HoloLensPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.HoloLensPlatformSDK using manually installed SDK IOSPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.IOSPlatformSDK has no valid SDK LinuxPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.LinuxPlatformSDK has no valid SDK WindowsPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.WindowsPlatformSDK using manually installed SDK BuildMode.Execute: Command line: "C:\Epic Games\UE_4.26\Engine\Binaries\DotNET\UnrealBuildTool.exe" viper_ar_hololensGame HoloLens Shipping -Project="F:\Unreal Projects\viper\unreal\viper_ar_hololens\viper_ar_hololens.uproject" "F:\Unreal Projects\viper\unreal\viper_ar_hololens\viper_ar_hololens.uproject" -NoUBTMakefiles -remoteini="F:\Unreal Projects\viper\unreal\viper_ar_hololens" -Architecture=arm64 -Manifest="F:\Unreal Projects\viper\unreal\viper_ar_hololens\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\vmg\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Epic+Games+UE_4.26\UBT-viper_ar_hololensGame-HoloLens-Shipping.txt" WindowsPlatform.FindVisualStudioInstallations: Found Visual Studio installation: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community (Product=Microsoft.VisualStudio.Product.Community, Version=16.9.31112.23) WindowsPlatform.FindVisualStudioToolChains: Found Visual Studio toolchain: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.16.27023 (Version=14.16.27045) WindowsPlatform.FindVisualStudioToolChains: Found Visual Studio toolchain: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.28.29910 (Version=14.28.29913) HoloLens.ValidateTarget: Using ARM64 architecture for deploying to HoloLens device WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) WindowsPlatform.UpdateCachedWindowsSdks: Found Windows 10 SDK version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 WindowsPlatform.UpdateCachedWindowsSdks: Found Universal CRT version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 WindowsPlatform.UpdateCachedWindowsSdks: Found Windows 10 SDK version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 WindowsPlatform.UpdateCachedWindowsSdks: Found Universal CRT version 10.0.19041.0 at C:\Program Files (x86)\Windows Kits\10 HoloLens.ValidateTarget: Building using Windows SDK version 10.0.18362.0 for HoloLens UEBuildTarget.AddPlugin: Enabling plugin 'SunPosition' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'DataPrepEditor' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'DatasmithContent' (referenced via viper_ar_hololens.uproject -> DataprepEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'VariantManagerContent' (referenced via viper_ar_hololens.uproject -> DataprepEditor.uplugin -> DatasmithContent.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'EditorScriptingUtilities' (referenced via viper_ar_hololens.uproject -> DataprepEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'DatasmithImporter' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'VariantManager' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'StaticMeshEditorExtension' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'EditableMesh' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'MeshEditor' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'BlastPlugin' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin -> MeshEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'GeometryCollectionPlugin' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin -> MeshEditor.uplugin -> BlastPlugin.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'ProceduralMeshComponent' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin -> MeshEditor.uplugin -> BlastPlugin.uplugin -> GeometryCollectionPlugin.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'ChaosSolverPlugin' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin -> MeshEditor.uplugin -> BlastPlugin.uplugin -> GeometryCollectionPlugin.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'ProxyLODPlugin' (referenced via viper_ar_hololens.uproject -> DatasmithImporter.uplugin -> StaticMeshEditorExtension.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'PythonScriptPlugin' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Ignoring plugin 'ContentBrowserFileDataSource' (referenced via viper_ar_hololens.uproject -> PythonScriptPlugin.uplugin) for platform/configuration UEBuildTarget.AddPlugin: Enabling plugin 'HDRIBackdrop' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Ignoring plugin 'DatasmithCADImporter' (referenced via viper_ar_hololens.uproject) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'DatasmithIFCImporter' (referenced via viper_ar_hololens.uproject) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'DatasmithGLTFImporter' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'GLTFImporter' (referenced via viper_ar_hololens.uproject -> DatasmithGLTFImporter.uplugin) UEBuildTarget.AddPlugin: Ignoring plugin 'AxFImporter' (referenced via viper_ar_hololens.uproject) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'HoloLensAR' (referenced via viper_ar_hololens.uproject) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'OpenXRHandTracking' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'OpenXR' (referenced via viper_ar_hololens.uproject -> OpenXRHandTracking.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'LiveLink' (referenced via viper_ar_hololens.uproject -> OpenXRHandTracking.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'Takes' (referenced via viper_ar_hololens.uproject -> OpenXRHandTracking.uplugin -> LiveLink.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'LevelSequenceEditor' (referenced via viper_ar_hololens.uproject -> OpenXRHandTracking.uplugin -> LiveLink.uplugin -> Takes.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'OpenXRMsftHandInteraction' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'XRVisualization' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'AzureSpatialAnchorsForWMR' (referenced via viper_ar_hololens.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'AzureSpatialAnchors' (referenced via viper_ar_hololens.uproject -> AzureSpatialAnchorsForWMR.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'WindowsMixedReality' (referenced via viper_ar_hololens.uproject -> AzureSpatialAnchorsForWMR.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'UXToolsExamples' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'UXTools' (referenced via default plugins -> UXToolsExamples.