LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-1309853302) SRandInit(-1309853302). LogTaskGraph: Started task graph with 4 named threads and 7 total threads. LogStats: Stats thread started at 0.085897 LogInit: Version: 4.10.1-2791327+++depot+UE4-Releases+4.10 LogInit: API Version: 2758231 LogInit: Compiled (64-bit): Dec 4 2015 19:44:40 LogInit: Compiled with Visual C++: 19.00.23026.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.10 LogInit: Command line: LogInit: Base directory: C:/Program Files/Epic Games/4.10/Engine/Binaries/Win64/ LogInit: Rocket: 1 LogInit: Using libcurl 7.41.0 LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with WinSSL LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogInit: Selected Device Profile: [Windows] LogInit: Applying CVar settings loaded from the selected device profile: [Windows] LogInit: Computer: ADAM-ASUS LogInit: User: Adam LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =2.338349 MHz LogMemory: Memory total: Physical=15.8GB (16GB approx) LogMemory: Platform Memory Stats for Windows LogMemory: Process Physical Memory: 56.12 MB used, 56.12 MB peak LogMemory: Process Virtual Memory: 56.82 MB used, 56.82 MB peak LogMemory: Physical Memory: 4188.04 MB used, 16203.18 MB total LogMemory: Virtual Memory: 382.76 MB used, 134217728.00 MB total LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. LogD3D11RHI: Found D3D11 adapter 0: NVIDIA GeForce GT 750M (Feature Level 11_0) LogD3D11RHI: Adapter has 1992MB of dedicated video memory, 0MB of dedicated system memory, and 8101MB of shared system memory, 1 output[s] LogD3D11RHI: Found D3D11 adapter 1: Intel(R) HD Graphics 4600 (Feature Level 11_0) LogD3D11RHI: Adapter has 112MB of dedicated video memory, 0MB of dedicated system memory, and 8101MB of shared system memory, 0 output[s] LogD3D11RHI: Found D3D11 adapter 2: Microsoft Basic Render Driver (Feature Level 11_0) LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8101MB of shared system memory, 0 output[s] LogD3D11RHI: Chosen D3D11 Adapter Id = 0 LogD3D11RHI: !Direct3DDevice LogRHI: Texture pool is 1361 MB (70% of 1945 MB) LogD3D11RHI: Async texture creation enabled LogShaderCompilers: Guid format shader working directory is -18 characters bigger than the processId version (../../../../../../Users/Adam/Documents/Unreal Projects/ThreeDee/Intermediate/Shaders/WorkingDirectory/3484/). LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Adam/AppData/Local/Temp/UnrealShaderWorkingDir/0116806840EE61ECFBBE0B93C59FC22B/'. LogShaderCompilers:Display: Using Local Shader Compiler. LogTemp:Display: Loaded TP AllDesktopTargetPlatform LogTemp:Display: Loaded TP WindowsClientTargetPlatform LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform LogTemp:Display: Loaded TP WindowsServerTargetPlatform LogTemp:Display: Loaded TP WindowsTargetPlatform LogTemp:Display: Loaded TP AndroidTargetPlatform LogTemp:Display: Loaded TP Android_ASTCTargetPlatform LogTemp:Display: Loaded TP Android_ATCTargetPlatform LogTemp:Display: Loaded TP Android_DXTTargetPlatform LogTemp:Display: Loaded TP Android_ETC1TargetPlatform LogTemp:Display: Loaded TP Android_ETC2TargetPlatform LogTemp:Display: Loaded TP Android_MultiTargetPlatform LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform LogTemp:Display: Loaded TP HTML5TargetPlatform LogTemp:Display: Loaded TP IOSTargetPlatform LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform LogTemp:Display: Loaded TP LinuxServerTargetPlatform LogTemp:Display: Loaded TP LinuxTargetPlatform LogTargetPlatformManager:Display: Building Assets For Windows LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.05s 45MB C:/Users/Adam/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Adam/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/Adam/Documents/Unreal Projects/ThreeDee/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/Adam/Documents/Unreal Projects/ThreeDee/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path C:/Users/Adam/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable LogInit: Selected Device Profile: [Windows] LogContentStreaming: Texture pool size is 0.000000MB LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. LogAssetRegistry: FAssetRegistry took 0.0108 seconds to start up SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 28633 objects as part of root set at end of initial load. LogUObjectAllocator: 6099744 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogHMD: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 LogHMD: SteamVR failed to initialize. Err: 110 LogAIModule: Creating AISystem for world NewWorld LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogDerivedDataCache: Saved boot cache 0.02s 41MB C:/Users/Adam/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogAnalytics: Creating configured Analytics provider AnalyticsET LogAnalytics: [UEEditor.Rocket.Release] APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.10.1-2791327+++depot+UE4-Releases+4.10 LogAnalytics: [UEEditor.Rocket.Release] SetUserId 90a857c64c51c7fd634acd9e2220939d|e8dad8564e6d4f898fb2f14da66fe74c|f0edf9a1-458f-4ee4-b372-186b15976fe6 LogAnalytics: [UEEditor.Rocket.Release] AnalyticsET::StartSession LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LocalizationService: Info Localization service is disabled LogCook:Display: Done creating registry. It took 0.00s. LogFileCache: Scanning file cache for directory 'C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/' took 0.02s SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Maps/MyLevel1.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x000002292F2AE160 LogOutputDevice:Warning: === Handled error: === Ensure condition failed: Context.IsEventGraph() || !Context.EventGraphLocals.Num() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Editor\KismetCompiler\Private\KismetCompiler.cpp] [Line: 756] Stack: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:175] UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:276] UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:385] UE4Editor-KismetCompiler.dll!FKismetCompilerContext::CreateLocalVariablesForFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:756] UE4Editor-KismetCompiler.dll!FKismetCompilerContext::PrecompileFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:1357] UE4Editor-KismetCompiler.dll!FKismetCompilerContext::Compile() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3195] UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprintInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:99] UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:173] UE4Editor-UnrealEd.dll!FKismetEditorUtilities::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:749] UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1551] UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:311] UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1153] UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824] UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693] UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801] UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] UE4Editor-UnrealEd.dll!UEditorEngine::Map_Load() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:2388] UE4Editor-UnrealEd.dll!UEditorEngine::HandleMapCommand() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:5897] UE4Editor-UnrealEd.dll!UEditorEngine::Exec() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\editorserver.cpp:5391] UE4Editor-UnrealEd.dll!UUnrealEdEngine::Exec() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealedsrv.cpp:743] UE4Editor-UnrealEd.dll!FEditorFileUtils::LoadMap() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\filehelpers.cpp:2014] UE4Editor-UnrealEd.dll!FEditorFileUtils::LoadDefaultMapAtStartup() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\filehelpers.cpp:3215] UE4Editor-UnrealEd.dll!FUnrealEdMisc::OnInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealedmisc.cpp:299] UE4Editor-UnrealEd.dll!EditorInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\unrealed.cpp:86] UE4Editor.exe!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:133] UE4Editor.exe!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] UE4Editor.exe!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200] UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] KERNEL32.DLL ntdll.dll ntdll.dll LogAIModule: Creating AISystem for world MyLevel1 LogEditorServer: Finished looking for orphan Actors (0.000 secs) Cmd: MAP CHECKDEP NOCLEARLOG MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 199.05ms to complete. LogFileHelpers: Loading map 'MyLevel1' took 9.097 LogCollectionManager: Loaded 0 collections in 0.004524 seconds LogFileCache: Scanning file cache for directory 'C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Developers/Adam/Collections/' took 0.01s LogFileCache: Scanning file cache for directory 'C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Collections/' took 0.01s LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000002 seconds LogContentBrowser: Native class hierarchy populated in 0.0081 seconds. Added 1893 classes and 338 folders. LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0004 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 1 classes and 2 folders. LogCrashTracker: Crashtracker disabled due to settings. LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 17.86 seconds (BP compile: 6.31 seconds) LogOcInput: Can't find Oculus library dev build: is proper Runtime installed? Version: 0.8.0.0 LogContentStreaming: Texture pool size now 700 MB LogRenderer: Reallocating scene render targets to support 1208x572 (Frame:2). LogAssetRegistry: Asset discovery search completed in 16.1161 seconds LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) LogCollectionManager: Fixed up redirectors for 0 collections in 0.000021 seconds (updated 0 objects) LogPlayLevel: PlayLevel: No blueprints needed recompiling PIE: New page: PIE session: MyLevel1 (Dec 22, 2015, 4:21:51 PM) LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_MyLevel1 LogPlayLevel: PIE: StaticDuplicateObject took: (0.062279s) LogAIModule: Creating AISystem for world MyLevel1 LogPlayLevel: PIE: World Init took: (0.000708s) LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/MyLevel1.MyLevel1 to /Game/Maps/UEDPIE_0_MyLevel1.MyLevel1 (0.094164s) LogActorComponent: UnregisterComponent: (/Engine/Transient.CharMoveComp) Not registered. Aborting. LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) LogInit: FAudioDevice initialized. LogWorld: Game class is 'ThirdPersonGameMode_C' LogWorld: Bringing World /Game/Maps/UEDPIE_0_MyLevel1.MyLevel1 up for play (max tick rate 60) at 2015.12.22-21.21.51 LogActor:Warning: GameSession /Game/Maps/UEDPIE_0_MyLevel1.MyLevel1:PersistentLevel.GameSession_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogActor:Warning: GameNetworkManager /Game/Maps/UEDPIE_0_MyLevel1.MyLevel1:PersistentLevel.GameNetworkManager_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily LogWorld: Bringing up level for play took: 0.289928 Cmd: r.TranslucentLightingVolume 0 r.TranslucentLightingVolume = "0" PIE: Info Play in editor start time for /Game/Maps/UEDPIE_0_MyLevel1 0.563 LogCharacterMovement: SpikeyCylinder_C_1 is stuck and failed to move! LogCharacterMovement: SpikeyCylinder_C_1 is stuck and failed to move! LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000022A0E22B880 MainFrameActions: Packaging (Windows (64-bit)): Running AutomationTool... MainFrameActions: Packaging (Windows (64-bit)): Program.Main: CWD=C:\Program Files\Epic Games\4.10\Engine\Binaries\DotNET MainFrameActions: Packaging (Windows (64-bit)): Automation.ParseCommandLine: Parsing command line: BuildCookRun -rocket -nocompile -nocompileeditor -installed -nop4 -project=C:/Users/Adam/Documents/Unreal Projects/ThreeDee/ThreeDee.uproject -cook -stage -archive -archivedirectory=C:/Users/Adam/Gaming/WaveParadigm/ThreeDee -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -clean -prereqs -nodebuginfo -targetplatform=Win64 -CrashReporter -utf8output MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: IsBuildMachine=False MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: ShouldKillProcesses=True MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Setting up command environment. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.10/Engine/Programs/AutomationTool/Saved MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Users/Adam/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+4.10) MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables. MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2015 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\Tools\..\..\VC\bin\x86_amd64\vcvarsx86_amd64.bat. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\WINDOWS\Microsoft.NET\Framework\ MainFrameActions: Packaging (Windows (64-bit)): WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319 MainFrameActions: Packaging (Windows (64-bit)): ProjectUtils.CleanupFolders: Cleaning up project rules folder MainFrameActions: Packaging (Windows (64-bit)): Automation.Process: Compiling scripts. MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs MainFrameActions: Packaging (Windows (64-bit)): ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 9 script DLL(s). MainFrameActions: Packaging (Windows (64-bit)): BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Adam\Documents\Unreal Projects\ThreeDee\ThreeDee.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalServerMapParams= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Archive=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ArchiveMetaData=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateAppBundle=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Adam\Gaming\WaveParadigm\ThreeDee MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Adam\Documents\Unreal Projects\ThreeDee\Saved\StagedBuilds MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Build=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Cook=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Clean=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Client=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Compressed=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookFlavor= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: UnversionedCookedContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookingEditorContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumCookersToSpawn=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: GeneratePatch=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CreateReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: BasedOnReleaseVersion= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCName= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: AdditionalCookerOptions= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DedicatedServer=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: DirectoriesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CulturesToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Foreign=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsCodeBasedProject=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IsProgramTarget=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeCooking=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookAll=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CookMapsOnly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Deploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: IterativeDeploy=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FastCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: LogWindow=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Manifests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapToRun= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NumClients=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoDebugInfo=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoCleanStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoXGE=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: MapsToCook= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Pak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Package=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NullRHI=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: FakeClient=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: EditorTest=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTests=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunAutomationTest= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: CrashIndex=0 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProgramTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64\UE4Game.exe MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Distribution=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prebuilt=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Prereqs=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: NoBootstrapExe=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Adam\Documents\Unreal Projects\ThreeDee\ThreeDee.uproject MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Rocket=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Run=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerCookedTargets= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64 MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: ShortProjectName=ThreeDee MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignedPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SignPak= MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCook=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipCookOnTheFly=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipPak=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: SkipStage=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Stage=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSteam=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesCEF3=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bUsesSlate=True MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False MainFrameActions: Packaging (Windows (64-bit)): ProjectParams.ValidateAndLog: Project Params ************** MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: ********** COOK COMMAND STARTED ********** MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cleaning cooked data. MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Adam\Documents\Unreal Projects\ThreeDee\ThreeDee.uproject MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\4.10\Engine\Programs\AutomationTool\Saved\Cook-2015.12.22-21.24.13.txt MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files\Epic Games\4.10\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\Adam\Documents\Unreal Projects\ThreeDee\ThreeDee.uproject" -run=Cook -I18NPreset= -TargetPlatform=WindowsNoEditor -fileopenlog -abslog="C:\Program Files\Epic Games\4.10\Engine\Programs\AutomationTool\Saved\Cook-2015.12.22-21.24.13.