Log file open, 10/20/22 15:05:09 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=13152) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: RavKuk LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" W:\Workspace\RnD\759_RavKuk\RavKuk.uproject"" LogCsvProfiler: Display: Metadata set : os="Windows 11 (21H2) [10.0.22000.795] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|12th Gen Intel(R) Core(TM) i9-12900K" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="0c037f934a5b6305cbca3e84a2418891" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.177948 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-C079608540C735C4DDCDE6A07AC2E169 Session CrashGUID >==================================================== LogConfig: Display: Loading HoloLens ini files took 0.01 seconds LogConfig: Display: Loading Mac ini files took 0.01 seconds LogConfig: Display: Loading Android ini files took 0.01 seconds LogConfig: Display: Loading VulkanPC ini files took 0.01 seconds LogConfig: Display: Loading IOS ini files took 0.01 seconds LogConfig: Display: Loading Windows ini files took 0.02 seconds LogConfig: Display: Loading TVOS ini files took 0.02 seconds LogConfig: Display: Loading Unix ini files took 0.02 seconds LogConfig: Display: Loading Linux ini files took 0.02 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.02 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin OpenColorIO LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin BlueprintMaterialTextureNodes LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin AxFImporter LogPluginManager: Mounting Engine plugin DataprepEditor LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GLTFImporter LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin DatasmithC4DImporter LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin DatasmithCADImporter LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin DatasmithIFCImporter LogPluginManager: Mounting Engine plugin DatasmithGLTFImporter LogPluginManager: Mounting Engine plugin DatasmithImporter LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin VariantManager LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GPULightmass LogPluginManager: Mounting Engine plugin Landmass LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin Water LogPluginManager: Mounting Engine plugin TwinmotionToUnrealContent LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MovieRenderPipeline LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin MoviePipelineMaskRenderPass LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin HDRIBackdrop LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin SunPosition LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Compositing/OpenColorIO/Content/' mounted to '/OpenColorIO/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/AxFImporter/Content/' mounted to '/AxFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DataprepEditor/Content/' mounted to '/DataprepEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GPULightmass/Content/' mounted to '/GPULightmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Landmass/Content/' mounted to '/Landmass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Water/Content/' mounted to '/Water/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Marketplace/TMtoUnrealContent/Content/' mounted to '/TwinmotionToUnrealContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MovieRenderPipeline/Content/' mounted to '/MovieRenderPipeline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/MoviePipelineMaskRenderPass/Content/' mounted to '/MoviePipelineMaskRenderPass/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HDRIBackdrop/Content/' mounted to '/HDRIBackdrop/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/SunPosition/Content/' mounted to '/SunPosition/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogGPULightmass: GPULightmass module is loaded LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (21H2) [10.0.22000.795] (), CPU: 12th Gen Intel(R) Core(TM) i9-12900K, GPU: NVIDIA RTX A4000 LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.10.20-12.05.09:469][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.10.20-12.05.09:471][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.10.20-12.05.09:480][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll [2022.10.20-12.05.09:480][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2022.10.20-12.05.09:480][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_1 [2022.10.20-12.05.09:480][ 0]LogD3D11RHI: D3D11 adapters: [2022.10.20-12.05.09:480][ 0]LogD3D11RHI: Testing D3D11 Adapter 0: [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.05.09:482][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: 0. 'NVIDIA RTX A4000' (Feature Level 11_1) [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: 16194/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: Testing D3D11 Adapter 1: [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics 770 [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: VendorId : 8086 [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: DeviceId : 4680 [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: SubSysId : a9f1028 [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: Revision : 000c [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.05.09:543][ 0]LogD3D11RHI: AdapterLuid : 0 64971 [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 770' (Feature Level 11_1) [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: 128/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: Testing D3D11 Adapter 2: [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: Description : Microsoft Basic Render Driver [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: VendorId : 1414 [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: DeviceId : 008c [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: SubSysId : 0000 [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: Revision : 0000 [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: DedicatedVideoMemory : 0 bytes [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.05.09:583][ 0]LogD3D11RHI: AdapterLuid : 0 64879 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_1) [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: 0/0/65384 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: Chosen D3D11 Adapter: [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.05.09:584][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.05.09:584][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.20-12.05.09:584][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.10.20-12.05.09:584][ 0]LogHAL: Display: Platform has ~ 128 GB [137120952320 