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Archicad to Unreal Studio pipeline update

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    #46
    One suggestion: change the id name in UE4 to the id in archicad instead of the tool name_sum

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      #47
      Thanks for the ArchiCAD Datasmith plugin but...
      I wish it was possible to maintain the ArchiCAD library element NAMES for the imported meshes.
      I was eager to create a DATAPREP template to replace some meshes on import but all Library element names are lost by DATASMITH when imported into UE4.
      When I use the FBX import - via the Twinmotion ArchiCAD FBX export, all the Library element names are retained ....but obviously I now can't use DATAPREP in the import process.
      Is there another way to replace some meshes on import in UE4...like what happens in Twinmotion when using the AC/Twinmotion 2020 direct link?

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