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -UTF8Output MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: Running engine for game: ThreeDee MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: LogInit:Display: RandInit(-916791816) SRandInit(-916791811). MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.18:275][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:600][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:638][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:676][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:717][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:757][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:782][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:806][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:829][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:851][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:872][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:898][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:945][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:945][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.23:951][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:006][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:025][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:045][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:067][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:067][ 0]LogTargetPlatformManager:Display: Building Assets For WindowsNoEditor MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.24:885][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.25:090][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Adam/AppData/Local/UnrealEngine/4.10/DerivedDataCache/Boot.ddc MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.25:454][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.24.34:583][ 0]LogCook:Display: Done creating registry. It took 2.20s. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.09:075][ 0]LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.09:076][ 0]LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: Context.IsEventGraph() || !Context.EventGraphLocals.Num() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Editor\KismetCompiler\Private\KismetCompiler.cpp] [Line: 756] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:175] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:276] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:385] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::CreateLocalVariablesForFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:756] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::PrecompileFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:1357] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::Compile() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3195] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprintInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:99] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:173] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!FKismetEditorUtilities::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:749] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1551] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:311] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1153] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:028][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_radial_ramp -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:049][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:098][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Radial_Gradient -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:124][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:280][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Heat_Distortion -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:307][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:382][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/m_flare_01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/m_flare_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:470][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Fire_SubUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:494][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:598][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_explosion_subUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:630][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:773][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Dust_Particle -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:830][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:884][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Materials/M_Burst -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Materials/M_Burst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:975][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Steam_Lit -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.37:982][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Steam_Lit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:111][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/tree_0_Cylinder_002 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:257][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/tree_0_Cylinder_001 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:268][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:450][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/tree_0_Cylinder -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:458][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:945][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/Tree0 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/Tree0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.38:991][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/Tree0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:000][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Icosphere_002 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Icosphere_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:002][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Icosphere_002. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:007][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Icosphere_001 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Icosphere_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:009][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Icosphere_001. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:015][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Icosphere -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Icosphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:017][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Icosphere. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:024][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Cylinder_002 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Cylinder_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:026][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Cylinder_002. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:033][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Cylinder_001 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Cylinder_001.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:035][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Cylinder_001. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:042][ 0]LogCook:Display: Cooking /Game/Models/Environment/tree_0_Cylinder -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/tree_0_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:045][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for tree_0_Cylinder. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:267][ 0]LogCook:Display: Cooking /Game/Models/Environment/island_base_test -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/island_base_test.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/island_base_test.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:341][ 0]LogCook:Display: Cooking /Game/Models/Enemies/Spikey_Spikes -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Enemies/Spikey_Spikes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:355][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Enemies/Spikey_Spikes.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:381][ 0]LogCook:Display: Cooking /Game/Models/Enemies/Spikey_Body -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Enemies/Spikey_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:391][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Enemies/Spikey_Body.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:406][ 0]LogCook:Display: Cooking /Game/Models/ModelEnum -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/ModelEnum.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:414][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/ModelEnum.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:449][ 0]LogCook:Display: Cooking /Game/Models/leaf_stem -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/leaf_stem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:458][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/leaf_stem.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:479][ 0]LogCook:Display: Cooking /Game/Models/leaf -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/leaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:485][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/leaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:565][ 0]LogCook:Display: Cooking /Game/Models/googly_eye__white -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__white.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:587][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__white.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:696][ 0]LogCook:Display: Cooking /Game/Models/googly_eye__pupil -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__pupil.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__pupil.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:799][ 0]LogCook:Display: Cooking /Game/Models/googly_eye__clear -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__clear.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:822][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/googly_eye__clear.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:899][ 0]LogCook:Display: Cooking /Game/Models/FrisbeePattern -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/FrisbeePattern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/FrisbeePattern.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:929][ 0]LogCook:Display: Cooking /Game/Models/frisbee -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/frisbee.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:939][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/frisbee.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:962][ 0]LogCook:Display: Cooking /Game/Models/dreidel1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/dreidel1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:973][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/dreidel1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.39:994][ 0]LogCook:Display: Cooking /Game/Models/Cone -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:002][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:082][ 0]LogCook:Display: Cooking /Game/Models/cannonball -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/cannonball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:093][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/cannonball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:115][ 0]LogCook:Display: Cooking /Game/Models/cannon1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/cannon1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/cannon1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:147][ 0]LogCook:Display: Cooking /Game/Models/bell_shaft -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/bell_shaft.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:174][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/bell_shaft.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:202][ 0]LogCook:Display: Cooking /Game/Models/bell -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/bell.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:216][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/bell.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:234][ 0]LogCook:Display: Cooking /Game/Models/balloon_head -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/balloon_head.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:243][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/balloon_head.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:266][ 0]LogCook:Display: Cooking /Game/Models/ballon_string -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/ballon_string.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:276][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/ballon_string.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:420][ 0]LogCook:Display: Cooking /Game/materials/tex/winter -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/winter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:436][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/winter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:443][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:446][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:451][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base04_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base04_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:454][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base04_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:461][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:466][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:478][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base02 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:481][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:702][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:736][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Frame_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:949][ 0]LogCook:Display: Cooking /Game/Environment/brown_mountain_3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.40:959][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:235][ 0]LogCook:Display: Cooking /Game/Environment/brown_mountain_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:249][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:371][ 0]LogCook:Display: Cooking /Game/Environment/brown_mountain -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:381][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/brown_mountain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:602][ 0]LogCook:Display: Cooking /Game/Environment/bridge_base -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/bridge_base.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:621][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/bridge_base.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:782][ 0]LogCook:Display: Cooking /Game/Environment/bridge_1x1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/bridge_1x1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:791][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/bridge_1x1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:976][ 0]LogCook:Display: Cooking /Game/Environment/autumn_ground_rock_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_ground_rock_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.41:979][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_ground_rock_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:161][ 0]LogCook:Display: Cooking /Game/Environment/autumn_ground_rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_ground_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:179][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_ground_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:341][ 0]LogCook:Display: Cooking /Game/Environment/autumn_floating_rock_v3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_floating_rock_v3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:350][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:658][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/autumn_floating_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:692][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:702][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:767][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Controllers/VRPlayerController -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerController.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:807][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Controllers/VRPlayerCameraManager -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerCameraManager.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:858][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerCameraManager.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.42:964][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:448][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Collectibles/Ringaling -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Ringaling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:567][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Ringaling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:574][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Collectibles/GildedLeaf -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/GildedLeaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:731][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/GildedLeaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:737][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Collectibles/Geo -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Geo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:883][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Geo.