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Packaging--> Performance issues

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  • replied
    I am using the latest release.

    Bad performance is on both packaging for shipping and development.
    Broken reflections & shadows do appear in the Shipping Packaging only.

    • The Ray Tracing is turned on inside of the project settings
    • The Unreal Editor will be launched with the proper command extension -dx12
    • The Game will be also launched adding the command line -dx12
    I considered every possibility and kept running tests with other projects and different computers.

    It looks like it's a bug you should be able to re-create yourself very easy.

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  • replied
    Which version of the engine are you using?
    Do you have the same issue: bad performance and broken reflection/shadows when packaging in development?
    How did you enabled the dx12 inside your UE4 project, did you add the -dx12 in the command line of your UE4Editor or did you turn it up in the project settings?

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  • started a topic Packaging--> Performance issues

    Packaging--> Performance issues

    After packaging the game the performance is much lower than in the actual game play inside the editor.
    What do I have to consider when packaging to keep the same performance?

    ps: packing for shipping is totally broken when using Ray Tracing - Reflections and Shadows are broken --> that must be a bug.