Hello,
I'm using Unreal Engine 4.22.3, windows 10 build.
My artist colleague exported 3dsmax objects to ue4 using datasmith.
So, today i tried to play with lights and change their intensity. So i create simple blueprint that finds all actors with DatasmithArealight component and then get access to that component. After that i use SetIntensity function to set the intensity from max_value to 0. I run simulation mode and see that there is no effect. But when i looked at the light properties (via world outlier), i noticed, that actual value was set to 0, but visually there is no effect. Additionally, when i tried to change value manually (from editor) the light's intensity changed.
How does actually work? How to change intensity of DatasmithAreaLight actor?
Best regards, Alex.
I'm using Unreal Engine 4.22.3, windows 10 build.
My artist colleague exported 3dsmax objects to ue4 using datasmith.
So, today i tried to play with lights and change their intensity. So i create simple blueprint that finds all actors with DatasmithArealight component and then get access to that component. After that i use SetIntensity function to set the intensity from max_value to 0. I run simulation mode and see that there is no effect. But when i looked at the light properties (via world outlier), i noticed, that actual value was set to 0, but visually there is no effect. Additionally, when i tried to change value manually (from editor) the light's intensity changed.
How does actually work? How to change intensity of DatasmithAreaLight actor?
Best regards, Alex.