LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 59 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.099366 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MegascansPlugin LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin SideFX_Labs LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin EditorScriptingUtilities LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin DatabaseSupport LogPluginManager: Mounting plugin SQLiteCore LogPluginManager: Mounting plugin SQLiteSupport LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogMagicLeap: Warning: VDZI enabled, but can't load the ml_remote DLL. Is your MLSDK directory set up properly? LogMagicLeap: ML VDZI mode enabled. Using Vulkan renderer. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-0 LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27 LogInit: Net CL: 0 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i9-10900 CPU @ 2.80GHz, GPU: NVIDIA Quadro RTX 4000 LogInit: Compiled (64-bit): Dec 11 2021 10:59:41 LogInit: Compiled with Visual C++: 19.30.30706.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: -vulkan -audiomixer MagicLeapAudio LogInit: Base Directory: D:/SourceBuilds/UE_4.27.2/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[r.VSync:0]] LogConfig: Setting CVar [[r.RHICmdBypass:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] LogConfig: Setting CVar [[gc.AllowParallelGC:1]] LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] LogConfig: Setting CVar [[gc.CreateGCClusters:1]] LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogHAL: Display: Platform has ~ 68 GB [72705560576 / 137438953472 / 68], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) LogInit: Going up to parent DeviceProfile [] LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.LightFunctionQuality:1]] LogConfig: Setting CVar [[r.ShadowQuality:5]] LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] LogConfig: Setting CVar [[r.DistanceFieldAO:1]] LogConfig: Setting CVar [[r.AOQuality:2]] LogConfig: Setting CVar [[r.VolumetricFog:1]] LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] LogConfig: Setting CVar [[r.CapsuleShadows:1]] LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.MotionBlurQuality:4]] LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] LogConfig: Setting CVar [[r.LensFlareQuality:2]] LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] LogConfig: Setting CVar [[r.BloomQuality:5]] LogConfig: Setting CVar [[r.FastBlurThreshold:100]] LogConfig: Setting CVar [[r.Upscale.Quality:3]] LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] LogConfig: Setting CVar [[r.LightShaftQuality:1]] LogConfig: Setting CVar [[r.Filter.SizeScale:1]] LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.Streaming.MipBias:0]] LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] LogConfig: Setting CVar [[r.Streaming.Boost:1]] LogConfig: Setting CVar [[r.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] LogConfig: Setting CVar [[r.RefractionQuality:2]] LogConfig: Setting CVar [[r.SSR.Quality:3]] LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] LogConfig: Setting CVar [[r.SceneColorFormat:4]] LogConfig: Setting CVar [[r.DetailMode:2]] LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] LogConfig: Setting CVar [[r.SSS.Scale:1]] LogConfig: Setting CVar [[r.SSS.SampleSet:2]] LogConfig: Setting CVar [[r.SSS.Quality:1]] LogConfig: Setting CVar [[r.SSS.HalfRes:0]] LogConfig: Setting CVar [[r.SSGI.Quality:3]] LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] LogConfig: Setting CVar [[r.ParticleLightQuality:2]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[foliage.DensityScale:1.0]] LogConfig: Setting CVar [[grass.DensityScale:1.0]] LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Scalability.ini] LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Engine.ini] LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Config/Windows/Editor.ini] LogInit: Computer: DESKTOP-KBKB1E0 LogInit: User: dfish LogInit: CPU Page size=4096, Cores=10 LogInit: High frequency timer resolution =10.000000 MHz LogMemory: Memory total: Physical=67.7GB (68GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 146.84 MB used, 146.84 MB peak LogMemory: Process Virtual Memory: 127.54 MB used, 127.54 MB peak LogMemory: Physical Memory: 13653.24 MB used, 55684.19 MB free, 69337.42 MB total LogMemory: Virtual Memory: 134154992.00 MB used, 62735.24 MB free, 134217728.00 MB total LogWindows: WindowsPlatformFeatures enabled LogInit: Physics initialised using underlying interface: PhysX LogInit: Using OS detected language (en-US). LogInit: Using OS detected locale (en-US). LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. LogInit: Setting process to per monitor DPI aware LogWindowsTextInputMethodSystem: Display: IME system deactivated. LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 LogVulkanRHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogVulkanRHI: Display: - Found 4 instance layers LogVulkanRHI: Display: * VK_LAYER_EOS_Overlay LogVulkanRHI: Display: * VK_LAYER_NV_optimus LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_fossilize LogVulkanRHI: Display: * VK_LAYER_VALVE_steam_overlay LogVulkanRHI: Display: - Found 15 instance extensions LogVulkanRHI: Display: * VK_EXT_debug_report LogVulkanRHI: Display: * VK_EXT_debug_utils LogVulkanRHI: Display: * VK_EXT_swapchain_colorspace LogVulkanRHI: Display: * VK_KHR_device_group_creation LogVulkanRHI: Display: * VK_KHR_display LogVulkanRHI: Display: * VK_KHR_external_fence_capabilities LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities LogVulkanRHI: Display: * VK_KHR_external_semaphore_capabilities LogVulkanRHI: Display: * VK_KHR_get_display_properties2 LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2 LogVulkanRHI: Display: * VK_KHR_get_surface_capabilities2 LogVulkanRHI: Display: * VK_KHR_surface LogVulkanRHI: Display: * VK_KHR_surface_protected_capabilities LogVulkanRHI: Display: * VK_KHR_win32_surface LogVulkanRHI: Display: * VK_NV_external_memory_capabilities LogHMD: Failed to initialize OpenVR with code 110 LogVulkanRHI: Display: Not using instance layers LogVulkanRHI: Display: Using instance extensions LogVulkanRHI: Display: * VK_KHR_surface LogVulkanRHI: Display: * VK_KHR_win32_surface LogVulkanRHI: Display: * VK_KHR_get_surface_capabilities2 LogVulkanRHI: Display: * VK_KHR_external_memory_capabilities LogVulkanRHI: Display: * VK_KHR_get_physical_device_properties2 LogVulkanRHI: Display: Found 1 device(s) LogVulkanRHI: Display: Device 0: Quadro RTX 4000 LogVulkanRHI: Display: - API 1.2.175(0x4020af) Driver 0x760bc000 VendorId 0x10de LogVulkanRHI: Display: - DeviceID 0x1eb1 Type Discrete GPU LogVulkanRHI: Display: - Max Descriptor Sets Bound 32 Timestamps 1 LogVulkanRHI: Display: - Device Properties driverName: NVIDIA LogVulkanRHI: Display: - Device Properties driverInfo: 472.47 LogVulkanRHI: Display: - Found device layer VK_LAYER_NV_optimus LogVulkanRHI: Display: - Found device extension VK_EXT_4444_formats LogVulkanRHI: Display: - Found device extension VK_EXT_blend_operation_advanced LogVulkanRHI: Display: - Found device extension VK_EXT_buffer_device_address LogVulkanRHI: Display: - Found device extension VK_EXT_calibrated_timestamps LogVulkanRHI: Display: - Found device extension VK_EXT_color_write_enable LogVulkanRHI: Display: - Found device extension VK_EXT_conditional_rendering LogVulkanRHI: Display: - Found device extension VK_EXT_conservative_rasterization LogVulkanRHI: Display: - Found device extension VK_EXT_custom_border_color LogVulkanRHI: Display: - Found device extension VK_EXT_depth_clip_enable LogVulkanRHI: Display: - Found device extension VK_EXT_depth_range_unrestricted LogVulkanRHI: Display: - Found device extension VK_EXT_descriptor_indexing LogVulkanRHI: Display: - Found device extension VK_EXT_discard_rectangles LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state LogVulkanRHI: Display: - Found device extension VK_EXT_extended_dynamic_state2 LogVulkanRHI: Display: - Found device extension VK_EXT_external_memory_host LogVulkanRHI: Display: - Found device extension VK_EXT_fragment_shader_interlock LogVulkanRHI: Display: - Found device extension VK_EXT_full_screen_exclusive LogVulkanRHI: Display: - Found device extension VK_EXT_global_priority LogVulkanRHI: Display: - Found device extension VK_EXT_global_priority_query LogVulkanRHI: Display: - Found device extension VK_EXT_hdr_metadata LogVulkanRHI: Display: - Found device extension VK_EXT_host_query_reset LogVulkanRHI: Display: - Found device extension VK_EXT_image_robustness LogVulkanRHI: Display: - Found device extension VK_EXT_index_type_uint8 LogVulkanRHI: Display: - Found device extension VK_EXT_inline_uniform_block LogVulkanRHI: Display: - Found device extension VK_EXT_line_rasterization LogVulkanRHI: Display: - Found device extension VK_EXT_memory_budget LogVulkanRHI: Display: - Found device extension VK_EXT_memory_priority LogVulkanRHI: Display: - Found device extension VK_EXT_pci_bus_info LogVulkanRHI: Display: - Found device extension VK_EXT_pipeline_creation_cache_control LogVulkanRHI: Display: - Found device extension VK_EXT_pipeline_creation_feedback LogVulkanRHI: Display: - Found device extension VK_EXT_post_depth_coverage LogVulkanRHI: Display: - Found device extension VK_EXT_private_data LogVulkanRHI: Display: - Found device extension VK_EXT_provoking_vertex LogVulkanRHI: Display: - Found device extension VK_EXT_queue_family_foreign LogVulkanRHI: Display: - Found device extension VK_EXT_robustness2 LogVulkanRHI: Display: - Found device extension VK_EXT_sample_locations LogVulkanRHI: Display: - Found device extension VK_EXT_sampler_filter_minmax LogVulkanRHI: Display: - Found device extension VK_EXT_scalar_block_layout LogVulkanRHI: Display: - Found device extension VK_EXT_separate_stencil_usage LogVulkanRHI: Display: - Found device extension VK_EXT_shader_atomic_float LogVulkanRHI: Display: - Found device extension VK_EXT_shader_demote_to_helper_invocation LogVulkanRHI: Display: - Found device extension VK_EXT_shader_image_atomic_int64 LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_ballot LogVulkanRHI: Display: - Found device extension VK_EXT_shader_subgroup_vote LogVulkanRHI: Display: - Found device extension VK_EXT_shader_viewport_index_layer LogVulkanRHI: Display: - Found device extension VK_EXT_subgroup_size_control LogVulkanRHI: Display: - Found device extension VK_EXT_texel_buffer_alignment LogVulkanRHI: Display: - Found device extension VK_EXT_tooling_info LogVulkanRHI: Display: - Found device extension VK_EXT_transform_feedback LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_attribute_divisor LogVulkanRHI: Display: - Found device extension VK_EXT_vertex_input_dynamic_state LogVulkanRHI: Display: - Found device extension VK_EXT_ycbcr_image_arrays LogVulkanRHI: Display: - Found device extension VK_KHR_16bit_storage LogVulkanRHI: Display: - Found device extension VK_KHR_8bit_storage LogVulkanRHI: Display: - Found device extension VK_KHR_acceleration_structure LogVulkanRHI: Display: - Found device extension VK_KHR_bind_memory2 LogVulkanRHI: Display: - Found device extension VK_KHR_buffer_device_address LogVulkanRHI: Display: - Found device extension VK_KHR_copy_commands2 LogVulkanRHI: Display: - Found device extension VK_KHR_create_renderpass2 LogVulkanRHI: Display: - Found device extension VK_KHR_dedicated_allocation LogVulkanRHI: Display: - Found device extension VK_KHR_deferred_host_operations LogVulkanRHI: Display: - Found device extension VK_KHR_depth_stencil_resolve LogVulkanRHI: Display: - Found device extension VK_KHR_descriptor_update_template LogVulkanRHI: Display: - Found device extension VK_KHR_device_group LogVulkanRHI: Display: - Found device extension VK_KHR_draw_indirect_count LogVulkanRHI: Display: - Found device extension VK_KHR_driver_properties LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence LogVulkanRHI: Display: - Found device extension VK_KHR_external_fence_win32 LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory LogVulkanRHI: Display: - Found device extension VK_KHR_external_memory_win32 LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore LogVulkanRHI: Display: - Found device extension VK_KHR_external_semaphore_win32 LogVulkanRHI: Display: - Found device extension VK_KHR_fragment_shading_rate LogVulkanRHI: Display: - Found device extension VK_KHR_get_memory_requirements2 LogVulkanRHI: Display: - Found device extension VK_KHR_image_format_list LogVulkanRHI: Display: - Found device extension VK_KHR_imageless_framebuffer LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance1 LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance2 LogVulkanRHI: Display: - Found device extension VK_KHR_maintenance3 LogVulkanRHI: Display: - Found device extension VK_KHR_multiview LogVulkanRHI: Display: - Found device extension VK_KHR_pipeline_executable_properties LogVulkanRHI: Display: - Found device extension VK_KHR_pipeline_library LogVulkanRHI: Display: - Found device extension VK_KHR_push_descriptor LogVulkanRHI: Display: - Found device extension VK_KHR_ray_query LogVulkanRHI: Display: - Found device extension VK_KHR_ray_tracing_pipeline LogVulkanRHI: Display: - Found device extension VK_KHR_relaxed_block_layout LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_mirror_clamp_to_edge LogVulkanRHI: Display: - Found device extension VK_KHR_sampler_ycbcr_conversion LogVulkanRHI: Display: - Found device extension VK_KHR_separate_depth_stencil_layouts LogVulkanRHI: Display: - Found device extension VK_KHR_shader_atomic_int64 LogVulkanRHI: Display: - Found device extension VK_KHR_shader_clock LogVulkanRHI: Display: - Found device extension VK_KHR_shader_draw_parameters LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float16_int8 LogVulkanRHI: Display: - Found device extension VK_KHR_shader_float_controls LogVulkanRHI: Display: - Found device extension VK_KHR_shader_non_semantic_info LogVulkanRHI: Display: - Found device extension VK_KHR_shader_subgroup_extended_types LogVulkanRHI: Display: - Found device extension VK_KHR_shader_terminate_invocation LogVulkanRHI: Display: - Found device extension VK_KHR_spirv_1_4 LogVulkanRHI: Display: - Found device extension VK_KHR_storage_buffer_storage_class LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain LogVulkanRHI: Display: - Found device extension VK_KHR_swapchain_mutable_format LogVulkanRHI: Display: - Found device extension VK_KHR_synchronization2 LogVulkanRHI: Display: - Found device extension VK_KHR_timeline_semaphore LogVulkanRHI: Display: - Found device extension VK_KHR_uniform_buffer_standard_layout LogVulkanRHI: Display: - Found device extension VK_KHR_variable_pointers LogVulkanRHI: Display: - Found device extension VK_KHR_vulkan_memory_model LogVulkanRHI: Display: - Found device extension VK_KHR_win32_keyed_mutex LogVulkanRHI: Display: - Found device extension VK_KHR_workgroup_memory_explicit_layout LogVulkanRHI: Display: - Found device extension VK_KHR_zero_initialize_workgroup_memory LogVulkanRHI: Display: - Found device extension VK_NV_acquire_winrt_display LogVulkanRHI: Display: - Found device extension VK_NV_clip_space_w_scaling LogVulkanRHI: Display: - Found device extension VK_NV_compute_shader_derivatives LogVulkanRHI: Display: - Found device extension VK_NV_cooperative_matrix LogVulkanRHI: Display: - Found device extension VK_NV_corner_sampled_image LogVulkanRHI: Display: - Found device extension VK_NV_coverage_reduction_mode LogVulkanRHI: Display: - Found device extension VK_NV_cuda_kernel_launch LogVulkanRHI: Display: - Found device extension VK_NV_dedicated_allocation LogVulkanRHI: Display: - Found device extension VK_NV_dedicated_allocation_image_aliasing LogVulkanRHI: Display: - Found device extension VK_NV_device_diagnostic_checkpoints LogVulkanRHI: Display: - Found device extension VK_NV_device_diagnostics_config LogVulkanRHI: Display: - Found device extension VK_NV_device_generated_commands LogVulkanRHI: Display: - Found device extension VK_NV_external_memory LogVulkanRHI: Display: - Found device extension VK_NV_external_memory_win32 LogVulkanRHI: Display: - Found device extension VK_NV_fill_rectangle LogVulkanRHI: Display: - Found device extension VK_NV_fragment_coverage_to_color LogVulkanRHI: Display: - Found device extension VK_NV_fragment_shader_barycentric LogVulkanRHI: Display: - Found device extension VK_NV_fragment_shading_rate_enums LogVulkanRHI: Display: - Found device extension VK_NV_framebuffer_mixed_samples LogVulkanRHI: Display: - Found device extension VK_NV_geometry_shader_passthrough LogVulkanRHI: Display: - Found device extension VK_NV_inherited_viewport_scissor LogVulkanRHI: Display: - Found device extension VK_NV_mesh_shader LogVulkanRHI: Display: - Found device extension VK_NV_present_barrier LogVulkanRHI: Display: - Found device extension VK_NV_ray_tracing LogVulkanRHI: Display: - Found device extension VK_NV_representative_fragment_test LogVulkanRHI: Display: - Found device extension VK_NV_sample_mask_override_coverage LogVulkanRHI: Display: - Found device extension VK_NV_scissor_exclusive LogVulkanRHI: Display: - Found device extension VK_NV_shader_image_footprint LogVulkanRHI: Display: - Found device extension VK_NV_shader_sm_builtins LogVulkanRHI: Display: - Found device extension VK_NV_shader_subgroup_partitioned LogVulkanRHI: Display: - Found device extension VK_NV_shading_rate_image LogVulkanRHI: Display: - Found device extension VK_NV_viewport_array2 LogVulkanRHI: Display: - Found device extension VK_NV_viewport_swizzle LogVulkanRHI: Display: - Found device extension VK_NV_win32_keyed_mutex LogVulkanRHI: Display: - Found device extension VK_NVX_binary_import LogVulkanRHI: Display: - Found device extension VK_NVX_image_view_handle LogVulkanRHI: Display: - Found device extension VK_NVX_multiview_per_view_attributes LogVulkanRHI: Display: Using Device 0: Geometry 1 Tessellation 1 BufferAtomic64 1 LogVulkanRHI: Display: Found 3 Queue Families LogVulkanRHI: Display: Initializing Queue Family 0: 16 queues Gfx Compute Xfer Sparse LogVulkanRHI: Display: Initializing Queue Family 1: 2 queues Xfer Sparse LogVulkanRHI: Display: Skipping unnecessary Queue Family 2: 8 queues Compute Xfer Sparse LogVulkanRHI: Display: Using device layers LogVulkanRHI: Display: Using device extensions LogVulkanRHI: Display: * VK_KHR_driver_properties LogVulkanRHI: Display: * VK_KHR_get_memory_requirements2 LogVulkanRHI: Display: * VK_KHR_dedicated_allocation LogVulkanRHI: Display: * VK_KHR_bind_memory2 LogVulkanRHI: Display: * VK_KHR_image_format_list LogVulkanRHI: Display: * VK_KHR_sampler_ycbcr_conversion LogVulkanRHI: Display: * VK_EXT_full_screen_exclusive LogVulkanRHI: Display: * VK_KHR_fragment_shading_rate LogVulkanRHI: Display: * VK_KHR_swapchain LogVulkanRHI: Display: * VK_KHR_maintenance1 LogVulkanRHI: Display: * VK_KHR_maintenance2 LogVulkanRHI: Display: * VK_EXT_memory_budget LogVulkanRHI: Display: * VK_EXT_scalar_block_layout LogVulkanRHI: Display: * VK_EXT_memory_priority LogVulkanRHI: Display: * VK_KHR_shader_atomic_int64 LogVulkanRHI: Display: 3 Device Memory Heaps; Max memory allocations 4096 LogVulkanRHI: Display: 0: Flags 0x1 Size 8407482368 (8018.00 MB) GPU LogVulkanRHI: Display: 1: Flags 0x0 Size 36352778240 (34668.71 MB) LogVulkanRHI: Display: 2: Flags 0x1 Size 224395264 (214.00 MB) GPU LogVulkanRHI: Display: 5 Device Memory Types (Not unified) LogVulkanRHI: Display: 1: Flags 0x00001 Heap 0 Local LogVulkanRHI: Display: 0: Flags 0x00000 Heap 1 LogVulkanRHI: Display: 2: Flags 0x00006 Heap 1 HostVisible HostCoherent LogVulkanRHI: Display: 3: Flags 0x0000e Heap 1 HostVisible HostCoherent HostCached LogVulkanRHI: Display: 4: Flags 0x00007 Heap 2 Local HostVisible HostCoherent LogVulkanRHI: Display: Host Allocation Percentage 0.00% - 0.00MB / 7250.000MB LogVulkanRHI: Display: Memory Budget LogVulkanRHI: Display: | Usage | Budget | Size | LogVulkanRHI: Display: ---------|---------------------------------------------------------------| LogVulkanRHI: Display: HEAP 00 | 0.11% / 9.211mb | 7250.000mb | 8018.000mb | LogVulkanRHI: Display: HEAP 01 | 0.19% / 66.453mb | 33900.713mb | 34668.711mb | LogVulkanRHI: Display: HEAP 02 | 0.06% / 0.125mb | 213.875mb | 214.000mb | LogVulkanRHI: Display: ---------|---------------------------------------------------------------| LogVulkanRHI: Display: FVulkanPipelineStateCacheManager: Binary pipeline cache '../../../../EclipseEngine/Game/Unreal/Saved/VulkanPSO.cache.10de.1eb1' not found. LogVulkanRHI: Display: Nvidia User Driver Version = 472.47 LogRHI: Texture pool is 5762 MB (70% of 8232 MB) LogRHI: GeForceNow SDK initialized: 1 LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' LogTargetPlatformManager: Display: Building Assets For Windows LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. LogShaderCompilers: Guid format shader working directory is 8 characters bigger than the processId version (../../../../EclipseEngine/Game/Unreal/Intermediate/Shaders/WorkingDirectory/19116/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/dfish/AppData/Local/Temp/UnrealShaderWorkingDir/B91A073546219294062A5DA55C47E009/'. LogShaderCompilers: Display: Using XGE Controller for Shader Compilation. LogDerivedDataCache: Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.04s 95MB ../../../../EclipseEngine/Game/Unreal/DerivedDataCache/Boot.ddc. LogDerivedDataCache: Display: Loaded Boot cache: ../../../../EclipseEngine/Game/Unreal/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../EclipseEngine/Game/Unreal/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. LogDerivedDataCache: Speed tests for ../../../Engine/DerivedDataCache took 0.02 seconds LogDerivedDataCache: Display: Performance to ../../../Engine/DerivedDataCache: Latency=0.00ms. RandomReadSpeed=1164.15MBs, RandomWriteSpeed=45.42MBs. Assigned SpeedClass 'Local' LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. LogShaderCompilers: Display: Submitted 2494 shader compile jobs with 'High' priority LogShaderCompilers: Display: Started 2494 'XGE' shader compile jobs with 'High' priority LogSlate: Using FreeType 2.10.0 LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 LogAssetRegistry: FAssetRegistry took 0.0019 seconds to start up LogInit: Selected Device Profile: [Windows] LogInit: Active device profile: [000002391CF97C00][000002391E5C9A00 49] Windows LogInit: Profiles: [000002391CF97C00][000002391E5C9A00 49] Windows, [0000023927944500][000002391E6C5B80 49] WindowsNoEditor, [000002391CF94500][0000023924D8C180 49] WindowsServer, [0000023927947400][000002391D7B4300 49] WindowsClient, [000002391CF97300][000002391D7B8480 49] IOS, [0000023927944F00][00000239259AE600 49] iPadAir, [000002391CF94E00][00000239259B 2780 49] iPadAir2, [0000023927918300][00000239259BAA40 49] IPadPro, [0000023927918400][00000239259B6A80 49] iPadAir3, [000002391CF96D00][000002392559EC00 49] iPadAir4, [000002392791B700][000002391E6D8D40 49] iPadMini2, [000002391CF95300][00000239255A2E80 49] iPadMini3, [0000023927919400][00000239255A6FC0 49] iPadMini4, [000002391CF96600][00000239255AB100 49] iPadMini5, [00000239278FFB00][000002391E6B73C0 49] iPhone6, [00000239278FFC00][000002391E6B3400 49] iPodTouch6, [000002392791B200][000002391E6BF6C0 49] iPhone7, [000002392791B100][000002391E6BB700 49] iPodTouch7, [00000239278FCA00][000002391E93F880 49] iPhone5S, [0000023927918B00][000002391E943A00 49] iPhone6Plus, [00000239278FEF00][000002391E947B80 49] iPh one6S, [000002392791BE00][000002391E94A180 49] iPhone6SPlus, [00000239278FD200][000002391E94E300 49] iPhone7Plus, [0000023927918900][000002391E952480 49] iPhoneSE, [00000239278FE700][000002391E956600 49] iPhone8, [0000023927919800][000002391E95A780 49] iPhone8Plus, [00000239278FDA00][000002391E95E900 49] iPhoneX, [0000023927918100][000002391E962A80 49] iPhon eXS, [00000239278FC300][000002391E966C00 49] iPhoneXSMax, [000002392791A800][000002391E96AD80 49] iPhoneXR, [00000239278FDE00][000002391E6AEEC0 49] iPhone11, [000002392791AF00][000002391E96F000 49] iPhone11Pro, [00000239278FFE00][000002391E973140 49] iPhone11ProMax, [0000023927919200][000002392389F280 49] iPhoneSE2, [00000239278FE500][00000239238A7400 49] iP hone12Mini, [0000023927919300][00000239238AB580 49] iPhone12, [00000239278FF300][00000239238AF700 49] iPhone12Pro, [000002392791BC00][00000239238B3880 49] iPhone12ProMax, [00000239278FE000][00000239238B7A00 49] iPadPro105, [000002392791B300][00000239238BBB80 49] iPadPro129, [00000239278FD700][00000239238BE180 49] iPadPro97, [0000023927919D00][00000239238C230 0 49] iPadPro2_129, [00000239278FE600][00000239238C6480 49] iPad5, [000002392791AA00][00000239238CA600 49] iPad6, [00000239278FFF00][00000239238CE780 49] iPad7, [0000023927919700][00000239238D2900 49] iPad8, [00000239278FC900][000002391F0F6A80 49] iPadPro11, [0000023927919B00][000002391F0FAC00 49] iPadPro2_11, [00000239278FF700][000002391F0FED80 49] iPadPro3 _129, [0000023927919F00][000002391F102F00 49] iPadPro4_129, [00000239278FDF00][000002391F107080 49] AppleTV, [0000023927919A00][00000239238A31C0 49] AppleTV4K, [00000239278FEA00][000002391F10B300 49] TVOS, [0000023927919500][000002391F10F440 49] Mac, [00000239278FC100][000002391F1175C0 49] MacClient, [0000023927919900][000002391F11B740 49] MacNoEditor, [0000 0239278FFA00][000002391F11F8C0 49] MacServer, [0000023927918200][000002391F123A40 49] Linux, [00000239278FF500][000002391F127BC0 49] LinuxAArch64, [000002392791A000][000002391F12A1C0 49] LinuxNoEditor, [00000239278FF100][000002391F12E340 49] LinuxAArch64NoEditor, [0000023927919100][0000023924A604C0 49] LinuxClient, [00000239278FCE00][0000023924A64640 49] Lin uxAArch64Client, [0000023927919C00][0000023924A687C0 49] LinuxServer, [00000239278FF800][0000023924A6C940 49] LinuxAArch64Server, [0000023927919E00][0000023924A70AC0 49] Android, [0000023927946C00][0000023924A74C40 49] Android_Low, [00000239279C8400][0000023924A78DC0 49] Android_Mid, [0000023927946F00][0000023924A7CF40 49] Android_High, [00000239279C9A00][00 00023924A810C0 49] Android_Default, [0000023927947600][0000023924A85240 