Log file open, 12/31/22 21:47:57 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: End_Live_Through_It LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.285286 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin PixWinPlugin LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin CurveEditorTools LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin Landmass LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin Water LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin SteamShared LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin Narrative LogPluginManager: Mounting plugin SkinnedDecalComponent PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogLuminAPIImpl: Warning: MLSDK not found. This likely means the MLSDK environment variable is not set. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogSteamShared: Display: Loading Steam SDK 1.51 LogSteamShared: Steam SDK Loaded! LogOnline: OSS: Creating online subsystem instance for: Steam LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() LogOnline: OSS: Unable to create OnlineSubsystem module Steam LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogOculusPluginWrapper: OculusPlugin initialized successfully LogHMD: Failed initializing OVRPlugin 1.59.0 LogInit: Build: ++UE4+Release-4.27-CL-18319896 LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 LogInit: Net CL: 17155196 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz, GPU: NVIDIA GeForce GT 1030 LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: D:/Unreal Engine/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.VSync:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2022.12.31-19.47.57:759][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2022.12.31-19.47.57:760][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2022.12.31-19.47.57:760][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2022.12.31-19.47.57:760][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2022.12.31-19.47.57:760][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:760][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2022.12.31-19.47.57:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2022.12.31-19.47.57:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2022.12.31-19.47.57:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2022.12.31-19.47.57:775][ 0]LogInit: Selected Device Profile: [Windows] [2022.12.31-19.47.57:775][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2022.12.31-19.47.57:775][ 0]LogHAL: Display: Platform has ~ 8 GB [8509169664 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.12.31-19.47.57:775][ 0]LogInit: Going up to parent DeviceProfile [] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.6]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:2]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.ShadowQuality:3]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2022.12.31-19.47.57:775][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2022.12.31-19.47.57:775][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2022.12.31-19.47.57:776][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:600]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.DetailMode:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.25]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:0]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]] [2022.12.31-19.47.57:776][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[foliage.DensityScale:0.4]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[grass.DensityScale:0.4]] [2022.12.31-19.47.57:776][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@1] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Scalability.ini] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2022.12.31-19.47.57:776][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:1]] [2022.12.31-19.47.57:777][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.12.31-19.47.57:777][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2022.12.31-19.47.57:777][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2022.12.31-19.47.57:777][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2022.12.31-19.47.57:777][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Engine.ini] [2022.12.31-19.47.57:777][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Config/Windows/Editor.ini] [2022.12.31-19.47.57:778][ 0]LogInit: Computer: DESKTOP-4I1DJJ0 [2022.12.31-19.47.57:778][ 0]LogInit: User: mdalz [2022.12.31-19.47.57:778][ 0]LogInit: CPU Page size=4096, Cores=4 [2022.12.31-19.47.57:778][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.12.31-19.47.57:778][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2022.12.31-19.47.57:778][ 0]LogMemory: Platform Memory Stats for Windows [2022.12.31-19.47.57:778][ 0]LogMemory: Process Physical Memory: 144.64 MB used, 144.64 MB peak [2022.12.31-19.47.57:778][ 0]LogMemory: Process Virtual Memory: 128.18 MB used, 128.18 MB peak [2022.12.31-19.47.57:778][ 0]LogMemory: Physical Memory: 6223.50 MB used, 1891.48 MB free, 8114.98 MB total [2022.12.31-19.47.57:778][ 0]LogMemory: Virtual Memory: 134209072.00 MB used, 8658.71 MB free, 134217728.00 MB total [2022.12.31-19.47.57:783][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.12.31-19.47.57:835][ 0]LogInit: Physics initialised using underlying interface: PhysX [2022.12.31-19.47.57:836][ 0]LogInit: Overriding language with editor language configuration option (en). [2022.12.31-19.47.57:836][ 0]LogInit: Overriding language with editor locale configuration option (en). [2022.12.31-19.47.58:137][ 0]LogInit: Setting process to per monitor DPI aware [2022.12.31-19.47.58:166][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2022.12.31-19.47.58:181][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.12.31-19.47.58:181][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.12.31-19.47.58:519][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2022.12.31-19.47.58:522][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.12.31-19.47.58:522][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2022.12.31-19.47.58:522][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2022.12.31-19.47.58:522][ 0]LogD3D11RHI: D3D11 adapters: [2022.12.31-19.47.58:742][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GT 1030' (Feature Level 11_0) [2022.12.31-19.47.58:743][ 0]LogD3D11RHI: 1981/0/4057 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2022.12.31-19.47.58:750][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 4600' (Feature Level 11_0) [2022.12.31-19.47.58:750][ 0]LogD3D11RHI: 112/0/2048 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: 0/0/4057 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: Description : NVIDIA GeForce GT 1030 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: VendorId : 10de [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: DeviceId : 1d01 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: SubSysId : 8c981462 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: Revision : 00a1 [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: DedicatedVideoMemory : 2077290496 bytes [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: SharedSystemMemory : 4254584832 bytes [2022.12.31-19.47.58:753][ 0]LogD3D11RHI: AdapterLuid : 0 52717 [2022.12.31-19.47.58:759][ 0]LogD3D11RHI: Creating new Direct3DDevice [2022.12.31-19.47.58:759][ 0]LogD3D11RHI: GPU DeviceId: 0x1d01 (for the marketing name, search the web for "GPU Device Id") [2022.12.31-19.47.58:759][ 0]LogWindows: EnumDisplayDevices: [2022.12.31-19.47.58:759][ 0]LogWindows: 0. 'NVIDIA GeForce GT 1030' (P:1 D:1) [2022.12.31-19.47.58:760][ 0]LogWindows: 1. 'NVIDIA GeForce GT 1030' (P:0 D:0) [2022.12.31-19.47.58:760][ 0]LogWindows: 2. 'Intel(R) HD Graphics 4600' (P:0 D:1) [2022.12.31-19.47.58:760][ 0]LogWindows: 3. 