I've been working on a VR mechanical visualization tool and i'm looking for something that allows me to import meshes from an external file to the scene outside the editor and add it to a catalog.
It looks like with the current feature set of Unreal Studio I can get 90% there, but the moment i launch or package the project, the Datasmith importer won't work because
-You can't execute python scripts at runtime.
-Blueprint Datasmith importing requires parenting a editor-only class, so this doesn't work either.
I've found this Runtime Mesh Loader plugin (https://github.com/GameInstitute/RuntimeMeshLoader) but it looks like development has stopped and it works inconsistently.
Does anybody know of something I could use?
It looks like with the current feature set of Unreal Studio I can get 90% there, but the moment i launch or package the project, the Datasmith importer won't work because
-You can't execute python scripts at runtime.
-Blueprint Datasmith importing requires parenting a editor-only class, so this doesn't work either.
I've found this Runtime Mesh Loader plugin (https://github.com/GameInstitute/RuntimeMeshLoader) but it looks like development has stopped and it works inconsistently.
Does anybody know of something I could use?
Comment