I am trying to import an architectural scene which was exported from Max via the Datasmith Exporter into UE 4.19.2 and Unreal tells me it cannot find any static meshes for any static mesh actor (The scene stays empty as there are only actors without any meshes linked to them). Cameras, materials and lights seem to be imported correctly. I updated the Unreal Studio plugin to the latest version for 4.19.
Any ideas how to fix this?
Any ideas how to fix this?
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