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.10.20-12.05.09:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.10.20-12.05.09:584][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.10.20-12.05.09:584][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.10.20-12.05.09:584][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.10.20-12.05.09:584][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [W:/Workspace/RnD/759_RavKuk/Saved/Config/WindowsEditor/Editor.ini] [2022.10.20-12.05.09:584][ 0]LogInit: Computer: WS-YOAV [2022.10.20-12.05.09:584][ 0]LogInit: User: Yoavn [2022.10.20-12.05.09:584][ 0]LogInit: CPU Page size=4096, Cores=16 [2022.10.20-12.05.09:584][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.10.20-12.05.09:585][ 0]LogMemory: Memory total: Physical=127.7GB (128GB approx) [2022.10.20-12.05.09:585][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.10.20-12.05.09:585][ 0]LogMemory: Process Physical Memory: 286.11 MB used, 303.01 MB peak [2022.10.20-12.05.09:585][ 0]LogMemory: Process Virtual Memory: 266.86 MB used, 266.86 MB peak [2022.10.20-12.05.09:585][ 0]LogMemory: Physical Memory: 10062.29 MB used, 120706.44 MB free, 130768.73 MB total [2022.10.20-12.05.09:585][ 0]LogMemory: Virtual Memory: 11781.96 MB used, 121034.77 MB free, 132816.73 MB total [2022.10.20-12.05.09:585][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.10.20-12.05.09:588][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.10.20-12.05.09:595][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.10.20-12.05.09:597][ 0]LogInit: Using OS detected language (en-US). [2022.10.20-12.05.09:597][ 0]LogInit: Using OS detected locale (en-IL). [2022.10.20-12.05.09:599][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. [2022.10.20-12.05.09:696][ 0]LogInit: Setting process to per monitor DPI aware [2022.10.20-12.05.09:704][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.10.20-12.05.09:704][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). [2022.10.20-12.05.09:704][ 0]LogWindowsTextInputMethodSystem: - Hebrew (Israel) - (Keyboard). [2022.10.20-12.05.09:704][ 0]LogWindowsTextInputMethodSystem: - English (Israel) - Touch Input Correction (TSF IME). [2022.10.20-12.05.09:705][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). [2022.10.20-12.05.09:712][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.10.20-12.05.09:712][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.10.20-12.05.09:758][ 0]LogD3D11RHI: Creating new Direct3DDevice [2022.10.20-12.05.09:758][ 0]LogD3D11RHI: GPU DeviceId: 0x24b0 (for the marketing name, search the web for "GPU Device Id") [2022.10.20-12.05.09:758][ 0]LogWindows: Attached monitors: [2022.10.20-12.05.09:758][ 0]LogWindows: resolution: 1920x1080, work area: (0, 0) -> (1920, 1032), device: '\\.\DISPLAY1' [PRIMARY] [2022.10.20-12.05.09:758][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 0) -> (0, 1080), device: '\\.\DISPLAY2' [2022.10.20-12.05.09:758][ 0]LogWindows: Found 2 attached monitors. [2022.10.20-12.05.09:758][ 0]LogWindows: EnumDisplayDevices: [2022.10.20-12.05.09:758][ 0]LogWindows: 0. 'NVIDIA RTX A4000' (P:1 D:1), name: '\\.\DISPLAY1' [2022.10.20-12.05.09:758][ 0]LogWindows: 1. 'NVIDIA RTX A4000' (P:0 D:1), name: '\\.\DISPLAY2' [2022.10.20-12.05.09:758][ 0]LogWindows: 2. 'NVIDIA RTX A4000' (P:0 D:0), name: '\\.\DISPLAY3' [2022.10.20-12.05.09:758][ 0]LogWindows: 3. 'NVIDIA RTX A4000' (P:0 D:0), name: '\\.\DISPLAY4' [2022.10.20-12.05.09:758][ 0]LogWindows: 4. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY5' [2022.10.20-12.05.09:758][ 0]LogWindows: 5. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY6' [2022.10.20-12.05.09:759][ 0]LogWindows: 6. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY7' [2022.10.20-12.05.09:759][ 0]LogWindows: 7. 'Intel(R) UHD Graphics 770' (P:0 D:0), name: '\\.\DISPLAY8' [2022.10.20-12.05.09:759][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Adapter Name: NVIDIA RTX A4000 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Driver Version: 517.40 (internal:31.0.15.1740, unified:517.40) [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Driver Date: 9-12-2022 [2022.10.20-12.05.09:759][ 0]LogRHI: Texture pool is 11335 MB (70% of 16194 MB) [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Creating D3DDevice using adapter: [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Description : NVIDIA RTX A4000 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: VendorId : 10de [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: DeviceId : 24b0 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: SubSysId : 14ad1028 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: Revision : 00a1 [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: DedicatedVideoMemory : 16980639744 bytes [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: SharedSystemMemory : 68560476160 bytes [2022.10.20-12.05.09:759][ 0]LogD3D11RHI: AdapterLuid : 0 61548 [2022.10.20-12.05.09:794][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2022.10.20-12.05.09:794][ 0]LogD3D11RHI: Async texture creation enabled [2022.10.20-12.05.09:794][ 0]LogD3D11RHI: D3D11_MAP_WRITE_NO_OVERWRITE for dynamic buffer SRVs is supported [2022.10.20-12.05.09:794][ 0]LogD3D11RHI: Array index from any shader is supported [2022.10.20-12.05.09:807][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2022.10.20-12.05.09:820][ 0]LogRHI: GeForceNow SDK initialized: 1 [2022.10.20-12.05.09:824][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyReport_0.log" -log="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyLog_0.log" -project="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" -platform=all' [2022.10.20-12.05.09:824][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyReport_0.log" -log="W:/Workspace/RnD/759_RavKuk/Intermediate/TurnkeyLog_0.log" -project="W:/Workspace/RnD/759_RavKuk/RavKuk.uproject" -platform=all" ] [2022.10.20-12.05.09:834][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.10.20-12.05.09:838][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.10.20-12.05.09:838][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.10.20-12.05.09:842][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.10.20-12.05.09:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.10.20-12.05.09:853][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.10.20-12.05.09:855][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.10.20-12.05.09:855][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.10.20-12.05.09:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.10.20-12.05.09:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.10.20-12.05.09:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.10.20-12.05.09:857][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.10.20-12.05.09:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.10.20-12.05.09:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.10.20-12.05.09:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.10.20-12.05.09:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.10.20-12.05.09:860][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.10.20-12.05.09:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.10.20-12.05.09:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.10.20-12.05.09:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.10.20-12.05.09:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.10.20-12.05.09:863][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.10.20-12.05.09:866][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.10.20-12.05.09:867][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.10.20-12.05.09:868][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.10.20-12.05.09:868][ 