Log file open, 02/14/22 20:05:42 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: GGGJ LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.207331 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Mounting plugin Bridge LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin EditorDebugTools LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin InterchangeEditor LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MeshModelingToolset LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin HairStrands LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin Interchange LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogConfig: Display: Loading platform ini files took 0.17 seconds LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-EarlyAccess-CL-16682836 LogInit: Engine Version: 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess LogInit: Compatible Engine Version: 5.0.0-16433597+++UE5+Release-5.0-EarlyAccess LogInit: Net CL: 16433597 LogInit: OS: Windows 10 (Release 2009) (), CPU: AMD Ryzen 9 5900HX with Radeon Graphics , GPU: AMD Radeon(TM) Graphics LogInit: Compiled (64-bit): Aug 22 2021 18:10:42 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0-EarlyAccess LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0EA/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 32 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 7 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 44 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 26 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 10 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.DynamicGlobalIlluminationMethod:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.ReflectionMethod:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.Shadow.Virtual.Enable:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2022.02.14-19.05.43:221][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.02.14-19.05.43:221][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.02.14-19.05.43:228][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.02.14-19.05.43:228][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2022.02.14-19.05.43:228][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.02.14-19.05.43:228][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.02.14-19.05.43:229][ 0]LogHAL: Display: Platform has ~ 32 GB [33663741952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.02.14-19.05.43:229][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.02.14-19.05.43:229][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.DiffuseIndirect.Allow:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.Allow:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.Radiosity:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.ScreenSpaceBentNormal:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.Lumen.Reflections.DownsampleFactor:1]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.02.14-19.05.43:229][ 0]LogConfig: Setting CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] [2022.02.14-19.05.43:229][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.02.14-19.05.43:230][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2022.02.14-19.05.43:230][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2022.02.14-19.05.43:230][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2022.02.14-19.05.43:230][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.02.14-19.05.43:230][ 0]LogInit: Computer: DESKTOP-S5C5CGM [2022.02.14-19.05.43:230][ 0]LogInit: User: toreb [2022.02.14-19.05.43:230][ 0]LogInit: CPU Page size=4096, Cores=8 [2022.02.14-19.05.43:230][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.02.14-19.05.43:230][ 0]LogMemory: Memory total: Physical=31.4GB (32GB approx) [2022.02.14-19.05.43:230][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.02.14-19.05.43:230][ 0]LogMemory: Process Physical Memory: 172.32 MB used, 172.32 MB peak [2022.02.14-19.05.43:230][ 0]LogMemory: Process Virtual Memory: 172.73 MB used, 172.73 MB peak [2022.02.14-19.05.43:230][ 0]LogMemory: Physical Memory: 11554.02 MB used, 20550.23 MB free, 32104.25 MB total [2022.02.14-19.05.43:230][ 0]LogMemory: Virtual Memory: 18596.38 MB used, 18371.86 MB free, 36968.25 MB total [2022.02.14-19.05.43:424][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.02.14-19.05.43:437][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.02.14-19.05.43:441][ 0]LogInit: Using OS detected language (de-DE). [2022.02.14-19.05.43:441][ 0]LogInit: Using OS detected locale (de-DE). [2022.02.14-19.05.43:447][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2022.02.14-19.05.43:448][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2022.02.14-19.05.43:449][ 0]LogInit: Setting process to per monitor DPI aware [2022.02.14-19.05.43:461][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2022.02.14-19.05.43:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.02.14-19.05.43:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.02.14-19.05.43:628][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.02.14-19.05.43:628][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2022.02.14-19.05.43:628][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2022.02.14-19.05.43:628][ 0]LogD3D11RHI: D3D11 adapters: [2022.02.14-19.05.43:723][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 3070 Laptop GPU' (Feature Level 11_1) [2022.02.14-19.05.43:723][ 0]LogD3D11RHI: 8044/0/16052 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2022.02.14-19.05.43:760][ 0]LogD3D11RHI: 1. 'AMD Radeon(TM) Graphics' (Feature Level 11_1) [2022.02.14-19.05.43:760][ 0]LogD3D11RHI: 496/0/16052 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1002 [2022.02.14-19.05.43:761][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2022.02.14-19.05.43:761][ 0]LogD3D11RHI: 0/0/16052 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2022.02.14-19.05.43:761][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2022.02.14-19.05.43:769][ 0]LogD3D11RHI: Creating new Direct3DDevice [2022.02.14-19.05.43:769][ 0]LogD3D11RHI: GPU DeviceId: 0x24dd (for the marketing name, search the web for "GPU Device Id") [2022.02.14-19.05.43:770][ 0]LogWindows: EnumDisplayDevices: [2022.02.14-19.05.43:770][ 0]LogWindows: 0. 'AMD Radeon(TM) Graphics' (P:1 D:1) [2022.02.14-19.05.43:770][ 0]LogWindows: 1. 'AMD Radeon(TM) Graphics' (P:0 D:0) [2022.02.14-19.05.43:770][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 3070 Laptop GPU' (P:0 D:1) [2022.02.14-19.05.43:770][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 3070 Laptop GPU' (P:0 D:0) [2022.02.14-19.05.43:770][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 3070 Laptop GPU' (P:0 D:0) [2022.02.14-19.05.43:770][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 3070 Laptop GPU' (P:0 D:0) [2022.02.14-19.05.43:771][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2022.02.14-19.05.43:771][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 3070 Laptop GPU [2022.02.14-19.05.43:771][ 0]LogD3D11RHI: Driver Version: 462.54 (internal:27.21.14.6254, unified:462.54) [2022.02.14-19.05.43:771][ 0]LogD3D11RHI: Driver Date: 5-5-2021 [2022.02.14-19.05.43:771][ 0]LogRHI: Texture pool is 5630 MB (70% of 8044 MB) [2022.02.14-19.05.43:837][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2022.02.14-19.05.43:837][ 0]LogD3D11RHI: Async texture creation enabled [2022.02.14-19.05.43:837][ 0]LogD3D11RHI: Array index from any shader is supported [2022.02.14-19.05.43:864][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2022.02.14-19.05.43:866][ 0]LogRHI: GeForceNow SDK initialized: 1 [2022.02.14-19.05.43:874][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyReport_0.log" -log="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyLog_0.log" -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -platform=all' [2022.02.14-19.05.43:874][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyReport_0.log" -log="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyLog_0.log" -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -platform=all" ] [2022.02.14-19.05.43:887][ 0]LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.02.14-19.05.43:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.02.14-19.05.43:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.02.14-19.05.43:891][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.02.14-19.05.43:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.02.14-19.05.43:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.02.14-19.05.43:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.02.14-19.05.43:894][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.02.14-19.05.43:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2022.02.14-19.05.43:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.02.14-19.05.43:897][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.02.14-19.05.43:900][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.02.14-19.05.43:900][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.02.14-19.05.43:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.02.14-19.05.43:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2022.02.14-19.05.43:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.02.14-19.05.43:903][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.02.14-19.05.43:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.02.14-19.05.43:906][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.02.14-19.05.43:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.02.14-19.05.43:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.02.14-19.05.43:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.02.14-19.05.43:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.02.14-19.05.43:909][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.02.14-19.05.43:917][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.02.14-19.05.43:981][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.02.14-19.05.43:981][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/toreb/UeProjects/gggj/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.02.14-19.05.43:985][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.02.14-19.05.43:985][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.02.14-19.05.44:032][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 112MB C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2022.02.14-19.05.44:032][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2022.02.14-19.05.44:033][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/toreb/UeProjects/gggj/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.02.14-19.05.44:033][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2022.02.14-19.05.44:033][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/toreb/UeProjects/gggj/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.02.14-19.05.44:033][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2022.02.14-19.05.44:048][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.02.14-19.05.44:048][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.02.14-19.05.44:048][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2022.02.14-19.05.44:058][ 0]LogDerivedDataCache: Speed tests for C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2022.02.14-19.05.44:058][ 0]LogDerivedDataCache: Display: Performance to C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=678.06MBs, RandomWriteSpeed=111.95MBs. Assigned SpeedClass 'Local' [2022.02.14-19.05.44:059][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.02.14-19.05.44:059][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.02.14-19.05.44:059][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2022.02.14-19.05.44:059][ 0]LogShaderCompilers: Guid format shader working directory is 1 characters bigger than the processId version (../../../../../../Users/toreb/UeProjects/gggj/Intermediate/Shaders/WorkingDirectory/4880/). [2022.02.14-19.05.44:059][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/toreb/AppData/Local/Temp/UnrealShaderWorkingDir/7F701D41483EDE6C82E0C0BB4EC761FB/'. [2022.02.14-19.05.44:065][ 0]LogXGEController: Cleaning working directory: C:/Users/toreb/AppData/Local/Temp/UnrealXGEWorkingDir/ [2022.02.14-19.05.44:072][ 0]LogXGEController: Display: Initialized XGE controller. XGE tasks will not be spawned on this machine. [2022.02.14-19.05.44:072][ 0]LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1299.0, Flags="Platform_ValidHostPrerequisites") [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Turnkey Platform: LinuxAArch64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v10_clang-5.0.0-centos7, MaxAllowed=v17_clang-10.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.02.14-19.05.44:614][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.02.14-19.05.44:895][ 0]LogSlate: Using FreeType 2.10.0 [2022.02.14-19.05.44:896][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.02.14-19.05.44:914][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up [2022.02.14-19.05.45:244][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.02.14-19.05.45:244][ 0]LogDeviceProfileManager: Active device profile: [000004FCC5CA5580][000004FCC5EC0000 49] WindowsEditor [2022.02.14-19.05.45:244][ 0]LogDeviceProfileManager: Profiles: [000004FCC5CA4680][000004FCC5EC2800 49] Windows, [000004FCC5CA5580][000004FCC5EC0000 49] WindowsEditor, [000004FCC5CA4C80][000004FCC5ECA000 49] WindowsServer, [000004FCC5CA5700][000004FCC5ECC800 49] WindowsClient, [000004FCC5CA5400][000004FCBFAEA000 49] IOS, [000004FCC5CA4080][000004FCC5EC5000 49] iPadAir, [000004FCC5CA4200][000004FCC00BA000 49] iPadAir2, [000004FCC5CA3780][000004FCC5EB5000 49] IPadPro, [000004FCC5CA3000][000004FCC5EB2800 49] iPadAir3, [000004FCC5CA3300][000004FCC5EBA000 49] iPadAir4, [000004FCC5CA2700][000004FCC5EBC800 49] iPadMini2, [000004FCC5CA2580][000004FCC5EC7800 49] iPadMini3, [000004FCC5CA1F80][000004FCC5EB7800 49] iPadMini4, [000004FCC5CA4380][000004FCC5EE0000 49] iPadMini5, [000004FCC5CA5E80][000004FCC5EEC800 49] iPhone6, [000004FCC5CA6000][000004FCC5EEA000 49] iPodTouch6, [000004FCC5CA4F80][000004FCABB6A000 49] iPhone7, [000004FCC5CA3C00][000004FCC5EE5000 49] iPodTouch7, [000004FCC5CA6780][000004FCC5EB0000 49] iPhone5S, [000004FCC5CA2B80][000004FCC5EF0000 49] iPhone6Plus, [000004FCC5CA6300][000004FCC5EF7800 49] iPhone6S, [000004FCC5CA5B80][000004FCC5EFA000 49] iPhone6SPlus, [000004FCC5CA3480][000004FCC5EFC800 49] iPhone7Plus, [000004FCC5CA3600][000004FCC5EE7800 49] iPhoneSE, [000004FCC5CA6180][000004FCC5EF2800 49] iPhone8, [000004FCC5CA4B00][000004FCC5F00000 49] iPhone8Plus, [000004FCC5CA3F00][000004FCC5F07800 49] iPhoneX, [000004FCC5CA2E80][000004FCC5F0A000 49] iPhoneXS, [000004FCC5CA2880][000004FCC5F0C800 49] iPhoneXSMax, [000004FCC5CA5280][000004FCC5EF5000 49] iPhoneXR, [000004FCC5CA6480][000004FCC5F02800 49] iPhone11, [000004FCC5CA5D00][000004FCC5F10000 49] iPhone11Pro, [000004FCC5CA5100][000004FCC5F17800 49] iPhone11ProMax, [000004FCC5CA5A00][000004FCC5F1A000 49] iPhoneSE2, [000004FCC5CA6A80][000004FCC5F1C800 49] iPhone12Mini, [000004FCC5CA4E00][000004FCC5F05000 49] iPhone12, [000004FCC5CA2280][000004FCC5F12800 49] iPhone12Pro, [000004FCC5CA2100][000004FCC5F30000 49] iPhone12ProMax, [000004FCC5CA7380][000004FCC5F37800 49] iPadPro105, [000004FCC5CA3D80][000004FCC5F3A000 49] iPadPro129, [000004FCC5CA7500][000004FCC5F3C800 49] iPadPro97, [000004FCC5CA1B00][000004FCC5F15000 49] iPadPro2_129, [000004FCC5CA7680][000004FCC5F32800 49] iPad5, [000004FCC5CA7080][000004FCC5F40000 49] iPad6, [000004FCC5CA7980][000004FCC5F47800 49] iPad7, [000004FCC5CA3900][000004FCC5F4A000 49] iPad8, [000004FCC5CA4800][000004FCC5F4C800 49] iPadPro11, [000004FCC5CA6C00][000004FCC5F35000 49] iPadPro2_11, [000004FCC5CA3A80][000004FCC5F42800 49] iPadPro3_129, [000004FCC5CA6900][000004FCC5F50000 49] iPadPro4_129, [000004FCC5CA6600][000004FCC5F57800 49] AppleTV, [000004FCC5CA6F00][000004FCC5F5A000 49] AppleTV4K, [000004FCC5CA7B00][000004FCC5F5C800 49] TVOS, [000004FCC5CA9F00][000004FCC5FA0000 49] Mac, [000004FCC5CA9D80][000004FCC5FA2800 49] MacEditor, [000004FCC5CA8700][000004FCC5FAA000 49] MacClient, [000004FCC5CA9900][000004FCC5FAC800 49] MacServer, [000004FCC5CA0480][000004FCC5F55000 49] Linux, [000004FCC5CAA080][000004FCC5F52800 49] LinuxEditor, [000004FCC5CAA200][000004FCC5FA5000 49] LinuxAArch64, [000004FCC5CA8A00][000004FCC5EE2800 49] LinuxClient, [000004FCC5CA2D00][000004FCC5F60000 49] LinuxAArch64Client, [000004FCC5CA7200][000004FCC5F67800 49] LinuxServer, [000004FCC5CA9480][000004FCC5F6A000 49] LinuxAArch64Server, [000004FCC5CA8B80][000004FCC5F6C800 49] Android, [000004FCC5CA8580][000004FCC5FA7800 49] Android_Low, [000004FCC5CA3180][000004FCC5F62800 49] Android_Mid, [000004FCC5CA7E00][000004FCC5F70000 49] Android_High, [000004FCC5CA9180][000004FCC5F77800 49] Android_Default, [000004FCC5CA7F80][000004FCC5F7A000 49] Android_Adreno4xx, [000004FCC5CA4500][000004FCC5F7C800 49] Android_Adreno5xx_Low, [000004FCC5CA8280][000004FCC5F65000 49] Android_Adreno5xx, [000004FCC5CA8D00][000004FCC5F72800 49] Android_Adreno6xx, [000004FCC5CA7800][000004FCC5F80000 49] Android_Adreno6xx_Vulkan, [000004FCC5CA8400][000004FCC5F87800 49] Android_Mali_T6xx, [000004FCC5CAA680][000004FCC5F8A000 49] Android_Mali_T7xx, [000004FCC5CA9300][000004FCC5F8C800 49] Android_Mali_T8xx, [000004FCC5CA9600][000004FCC5F75000 49] Android_Mali_G71, [000004FCC5CAA380][000004FCC5F82800 49] Android_Mali_G72, [000004FCC5CAAF80][000004FCC5FB0000 49] Android_Mali_G72_Vulkan, [000004FCC5CA9C00][000004FCC5FB7800 49] Android_Mali_G76, [000004FCC5CAB100][000004FCC5FBA000 49] Android_Mali_G76_Vulkan, [000004FCC5CA5880][000004FCC5FBC800 49] Android_Mali_G77, [000004FCC5CAB280][000004FCC5F85000 49] Android_Mali_G77_Vulkan, [000004FCC5CAAC80][000004FCC5FB2800 49] Android_Vulkan_SM5, [000004FCC5CAB580][000004FCC5FD0000 49] Android_PowerVR_G6xxx, [000004FCC5CA8100][000004FCC5FD7800 49] Android_PowerVR_GT7xxx, [000004FCC5CA8E80][000004FCC5FDA000 49] Android_PowerVR_GE8xxx, [000004FCC5CAA800][000004FCC5FDC800 49] Android_PowerVR_GM9xxx, [000004FCC5CABE80][000004FCC5FB5000 49] Android_PowerVR_GM9xxx_Vulkan, [000004FCC5CA7C80][000004FCC5FD2800 49] Android_TegraK1, [000004FCC5CAC000][000004FCC5FE0000 49] Android_Unknown_Vulkan, [000004FCC5CAA980][000004FCC5FE7800 49] Lumin, [000004FCC5CAC180][000004FCC5FEA000 49] Lumin_Desktop, [000004FCC5CABB80][000004FCC5FEC800 49] HoloLens, [2022.02.14-19.05.45:287][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.02.14-19.05.45:287][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.02.14-19.05.45:287][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.02.14-19.05.45:287][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.02.14-19.05.45:287][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.02.14-19.05.45:363][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/MatineeCam_SM.MatineeCam_SM should be resaved to improve async compilation performance. [2022.02.14-19.05.45:377][ 0]LogStaticMesh: StaticMesh /Engine/EngineMeshes/Sphere.Sphere should be resaved to improve async compilation performance. [2022.02.14-19.05.45:379][ 0]LogNetVersion: GGGJ 1.0.0, NetCL: 16433597, EngineNetVer: 16, GameNetVer: 0 (Checksum: 243779409) [2022.02.14-19.05.45:464][ 0]LogSlate: Border [2022.02.14-19.05.45:464][ 0]LogSlate: BreadcrumbButton [2022.02.14-19.05.45:464][ 0]LogSlate: Default [2022.02.14-19.05.45:464][ 0]LogSlate: ListView [2022.02.14-19.05.45:464][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.02.14-19.05.45:464][ 0]LogSlate: SoftwareCursor_Grab [2022.02.14-19.05.45:464][ 0]LogSlate: TableView.DarkRow [2022.02.14-19.05.45:464][ 0]LogSlate: TableView.Row [2022.02.14-19.05.45:464][ 0]LogSlate: TreeView [2022.02.14-19.05.45:560][ 0]LogStaticMesh: StaticMesh /Engine/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.S_1_Unit_Plane should be resaved to improve async compilation performance. [2022.02.14-19.05.45:598][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCube.EditorCube should be resaved to improve async compilation performance. [2022.02.14-19.05.45:599][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorSphere.EditorSphere should be resaved to improve async compilation performance. [2022.02.14-19.05.45:600][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorPlane.EditorPlane should be resaved to improve async compilation performance. [2022.02.14-19.05.45:600][ 0]LogStaticMesh: StaticMesh /Engine/EditorMeshes/EditorCylinder.EditorCylinder should be resaved to improve async compilation performance. [2022.02.14-19.05.45:604][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.45:607][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.45:625][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.45:625][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.45:637][ 0]LogStaticMesh: StaticMesh /Engine/EditorLandscapeResources/SplineEditorMesh.SplineEditorMesh should be resaved to improve async compilation performance. [2022.02.14-19.05.45:672][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2022.02.14-19.05.45:744][ 0]LogPackageLocalizationCache: Processed 24 localized package path(s) for 1 prioritized culture(s) in 