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.50:891][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Collectibles/Balloon -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Balloon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.51:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/Balloon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.51:231][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.52:934][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:074][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Walnut_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:104][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:109][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Cliff_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:111][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:116][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cliff_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Cliff_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:119][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cliff_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:167][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Checker_Noise_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Checker_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:742][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:775][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:912][ 0]LogCook:Display: Cooking /Game/Environment/summer_ground_rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_ground_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.54:921][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_ground_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:048][ 0]LogCook:Display: Cooking /Game/Environment/summer_floating_rock_v3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_v3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:058][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_v3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:066][ 0]LogCook:Display: Cooking /Game/Environment/summer_floating_rock_v2_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_v2_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:073][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for summer_floating_rock_v2_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:124][ 0]LogCook:Display: Cooking /Game/Environment/summer_floating_rock_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:133][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:144][ 0]LogCook:Display: Cooking /Game/Environment/summer_floating_rock_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:146][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for summer_floating_rock_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:247][ 0]LogCook:Display: Cooking /Game/Environment/summer_floating_rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:256][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/summer_floating_rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:499][ 0]LogCook:Display: Cooking /Game/Environment/rope_bridge_small -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:508][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:638][ 0]LogCook:Display: Cooking /Game/Environment/rope_bridge_med -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_med.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:647][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_med.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:783][ 0]LogCook:Display: Cooking /Game/Environment/rope_bridge_large -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_large.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.55:792][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/rope_bridge_large.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:128][ 0]LogCook:Display: Cooking /Game/Environment/pointyrock02 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/pointyrock02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:138][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/pointyrock02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:225][ 0]LogCook:Display: Cooking /Game/Environment/pointyrock01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/pointyrock01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/pointyrock01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:340][ 0]LogCook:Display: Cooking /Game/Environment/mountain_snow_01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/mountain_snow_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/mountain_snow_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:474][ 0]LogCook:Display: Cooking /Game/Environment/iceberg2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/iceberg2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:483][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/iceberg2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:574][ 0]LogCook:Display: Cooking /Game/Environment/iceberg -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/iceberg.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.25.56:584][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Environment/iceberg.uasset 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[2015.12.23-02.26.00:040][ 0]LogCook:Display: Cooking /Game/Models/Materials/Mat_Balloon1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Balloon1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:046][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Balloon1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:049][ 0]LogCook:Display: Cooking /Game/Models/Materials/Master -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:149][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/TopazTexture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/TopazTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:155][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/TopazTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:664][ 0]LogCook:Display: Cooking /Game/materials/red_flower -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/red_flower.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:716][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/red_flower.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:886][ 0]LogCook:Display: Cooking /Game/materials/orange_mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/orange_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:904][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/orange_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:908][ 0]LogCook:Display: Cooking /Game/materials/cloud_mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/cloud_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.00:939][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/cloud_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:116][ 0]LogCook:Display: Cooking /Game/materials/cheese_mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/cheese_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:148][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/cheese_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:151][ 0]LogCook:Display: Cooking /Game/materials/black_mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/black_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:175][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/black_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:177][ 0]LogCook:Display: Cooking /Game/materials/bark_Mat2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/bark_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:198][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/bark_Mat2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:203][ 0]LogCook:Display: Cooking /Game/materials/bark_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/bark_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:248][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/bark_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:261][ 0]LogCook:Display: Cooking /Game/materials/autumn2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/autumn2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:270][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for autumn2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:273][ 0]LogCook:Display: Cooking /Game/materials/autumn -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:496][ 0]LogCook:Display: Cooking /Game/foliage/winter_ivy_small -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:505][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:677][ 0]LogCook:Display: Cooking /Game/foliage/winter_ivy_long -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_long.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:685][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_long.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:764][ 0]LogCook:Display: Cooking /Game/foliage/winter_ivy_circular -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_circular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:773][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/winter_ivy_circular.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:872][ 0]LogCook:Display: Cooking /Game/foliage/summer_ivy_small -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/summer_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:882][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/summer_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.01:996][ 0]LogCook:Display: Cooking /Game/foliage/summer_ivy_long -> C:/Users/Adam/Documents/Unreal 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0]LogCook:Display: Cooking /Game/foliage/small_rock_grey_v3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey_v3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:313][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey_v3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:448][ 0]LogCook:Display: Cooking /Game/foliage/small_rock_grey_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:463][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:586][ 0]LogCook:Display: Cooking /Game/foliage/small_rock_grey -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:596][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_grey.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:699][ 0]LogCook:Display: Cooking /Game/foliage/small_rock_brown_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_brown_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:713][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_brown_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:802][ 0]LogCook:Display: Cooking /Game/foliage/small_rock_brown -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_brown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.02:811][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/small_rock_brown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:177][ 0]LogCook:Display: Cooking /Game/foliage/mushroom -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/mushroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:193][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/mushroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:259][ 0]LogCook:Display: Cooking /Game/foliage/grass_single_winter -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single_winter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:268][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single_winter.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:347][ 0]LogCook:Display: Cooking /Game/foliage/grass_single-piece_autumn -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single-piece_autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single-piece_autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:436][ 0]LogCook:Display: Cooking /Game/foliage/grass_single-piece -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single-piece.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:443][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_single-piece.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:531][ 0]LogCook:Display: Cooking /Game/foliage/grass_brown -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_brown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.03:541][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/grass_brown.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:052][ 0]LogCook:Display: Cooking /Game/foliage/flower-yellow -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/flower-yellow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:059][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/flower-yellow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:216][ 0]LogCook:Display: Cooking /Game/foliage/flower-red -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/flower-red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:226][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/flower-red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:345][ 0]LogCook:Display: Cooking /Game/foliage/autumn_ivy_small -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/autumn_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:354][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/autumn_ivy_small.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:484][ 0]LogCook:Display: Cooking /Game/foliage/autumn_ivy_long -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/autumn_ivy_long.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:493][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/foliage/autumn_ivy_long.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.04:494][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.05:047][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/materials/bark_Mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Smoke01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.09:975][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Smoke01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.09:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Smoke01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:035][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02_Cue -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:041][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Light02_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:043][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light02 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:048][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Light02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:088][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Light01_Cue -> C:/Users/Adam/Documents/Unreal 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[2015.12.23-02.26.10:201][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01_Cue -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:206][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:208][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Fire_Sparks01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Fire_Sparks01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:215][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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UE4Editor-Cmd: [2015.12.23-02.26.10:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Fire01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:643][ 0]LogCook:Display: Cooking /Game/MyParticles/T_Smoke_SubUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:654][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.10:877][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_M -> C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:194][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Metal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:197][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:204][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Metal01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Metal01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:207][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Metal01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:498][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:531][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Gold_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:572][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:579][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileControls_texture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:585][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_A_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:589][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_N. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:602][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_White_Painted_Metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:605][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:611][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_White_Painted_Metal_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_White_Painted_Metal_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:613][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_White_Painted_Metal_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:804][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.11:813][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Water_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:129][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Aluminum_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:160][ 0]LogSavePackage:Display: 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[2015.12.23-02.26.12:292][ 0]LogCook:Display: Cooking /Game/tree_models/summer_pine_tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_pine_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:303][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_pine_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:323][ 0]LogCook:Display: Cooking /Game/tree_models/summer_palm_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_palm_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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[2015.12.23-02.26.12:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_oak_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:565][ 0]LogCook:Display: Cooking /Game/tree_models/summer_happy_tree_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_happy_tree_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_happy_tree_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:598][ 0]LogCook:Display: Cooking /Game/tree_models/summer_happy_tree_v1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_happy_tree_v1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:611][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/summer_happy_tree_v1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:631][ 0]LogCook:Display: Cooking /Game/tree_models/scary_tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/scary_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:644][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/scary_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:663][ 0]LogCook:Display: Cooking /Game/tree_models/pine_tree-halfsnow -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/pine_tree-halfsnow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:674][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/pine_tree-halfsnow.