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CINEMA 4D TO UNREAL - coordinate inconsistency

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    CINEMA 4D TO UNREAL - coordinate inconsistency

    Hi, I´m doing some tests between both programs and I find that in the passage the coordinate values are changed. I give an example of a simple cube with its absolute coordinates:

    C4D /// UNREAL
    X = 1500 / X= -1500
    Y = 500 / Y= 2000
    Z = 2000 / Z= 500

    That is, change the value of X to negative and then exchange the values of Y-Z

    Anyone know how this can be solved? because there are no options to import the native c4d from where it can be corrected
    THX
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