0.070183 seconds [2022.02.14-19.05.45:749][ 0]LogUObjectArray: 19133 objects as part of root set at end of initial load. [2022.02.14-19.05.45:749][ 0]LogUObjectAllocator: 4917440 out of 0 bytes used by permanent object pool. [2022.02.14-19.05.45:749][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.02.14-19.05.46:065][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.02.14-19.05.46:069][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.02.14-19.05.46:120][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.46:126][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.46:131][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.46:137][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.46:151][ 0]LogUProjectInfo: Found projects: [2022.02.14-19.05.46:400][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.02.14-19.05.46:423][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-19.05.46:423][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-19.05.46:477][ 0]LogCollectionManager: Loaded 0 collections in 0.001289 seconds [2022.02.14-19.05.46:498][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toreb/UeProjects/gggj/Saved/Collections/' took 0.00s [2022.02.14-19.05.46:498][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toreb/UeProjects/gggj/Content/Developers/toreb/Collections/' took 0.00s [2022.02.14-19.05.46:498][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toreb/UeProjects/gggj/Content/Collections/' took 0.00s [2022.02.14-19.05.46:498][ 0]LogOcInput: OculusInput pre-init called [2022.02.14-19.05.46:509][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126) [2022.02.14-19.05.46:509][ 0]LogWindows: File 'OVRPlugin.dll' does not exist [2022.02.14-19.05.46:694][ 0]LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:694][ 0]LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.05.46:695][ 0]LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.05.46:696][ 0]LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2022.02.14-19.05.46:697][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.05.46:698][ 0]LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2022.02.14-19.05.46:699][ 0]LogClass: Display: 130 Uninitialized script struct members found including 0 object properties [2022.02.14-19.05.46:701][ 0]LogEngine: Initializing Engine... [2022.02.14-19.05.46:705][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.02.14-19.05.46:706][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2022.02.14-19.05.46:706][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.02.14-19.05.46:821][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.02.14-19.05.46:840][ 0]LogAIModule: Creating AISystem for world Untitled [2022.02.14-19.05.46:840][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.02.14-19.05.46:852][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.02.14-19.05.46:852][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2022.02.14-19.05.46:852][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.02.14-19.05.46:852][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.02.14-19.05.46:853][ 0]LogAudio: Display: Using built-in audio occlusion. [2022.02.14-19.05.46:853][ 0]LogAudioMixer: Display: Initializing audio mixer. [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 0: FrontLeft [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 1: FrontRight [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 2: FrontCenter [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 3: LowFrequency [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 4: BackLeft [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 5: BackRight [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 6: SideLeft [2022.02.14-19.05.46:920][ 0]LogAudioMixer: Display: 7: SideRight [2022.02.14-19.05.47:567][ 0]LogAudioMixer: Display: Using Audio Device Speakers (Realtek(R) Audio) [2022.02.14-19.05.47:567][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.02.14-19.05.47:569][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.02.14-19.05.47:569][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.02.14-19.05.47:570][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2022.02.14-19.05.47:570][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192 [2022.02.14-19.05.47:571][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2022.02.14-19.05.47:571][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2022.02.14-19.05.47:571][ 0]LogInit: FAudioDevice initialized. [2022.02.14-19.05.47:571][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.02.14-19.05.47:571][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.02.14-19.05.47:624][ 0]LogDerivedDataCache: Saved boot cache 0.05s 112MB C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc. [2022.02.14-19.05.47:626][ 0]LogInit: Texture streaming: Enabled [2022.02.14-19.05.47:643][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.0-16682836+++UE5+Release-5.0-EarlyAccess [2022.02.14-19.05.47:648][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.02.14-19.05.47:648][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2022.02.14-19.05.47:653][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2022.02.14-19.05.47:705][ 0]LogInit: Transaction tracking system initialized [2022.02.14-19.05.47:727][ 0]BlueprintLog: New page: Editor Load [2022.02.14-19.05.47:809][ 0]LocalizationService: Localization service is disabled [2022.02.14-19.05.47:820][ 0]LogModuleManager: Warning: ModuleManager: Unable to load module 'TimeManagementEditor' - 0 instances of that module name found. [2022.02.14-19.05.47:838][ 0]TimingProfiler: Initialize [2022.02.14-19.05.47:838][ 0]TimingProfiler: OnSessionChanged [2022.02.14-19.05.47:838][ 0]LoadingProfiler: Initialize [2022.02.14-19.05.47:838][ 0]LoadingProfiler: OnSessionChanged [2022.02.14-19.05.47:838][ 0]NetworkingProfiler: Initialize [2022.02.14-19.05.47:838][ 0]NetworkingProfiler: OnSessionChanged [2022.02.14-19.05.47:838][ 0]MemoryProfiler: Initialize [2022.02.14-19.05.47:838][ 0]MemoryProfiler: OnSessionChanged [2022.02.14-19.05.48:025][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.02.14-19.05.48:025][ 0]LogCook: Display: Mobile HDR setting 1 [2022.02.14-19.05.48:213][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/toreb/UeProjects/gggj/Content/' took 0.01s [2022.02.14-19.05.48:293][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.02.14-19.05.48:297][ 0]SourceControl: Source control is disabled [2022.02.14-19.05.48:297][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.081 [2022.02.14-19.05.48:297][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/toreb/UeProjects/gggj/Content/TopDownBP/Maps/TopDownExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.02.14-19.05.48:300][ 0]LightingResults: New page: Lighting Build [2022.02.14-19.05.48:302][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.02.14-19.05.48:302][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.02.14-19.05.48:302][ 0]MapCheck: New page: Map Check [2022.02.14-19.05.48:302][ 0]LightingResults: New page: Lighting Build [2022.02.14-19.05.48:311][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms [2022.02.14-19.05.49:349][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/SM_AssetPlatform.SM_AssetPlatform should be resaved to improve async compilation performance. [2022.02.14-19.05.49:449][ 0]LogStaticMesh: StaticMesh /Engine/EngineSky/SM_SkySphere.SM_SkySphere should be resaved to improve async compilation performance. [2022.02.14-19.05.49:558][ 0]LogNiagaraEditor: Static switch constant "MaskSpawnGroup" in "/Niagara/Modules/Spawn/Location/SystemLocation.SystemLocation:NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeStaticSwitch_20" didn't have static switch meta-data conversion set properly. Fixing now. [2022.02.14-19.05.49:591][ 0]LogNiagaraEditor: Static switch constant "MaskSpawnGroup" in "/Niagara/Modules/Spawn/Location/CylinderLocation.CylinderLocation:NiagaraScriptSource_0.NiagaraGraph_0.NiagaraNodeStaticSwitch_20" didn't have static switch meta-data conversion set properly. Fixing now. [2022.02.14-19.05.49:678][ 0]LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube_Chamfer.1M_Cube_Chamfer should be resaved to improve async compilation performance. [2022.02.14-19.05.49:680][ 0]LogStaticMesh: StaticMesh /Game/Geometry/Meshes/1M_Cube.1M_Cube should be resaved to improve async compilation performance. [2022.02.14-19.05.49:997][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'TopDownExampleMap'. [2022.02.14-19.05.49:997][ 0]LogAIModule: Creating AISystem for world TopDownExampleMap [2022.02.14-19.05.50:189][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0054 [2022.02.14-19.05.50:190][ 0]LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0054 [2022.02.14-19.05.50:312][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.02.14-19.05.50:606][ 0]LogNavigationDataBuild: Display: Building NavData: Name Default class /Script/NavigationSystem.RecastNavMesh agent radius 35.0. [2022.02.14-19.05.50:625][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms [2022.02.14-19.05.50:625][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.02.14-19.05.50:626][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,357ms to complete. [2022.02.14-19.05.50:626][ 0]LogFileHelpers: Loading map 'TopDownExampleMap' took 2.329 [2022.02.14-19.05.50:627][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 8.412 [2022.02.14-19.05.50:720][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.02.14-19.05.50:723][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.02.14-19.05.50:726][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.02.14-19.05.50:729][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.02.14-19.05.50:793][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0085 seconds. Added 4366 classes and 996 folders. [2022.02.14-19.05.50:799][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2022.02.14-19.05.50:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/StarterContent.upack) [2022.02.14-19.05.50:802][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:802][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2022.02.14-19.05.50:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:802][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_HandheldARBP.upack) [2022.02.14-19.05.50:802][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile PrimaryIndexSize=182 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 [2022.02.14-19.05.50:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_Puzzle.upack) [2022.02.14-19.05.50:803][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile PrimaryIndexSize=184 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:803][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 [2022.02.14-19.05.50:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:803][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_PuzzleBP.upack) [2022.02.14-19.05.50:803][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile PrimaryIndexSize=187 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 [2022.02.14-19.05.50:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPerson.upack) [2022.02.14-19.05.50:804][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile PrimaryIndexSize=189 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:804][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 [2022.02.14-19.05.50:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:804][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_ThirdPersonBP.upack) [2022.02.14-19.05.50:804][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile PrimaryIndexSize=183 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 [2022.02.14-19.05.50:805][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:805][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDown.upack) [2022.02.14-19.05.50:805][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile PrimaryIndexSize=185 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:805][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 [2022.02.14-19.05.50:805][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:805][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_TopDownBP.upack) [2022.02.14-19.05.50:805][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile PrimaryIndexSize=186 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 [2022.02.14-19.05.50:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdv.upack) [2022.02.14-19.05.50:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile PrimaryIndexSize=188 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 [2022.02.14-19.05.50:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VehicleAdvBP.upack) [2022.02.14-19.05.50:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 [2022.02.14-19.05.50:807][ 0]LogPakFile: PakFile PrimaryIndexSize=192 [2022.02.14-19.05.50:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 [2022.02.14-19.05.50:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 [2022.02.14-19.05.50:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted [2022.02.14-19.05.50:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_5.0EA/FeaturePacks/TP_VirtualRealityBP.upack) [2022.02.14-19.05.50:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 [2022.02.14-19.05.50:843][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. [2022.02.14-19.05.50:916][ 0]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.02.14-19.05.50:919][ 0]LogSlate: Took 0.000199 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2022.02.14-19.05.50:920][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.02.14-19.05.51:340][ 0]LogStall: Startup... [2022.02.14-19.05.51:342][ 0]LogStall: Startup complete. [2022.02.14-19.05.51:360][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. [2022.02.14-19.05.51:361][ 0]LogInput: Warning: Action SetDestination uses invalid key OculusGo_Left_Trigger_Click. [2022.02.14-19.05.51:361][ 0]LogInput: Warning: Action ResetVR uses invalid key OculusGo_Left_Back_Click. [2022.02.14-19.05.51:361][ 0]LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping. [2022.02.14-19.05.51:361][ 0]LogLoad: (Engine Initialization) Total time: 9.15 seconds [2022.02.14-19.05.51:361][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.02.14-19.05.51:409][ 0]LogAssetRegistry: Asset discovery search completed in 6.4953 seconds [2022.02.14-19.05.51:410][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2022.02.14-19.05.51:458][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.02.14-19.05.51:531][ 0]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.02.14-19.08.40:309][566]LogLauncherProfile: Project does not require temp target [2022.02.14-19.08.40:315][566]LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UnrealGame.target [2022.02.14-19.08.59:063][984]LogSlate: Window 'Project Launcher' being destroyed [2022.02.14-19.08.59:068][984]LogSlate: Window 'Project Launcher' being destroyed [2022.02.14-19.10.08:740][856]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-S5C5CGM [2022.02.14-19.10.08:741][856]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyReport_1.log" -log="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyLog_1.log" -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -Device=Win64@DESKTOP-S5C5CGM' [2022.02.14-19.10.08:741][856]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyReport_1.log" -log="C:/Users/toreb/UeProjects/gggj/Intermediate/TurnkeyLog_1.log" -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -Device=Win64@DESKTOP-S5C5CGM" -nocompile ] [2022.02.14-19.10.09:451][895]LogTurnkeySupport: Completed device detection: Code = 0 [2022.02.14-19.10.09:467][896]LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-S5C5CGM: (Name=DESKTOP-S5C5CGM, Status=Valid, Installed=10.0.19044.0, MinAllowed=10.0.0.0, MaxAllowed=, Flags="Device_InstallSoftwareValid") [2022.02.14-19.10.12:628][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms [2022.02.14-19.10.23:680][ 84]LogTurnkeySupport: Project does not require temp target [2022.02.14-19.10.23:681][ 84]LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UnrealGame.target [2022.02.14-19.10.23:708][ 84]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="C:/Users/toreb/UeProjects/gggjbuild" -nodebuginfo -clientconfig=Development" -nocompile ] [2022.02.14-19.10.23:776][ 87]UATHelper: Packaging (Windows): Running AutomationTool... [2022.02.14-19.10.24:028][ 97]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory=C:/Users/toreb/UeProjects/gggjbuild -nodebuginfo -clientconfig=Development -nocompile [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): Installed Sdk validity: [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): Scanning for envvar changes... [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): ... done! [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): Cleaning Temp Paths... [2022.02.14-19.10.24:558][129]UATHelper: Packaging (Windows): BUILD SUCCESSFUL [2022.02.14-19.10.24:575][130]UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-19.10.24:740][140]UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED ********** [2022.02.14-19.10.24:757][141]UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-19.10.24:757][141]UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-20.10.24.txt [2022.02.14-19.10.24:757][141]UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe C:\Users\toreb\UeProjects\gggj\GGGJ.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-20.10.24.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2022.02.14-19.10.25:141][164]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-19.10.25:141][164]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-19.10.25:141][164]UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: GGGJ [2022.02.14-19.10.25:833][204]UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.21 seconds [2022.02.14-19.10.25:932][210]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [33663741952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.02.14-19.10.26:182][225]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.02.14-19.10.26:199][226]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows [2022.02.14-19.10.26:215][227]UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.02.14-19.10.26:450][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/toreb/UeProjects/gggj/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.02.14-19.10.26:450][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.02.14-19.10.26:450][241]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.02.14-19.10.26:499][244]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2022.02.14-19.10.26:532][246]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.02.14-19.10.26:532][246]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=726.09MBs, RandomWriteSpeed=103.58MBs. Assigned SpeedClass 'Local' [2022.02.14-19.10.26:548][247]UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine. [2022.02.14-19.10.26:548][247]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. [2022.02.14-19.10.28:688][356]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-19.10.28:688][356]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-19.10.29:020][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.10.29:021][357]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1 [2022.02.14-19.10.29:022][357]UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry [2022.02.14-19.10.29:353][358]UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en [2022.02.14-19.10.29:353][358]UATHelper: Packaging (Windows): LogCook: Display: Unable to read previous cook inisettings for platform Windows invalidating cook [2022.02.14-19.10.29:353][358]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows [2022.02.14-19.10.29:353][358]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.011 seconds for platforms Windows [2022.02.14-19.10.29:353][358]UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): Unreal Engine XGE Tasks [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): ----------------------------------------------------------------------- [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): IncrediBuild Console 9.6.0-PR (build 4543) [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved. [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): ----------------------------------------------------------------------- [2022.02.14-19.10.32:035][366]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:036][366]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): --------------------Build System Warning--------------------------------------- [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): License is invalid: [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild. [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): This build will run in standalone mode. [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): ------------------------------------------------------------------------------- [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): Build ID: {E40C6AC2-B776-4436-AE6C-826182FC5D99} [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): [2022.02.14-19.10.32:362][367]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 4701 'XGE' shader compile jobs with 'High' priority [2022.02.14-19.10.38:670][536]UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/toreb/AppData/Local/Temp/UnrealXGEWorkingDir/27102629456712596B49D58DDE10043A//Bootstrap-E40C6AC2-B776-4436-AE6C-826182FC5D99.modules, will fallback on normal initialization [2022.02.14-19.12.49:105][931]LogSlate: Took 0.000295 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.02.14-19.26.28:815][993]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{e042fe44-0579-41c8-b568-14f6c6872efa}. [2022.02.14-19.26.28:815][993]LogAudioMixer: Resetting audio stream to device id [2022.02.14-19.26.28:826][993]LogAudioMixer: Display: 0: FrontLeft [2022.02.14-19.26.28:826][993]LogAudioMixer: Display: 1: FrontRight [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 0, Unique Shadermaps: 299 (0.00%) [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3454, Unique Shaders: 3442 (99.65%) [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 10.18mb, Unique Shaders Size: 10.17mb (99.96%) [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-19.37.35:642][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2022.02.14-19.37.35:643][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 392 [2022.02.14-19.37.35:643][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-19.37.35:643][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 [2022.02.14-19.37.35:643][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2022.02.14-19.37.35:643][220]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 723 Total 723 [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=175, VirtualMemory=931MiB [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-19.37.35:973][220]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-19.37.35:973][220]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-19.37.36:315][222]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 150 Packages Remain 727 Total 877 [2022.02.14-19.37.37:654][226]UATHelper: Packaging (Windows): [2022.02.14-19.37.37:654][226]UATHelper: Packaging (Windows): 1 build system warning(s): [2022.02.14-19.37.37:654][226]UATHelper: Packaging (Windows): - License is invalid [2022.02.14-19.37.37:654][226]UATHelper: Packaging (Windows): [2022.02.14-19.37.38:667][229]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 159 Packages Remain 823 Total 982 [2022.02.14-19.37.38:668][229]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CopDetection in PCD3D_SM5, Default, SM5 (DDC key hash: 44CB0334AA8B9C0DFA3C690F3C2B5729F32139E5), compiling. [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_CopFeedback in PCD3D_SM5, Default, SM5 (DDC key hash: 29DD94C27326D9EB36AE2AF5A4984BE2A6D6E889), compiling. [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 10 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 10 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: A937C53D649CB078937AD8AE760E174584FF2FDA), compiling. [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 37 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E3B1A0619841E4BF662C6E4AED119BD93E813FC), compiling. [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F105EAFB66DEC4304BCCC9B089BF2E72201DC4C), compiling. [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): Unreal Engine XGE Tasks [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:003][230]UATHelper: Packaging (Windows): ----------------------------------------------------------------------- [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): IncrediBuild Console 9.6.0-PR (build 4543) [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): Copyright (C) 2001-2020 IncrediBuild Software Ltd. All rights reserved. [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): ----------------------------------------------------------------------- [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 37 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: FD56C7668AA82E99529E53AFA6A700324FB16080), compiling. [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 37 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: AEFC68D124DD9CD2E23E948C4939E32125024802), compiling. [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 77 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:004][230]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_ScreenBloodSlash in PCD3D_SM5, Default, SM5 (DDC key hash: 19C89F366923C4D2A0C24E77AC92BEE88CA732D2), compiling. [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Drop in PCD3D_SM5, Default, SM5 (DDC key hash: 342E77389C9DB5311D9585D05EDC05D50B937EA0), compiling. [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): --------------------Build System Warning--------------------------------------- [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): License is invalid: [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): License information is invalid. Please try reloading your license file using the Coordinator Monitor application on the Coordinator machine, or reinstall IncrediBuild. [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): This build will run in standalone mode. [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:331][231]UATHelper: Packaging (Windows): ------------------------------------------------------------------------------- [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): Build ID: {323DD19A-634D-473A-9A47-91519C7116B9} [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 17 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 30 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Material_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 8D1195FF979EA104A87166108D45B78496CC8793), compiling. [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 40 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Salt in PCD3D_SM5, Default, SM5 (DDC key hash: A123E39D5B02645771B0F16CC8B7286D3C76534F), compiling. [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty001/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty002/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.39:332][231]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty002/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.40:008][233]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty001/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_softglow in PCD3D_SM5, Default, SM5 (DDC key hash: B17BD806AAEB31204CE93019FE9CCF45D7B76773), compiling. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_MagicSphere in PCD3D_SM5, Default, SM5 (DDC key hash: 4318E0E5032351DBA9BBB61590D73E9D6284360B), compiling. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Smoke in PCD3D_SM5, Default, SM5 (DDC key hash: 57972D78656462660288EEA0E16D6722259D4C70), compiling. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Goop in PCD3D_SM5, Default, SM5 (DDC key hash: 469B4B89D8C12D3F04B216E3F72CA3011A2947B8), compiling. [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.40:345][234]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 387 Packages Remain 596 Total 983 [2022.02.14-19.37.40:686][235]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Boarder_Highscore (BGRA8, 726X1380) [2022.02.14-19.37.40:686][235]UATHelper: Packaging (Windows): LogModuleManager: Display: Unable to bootstrap from archive C:/Users/toreb/AppData/Local/Temp/UnrealXGEWorkingDir/27102629456712596B49D58DDE10043A//Bootstrap-323DD19A-634D-473A-9A47-91519C7116B9.modules, will fallback on normal initialization [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Lantern_Spule in PCD3D_SM5, Default, SM5 (DDC key hash: 612B380320429670844F161A08612F97FD0698BE), compiling. [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Possession_Glow (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Salt_Glow (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for 00M_Master in PCD3D_SM5, Default, SM5 (DDC key hash: BDCC3E6DD1424D66BAF949085800E5599602ADF9), compiling. [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Kill_Glow (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Hide_Glow (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Cancel_Inactive (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: IMG_Cancel_Glow (BGRA8, 304X293) [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.41:723][238]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Gullismoke in PCD3D_SM5, Default, SM5 (DDC key hash: DCD0F76943F279D473F058F846767140F49DAE4A), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Black in PCD3D_SM5, Default, SM5 (DDC key hash: 1989E65DE3912D3926A11EAF92617E85FD707E4E), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Metal in PCD3D_SM5, Default, SM5 (DDC key hash: 44E4F5A9605DAC4F1AC00F4BF4C0E6D10EA4A35E), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Tree in PCD3D_SM5, Default, SM5 (DDC key hash: 5BE260B10C2E922A4CB4BBEB7E63B6F3B4764516), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Wood in PCD3D_SM5, Default, SM5 (DDC key hash: A9A483A8EF657762720C8BF3A1F4628A949A5889), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Street_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B1424654CF23BACBA00B17FF63D89FF6B80F1AFF), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 46 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Street_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 41848FD97B1011121EB72524B7E51B433F6EF46B), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Tree2 in PCD3D_SM5, Default, SM5 (DDC key hash: E6BFFCDD83A6B3893D8AA3E45F6F433BB581242D), compiling. [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 46 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:037][239]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wall_OW in PCD3D_SM5, Default, SM5 (DDC key hash: DD89DCDCFDF0EDCF5F275A28C0217617ABD3BDBF), compiling. [2022.02.14-19.37.42:359][240]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Wall_NS in PCD3D_SM5, Default, SM5 (DDC key hash: 115A20B66C6B957F6F960B07133A49569A9B2385), compiling. [2022.02.14-19.37.42:359][240]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 46 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:359][240]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Glow in PCD3D_SM5, Default, SM5 (DDC key hash: E6BD44D5AABF559E327143B5D946ECAFD9A50A1C), compiling. [2022.02.14-19.37.42:359][240]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_LIghtning in PCD3D_SM5, Default, SM5 (DDC key hash: 5865A3425654F73FCAC12B6E0E8966B3A686AAC7), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 50 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Block in PCD3D_SM5, Default, SM5 (DDC key hash: BB45324AA1EF2CE228D001B8ED3570A151213042), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 38 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Map01-updated in PCD3D_SM5, Default, SM5 (DDC key hash: 3E50F752C63DC09A2E99A4184A90751ED3570D9B), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Roads in PCD3D_SM5, Default, SM5 (DDC key hash: 4A2B7B15B4EC68B3C0BAB3D5B17D3421507E4261), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 37 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 1DF8503D3193B60FBA14EECA59DA8FC84D1213E0), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 52 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Garden in PCD3D_SM5, Default, SM5 (DDC key hash: 522E1CE444DE37F2A8C18C2007BE34F822DFD3D4), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 38 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Landscape in PCD3D_SM5, Default, SM5 (DDC key hash: 4B8E8F7C489F214FFD2AB86CBE32B2AD7233988A), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Wal_white in PCD3D_SM5, Default, SM5 (DDC key hash: C3F96E09B455F805E2C2C52CE5C0B1FDECC8F3A2), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 75 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Door1 in PCD3D_SM5, Default, SM5 (DDC key hash: 095190979B6192A0DADC5F788032448CE80CA1AC), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Window in PCD3D_SM5, Default, SM5 (DDC key hash: 75879FD651643E886A7670361DFB6999422320E2), compiling. [2022.02.14-19.37.42:701][241]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Flowerpott in PCD3D_SM5, Default, SM5 (DDC key hash: 3FC7AC8F0C12F79B59C4A35E76170D71430498E9), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 69 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Wall_White2 in PCD3D_SM5, Default, SM5 (DDC key hash: D6FDC5122E3F0743B92F6FFF9258CD1300E7A95E), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for trashcan_mat in PCD3D_SM5, Default, SM5 (DDC key hash: E8FA895DA96B853569B058D87585185EC1D2913A), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for cable in PCD3D_SM5, Default, SM5 (DDC key hash: 2059AAE276E35BDEA29521E86D046A77845898B1), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 69 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for RedMetal in PCD3D_SM5, Default, SM5 (DDC key hash: D9CC4C928594C55E3ECDB05CDCB13B419DE18D07), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Wall_bricks in PCD3D_SM5, Default, SM5 (DDC key hash: ADB0336F59A706E129E1BC78C70430D96AEA1400), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 46 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 500 Packages Remain 499 Total 999 [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for FogOfWarPP in PCD3D_SM5, Default, SM5 (DDC key hash: 514FE0A02664B1137761AC17364F3DBF8F2E3F68), compiling. [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 6 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:038][242]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_94 in PCD3D_SM5, Default, SM5 (DDC key hash: CFE9F55815F7B2D776B4E7B2D32A0F693EA3EED1), compiling. [2022.02.14-19.37.43:376][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_10 in PCD3D_SM5, Default, SM5 (DDC key hash: 020D1F434FB13300BF4AF66A3C06FD79B9F41D3A), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_67 in PCD3D_SM5, Default, SM5 (DDC key hash: 989F54E95764D0B54D802AB885751C490AEC1074), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_134 in PCD3D_SM5, Default, SM5 (DDC key hash: 3643F59F12F0C33C670657127CF93D4CAEFA49F4), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_61 in PCD3D_SM5, Default, SM5 (DDC key hash: 84769E42C2F41F5F9F7F2C11F5AA5A7140F2FEF9), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 64 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D81FA399D827C48D8FCD3884DC557A8C72F1ABF4), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_28 in PCD3D_SM5, Default, SM5 (DDC key hash: E38A800DE0A809BF0545ADE528187162123BCE7F), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_110 in PCD3D_SM5, Default, SM5 (DDC key hash: 2DF07A39FEC81664A96009F49D09ED6ABD7361B1), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_115 in PCD3D_SM5, Default, SM5 (DDC key hash: D880031D410AA9B93FC7FC69E19533A4D9F365EC), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_6 in PCD3D_SM5, Default, SM5 (DDC key hash: D943135B7F45864D901437FF9AF6A1D4A1E5838A), compiling. [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 64 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:377][243]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for LandscapeMaterialInstanceConstant_54 in PCD3D_SM5, Default, SM5 (DDC key hash: 75435848FEF71FE2FF6E3C681BB40FAD1DDE6B20), compiling. [2022.02.14-19.37.43:707][244]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 64 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:707][244]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 5C8FF055FC936F28F0B8EC0BB1E04D360972E2B0), compiling. [2022.02.14-19.37.43:707][244]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 512X512) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 256X256) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 512X512) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for 00Master_Decal in PCD3D_SM5, Default, SM5 (DDC key hash: 975053F01A5A18980011F3765879E2BF8E4659AE), compiling. [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 64X64) [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 33 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Flame in PCD3D_SM5, Default, SM5 (DDC key hash: 37FA468D406A440D28443924F715D73BC6C1C604), compiling. [2022.02.14-19.37.43:708][244]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Flame_Glow in PCD3D_SM5, Default, SM5 (DDC key hash: 537A0403C45C81A4A40CA6B5CCD34C9FA21B6CAE), compiling. [2022.02.14-19.37.44:044][245]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.44:044][245]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.37.44:388][246]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 578 Packages Remain 434 Total 1012 [2022.02.14-19.37.46:729][253]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 593 Packages Remain 423 Total 1016 [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 64X64) [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 64X64) [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 64X64) [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 64X64) [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 64X64) [2022.02.14-19.37.46:730][253]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 64X64) [2022.02.14-19.37.47:398][255]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Chair... [2022.02.14-19.37.55:143][278]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 800 Packages Remain 229 Total 1029 [2022.02.14-19.37.56:484][282]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_MatPreviewMesh_02... [2022.02.14-19.37.56:821][283]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 855 Packages Remain 178 Total 1033 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Steam01.Steam01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Starter_Wind06.Starter_Wind06: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Starter_Wind05.Starter_Wind05: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Starter_Music01.Starter_Music01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Starter_Birds01.Starter_Birds01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Smoke01.Smoke01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Light02.Light02: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Light01.Light01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Fire_Sparks01.Fire_Sparks01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Fire01.Fire01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Explosion02.Explosion02: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Explosion01.Explosion01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Collapse01.Collapse01: 262144 [2022.02.14-19.37.57:158][284]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/StarterContent/Audio/Collapse02.Collapse02: 262144 [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave T3... [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/T3.T3 will be modified from 100 to 100. [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 11812864 while cooking SoundWave /Game/Sound/T3.T3. [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/T3.T3: 262144 [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/T3.T3 is very large, requiring 47 chunks. [2022.02.14-19.37.57:836][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave T2... [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/T2.T2 will be modified from 100 to 100. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 12857540 while cooking SoundWave /Game/Sound/T2.T2. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/T2.T2: 262144 [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/T2.T2 is very large, requiring 51 chunks. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave Menu... [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Menu.Menu will be modified from 100 to 100. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 19826 while cooking SoundWave /Game/Sound/Menu.Menu. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/Menu.Menu: 262144 [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave Game_Over... [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Game_Over.Game_Over will be modified from 100 to 100. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 7938000 while cooking SoundWave /Game/Sound/Game_Over.Game_Over. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/Game_Over.Game_Over: 262144 [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave Exit... [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Exit.Exit will be modified from 100 to 100. [2022.02.14-19.37.57:837][286]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 14728 while cooking SoundWave /Game/Sound/Exit.Exit. [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/Exit.Exit: 262144 [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave Campfire... [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Campfire.Campfire will be modified from 100 to 100. [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 5811200 while cooking SoundWave /Game/Sound/Campfire.Campfire. [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/Campfire.Campfire: 262144 [2022.02.14-19.37.58:183][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave BessesenheitZurück... [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/BessesenheitZurück.BessesenheitZurück will be modified from 100 to 100. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 580428 while cooking SoundWave /Game/Sound/BessesenheitZurück.BessesenheitZurück. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/BessesenheitZurück.BessesenheitZurück: 262144 [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave bellmix... [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/bellmix.bellmix will be modified from 100 to 100. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1739392 while cooking SoundWave /Game/Sound/bellmix.bellmix. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/bellmix.bellmix: 262144 [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave Background_Menu... [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Background_Menu.Background_Menu will be modified from 100 to 100. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 13505036 while cooking SoundWave /Game/Sound/Background_Menu.Background_Menu. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/Background_Menu.Background_Menu: 262144 [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/Background_Menu.Background_Menu is very large, requiring 53 chunks. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave 3... [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/3.3 will be modified from 100 to 100. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 11812864 while cooking SoundWave /Game/Sound/3.3. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/3.3: 262144 [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/3.3 is very large, requiring 47 chunks. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave 2... [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/2.2 will be modified from 100 to 100. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 12857540 while cooking SoundWave /Game/Sound/2.2. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/2.2: 262144 [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/2.2 is very large, requiring 51 chunks. [2022.02.14-19.37.58:184][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM1000_StreamCache_Ver5027_MEM_65536MaxChnkSize_-10-1-1-1-1-1 wave 1... [2022.02.14-19.37.58:185][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/1.1 will be modified from 100 to 100. [2022.02.14-19.37.58:185][287]UATHelper: Packaging (Windows): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 12857540 while cooking SoundWave /Game/Sound/1.1. [2022.02.14-19.37.58:185][287]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 915 Packages Remain 118 Total 1033 [2022.02.14-19.37.58:511][288]UATHelper: Packaging (Windows): LogAudio: Display: Chunk size for SoundWave /Game/Sound/1.1: 262144 [2022.02.14-19.37.58:511][288]UATHelper: Packaging (Windows): LogAudio: Display: Sound Wave SoundWave /Game/Sound/1.1 is very large, requiring 51 chunks. [2022.02.14-19.37.58:511][288]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Lightcone in PCD3D_SM5, Default, SM5 (DDC key hash: AC6F2F12B4000461190BDADB9D5538A36DCBD395), compiling. [2022.02.14-19.37.59:521][291]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Lightcone (AutoDXT, 512X512) [2022.02.14-19.37.59:521][291]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 20 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.38.03:564][303]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 942 Packages Remain 96 Total 1038 [2022.02.14-19.38.03:564][303]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Lantern... [2022.02.14-19.38.03:564][303]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Fence_Start... [2022.02.14-19.38.03:903][304]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh Cuthulhuslug... [2022.02.14-19.38.03:903][304]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Window_001 in PCD3D_SM5, Default, SM5 (DDC key hash: 4883C1956F5E457941A21B9796CAEEDC14D409BC), compiling. [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: DefaultMaterial_BaseColor (AutoDXT, 1024X1024) [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Sreet_U... [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 947 Packages Remain 91 Total 1038 [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Sreet_Fade_V2... [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_River_Chain2... [2022.02.14-19.38.04:910][307]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for Fundament_mat in PCD3D_SM5, Default, SM5 (DDC key hash: 01629BB2DC468AFC805CA6F9B3E4B972A4F8EA40), compiling. [2022.02.14-19.38.06:258][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Pave_half... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Pave_Corner_001... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Pave... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Fundamen_5x5... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Fundamen_10x10... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Plane_Fundament_2_5x2_5... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Pavement_Corner_Reverse... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_Wood_Diagonal... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_WoodenWindow... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_Windowbench... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_Ornament_long... [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 961 Packages Remain 77 Total 1038 [2022.02.14-19.38.06:259][311]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1033, VirtualMemory=1887MiB [2022.02.14-19.38.06:594][312]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_Ornament... [2022.02.14-19.38.06:594][312]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_House_DecoPillar_high... [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogStaticMesh: Display: Building static mesh SM_Fundament_Alley_1_25x2_5... [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Map01-Pfade (BGRA8, 1030X688) [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogTexture: Display: Building textures: T_Map01-Pfade-Danger-Level (BGRA8, 1030X688) [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Map01-Pfade in PCD3D_SM5, Default, SM5 (DDC key hash: 329E5FEBC566173378F86C7D46F1F75CA476AD8B), compiling. [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.38.06:595][312]UATHelper: Packaging (Windows): LogMaterial: Display: Missing cached shadermap for M_Map01-Pfade-Danger-Level in PCD3D_SM5, Default, SM5 (DDC key hash: 1D3EB1868C0597BDEE1870AE89C5D657ECBD3A0D), compiling. [2022.02.14-19.38.08:272][317]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Started 23 'XGE' shader compile jobs with 'Low' priority [2022.02.14-19.38.08:272][317]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 976 Packages Remain 62 Total 1038 [2022.02.14-19.38.12:296][329]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 977 Packages Remain 61 Total 1038 [2022.02.14-19.38.18:327][347]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 977 Packages Remain 61 Total 1038 [2022.02.14-19.38.24:354][365]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 977 Packages Remain 61 Total 1038 [2022.02.14-19.38.30:381][383]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 977 Packages Remain 61 Total 1038 [2022.02.14-19.38.32:393][389]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 978 Packages Remain 60 Total 1038 [2022.02.14-19.38.38:420][407]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 978 Packages Remain 60 Total 1038 [2022.02.14-19.38.38:420][407]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1887MiB [2022.02.14-19.38.44:452][425]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 978 Packages Remain 60 Total 1038 [2022.02.14-19.38.48:471][437]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.38.54:167][454]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.00:196][472]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.06:232][490]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.10:253][502]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1884MiB [2022.02.14-19.39.12:262][508]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.18:302][526]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.24:336][544]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 979 Packages Remain 59 Total 1038 [2022.02.14-19.39.26:347][550]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 981 Packages Remain 57 Total 1038 [2022.02.14-19.39.28:361][556]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 982 Packages Remain 56 Total 1038 [2022.02.14-19.39.34:390][574]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 982 Packages Remain 56 Total 1038 [2022.02.14-19.39.38:411][586]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 983 Packages Remain 55 Total 1038 [2022.02.14-19.39.42:427][598]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1880MiB [2022.02.14-19.39.44:438][604]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 983 Packages Remain 55 Total 1038 [2022.02.14-19.39.50:461][622]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 983 Packages Remain 55 Total 1038 [2022.02.14-19.39.56:164][639]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 983 Packages Remain 55 Total 1038 [2022.02.14-19.39.58:176][645]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 984 Packages Remain 54 Total 1038 [2022.02.14-19.40.02:198][657]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 985 Packages Remain 53 Total 1038 [2022.02.14-19.40.08:231][675]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 985 Packages Remain 53 Total 1038 [2022.02.14-19.40.10:245][681]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 986 Packages Remain 52 Total 1038 [2022.02.14-19.40.14:265][693]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1877MiB [2022.02.14-19.40.14:265][693]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 987 Packages Remain 51 Total 1038 [2022.02.14-19.40.20:298][711]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 987 Packages Remain 51 Total 1038 [2022.02.14-19.40.22:305][717]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 988 Packages Remain 50 Total 1038 [2022.02.14-19.40.26:323][729]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 989 Packages Remain 49 Total 1038 [2022.02.14-19.40.32:351][747]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 989 Packages Remain 49 Total 1038 [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 6536, among them cache hits 1 (0.02%) [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5211 distinct input hashes that result in 3773 distinct outputs (72.40%) [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 15.25 MB (0.01 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.93% [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-19.40.38:378][765]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 989 Packages Remain 49 Total 1038 [2022.02.14-19.40.40:388][771]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 990 Packages Remain 48 Total 1038 [2022.02.14-19.40.46:421][789]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 990 Packages Remain 48 Total 1038 [2022.02.14-19.40.46:422][789]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1877MiB [2022.02.14-19.40.52:451][807]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 990 Packages Remain 48 Total 1038 [2022.02.14-19.40.54:458][813]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 991 Packages Remain 47 Total 1038 [2022.02.14-19.40.58:146][824]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 992 Packages Remain 46 Total 1038 [2022.02.14-19.41.04:182][842]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 992 Packages Remain 46 Total 1038 [2022.02.14-19.41.10:221][860]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 992 Packages Remain 46 Total 1038 [2022.02.14-19.41.12:232][866]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 993 Packages Remain 45 Total 1038 [2022.02.14-19.41.18:260][884]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 993 Packages Remain 45 Total 1038 [2022.02.14-19.41.18:260][884]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1876MiB [2022.02.14-19.41.22:279][896]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 994 Packages Remain 44 Total 1038 [2022.02.14-19.41.28:300][914]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 994 Packages Remain 44 Total 1038 [2022.02.14-19.41.34:327][932]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 994 Packages Remain 44 Total 1038 [2022.02.14-19.41.36:341][938]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 995 Packages Remain 43 Total 1038 [2022.02.14-19.41.42:372][956]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 995 Packages Remain 43 Total 1038 [2022.02.14-19.41.48:407][974]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 995 Packages Remain 43 Total 1038 [2022.02.14-19.41.50:421][980]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1874MiB [2022.02.14-19.41.54:441][992]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 995 Packages Remain 43 Total 1038 [2022.02.14-19.41.56:451][998]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 997 Packages Remain 41 Total 1038 [2022.02.14-19.42.02:151][ 15]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 997 Packages Remain 41 Total 1038 [2022.02.14-19.42.08:181][ 33]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 997 Packages Remain 41 Total 1038 [2022.02.14-19.42.14:215][ 51]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 997 Packages Remain 41 Total 1038 [2022.02.14-19.42.20:242][ 69]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 997 Packages Remain 41 Total 1038 [2022.02.14-19.42.22:251][ 75]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 999 Packages Remain 39 Total 1038 [2022.02.14-19.42.22:251][ 75]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1869MiB [2022.02.14-19.42.28:281][ 93]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 999 Packages Remain 39 Total 1038 [2022.02.14-19.42.34:306][111]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 999 Packages Remain 39 Total 1038 [2022.02.14-19.42.40:338][129]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 999 Packages Remain 39 Total 1038 [2022.02.14-19.42.44:354][141]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1001 Packages Remain 37 Total 1038 [2022.02.14-19.42.50:387][159]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1001 Packages Remain 37 Total 1038 [2022.02.14-19.42.54:408][171]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1865MiB [2022.02.14-19.42.56:420][177]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1001 Packages Remain 37 Total 1038 [2022.02.14-19.43.00:442][189]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1003 Packages Remain 35 Total 1038 [2022.02.14-19.43.06:137][206]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1003 Packages Remain 35 Total 1038 [2022.02.14-19.43.12:174][224]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1003 Packages Remain 35 Total 1038 [2022.02.14-19.43.18:209][242]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1003 Packages Remain 35 Total 1038 [2022.02.14-19.43.24:239][260]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1003 Packages Remain 35 Total 1038 [2022.02.14-19.43.26:251][266]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1863MiB [2022.02.14-19.43.28:262][272]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1004 Packages Remain 34 Total 1038 [2022.02.14-19.43.34:300][290]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1004 Packages Remain 34 Total 1038 [2022.02.14-19.43.40:339][308]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1004 Packages Remain 34 Total 1038 [2022.02.14-19.43.41:344][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-19.43.41:344][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 6536, among them cache hits 1 (0.02%) [2022.02.14-19.43.41:344][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5576 distinct input hashes that result in 3942 distinct outputs (70.70%) [2022.02.14-19.43.41:344][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 15.96 MB (0.02 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.97% [2022.02.14-19.43.41:344][311]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-19.43.46:375][326]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1004 Packages Remain 34 Total 1038 [2022.02.14-19.43.48:385][332]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.43.54:420][350]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.43.58:441][362]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1861MiB [2022.02.14-19.44.00:453][368]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.44.06:152][385]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.44.12:183][403]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.44.18:216][421]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1005 Packages Remain 33 Total 1038 [2022.02.14-19.44.20:224][427]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 32 Total 1038 [2022.02.14-19.44.26:253][445]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 32 Total 1038 [2022.02.14-19.44.30:273][457]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1857MiB [2022.02.14-19.44.32:284][463]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 32 Total 1038 [2022.02.14-19.44.38:320][481]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 32 Total 1038 [2022.02.14-19.44.44:354][499]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1006 Packages Remain 32 Total 1038 [2022.02.14-19.44.46:366][505]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.44.52:391][523]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.44.58:422][541]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.02:447][553]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1855MiB [2022.02.14-19.45.04:458][559]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.10:154][576]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.16:183][594]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.22:216][612]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.28:254][630]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1007 Packages Remain 31 Total 1038 [2022.02.14-19.45.32:270][642]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.45.34:284][648]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1854MiB [2022.02.14-19.45.38:301][660]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.45.44:336][678]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.45.50:369][696]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.45.56:393][714]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.46.02:430][732]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.46.06:452][744]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1851MiB [2022.02.14-19.46.08:462][750]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1009 Packages Remain 29 Total 1038 [2022.02.14-19.46.10:140][755]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.16:170][773]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.22:200][791]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.28:230][809]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.34:261][827]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.38:277][839]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1848MiB [2022.02.14-19.46.40:288][845]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1012 Packages Remain 26 Total 1038 [2022.02.14-19.46.42:634][852]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-19.46.42:634][852]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 6536, among them cache hits 1 (0.02%) [2022.02.14-19.46.42:634][852]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 5889 distinct input hashes that result in 4074 distinct outputs (69.18%) [2022.02.14-19.46.42:634][852]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 16.85 MB (0.02 GB) of 1638.40 MB (1.60 GB) budget. Usage: 1.03% [2022.02.14-19.46.42:634][852]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-19.46.44:313][857]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1015 Packages Remain 23 Total 1038 [2022.02.14-19.46.50:351][875]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1015 Packages Remain 23 Total 1038 [2022.02.14-19.46.56:386][893]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1015 Packages Remain 23 Total 1038 [2022.02.14-19.47.02:411][911]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1015 Packages Remain 23 Total 1038 [2022.02.14-19.47.06:438][923]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1017 Packages Remain 21 Total 1038 [2022.02.14-19.47.10:135][934]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1844MiB [2022.02.14-19.47.12:148][940]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1017 Packages Remain 21 Total 1038 [2022.02.14-19.47.18:183][958]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1017 