0]LogTargetPlatformManager: ADPCM [2022.10.20-12.05.09:868][ 0]LogTargetPlatformManager: PCM [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: BINKA [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: OGG [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.10.20-12.05.09:869][ 0]LogTargetPlatformManager: OPUS [2022.10.20-12.05.09:971][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.10.20-12.05.09:974][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: VVM_1_0 [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.10.20-12.05.09:975][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.10.20-12.05.09:976][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.10.20-12.05.09:976][ 0]LogShaderCompilers: Display: Compiling shader autogen file: W:/Workspace/RnD/759_RavKuk/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.10.20-12.05.09:976][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.10.20-12.05.09:976][ 0]LogShaderCompilers: Display: Compiling shader autogen file: W:/Workspace/RnD/759_RavKuk/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.10.20-12.05.09:976][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. [2022.10.20-12.05.09:977][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file W:/Workspace/RnD/759_RavKuk/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.10.20-12.05.09:977][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.10.20-12.05.09:977][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file W:/Workspace/RnD/759_RavKuk/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.20-12.05.09:977][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.10.20-12.05.09:991][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2022.10.20-12.05.09:991][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.20-12.05.09:991][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.10.20-12.05.09:993][ 0]LogDerivedDataCache: Speed tests for C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.00 seconds [2022.10.20-12.05.09:993][ 0]LogDerivedDataCache: Display: Performance to C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=3103.10MBs, RandomWriteSpeed=475.69MBs. Assigned SpeedClass 'Local' [2022.10.20-12.05.09:994][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/yoavn/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.10.20-12.05.09:994][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.10.20-12.05.09:994][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.10.20-12.05.09:997][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.10.20-12.05.09:997][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.10.20-12.05.09:997][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (W:/Workspace/RnD/759_RavKuk/Intermediate/Shaders/WorkingDirectory/5616/). [2022.10.20-12.05.09:997][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/yoavn/AppData/Local/Temp/UnrealShaderWorkingDir/90F4005C4006034BF038D594AFD5307B/'. [2022.10.20-12.05.09:997][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.10.20-12.05.09:997][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 12 workers. [2022.10.20-12.05.10:903][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.10.20-12.05.10:904][ 0]LogSlate: Using FreeType 2.10.0 [2022.10.20-12.05.10:904][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.10.20-12.05.10:924][ 0]LogAssetRegistry: FAssetRegistry took 0.0064 seconds to start up [2022.10.20-12.05.10:929][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.10.20-12.05.11:040][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.10.20-12.05.11:041][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.10.20-12.05.11:142][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.20-12.05.11:142][ 0]LogDeviceProfileManager: Active device profile: [0000047118CE2840][0000047118D30000 50] WindowsEditor [2022.10.20-12.05.11:142][ 0]LogDeviceProfileManager: Profiles: [0000047118CE2A00][0000047118D32800 50] Windows, [0000047118CE2840][0000047118D30000 50] WindowsEditor, [0000047118CE0540][0000047118D35000 50] WindowsServer, [0000047118CE1180][0000047108F90000 50] WindowsClient, [0000047118CE1880][0000047118D37800 50] IOS, [0000047118CE24C0][0000047108F97800 50] iPadAir2, [0000047118CE5400][0000047118D42800 50] IPadPro, [0000047118CE5780][0000047118D40000 50] iPadAir3, [0000047118CE1F80][0000047118D45000 50] iPadAir4, [0000047118CE39C0][0000047108EAC800 50] iPadMini4, [0000047118CE4280][0000047118D4C800 50] iPadMini5, [0000047118CE0A80][0000047118D3C800 50] iPadMini6, [0000047118CE8180][0000047118D72800 50] iPhone6S, [0000047118CE8500][0000047118D75000 50] iPhone7, [0000047118CE8880][0000047118D77800 50] iPodTouch7, [0000047118CE1C00][0000047118D4A000 50] iPhone6SPlus, [0000047118CE4980][0000047118D7C800 50] iPhone7Plus, [0000047118CE6E40][00000470F7A8A000 50] iPhoneSE, [0000047118CE7700][0000047118D47800 50] iPhone8, [0000047118CE08C0][0000047108F95000 50] iPhone8Plus, [0000047118CE4440][0000047118D7A000 50] iPhoneX, [0000047118CE7540][0000047118CD2800 50] iPhoneXS, [0000047118CE6C80][0000047118CD0000 50] iPhoneXSMax, [0000047118CE8C00][0000047118CDA000 50] iPhoneXR, [0000047118CE3100][0000047118D70000 50] iPhone11, [0000047118CE6900][0000047118D3A000 50] iPhone11Pro, [0000047118CE3B80][0000047118CD7800 50] iPhone11ProMax, [0000047118CE1DC0][0000047118D82800 50] iPhoneSE2, [0000047118CE4EC0][0000047118D80000 50] iPhone12Mini, [0000047118CE63C0][0000047118D8A000 50] iPhone12, [0000047118CE47C0][0000047118CD5000 50] iPhone12Pro, [0000047118CE0FC0][0000047118D85000 50] iPhone12ProMax, [0000047118CE3640][0000047118D87800 50] iPhone13Mini, [0000047118CE6040][0000047118D92800 50] iPhone13, [0000047118CE6AC0][0000047118D90000 50] iPhone13Pro, [0000047118CE16C0][0000047118D9A000 50] iPhone13ProMax, [0000047118CE0C40][0000047118D8C800 50] iPadPro105, [0000047118CE7FC0][0000047108F07800 50] iPadPro129, [0000047118CE5940][0000047118D97800 50] iPadPro97, [0000047118CE0380][0000047118DA2800 50] iPadPro2_129, [0000047118CE4B40][0000047118DA0000 