I have a GLTF file , after import that via content browser i got weird uv problem , but problem fixed after importing that via GLTF button in top of the viewport.
If i export that mesh via FBX or alembic or other formats and try to import via content browser again , i will get same weird uv problem . The only way to solve this problem is export that mesh to datasmith or GLTF and using import button in top of the viewport .
what is going on with import assets in content browser ? why there is a big difference between that and datasmith importer button ?
why i cant import triangle mesh without uv problem with FBX ?
Added a sample glTF file for test
If i export that mesh via FBX or alembic or other formats and try to import via content browser again , i will get same weird uv problem . The only way to solve this problem is export that mesh to datasmith or GLTF and using import button in top of the viewport .
what is going on with import assets in content browser ? why there is a big difference between that and datasmith importer button ?
why i cant import triangle mesh without uv problem with FBX ?
Added a sample glTF file for test
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