Packages Remain 21 Total 1038 [2022.02.14-19.47.20:193][964]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1018 Packages Remain 20 Total 1038 [2022.02.14-19.47.22:204][970]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.28:230][988]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.34:264][ 6]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.40:297][ 24]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.42:308][ 30]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1842MiB [2022.02.14-19.47.46:328][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.52:365][ 60]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.47.58:397][ 78]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.48.04:435][ 96]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.48.10:463][114]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.48.14:154][125]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1839MiB [2022.02.14-19.48.16:163][131]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1019 Packages Remain 19 Total 1038 [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.20:521][143]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:521][143]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:521][143]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.20:521][143]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:521][143]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.20:857][144]UATHelper: Packaging (Windows): [2022.02.14-19.48.20:857][144]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:857][144]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.20:857][144]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.20:857][144]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.21:194][145]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:194][145]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:194][145]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.21:194][145]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:194][145]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.48.21:531][146]UATHelper: Packaging (Windows): [2022.02.14-19.48.21:531][146]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:531][146]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.21:531][146]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.48.21:531][146]PackagingResults: Warning: Script call stack: [2022.02.14-19.48.21:874][148]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.26:227][161]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.32:263][179]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.38:129][240]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.44:143][575]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.46:144][681]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1891MiB [2022.02.14-19.48.50:460][740]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.48.56:209][757]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.02:291][775]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.08:373][793]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.14:453][811]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.18:175][822]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1887MiB [2022.02.14-19.49.20:188][828]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.26:269][846]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.32:348][864]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1021 Packages Remain 17 Total 1038 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:428][881]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:429][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:429][881]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:429][881]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:429][881]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:429][881]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.38:429][881]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:429][881]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.38:761][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.38:762][882]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.38:762][882]UATHelper: Packaging (Windows): [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.38:762][882]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.49.39:095][883]UATHelper: Packaging (Windows): [2022.02.14-19.49.39:095][883]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.39:095][883]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.39:095][883]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.49.39:095][883]PackagingResults: Warning: Script call stack: [2022.02.14-19.49.40:784][889]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1029 Packages Remain 9 Total 1038 [2022.02.14-19.49.45:859][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-19.49.45:859][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 6536, among them cache hits 1 (0.02%) [2022.02.14-19.49.45:859][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 6336 distinct input hashes that result in 4195 distinct outputs (66.21%) [2022.02.14-19.49.45:859][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 17.29 MB (0.02 GB) of 1638.40 MB (1.60 GB) budget. Usage: 1.06% [2022.02.14-19.49.45:859][904]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-19.49.46:196][905]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1029 Packages Remain 9 Total 1038 [2022.02.14-19.49.50:244][917]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1972MiB [2022.02.14-19.49.50:244][917]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1030 Packages Remain 8 Total 1038 [2022.02.14-19.49.56:315][935]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1030 Packages Remain 8 Total 1038 [2022.02.14-19.50.02:392][953]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1030 Packages Remain 8 Total 1038 [2022.02.14-19.50.04:418][959]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1031 Packages Remain 7 Total 1038 [2022.02.14-19.50.08:136][970]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1032 Packages Remain 6 Total 1038 [2022.02.14-19.50.14:218][988]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1032 Packages Remain 6 Total 1038 [2022.02.14-19.50.16:237][994]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1033 Packages Remain 5 Total 1038 [2022.02.14-19.50.20:290][ 6]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1034 Packages Remain 4 Total 1038 [2022.02.14-19.50.22:319][ 12]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1967MiB [2022.02.14-19.50.26:370][ 24]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1034 Packages Remain 4 Total 1038 [2022.02.14-19.50.32:451][ 42]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1034 Packages Remain 4 Total 1038 [2022.02.14-19.50.34:140][ 47]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1035 Packages Remain 3 Total 1038 [2022.02.14-19.50.40:228][ 65]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1035 Packages Remain 3 Total 1038 [2022.02.14-19.50.44:280][ 77]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1036 Packages Remain 2 Total 1038 [2022.02.14-19.50.50:360][ 95]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1036 Packages Remain 2 Total 1038 [2022.02.14-19.50.54:409][107]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1967MiB [2022.02.14-19.50.56:436][113]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1036 Packages Remain 2 Total 1038 [2022.02.14-19.50.58:461][119]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1037 Packages Remain 1 Total 1038 [2022.02.14-19.51.04:198][136]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1037 Packages Remain 1 Total 1038 [2022.02.14-19.51.10:281][154]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1037 Packages Remain 1 Total 1038 [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1038 Packages Remain 0 Total 1038 [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1967MiB [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogCook: Display: Finishing up... [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogCook: Display: Saving BulkData manifest(s)... [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogCook: Display: Done saving BulkData manifest(s) [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 1028, size is 364.25kb [2022.02.14-19.51.12:302][160]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'GGGJ' (PCD3D_SM5) Stats: [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 185, Unique Shadermaps: 168 (90.81%) [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 5816, Unique Shaders: 4611 (79.28%) [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 22.65mb, Unique Shaders Size: 19.75mb (87.19%) [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 34 [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 544 [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 94, 64, 51, 51, 51, 43, 30, 30, 30, 22 [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-GGGJ-PCD3D_SM5/Dump.txt' [2022.02.14-19.51.12:640][161]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 41.628531s total time 2443.437012 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 2061 MiB Peak Used physical 1967 MiB [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information: [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.011s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.241s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.009s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: TickCookOnTheSide: 39.946s (33146561) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.776s (33148807) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 7.304s (1038) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 27.777s (816) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 2.048s (317) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 3.199s (1037) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 3.198s (721) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 20.382s (1038) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 20.348s (1038) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.006s (1028) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.011s (1038) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.008s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.014s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.195s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.017s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.006s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.042s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.046s (1) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCook: Display: Done! [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.009708s to verify the EDL loading graph. [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Misc Cook Stats [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: =============== [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader.Misc [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=6 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShaderCompiler [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BlockingTimeSec=1626.300927 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncCompileTimeSec=44.160564 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=2.454561 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=6464 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=1638.683299 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader.Misc [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=4714 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MeshMaterial.Misc [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=1734 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader.Misc [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=10 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialInstance [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.002008 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Material [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.005910 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ComputeKernelShader.Misc [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Load [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPreloadedDependencies=566 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumInlineLoads=228 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesLoaded=789 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LoadPackageTimeSec=7.758948 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CookOnTheFlyServer [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakRequestQueueSize=705 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakLoadQueueSize=197 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakSaveQueueSize=241 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Save [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesSaved=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavePackageTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.480191 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MBWritten=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DiffTotal [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UnversionedProperties [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedStructs=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedMB=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BitfieldWasteKB=0 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Cook Profile [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ============ [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0.CookWallTimeSec=2447.432510 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=3.970888 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=2443.449583 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1626.909492 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000018 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=43.691608 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=7.304008 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=20.382398 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2022.02.14-19.51.12:641][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=5.246459 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=6.562365 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=10.060005 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=3.903621 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.875268 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 7.TargetPlatforms=Windows [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 8.CookProject=GGGJ [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 9.CookCultures= [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Summary Stats [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ================= [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasLocalCache = true [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasSharedCache = false [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasCloudCache = false [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHits = 3552 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGets = 4429 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHitPct = 0.801987 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LocalGetHitPct = 0.371190 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CloudGetHitPct = 0.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: OtherGetHitPct = 0.430797 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GetMissPct = 0.198013 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHits = 1197 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPuts = 1197 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHitPct = 1.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PutMissPct = 0.000000 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Resource Stats [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ======================================================================================================= [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DistanceField 14.02 13.91 73 37.80 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraScript 6.79 6.79 85 6.03 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Streaming) 2.36 0.00 0 520.35 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CardRepresentation 1.13 1.12 73 0.07 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader 0.43 0.43 65 31.24 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SoundWave 0.33 0.33 12 142.57 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMesh 0.31 0.10 22 11.88 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PhysX (BodySetup) 0.18 0.10 27 19.15 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader 0.15 0.15 1 0.01 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Streaming) 0.13 0.00 14 142.63 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.12 0.12 38 38.36 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMeshConvert 0.09 0.00 0 4.80 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SkeletalMesh 0.07 0.07 0 10.27 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Inline) 0.05 0.05 12 90.42 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NavCollision 0.02 0.00 21 0.18 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AnimSequence 0.01 0.01 0 0.10 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader 0.00 0.00 3 0.02 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 29 144.41 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (598 referencing packages with a total of 4101 unique accesses) [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only) [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: ----------------------------------- [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Script call stack: [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:642][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: Success - 0 error(s), 34 warning(s) [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:643][161]UATHelper: Packaging (Windows): Execution of commandlet took: 2443.48 seconds [2022.02.14-19.51.12:980][162]UATHelper: Packaging (Windows): [2022.02.14-19.51.12:980][162]UATHelper: Packaging (Windows): 1 build system warning(s): [2022.02.14-19.51.12:980][162]UATHelper: Packaging (Windows): - License is invalid [2022.02.14-19.51.12:980][162]UATHelper: Packaging (Windows): [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 6536, among them cache hits 1 (0.02%) [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 6533 distinct input hashes that result in 4237 distinct outputs (64.86%) [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 17.36 MB (0.02 GB) of 1638.40 MB (1.60 GB) budget. Usage: 1.06% [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): LogOutputDevice: Warning: [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): Script Stack (0 frames): [2022.02.14-19.51.13:977][165]UATHelper: Packaging (Windows): [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: === [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: IsValid() [File:C:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 890] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380659 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380b33 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb077e5c3a UnrealEditor-Core.dll!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6aff75 UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0baf UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0c0a UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c573d UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c7a3e UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb882a7034 KERNEL32.DLL!