50] iPad5, [0000047118CE6200][0000047118DAA000 50] iPad6, [0000047118CE78C0][0000047118D95000 50] iPad7, [0000047118CE2680][0000047118DA5000 50] iPad8, [0000047118CE6740][0000047118DA7800 50] iPad9, [0000047118CE2F40][0000047118DB2800 50] iPadPro11, [0000047118CE7000][0000047118DB0000 50] iPadPro2_11, [0000047118CE5CC0][0000047118DBA000 50] iPadPro3_11, [0000047118CE7A80][0000047118DAC800 50] iPadPro3_129, [0000047118CE3480][0000047118CDC800 50] iPadPro4_129, [0000047118CE5240][0000047118DB7800 50] iPadPro5_129, [0000047118CE2140][0000047118DC2800 50] AppleTV, [0000047118CE32C0][0000047118DC0000 50] AppleTV4K, [0000047118CE6580][0000047118DCA000 50] TVOS, [0000047118CEA2C0][0000047118DE2800 50] Mac, [0000047118CEA640][0000047118DE0000 50] MacEditor, [0000047118CE1A40][0000047118DE5000 50] MacClient, [0000047118CE4600][0000047118DCC800 50] MacServer, [0000047118CEA9C0][0000047118D9C800 50] Linux, [0000047118CE8A40][0000047118DEA000 50] LinuxEditor, [0000047118CE9680][0000047118DB5000 50] LinuxArm64Editor, [0000047118CEA480][0000047118DBC800 50] LinuxArm64, [0000047118CE8DC0][0000047118DE7800 50] LinuxClient, [0000047118CE5E80][0000047118DD2800 50] LinuxArm64Client, [0000047118CE9300][0000047118DD0000 50] LinuxServer, [0000047118CE01C0][0000047118DDA000 50] LinuxArm64Server, [0000047118CE71C0][0000047118DC7800 50] Android, [0000047118CE7C40][0000047118DD5000 50] Android_Preview_OpenGL, [0000047118CE9F40][0000047118DD7800 50] Android_Preview_Vulkan, [0000047118CE0000][0000047118DF2800 50] Android_Low, [0000047118CE1500][0000047118DF0000 50] Android_Mid, [0000047118CE9D80][0000047118DFA000 50] Android_High, [0000047118CE3800][0000047118DDC800 50] Android_Default, [0000047118CE86C0][0000047118DEC800 50] Android_Adreno4xx, [0000047118CE0E00][0000047118DF7800 50] Android_Adreno5xx_Low, [0000047118CE2D80][0000047118E02800 50] Android_Adreno5xx, [0000047118CE3F00][0000047118E00000 50] Android_Adreno6xx, [0000047118CEAB80][0000047118E0A000 50] Android_Adreno6xx_Vulkan, [0000047118CE9BC0][0000047118DF5000 50] Android_Adreno7xx, [0000047118CE94C0][0000047118E05000 50] Android_Adreno7xx_Vulkan, [0000047118CEB440][0000047118E07800 50] Android_Mali_T6xx, [0000047118CE9840][0000047118E12800 50] Android_Mali_T7xx, [0000047118CE7E00][0000047118E10000 50] Android_Mali_T8xx, [0000047118CE2300][0000047118E1A000 50] Android_Mali_G71, [0000047118CEB600][0000047118E0C800 50] Android_Mali_G72, [0000047118CE55C0][0000047118DC5000 50] Android_Mali_G72_Vulkan, [0000047118CEB980][0000047118E17800 50] Android_Mali_G76, [0000047118CE8340][0000047118E22800 50] Android_Mali_G76_Vulkan, [0000047118CEA800][0000047118E20000 50] Android_Mali_G77, [0000047118CEC400][0000047118E2A000 50] Android_Mali_G77_Vulkan, [0000047118CE0700][0000047118E15000 50] Android_Mali_G78, [0000047118CE5080][0000047118E25000 50] Android_Mali_G78_Vulkan, [0000047118CE4D00][0000047118E27800 50] Android_Mali_G710, [0000047118CEC5C0][0000047118E32800 50] Android_Mali_G710_Vulkan, [0000047118CE9140][0000047118E30000 50] Android_Xclipse_920, [0000047118CEC940][0000047118E3A000 50] Android_Xclipse_920_Vulkan, [0000047118CEBB40][0000047118E2C800 50] Android_Vulkan_SM5, [0000047118CEBD00][0000047118DFC800 50] Android_PowerVR_G6xxx, [0000047118CED3C0][0000047118E37800 50] Android_PowerVR_GT7xxx, [0000047118CEB7C0][0000047118E42800 50] Android_PowerVR_GE8xxx, [0000047118CE5B00][0000047118E40000 50] Android_PowerVR_GM9xxx, [0000047118CE7380][0000047118E4A000 50] Android_PowerVR_GM9xxx_Vulkan, [0000047118CED580][0000047118E35000 50] Android_TegraK1, [0000047118CEC080][0000047118E45000 50] Android_Unknown_Vulkan, [0000047118CED900][0000047118E47800 50] Oculus_Quest, [0000047118CEB280][0000047118E52800 50] Oculus_Quest2, [0000047118CEE380][0000047118E50000 50] HoloLens, [2022.10.20-12.05.11:142][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.|Android SDK directory is not set correctly.") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: HoloLens: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: TVOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.10.20-12.05.11:144][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.19041.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.10.20-12.05.11:153][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.10.20-12.05.11:275][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.10.20-12.05.11:275][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.10.20-12.05.11:275][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.10.20-12.05.11:275][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.10.20-12.05.11:275][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.10.20-12.05.11:282][ 0]LogNetVersion: RavKuk 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2652348967) [2022.10.20-12.05.11:357][ 0]LogSlate: Border [2022.10.20-12.05.11:357][ 0]LogSlate: BreadcrumbButton [2022.10.20-12.05.11:357][ 0]LogSlate: Default [2022.10.20-12.05.11:357][ 0]LogSlate: Icons.Save [2022.10.20-12.05.11:357][ 0]LogSlate: Icons.Toolbar.Settings [2022.10.20-12.05.11:357][ 0]LogSlate: ListView [2022.10.20-12.05.11:357][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.10.20-12.05.11:357][ 0]LogSlate: SoftwareCursor_Grab [2022.10.20-12.05.11:357][ 0]LogSlate: TableView.DarkRow [2022.10.20-12.05.11:357][ 0]LogSlate: TableView.Row [2022.10.20-12.05.11:357][ 0]LogSlate: TreeView [2022.10.20-12.05.11:470][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.11:489][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.11:489][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.11:568][ 0]LogUObjectArray: 20862 objects as part of root set at end of initial load. [2022.10.20-12.05.11:568][ 0]LogUObjectAllocator: 5792976 out of 0 bytes used by permanent object pool. [2022.10.20-12.05.11:568][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.10.20-12.05.11:794][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 019E6F1444D7E1A064232980345AD8A0 | Instance: DFF1F9254054FD84D17CE39F800FBF69 (WS-YOAV-5616). [2022.10.20-12.05.11:825][ 0]LogPython: Using Python 3.9.7 [2022.10.20-12.05.12:248][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.10.20-12.05.12:251][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.10.20-12.05.12:366][ 0]LogPackageName: Display: FPackageName: Mount point added: 'W:/Workspace/RnD/759_RavKuk/Intermediate/DataprepTemp/' mounted to '/Engine/DataprepCore/Transient/' [2022.10.20-12.05.12:730][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.12:732][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.12:843][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.12:853][ 0]LogUProjectInfo: Found projects: [2022.10.20-12.05.12:901][ 0]LogOpenImageDenoise: OIDN starting up [2022.10.20-12.05.13:004][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.20-12.05.13:004][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.20-12.05.13:014][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.10.20-12.05.13:071][ 