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:697][ 0]LogCook:Display: Cooking /Game/tree_models/noleaves_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/noleaves_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:707][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:832][ 0]LogCook:Display: Cooking /Game/tree_models/autumn_tall_Tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_tall_Tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:843][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_tall_Tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:875][ 0]LogCook:Display: Cooking /Game/tree_models/autumn_oak_tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_oak_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:887][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_oak_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:915][ 0]LogCook:Display: Cooking /Game/tree_models/autumn_happy_tree_v2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_happy_tree_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:925][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_happy_tree_v2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:941][ 0]LogCook:Display: Cooking /Game/tree_models/autumn_happy_tree_v12 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_happy_tree_v12.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:944][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for autumn_happy_tree_v12. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:964][ 0]LogCook:Display: Cooking /Game/tree_models/autumn_happy_tree_v1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_happy_tree_v1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:975][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/autumn_happy_tree_v1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.12:989][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.13:282][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Misc/GooglyEye -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Misc/GooglyEye.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.13:326][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Misc/GooglyEye.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.13:367][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Enemies/EnemyAIController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.14:308][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/leaf.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.14:311][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Mat_LeafGold.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.14:315][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/leaf_stem.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.14:639][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Spark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.14:732][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Mat_EyeRed.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.15:254][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Collectibles/GildedLeaf.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.18:708][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Misc/Cannonball -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Misc/Cannonball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.18:802][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Misc/Cannonball.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.18:807][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/LevelPieces/Tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/LevelPieces/Tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.18:987][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/LevelPieces/Tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:070][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/LevelPieces/KillZ -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/LevelPieces/KillZ.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:119][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/LevelPieces/KillZ.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:202][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/LevelPieces/DialogueTriggerer -> C:/Users/Adam/Documents/Unreal 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Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_6.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:499][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Smooth_Granite_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:522][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:524][ 0]LogCook:Display: Cooking /Game/materials/tex/bird_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bird_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:557][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bird_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:692][ 0]LogCook:Display: Cooking /Game/materials/tex/bird -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bird.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:698][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bird.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.19:892][ 0]LogCook:Display: Cooking 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(Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:382][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Torus.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:434][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Sphere -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:442][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:471][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_QuadPyramid -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:481][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:498][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Plane -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:509][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Plane.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:569][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_90 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Pipe_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:581][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Pipe_90.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:669][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Pipe_180 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Pipe_180.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:679][ 0]LogSavePackage:Display: 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Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:766][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:797][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cylinder -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:807][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:836][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cube -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:845][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cube.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:882][ 0]LogCook:Display: Cooking /Game/StarterContent/Shapes/Shape_Cone -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:892][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Shapes/Shape_Cone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.20:933][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_TableRound_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.21:003][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.26.21:033][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:826][ 0]LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_StatueGlass -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:857][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_StatueGlass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:870][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Chair_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:922][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.04:946][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Chair.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:007][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:034][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Bush.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:097][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Frame_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:199][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_WindowFrame -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:212][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_WindowFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:274][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_TableRound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:285][ 0]LogSavePackage:Display: Finished 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Stairs.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:785][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Shelf -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.05:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.06:129][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.06:132][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.06:132][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.06:136][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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[2015.12.23-02.27.07:298][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_Couch -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:306][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_Couch.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:334][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/SM_CornerFrame -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/SM_CornerFrame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:342][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:721][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:868][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:868][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:871][ 0]LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:872][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:873][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:875][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Ocean -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:907][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Water_Ocean.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.07:988][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Water_Lake -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:019][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Water_Lake.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:190][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Panel -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Tech_Panel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:220][ 0]LogSavePackage:Display: 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Tech_Checker_Dot -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:715][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:847][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Slate -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.08:884][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Rock_Slate.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:074][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Sandstone -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:126][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Rock_Sandstone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:295][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Rock_Marble_Polished -> C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:653][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Steel -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:703][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Steel.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:862][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Rust -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.09:888][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Rust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.10:222][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Gold -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.10:282][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Metal_Gold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.10:386][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Metal_Copper -> C:/Users/Adam/Documents/Unreal 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Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Ground_Grass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.11:612][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Glass -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.11:639][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Glass.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.11:818][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Tiles -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.11:847][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Tiles.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:008][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Poured -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:060][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Poured.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:232][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Panels -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:297][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Panels.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:410][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Concrete_Grime -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:445][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Concrete_Grime.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:465][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorMeshes/ColorCalibrator/T_ColorGrid.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_ColorGrid_LowSpec -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:548][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.12:987][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Smooth -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:066][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:223][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Rough -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:304][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:305][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:948][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_CobbleStone_Pebble -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.13:979][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:081][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ceramic_Tile_Checker -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:093][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:292][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Hewn_Stone -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:318][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:497][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Cut_Stone -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:549][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:677][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Old -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:705][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:880][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:908][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_New.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.14:944][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:060][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_Beveled -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:086][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:126][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Wall -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:143][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Basic_Wall.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:190][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Basic_Floor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:312][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_AssetPlatform -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.15:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_AssetPlatform.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:153][ 0]LogCook:Display: Cooking /Game/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:245][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:258][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:261][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:275][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_02_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:279][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:287][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:290][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:296][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:298][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:308][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:317][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gravel_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:321][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Gravel_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:341][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Gradinet_01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:349][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Gradinet_01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Rough_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:530][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:540][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.16:543][ 0]LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:212][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:272][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:337][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Arrows -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:348][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:365][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/FogBrightnessLUT -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.17:370][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.18:360][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/BP_LightStudio -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/BP_LightStudio.