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb8a0c2651 ntdll.dll!UnknownFunction [] [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-19.51.14:992][168]UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): Took 2453,3080826s to run UnrealEditor-Cmd.exe, ExitCode=3 [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): ERROR: Cook failed. [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): (see C:\Users\toreb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0EA\Log.txt for full exception trace) [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-19.51.18:379][178]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-21.09.25:304][183]LogSlate: Window 'Output Log' being destroyed [2022.02.14-21.09.25:308][183]LogSlate: Window 'Output Log' being destroyed [2022.02.14-21.09.27:302][302]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-S5C5CGM [2022.02.14-21.10.50:516][771]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-S5C5CGM [2022.02.14-21.10.57:084][149]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms [2022.02.14-21.11.01:453][149]LogTurnkeySupport: Project does not require temp target [2022.02.14-21.11.01:455][149]LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UnrealGame.target [2022.02.14-21.11.01:460][149]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="C:/Users/toreb/UeProjects/gggjbuild" -nodebuginfo -clientconfig=Development" -nocompile ] [2022.02.14-21.11.01:524][152]UATHelper: Packaging (Windows): Running AutomationTool... [2022.02.14-21.11.01:729][154]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory=C:/Users/toreb/UeProjects/gggjbuild -nodebuginfo -clientconfig=Development -nocompile [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): Installed Sdk validity: [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): Scanning for envvar changes... [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): ... done! [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): Cleaning Temp Paths... [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): BUILD SUCCESSFUL [2022.02.14-21.11.02:205][177]UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-21.11.02:388][188]UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED ********** [2022.02.14-21.11.02:405][189]UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-21.11.02:405][189]UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-22.11.02.txt [2022.02.14-21.11.02:405][189]UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe C:\Users\toreb\UeProjects\gggj\GGGJ.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-22.11.02.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2022.02.14-21.11.02:805][213]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-21.11.02:805][213]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-21.11.02:805][213]UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: GGGJ [2022.02.14-21.11.03:359][245]UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.19 seconds [2022.02.14-21.11.03:576][258]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [33663741952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.02.14-21.11.03:840][272]UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.02.14-21.11.03:841][272]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.02.14-21.11.03:867][274]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.02.14-21.11.03:887][275]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.02.14-21.11.03:887][275]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.02.14-21.11.03:887][275]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.02.14-21.11.03:887][275]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows [2022.02.14-21.11.03:887][275]UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.02.14-21.11.04:149][291]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/toreb/UeProjects/gggj/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.02.14-21.11.04:149][291]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.02.14-21.11.04:149][291]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.02.14-21.11.04:231][296]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2022.02.14-21.11.04:248][297]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.02.14-21.11.04:248][297]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=601.58MBs, RandomWriteSpeed=90.16MBs. Assigned SpeedClass 'Local' [2022.02.14-21.11.04:280][299]UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine. [2022.02.14-21.11.04:280][299]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. [2022.02.14-21.11.06:086][350]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-21.11.06:086][350]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.11.06:756][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.11.06:757][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1 [2022.02.14-21.11.06:758][352]UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry [2022.02.14-21.11.07:093][353]UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en [2022.02.14-21.11.07:093][353]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows [2022.02.14-21.11.07:093][353]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.031 seconds for platforms Windows [2022.02.14-21.11.07:093][353]UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 299 (29900.00%) [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3454, Unique Shaders: 3442 (99.65%) [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 10.18mb, Unique Shaders Size: 10.17mb (99.96%) [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 392 [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2022.02.14-21.11.08:097][356]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 723 Total 723 [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=175, VirtualMemory=516MiB [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.11.08:427][356]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.11.08:427][356]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.11.09:438][360]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.11.09:438][360]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty001/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.11.09:438][360]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty002/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.11.11:118][365]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 441 Packages Remain 560 Total 1001 [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.11:783][366]UATHelper: Packaging (Windows): [2022.02.14-21.11.11:783][366]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.11:783][366]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.11:783][366]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.11:783][366]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:118][367]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:118][367]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): [2022.02.14-21.11.12:453][368]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 616 Packages Remain 386 Total 1002 [2022.02.14-21.11.12:453][368]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:453][368]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.12:453][368]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.12:453][368]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:130][373]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:130][373]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.14:468][374]UATHelper: Packaging (Windows): [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.14:468][374]PackagingResults: Warning: Script call stack: [2022.02.14-21.11.15:142][377]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 650 Packages Remain 370 Total 1020 [2022.02.14-21.11.16:813][382]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 750 Packages Remain 270 Total 1020 [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1038 Packages Remain 0 Total 1038 [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1044, VirtualMemory=1614MiB [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogCook: Display: Finishing up... [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogCook: Display: Saving BulkData manifest(s)... [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogCook: Display: Done saving BulkData manifest(s) [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 1028, size is 363.78kb [2022.02.14-21.11.18:152][386]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'GGGJ' (PCD3D_SM5) Stats: [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 193, Unique Shadermaps: 168 (87.05%) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 5816, Unique Shaders: 4611 (79.28%) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 22.65mb, Unique Shaders Size: 19.75mb (87.19%) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 34 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 544 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 94, 64, 51, 51, 51, 43, 30, 30, 30, 22 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-GGGJ-PCD3D_SM5/Dump.txt' [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 9.895524s total time 11.689236 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 1691 MiB Peak Used physical 1616 MiB [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information: [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.031s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.232s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.008s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: TickCookOnTheSide: 9.896s (21) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.002s (1680) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 4.617s (1038) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 5.239s (218) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.104s (101) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 0.490s (1036) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.490s (937) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 4.324s (1038) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 4.303s (1038) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.003s (1028) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.009s (1038) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.005s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.012s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.181s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.014s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.005s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.039s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.044s (1) [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCook: Display: Done! [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.009344s to verify the EDL loading graph. [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Misc Cook Stats [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: =============== [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader.Misc [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=3 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShaderCompiler [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BlockingTimeSec=0.000038 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncCompileTimeSec=2.201435 [2022.02.14-21.11.18:487][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000979 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=3 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000600 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader.Misc [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MeshMaterial.Misc [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader.Misc [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialInstance [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.001418 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Material [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.004236 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ComputeKernelShader.Misc [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Load [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPreloadedDependencies=566 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumInlineLoads=249 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesLoaded=768 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LoadPackageTimeSec=5.043201 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CookOnTheFlyServer [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakRequestQueueSize=705 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakLoadQueueSize=211 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakSaveQueueSize=237 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Save [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesSaved=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavePackageTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.325162 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MBWritten=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DiffTotal [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UnversionedProperties [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedStructs=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedMB=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BitfieldWasteKB=0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Cook Profile [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ============ [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0.CookWallTimeSec=15.674353 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=3.963211 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=11.701368 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.580184 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000012 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=10.094832 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=4.617386 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=4.324436 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=0.593615 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000026 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000034 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000878 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000010 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 7.TargetPlatforms=Windows [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 8.CookProject=GGGJ [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 9.CookCultures= [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Summary Stats [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ================= [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasLocalCache = true [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasSharedCache = false [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasCloudCache = false [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHits = 4314 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGets = 4331 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHitPct = 0.996075 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LocalGetHitPct = 0.598938 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CloudGetHitPct = 0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: OtherGetHitPct = 0.397137 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GetMissPct = 0.003925 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHits = 0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPuts = 0 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHitPct = 0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PutMissPct = 0.000000 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Resource Stats [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ======================================================================================================= [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Streaming) 1.98 0.00 0 520.35 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraScript 1.95 1.95 0 6.03 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader 0.28 0.28 0 31.98 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SoundWave 0.15 0.15 0 142.57 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Streaming) 0.12 0.00 0 142.57 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DistanceField 0.11 0.00 0 37.80 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PhysX (BodySetup) 0.11 0.06 0 19.15 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMeshConvert 0.07 0.00 0 4.80 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SkeletalMesh 0.07 0.07 0 10.27 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMesh 0.05 0.00 0 11.88 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.05 0.05 0 38.36 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Inline) 0.03 0.03 0 0.25 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CardRepresentation 0.02 0.00 0 0.07 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NavCollision 0.02 0.00 0 0.18 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 12.35 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AnimSequence 0.00 0.00 0 0.10 [2022.02.14-21.11.18:488][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader 0.00 0.00 0 0.02 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 140.65 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (598 referencing packages with a total of 4068 unique accesses) [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only) [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: ----------------------------------- [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Script call stack: [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/LiaMap.LiaMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/JulianPlayground.JulianPlayground:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: Success - 0 error(s), 34 warning(s) [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:489][387]UATHelper: Packaging (Windows): Execution of commandlet took: 11.73 seconds [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 3, among them cache hits 0 (0.00%) [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 3 distinct input hashes that result in 1 distinct outputs (33.33%) [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): LogOutputDevice: Warning: [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): Script Stack (0 frames): [2022.02.14-21.11.18:823][388]UATHelper: Packaging (Windows): [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: === [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: IsValid() [File:C:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 890] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380659 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380b33 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb077e5c3a UnrealEditor-Core.dll!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6aff75 UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0baf UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0c0a UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c573d UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c7a3e UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb882a7034 KERNEL32.DLL!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb8a0c2651 ntdll.dll!UnknownFunction [] [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.11.19:826][391]UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): Took 20,370099s to run UnrealEditor-Cmd.exe, ExitCode=3 [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): ERROR: Cook failed. [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): (see C:\Users\toreb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0EA\Log.txt for full exception trace) [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-21.11.22:839][400]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-21.11.44:285][636]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-S5C5CGM [2022.02.14-21.11.46:550][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2022.02.14-21.11.53:190][862]LogTurnkeySupport: Display: Adding device menu item for DESKTOP-S5C5CGM [2022.02.14-21.11.55:228][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms [2022.02.14-21.11.57:988][979]LogTurnkeySupport: Project does not require temp target [2022.02.14-21.11.57:990][979]LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UnrealGame.target [2022.02.14-21.11.57:997][979]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0EA/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project="C:/Users/toreb/UeProjects/gggj/GGGJ.uproject" -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory="C:/Users/toreb/UeProjects/gggjbuild" -nodebuginfo -clientconfig=Development" -nocompile ] [2022.02.14-21.11.58:084][982]UATHelper: Packaging (Windows): Running AutomationTool... [2022.02.14-21.11.58:305][986]UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject BuildCookRun -nop4 -utf8output -nocompileeditor -cook -project=C:/Users/toreb/UeProjects/gggj/GGGJ.uproject -ue4exe="C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe" -platform=Win64 -ddc=InstalledDerivedDataBackendGraph -installed -stage -archive -package -iostore -pak -prereqs -archivedirectory=C:/Users/toreb/UeProjects/gggjbuild -nodebuginfo -clientconfig=Development -nocompile [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): Installed Sdk validity: [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): Win64: (Status=Valid, Installed=10.0.18362.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): Scanning for envvar changes... [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): ... done! [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): Cleaning Temp Paths... [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): BUILD SUCCESSFUL [2022.02.14-21.11.58:818][ 15]UATHelper: Packaging (Windows): Setting up ProjectParams for C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-21.11.59:001][ 26]UATHelper: Packaging (Windows): ********** COOK COMMAND STARTED ********** [2022.02.14-21.11.59:001][ 26]UATHelper: Packaging (Windows): Running UnrealEditor Cook for project C:\Users\toreb\UeProjects\gggj\GGGJ.uproject [2022.02.14-21.11.59:001][ 26]UATHelper: Packaging (Windows): Commandlet log file is C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-22.11.58.txt [2022.02.14-21.11.59:001][ 26]UATHelper: Packaging (Windows): Running: C:\Program Files\Epic Games\UE_5.0EA\Engine\Binaries\Win64\UnrealEditor-Cmd.exe C:\Users\toreb\UeProjects\gggj\GGGJ.uproject -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_5.0EA\Engine\Programs\AutomationTool\Saved\Cook-2022.02.14-22.11.58.