0]LogCollectionManager: Loaded 0 collections in 0.002409 seconds [2022.10.20-12.05.13:116][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Saved/Collections/' took 0.00s [2022.10.20-12.05.13:116][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/Developers/Yoavn/Collections/' took 0.00s [2022.10.20-12.05.13:116][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/Collections/' took 0.00s [2022.10.20-12.05.13:300][ 0]LogEngine: Initializing Engine... [2022.10.20-12.05.13:306][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.10.20-12.05.13:307][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.10.20-12.05.13:487][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.10.20-12.05.13:487][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.20-12.05.13:516][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.20-12.05.13:528][ 0]LogAIModule: Creating AISystem for world Untitled [2022.10.20-12.05.13:529][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.10.20-12.05.13:541][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.10.20-12.05.13:541][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.10.20-12.05.13:541][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.10.20-12.05.13:542][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.10.20-12.05.13:542][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.10.20-12.05.13:542][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.10.20-12.05.13:542][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.10.20-12.05.13:542][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.10.20-12.05.13:542][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.10.20-12.05.13:542][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.10.20-12.05.13:546][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.10.20-12.05.13:579][ 0]LogAudioMixer: Display: Using Audio Hardware Device Headphones (Realtek(R) Audio) [2022.10.20-12.05.13:579][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.10.20-12.05.13:580][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.10.20-12.05.13:580][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.10.20-12.05.13:581][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.10.20-12.05.13:581][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.10.20-12.05.13:582][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.10.20-12.05.13:582][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.10.20-12.05.13:582][ 0]LogInit: FAudioDevice initialized. [2022.10.20-12.05.13:582][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.10.20-12.05.13:582][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.10.20-12.05.13:582][ 0]LogInit: Texture streaming: Enabled [2022.10.20-12.05.13:596][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2022.10.20-12.05.13:600][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.10.20-12.05.13:600][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={E80E51C0-4AC3-AC3F-754A-EA9FE525CC02} [2022.10.20-12.05.13:610][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.10.20-12.05.13:614][ 0]LogLiveCoding: Display: Starting LiveCoding [2022.10.20-12.05.13:614][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2022.10.20-12.05.14:286][ 0]LogLiveCoding: Display: First instance in process group "UE_RavKuk_0xbb4a5a96", spawning console [2022.10.20-12.05.14:287][ 0]LogLiveCoding: Display: Waiting for server [2022.10.20-12.05.14:287][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2022.10.20-12.05.14:295][ 0]LogInit: Transaction tracking system initialized [2022.10.20-12.05.14:330][ 0]BlueprintLog: New page: Editor Load [2022.10.20-12.05.14:402][ 0]LocalizationService: Localization service is disabled [2022.10.20-12.05.14:422][ 0]TimingProfiler: Initialize [2022.10.20-12.05.14:422][ 0]TimingProfiler: OnSessionChanged [2022.10.20-12.05.14:422][ 0]LoadingProfiler: Initialize [2022.10.20-12.05.14:422][ 0]LoadingProfiler: OnSessionChanged [2022.10.20-12.05.14:422][ 0]NetworkingProfiler: Initialize [2022.10.20-12.05.14:422][ 0]NetworkingProfiler: OnSessionChanged [2022.10.20-12.05.14:422][ 0]MemoryProfiler: Initialize [2022.10.20-12.05.14:422][ 0]MemoryProfiler: OnSessionChanged [2022.10.20-12.05.14:729][ 0]LogFileCache: Scanning file cache for directory 'W:/Workspace/RnD/759_RavKuk/Content/' took 0.01s [2022.10.20-12.05.14:729][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.10.20-12.05.14:904][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.10.20-12.05.14:906][ 0]SourceControl: Source control is disabled [2022.10.20-12.05.14:906][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.243 [2022.10.20-12.05.14:906][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/OpenWorld.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.20-12.05.14:906][ 0]LightingResults: New page: Lighting Build [2022.10.20-12.05.14:909][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.10.20-12.05.14:909][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.20-12.05.14:909][ 0]MapCheck: New page: Map Check [2022.10.20-12.05.14:909][ 0]LightingResults: New page: Lighting Build [2022.10.20-12.05.14:914][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.20-12.05.14:917][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2022.10.20-12.05.15:084][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. [2022.10.20-12.05.15:091][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.20-12.05.15:091][ 0]LogAIModule: Creating AISystem for world Untitled_1 [2022.10.20-12.05.15:092][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2022.10.20-12.05.15:092][ 0]LogWorldPartition: UWorldPartition::Initialize(IsEditor=1, IsGame=0, IsCooking=0) [2022.10.20-12.05.15:281][ 0]LogWorldPartition: Display: WorldPartition initialize took 189 ms [2022.10.20-12.05.15:454][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.20-12.05.15:460][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2022.10.20-12.05.15:460][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.20-12.05.15:467][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 6.01ms to complete. [2022.10.20-12.05.15:467][ 0]LogFileHelpers: Loading map 'OpenWorld' took 0.561 [2022.10.20-12.05.15:473][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.810 [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: ================================================ [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 6553.60 MB (6.40 GB) budget. Usage: 0.00% [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.10.20-12.05.15:473][ 0]LogShaderCompilers: Display: ================================================ [2022.10.20-12.05.15:582][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.20-12.05.15:585][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.20-12.05.15:588][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.20-12.05.15:591][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:614][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:615][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:616][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:616][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:616][ 0]LogPakFile: Display: Mounted Pak file 'C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2022.10.20-12.05.15:616][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.20-12.05.15:616][ 0]LogFeaturePack: Error: Error in Feature pack C:/Program Files/Epic Games/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 [2022.10.20-12.05.15:684][ 0]LogSlate: Took 0.000087 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.10.20-12.05.15:686][ 0]LogSlate: Took 0.000083 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2022.10.20-12.05.15:686][ 0]LogSlate: Took 0.000059 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.10.20-12.05.15:701][ 0]LogViewport: Scene viewport resized to 1526x894, mode Windowed. [2022.10.20-12.05.15:875][ 0]LogStall: Startup... [2022.10.20-12.05.15:877][ 0]LogStall: Startup complete. [2022.10.20-12.05.15:887][ 0]LogLoad: (Engine Initialization) Total time: 7.22 seconds [2022.10.20-12.05.15:887][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.10.20-12.05.15:904][ 0]LogAssetRegistry: Asset discovery search completed in 4.9814 seconds [2022.10.20-12.05.15:909][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) [2022.10.20-12.05.16:013][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.10.20-12.05.26:166][494]LogSlate: Took 0.000108 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.10.20-12.05.26:168][494]LogSlate: Took 0.000555 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.10.20-12.05.26:175][494]LogSlate: Took 0.000598 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.10.20-12.05.30:075][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms [2022.10.20-12.05.30:196][920]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/Ui/Buttons/W_UButton_int.W_UButton_int_C:ChangeSelection; removing parent information, but keeping function [2022.10.20-12.05.30:348][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'EnableMouseViewRotation' for InputAction EnableMouseViewRotation [2022.10.20-12.05.30:349][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'Enable Mouse' for InputAction Enable Mouse [2022.10.20-12.05.30:350][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] InputAction Event references unknown Action 'Double Click Left Mouse' for InputAction Double Click Left Mouse [2022.10.20-12.05.30:350][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'MouseLookUp' for InputAxis MouseLookUp [2022.10.20-12.05.30:350][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'MouseLookRight' for InputAxis MouseLookRight [2022.10.20-12.05.30:351][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Universal\BP_PController.uasset: [Compiler] Input Axis Event references unknown Axis 'Zoom' for InputAxis Zoom [2022.10.20-12.05.30:490][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Blueprints\Managers\TourManager.uasset: [Compiler] RecreatePinForVariable: 'PropsLevel' pin not found [2022.10.20-12.05.30:529][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Ui\ButtonVisualizers\W_Visual_Generic.uasset: [Compiler] The Font is a Read Only property and can not be modified directly. [2022.10.20-12.05.30:607][920]LogBlueprint: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Ui\ButtonVisualizers\W_Visual_SizeSelect.uasset: [Compiler] The Font is a Read Only property and can not be modified directly. [2022.10.20-12.05.30:800][920]LogLinker: Warning: Asset '/TwinmotionToUnrealContent/Twinmotion/Materials/_common/MaterialFunctions/MF_Triplanar_Mask' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.05.30:814][920]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Albedo' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.05.30:814][920]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Normal' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.05.30:814][920]LogLinker: Warning: Asset '/Game/MSPresets/MSTextures/Roughness' has been saved with empty engine version. The asset will be loaded but may be incompatible. [2022.10.20-12.05.30:987][920]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.05.30:988][920]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.05.30:988][920]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.05.30:988][920]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.05.30:988][920]LogMaterial: Uniform references updated for custom material expression World to Loc. [2022.10.20-12.05.32:064][920]LogMaterial: Display: Missing cached shadermap for M_Bark in PCD3D_SM5, Default, SM5 (DDC key hash: 44AF8053A06AF000E6F006DC90EA570E645D0ED4), compiling. [2022.10.20-12.05.32:065][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\M_Bark.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:070][920]LogMaterial: Display: Missing cached shadermap for MI_Banana_Bark_01 in PCD3D_SM5, Default, SM5 (DDC key hash: 79D03926D814596D0329F7160ED2727BF2B59C33), compiling. [2022.10.20-12.05.32:071][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\MI_Banana_Bark_01.uasset: Failed to compile Material Instance with Base M_Bark for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:338][920]LogMaterial: Display: Missing cached shadermap for MI_Fan_Palm_Bark_07 in PCD3D_SM5, Default, SM5 (DDC key hash: 51C5FE08F4A0197E90F121E9BC7FFD5B53A0F4FB), compiling. [2022.10.20-12.05.32:339][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Props\Fan_Palm_07\Materials\MI_Fan_Palm_Bark_07.uasset: Failed to compile Material Instance with Base M_Bark for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:344][920]LogMaterial: Display: Missing cached shadermap for M_Bark_Seamstrip in PCD3D_SM5, Default, SM5 (DDC key hash: 2092AD37B8DD6C00714081223C34A07DF6148736), compiling. [2022.10.20-12.05.32:344][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Materials\M_Bark_Seamstrip.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:349][920]LogMaterial: Display: Missing cached shadermap for MI_Fan_Palm_Bark_07_Seamstrip in PCD3D_SM5, Default, SM5 (DDC key hash: 2092AD37B8DD6C00714081223C34A07DF6148736), compiling. [2022.10.20-12.05.32:349][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\STF\Pack04-Palms\Props\Fan_Palm_07\Materials\MI_Fan_Palm_Bark_07_Seamstrip.uasset: Failed to compile Material Instance with Base M_Bark_Seamstrip for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:358][920]LogMaterial: Display: Missing cached shadermap for M__Metal in PCD3D_SM5, Default, SM5 (DDC key hash: 3C8FF8AD2378C2885C04B68F92A336FE303077AE), compiling. [2022.10.20-12.05.32:359][920]LogMaterial: Warning: [AssetLog] W:\Workspace\RnD\759_RavKuk\Content\Materials\Master\M__Metal.