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'Paper2D' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AISupport' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'EnvironmentQueryEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LightPropagationVolume' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CameraShakePreviewer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AnimationSharing' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GitSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PerforceSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PlasticSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PluginUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PropertyAccessNode' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PropertyAccessEditor' (referenced via default plugins -> PropertyAccessNode.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'RiderSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SubversionSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'UObjectPlugin' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AssetManagerEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ContentBrowserAssetDataSource' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ContentBrowserClassDataSource' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CryptoKeys' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CurveEditorTools' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'DataValidation' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'FacialAnimation' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GameplayTagsEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GeometryMode' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MaterialAnalyzer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PluginBrowser' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SpeedTreeImporter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AlembicImporter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GeometryCache' (referenced via default plugins -> AlembicImporter.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'AutomationUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ScreenshotTools' (referenced via default plugins -> AutomationUtils.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'BackChannel' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ChaosClothEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ChaosCloth' (referenced via default plugins -> ChaosClothEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'ChaosEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'GeometryProcessing' (referenced via default plugins -> ChaosEditor.uplugin -> PlanarCut.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'ChaosNiagara' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'Niagara' (referenced via default plugins -> ChaosNiagara.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'CharacterAI' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MotoSynth' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PlatformCrypto' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SkeletalReduction' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'LuminPlatformFeatures' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeapMedia' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeapPassableWorld' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeap' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'MLSDK' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AvfMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ImgMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MediaCompositing' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MediaPlayerEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'WmfMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MeshPainting' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'TcpMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'UdpMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ActorSequence' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MatineeToLevelSequence' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'TemplateSequence' (referenced via default plugins -> MatineeToLevelSequence.uplugin) UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemIOS' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemNull.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ActorLayerUtilities' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidPermission' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AppleImageUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AppleMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ArchVisCharacter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AssetTags' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AudioCapture' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CableComponent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ChunkDownloader' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CustomMeshComponent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GooglePAD' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MobilePatchingUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'OculusVR' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'PhysXVehicles' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'PostSplashScreen' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'RuntimePhysXCooking' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SoundFields' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'SteamVR' (referenced via default plugins) due to unsupported target platform. UEBuildTarget.AddPlugin: Enabling plugin 'Synthesis' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AudioSynesthesia' (referenced via default plugins -> Synthesis.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'WebMMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'XGEController' (referenced via default plugins) UEBuildTarget.GenerateManifest: Writing manifest to F:\Unreal Projects\viper\unreal\viper_ar_hololens\Intermediate\Build\Manifest.xml HotReload.IsLiveCodingSessionActive: Checking for live coding mutex: Global\LiveCoding_F++Unreal Projects+viper+unreal+viper_ar_hololens+Binaries+HoloLens+viper_ar_hololensGame-HoloLens-Shippingarm64.exe ActionGraph.IsActionOutdated: viper_ar_hololensGame-HoloLens-Shippingarm64.exe: Produced item "viper_ar_hololensGame-HoloLens-Shippingarm64.pdb" doesn't exist. ActionGraph.IsActionOutdated: SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp: Produced item "SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.h.pch" doesn't exist. ActionGraph.IsActionOutdated: SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp: Produced item "SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.h.obj" doesn't exist. ActionGraph.IsActionOutdated: SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp: Produced item "SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.h.txt" doesn't exist. ActionGraph.IsActionOutdated: AC_DataTrackingUtility.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: BPFL_FileUtilities.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: viper_ar_hololens.