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    Asset “None”

    Hi, I have an a warning in output log:
    1. LogClass: Warning: In asset 'None', there is an enum property of type 'EDepthOfFieldMethod' with an invalid value of '('

    How to find this asset "None" to check his problem? I never created such.

    It is not listed in World Outliner, or any onther statistics.

    Please advice.

    (I'm using blueprint UE4 version, I'm not programmer.)


    #2
    I also have this warning come up. I have no idea how we're supposed to fix it.

    Comment


      #3
      We found the culprit in the collab template and that might be in another as well.

      The DefaultEditor.ini has a string like this: "DepthOfFieldMethod=(INVALID)". You can fix it by either editing it or changing the StaticMesh Editor environment settings to use another profile.

      We fixed it on our end.
      Pierre-Felix Breton

      Sr Technical Product Manager AEC, Unreal Engine Enterprise
      Epic Games - LinkedIn

      Comment


        #4
        Originally posted by pf_breton View Post
        We found the culprit in the collab template and that might be in another as well.

        The DefaultEditor.ini has a string like this: "DepthOfFieldMethod=(INVALID)". You can fix it by either editing it or changing the StaticMesh Editor environment settings to use another profile.

        We fixed it on our end.

        Pierre,
        thank you.

        I did delete "DepthOfFieldMethod=(INVALID)" in the DefaultEditor.ini, hope this is what you meant.

        Where exactly is that StaticMesh Editor environment setting to change profile, could not find it?

        all the best

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          #5
          What i meant is that ini setting is defining what you see here:

          https://www.screencast.com/t/gvbqW9phlH

          In the development of 4.24 that ini section got corrupted somehow.
          Pierre-Felix Breton

          Sr Technical Product Manager AEC, Unreal Engine Enterprise
          Epic Games - LinkedIn

          Comment


            #6
            O yes :-) thank you

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