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    #16
    I think I found the error for my problem:
    The (small) Rhino model contained many layers, resulting in 6 folders in the World Outliner.
    After eliminating one layer in the Rhino structure, Datasmith was able to import the same file.

    Reducing the number of characters for in the layers did not have any effect.

    Update:
    The number of layers increases when the Rhino model contains Block Instances (linked files) that has additional layers too.
    Last edited by spinaze; 08-09-2018, 10:11 AM.

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      #17
      marie-claude should know this
      Sr. Product Manager
      Epic Games

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        #18
        Originally posted by spinaze View Post
        I think I found the error for my problem:
        The (small) Rhino model contained many layers, resulting in 6 folders in the World Outliner.
        After eliminating one layer in the Rhino structure, Datasmith was able to import the same file.

        Reducing the number of characters for in the layers did not have any effect.
        Hi Spinaze,

        I know this frustrating and we are sorry about this.
        Maybe your issue is something completely separated.
        I suggest you log your Issue.
        The Issue in this thread is more related to the unique name attributed to the mesh on import.
        The importer is creating very long name and misleading error message.
        Marie-Claude Jutras
        Product Specialist LinkedIn
        Unreal Studio
        Report Issue Here
        Studio Release Notes

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          #19
          The issue is fixed locally and will issue a hotfix as soon as we can...
          Pierre-Felix Breton

          Sr Technical Product Designer AEC, Unreal Engine
          Epic Games - LinkedIn

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            #20
            The issue is fixed and available now! Hopefully, we did the right thing Let us know if that works out.
            Pierre-Felix Breton

            Sr Technical Product Designer AEC, Unreal Engine
            Epic Games - LinkedIn

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              #21
              Yes! Amazing. Thank you so much!

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                #22
                Hey, i have the same problem.. I fixed that, desactivate Ransomware Protection, Folder Access of OneDrive in the Windows Config

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                  #23
                  I am still having this issue. Fresh install of Unreal Tournament Editor and cannot save a default level with no changes. Also giving me error when I go to save in UnrealEditor4(not tournament editor) a project that I was working on fine yesterday.

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                    #24
                    I'm having this issue trying to use 4.22. The issue doesn't exist if I revert back to the 4.21 revit exporter, but now I'm stuck on 4.21 and can't use the nice new ed stuff [EDIT] After some more testing it turns out I can use the revit 4.21 exporter and import into UE4 4.22.
                    Last edited by jaspos; 04-22-2019, 07:54 PM.
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                      #25
                      Hi everyone!

                      I see this is an old post but since something similar is happening to me and I can't seem to find a solution I think is a good place to find some help.
                      I have a project, I import a Datasmith export from Revit, when I do the error comes up telling me I can't save the RevitMaster material, press OK, Datasmith just imports Materials and Textures but not geometry. Saving the content makes that error come up again and again which is extremely annoying so I have to delete all assets and re-import just to get the error all over again. I don't really understand what is goin on, any suggestions? Thanks

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