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.18:880][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/BP_LightStudio.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.18:884][ 0]LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.18:895][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.18:944][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Props/SM_Lamp_Wall.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:043][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_WallSconce -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:090][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:126][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Steam01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:155][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:162][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/P_Steam_Lit.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:254][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Steam -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:284][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:325][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Fire_Sparks01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:328][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:351][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions01/Gradient/RadialGradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:356][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:370][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Spark.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:376][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/P_Sparks.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:490][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Sparks -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:519][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:546][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Smoke01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:550][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Smoke01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:605][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Smoke -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:629][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:671][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Fire01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:675][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Fire01_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:743][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:758][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Water_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:931][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Fire -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:960][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:992][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Explosion01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.19:999][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Explosion02.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:003][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Audio/Explosion_Cue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:235][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_Effect_Explosion -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:263][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:288][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:354][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Blueprint_CeilingLight -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:396][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:402][ 0]LogCook:Display: Cooking /Game/StarterContent/Audio/Steam01_Cue -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:409][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Audio/Steam01_Cue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:429][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/MyParticles/T_Smoke_SubUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:435][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/MyParticles/T_Smoke_Tiled_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:534][ 0]LogCook:Display: Cooking /Game/MyParticles/P_Poof -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/P_Poof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:549][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/P_Poof.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:579][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_4 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:589][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_4.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:598][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Spark_Core -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:604][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Spark_Core.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:613][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Single_Tile_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:624][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Single_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:924][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.20:958][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:002][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:021][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:026][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Lamp -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:053][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Lamp.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:068][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Frame_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:111][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Frame -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:133][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Frame.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:198][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Door -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:224][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Door.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:243][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Smoke -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:261][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Smoke.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:285][ 0]LogCook:Display: Cooking /Game/Models/Key/key -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/key.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/key.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:299][ 0]LogCook:Display: Cooking /Game/Models/Key/GemKeyType -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemKeyType.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:301][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for GemKeyType. 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0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/gem1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:525][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/tree_0_Icosphere_002 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Icosphere_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Environment/Tree1/tree_0_Icosphere_002.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:555][ 0]LogCook:Display: Cooking /Game/Models/Environment/Tree1/tree_0_Icosphere_001 -> C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:725][ 0]LogCook:Display: Cooking /Game/materials/tex/websiteurl_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/websiteurl_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:744][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/websiteurl_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:878][ 0]LogCook:Display: Cooking /Game/materials/tex/websiteurl -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/websiteurl.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.21:884][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:387][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Dust_Particle_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:429][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:435][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:496][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Walnut -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:542][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Walnut.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:782][ 0]LogCook:Display: Cooking /Game/StarterContent/Materials/M_Wood_Pine -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Pine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.22:833][ 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Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:289][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:291][ 0]LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:302][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/AlphaOffset.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:305][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SunlightColorLUT -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:314][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:316][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/SM_Arrows -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:330][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:332][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/Skybox -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:347][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/Skybox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:348][ 0]LogCook:Display: Cooking /Game/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:365][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:367][ 0]LogCook:Display: Cooking /Game/MyParticles/M_smoke_subUV2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/M_smoke_subUV2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:413][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/MyParticles/M_smoke_subUV2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:511][ 0]LogCook:Display: Cooking /Game/Models/Materials/Mat_Unlit/Mat_UnlitWater -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Unlit/Mat_UnlitWater.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:517][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Unlit/Mat_UnlitWater.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:519][ 0]LogCook:Display: Cooking /Game/Models/Materials/Mat_Unlit/Master_Unlit -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Unlit/Master_Unlit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:531][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_Unlit/Master_Unlit.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:549][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Master.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:621][ 0]LogCook:Display: Cooking /Game/Models/Materials/Mat_ShinyBlack -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_ShinyBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:629][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_ShinyBlack.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:643][ 0]LogCook:Display: Cooking /Game/Models/Materials/Mat_LitWater -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_LitWater.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:659][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Materials/Mat_LitWater.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:690][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/RubyTexture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/RubyTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:700][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/RubyTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:768][ 0]LogCook:Display: Cooking /Game/materials/spring -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/spring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:805][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/spring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:889][ 0]LogCook:Display: Cooking /Game/materials/shroom -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/shroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.23:948][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/shroom.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:013][ 0]LogCook:Display: Cooking /Game/materials/rock_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/rock_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/rock_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:133][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:140][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:466][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:492][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:536][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Burst.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:550][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:563][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/m_flare_01.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:574][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:781][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion_Original -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Explosion_Original.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.24:809][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Explosion_Original.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:070][ 0]LogCook:Display: Cooking /Game/materials/tex/summer -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/summer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/summer.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:084][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_PatchyGrass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:086][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:095][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Paint_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:098][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:104][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Paint_Metal_Rust_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Paint_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:107][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Paint_Metal_Rust_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:112][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_PaintedMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:115][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:121][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PaintedMetal01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_PaintedMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:124][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PaintedMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:358][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:367][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Steel_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:383][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:386][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:394][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:397][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:405][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Cobble_01_H -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Cobble_01_H.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:407][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Cobble_01_H. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:654][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.25:693][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:049][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:072][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:484][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/geo_red -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:503][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_red.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:617][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_RockMesh_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:750][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:762][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Grass_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:772][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:774][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:780][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Painted_04_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Painted_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:782][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Painted_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:789][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:792][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:797][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Dark_Gun_metal_E -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Dark_Gun_metal_E.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.26:799][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Dark_Gun_metal_E. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:124][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Copper_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:308][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:332][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:712][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/geo_orange -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_orange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:741][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_orange.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:749][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:756][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:969][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.27:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:215][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:236][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:825][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:864][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_MaterialSphere_Plain -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:881][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:918][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ringaling -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Ringaling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.28:942][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Ringaling.