2>Building 16 actions with 4 processes... 2> [1/16] Default.rc2 2> [2/16] Default.rc2 2> [3/16] SharedPCH.Engine.ShadowErrors.cpp 2> [4/16] AndroidModule.cpp 2> [5/16] ShowToastBPL.cpp 2> [6/16] Project750.cpp 2> [7/16] Android.init.gen.cpp 2> [8/16] Project750.init.gen.cpp 2> [9/16] Project750GameModeBase.cpp 2> [10/16] Project750GameModeBase.gen.cpp 2> [11/16] ShowToastBPL.gen.cpp 2> [12/16] UE4Editor-Project750.lib 2> Creating library E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Project750\UE4Editor-Project750.lib and object E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Project750\UE4Editor-Project750.exp 2> [13/16] UE4Editor-Android.lib 2> Creating library E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Android\UE4Editor-Android.lib and object E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Android\UE4Editor-Android.exp 2> [14/16] UE4Editor-Android.dll 2>LINK : fatal error LNK1181: cannot open input file 'E:\Unreal Engine\UE_4.27\Engine\Intermediate\Build\Win64\UE4Editor\Development\AndroidAdvertising\UE4Editor-AndroidAdvertising.lib' 2> [15/16] UE4Editor-Project750.dll 2> Creating library E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Project750\UE4Editor-Project750.suppressed.lib and object E:\Unreal Proejcts\Project750\Intermediate\Build\Win64\UE4Editor\Development\Project750\UE4Editor-Project750.suppressed.exp 2>C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets(45,5): error MSB3073: The command ""E:\Unreal Engine\UE_4.27\Engine\Build\BatchFiles\Build.bat" Project750Editor Win64 Development -Project="E:\Unreal Proejcts\Project750\Project750.uproject" -WaitMutex -FromMsBuild" exited with code 6. 2>Done building project "Project750.vcxproj" -- FAILED. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 1 skipped ==========