Announcement

Collapse
No announcement yet.

How to launch 1st Person?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    Originally posted by remozseo View Post
    hmm... so is there a workaround to get the projectile asset?
    I haven't attempted this, but I'd assume that you could make a new project from the template, and then migrate the needed assets into your existing project.
    https://docs.unrealengine.com/en-US/...ate/index.html

    Leave a comment:


  • replied
    hmm... so is there a workaround to get the projectile asset?
    The thing is.. I already have a project created - and after that I added the Content Feature Pack.

    Would be super cool to get this done. By the way.. would other assets react to the fired projectiles of the gun?
    Or do I have to change something on a specific mesh... letting the engine know to react?

    thank you so much!

    Leave a comment:


  • replied
    I do not know why but when I imported the template from the application I do not have the projectile asset.
    I have it if I create a new project using the 1st person template.
    I reported the issue internally https://issues.unrealengine.com/issue/UE-80227

    Leave a comment:


  • replied
    thank you. hmm.. I saw other videos, in which the gun fires little spheres.. is this also in the content feature pack?
    my gun isn't firing anything.. lol; well.. I am talking about the players gun...

    Leave a comment:


  • replied
    Hello,
    you could drag and drop your Firstpersoncharacter in the scene and auto posses player 0.

    Attached Files

    Leave a comment:


  • started a topic How to launch 1st Person?

    How to launch 1st Person?

    I would like to add the Feature Content Pack 1st Person.
    After adding the feature to the project, I can't figure out how to make sure, my 1st Person Character shows up in the PLAY Mode of the game.

    I was not able to find a video tutorial, that shows what you need to do in order to get this done.

    Thanks for any little help!
Working...
X