After compiling the scene and attempting to run with my HTC Vive/Steam I get this error. This is with the stock collaboration scene with no changes made. Any help would be appreciated.

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Hey ecramer,
This looks like a crash with the SteamVR compositor, not the Unreal Engine itself.
I'd suggest verifying the SteamVR files on steam and making sure you use the latest Unreal Engine build (4.23pre5) with the Collab template that comes with it.
Regards,
AntoineAntoine Guillo
Product Specialist AEC, Unreal Engine Enterprise
Epic Games - LinkedIn
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Originally posted by ecramer View PostThat seems to work now but for some reason it won't bake my lighting. I recreated the scene from scratch using the new template. Is there a checkbox I missed somewhere?
Earle
In your world settings, make sure the toggle "Force No Precomputed Lighting" in the "Lightmass Settings" category isnt checked too.
You can also refer to the docs available here >> https://docs.unrealengine.com/en-US/...ows/index.html
Believe me, it is worth a read if you want to do some archviz with baked lighting.
Antoine Guillo
Product Specialist AEC, Unreal Engine Enterprise
Epic Games - LinkedIn
Unreal Studio Documentation
Unreal Studio Technical Support
Report Unreal Studio Bugs
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