There's something about polygon count I don't understand with the Unreal Engine:

If I change the view mode from Lit to Wireframe, it drops to 40k, and with the skybox's 20k, that's still 2x the amount.
I imported using the default 0.2 and 20 degree Datasmith settings, and everything looks normal, there were no materials in the step file.
If I change the view mode from Lit to Wireframe, it drops to 40k, and with the skybox's 20k, that's still 2x the amount.
I imported using the default 0.2 and 20 degree Datasmith settings, and everything looks normal, there were no materials in the step file.
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