Recently I have a huge conversion problem with Datasmith. In 3DS Max I export the following data:

The directory into which the data is converted is not empty and the converted files also have a different byte size. But if I want to import them into Unreal I get the following error messages.
Not a single file is imported.
What's the problem? Can somebody help me? Does anyone know the answer?
Thank you very much in advance.
The directory into which the data is converted is not empty and the converted files also have a different byte size. But if I want to import them into Unreal I get the following error messages.
What's the problem? Can somebody help me? Does anyone know the answer?
Thank you very much in advance.
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