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Changing opacity of teleportation plane by pressing "V"

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    Changing opacity of teleportation plane by pressing "V"

    Hi Everyone,

    I'm currently trying to create a blueprint in the product viewer template to allow you to change the opacity from 1 to 0 and back again by pressing the key "V". I have a plane which has a texture applied to it of an autocad 2d drawing which is used as the teleportation plane and as there is equipment below, I would like to be able to hide the plane while still being able to teleport using it.

    My understanding of blueprints is nearly none existent and I haven't managed to work out how to do this yet. So any explanation would need to be quite detailed.

    Many thanks in advance

    Peter

    #2
    You can use the "Set hidden in Game" node to toggle between visible and hidden.

    https://api.unrealengine.com/INT/Blu...ame/index.html

    I've attached a screengrab of 2 basic setups that will toggle the visibility of the targeted plane. The first one makes the object visible while the V button is being held and hides it when you release the button. The second option switches between visibility every time you use the V key.



    Attached Files

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      #3
      Originally posted by DannyBasting View Post
      You can use the "Set hidden in Game" node to toggle between visible and hidden.

      https://api.unrealengine.com/INT/Blu...ame/index.html

      I've attached a screengrab of 2 basic setups that will toggle the visibility of the targeted plane. The first one makes the object visible while the V button is being held and hides it when you release the button. The second option switches between visibility every time you use the V key.


      Thanks DannyBasting, I'll give this a go

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