Announcement

Collapse
No announcement yet.

Complex Solidworks models missing parts - 4.25

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Complex Solidworks models missing parts - 4.25

    I'm currently using Datasmith to process a lot of SLDASM files. On some of the files I've imported where parts are missing, I'm seeing the warning:
    LogDatasmithDispatcher: Warning: file not found: <mode_name>.SLDASM
    I have one file where I'm seeing this for about 20 files. The thing is, I can import this file into Maya with all of the parts represented using the SimLab Solidworks plugin.

    I saw a similar post here, but I didn't want to bring it back from the dead, so I figured I'd post a new one. ThomasC_Epic had mentioned at the time that:
    We noticed some issues with models referencing assemblies/parts in different sub-folders, where many files were not imported.
    It will be fixed in Unreal Engine 4.22.
    Looking at the object hierarchies in Maya, it does appear that it could be the same issue. In Maya, I'm seeing a root-level transform, a child transform, and a mesh on the objects that are in the Unreal import of the Solidworks file. But for the objects that are not showing up, the transform hierarchies go one or more levels deeper. But, this isn't always the case. Some of the one level deep hierarchies are not coming through either in Unreal upon import where they do in Maya.

    I was thinking about building 4.25 from source and looking at the process, but not super confident I'd be able to understand what is going on.

    Thanks for any help.
    Burton Posey
    Sr. Developer @ Foundry 45
    Founder @ Action Figure Games
    VR/Games/Interactive Installations
    Feel free to contact me!

    #2
    Thanks for the feedback.

    Can you share some of the problematic models ? That would greatly help us investigate any remaining issues.

    Best,
    Thomas

    Comment


      #3
      Originally posted by ThomasC_Epic View Post
      Thanks for the feedback.

      Can you share some of the problematic models ? That would greatly help us investigate any remaining issues.

      Best,
      Thomas
      ThomasC_Epic thanks so much for offering to take a look. Is there a way to send a file or two confidentially?

      Edit: Nvm, I see your PM
      Burton Posey
      Sr. Developer @ Foundry 45
      Founder @ Action Figure Games
      VR/Games/Interactive Installations
      Feel free to contact me!

      Comment

      Working...
      X