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:009][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/AquamarineTexture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/AquamarineTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:015][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/AquamarineTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:072][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Shelf -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:093][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Shelf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:107][ 0]LogCook:Display: Marking ../../../Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:188][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:212][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:253][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_GroundPound -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_GroundPound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:283][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_GroundPound.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:354][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/Mat_Amethyst -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Amethyst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:418][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Amethyst.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:422][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/GemBase -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/GemBase.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:491][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/GemBase.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:544][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/EmeraldTexture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/EmeraldTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:555][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/EmeraldTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:562][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_A_S -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_A_S.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:565][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Wood_A_S. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:834][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Water_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.29:849][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Water_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:097][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:105][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:108][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_01_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:109][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:113][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rocky_01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rocky_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:114][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rocky_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_RockMesh_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:536][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_RockMesh_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:544][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Key/GemMaterials/TopazTexture.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:597][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/Mat_Topaz -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Topaz.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:645][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Topaz.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:709][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/Mat_Ruby -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Ruby.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:758][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Ruby.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:826][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/Mat_Emerald -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Emerald.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:876][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Emerald.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:937][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/Mat_Aquamarine -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Aquamarine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.30:986][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/Mat_Aquamarine.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:266][ 0]LogCook:Display: Cooking /Game/Models/Key/GemMaterials/AmethystTexture -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/AmethystTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:278][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Models/Key/GemMaterials/AmethystTexture.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:288][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_UNV_Concrete02.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:292][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:297][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Underground_Base_Pipe_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:300][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:306][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Underground_Base_Pipe_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Underground_Base_Pipe_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:308][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Underground_Base_Pipe_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:438][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Panel_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:455][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Panel_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:462][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_UNV_Concrete02_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_UNV_Concrete02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:466][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_UNV_Concrete02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:516][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:537][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:546][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Scuffed_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:548][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Scuffed_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Scuffed_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.31:556][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Scuffed_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:135][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:151][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:192][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:202][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:244][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:250][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:334][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:345][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:601][ 0]LogCook:Display: Cooking /Game/materials/tex/bark_light -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bark_light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:608][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bark_light.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:614][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Base_Metal_Gray_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:617][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:624][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bark02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:626][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:632][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bark02_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bark02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:635][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Bark02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:640][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_ArmorMetal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:642][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:648][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ArmorMetal01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_ArmorMetal01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:651][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_ArmorMetal01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:656][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048LDR -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/Sky54a2048LDR.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:659][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048LDR. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:665][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Sky54a2048 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/Sky54a2048.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:667][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Sky54a2048. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:674][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/Metal_Tile_2_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:677][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:682][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/Metal_Tile_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/Metal_Tile_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:685][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Metal_Tile_2. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:694][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Textures/T_Statue_M.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:759][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Props/Materials/M_StatueGlass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:767][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Props/SM_Statue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:867][ 0]LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Statue -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:902][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Props/Materials/M_Statue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:932][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Fire -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.32:986][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Fire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:292][ 0]LogCook:Display: Cooking /Engine/Maps/Entry -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:372][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/Maps/Entry.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:381][ 0]LogCook:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:477][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineMaterials/DefaultNormal.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:570][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Enemies/EnemyAIController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:621][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Mat_EyeBlue.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:631][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Mat_EyeWhite.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:644][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Materials/M_Glass.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:655][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/googly_eye__clear.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:664][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/googly_eye__pupil.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:677][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/materials/tex/winter.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:682][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/materials/cloud_mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:685][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/googly_eye__white.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:693][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Misc/GooglyEye.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.33:809][ 0]LogCook:Display: Marking ../../../Engine/Content/EditorBlueprintResources/StandardMacros.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.34:105][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/ModelEnum.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.34:696][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/materials/black_mat.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.34:702][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/FrisbeePattern.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.34:722][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/Materials/Mat_FrisbeeGray.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.34:740][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/Models/dreidel1.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. 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MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.45:500][ 0]LogCook:Display: Cooking /Game/Maps/MyLevel1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Maps/MyLevel1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.46:123][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/Maps/MyLevel1.umap MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.46:136][ 0]LogCook:Display: Cooking /Engine/EngineSky/BP_Sky_Sphere -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EngineSky/BP_Sky_Sphere.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.46:593][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal 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C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/DialogueBox.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:034][ 0]LogCook:Display: Cooking /Engine/EditorResources/EmptyActor -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:043][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/EditorResources/EmptyActor.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:326][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_M -> C:/Users/Adam/Documents/Unreal 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(Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:544][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_11b_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_11b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:547][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_11b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:557][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_10_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:590][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:608][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_10_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_10_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:611][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_10_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:622][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_09_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_09_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:625][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_09_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:638][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_08_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:641][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:648][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_08_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_08_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:650][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_08_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:676][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:697][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:712][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_07_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:715][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:727][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_07b_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_07b_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:735][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_07b_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:751][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:760][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:767][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_06_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_06_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:793][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_06_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:810][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_05_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:813][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:847][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_05_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_05_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:851][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_05_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:865][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_03_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:869][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:897][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_03_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:902][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:908][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.48:911][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:036][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:061][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:625][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:672][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_ground_Moss_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:787][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_3 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.49:797][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_3.