49] Android_Adreno4xx, [00000239279C9F00][000002391F113380 49] Android_Adreno5xx_Low, [0000023927946000][0000023924A894C0 49] Android_Adreno5xx, [00000239279C9000][0000023924A8D600 49] Android_Adreno6xx, [0000023927945E00][0000023924A91740 49] Android_Adreno6xx_Vulkan, [00000239279C8D00] [0000023924A998C0 49] Android_Mali_T6xx, [0000023927945800][0000023924A9DA40 49] Android_Mali_T7xx, [00000239279C9B00][0000023924AA1BC0 49] Android_Mali_T8xx, [0000023927944700][0000023924AA41C0 49] Android_Mali_G71, [00000239279C8A00][0000023924AA8340 49] Android_Mali_G72, [0000023927947900][000002391F4B84C0 49] Android_Mali_G72_Vulkan, [00000239279C8100][0 00002391F4BC640 49] Android_Mali_G76, [0000023927947000][000002391F4C07C0 49] Android_Mali_G76_Vulkan, [00000239279C9C00][000002391F4C4940 49] Android_Mali_G77, [0000023927947200][000002391F4C8AC0 49] Android_Mali_G77_Vulkan, [00000239279C8B00][000002391F4CCC40 49] Android_Mali_G78, [0000023927946200][000002391F4D0DC0 49] Android_Mali_G78_Vulkan, [0000023927 9C8500][000002391F4D4F40 49] Android_Mali_G710, [0000023927946A00][000002391F4D90C0 49] Android_Mali_G710_Vulkan, [00000239279CA900][000002391F4DD240 49] Android_Vulkan_SM5, [0000023927945C00][000002391F4E13C0 49] Android_PowerVR_G6xxx, [00000239279C9D00][0000023924A95500 49] Android_PowerVR_GT7xxx, [000002392791B900][000002391F4E5640 49] Android_PowerVR_GE8 xxx, [00000239279C8600][000002391F4E9780 49] Android_PowerVR_GM9xxx, [000002392791B400][000002391F4ED8C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000239279CA100][000002391F4F5A40 49] Android_TegraK1, [0000023927918500][000002391F4F9BC0 49] Android_Unknown_Vulkan, [00000239279CA000][000002391F4FC1C0 49] Lumin, [0000023927919000][000002391F500340 49] Lumin_Deskto p, [00000239279CA500][000002391F5044C0 49] HoloLens, LogMaterial: Display: Missing cached shadermap for WorldGridMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 737F308835668FFE4805D32E1AA3E761CD16DE4D), compiling. Is special engine material. LogShaderCompilers: Display: Submitted 1144 shader compile jobs with 'High' priority LogShaderCompilers: Display: Worker (1/17): shaders left to compile 1144 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 1134 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 1124 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 1114 LogShaderCompilers: Display: Worker (5/17): shaders left to compile 1104 LogShaderCompilers: Display: Worker (6/17): shaders left to compile 1094 LogShaderCompilers: Display: Worker (7/17): shaders left to compile 1084 LogShaderCompilers: Display: Worker (8/17): shaders left to compile 1074 LogShaderCompilers: Display: Worker (9/17): shaders left to compile 1064 LogShaderCompilers: Display: Worker (10/17): shaders left to compile 1054 LogShaderCompilers: Display: Worker (11/17): shaders left to compile 1044 LogShaderCompilers: Display: Worker (12/17): shaders left to compile 1034 LogShaderCompilers: Display: Worker (13/17): shaders left to compile 1024 LogShaderCompilers: Display: Worker (14/17): shaders left to compile 1014 LogShaderCompilers: Display: Worker (15/17): shaders left to compile 1004 LogShaderCompilers: Display: Worker (16/17): shaders left to compile 994 LogShaderCompilers: Display: Worker (17/17): shaders left to compile 984 LogShaderCompilers: Display: Started 170 'Local' shader compile jobs with 'High' priority LogShaderCompilers: Display: Started 974 'XGE' shader compile jobs with 'High' priority LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 3638, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 3638 distinct input hashes that result in 2438 distinct outputs (67.01%) LogShaderCompilers: Display: RAM used: 67.66 MB (0.07 GB) of 3481.60 MB (3.40 GB) budget. Usage: 1.94% LogShaderCompilers: Display: ================================================ LogMaterial: Display: Missing cached shadermap for DefaultDeferredDecalMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 3C1A3C8658A234B0E4E908272042B75BEF489BED), compiling. LogShaderCompilers: Display: Submitted 139 shader compile jobs with 'High' priority LogShaderCompilers: Display: Worker (1/17): shaders left to compile 139 LogShaderCompilers: Display: Started 139 'XGE' shader compile jobs with 'High' priority LogMaterial: Display: Missing cached shadermap for DefaultLightFunctionMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: AD0A357131E8A906EF063C97B882A519F37F9D47), compiling. LogShaderCompilers: Display: Submitted 27 shader compile jobs with 'High' priority LogShaderCompilers: Display: Worker (1/17): shaders left to compile 27 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 25 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 23 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 21 LogShaderCompilers: Display: Worker (5/17): shaders left to compile 19 LogShaderCompilers: Display: Worker (6/17): shaders left to compile 17 LogShaderCompilers: Display: Worker (7/17): shaders left to compile 15 LogShaderCompilers: Display: Worker (8/17): shaders left to compile 13 LogShaderCompilers: Display: Worker (9/17): shaders left to compile 11 LogShaderCompilers: Display: Worker (10/17): shaders left to compile 9 LogShaderCompilers: Display: Worker (11/17): shaders left to compile 7 LogShaderCompilers: Display: Worker (12/17): shaders left to compile 5 LogShaderCompilers: Display: Worker (13/17): shaders left to compile 3 LogShaderCompilers: Display: Worker (14/17): shaders left to compile 1 LogShaderCompilers: Display: Started 27 'Local' shader compile jobs with 'High' priority LogMaterial: Display: Missing cached shadermap for DefaultPostProcessMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 880FAE4DBC83B19E973085D70492BF9C60A6886C), compiling. LogShaderCompilers: Display: Submitted 22 shader compile jobs with 'High' priority LogShaderCompilers: Display: Worker (1/17): shaders left to compile 22 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 20 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 18 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 16 LogShaderCompilers: Display: Worker (5/17): shaders left to compile 14 LogShaderCompilers: Display: Worker (6/17): shaders left to compile 12 LogShaderCompilers: Display: Worker (7/17): shaders left to compile 10 LogShaderCompilers: Display: Worker (8/17): shaders left to compile 8 LogShaderCompilers: Display: Worker (9/17): shaders left to compile 6 LogShaderCompilers: Display: Worker (10/17): shaders left to compile 4 LogShaderCompilers: Display: Worker (11/17): shaders left to compile 2 LogShaderCompilers: Display: Started 22 'Local' shader compile jobs with 'High' priority LogMaterial: Display: Missing cached shadermap for MatineeCam_mat in VULKAN_SM5, Default, SM5 (DDC key hash: AF0EB676EA3262A159F58FAF80CAE03BA9B2C36D), compiling. LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging LogMeshReduction: No distributed automatic mesh merging module available LogMeshMerging: No distributed automatic mesh merging module available LogNetVersion: EclipseEngine 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 107957099) LogMaterial: Display: Missing cached shadermap for HelpActorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 308A6C9D5AD5FDEB3A2263BD0BE976990F8128B2), compiling. LogShaderCompilers: Display: Submitted 78 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 78 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_ChromeBall in VULKAN_SM5, Default, SM5 (DDC key hash: 0DD5A302AD932DC1991BB094E3435065AA83C95F), compiling. LogShaderCompilers: Display: Submitted 41 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 41 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for DefaultTextMaterialOpaque in VULKAN_SM5, Default, SM5 (DDC key hash: 8F3E3E1FE4DBFD66BB48BBD0E25B801C0F04AAB2), compiling. LogShaderCompilers: Display: Submitted 38 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 38 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for m_SimpleVolumetricCloud in VULKAN_SM5, Default, SM5 (DDC key hash: 9054DACB7FE08730392E2B613D7B609545FC7682), compiling. LogShaderCompilers: Display: Submitted 58 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for BaseFlattenMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: E7E0A6CB32F76B87DFF84580FA4F39920FBF386F), compiling. LogShaderCompilers: Display: Started 58 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 55 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 55 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Xray in VULKAN_SM5, Default, SM5 (DDC key hash: 18010D4FA7A92017773A81EC3326F9725B5BC17F), compiling. LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Main in VULKAN_SM5, Default, SM5 (DDC key hash: 379757F711CB1319E7D2AEB58B8468DBB44912A5), compiling. LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough in VULKAN_SM5, Default, SM5 (DDC key hash: 3CEDEBA28FAE75F143D5C5B4D8F284EF50293615), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Translucent in VULKAN_SM5, Default, SM5 (DDC key hash: 59B5ED009797A3B0D77446FDD6F5E8454CED7975), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque in VULKAN_SM5, Default, SM5 (DDC key hash: CE61400541315552B0C39F4E002DD1A183119859), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Opaque_OneSided in VULKAN_SM5, Default, SM5 (DDC key hash: 482810C8D0D6A8ED55C704049231340461F66425), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked in VULKAN_SM5, Default, SM5 (DDC key hash: 2A928F262645F09ADF26A375C1858CD5A4854A4B), compiling. LogShaderCompilers: Display: Started 31 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DPassThrough_Masked_OneSided in VULKAN_SM5, Default, SM5 (DDC key hash: B6825347DB0E1E7BE2D87B23AAE5F5D4E53F6874), compiling. LogShaderCompilers: Display: Started 26 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Widget3DCameraPassThrough_Opaque_OneSided in VULKAN_SM5, Default, SM5 (DDC key hash: 9AEB9FC07624676BEE07FE937603382B142DC36B), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for TranslucentTransformGizmoMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: EFC2AB30D1B9421A43C3EB972960A3EE077C3976), compiling. LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for TransformGizmoMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: F61ED7E55B90F86EFC61FB8EDA6F72AF2EF34F0C), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for CineMat in VULKAN_SM5, Default, SM5 (DDC key hash: CEE7CCA8637E434F130BD353FFA3726312B0CEBC), compiling. LogShaderCompilers: Display: Started 18 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_SimpleOpaque in VULKAN_SM5, Default, SM5 (DDC key hash: F15D382E299B1B0714D12A03F43A84AD7E0DF65D), compiling. LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_SimpleUnlitTranslucent in VULKAN_SM5, Default, SM5 (DDC key hash: 3A395E84D09A06DFD690CE5FB793339FC44CB992), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 28 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: AF7FDABF3575D6EAF36C26353BEB95DEF5D645DD), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for FloorPlaneMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: B1ECE973DBE64607F54A6D971A6241C4900A1DEB), compiling. LogShaderCompilers: Display: Started 6 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. LogShaderCompilers: Display: Started 25 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for LandscapeGizmo_Mat in VULKAN_SM5, Default, SM5 (DDC key hash: CBB801BB28C205AC1F6658ECB2C75567488AE78B), compiling. LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 26 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for LandscapeGizmoHeight_Mat in VULKAN_SM5, Default, SM5 (DDC key hash: 9A5F2B25F230073CBE4A579959CD92BD6441968A), compiling. LogShaderCompilers: Display: Submitted 55 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 55 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SplineEditorMeshMat in VULKAN_SM5, Default, SM5 (DDC key hash: 8B930F0BF10E082E4E5816FD0F13EE1938C71FAE), compiling. LogShaderCompilers: Display: Submitted 22 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PokeAHoleMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: AAA383114C4CCBC30630D5332022FB74E9506C38), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogHMD: PokeAHoleMaterial loaded successfully LogShaderCompilers: Display: Started 34 'XGE' shader compile jobs with 'Low' priority LogUObjectArray: 17164 objects as part of root set at end of initial load. LogUObjectAllocator: 4298528 out of 0 bytes used by permanent object pool. LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogMaterial: Display: Missing cached shadermap for DefaultSpriteMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 37EB37119B1A7846D438B84964B9A0DC5E02247C), compiling. LogShaderCompilers: Display: Submitted 78 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for OpaqueUnlitSpriteMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 0CA48135302CB1352FD1CCD75D177A8B834F1F53), compiling. LogShaderCompilers: Display: Started 78 