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. (Node TextureSampleParameter2D) Param2D> Found NULL, requires Texture2D [2022.10.20-12.05.32:680][920]LogSkeletalMesh: Display: [AssetLog] C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Marketplace\TMtoUnrealContent\Content\Library\Characters\animals\Sparrows\SK_Sparrows.uasset: Find and fix some bad tangent! please re-import this skeletal mesh asset to fix the issue. The shading of the skeletal mesh will be bad and faceted. [2022.10.20-12.05.33:149][920]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Main.Main [2022.10.20-12.05.33:149][920]Cmd: MAP LOAD FILE="W:/Workspace/RnD/759_RavKuk/Content/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.20-12.05.33:149][920]LightingResults: New page: Lighting Build [2022.10.20-12.05.33:149][920]LoadErrors: New page: Loading map: Main.umap [2022.10.20-12.05.33:168][920]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true [2022.10.20-12.05.33:168][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.20-12.05.33:169][920]MapCheck: New page: Map Check [2022.10.20-12.05.33:169][920]LightingResults: New page: Lighting Build [2022.10.20-12.05.33:180][920]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.20-12.05.33:342][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms [2022.10.20-12.05.33:349][920]LogMaterial: Display: Material /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material.M_MS_Foliage_Material needed to have new flag set bUsedWithInstancedStaticMeshes ! [2022.10.20-12.05.33:494][920]LogMaterial: Display: Missing cached shadermap for M_MS_Foliage_Material in PCD3D_SM5, Default, SM5 (DDC key hash: 65C91AC719CCFB6E3EA425629BFACF664F3F9CB8), compiling. [2022.10.20-12.05.33:596][920]MapCheck: Warning: M_MS_Foliage_Material Material /Game/MSPresets/M_MS_Foliage_Material/M_MS_Foliage_Material.M_MS_Foliage_Material was missing the usage flag bUsedWithInstancedStaticMeshes. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix [2022.10.20-12.05.33:645][920]LogMaterial: Display: Missing cached shadermap for MI_Field_Poppy_vmcobd0ja_2K in PCD3D_SM5, Default, SM5 (DDC key hash: 9A5613ABF423C9E4C817AB787C43C59CA0114183), compiling. [2022.10.20-12.05.33:868][920]LogWorld: UWorld::CleanupWorld for Main, bSessionEnded=true, bCleanupResources=true [2022.10.20-12.05.33:870][920]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.20-12.05.33:895][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms [2022.10.20-12.05.33:912][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms [2022.10.20-12.05.34:016][920]LogAudio: Display: Audio Device (ID: 1) registered with world 'Main'. [2022.10.20-12.05.34:016][920]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.20-12.05.34:016][920]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.20-12.05.34:017][920]LogAIModule: Creating AISystem for world Main [2022.10.20-12.05.34:040][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-Garden_Map) is flushing async loading [2022.10.20-12.05.34:040][920]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2022.10.20-12.05.34:124][920]LogMaterial: Display: Missing cached shadermap for M_Marble in PCD3D_SM5, Default, SM5 (DDC key hash: AAAD04A9EE285960CC9003551C8C334AF12ED9C9), compiling. [2022.10.20-12.05.34:172][920]LogMaterial: Display: Missing cached shadermap for M_Deck2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B0B62C73A157456FA71E3C4793BAACD66990E10), compiling. [2022.10.20-12.05.34:218][920]LogDatasmithContent: Warning: Serialization issue: null value found in templates [2022.10.20-12.05.34:218][920]LogDatasmithContent: Warning: Serialization issue: null value found in templates [2022.10.20-12.05.34:285][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Temp_Stuff) is flushing async loading [2022.10.20-12.05.34:289][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-Entrance_Map) is flushing async loading [2022.10.20-12.05.34:341][920]LogMaterial: Display: Missing cached shadermap for M_WoodCabinet1 in PCD3D_SM5, Default, SM5 (DDC key hash: E3E91FA2A4F16A3D91A150A5D094327FE6DEEB0A), compiling. [2022.10.20-12.05.34:380][920]LogMaterial: Display: Missing cached shadermap for M_StdTranslucent in PCD3D_SM5, Default, SM5 (DDC key hash: 792FAB419979BBA89DA04E2B3048730E26C4297F), compiling. [2022.10.20-12.05.34:506][920]LogStaticMesh: Display: Building static mesh Box1579578... [2022.10.20-12.05.34:506][920]LogMaterial: Display: Missing cached shadermap for MI_GlassSide in PCD3D_SM5, Default, SM5 (DDC key hash: 531284B266A0ADF53790A799C82CFBD091BCDBE4), compiling. [2022.10.20-12.05.34:578][920]LogWindows: Windows GetLastError: The operation completed successfully. (0) [2022.10.20-12.05.35:620][920]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' exceeded budget of 2.000000s, reporting... [2022.10.20-12.05.35:620][920]LogStall: Stall detector 'UAssetEditorSubsystem::OpenEditorForAsset' report submitted, and took 0.000002s [2022.10.20-12.05.35:620][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/Rendering-Env) is flushing async loading [2022.10.20-12.05.35:654][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA-Interior-build-B-floor-PH_Map) is flushing async loading [2022.10.20-12.05.36:100][920]LogMaterial: Display: Missing cached shadermap for MI_Furniture_Fabric_sjfvbjpc_2K15 in PCD3D_SM5, Default, SM5 (DDC key hash: 91CA14315C2E2CAC392762F275AA6B0633221559), compiling. [2022.10.20-12.05.36:175][920]LogMaterial: Display: Missing cached shadermap for MI_glassWindow in PCD3D_SM5, Default, SM5 (DDC key hash: 1AEEB837FBC28995F3A1137A8F2AC1F408CD31E6), compiling. [2022.10.20-12.05.36:761][920]LogMaterial: Display: Missing cached shadermap for M_Deck3 in PCD3D_SM5, Default, SM5 (DDC key hash: A68F8B63731EAA545188A648D13D652AC8445630), compiling. [2022.10.20-12.05.36:831][920]LogMaterial: Display: Missing cached shadermap for M_StdTranslucentNEW in PCD3D_SM5, Default, SM5 (DDC key hash: 8633B2C92A416CE94BBA2A8D07DB9DC4DEB2AE01), compiling. [2022.10.20-12.05.37:173][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Interior_Temp) is flushing async loading [2022.10.20-12.05.37:189][920]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Datasmith/DRA_Interior-build-B-floor-01_Map) is flushing async loading [2022.10.20-12.05.37:330][920]LogMaterial: Display: Missing cached shadermap for cmppmax_v2_9_1_15_d5_Mat in PCD3D_SM5, Default, SM5 (DDC key hash: 187A66EDE4E8CB53F14167014CA8A82BE76BBE6D), compiling. [2022.10.20-12.05.37:370][920]LogMaterial: Display: Missing cached shadermap for M_Picture9 in PCD3D_SM5, Default, SM5 (DDC key hash: D378E9A4C80CD6385869A42E9A6DEEBD0BD5615C), compiling. [2022.10.20-12.05.37:410][920]LogMaterial: Display: Missing cached shadermap for M_Picture12 in PCD3D_SM5, Default, SM5 (DDC key hash: 98D87C3E91A32ABBEC9547996267B555000760C4), compiling. [2022.10.20-12.05.37:449][920]LogMaterial: Display: Missing cached shadermap for M_Picture11 in PCD3D_SM5, Default, SM5 (DDC key hash: 02EF6FF55B7C64E9A2E65DBC5CC0E285F89A46EC), compiling. [2022.10.20-12.05.37:488][920]LogMaterial: Display: Missing cached shadermap for M_Picture10 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BBD2F2C3472A215157DFFEF50423E0C798BEDB9), compiling. [2022.10.20-12.05.37:528][920]LogMaterial: Display: Missing cached shadermap for M_Deck5 in PCD3D_SM5, Default, SM5 (DDC key hash: 932D79981C7E6A3F5D263442170FC20753F085BE), compiling. [2022.10.20-12.05.37:565][920]LogThreadingWindows: Error: Runnable thread Background Worker #2 crashed. [2022.10.20-12.05.37:565][920]LogMaterial: Display: Missing cached shadermap for M_Deck4 in PCD3D_SM5, Default, SM5 (DDC key hash: E4F8F652A7942FE5DC31682CDBF2A646986F3997), compiling. [2022.10.20-12.05.37:578][920]LogWindows: Error: === Critical error: === [2022.10.20-12.05.37:578][920]LogWindows: Error: [2022.10.20-12.05.37:578][920]LogWindows: Error: Assertion failed: ReaderPos + Num <= ReaderSize [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h] [Line: 52] [2022.10.20-12.05.37:578][920]LogWindows: Error: [2022.10.20-12.05.37:578][920]LogWindows: Error: [2022.10.20-12.05.37:578][920]LogWindows: Error: [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb52a178c4 UnrealEditor-MeshDescription.dll!FBufferReaderBase::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Serialization\BufferReader.h:52] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb529df2ed UnrealEditor-MeshDescription.dll!operator<<() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\SparseArray.h:630] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb529dd76c UnrealEditor-MeshDescription.dll!operator<<() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers\Set.h:1074] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb52a17cf3 UnrealEditor-MeshDescription.dll!FMeshDescription::Serialize() [D:\build\++UE5\Sync\Engine\Source\Runtime\MeshDescription\Private\MeshDescription.cpp:195] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb52a03910 UnrealEditor-MeshDescription.dll!FMeshDescriptionBulkData::LoadMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\MeshDescription\Private\MeshDescription.cpp:2126] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb1662ab39 UnrealEditor-Engine.dll!FStaticMeshSourceModel::LoadMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMeshSourceData.cpp:169] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb1660bf50 UnrealEditor-Engine.dll!FStaticMeshSourceModel::CloneMeshDescription() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMeshSourceData.cpp:192] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb00df58c8 UnrealEditor-MeshBuilder.dll!FStaticMeshBuilder::Build() [D:\build\++UE5\Sync\Engine\Source\Developer\MeshBuilder\Private\StaticMeshBuilder.cpp:420] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb00df8e41 UnrealEditor-MeshBuilder.dll!FMeshBuilderModule::BuildMesh() [D:\build\++UE5\Sync\Engine\Source\Developer\MeshBuilder\Private\MeshBuilderModule.cpp:50] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb1659e1f9 UnrealEditor-Engine.dll!FStaticMeshRenderData::Cache() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:2844] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb1659f4b2 UnrealEditor-Engine.dll!UStaticMesh::CacheDerivedData() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:4919] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb165aa3a4 UnrealEditor-Engine.dll!UStaticMesh::ExecutePostLoadInternal() [D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\StaticMesh.cpp:5561] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb165a8ded UnrealEditor-Engine.dll!FAsyncTask::DoWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:303] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb165a8b0e UnrealEditor-Engine.dll!FAsyncTask::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:328] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb500431e2 UnrealEditor-Core.dll!FQueuedThreadPoolWrapper::FScheduledWork::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Misc\QueuedThreadPoolWrapper.cpp:21] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb5002ebb4 UnrealEditor-Core.dll!::operator()() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:333] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb5003bcff UnrealEditor-Core.dll!LowLevelTasks::TTaskDelegate::TTaskDelegateImpl<,0>::CallAndMove() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\TaskDelegate.h:171] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb4fcde398 UnrealEditor-Core.dll!LowLevelTasks::FTask::ExecuteTask() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\Fundamental\Task.h:426] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb4fcc2a78 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::TryExecuteTaskFrom<&LowLevelTasks::TLocalQueueRegistry<1024>::TLocalQueue::DequeueGlobal,0>() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:280] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb4fcfea02 UnrealEditor-Core.dll!LowLevelTasks::FScheduler::WorkerMain() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\Fundamental\Scheduler.cpp:320] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb4fccf4d0 UnrealEditor-Core.dll!UE::Core::Private::Function::TFunctionRefCaller<,void __cdecl(void)>::Call() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Templates\Function.h:549] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb4fe33d45 UnrealEditor-Core.dll!FThreadImpl::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\Thread.cpp:69] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb503c7a2b UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:146] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffb503c0a90 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:76] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffbc80854e0 KERNEL32.DLL!UnknownFunction [] [2022.10.20-12.05.37:578][920]LogWindows: Error: [Callstack] 0x00007ffbc964485b ntdll.dll!UnknownFunction [] [2022.10.20-12.05.37:578][920]LogWindows: Error: [2022.10.20-12.05.37:578][920]LogWindows: Error: Crash in runnable thread Background Worker #2 [2022.10.20-12.05.37:589][920]LogExit: Executing StaticShutdownAfterError [2022.10.20-12.05.37:589][920]LogWindows: FPlatformMisc::RequestExit(1) [2022.10.20-12.05.37:589][920]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3) [2022.10.20-12.05.37:589][920]LogCore: Engine exit requested (reason: Win RequestExit) [2022.10.20-12.05.37:597][920]Log file closed, 10/20/22 15:05:37