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output [2022.02.14-21.11.59:369][ 48]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-21.11.59:369][ 48]UATHelper: Packaging (Windows): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. [2022.02.14-21.11.59:369][ 48]UATHelper: Packaging (Windows): LogInit: Display: Running engine for game: GGGJ [2022.02.14-21.11.59:924][ 79]UATHelper: Packaging (Windows): LogConfig: Display: Loading platform ini files took 0.20 seconds [2022.02.14-21.12.00:140][ 83]UATHelper: Packaging (Windows): LogHAL: Display: Platform has ~ 32 GB [33663741952 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogConfig: Display: Blocking on platform ini files took 0.00 seconds [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.02.14-21.12.00:403][ 99]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.02.14-21.12.00:420][100]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows [2022.02.14-21.12.00:437][101]UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.02.14-21.12.00:698][116]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/toreb/UeProjects/gggj/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.02.14-21.12.00:698][116]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.02.14-21.12.00:698][116]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.02.14-21.12.00:743][119]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/toreb/AppData/Local/UnrealEngine/5.0/DerivedDataCache/Boot.ddc [2022.02.14-21.12.00:762][120]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.02.14-21.12.00:777][121]UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Performance to C:/Users/toreb/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=669.80MBs, RandomWriteSpeed=88.33MBs. Assigned SpeedClass 'Local' [2022.02.14-21.12.00:794][122]UATHelper: Packaging (Windows): LogXGEController: Display: Initialized XGE controller. XGE tasks will be spawned on this machine. [2022.02.14-21.12.00:794][122]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. [2022.02.14-21.12.02:792][242]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-21.12.02:792][242]UATHelper: Packaging (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FColorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FScalarMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FVectorMaterialInput::Constant is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantX is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FVector2MaterialInput::ConstantY is not initialized properly. Module:Engine File:Classes/Materials/Material.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FNetAnalyticsDataConfig::bEnabled is not initialized properly. Module:NetCore File:Classes/Net/Core/Analytics/NetAnalyticsAggregatorConfig.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEngineServicePong::EngineVersion is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineServicePong::HasBegunPlay is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FEngineServicePong::WorldTimeSeconds is not initialized properly. Module:EngineMessages File:Public/EngineServiceMessages.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPIEPreviewDeviceSpecifications::DevicePlatform is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::ResolutionYImmersiveMode is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIEPreviewDeviceSpecifications::PPI is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIESwitchDeviceProperties::Docked is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeX is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxShadowDepthBufferSizeY is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPIERHIOverrideState::MaxCubeTextureDimensions is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_G8 is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsRenderTargetFormat_PF_FloatRGBA is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIERHIOverrideState::SupportsMultipleRenderTargets is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::VulkanAvailable is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPIEAndroidDeviceProperties::UsingHoudini is not initialized properly. Module:PIEPreviewDeviceSpecification File:Public/PIEPreviewDeviceSpecification.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTemplateReplacement::bCaseSensitive is not initialized properly. Module:GameProjectGeneration File:Classes/TemplateProjectDefs.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsValid is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsUnknown is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckIn is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:276][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanCheckOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOut is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCurrent is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsSourceControlled is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsAdded is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsDeleted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsIgnored is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanEdit is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:277][271]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanDelete is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsModified is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanAdd is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsConflicted is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bCanRevert is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FSourceControlState::bIsCheckedOutOther is not initialized properly. Module:SourceControl File:Public/SourceControlHelpers.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::DisplayMode is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FAnimGraphAttributeDesc::Blend is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimGraphAttributeDesc::SortOrder is not initialized properly. Module:AnimGraph File:Public/AnimGraphAttributes.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FAnimNode_Sync::GroupRole is not initialized properly. Module:AnimGraphRuntime File:Public/AnimNodes/AnimNode_Sync.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FDFontParameters::FontPage is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorFontParameterValue.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FScalarParameterAtlasData::bIsUsedAsAtlasPosition is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/DEditorScalarParameterValue.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDialogueScriptEntry::IsRecorded is not initialized properly. Module:UnrealEd File:Classes/Commandlets/ExportDialogueScriptCommandlet.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FLevelEditorPlayNetworkEmulationSettings::bIsNetworkEmulationEnabled is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLevelEditorPlayNetworkEmulationSettings::EmulationTarget is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Width is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::Height is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FPlayScreenResolution::bCanSwapAspectRatio is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPlayScreenResolution::ScaleFactor is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalHeight is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPlayScreenResolution::LogicalWidth is not initialized properly. Module:UnrealEd File:Classes/Settings/LevelEditorPlaySettings.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FEditorParameterGroup::GroupAssociation is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FEditorParameterGroup::GroupSortPriority is not initialized properly. Module:UnrealEd File:Classes/MaterialEditor/MaterialEditorInstanceConstant.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FCurveFlagsChangedPayload::OldFlags is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Factor is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FCurveScaledPayload::Origin is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::PreviousLength is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T0 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FSequenceLengthChangedPayload::T1 is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FAnimationTrackAddedPayload::TrackIndex is not initialized properly. Module:Engine File:Classes/Animation/AnimData/AnimDataNotifications.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FQueuedDrawDebugItem::DepthPriority is not initialized properly. Module:Engine File:Public/Animation/AnimInstanceProxy.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FInstancedStaticMeshComponentInstanceData::InstancingRandomSeed is not initialized properly. Module:Engine File:Classes/Components/InstancedStaticMeshComponent.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FDynamicTextureInstance::bAttached is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FDynamicTextureInstance::OriginalRadius is not initialized properly. Module:Engine File:Classes/Engine/Level.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrecomputedLightInstanceData::PreviewShadowMapChannel is not initialized properly. Module:Engine File:Classes/Components/LightComponent.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::R is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::G is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::B is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FStaticComponentMaskValue::A is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FMaterialCachedExpressionData::bHasSceneColor is not initialized properly. Module:Engine File:Public/MaterialCachedData.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FCustomOutput::OutputType is not initialized properly. Module:Engine File:Classes/Materials/MaterialExpressionCustom.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::PoseIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPoseAssetInfluence::BoneTransformIndex is not initialized properly. Module:Engine File:Classes/Animation/PoseAsset.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPrimitiveComponentInstanceData::VisibilityId is not initialized properly. Module:Engine File:Classes/Components/PrimitiveComponent.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FEngineShowFlagsSetting::Enabled is not initialized properly. Module:Engine File:Classes/Components/SceneCaptureComponent.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: UInt16Property FShaderParamTypeDefinition::ArrayElementCount is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:296][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::FundamentalType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:297][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::DimType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:297][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::BindingType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:297][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderParamTypeDefinition::ResourceType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:297][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::Type is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:297][272]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FShaderValueType::DimensionType is not initialized properly. Module:Engine File:Public/ComputeFramework/ShaderParamTypeDefinition.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FBoneFilter::bExcludeSelf is not initialized properly. Module:Engine File:Classes/Engine/SkeletalMeshLODSettings.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FSkelMeshSkinWeightInfo::Bones is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: ByteProperty FSkelMeshSkinWeightInfo::Weights is not initialized properly. Module:Engine File:Classes/Components/SkinnedMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipAltitude is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::TipValue is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FTentDistribution::Width is not initialized properly. Module:Engine File:Classes/Components/SkyAtmosphereComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPrecomputedSkyLightInstanceData::AverageBrightness is not initialized properly. Module:Engine File:Classes/Components/SkyLightComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndPos is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::StartTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FSplineMeshInstanceData::EndTangent is not initialized properly. Module:Engine File:Classes/Components/SplineMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: UInt32Property FStaticMeshVertexColorLODData::LODIndex is not initialized properly. Module:Engine File:Classes/Components/StaticMeshComponent.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FVirtualTextureBuildSettings::TileBorderSize is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressCrunch is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FVirtualTextureBuildSettings::bEnableCompressZlib is not initialized properly. Module:Engine File:Classes/VT/VirtualTextureBuildSettings.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUCompAcquireCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameEndGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameStartCPUFrameStartCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationCPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FMagicLeapGraphicsClientPerformanceInfo::FrameInternalDurationGPUTimeMs is not initialized properly. Module:MagicLeap File:Public/MagicLeapHMDFunctionLibrary.h [2022.02.14-21.12.03:313][273]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Position is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FNiagaraRibbonShapeCustomVertex::Normal is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FNiagaraRibbonShapeCustomVertex::TextureV is not initialized properly. Module:Niagara File:Public/NiagaraRibbonRendererProperties.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: BoolProperty FTutorialStage::bInvertPlatformTest is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FTutorialCategory::SortOrder is not initialized properly. Module:IntroTutorials File:Public/EditorTutorial.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FPinnedCommandListCommand::Type is not initialized properly. Module:PinnedCommandList File:Private/PinnedCommandListSettings.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumVertices is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FPhysicsConvexData::NumFaces is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsCapsuleData::Length is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FPhysicsBoxData::Dimensions is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: FloatProperty FPhysicsSphereData::Radius is not initialized properly. Module:MeshModelingTools File:Public/Physics/CollisionPropertySets.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: EnumProperty FLODLevelGenerateSettings::TargetMode is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetPercentage is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: IntProperty FLODLevelGenerateSettings::TargetCount is not initialized properly. Module:MeshModelingToolsEditorOnly File:Public/GenerateLODMeshesTool.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex0 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex1 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: StructProperty FCustomMeshTriangle::Vertex2 is not initialized properly. Module:CustomMeshComponent File:Classes/CustomMeshComponent.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: Int8Property FUAssetMeta::assetTier is not initialized properly. Module:MegascansPlugin File:Private/MSAssetImportData.h [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogClass: Display: 130 Uninitialized script struct members found including 0 object properties [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogCook: Display: Mobile HDR setting 1 [2022.02.14-21.12.03:329][274]UATHelper: Packaging (Windows): LogCook: Display: Creating asset registry [2022.02.14-21.12.03:577][289]UATHelper: Packaging (Windows): LogCook: Display: Discovering localized assets for cultures: en [2022.02.14-21.12.03:593][290]UATHelper: Packaging (Windows): LogCook: Display: Clearing all cooked content for platform Windows [2022.02.14-21.12.03:625][292]UATHelper: Packaging (Windows): LogCook: Display: Sandbox cleanup took 0.042 seconds for platforms Windows [2022.02.14-21.12.03:643][293]UATHelper: Packaging (Windows): LogCook: Display: Checking global shaders for platform Windows [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats: [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 299 (29900.00%) [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 3454, Unique Shaders: 3442 (99.65%) [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 10.18mb, Unique Shaders Size: 10.17mb (99.96%) [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 3 [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 392 [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 3, 3, 3, 2, 2, 2, 2, 2, 2, 1 [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt' [2022.02.14-21.12.04:793][362]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.12.05:069][378]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.12.05:069][378]UATHelper: Packaging (Windows): LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.12.05:070][378]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.12.05:070][378]PackagingResults: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.12.05:078][379]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 0 Packages Remain 723 Total 723 [2022.02.14-21.12.05:078][379]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=175, VirtualMemory=500MiB [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenNormalMap_VT.BaseFlattenNormalMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenGrayscaleMap_VT.BaseFlattenGrayscaleMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:411][399]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenEmissiveMap_VT.BaseFlattenEmissiveMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:429][400]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.05:429][400]UATHelper: Packaging (Windows): LogTexture: Display: /Engine/EngineMaterials/BaseFlattenDiffuseMap_VT.BaseFlattenDiffuseMap_VT is marked for virtual streaming but virtual texture streaming is not available. [2022.02.14-21.12.06:509][465]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.12.06:509][465]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty001/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.12.06:509][465]UATHelper: Packaging (Windows): LogTemp: Display: Loading shader for Niagara script NS_Saltring/Empty002/ParticleGPUComputeScript from DDC failed. Shader needs recompile. [2022.02.14-21.12.06:997][494]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 159 Packages Remain 823 Total 982 [2022.02.14-21.12.08:554][577]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 441 Packages Remain 562 Total 1003 [2022.02.14-21.12.10:018][664]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:019][664]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:019][664]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:019][664]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:019][664]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:019][664]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:484][692]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:484][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:485][692]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:485][692]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:485][692]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:485][692]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:485][692]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:626][701]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:627][701]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:627][701]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:627][701]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:627][701]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:627][701]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:768][709]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:768][709]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:768][709]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.10:776][710]UATHelper: Packaging (Windows): [2022.02.14-21.12.10:776][710]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.10:776][710]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.10:808][712]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 