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 33 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 33 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for BaseColor in VULKAN_SM5, Default, SM5 (DDC key hash: 80D952A85416A61C35445AF1EAC79A0A6BF2E57E), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for CustomDepth in VULKAN_SM5, Default, SM5 (DDC key hash: E7E63CAEDEDB8E4F81EF29CC0AA074C99F647C5A), compiling. LogShaderCompilers: Display: Started 8 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for CustomStencil in VULKAN_SM5, Default, SM5 (DDC key hash: B168FDC9F9E4E02850A401184E6D369A05D104BE), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for FinalImage in VULKAN_SM5, Default, SM5 (DDC key hash: C8224AB6EF1364BFE59C3C94EEDB22B6C23FAA73), compiling. LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for LightingModel in VULKAN_SM5, Default, SM5 (DDC key hash: DF7FD95C105B79EF9D1222F0614FF88E8F2B92A1), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for MaterialAO in VULKAN_SM5, Default, SM5 (DDC key hash: 65467F88955B716195098C985F9F8EE32F30086C), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Metallic in VULKAN_SM5, Default, SM5 (DDC key hash: 227CC066BAA0EB2AC8933EF6A140185DBA9A7290), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Opacity in VULKAN_SM5, Default, SM5 (DDC key hash: DEED3DD8871067609D865DC2F0FF17275AD9D792), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Roughness in VULKAN_SM5, Default, SM5 (DDC key hash: 2E23DF4A524205BA56ADCF4EDE8A07C968883FE3), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Anisotropy in VULKAN_SM5, Default, SM5 (DDC key hash: C9FCF2024E1F831DB6F22FDDF69110D909F29FEB), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SceneColor in VULKAN_SM5, Default, SM5 (DDC key hash: 7B9D816E21189AC7ED210FF006F6ABE83E865EF0), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SceneDepth in VULKAN_SM5, Default, SM5 (DDC key hash: C522D52F0A71E2B01A8ED52D1559D9C307D66EAE), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyRGB in VULKAN_SM5, Default, SM5 (DDC key hash: AEAF86A2FEDD5D1DF05BA54751012A52380D72BA), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SeparateTranslucencyA in VULKAN_SM5, Default, SM5 (DDC key hash: 2CFD3D8D0547E8F1924BC02978F0BB6804DA2D48), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Specular in VULKAN_SM5, Default, SM5 (DDC key hash: B4C1D40262FDEEF9D9B49B3E603D941FEF0470A4), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SubsurfaceColor in VULKAN_SM5, Default, SM5 (DDC key hash: 1F61CA6FEC75BE2AC5736D7DA944DECA0DB09CB4), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WorldNormal in VULKAN_SM5, Default, SM5 (DDC key hash: 21576EB61004AE87C10C95C2B884C6DD72CDFBC7), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WorldTangent in VULKAN_SM5, Default, SM5 (DDC key hash: 24E028FAD5D8407ABBB3D45E634A5B217F9AF9EA), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for AmbientOcclusion in VULKAN_SM5, Default, SM5 (DDC key hash: 594CC3EB23713BAEDBDBE3A4D34636B1BB575419), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for CustomDepthWorldUnits in VULKAN_SM5, Default, SM5 (DDC key hash: 0DF50973F0D195A874AB33965CF1F9C8E2D58E76), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SceneDepthWorldUnits in VULKAN_SM5, Default, SM5 (DDC key hash: C54B51F5DBB58EB64A05A6A8C94D95F74487143C), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Velocity in VULKAN_SM5, Default, SM5 (DDC key hash: 77D05556766E97CEB02F8CB532055FBC2DEF908E), compiling. LogShaderCompilers: Display: Started 30 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PreTonemapHDRColor in VULKAN_SM5, Default, SM5 (DDC key hash: 522B252EC37A508657F47D3546B7E6F8FB70378A), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PostTonemapHDRColor in VULKAN_SM5, Default, SM5 (DDC key hash: 879850C7A8489CE73C19860CA5D1447072E48EB4), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: A8584214450E4FFFD239F7B0435B1C1F | Instance: 8C34EDED4552BDCC16AE5BB94D2A71AF (DESKTOP-KBKB1E0-19116). LogPython: Using Python 3.7.7 LogMaterial: Display: Missing cached shadermap for DefaultMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 1FC15A409031C668E002AAD68BEC51CCEEC8979E), compiling. LogShaderCompilers: Display: Submitted 187 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_Emissive_Color in VULKAN_SM5, Default, SM5 (DDC key hash: 0AA0C480493987EFBF3C72AA6617D4FB39270EE9), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: AAFD4FB3E270A5070A6B0871DDA8806DF5029D61), compiling. LogShaderCompilers: Display: Started 193 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 105 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WireframeMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 6700EC9FCAC1AF7C9B91FD47DE2C3E0B0046EABA), compiling. Is special engine material. LogShaderCompilers: Display: Started 105 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 727 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 727 'XGE' shader compile jobs with 'Low' priority LogTcpMessaging: Initializing TcpMessaging bridge LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled SourceControl: Source control is disabled LogUProjectInfo: Found projects: LogMaterial: Display: Missing cached shadermap for SpeedTreeMaster in VULKAN_SM5, Default, SM5 (DDC key hash: 552A9C67BA6560DC8404670199221087E8597889), compiling. LogShaderCompilers: Display: Submitted 110 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 110 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for SpeedTreeBillboardMaster in VULKAN_SM5, Default, SM5 (DDC key hash: F5554C93933D95B679B171A43F47BEA90E9BD9C1), compiling. LogShaderCompilers: Display: Submitted 84 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 84 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_VolumeRenderSphereTracePP in VULKAN_SM5, Default, SM5 (DDC key hash: BDBAE16D547E9F4F23A8E02EEB147101DC8D906D), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 8 'XGE' shader compile jobs with 'Low' priority LogOpenImageDenoise: OIDN starting up LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. LogHoudiniEngine: Starting the Houdini Engine module... LogHoudiniEngine: Loaded libHAPIL.dll from Plugin defined HFS path C:/Program Files/Side Effects Software/Houdini 19.0.455/bin LogMaterial: Display: Missing cached shadermap for houdini_default_material in VULKAN_SM5, Default, SM5 (DDC key hash: 48B6F745F2B7B7DAD60ED7ABF397F0CB29EBF799), compiling. LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for houdini_templated_material in VULKAN_SM5, Default, SM5 (DDC key hash: 415EEF198A860C4EE9FE0B053B5362131E1E836D), compiling. LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 68 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 68 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for default_reference_static_mesh_material in VULKAN_SM5, Default, SM5 (DDC key hash: 53E0F85A86FD895CFF3CFF97707A7F625F1EF14C), compiling. LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_XRController in VULKAN_SM5, Default, SM5 (DDC key hash: A313D8506986525F2DDC4D14EE82707143D5D1CE), compiling. LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for MI_GoogleDaydream in VULKAN_SM5, Default, SM5 (DDC key hash: 8BDF15EF362B141B5BD33643B5F95F09261E6225), compiling. LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for MI_right_ValveIndex in VULKAN_SM5, Default, SM5 (DDC key hash: 02F8A1A8A6CF8D8D9D0844101137752852EBE588), compiling. LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogCollectionManager: Loaded 0 collections in 0.000449 seconds LogFileCache: Scanning file cache for directory 'D:/SourceBuilds/EclipseEngine/Game/Unreal/Saved/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/SourceBuilds/EclipseEngine/Game/Unreal/Content/Developers/dfish/Collections/' took 0.00s LogFileCache: Scanning file cache for directory 'D:/SourceBuilds/EclipseEngine/Game/Unreal/Content/Collections/' took 0.00s LogMaterial: Display: Missing cached shadermap for OculusMR_ChromaKey in VULKAN_SM5, Default, SM5 (DDC key hash: A2E644546ADF856966FA50AA7B0715EAF8272F8E), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for OculusMR_OpaqueColoredMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: D163BD9F8E7A22968C450C24D4CB38CC02C46A1A), compiling. LogShaderCompilers: Display: Started 12 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogOcInput: OculusInput pre-init called LogMaterial: Display: Missing cached shadermap for touchController_mat in VULKAN_SM5, Default, SM5 (DDC key hash: 943003269BCC67CF1BFF11EB54CC9B878D02BBB4), compiling. LogShaderCompilers: Display: Started 6 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for TouchForQuestRiftSControllerMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: DEA8DA7B1D48D9510F73B8FE0ED4284125BAF1E6), compiling. LogShaderCompilers: Display: Started 32 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 16 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for HighResScreenshot in VULKAN_SM5, Default, SM5 (DDC key hash: FF8E0AB0448AA80D213F79365D07F5AF0FB50405), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for HighResScreenshotMask in VULKAN_SM5, Default, SM5 (DDC key hash: C11A1E03BE121B3405C85AC3A3E13E3D23371AE8), compiling. LogShaderCompilers: Display: Started 14 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for HighResScreenshotCaptureRegion in VULKAN_SM5, Default, SM5 (DDC key hash: 7A0189911E0AE54E8C52F7344EBB21C93E6E00B9), compiling. LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 22 'XGE' shader compile jobs with 'Low' priority LogClass: Display: BoolProperty FHoudiniInstancedOutputPartData::bMaterialOverrideNeedsCreateInstance is not initialized properly. Module:HoudiniEngine File:Private/HoudiniInstanceTranslator.h LogClass: Display: Int8Property FMTSJson::version is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: Int16Property FMTSJson::resolutionValue is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: BoolProperty FMTSJson::isExternal is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: Int8Property FMTSJson::meshVersion is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: BoolProperty FMTSJson::isCustom is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: BoolProperty FMTSJson::isModularAsset is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: Int8Property FLodList::variation is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: Int16Property FMeshList::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: Int16Property FComponents::resolution is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: BoolProperty FTextureSets::isUdim is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: BoolProperty FMeta::value is not initialized properly. Module:MegascansPlugin File:Private/Utilities/MTSReader.h LogClass: Display: 12 Uninitialized script struct members found including 0 object properties LogEngine: Initializing Engine... LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. LogHMD: Failed to initialize OpenVR with code 110 LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration LogStats: UGameplayTagsManager::InitializeManager - 0.000 s LogMaterial: Display: Missing cached shadermap for LevelColorationLitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: CC8E355994E3C0042626D14FE3BE9A9D49F75640), compiling. Is special engine material. LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 1040 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for LevelColorationUnlitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 2E2F053024DE2D43012BF218339D6B67CB82ECD4), compiling. Is special engine material. LogShaderCompilers: Display: Submitted 675 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for MAT_LevelColorationLitLightmapUV in VULKAN_SM5, Default, SM5 (DDC key hash: B8C9039DB11D6BAFA9FF25B2DCCCB65C88685FAC), compiling. Is special engine material. LogShaderCompilers: Display: Started 675 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 1040 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationLitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 9E9E65E11FFAE35A860F7E236704BDD23CAE9997), compiling. Is special engine material. LogShaderCompilers: Display: Submitted 1040 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for ShadedLevelColorationUnlitMateri in VULKAN_SM5, Default, SM5 (DDC key hash: FBEE0921ED8DC2BE67CAE9A6594B59B4BD1DEA4C), compiling. Is special engine material. LogShaderCompilers: Display: Started 1040 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 675 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_ColorOnly in VULKAN_SM5, Default, SM5 (DDC key hash: 2F393DB96EC18B18B60740ADA026630C4350756F), compiling. LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_AlphaAsColor in VULKAN_SM5, Default, SM5 (DDC key hash: 6D4FB320D2692B40157F0867CF2B6572A0D9AB70), compiling. LogShaderCompilers: Display: Started 717 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 30 