I need to place a datasmith animation in several locations, can all the moving parts be in its own blueprint? or how is this done, I want to click on each to start independently. Edit ok so I have a solution.. duplicate the sequences, duplicate the datasmith objects in the level, repoint the sequences to the new datasmith objects. Is this the best way. Can I take all the datasmith objects and just put them into ONE blueprint actor? and then run the sequence. This would be cleaner.
is this still valid ? https://answers.unrealengine.com/que...ml?sort=oldest
is this still valid ? https://answers.unrealengine.com/que...ml?sort=oldest