Announcement

Collapse
No announcement yet.

Packaging: Running the application at a specific resolution?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Packaging: Running the application at a specific resolution?

    After packaging a project, I would like to make sure that the application will be launched at a specific resolution.

    Is this possible?
    And if so.. how?

    Thank you!

    #2
    https://forums.unrealengine.com/deve...-packaged-game

    Comment


      #3
      Thank you very much.. that helped. However, after launching the packaged game, I am running into performance issues.
      When I run the game inside of the Unreal Editor, the performance is fantastic. I am getting steady 90FPS.

      But when launching the packaged app - the performance is very bad. Laggy and it doesn't seem the game is running smooth and steady at all.
      • Why is the performance on the packaged game so bad?
      • Is there also a chance to make the FPS-RATE visible in the packaged game?

      At least I could see what's going on.
      • Or do I need to change some of my project settings before packaging?

      Thank you so much for any little help - appreciate that!

      Comment


        #4
        one more thing I noticed, after packaging--> The output and result between Developer & Shipping Package

        when I create a package for shipping --> the reflections are broken
        when I create a package for Developer --> the reflections are fine

        I am not sure why this is happening.. could be a bug?

        Comment


          #5
          I don't know if it works but here is a discussion of your question
          • Is there also a chance to make the FPS-RATE visible in the packaged game?

          https://forums.unrealengine.com/unre...fter-packaging
          Daniele Barone
          Freelance 3D Linkedin

          Comment

          Working...
          X