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Collision in wall with opening

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    Collision in wall with opening

    Hello community,

    When I make a wall in revit with an opening, then I export in UE4, visually everything is ok.
    But when I want to create a collision, the openings are not taken into account, even in convex collision with maximum setting.

    As I have many walls, I am using Dataprep "Set convex Collision" but there is no opening or they are incorrect.

    Do I have to break my wall into rectangles each time in Revit or is there another solution? Thks

    I used Revit 2021 and UE4.26.1
    Attached Files

    #2
    You can use the complex mesh as collisions and the holes will be taken into account

    https://docs.unrealengine.com/en-US/...lex/index.html
    Pierre-Felix Breton

    Sr Technical Product Designer AEC, Unreal Engine
    Epic Games - LinkedIn

    Comment


      #3
      It's OK.
      Thanks PF_B.

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