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3ds Max Datasmith Modifier

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  • replied
    Perfect, thank you.

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  • replied
    The modifier is like any other modifier. To assign it via a shortcut or a menu, you'll need a macro that applies it on the selected object. Macro that we haven't provided ourselves but here is one that should work:

    macroScript DatasmithMod
    category:"Datasmith"
    ButtonText:"Datasmith Attributes Modifier"
    Tooltip:"Datasmith Attributes Modifier"
    internalCategory:"Datasmith"
    (
    on execute do AddMod UnrealStudio_Datasmith_Attributes
    on isEnabled return mcrUtils.ValidMod UnrealStudio_Datasmith_Attributes
    )

    in max it would look like this:

    https://www.screencast.com/t/EeQmkS4X13j



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  • started a topic 3ds Max Datasmith Modifier

    3ds Max Datasmith Modifier

    Doesn't currently seem possible to assign the Datasmith Modifier to a Quad menu or custom button, unless I'm not finding the command correctly in Max?
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