628 Packages Remain 388 Total 1016 [2022.02.14-21.12.12:135][791]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:135][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:135][791]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:143][791]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:143][791]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:143][791]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:143][791]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:626][820]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:626][820]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:626][820]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:626][820]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:626][820]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/Test+.Test+:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:767][829]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:767][829]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:767][829]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/Test+.Test+:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:859][834]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:859][834]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:859][834]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/OlliMap.OlliMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/OlliMap.OlliMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): LogScript: Warning: Script call stack: [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.12:926][838]UATHelper: Packaging (Windows): [2022.02.14-21.12.12:926][838]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:926][838]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.12:926][838]PackagingResults: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.12:926][838]PackagingResults: Warning: Script call stack: [2022.02.14-21.12.13:869][895]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 650 Packages Remain 375 Total 1025 [2022.02.14-21.12.15:388][985]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 700 Packages Remain 326 Total 1026 [2022.02.14-21.12.16:134][ 21]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 869 Packages Remain 165 Total 1034 [2022.02.14-21.12.17:387][ 93]UATHelper: Packaging (Windows): LogCook: Display: Cooked packages 1038 Packages Remain 0 Total 1038 [2022.02.14-21.12.17:388][ 93]UATHelper: Packaging (Windows): LogCook: Display: Cook Diagnostics: OpenFileHandles=1041, VirtualMemory=1363MiB [2022.02.14-21.12.17:388][ 93]UATHelper: Packaging (Windows): LogCook: Display: Finishing up... [2022.02.14-21.12.17:388][ 93]UATHelper: Packaging (Windows): LogCook: Display: Saving BulkData manifest(s)... [2022.02.14-21.12.17:388][ 93]UATHelper: Packaging (Windows): LogCook: Display: Done saving BulkData manifest(s) [2022.02.14-21.12.17:437][ 96]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Saving asset registry v8. [2022.02.14-21.12.17:490][ 99]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Generated asset registry num assets 1028, size is 363.59kb [2022.02.14-21.12.17:490][ 99]UATHelper: Packaging (Windows): LogAssetRegistryGenerator: Display: Done saving asset registry. [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Shader Library 'GGGJ' (PCD3D_SM5) Stats: [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Assets: 193, Unique Shadermaps: 168 (87.05%) [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shaders: 5816, Unique Shaders: 4611 (79.28%) [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Total Shader Size: 22.65mb, Unique Shaders Size: 19.75mb (87.19%) [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: === Extended info: [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1 [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Median number of shaders in shadermap: 34 [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 544 [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders: [2022.02.14-21.12.17:622][107]UATHelper: Packaging (Windows): LogShaderLibrary: Display: 94, 64, 51, 51, 51, 43, 30, 30, 30, 22 [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/toreb/UeProjects/gggj/Saved/Shaders/PCD3D_SM5/ShaderDebug-GGGJ-PCD3D_SM5/Dump.txt' [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogShaderLibrary: Display: ================= [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: Cook by the book total time in tick 12.282798s total time 14.324271 [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: Peak Used virtual 1521 MiB Peak Used physical 1477 MiB [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: Hierarchy Timer Information: [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: Root: 0.000s (0) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: CleanSandbox: 0.042s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: CollectFilesToCook: 0.268s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: CookModificationDelegate: 0.000s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: GenerateLongPackageName: 0.009s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: TickCookOnTheSide: 12.283s (21) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: PostLoadPackageFixup: 0.003s (1681) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: LoadPackageForCooking: 5.670s (1038) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SavingPackages: 6.559s (216) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.180s (104) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: PrecachePlatformDataForNextPackage: 0.584s (1036) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: BeginPrepareSave: 0.583s (934) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SaveCookedPackage: 5.352s (1038) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: GEditorSavePackage: 5.318s (1038) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: VerifyCanCookPackage: 0.006s (1028) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: ClearAllCachedCookedPlatformData: 0.012s (1038) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: FinalizePackageStore: 0.005s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SavingCurrentIniSettings: 0.015s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: ProcessingAccessedStrings: 0.001s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SavingAssetRegistry: 0.231s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: BuildChunkManifest: 0.019s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SaveManifests: 0.008s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: SaveRealAssetRegistry: 0.051s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: WriteCookerOpenOrder: 0.057s (1) [2022.02.14-21.12.17:638][108]UATHelper: Packaging (Windows): LogCook: Display: Done! [2022.02.14-21.12.17:657][109]UATHelper: Packaging (Windows): LogSavePackage: Display: Took 0.010448s to verify the EDL loading graph. [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Misc Cook Stats [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: =============== [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader.Misc [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=3 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShaderCompiler [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BlockingTimeSec=0.000036 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncCompileTimeSec=2.782981 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.001307 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=3 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.001230 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader.Misc [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MeshMaterial.Misc [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader.Misc [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialInstance [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.002001 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Material [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UpdateCachedExpressionDataSec=0.005741 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ComputeKernelShader.Misc [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ShadersCompiled=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Load [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPreloadedDependencies=566 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumInlineLoads=244 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesLoaded=773 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LoadPackageTimeSec=6.141909 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CookOnTheFlyServer [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakRequestQueueSize=705 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakLoadQueueSize=205 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PeakSaveQueueSize=237 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.Save [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumPackagesSaved=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavePackageTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeExportsTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.487218 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MBWritten=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Package.DiffTotal [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferentPackages=0 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000 [2022.02.14-21.12.17:671][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: UnversionedProperties [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedStructs=0 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SavedMB=0 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: EquivalentTaggedMB=0 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CompressionRatio=-nan(ind) [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BitfieldWasteKB=0 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Cook Profile [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ============ [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0.CookWallTimeSec=18.475743 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=4.124914 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=14.338048 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.766743 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000015 [2022.02.14-21.12.17:672][110]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=12.536672 [2022.02.14-21.12.17:692][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=5.670511 [2022.02.14-21.12.17:692][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=5.352711 [2022.02.14-21.12.17:692][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPrepareSaveTimeSec=0.763605 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPrepareSaveTimeSec=0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000062 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000060 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.001030 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000013 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 7.TargetPlatforms=Windows [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 8.CookProject=GGGJ [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: 0. 1. 9.CookCultures= [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Summary Stats [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ================= [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: BackEnd =InstalledDerivedDataBackendGraph [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasLocalCache = true [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasSharedCache = false [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: HasCloudCache = false [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHits = 4314 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGets = 4331 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalGetHitPct = 0.996075 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LocalGetHitPct = 0.598938 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SharedGetHitPct = 0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CloudGetHitPct = 0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: OtherGetHitPct = 0.397137 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GetMissPct = 0.003925 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHits = 0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPuts = 0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: TotalPutHitPct = 0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PutMissPct = 0.000000 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DDC Resource Stats [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ======================================================================================================= [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------ [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraScript 2.42 2.42 0 6.03 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Streaming) 2.38 0.00 0 520.35 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: MaterialShader 0.35 0.35 0 31.98 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SoundWave 0.17 0.17 0 142.57 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Streaming) 0.14 0.00 0 142.57 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: PhysX (BodySetup) 0.14 0.09 0 19.15 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: DistanceField 0.12 0.00 0 37.80 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMeshConvert 0.08 0.00 0 4.80 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: SkeletalMesh 0.08 0.08 0 10.27 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: StaticMesh 0.07 0.00 0 11.88 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: LandscapeCollision (Heightfield) 0.06 0.06 0 38.36 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Audio (Inline) 0.04 0.04 0 0.25 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: CardRepresentation 0.02 0.00 0 0.07 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NavCollision 0.02 0.00 0 0.18 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 12.35 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: AnimSequence 0.00 0.00 0 0.10 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: NiagaraShader 0.00 0.00 0 0.02 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 140.65 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogPackageBuildDependencyTracker: Display: Package Accesses (598 referencing packages with a total of 4063 unique accesses) [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: Warning/Error Summary (Unique only) [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: ----------------------------------- [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownSkeletalMesh [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/TopDownBP/Character/TopDownIdleRun [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Script call stack: [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:BlueprintUpdateAnimation [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_LightFix.TopDownExampleMap_LightFix:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap_DoggoVersion.TopDownExampleMap_DoggoVersion:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:693][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:694][111]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/TopDownExampleMap.TopDownExampleMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:694][111]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:694][111]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/Test+.Test+:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/OlliMap.OlliMap:PersistentLevel.TopDownCharacter.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: LogScript: Warning: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): BP_AniMainCharacter_C /Game/TopDownBP/Maps/OlliMap.OlliMap:PersistentLevel.BP_PossessedPlayer_C_0.CharacterMesh0.BP_AniMainCharacter_C_0 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): Function /Game/Schneggis/BP_AniMainCharacter.BP_AniMainCharacter_C:ExecuteUbergraph_BP_AniMainCharacter:0050 [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: Success - 0 error(s), 34 warning(s) [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): LogInit: Display: [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): [2022.02.14-21.12.17:710][112]UATHelper: Packaging (Windows): Execution of commandlet took: 14.38 seconds [2022.02.14-21.12.18:153][139]UATHelper: Packaging (Windows): LogShaderCompilers: Display: === FShaderJobCache stats === [2022.02.14-21.12.18:153][139]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Total job queries 3, among them cache hits 0 (0.00%) [2022.02.14-21.12.18:153][139]UATHelper: Packaging (Windows): LogShaderCompilers: Display: Tracking 3 distinct input hashes that result in 1 distinct outputs (33.33%) [2022.02.14-21.12.18:153][139]UATHelper: Packaging (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.02.14-21.12.18:153][139]UATHelper: Packaging (Windows): LogShaderCompilers: Display: ================================================ [2022.02.14-21.12.18:520][161]UATHelper: Packaging (Windows): LogOutputDevice: Warning: [2022.02.14-21.12.18:520][161]UATHelper: Packaging (Windows): [2022.02.14-21.12.18:520][161]UATHelper: Packaging (Windows): Script Stack (0 frames): [2022.02.14-21.12.18:520][161]UATHelper: Packaging (Windows): [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: begin: stack for UAT [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: === Critical error: === [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: Assertion failed: IsValid() [File:C:\Program Files\Epic Games\UE_5.0EA\Engine\Source\Runtime\Core\Public\Templates/SharedPointer.h] [Line: 890] [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380659 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffaac380b33 UnrealEditor-Bridge.dll!UnknownFunction [] [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb077e5c3a UnrealEditor-Core.dll!UnknownFunction [] [2022.02.14-21.12.19:322][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6aff75 UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0baf UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6b0c0a UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c573d UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ff6dc6c7a3e UnrealEditor-Cmd.exe!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb882a7034 KERNEL32.DLL!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [Callstack] 0x00007ffb8a0c2651 ntdll.dll!UnknownFunction [] [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: [2022.02.14-21.12.19:323][209]UATHelper: Packaging (Windows): LogWindows: Error: end: stack for UAT [2022.02.14-21.12.22:672][410]UATHelper: Packaging (Windows): Took 23,6695003s to run UnrealEditor-Cmd.exe, ExitCode=3 [2022.02.14-21.12.22:688][411]UATHelper: Packaging (Windows): ERROR: Cook failed. [2022.02.14-21.12.22:688][411]UATHelper: Packaging (Windows): (see C:\Users\toreb\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.0EA\Log.txt for full exception trace) [2022.02.14-21.12.22:703][412]UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) [2022.02.14-21.12.22:723][413]UATHelper: Packaging (Windows): Updating environment variables set by a Turnkey sub-process [2022.02.14-21.12.22:723][413]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-21.12.22:723][413]UATHelper: Packaging (Windows): Das System kann den angegebenen Pfad nicht finden. [2022.02.14-21.17.36:447][523]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker [2022.02.14-21.17.36:469][523]LogSlateStyle: Warning: Missing Resource from 'NiagaraEditorStyle' Style: 'Unable to find Color 'NiagaraEditor.AssetColors.EffectType'.' [2022.02.14-21.19.44:306][637]LogSlate: Window 'Project Settings' being destroyed [2022.02.14-21.19.44:310][637]LogSlate: Window 'Project Settings' being destroyed [2022.02.14-21.31.21:486][ 95]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed with error DXGI_ERROR_DEVICE_REMOVED at D:/build/++UE5/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Texture.cpp:540 Size=1759x1231x1 PF=2 D3DFormat=DXGI_FORMAT_B8G8R8A8_TYPELESS(0x0000005A), NumMips=1, Flags=D3D11_BIND_RENDER_TARGET D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0 [2022.02.14-21.31.21:486][ 95]LogD3D11RHI: [Aftermath] GDynamicRHI=000004FCA3290000, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0 [2022.02.14-21.31.21:486][ 95]LogOutputDevice: Warning: Script Stack (0 frames): [2022.02.14-21.31.21:486][ 95]LogWindows: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0) [2022.02.14-21.31.23:322][ 95]LogWindows: FPlatformMisc::RequestExit(0) [2022.02.14-21.31.23:322][ 95]LogCore: Engine exit requested (reason: Win RequestExit) [2022.02.14-21.31.23:323][ 95]LogWindows: FPlatformMisc::RequestExit(1) [2022.02.14-21.31.23:323][ 95]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested) [2022.02.14-21.31.23:329][ 95]Log file closed, 02/14/22 22:31:23