'Intel(R) HD Graphics 4600' (P:0 D:0) [2022.12.31-19.47.58:760][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:2 [2022.12.31-19.47.58:760][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 1030 [2022.12.31-19.47.58:760][ 0]LogD3D11RHI: Driver Version: 527.56 (internal:31.0.15.2756, unified:527.56) [2022.12.31-19.47.58:760][ 0]LogD3D11RHI: Driver Date: 12-5-2022 [2022.12.31-19.47.58:761][ 0]LogRHI: Texture pool is 1386 MB (70% of 1981 MB) [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: Description : NVIDIA GeForce GT 1030 [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: VendorId : 10de [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: DeviceId : 1d01 [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: SubSysId : 8c981462 [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: Revision : 00a1 [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: DedicatedVideoMemory : 2077290496 bytes [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: SharedSystemMemory : 4254584832 bytes [2022.12.31-19.47.58:761][ 0]LogD3D11RHI: AdapterLuid : 0 52717 [2022.12.31-19.47.58:848][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2022.12.31-19.47.58:848][ 0]LogD3D11RHI: Async texture creation enabled [2022.12.31-19.47.58:848][ 0]LogD3D11RHI: Array index from any shader is supported [2022.12.31-19.47.58:870][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2022.12.31-19.47.58:917][ 0]LogRHI: GeForceNow SDK initialized: 1 [2022.12.31-19.47.59:524][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.12.31-19.47.59:551][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.12.31-19.47.59:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.12.31-19.47.59:575][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.12.31-19.47.59:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.12.31-19.47.59:592][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' [2022.12.31-19.47.59:598][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.12.31-19.47.59:604][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.12.31-19.47.59:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' [2022.12.31-19.47.59:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' [2022.12.31-19.47.59:627][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' [2022.12.31-19.47.59:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' [2022.12.31-19.47.59:659][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' [2022.12.31-19.47.59:670][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' [2022.12.31-19.47.59:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' [2022.12.31-19.47.59:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' [2022.12.31-19.47.59:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' [2022.12.31-19.47.59:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.12.31-19.47.59:701][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.12.31-19.47.59:713][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' [2022.12.31-19.47.59:718][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.12.31-19.47.59:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.12.31-19.47.59:730][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.12.31-19.47.59:730][ 0]LogTargetPlatformManager: Display: Building Assets For Windows [2022.12.31-19.47.59:739][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.12.31-19.47.59:779][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off [2022.12.31-19.47.59:814][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.12.31-19.47.59:815][ 0]LogShaderCompilers: Guid format shader working directory is 12 characters bigger than the processId version (../../../../Unreal Projects/ENDlti/Intermediate/Shaders/WorkingDirectory/3696/). [2022.12.31-19.47.59:815][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/mdalz/AppData/Local/Temp/UnrealShaderWorkingDir/64652712456166702364CFABD1CC46F0/'. [2022.12.31-19.47.59:815][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.12.31-19.47.59:815][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. [2022.12.31-19.47.59:815][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. [2022.12.31-19.48.00:793][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB [2022.12.31-19.48.00:892][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 96MB C:/Users/mdalz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2022.12.31-19.48.00:892][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/mdalz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc [2022.12.31-19.48.00:893][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../Unreal Projects/ENDlti/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.12.31-19.48.00:893][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2022.12.31-19.48.00:893][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../Unreal Projects/ENDlti/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.12.31-19.48.00:893][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. [2022.12.31-19.48.00:913][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. [2022.12.31-19.48.00:914][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.12.31-19.48.00:914][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. [2022.12.31-19.48.00:930][ 0]LogDerivedDataCache: Speed tests for C:/Users/mdalz/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds [2022.12.31-19.48.00:930][ 0]LogDerivedDataCache: Display: Performance to C:/Users/mdalz/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.06ms. RandomReadSpeed=741.79MBs, RandomWriteSpeed=65.59MBs. Assigned SpeedClass 'Local' [2022.12.31-19.48.00:935][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/mdalz/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.12.31-19.48.00:935][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.12.31-19.48.00:935][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2022.12.31-19.48.00:996][ 0]LogSlate: Using FreeType 2.10.0 [2022.12.31-19.48.00:997][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.12.31-19.48.01:047][ 0]LogAssetRegistry: FAssetRegistry took 0.0034 seconds to start up [2022.12.31-19.48.01:375][ 0]LogInit: Selected Device Profile: [Windows] [2022.12.31-19.48.01:375][ 0]LogInit: Active device profile: [00000275E9E1ED00][00000275E7D80D40 49] Windows [2022.12.31-19.48.01:375][ 0]LogInit: Profiles: [00000275E9E1ED00][00000275E7D80D40 49] Windows, [00000275E9DC1C00][00000275E7D88EC0 49] WindowsNoEditor, [00000275E9E1F700][00000275E7D8D040 49] WindowsServer, [00000275E9DC2800][00000275E7D911C0 49] WindowsClient, [00000275E9E1D900][00000275E7D95340 49] IOS, [00000275E9DC1300][00000275E7D994C0 49] iPadAir, [00000275E9E1FB00][00000275E7D9D640 49] iPadAir2, [00000275E9D51300][00000275E7DA5900 49] IPadPro, [00000275E9D51400][00000275E7DA1940 49] iPadAir3, [00000275E9DC3900][00000275E7DA9AC0 49] iPadAir4, [00000275E9D52100][00000275E7DAC0C0 49] iPadMini2, [00000275E9DC1600][00000275E7DB0240 49] iPadMini3, [00000275E9D52C00][00000275E7DB43C0 49] iPadMini4, [00000275E9DC3300][00000275E7DB8540 49] iPadMini5, [00000275E9D58C00][00000275E9022800 49] iPhone6, [00000275E9D58D00][00000275E7DBC840 49] iPodTouch6, [00000275E9E1DC00][00000275E902AB00 49] iPhone7, [00000275E9E1DA00][00000275E9026B40 49] iPodTouch7, [00000275E9D50800][00000275E7D84C80 49] iPhone5S, [00000275E9E1EC00][00000275E902EDC0 49] iPhone6Plus, [00000275E9E1CE00][00000275E9032F00 49] iPhone6S, [00000275E9D5AD00][00000275E903B080 49] iPhone6SPlus, [00000275E9E1C200][00000275E903F200 49] iPhone7Plus, [00000275E9D58E00][00000275E9043380 49] iPhoneSE, [00000275E9D53000][00000275E9047500 49] iPhone8, [00000275E9D59400][00000275E904B680 49] iPhone8Plus, [00000275E9D53200][00000275E904F800 49] iPhoneX, [00000275E9D59B00][00000275E9053980 49] iPhoneXS, [00000275E9D53500][00000275E9057B00 49] iPhoneXSMax, [00000275E9D5B300][00000275E906E100 49] iPhoneXR, [00000275E9D50C00][00000275E908C280 49] iPhone11, [00000275E9D5A500][00000275E9090400 49] iPhone11Pro, [00000275E9D52300][00000275E9094580 49] iPhone11ProMax, [00000275E9D5AF00][00000275E9098700 49] iPhoneSE2, [00000275E9D50900][00000275E909C880 49] iPhone12Mini, [00000275E9D5A900][00000275E90A0A00 49] iPhone12, [00000275E9D53D00][00000275E90A4B80 49] iPhone12Pro, [00000275E9D58700][00000275E90A8D00 49] iPhone12ProMax, [00000275E9D52A00][00000275E9036E40 49] iPadPro105, [00000275E9D5AB00][00000275E90ACF80 49] iPadPro129, [00000275E9D52000][00000275E90B10C0 49] iPadPro97, [00000275E9D5BD00][00000275E90B9240 49] iPadPro2_129, [00000275E9D53400][00000275E90BD3C0 49] iPad5, [00000275E9D5B800][00000275E90C1540 49] iPad6, [00000275E9D50E00][00000275E90C56C0 49] iPad7, [00000275E9D5A600][00000275E90C9840 49] iPad8, [00000275E9D50F00][00000275E90CD9C0 49] iPadPro11, [00000275E9D58600][00000275E90D1B40 49] iPadPro2_11, [00000275E9D50700][00000275E90D4140 49] iPadPro3_129, [00000275E9D58B00][00000275E90D82C0 49] iPadPro4_129, [00000275E9D51F00][00000275E90DC440 49] AppleTV, [00000275E9D5A800][00000275E90E05C0 49] AppleTV4K, [00000275E9D50400][00000275E90E4740 49] TVOS, [00000275E9D59800][00000275E90E88C0 49] Mac, [00000275E9D50100][00000275E90ECA40 49] MacClient, [00000275E9D59D00][00000275E90F0BC0 49] MacNoEditor, [00000275E9D51100][00000275E90F4D40 49] MacServer, [00000275E9D59000][00000275E90F8EC0 49] Linux, [00000275E9D51200][00000275E90B5000 49] LinuxAArch64, [00000275E9D58400][00000275E90FD140 49] LinuxNoEditor, [00000275E9D53A00][00000275E9101280 49] LinuxAArch64NoEditor, [00000275E9D5BC00][00000275E91053C0 49] LinuxClient, [00000275E9D53600][00000275E910D540 49] LinuxAArch64Client, [00000275E9D58800][00000275E91116C0 49] LinuxServer, [00000275E9D53800][00000275E9115840 49] LinuxAArch64Server, [00000275E9D58A00][00000275E91199C0 49] Android, [00000275E9D50600][00000275E911DB40 49] Android_Low, [00000275E9D5B900][00000275E9120140 49] Android_Mid, [00000275E9D51D00][00000275E91242C0 49] Android_High, [00000275E9D59200][00000275E9128440 49] Android_Default, [00000275E9D52F00][00000275E912C5C0 