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:163][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/RingalingTransparent -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/RingalingTransparent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:166][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/RingalingTransparent.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:184][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_Tiled_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:186][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:232][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:234][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:261][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:265][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:318][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Frame_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:331][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Frame_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:338][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Stars -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Sky_Stars.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:340][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Stars. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:356][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Sky_Clouds_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Sky_Clouds_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:366][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Sky_Clouds_M. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:584][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Shelf_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:599][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Shelf_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:855][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/geo_green -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:873][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_green.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:894][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Explosion -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:910][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Explosion.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.50:915][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/MainHUD -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/MainHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:196][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/MainHUD.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:311][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Lithograph-Bold -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Lithograph-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:327][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Lithograph-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:329][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/ComicNeue-Bold -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/ComicNeue-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:397][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/ComicNeue-Bold.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:413][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Enemies/SpikeyCylinder -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Enemies/SpikeyCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.51:828][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Enemies/SpikeyCylinder.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:323][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:339][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Pine_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:352][ 0]LogCook:Display: Cooking /Game/materials/tex/Default_1Surface_Color -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/Default_1Surface_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:355][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for Default_1Surface_Color. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:498][ 0]LogCook:Display: Cooking /Game/materials/tex/cheese_1Surface_Color -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/cheese_1Surface_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:506][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/cheese_1Surface_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:759][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_1 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.52:777][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_1.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Gravel_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:214][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:383][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:537][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:549][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:837][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:848][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:855][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base_07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:858][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:871][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_07 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base_07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:883][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:892][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base_06_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:897][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:907][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Generic_Concrete_Base_06 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Generic_Concrete_Base_06.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:912][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Generic_Concrete_Base_06. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:936][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Fire_SubUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.54:953][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Fire_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:205][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Smooth_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:246][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:283][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Stone_Brick_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:287][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:298][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Stone_Brick_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Stone_Brick_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:306][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Stone_Brick_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:433][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Statue_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:453][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Statue_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:756][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Beveled_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:787][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:796][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:806][ 0]LogCook:Display: Marking ../../../Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:823][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:833][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:878][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/AnalogHat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:913][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerCameraManager.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.55:964][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/VRPlayerController.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:015][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Controllers/ThirdPersonGameMode -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/ThirdPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:056][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Controllers/ThirdPersonGameMode.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:059][ 0]LogCook:Display: Cooking /Game/tree_models/winter_pine_tree -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/winter_pine_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:074][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/tree_models/winter_pine_tree.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:123][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_5 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:142][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_5.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:202][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Hex_Tile_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:209][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:426][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Slate_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:443][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Slate_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:503][ 0]LogCook:Display: Cooking /Game/materials/yellow_flower -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/yellow_flower.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:577][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/yellow_flower.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:579][ 0]LogCook:Display: Cooking /Game/materials/winter_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/winter_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:635][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/winter_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:637][ 0]LogCook:Display: Cooking /Game/materials/water_mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/water_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:681][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/water_mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:684][ 0]LogCook:Display: Cooking /Game/materials/summer_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/summer_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.56:739][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/summer_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:082][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:091][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:189][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Burst_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:195][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Burst_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:354][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:364][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_red_-_2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:396][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:401][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:443][ 0]LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:450][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/T_MobileMenu2.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:914][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Pine_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:930][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Pine_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:953][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:955][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:965][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.57:967][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.58:605][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.58:625][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.58:961][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:007][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_MacroVariation.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:312][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:327][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:946][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:965][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:982][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_04_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.27.59:984][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.00:133][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.00:157][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Chair_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.00:765][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Sandstone_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.00:782][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:143][ 0]LogCook:Display: Cooking /Game/materials/tex/spring -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/spring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:159][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/spring.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:177][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:179][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Metal_Rust_01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:717][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:734][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Lamp_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:885][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Marble_Polished_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:896][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:910][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Cannonshot -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Cannonshot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.01:947][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Cannonshot.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:143][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_TableRound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:153][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_TableRound_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:156][ 0]LogCook:Display: Cooking /Game/materials/tex/bark_dark -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bark_dark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:157][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for bark_dark. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:458][ 0]LogCook:Display: Cooking /Game/materials/tex/bark -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.02:465][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/bark.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:046][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Grime_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:063][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:073][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_Tiled_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:078][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:091][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_03_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Detail_03_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:097][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_03_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:107][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Detail_02_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:113][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:119][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Detail_02_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Detail_02_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:122][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Rock_Detail_02_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:379][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Rock_Basalt_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:403][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:764][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:786][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:796][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:799][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:806][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Floor01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:812][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:824][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Floor01 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Floor01.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.03:829][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Floor01. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:082][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_Pebble_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:099][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:383][ 0]LogCook:Display: Cooking /Game/materials/tex/paper -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/paper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:446][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/paper.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:489][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/GildedLeaf -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/GildedLeaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:495][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/GildedLeaf.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:547][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:561][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Door_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:577][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:584][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:595][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Dirt_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:597][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:606][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Detail_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Detail_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:612][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Detail_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:689][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Explosion_SubUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:704][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Explosion_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:715][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Wall_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:721][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:727][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Wall_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:729][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:738][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Wall07_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:744][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:750][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Wall07 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Wall07.