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_RedOnly in VULKAN_SM5, Default, SM5 (DDC key hash: E73F97213B86515FD7DC753DD1C901ED651CA643), compiling. LogShaderCompilers: Display: Submitted 30 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_GreenOnly in VULKAN_SM5, Default, SM5 (DDC key hash: 623FBC31070BD33451D5BCDAFB5FACF5DADF709E), compiling. LogShaderCompilers: Display: Submitted 30 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for VertexColorViewMode_BlueOnly in VULKAN_SM5, Default, SM5 (DDC key hash: FE7A4C937008C6E82C7C75775F3E2FA43711AE01), compiling. LogShaderCompilers: Display: Submitted 30 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for RemoveSurfaceMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 496B2D0576E60EDACAB423E12135F0080D184E0D), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for DebugMeshMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 549FFA4B3EBBC16199E61FD183B5A3FF31F1CEAC), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for EmissiveMeshMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 529025BC81748A8A3D0B3C78A3715BC4BA929E0A), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_InvalidLightmapSettings in VULKAN_SM5, Default, SM5 (DDC key hash: 4B30BD382C8F0075F9BDF98C819D0BEF5714FE29), compiling. LogShaderCompilers: Display: Submitted 32 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for GizmoMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: D7AA328E075544638AC41B545F149BC34D4E6C89), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhAT_JointLimitMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: D1A3F5ADB480C347955A753813557A01F39EA5AD), compiling. LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for GeomMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 09E3F5524CE580B70AD5AC43BED378ADCCD0C620), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for EditorBrushMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: CBAF814A97060AD599B0430CE344DCC04DBB6A3B), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for BoneWeightMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: A8757F13CA9890908A2C391B5ED3523B7F17D403), compiling. LogShaderCompilers: Display: Submitted 57 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for ClothMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 4A7343FDF5C4236E579439B310AF1CDC40EB4053), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for ClothMaterial_WF in VULKAN_SM5, Default, SM5 (DDC key hash: 86159D4630C26A93688491FA49801CC657B6E950), compiling. LogShaderCompilers: Display: Started 315 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 17 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for DebugEditorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 6009CD060B2F40E4922D6D296D6FB507A5278B68), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhysicalMaterialMaskMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 077A5E92F4CA241934C5736A9E2BA486889A31ED), compiling. LogShaderCompilers: Display: Submitted 105 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PreviewShadowIndicatorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: D05C26304F1A08FC6C4F9DEF183AA6670EA6E284), compiling. LogShaderCompilers: Display: Submitted 23 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 156 'XGE' shader compile jobs with 'Low' priority LogInit: Initializing FReadOnlyCVARCache LogAIModule: Creating AISystem for world Untitled LogAudio: Display: Initializing Audio Device Manager... LogAudio: Display: Loading Default Audio Settings Objects... LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). LogAudio: Display: Audio Device Manager Initialized LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True LogAudioMixer: Display: Audio Mixer Platform Settings: LogAudioMixer: Display: Sample Rate: 4800 LogAudioMixer: Display: Callback Buffer Frame Size Requested: 3200 LogAudioMixer: Display: Callback Buffer Frame Size To Use: 3200 LogAudioMixer: Display: Number of buffers to queue: 2 LogAudioMixer: Display: Max Channels (voices): 0 LogAudioMixer: Display: Number of Async Source Workers: 0 LogAudio: Display: AudioDevice MaxSources: 32 LogAudio: Display: Audio Spatialization Plugin: None (built-in). LogAudio: Display: Audio Reverb Plugin: None (built-in). LogAudio: Display: Audio Occlusion Plugin: None (built-in). LogAudioMixer: Display: Initializing audio mixer. LogAudioMixer: Display: Using Audio Device Magic Leap Audio Device LogAudioMixer: Display: Initializing Sound Submixes... LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' LogAudioMixer: Display: Output buffers initialized: Frames=3200, Channels=2, Samples=6400 LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() LogInit: FAudioDevice initialized. LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. LogDerivedDataCache: Saved boot cache 4.55s 115MB ../../../../EclipseEngine/Game/Unreal/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-0+++UE4+Release-4.27 LogEngineSessionManager: EngineSessionManager initialized LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking LogEditorSessionSummary: EditorSessionSummaryWriter initialized LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Localization service is disabled TimingProfiler: Initialize TimingProfiler: OnSessionChanged LoadingProfiler: Initialize LoadingProfiler: OnSessionChanged NetworkingProfiler: Initialize NetworkingProfiler: OnSessionChanged MemoryProfiler: Initialize MemoryProfiler: OnSessionChanged LogMaterial: Display: Missing cached shadermap for Cross_Mat in VULKAN_SM5, Default, SM5 (DDC key hash: 3ED457E33B74AC9C23309B4BEFED9CCFCB207E3D), compiling. LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhAT_BoneSelectedMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 8E29F012EE855932B1C0DA60EC3E2BAB68B3FC1E), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhAT_ElemSelectedMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: A2D92DB57EFAE62406FD5C0571F85CE194A5FBC4), compiling. LogShaderCompilers: Display: Started 38 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhAT_NoCollisionMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: B8C8ACB179BC4C19665A0A53B6054492CA19F192), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for PhAT_UnselectedMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: DFFA459FDA0CF17102323F10E98A725D9C7B8413), compiling. LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for Tick_Mat in VULKAN_SM5, Default, SM5 (DDC key hash: A4A3072830E920E1E1CEA252AF2CB2CEADC37FD9), compiling. LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 38 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetGridVertexColorMaterial_Ma in VULKAN_SM5, Default, SM5 (DDC key hash: 1B2600596291B82E9E11D6BF0008044DC5D23FE6), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 2FD1CE694CEEEF5B557B0999020A472CC15AFB79), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Current in VULKAN_SM5, Default, SM5 (DDC key hash: 9CEC66F1280088745B5FCF330962CBAADC2C80D7), compiling. LogShaderCompilers: Display: Started 25 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetMaterial_X in VULKAN_SM5, Default, SM5 (DDC key hash: 7878DB1D4C9A1D5BF2546C895299E873B93D9D54), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Y in VULKAN_SM5, Default, SM5 (DDC key hash: 2552F8451F99781216AAD56C0A14D08C8404EAB6), compiling. LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetMaterial_Z in VULKAN_SM5, Default, SM5 (DDC key hash: 8C062D716A1608064A5D943498CF614D3744BF9C), compiling. LogShaderCompilers: Display: Started 33 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Submitted 11 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for WidgetVertexColorMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: 19C05F8C0DEA7AC04687B4C68024E4D60259B6BA), compiling. LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for LevelGridMaterial in VULKAN_SM5, Default, SM5 (DDC key hash: A9339CC6FD5275478937497DBF6E5A9E339FCE45), compiling. LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 51 'XGE' shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for BlinkingCaret in VULKAN_SM5, Default, SM5 (DDC key hash: 9154233029EC65874509C7EBE711AD6C0F51EAC3), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogMaterial: Display: Missing cached shadermap for M_StreamingPause in VULKAN_SM5, Default, SM5 (DDC key hash: BDE1C54E001C5349897D3196476B724AF11EF297), compiling. LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB LogCook: Display: Mobile HDR setting 1 LogFileCache: Scanning file cache for directory 'D:/SourceBuilds/EclipseEngine/Game/Unreal/Content/' took 0.00s LogShaderCompilers: Display: Started 24 'XGE' shader compile jobs with 'Low' priority LogHoudiniEngineEditor: Starting the Houdini Engine Editor module. LogHoudiniEngineEditor: Houdini Spline Component Visualizer Registered! LogHoudiniEngineEditor: Houdini Engine Editor module startup complete. LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() SourceControl: Source control is disabled LogUnrealEdMisc: Loading editor; pre map load, took 888.399 Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogAudio: Display: Audio Device unregistered from world 'None'. LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms LogMaterial: Display: Missing cached shadermap for M_Sky_Panning_Clouds2 in VULKAN_SM5, Default, SM5 (DDC key hash: 449C05005D780811846BBAB072478660A3C7664C), compiling. LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 6 'XGE' shader compile jobs with 'Low' priority LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. LogAIModule: Creating AISystem for world Untitled_1 LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.069ms to complete. LogFileHelpers: Loading map 'Template_Default' took 0.394 LogUnrealEdMisc: Total Editor Startup Time, took 888.795 LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3940 classes and 945 folders. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/FP_FirstPerson.upack) LogPakFile: OnPakFileMounted2Time == 0.000054 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/FP_FirstPersonBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000034 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/MobileStarterContent.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/StarterContent.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_2DSideScroller.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_2DSideScrollerBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Flying.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_FlyingBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Puzzle.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_PuzzleBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Rolling.upack) LogPakFile: OnPakFileMounted2Time == 0.000034 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_RollingBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_SideScroller.upack) LogPakFile: OnPakFileMounted2Time == 0.000083 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_SideScrollerBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_ThirdPerson.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_ThirdPersonBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TopDown.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TopDownBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000037 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TwinStick.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_TwinStickBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_Vehicle.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleAdv.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleAdvBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000033 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VehicleBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000032 LogPakFile: PakFile PrimaryIndexSize=192 LogPakFile: PakFile PathHashIndexSize=101 LogPakFile: PakFile FullDirectoryIndexSize=158 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:D:/SourceBuilds/UE_4.27.2/FeaturePacks/TP_VirtualRealityBP.upack) LogPakFile: OnPakFileMounted2Time == 0.000024 LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. LogVulkanRHI: Display: Queue Family 0: Supports Present LogVulkanRHI: Display: Queue Family 0: Supports Present LogVulkanRHI: Display: Found 4 Surface present modes: LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_KHR (2) LogVulkanRHI: Display: - VK_PRESENT_MODE_FIFO_RELAXED_KHR (3) LogVulkanRHI: Display: - VK_PRESENT_MODE_MAILBOX_KHR (1) LogVulkanRHI: Display: - VK_PRESENT_MODE_IMMEDIATE_KHR (0) LogVulkanRHI: Display: Selected VkPresentModeKHR mode 1 LogVulkanRHI: Creating new VK swapchain with present mode 1, format 64, color space 0, num images 3 LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker LogHoudiniEngine: Error: Hapi failed: No valid Houdini Engine session. LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) LogMaterial: Display: Missing cached shadermap for LevelGridMaterial2 in VULKAN_SM5, Default, SM5 (DDC key hash: B429FCD34763C4D397FCCCBBBA7E7674B85DD7BD), compiling. LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority LogShaderCompilers: Display: Started 26 'XGE' shader compile jobs with 'Low' priority LogShaderCompilers: Display: Worker (1/17): shaders left to compile 4 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 3 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 1 LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority LogRenderer: Reallocating scene render targets to support 1004x456 Format 10 NumSamples 1 (Frame:1). LogShaderCompilers: Display: Worker (1/17): shaders left to compile 4 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 3 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 1 LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. LogLoad: (Engine Initialization) Total time: 892.13 seconds LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds LogShaderCompilers: Display: Worker (1/17): shaders left to compile 7 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 6 LogShaderCompilers: Display: Worker (3/17): shaders left to compile 5 LogShaderCompilers: Display: Worker (4/17): shaders left to compile 4 LogShaderCompilers: Display: Worker (5/17): shaders left to compile 3 LogShaderCompilers: Display: Worker (6/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (7/17): shaders left to compile 1 LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'ForceLocal' priority LogAssetRegistry: Asset discovery search completed in 300.1126 seconds LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) LogContentStreaming: Texture pool size now 1000 MB LogShaderCompilers: Display: Worker (8/17): shaders left to compile 1 LogShaderCompilers: Display: Worker (9/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (10/17): shaders left to compile 1 LogShaderCompilers: Display: Worker (11/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (12/17): shaders left to compile 1 LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'ForceLocal' priority LogShaderCompilers: Display: Worker (13/17): shaders left to compile 3 LogShaderCompilers: Display: Worker (14/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (15/17): shaders left to compile 1 LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 4330 distinct input hashes that result in 2834 distinct outputs (65.45%) LogShaderCompilers: Display: RAM used: 75.96 MB (0.07 GB) of 3481.60 MB (3.40 GB) budget. Usage: 2.18% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 4972 distinct input hashes that result in 3067 distinct outputs (61.69%) LogShaderCompilers: Display: RAM used: 81.09 MB (0.08 GB) of 3481.60 MB (3.40 GB) budget. Usage: 2.33% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: Worker (1/17): shaders left to compile 2 LogShaderCompilers: Display: Worker (2/17): shaders left to compile 1 LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Project Settings' being destroyed LogSlate: Window 'Output Log' being destroyed LogSlate: Window 'Output Log' being destroyed LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 5742 distinct input hashes that result in 3514 distinct outputs (61.20%) LogShaderCompilers: Display: RAM used: 90.19 MB (0.09 GB) of 3481.60 MB (3.40 GB) budget. Usage: 2.59% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 6354 distinct input hashes that result in 3879 distinct outputs (61.05%) LogShaderCompilers: Display: RAM used: 99.26 MB (0.10 GB) of 3481.60 MB (3.40 GB) budget. Usage: 2.85% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 7069 distinct input hashes that result in 4098 distinct outputs (57.97%) LogShaderCompilers: Display: RAM used: 104.44 MB (0.10 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.00% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 7845 distinct input hashes that result in 4169 distinct outputs (53.14%) LogShaderCompilers: Display: RAM used: 106.08 MB (0.10 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.05% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 8604 distinct input hashes that result in 4296 distinct outputs (49.93%) LogShaderCompilers: Display: RAM used: 109.82 MB (0.11 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.15% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 9332 distinct input hashes that result in 4402 distinct outputs (47.17%) LogShaderCompilers: Display: RAM used: 112.95 MB (0.11 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.24% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 10052 distinct input hashes that result in 4468 distinct outputs (44.45%) LogShaderCompilers: Display: RAM used: 114.86 MB (0.11 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.30% LogShaderCompilers: Display: ================================================ LogShaderCompilers: Display: === FShaderJobCache stats === LogShaderCompilers: Display: Total job queries 11515, among them cache hits 0 (0.00%) LogShaderCompilers: Display: Tracking 10837 distinct input hashes that result in 4516 distinct outputs (41.67%) LogShaderCompilers: Display: RAM used: 115.65 MB (0.11 GB) of 3481.60 MB (3.40 GB) budget. Usage: 3.32% LogShaderCompilers: Display: ================================================ LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM10000-1-1-1-1-1 wave CompileSuccess... LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/EditorSounds/Notifications/CompileSuccess.CompileSuccess will be modified from 40 to 40. LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 95908 while cooking SoundWave /Engine/EditorSounds/Notifications/CompileSuccess.CompileSuccess. UATHelper: Packaging (Windows (64-bit)): Running AutomationTool... UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=D:/SourceBuilds/EclipseEngine/Game/Unreal/EclipseEngine.uproject BuildCookRun -nocompileeditor -nop4 -project=D:/SourceBuilds/EclipseEngine/Game/Unreal/EclipseEngine.uproject -cook -stage -archive -archivedirectory=D:/SourceBuilds/EclipseEngine/Game/Unreal/Realeses -package -ue 4exe=D:\SourceBuilds\UE_4.27.2\Engine\Binaries\Win64\UE4Editor-Cmd.exe -compressed -ddc=DerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=EclipseEngineServer -serverconfig=Development -utf8output -compile UATHelper: Packaging (Windows (64-bit)): Dependencies are out of date. Compiling scripts.... UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(45,54): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(45,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(51,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(51,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(71,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(71,44): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(92,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,46): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,48): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,88): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(94,32): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(94,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(152,102): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,66): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,67): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(154,27): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(154,51): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(155,31): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,50): error CS1519: Invalid token '[' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,72): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,72): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(206,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(207,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(207,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,85): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,113): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(210,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(210,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,72): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,84): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,112): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(214,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(214,45): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,45): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,70): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(219,91): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(219,107): error CS1519: Invalid token '+' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(221,102): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(221,145): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(358,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(360,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(392,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(392,74): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(394,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(396,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(431,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(433,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(715,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(715,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(716,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(717,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(718,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(719,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(720,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(721,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(722,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(731,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(731,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(732,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(733,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(734,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(735,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(736,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(737,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(738,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(54,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,46): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,48): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,88): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(56,32): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(56,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,80): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,99): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,153): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,175): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,205): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,52): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,81): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,100): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,156): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,178): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,208): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,58): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,106): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(86,93): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,72): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,73): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,118): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,142): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(89,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,72): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,73): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(91,27): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(91,51): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(92,31): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,40): error CS0650: Bad array declarator: To declare a managed array the rank specifier precedes the variable's identifier. To declare a fixed size buffer field, use the fixed keyword before the field type. [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\Automation Scripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,41): error CS0270: Array size cannot be specified in a variable declaration (try initializing with a 