49] Android_Adreno4xx, [00000275E9D5B400][00000275E9130740 49] Android_Adreno5xx_Low, [00000275E9D53900][00000275E91348C0 49] Android_Adreno5xx, [00000275E9D5BE00][00000275E9138A40 49] Android_Adreno6xx, [00000275E9D51700][00000275E913CBC0 49] Android_Adreno6xx_Vulkan, [00000275E9D59F00][00000275E9140D40 49] Android_Mali_T6xx, [00000275E9D53100][00000275E9144EC0 49] Android_Mali_T7xx, [00000275E9DC3600][00000275E9149040 49] Android_Mali_T8xx, [00000275E9E1F600][00000275E9109180 49] Android_Mali_G71, [00000275E9DC2500][00000275E914D2C0 49] Android_Mali_G72, [00000275E9E1CB00][00000275E9151400 49] Android_Mali_G72_Vulkan, [00000275E9DC1700][00000275E9155540 49] Android_Mali_G76, [00000275E9E1E900][00000275E915D6C0 49] Android_Mali_G76_Vulkan, [00000275E9DC2600][00000275E9161840 49] Android_Mali_G77, [00000275E9E1F200][00000275E91659C0 49] Android_Mali_G77_Vulkan, [00000275E9DC0C00][00000275E9169B40 49] Android_Mali_G78, [00000275E9E1FA00][00000275E916C140 49] Android_Mali_G78_Vulkan, [00000275E9DC0100][00000275E91702C0 49] Android_Mali_G710, [00000275E9E1CF00][00000275E9174440 49] Android_Mali_G710_Vulkan, [00000275E9DC2C00][00000275E91785C0 49] Android_Vulkan_SM5, [00000275E9E1E000][00000275E917C740 49] Android_PowerVR_G6xxx, [00000275E9DC1800][00000275E91808C0 49] Android_PowerVR_GT7xxx, [00000275E9E1D600][00000275E9184A40 49] Android_PowerVR_GE8xxx, [00000275E9DC0700][00000275E9188BC0 49] Android_PowerVR_GM9xxx, [00000275E9E1D000][00000275E918CD40 49] Android_PowerVR_GM9xxx_Vulkan, [00000275E9DC1E00][00000275E9190EC0 49] Android_TegraK1, [00000275E9E1C100][00000275E9195040 49] Android_Unknown_Vulkan, [00000275E9DC2700][00000275E91991C0 49] Lumin, [00000275E9E1E100][00000275E919D340 49] Lumin_Desktop, [00000275E9DC0200][00000275E9159480 49] HoloLens, [2022.12.31-19.48.01:576][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.12.31-19.48.01:576][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.12.31-19.48.01:576][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.12.31-19.48.01:576][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.12.31-19.48.01:576][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.12.31-19.48.01:604][ 0]LogNetVersion: End_Live_Through_It 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 2008010837) [2022.12.31-19.48.02:551][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. [2022.12.31-19.48.02:697][ 0]LogHMD: PokeAHoleMaterial loaded successfully [2022.12.31-19.48.02:707][ 0]LogUObjectArray: 17991 objects as part of root set at end of initial load. [2022.12.31-19.48.02:707][ 0]LogUObjectAllocator: 4639904 out of 0 bytes used by permanent object pool. [2022.12.31-19.48.02:707][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.12.31-19.48.05:439][ 0]LogPython: Using Python 3.7.7 [2022.12.31-19.48.08:829][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D933E2D240A7CEC61DD22D83C6DC32E0 | Instance: 21034F1F434269F5C5F2929BE99AA350 (DESKTOP-4I1DJJ0-3696). [2022.12.31-19.48.30:868][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.12.31-19.48.31:315][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.12.31-19.48.37:398][ 0]LogStreaming: Warning: Failed to read file '../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png' error. [2022.12.31-19.48.37:398][ 0]LogSlate: Could not find file for Slate resource: ../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png [2022.12.31-19.48.44:775][ 0]SourceControl: Source control is disabled [2022.12.31-19.48.44:775][ 0]SourceControl: Source control is disabled [2022.12.31-19.48.45:220][ 0]SourceControl: Source control is disabled [2022.12.31-19.48.45:412][ 0]SourceControl: Source control is disabled [2022.12.31-19.48.46:265][ 0]SourceControl: Source control is disabled [2022.12.31-19.48.47:247][ 0]LogUProjectInfo: Found projects: [2022.12.31-19.48.57:513][ 0]LogOpenImageDenoise: OIDN starting up [2022.12.31-19.49.01:363][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.12.31-19.49.01:874][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.12.31-19.49.01:874][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.12.31-19.49.08:431][ 0]LogCollectionManager: Loaded 0 collections in 0.029707 seconds [2022.12.31-19.49.08:805][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Unreal Projects/ENDlti/Saved/Collections/' took 0.04s [2022.12.31-19.49.08:805][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Unreal Projects/ENDlti/Content/Developers/mdalz/Collections/' took 0.00s [2022.12.31-19.49.08:805][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Unreal Projects/ENDlti/Content/Collections/' took 0.00s [2022.12.31-19.49.09:603][ 0]LogOcInput: OculusInput pre-init called [2022.12.31-19.49.11:450][ 0]LogStreaming: Warning: Failed to read file '../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png' error. [2022.12.31-19.49.11:450][ 0]LogSlate: Could not find file for Slate resource: ../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png [2022.12.31-19.49.11:507][ 0]LogNarrativeRuntime: Warning: Narrative Runtime loaded. [2022.12.31-19.49.18:029][ 0]LogAutomationTest: Warning: Smoke tests took >2s to run (3.64s). 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' took 3545ms. SmokeFilter tier tests should take less than 1ms. Please optimize or move 'FAutomationTestAttemptToFindUninitializedScriptStructMembers' to a slower tier than SmokeFilter. [2022.12.31-19.49.18:847][ 0]LogEngine: Initializing Engine... [2022.12.31-19.49.21:178][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. [2022.12.31-19.49.21:178][ 0]LogHMD: Failed to initialize OpenVR with code 110 [2022.12.31-19.49.21:178][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration [2022.12.31-19.49.22:406][ 0]LogStats: UGameplayTagsManager::InitializeManager - 1.009 s [2022.12.31-19.49.23:693][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.12.31-19.49.32:803][ 0]LogAIModule: Creating AISystem for world Untitled [2022.12.31-19.49.35:135][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.12.31-19.49.35:829][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.12.31-19.49.35:963][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.12.31-19.49.35:992][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.12.31-19.49.35:992][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2022.12.31-19.49.36:134][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.12.31-19.49.36:138][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.12.31-19.49.36:397][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.12.31-19.49.36:397][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.12.31-19.49.36:397][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.12.31-19.49.36:397][ 0]LogAudioMixer: Display: Initializing audio mixer. [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 0: FrontLeft [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 1: FrontRight [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 2: FrontCenter [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 3: LowFrequency [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 4: BackLeft [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 5: BackRight [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 6: SideLeft [2022.12.31-19.49.37:536][ 0]LogAudioMixer: Display: 7: SideRight [2022.12.31-19.49.37:583][ 0]LogAudioMixer: Display: Using Audio Device SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) [2022.12.31-19.49.37:599][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.12.31-19.49.37:639][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.12.31-19.49.37:639][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.12.31-19.49.37:704][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2022.12.31-19.49.37:704][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called [2022.12.31-19.49.37:704][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=8, Samples=8192 [2022.12.31-19.49.37:705][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2022.12.31-19.49.37:705][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time [2022.12.31-19.49.37:705][ 0]LogInit: FAudioDevice initialized. [2022.12.31-19.49.38:023][ 0]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. [2022.12.31-19.49.38:023][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.12.31-19.49.38:266][ 0]LogNetVersion: Set ProjectVersion to 4.0. Version Checksum will be recalculated on next use. [2022.12.31-19.49.39:942][ 0]LogDerivedDataCache: Saved boot cache 1.67s 96MB C:/Users/mdalz/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. [2022.12.31-19.49.40:208][ 0]LogInit: Texture streaming: Enabled [2022.12.31-19.49.41:655][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 [2022.12.31-19.49.42:044][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.12.31-19.49.42:062][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={5A8ED976-4DF1-38C5-FF5B-3CAA3EF8C6DB} [2022.12.31-19.49.42:063][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking [2022.12.31-19.49.42:272][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized [2022.12.31-19.49.44:531][ 0]LogInit: Transaction tracking system initialized [2022.12.31-19.49.46:634][ 0]BlueprintLog: New page: Editor Load [2022.12.31-19.50.04:369][ 0]LocalizationService: Localization service is disabled [2022.12.31-19.50.13:921][ 0]TimingProfiler: Initialize [2022.12.31-19.50.14:037][ 0]TimingProfiler: OnSessionChanged [2022.12.31-19.50.14:047][ 0]LoadingProfiler: Initialize [2022.12.31-19.50.14:056][ 0]LoadingProfiler: OnSessionChanged [2022.12.31-19.50.14:117][ 0]NetworkingProfiler: Initialize [2022.12.31-19.50.14:408][ 0]NetworkingProfiler: OnSessionChanged [2022.12.31-19.50.14:416][ 0]MemoryProfiler: Initialize [2022.12.31-19.50.14:416][ 0]MemoryProfiler: OnSessionChanged [2022.12.31-19.50.14:549][ 0]LogClass: Warning: In asset 'None', there is an enum property of type 'EIOSVersion' with an invalid value of 'IOS_9' [2022.12.31-19.50.14:549][ 0]LogObj: Error: LoadConfig (/Script/IOSRuntimeSettings.Default__IOSRuntimeSettings): import failed for MinimumiOSVersion in: IOS_9 [2022.12.31-19.50.37:852][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB [2022.12.31-19.50.37:852][ 0]LogCook: Display: Mobile HDR setting 1 [2022.12.31-19.50.38:917][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Engine/Unreal Projects/ENDlti/Content/' took 1.35s [2022.12.31-19.50.57:658][ 0]LogAssetRegistry: Error: Package ../../../../Unreal Projects/ENDlti/Content/LadderClimbingSystem/Meshes/Ladders/LadderHeightPointMaterial.uasset has malformed tag [2022.12.31-19.51.18:155][ 0]LogStreaming: Warning: Failed to read file '../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png' error. [2022.12.31-19.51.18:155][ 0]LogSlate: Could not find file for Slate resource: ../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/DialogueEditor/Icons/ShowDialogueDetails_40x.png [2022.12.31-19.51.20:144][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.12.31-19.51.23:103][ 0]SourceControl: Source control is disabled [2022.12.31-19.51.23:626][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 207.481 [2022.12.31-19.51.24:244][ 0]Cmd: MAP LOAD FILE="../../../../Unreal Projects/ENDlti/Content/MAPS/Overview_Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.12.31-19.51.24:861][ 0]LightingResults: New page: Lighting Build [2022.12.31-19.51.28:636][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.12.31-19.51.29:977][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.12.31-19.51.33:154][ 0]MapCheck: New page: Map Check [2022.12.31-19.51.33:154][ 0]LightingResults: New page: Lighting Build [2022.12.31-19.51.40:321][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.12.31-19.51.49:509][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 9.32ms [2022.12.31-19.52.03:775][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Interfaces/BPI_Player.BPI_Player_C:ItemPicked_BPI:Item'. Unknown structure. [2022.12.31-19.52.03:777][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Interfaces/BPI_Player.BPI_Player_C:UpdateSelectedHotbarSlot_BPI:Item'. Unknown structure. [2022.12.31-19.52.03:777][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Interfaces/BPI_Player.BPI_Player_C:UpdateContainerSlot_BPI:Item'. Unknown structure. [2022.12.31-19.52.04:671][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_Item.BP_Item_C:ItemData'. Unknown structure. [2022.12.31-19.52.04:671][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_Item.BP_Item_C:Gets settings from items data table:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.52.04:671][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_Item.BP_Item_C:Gets settings from items data table:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.04:672][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_Item.BP_Item_C:ExecuteUbergraph_BP_Item:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.04:887][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsAmmoRequired:Item'. Unknown structure. [2022.12.31-19.52.05:021][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsReal:Item'. Unknown structure. [2022.12.31-19.52.05:021][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsAbstract:Item'. Unknown structure. [2022.12.31-19.52.05:062][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemStaticMesh:Item'. Unknown structure. [2022.12.31-19.52.05:170][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAbilityHandle:Item'. Unknown structure. [2022.12.31-19.52.05:171][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemBuildingListHandle:Item'. Unknown structure. [2022.12.31-19.52.05:171][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsEnableCharging:Item'. Unknown structure. [2022.12.31-19.52.05:172][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsUsedAtStart:Item'. Unknown structure. [2022.12.31-19.52.05:172][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemUsableData:Item'. Unknown structure. [2022.12.31-19.52.05:172][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ExcludeBrokenItems:Items.Items'. Unknown structure. [2022.12.31-19.52.05:173][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ExcludeBrokenItems:ResultItems.ResultItems'. Unknown structure. [2022.12.31-19.52.05:173][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ExcludeBrokenItems:LocalResultItems.LocalResultItems'. Unknown structure. [2022.12.31-19.52.05:173][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ExcludeBrokenItems:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.05:173][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsNotBroken:Item'. Unknown structure. [2022.12.31-19.52.05:173][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsRepairKit:Item'. Unknown structure. [2022.12.31-19.52.05:187][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ChangeItemDurability:Item'. Unknown structure. [2022.12.31-19.52.05:187][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ChangeItemDurability:ResultItem'. Unknown structure. [2022.12.31-19.52.05:187][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ChangeItemDurability:K2Node_SetFieldsInStruct_StructOut'. Unknown structure. [2022.12.31-19.52.05:187][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsContinuable:Item'. Unknown structure. [2022.12.31-19.52.05:187][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemTags:Item'. Unknown structure. [2022.12.31-19.52.05:193][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemHasAmmoType:Item'. Unknown structure. [2022.12.31-19.52.05:194][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemHasCharges:Item'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemCharges:Item'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemCharges:ResultItem'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemCharges:K2Node_SetFieldsInStruct_StructOut'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemCharges:Item'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemCharges:ResultItem'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemCharges:CallFunc_SetItemCharges_ResultItem'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemCharges:CallFunc_SetItemCharges_ResultItem_1'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemCharges:Item'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemCharges:ResultItem'. Unknown structure. [2022.12.31-19.52.05:197][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemCharges:K2Node_SetFieldsInStruct_StructOut'. Unknown structure. [2022.12.31-19.52.05:202][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemMaxCharges:Item'. Unknown structure. [2022.12.31-19.52.05:202][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemCharges:Item'. Unknown structure. [2022.12.31-19.52.05:202][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsRepairable:Item'. Unknown structure. [2022.12.31-19.52.05:202][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsRechargeable:Item'. Unknown structure. [2022.12.31-19.52.05:216][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemCharges:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:216][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemDecay:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:216][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemDurability:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:216][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemAmount:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsRangedWeapon:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemCanAiming:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemCanBlocking:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByHandle:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByHandle:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByHandle:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemHandle:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemBuildingHandle:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsQuestItem:Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmountByType:Items.Items'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmountByType:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmountByHandle:Items.Items'. Unknown