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:757][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Concrete_Wall07. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:784][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Tiles_Variation_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:794][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:968][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Smoke_SubUV -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:986][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Smoke_SubUV.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.04:996][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_CobbleStone_04_R -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_CobbleStone_04_R.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:000][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_CobbleStone_04_R. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:192][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ceramic_Tile_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:211][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:393][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:410][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:426][ 0]LogCook:Display: Cooking /Game/materials/tex/rock_Mat -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/rock_Mat.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:429][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for rock_Mat. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:615][ 0]LogCook:Display: Cooking /Game/materials/tex/rock -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:622][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/rock.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:897][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/geo_purple -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_purple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:913][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_purple.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:972][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.05:980][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bush_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:165][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:173][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:715][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:733][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:963][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Door_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.06:985][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Door_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:176][ 0]LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:272][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/geo_blue -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:286][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/geo_blue.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:502][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Poured_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:524][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:956][ 0]LogCook:Display: Cooking /Game/materials/tex/autumn -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.07:963][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/autumn.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:283][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Cut_Stone_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:300][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:554][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:570][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Moss_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:835][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:851][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Oak_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:870][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Loon -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Loon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.08:878][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Loon.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:381][ 0]LogCook:Display: Cooking /Game/materials/tex/shroomSurface_Color -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/shroomSurface_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:388][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/shroomSurface_Color.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:883][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Floor_Walnut_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:899][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:910][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/Cannonshot_Impact -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Cannonshot_Impact.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:946][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/Cannonshot_Impact.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:953][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_DesertCrystal01_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_DesertCrystal01_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.09:955][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_DesertCrystal01_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:163][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Concrete_Panels_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:172][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:422][ 0]LogCook:Display: Cooking /Game/materials/tex/Green_leaves -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/Green_leaves.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:428][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/materials/tex/Green_leaves.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:866][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.10:879][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:281][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Grass_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:300][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Grass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:336][ 0]LogCook:Display: Cooking /Game/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_0 -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:346][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/ThirdPersonBP/Blueprints/Interface/Graphics/Health/health_-_0.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:398][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:408][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Bush_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:458][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:463][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:558][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Lamp_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:575][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Lamp_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:625][ 0]LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:631][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:654][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_M -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Dot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.11:668][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Dot_M.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:104][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Steel_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:115][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Steel_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:155][ 0]LogCook:Display: Marking C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:271][ 0]LogCook:Display: Cooking /Game/StarterContent/Particles/P_Ambient_Dust -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:293][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Particles/P_Ambient_Dust.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:512][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Wood_Oak_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:529][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Wood_Oak_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:761][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_Old_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:778][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:792][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Dirt_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:794][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:803][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Dirt_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Dirt_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.12:806][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Dirt_D. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:035][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Hewn_Stone_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:051][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:059][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Noise_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Ground_Noise_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:062][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Ground_Noise_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:654][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:676][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:713][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Tech_Dot_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:722][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Tech_Dot_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:730][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_PatchyGrass_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_PatchyGrass_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:734][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_PatchyGrass_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.13:982][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Rust_D -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.14:001][ 0]LogSavePackage:Display: Finished SavePackage C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Metal_Rust_D.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.14:021][ 0]LogCook:Display: Cooking /Game/StarterContent/Textures/T_Base_Metal_Gray_N -> C:/Users/Adam/Documents/Unreal Projects/ThreeDee/Saved/Cooked/WindowsNoEditor/ThreeDee/Content/StarterContent/Textures/T_Base_Metal_Gray_N.uasset MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.14:024][ 0]LogSavePackage:Display: No exports found (or all exports are editor-only) for T_Base_Metal_Gray_N. Package will not be saved. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.15:011][ 0]LogChunkManifestGenerator:Display: Saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.15:067][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 682, size is 1024.70kb MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.15:143][ 0]LogChunkManifestGenerator:Display: Done saving asset registry. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.16:369][ 0]LogCook:Display: Cook by the book total time in tick 183.217903s total time 221.784180 MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.16:389][ 0]LogCookCommandlet:Display: GC... MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:026][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:026][ 0]LogInit:Display: Warning/Error Summary MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:027][ 0]LogInit:Display: --------------------- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:038][ 0]LogInit:Display: LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:039][ 0]LogInit:Display: LogOutputDevice:Error: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:041][ 0]LogInit:Display: LogOutputDevice:Warning: === Handled error: === MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: Context.IsEventGraph() || !Context.EventGraphLocals.Num() [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.10\Engine\Source\Editor\KismetCompiler\Private\KismetCompiler.cpp] [Line: 756] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:175] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:276] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\core\private\misc\outputdevice.cpp:385] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::CreateLocalVariablesForFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:756] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::PrecompileFunction() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:1357] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::Compile() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3195] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprintInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:99] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:173] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!FKismetEditorUtilities::CompileBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:749] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1551] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:311] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1153] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3222] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3824] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4014] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3537] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2693] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2801] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1033] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2386] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImportInner() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2434] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::VerifyImport() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2147] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Verify() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeCreation() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1847] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::Tick() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:666] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:404] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!GetPackageLinker() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\linker.cpp:570] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:937] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!ResolveName() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:681] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticLoadObjectInternal() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:768] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticLoadObject() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:832] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FRedirectCollector::ResolveStringAssetReference() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\coreuobject\private\misc\redirectcollector.cpp:85] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1803] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1214] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:557] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launchengineloop.cpp:1636] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\launch.cpp:110] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:126] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\buildfarm\buildmachine_++depot+ue4-releases+4.10\engine\source\runtime\launch\private\windows\launchwindows.cpp:200] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264] MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:113][ 0]LogInit:Display: LogShaderCompilers:Warning: Failed to compile Material /Game/StarterContent/Props/Materials/M_StatueGlass.M_StatueGlass for platform PCD3D_SM4, Default Material will be used in game. MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:114][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:114][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:116][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:118][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:118][ 0]LogInit:Display: Failure - 2 error(s), 8 warning(s) MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2015.12.23-02.28.17:119][ 0]LogInit:Display: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 224.76 seconds MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 253.9518634s to run UE4Editor-Cmd.exe, ExitCode=1 MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data. MainFrameActions: Packaging (Windows (64-bit)): BuildCommand.Execute: ERROR: BUILD FAILED MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: Cook failed. MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): at BuildCommand.Execute() MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param) MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()InnerException in AutomationUtils.Automation: BUILD FAILED: Failed while running Cook for C:\Users\Adam\Documents\Unreal Projects\ThreeDee\ThreeDee.uproject; see log C:\Users\Adam\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.10\Cook-2015.12.22-21.28.27.txt MainFrameActions: Packaging (Windows (64-bit)): Stacktrace: at AutomationTool.CommandUtils.RunCommandlet(String ProjectName, String UE4Exe, String Commandlet, String Parameters) MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params) MainFrameActions: Packaging (Windows (64-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes. MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_UnknownCookFailure MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files... MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully. MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Cook Failure