Sync\Engine\Source\Developer\MeshBuilder\Private\MeshBuilderModule.cpp:50] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb1659e1f9 UnrealEditor-Engine.dll!FStaticMeshRenderData::Cache() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:2844] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb1659f4b2 UnrealEditor-Engine.dll!UStaticMesh::CacheDerivedData() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:4919] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb165aa3a4 UnrealEditor-Engine.dll!UStaticMesh::ExecutePostLoadInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:5561] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb165a8ded UnrealEditor-Engine.dll!FAsyncTask::DoWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:303] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb165a8b0e UnrealEditor-Engine.dll!FAsyncTask::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:328] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.02.28:189][ 0]LogWindows: Error: [Callstack] 0x00007ffb5002ebb4 UnrealEditor-Core.dll!::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:333] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb5003bcff UnrealEditor-Core.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<,0>::CallAndMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb4fcde398 UnrealEditor-Core.dll!LowLevelTasks::FTask::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:426] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb4fcc2a78 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom<&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:280] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb4fcfea02 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:320] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb4fccf4d0 UnrealEditor-Core.dll!UE::Core::Private::Function::TFunctionRefCaller<,void __cdecl(void)>::Call() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\Function.h:549] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb4fe33d45 UnrealEditor-Core.dll!FThreadImpl::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb503c7a2b UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:146] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffb503c0a90 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:76] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffbc80854e0 KERNEL32.DLL!UnknownFunction [] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [Callstack] 0x00007ffbc964485b ntdll.dll!UnknownFunction [] [2022.10.20-12.02.28:190][ 0]LogWindows: Error: [2022.10.20-12.02.28:190][ 0]LogWindows: Error: Crash in runnable thread Background Worker #2 [2022.10.20-12.02.28:206][ 0]LogExit: Executing StaticShutdownAfterError [2022.10.20-12.02.28:206][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2022.10.20-12.02.28:206][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2022.10.20-12.02.28:206][ 0]LogCore: Engine exit requested (reason: Win RequestExit) [2022.10.20-12.02.28:222][ 0]Log file closed, 10/20/22 15:02:28