'new' expression) [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,62): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(118,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(119,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(120,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(120,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,85): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,113): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(123,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(123,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(124,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(126,54): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(126,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(134,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(134,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(144,96): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(145,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(305,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(305,64): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,39): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,59): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,82): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(308,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(371,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(375,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(377,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(379,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,39): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,63): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,82): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,108): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(416,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(418,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(839,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(839,79): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(840,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(840,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(841,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(842,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(843,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(844,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(845,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(846,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(847,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(848,44): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,81): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(907,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(938,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(938,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(939,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(940,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(941,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(942,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(943,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(944,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(945,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(972,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(972,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(973,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(973,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(974,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(975,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(976,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(977,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(978,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(979,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(980,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(981,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,81): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1149,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1149,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1150,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1151,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1152,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1153,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1154,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1155,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1156,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1200,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1200,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1201,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1202,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1203,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1204,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1205,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1206,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1207,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1209,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1211,44): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1211,74): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1318,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1318,76): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1319,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1320,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1321,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1322,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1323,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1324,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1325,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1345,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1345,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1346,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1347,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1348,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1349,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1350,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1351,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1352,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1372,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1372,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1374,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1374,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1400,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1400,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1402,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1402,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): CopyBuildToStagingDirectory.Automation.cs(1603,75): error CS1056: Unexpected character '$' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildHLODCommand.Automation.cs(321,33): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildHLODCommand.Automation.cs(324,33): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildLightMapsCommand.Automation.cs(281,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildLightMapsCommand.Automation.cs(284,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): ResavePackagesCommand.Automation.cs(276,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): ResavePackagesCommand.Automation.cs(279,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(266,4): error CS1513: } expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(271,4): error CS1597: Semicolon after method or accessor block is not valid [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(274,21): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(274,43): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,27): error CS1519: Invalid token '=' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,48): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,53): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(280,22): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,13): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,31): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,56): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(284,24): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,14): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,34): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,88): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(289,3): error CS0116: A namespace cannot directly contain members such as fields or methods [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(293,2): error CS1022: Type or namespace definition, or end-of-file expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,51): error CS1525: Invalid expression term 'object' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,59): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,59): error CS1525: Invalid expression term ')' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,60): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,60): error CS1525: Invalid expression term ')' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,61): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Took 10.3463439s to run MSBuild.exe, ExitCode=1 UATHelper: Packaging (Windows (64-bit)): ERROR: Failed to build "D:/SourceBuilds/UE_4.27.2/Engine/Programs/AutomationTool/Saved\UATTempProj.proj": UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(45,54): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(45,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(51,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(51,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(71,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(71,44): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(92,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,46): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,48): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(93,88): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(94,32): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(94,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(152,102): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,66): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(153,67): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(154,27): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(154,51): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(155,31): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,50): error CS1519: Invalid token '[' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,72): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(156,72): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(206,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(207,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(207,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,85): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(209,113): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(210,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(210,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(211,72): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,84): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(213,112): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(214,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(214,45): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,45): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(215,70): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(219,91): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(219,107): error CS1519: Invalid token '+' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(221,102): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(221,145): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(358,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(360,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(392,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(392,74): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(394,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(396,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(431,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(433,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(715,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(715,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(716,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(717,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(718,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(719,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(720,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(721,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(722,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(731,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(731,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(732,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(733,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(734,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(735,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(736,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(737,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildCMakeLib.Automation.cs(738,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(54,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,46): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,48): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(55,88): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(56,32): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(56,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] PackagingResults: Error: Failed to build "D:/SourceBuilds/UE_4.27.2/Engine/Programs/AutomationTool/Saved\UATTempProj.proj": UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,80): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,99): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,153): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,175): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(58,205): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,52): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,81): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,100): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,156): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,178): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(59,208): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,58): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(60,106): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(86,93): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,72): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,73): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,118): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(87,142): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(89,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,30): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,31): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,72): error CS1001: Identifier expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(90,73): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(91,27): error CS1519: Invalid token '""' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(91,51): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(92,31): error CS1519: Invalid token '??' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,40): error CS0650: Bad array declarator: To declare a managed array the rank specifier precedes the variable's identifier. To declare a fixed size buffer field, use the fixed keyword before the field type. [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\Autom ationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,41): error CS0270: Array size cannot be specified in a variable declaration (try initializing with a 'new' expression) [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(93,62): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(118,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(119,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(120,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(120,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,85): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(122,113): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(123,27): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(123,46): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(124,4): error CS1519: Invalid token ':' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(126,54): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(126,87): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(134,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(134,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(144,96): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(145,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(305,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(305,64): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,39): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,59): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(306,82): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(308,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(371,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(375,37): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(377,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(379,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,39): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,63): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,82): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(414,108): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(416,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(418,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(839,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(839,79): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(840,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(840,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(841,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(842,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(843,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(844,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(845,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(846,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(847,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(848,44): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(849,81): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(907,107): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(938,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(938,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(939,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(940,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(941,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(942,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(943,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(944,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(945,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(972,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(972,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(973,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(973,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(974,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(975,41): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(976,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(977,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(978,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(979,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(980,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(981,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,38): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,58): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(982,81): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1149,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1149,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1150,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1151,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1152,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1153,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1154,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1155,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1156,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1200,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1200,75): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1201,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1202,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1203,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1204,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1205,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1206,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1207,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1209,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1211,44): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1211,74): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1318,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1318,76): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1319,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1320,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1321,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1322,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1323,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1324,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1325,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1345,51): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1345,66): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1346,45): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1347,35): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1348,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1349,49): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1350,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1351,43): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1352,40): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1372,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1372,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1374,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1374,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1400,48): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1400,77): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1402,57): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): BuildPhysX.Automation.cs(1402,90): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): CopyBuildToStagingDirectory.Automation.cs(1603,75): error CS1056: Unexpected character '$' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildHLODCommand.Automation.cs(321,33): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildHLODCommand.Automation.cs(324,33): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildLightMapsCommand.Automation.cs(281,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): RebuildLightMapsCommand.Automation.cs(284,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): ResavePackagesCommand.Automation.cs(276,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): ResavePackagesCommand.Automation.cs(279,25): warning CS1692: Invalid number [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(266,4): error CS1513: } expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(271,4): error CS1597: Semicolon after method or accessor block is not valid [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(274,21): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(274,43): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,27): error CS1519: Invalid token '=' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,48): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(277,53): error CS1519: Invalid token ';' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(280,22): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,13): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,31): error CS1519: Invalid token ',' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(282,56): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(284,24): error CS1519: Invalid token '(' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,14): error CS1520: Method must have a return type [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,34): error CS1031: Type expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(286,88): error CS1519: Invalid token ')' in class, struct, or interface member declaration [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(289,3): error CS0116: A namespace cannot directly contain members such as fields or methods [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): SyncBinariesFromUGS.Automation.cs(293,2): error CS1022: Type or namespace definition, or end-of-file expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,51): error CS1525: Invalid expression term 'object' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,59): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,59): error CS1525: Invalid expression term ')' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,60): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,60): error CS1525: Invalid expression term ')' [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): Tasks\ModifyJsonValue.cs(73,61): error CS1002: ; expected [D:\SourceBuilds\UE_4.27.2\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj] UATHelper: Packaging (Windows (64-bit)): UATHelper: Packaging (Windows (64-bit)): (see D:\SourceBuilds\UE_4.27.2\Engine\Programs\AutomationTool\Saved\Logs\Log.txt for full exception trace) UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults: Error: Unknown Error LogAudioDerivedData: Display: Building compressed audio format ADPCM hash ADPCM10000-1-1-1-1-1 wave CompileFailed... LogAudioDerivedData: Display: Compression Quality for SoundWave /Engine/EditorSounds/Notifications/CompileFailed.CompileFailed will be modified from 40 to 40. LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 89512 while cooking SoundWave /Engine/EditorSounds/Notifications/CompileFailed.CompileFailed.