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: AC_DataTrackingUtility.gen.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: BPFL_FileUtilities.gen.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: viper_ar_hololens.init.gen.cpp: Prerequisite SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp is produced by outdated action. ActionGraph.IsActionOutdated: viper_ar_hololensGame-HoloLens-Shippingarm64.target: Prerequisite viper_ar_hololensGame-HoloLens-Shippingarm64.exe is produced by outdated action. BuildMode.Build: Building viper_ar_hololensGame... ParallelExecutor.ExecuteActions: Building 9 actions with 16 processes... ParallelExecutor.ExecuteActions: [1/9] SharedPCH.Engine.Exceptions.ShadowErrors.Cpp17.cpp ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): error C3520: 'Ts': parameter pack must be expanded in this context ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc/TVariant.h(27): note: see reference to class template instantiation 'UE4Variant_Details::TVariantStorage::FWrapErrorType,TValueOrError::FEmptyType>' being compiled ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: T=FExpressionNode ParallelExecutor.ExecuteActions: ] ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Templates/ValueOrError.h(140): note: see reference to class template instantiation 'TVariant::FWrapErrorType,TValueOrError::FEmptyType>' being compiled ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: ValueType=FExpressionNode ParallelExecutor.ExecuteActions: ] ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc/ExpressionParserTypes.h(397): note: see reference to class template instantiation 'TValueOrError' being compiled ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc/ExpressionParserTypes.h(416): note: see reference to class template instantiation 'TOperatorEvaluationEnvironment' being compiled ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): error C2027: use of undefined type 'UE4Variant_Details::TVariantStorageTraits' ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: T=FExpressionNode, ParallelExecutor.ExecuteActions: Ts= ParallelExecutor.ExecuteActions: ] ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): note: see declaration of 'UE4Variant_Details::TVariantStorageTraits' ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: T=FExpressionNode, ParallelExecutor.ExecuteActions: Ts= ParallelExecutor.ExecuteActions: ] ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): error C3861: 'MaxAlignof': identifier not found ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): error C2131: expression did not evaluate to a constant ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(107): note: a non-constant (sub-)expression was encountered ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(109): error C2131: expression did not evaluate to a constant ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(109): note: failure was caused by a read of an uninitialized symbol ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(109): note: see usage of 'AlignofValue' ParallelExecutor.ExecuteActions: C:\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\Misc\TVariantMeta.h(127): error C2079: 'UE4Variant_Details::TVariantStorage::FWrapErrorType,TValueOrError::FEmptyType>::Storage' uses undefined struct 'TAlignedBytes<64,AlignofValue>' ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: T=FExpressionNode ParallelExecutor.ExecuteActions: ] UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError UnrealBuildTool.Main: at UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute) in D:\Build\++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:line 230 UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Build(TargetMakefile[] Makefiles, List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) in D:\Build\++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 483 UnrealBuildTool.Main: at UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) in D:\Build\++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:line 226 UnrealBuildTool.Main: at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:\Build\++UE4\Sync\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:line 550 Timeline.Print: Timeline: Timeline.Print: Timeline.Print: [ 0.000] Timeline.Print: [ 0.019](+0.004) FileMetadataPrefetch.QueueEngineDirectory() Timeline.Print: [ 0.024](+0.122) XmlConfig.ReadConfigFiles() Timeline.Print: [ 0.146](+0.000) SingleInstanceMutex.Acquire() Timeline.Print: [ 0.146](+0.095) UEBuildPlatform.RegisterPlatforms() Timeline.Print: 0.147 [ 0.001](+0.040) Initializing InstalledPlatformInfo Timeline.Print: 0.188 [ 0.041](+0.000) Querying types Timeline.Print: 0.190 [ 0.043](+0.001) MacPlatformFactory Timeline.Print: 0.192 [ 0.045](+0.000) TVOSPlatformFactory Timeline.Print: 0.192 [ 0.045](+0.000) AndroidPlatformFactory Timeline.Print: 0.192 [ 0.046](+0.032) HoloLensPlatformFactory Timeline.Print: 0.225 [ 0.078](+0.006) IOSPlatformFactory Timeline.Print: 0.232 [ 0.085](+0.007) LinuxPlatformFactory Timeline.Print: 0.239 [ 0.092](+0.001) LuminPlatformFactory Timeline.Print: 0.240 [ 0.094](+0.001) WindowsPlatformFactory Timeline.Print: [ 0.242](+0.026) Timeline.Print: [ 0.268](+0.046) TargetDescriptor.ParseCommandLine() Timeline.Print: [ 0.325](+0.707) UEBuildTarget.Create() Timeline.Print: 0.329 [ 0.003](+0.246) RulesCompiler.CreateTargetRulesAssembly() Timeline.Print: 0.329 0.003 [ 0.000](+0.156) Timeline.Print: 0.485 0.160 [ 0.156](+0.025) Finding engine modules Timeline.Print: 0.511 0.186 [ 0.182](+0.004) Finding plugin modules Timeline.Print: 0.515 0.190 [ 0.186](+0.040) Timeline.Print: 0.556 0.230 [ 0.227](+0.007) Finding program modules Timeline.Print: 0.563 0.238 [ 0.234](+0.001) Finding program targets Timeline.Print: 0.575 [ 0.250](+0.088) RulesAssembly.CreateTargetRules() Timeline.Print: 0.682 [ 0.357](+0.081) UEBuildTarget constructor Timeline.Print: 0.686 0.361 [ 0.003](+0.076) Reading source file metadata cache Timeline.Print: 0.764 [ 0.438](+0.268) UEBuildTarget.PreBuildSetup() Timeline.Print: [ 1.035](+0.470) UEBuildTarget.Build() Timeline.Print: 1.035 [ 0.000](+0.043) Timeline.Print: 1.078 [ 0.043](+0.025) ExternalExecution.SetupUObjectModules() Timeline.Print: 1.121 [ 0.085](+0.004) ExternalExecution.UpdateDirectoryTimestamps() Timeline.Print: 1.134 [ 0.098](+0.313) UEBuildBinary.Build() Timeline.Print: 1.447 [ 0.412](+0.058) Timeline.Print: [ 1.512](+0.001) ActionGraph.CheckPathLengths Timeline.Print: [ 1.523](+0.000) Reading action history Timeline.Print: [ 1.524](+0.008) Reading dependency cache Timeline.Print: [ 1.533](+0.005) Prefetching include dependencies Timeline.Print: [ 1.538](+0.188) Cache outdated actions Timeline.Print: [ 1.734](+13.752) ActionGraph.ExecuteActions() Timeline.Print: [15.486](+0.031) Timeline.Print: [15.518](+0.000) FileMetadataPrefetch.Stop() Timeline.Print: [15.520]