structure. [2022.12.31-19.52.05:217][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmountByHandle:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemHasFootDecal:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemUsableMesh:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemWeight:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemMaxDurability:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemUseAbility:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmountWeight:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemCanDecay:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemDecay:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemSound:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemResources:Item'. Unknown structure. [2022.12.31-19.52.05:324][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsWeapon:Item'. Unknown structure. [2022.12.31-19.52.05:325][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemStance:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemsEquipmentAttributes:Items.Items'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemsEquipmentAttributes:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemEquipmentAttributes:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemSkeletalMesh:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsBuildingPlan:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsTool:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsConsumable:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsBuilding:Item'. Unknown structure. [2022.12.31-19.52.05:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsFuel:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemCost:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:CheckItemIsInterestingForTrader:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:CheckItemIsInterestingForTrader:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemCostResources:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsResource:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemsDataFromItem:Items.Items'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemsDataFromItem:LocalItems.LocalItems'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemsDataFromItem:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemsDataFromItem:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemsDataFromItem:CallFunc_Make_Item_Item_1'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemInstance:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemInstance:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemClass:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemDurability:Item'. Unknown structure. [2022.12.31-19.52.05:652][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsUsable:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeRandomItem:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeRandomItem:CallFunc_MakeItemByID_Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsEquipment:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemDescription:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemName:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemsCanStack:Item1'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemsCanStack:Item2'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemID:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsStackable:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemAmount:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemAmount:ResultItem'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:SetItemAmount:K2Node_SetFieldsInStruct_StructOut'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemAmount:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemAmount:ResultItem'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:RemoveFromItemAmount:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemAmount:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemAmount:ResultItem'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:AddToItemAmount:K2Node_SetFieldsInStruct_StructOut'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemMaxStack:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemTransferToData:ItemData'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemTransferToData:CallFunc_MakeItemByHandle_Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemDataToTransfer:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByID:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByID:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:MakeItemByID:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:Make Item:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:Make Item:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:Make Item:K2Node_MakeStruct_STR_ItemData'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemAmount:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemIcon:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:GetItemDropMesh:Item'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemInstanceIsValid:ItemInstance'. Unknown structure. [2022.12.31-19.52.05:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/Libraries/BP_ItemsLibrary.BP_ItemsLibrary_C:ItemIsValid:Item'. Unknown structure. [2022.12.31-19.52.06:048][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/WeaponAttachment/Data/BluePrint_Interfces/BPI_WeaponAttachmen.BPI_WeaponAttachmen_C:Get Weapon:Weapon Data'. Unknown structure. [2022.12.31-19.52.06:048][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/WeaponAttachment/Data/BluePrint_Interfces/BPI_WeaponAttachmen.BPI_WeaponAttachmen_C:Update UI Attachment Data:Attachment UI Data'. Unknown structure. [2022.12.31-19.52.08:288][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Interfaces/BPI_PlayerCharacter.BPI_PlayerCharacter_C:ItemSubInteraction_BPI:Item'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToHotbar_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToHotbar_Server:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToSlot_Server:LocalContainerItem'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToSlot_Server:LocalAbstractItem'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToSlot_Server:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToSlot_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:297][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToAddAbstractItemToSlot_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToRepairItem_Server:LocalToItem'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToRepairItem_Server:LocalFromItem'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToRepairItem_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToRepairItem_Server:CallFunc_GetItem_Item_1'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:EquipmentItemChanged_Server:Item'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:HotbarItemChanged_Server:Item'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:GetPlayerItems:Items.Items'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:GetPlayerItems:LocalItems.LocalItems'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:GetPlayerItems:CallFunc_GetValidItems_Items.CallFunc_GetValidItems_Items'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:GetPlayerItems:CallFunc_GetValidItems_Items_1.CallFunc_GetValidItems_Items_1'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:GetPlayerItems:CallFunc_GetValidItems_Items_2.CallFunc_GetValidItems_Items_2'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:InvetoryItemAdded_Server:ItemData'. Unknown structure. [2022.12.31-19.52.08:298][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:InvetoryItemChanged_Server:Item'. Unknown structure. [2022.12.31-19.52.08:299][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:UpdateContainerSlot_Client:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.52.08:299][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:UpdateSelectedHotbarSlot_Server:CallFunc_GetSelectedItem_Item'. Unknown