After packaging the game the performance is much lower than in the actual game play inside the editor.
What do I have to consider when packaging to keep the same performance?
ps: packing for shipping is totally broken when using Ray Tracing - Reflections and Shadows are broken --> that must be a bug.
What do I have to consider when packaging to keep the same performance?
ps: packing for shipping is totally broken when using Ray Tracing - Reflections and Shadows are broken --> that must be a bug.
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