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Usage of Switch Actor in Variant Manager

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    Usage of Switch Actor in Variant Manager

    Documentation suggests there should be an option for Selected Option when using the switch actor in the variant manager, this is seemingly not present as of 4.25. The element works as intended within the normal property inspector.
    https://docs.unrealengine.com/en-US/...variantmanager

    Is there a specific procedure which needs to occur for this to appear as a captured property in the variant manager?
    Last edited by frost-xyz; 06-16-2020, 03:12 AM.
    Richard Frost

    Head of VR & AR
    Pilbrow & Partners

    #2
    Hi frost-xyz,

    I am also checking out to find this. But I couldn't find either.

    Thanks for helping us in advance!

    Comment


      #3
      This is a bug and had been fix for 4.26, https://issues.unrealengine.com/issue/UE-100346
      In 4.25 you can work around it by enabling the auto-capture of the properties, and then switching the property directly in the world outliner
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