structure. [2022.12.31-19.52.08:299][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:SelectedItemChanged_Server:Item'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TakeAllFromContainer_Server:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TakeAllFromContainer_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryHotbarSlotSubInteraction_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryHotbarSlotSubInteraction_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToConsumeItem_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryToConsumeItem_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:300][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryHotbarSlotMainInteraction_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryHotbarSlotMainInteraction_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickSellItemFromContainer_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickSellItemFromContainer_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickSellItemFromContainer_Server:CallFunc_RemoveFromItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TrySellItem_Server:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryBuyItem_Server:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:DropItemFromEquipmentSlot_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:DropItemFromEquipmentSlot_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:DropItemFromContainerSlot_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:DropItemFromContainerSlot_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:301][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:DropItemFromContainerSlot_Server:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToHotbar_Server:LocalToItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToHotbar_Server:LocalFromItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToHotbar_Server:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToHotbar_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToHotbar_Server:CallFunc_GetItem_Item_1'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToEquipment_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToEquipment_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToEquipment_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToEquipment_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToContainer_Server:LocalToItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToContainer_Server:LocalFromItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToContainer_Server:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToContainer_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromHotbarToContainer_Server:CallFunc_GetItem_Item_1'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToHotbar_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToHotbar_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToHotbar_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToHotbar_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToEquipment_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToEquipment_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToEquipment_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToEquipment_Server:CallFunc_GetEquipmentItem_Item_1'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToContainer_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToContainer_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToContainer_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromEquipmentToContainer_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToHotbar_Server:LocalToItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToHotbar_Server:LocalFromItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToHotbar_Server:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToHotbar_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToHotbar_Server:CallFunc_GetItem_Item_1'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToEquipment_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToEquipment_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToEquipment_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToEquipment_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToContainer_Server:LocalToItem'. Unknown structure. [2022.12.31-19.52.08:302][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:MoveItemFromContainerToContainer_Server:LocalFromItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickMoveItemToHotbar_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickMoveItemToHotbar_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickActionContainerSlot_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickActionContainerSlot_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickMoveItemToContainer_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickMoveItemToContainer_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:TryPickUpItem_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickUnequipItem_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickUnequipItem_Server:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickEquipItem_Server:LocalItemToSwap'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickEquipItem_Server:LocalItem'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickEquipItem_Server:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:QuickEquipItem_Server:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.08:303][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:UpdateContainerSlots_Server:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnHotbarItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnEquipmentItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnPlayerConsumeItem__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnInventoryItemAdded__DelegateSignature:ItemData'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnInventoryItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.08:305][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_PlayerManagerComponent.BP_PlayerManagerComponent_C:OnSelectedItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:RemainingItem'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:LocalRemainingItem'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:LocalItem'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:CallFunc_SetItemAmount_ResultItem'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:TryAddItem:CallFunc_SetItemAmount_ResultItem_1'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:CheckContainerSlotForItem:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:EquipmentSlotIsEmpty:CallFunc_GetEquipmentItem_Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:GetEquipmentItems:EquipedItems.EquipedItems'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:SetEquipmentItem:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:GetEquipmentItem:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:GetEquipmentItem:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:CreateEquipmentSlots:Temp_struct_Variable'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:OnSlotItemChanged_Event:Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:ExecuteUbergraph_BP_EquipmentComponent:K2Node_CustomEvent_Item'. Unknown structure. [2022.12.31-19.52.09:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_EquipmentComponent.BP_EquipmentComponent_C:OnEquipmentChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.13:506][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_Item.UI_Item_C:ExecuteUbergraph_UI_Item:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.13:507][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemToolTip.UI_ItemToolTip_C:ItemData'. Unknown structure. [2022.12.31-19.52.13:507][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemToolTip.UI_ItemToolTip_C:UpdateItemData:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.52.13:507][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemToolTip.UI_ItemToolTip_C:UpdateItemData:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.13:632][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemToolTip.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:GetSelectedItem:Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:GetSelectedItem:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:SelectHotbarSlot:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:OnSlotItemChanged_Event:Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:SetItem:Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:ExecuteUbergraph_BP_HotbarComponent:K2Node_CustomEvent_Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:ExecuteUbergraph_BP_HotbarComponent:K2Node_Event_Item'. Unknown structure. [2022.12.31-19.52.14:968][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/BP_HotbarComponent.BP_HotbarComponent_C:OnSelectedItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.42:269][ 0]LogAssetRegistry: Error: Package ../../../../Unreal Projects/ENDlti/Plugins/Narrative/Content/NarrativeUI/Assets/T_Grad.uasset is too old [2022.12.31-19.52.43:012][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_CropPlot_Base.BP_Building_CropPlot_Base_C:CheckFertilizedState:CallFunc_GetItems_Items.CallFunc_GetItems_Items'. Unknown structure. [2022.12.31-19.52.43:012][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_CropPlot_Base.BP_Building_CropPlot_Base_C:CheckFertilizedState:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.43:012][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_CropPlot_Base.BP_Building_CropPlot_Base_C:BndEvt__ContainerComponent_K2Node_ComponentBoundEvent_0_OnSlotItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.43:012][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_CropPlot_Base.BP_Building_CropPlot_Base_C:ExecuteUbergraph_BP_Building_CropPlot_Base:K2Node_ComponentBoundEvent_Item'. Unknown structure. [2022.12.31-19.52.44:664][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Chick.BP_Character_Chick_C:ExecuteUbergraph_BP_Character_Chick:CallFunc_MakeItemByHandle_Item'. Unknown structure. [2022.12.31-19.52.44:664][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Chick.BP_Character_Chick_C:ExecuteUbergraph_BP_Character_Chick:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.47:497][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_ChickenFeeder.BP_Building_ChickenFeeder_C:BndEvt__ContainerComponent_K2Node_ComponentBoundEvent_0_OnSlotItemChanged__DelegateSignature:Item'. Unknown structure. [2022.12.31-19.52.47:497][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/BuildingObjects/Farming/BP_Building_ChickenFeeder.BP_Building_ChickenFeeder_C:ExecuteUbergraph_BP_Building_ChickenFeeder:K2Node_ComponentBoundEvent_Item'. Unknown structure. [2022.12.31-19.52.47:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Containers/Base/BP_LootContainer.BP_LootContainer_C:AddRealItemsToContainer:Items.Items'. Unknown structure. [2022.12.31-19.52.47:653][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Containers/Base/BP_LootContainer.BP_LootContainer_C:AddRealItemsToContainer:CallFunc_Array_Get_Item'. Unknown structure. [2022.12.31-19.52.47:654][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Containers/Base/BP_LootContainer.BP_LootContainer_C:AddRealItemsToContainer:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.52.47:654][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Containers/Base/BP_LootContainer.BP_LootContainer_C:ExecuteUbergraph_BP_LootContainer:CallFunc_GetValidItems_Items.CallFunc_GetValidItems_Items'. Unknown structure. [2022.12.31-19.52.48:412][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ConsumeItem.BP_QuestTaskComponent_ConsumeItem_C:CheckConsumedItem:Item'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:CheckRequiredItem:Item'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:GetPlayerItems:Items.Items'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:GetPlayerItems:LocalItems.LocalItems'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:GetPlayerItems:CallFunc_GetValidItems_Items.CallFunc_GetValidItems_Items'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:GetPlayerItems:CallFunc_GetValidItems_Items_1.CallFunc_GetValidItems_Items_1'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:GetPlayerItems:CallFunc_GetValidItems_Items_2.CallFunc_GetValidItems_Items_2'. Unknown structure. [2022.12.31-19.52.48:478][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Components/QuestTasks/BP_QuestTaskComponent_ItemRequired.BP_QuestTaskComponent_ItemRequired_C:CheckItems:CallFunc_GetPlayerItems_Items.CallFunc_GetPlayerItems_Items'. Unknown structure. [2022.12.31-19.52.48:860][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:WeaponItemData'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UsableItemData'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:Shoot:LocalItem'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UseItem:LocalItem'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UpdateUsableItem:UsableItemData'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UpdatePreviewWeapon:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.48:861][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UpdatePreviewWeapon:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.48:862][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UpdateWeapon:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.48:862][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:UpdateWeapon:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.48:862][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:RandomizeWeapon:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.52.48:862][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.BP_Character_Undead_C:RandomizeWeapon:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.52.54:983][ 0]LogClass: Warning: Property WeaponItemData of WeaponItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.52.54:983][ 0]LogClass: Warning: Property UsableItemData of UsableItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/Characters/Base/BP_Character_Undead.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.52.55:846][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_Item.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.01:663][ 0]LogLinker: Warning: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\Forts\NIagara\M_Sprite.uasset: Failed to load '/Game/BasicLFPack/Textures/Circles/LF_circle4_512': Can't find file. [2022.12.31-19.53.01:690][ 0]LoadErrors: Failed to load /Game/Forts/FireProp/BP_FirePropagation.BP_FirePropagation_C Referenced by DT_Items [2022.12.31-19.53.01:690][ 0]LogLinker: Warning: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\Forts\NIagara\M_Sprite.uasset: Failed to load '/Game/BasicLFPack/Textures/Circles/LF_circle4_512': Can't find file. [2022.12.31-19.53.01:690][ 0]LoadErrors: Failed to load /Game/Forts/FireProp/BP_FirePropagation.BP_FirePropagation_C Referenced by DT_Items [2022.12.31-19.53.01:691][ 0]LogLinker: Warning: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\Forts\NIagara\M_Sprite.uasset: Failed to load '/Game/BasicLFPack/Textures/Circles/LF_circle4_512': Can't find file. [2022.12.31-19.53.01:691][ 0]LoadErrors: Failed to load /Game/Forts/FireProp/BP_FirePropagation.BP_FirePropagation_C Referenced by DT_Items [2022.12.31-19.53.01:692][ 0]LogLinker: Warning: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\Forts\NIagara\M_Sprite_Inst.uasset: Failed to load '/Game/BasicLFPack/Textures/Circles/LF_circle4_512': Can't find file. [2022.12.31-19.53.01:692][ 0]LoadErrors: Failed to load /Game/Forts/FireProp/BP_FirePropagation.BP_FirePropagation_C Referenced by DT_Items [2022.12.31-19.53.01:693][ 0]LogLinker: Warning: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\Forts\NIagara\M_Sprite_Inst.uasset: Failed to load '/Game/BasicLFPack/Textures/Circles/LF_circle4_512': Can't find file. [2022.12.31-19.53.01:693][ 0]LoadErrors: Failed to load /Game/Forts/FireProp/BP_FirePropagation.BP_FirePropagation_C Referenced by DT_Items [2022.12.31-19.53.08:988][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_Blueprint.UI_Blueprint_C:UpdateBlueprint:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.53.08:988][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_Blueprint.UI_Blueprint_C:UpdateBlueprint:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.53.09:098][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_AbstractItem.BP_AbstractItem_C:ItemData'. Unknown structure. [2022.12.31-19.53.09:132][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/InteractionObjects/Items/BP_AbstractItem.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.09:570][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemSlotsBox.UI_ItemSlotsBox_C:ResizeSlots:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.53.09:570][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemSlotsBox.UI_ItemSlotsBox_C:UpdateSlotItem:Item'. Unknown structure. [2022.12.31-19.53.09:570][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemSlotsBox.UI_ItemSlotsBox_C:SetSlotItem:Item'. Unknown structure. [2022.12.31-19.53.09:570][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_ItemSlotsBox.UI_ItemSlotsBox_C:CreateSlots:CallFunc_GetItem_Item'. Unknown structure. [2022.12.31-19.53.09:736][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_TradingItem.UI_TradingItem_C:ItemInstance'. Unknown structure. [2022.12.31-19.53.09:736][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_TradingItem.UI_TradingItem_C:UpdateCost:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.53.09:736][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_TradingItem.UI_TradingItem_C:UpdateTradingItem:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.53.09:737][ 0]LogClass: Warning: Property ItemInstance of ItemInstance has a struct type mismatch (tag STRUCT_REINST_STR_ItemInstance_2 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_TradingItem.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.10:264][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemToolTip.UI_AbilityItemToolTip_C:ItemData'. Unknown structure. [2022.12.31-19.53.10:264][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemToolTip.UI_AbilityItemToolTip_C:UpdateItemData:CallFunc_GetDataTableRowFromName_OutRow'. Unknown structure. [2022.12.31-19.53.10:264][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemToolTip.UI_AbilityItemToolTip_C:UpdateItemData:CallFunc_Make_Item_Item'. Unknown structure. [2022.12.31-19.53.10:264][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemToolTip.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.10:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemSlot.UI_AbilityItemSlot_C:ItemData'. Unknown structure. [2022.12.31-19.53.10:326][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemSlot.UI_AbilityItemSlot_C:UpdateWidget:CallFunc_MakeItemByHandle_Item'. Unknown structure. [2022.12.31-19.53.10:327][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag STRUCT_REINST_STR_ItemData_1 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/UserInterface/Elements/UI_AbilityItemSlot.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.10:427][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_Character.UI_Character_C:UpdateEquipmentSlotItem:ItemData'. Unknown structure. [2022.12.31-19.53.11:100][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_Hotbar.UI_Hotbar_C:UpdateHotbarSlotItem:Item'. Unknown structure. [2022.12.31-19.53.11:163][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_Inventory.UI_Inventory_C:UpdateInventorySlotItem:Item'. Unknown structure. [2022.12.31-19.53.11:406][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_LootContainer.UI_LootContainer_C:UpdateContainerSlotItem:Item'. Unknown structure. [2022.12.31-19.53.12:149][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_SelectedTradingItemInfo.UI_SelectedTradingItemInfo_C:ItemInstance'. Unknown structure. [2022.12.31-19.53.12:149][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_SelectedTradingItemInfo.UI_SelectedTradingItemInfo_C:UpdateSelectedTradeItem:CallFunc_MakeItemInstance_ItemInstance'. Unknown structure. [2022.12.31-19.53.12:149][ 0]LogClass: Warning: Property ItemInstance of ItemInstance has a struct type mismatch (tag STRUCT_REINST_STR_ItemInstance_2 != prop FallbackStruct) in package: ../../../../Unreal Projects/ENDlti/Content/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_SelectedTradingItemInfo.uasset. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.12:321][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_HUD.UI_HUD_C:UpdateContainerSlot:Item'. Unknown structure. [2022.12.31-19.53.12:322][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_HUD.UI_HUD_C:UpdateSelectedItem:LocalItemData'. Unknown structure. [2022.12.31-19.53.12:322][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_HUD.UI_HUD_C:UpdateSelectedItem:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.53.12:323][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/UserInterface/HUD/UI_HUD.UI_HUD_C:ExecuteUbergraph_UI_HUD:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.53.12:778][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:SpawnRandomItem:CallFunc_MakeItemByID_Item'. Unknown structure. [2022.12.31-19.53.12:779][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:UpdateSelectedHotbarSlot_BPI:Item'. Unknown structure. [2022.12.31-19.53.12:779][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:UpdateContainerSlot_BPI:Item'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ItemPicked_BPI:Item'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:K2Node_Event_Item_6'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:CallFunc_MakeRandomItem_Item'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:CallFunc_TryAddItem_RemainingItem'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:CallFunc_Get_Weapon_Weapon_Data'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:K2Node_Event_Item_3'. Unknown structure. [2022.12.31-19.53.12:780][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/EasySurvivalRPG/Blueprints/Game/PlayerControllers/BP_PlayerController.BP_PlayerController_C:ExecuteUbergraph_BP_PlayerController:K2Node_Event_Item_2'. Unknown structure. [2022.12.31-19.53.12:957][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Forts/UI/WBP_FortMenu.WBP_FortMenu_C:UpdateContainerSlot:Item'. Unknown structure. [2022.12.31-19.53.12:957][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Forts/UI/WBP_FortMenu.WBP_FortMenu_C:UpdateSelectedItem:LocalItemData'. Unknown structure. [2022.12.31-19.53.12:957][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Forts/UI/WBP_FortMenu.WBP_FortMenu_C:UpdateSelectedItem:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.53.12:958][ 0]LogProperty: Error: FStructProperty::Serialize Loading: Property 'StructProperty /Game/Forts/UI/WBP_FortMenu.WBP_FortMenu_C:ExecuteUbergraph_WBP_FortMenu:CallFunc_ItemTransferToData_ItemData'. Unknown structure. [2022.12.31-19.53.20:166][ 0]LogBlueprint: Error: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\WeaponAttachment\BPC_WeaponAttachment.uasset: [Compiler] In use pin Attachments no longer exists on node Get . Please refresh node or break links to remove pin. [2022.12.31-19.53.20:174][ 0]LogBlueprint: Error: [AssetLog] D:\Unreal Engine\Unreal Projects\ENDlti\Content\WeaponAttachment\BPC_WeaponAttachment.uasset: [Compiler] In use pin Attachments no longer exists on node Get . Please refresh node or break links to remove pin. [2022.12.31-19.53.27:329][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag FallbackStruct != prop STR_ItemData) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.27:333][ 0]LogClass: Warning: Property ItemData of ItemData has a struct type mismatch (tag FallbackStruct != prop STR_ItemData) in package: FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects. [2022.12.31-19.53.27:595][ 0]LogOutputDevice: Warning: Script Stack (0 frames): [2022.12.31-19.53.27:636][ 0]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2022.12.31-19.53.48:801][ 0]LogWindows: Error: === Critical error: === [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [2022.12.31-19.53.48:801][ 0]LogWindows: Error: Assertion failed: Tag.Size == Loaded [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp] [Line: 1499] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fffac55cd29 KERNELBASE.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff523e0216 UE4Editor-Core.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff523e4218 UE4Editor-Core.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff5210242d UE4Editor-Core.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff52056a45 UE4Editor-Core.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff520580a0 UE4Editor-Core.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff545f9cb7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff545f7c3c UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547b6d74 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547b3470 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547b2edb UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff331c0d96 UE4Editor-Engine.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff3404df66 UE4Editor-Engine.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff4e1c46b2 UE4Editor-UnrealEd.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff4cc4dc87 UE4Editor-Kismet.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff4cbf6027 UE4Editor-Kismet.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff4cbf2be3 UE4Editor-Kismet.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff544ecc30 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547725c1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff5479691a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547710ba UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff54772b1b UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff54798bbc UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff548acd66 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:801][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477417e UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5463a067 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff548aca33 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5476790d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c52d2 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c539d UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c38c7 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c36e1 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff5477e399 UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [Callstack] 0x00007fff547c026a UE4Editor-CoreUObject.dll!UnknownFunction [] [2022.12.31-19.53.48:802][ 0]LogWindows: Error: [2022.12.31-19.53.48:874][ 0]LogExit: Executing StaticShutdownAfterError [2022.12.31-19.53.51:144][ 0]LogWindows: FPlatformMisc::RequestExit(1) [2022.12.31-19.53.51:144][ 0]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2022.12.31-19.53.51:144][ 0]LogCore: Engine exit requested (reason: Win RequestExit) [2022.12.31-19.53.51:771][ 0]Log file closed, 12/31/22 21:53:51