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I don't want my Materiel as an instance

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    I don't want my Materiel as an instance

    Whenever I upload something to Unreal Engine 4 using Datasmith it turns my materials into instances; This extra layer of complexity is really annoying and I want to just avoid it completely but when I looked on the forums the epic people gave some speech about how it's more efficient and the "right way" to do it. Is there a way to get around these control freaks?

    #2
    You could use python or dataprep to re apply masters but that will cost you performance wise
    Pierre-Felix Breton

    Sr Technical Product Designer AEC, Unreal Engine
    Epic Games - LinkedIn

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